[Log version] 1 [Session] 420c4e6d-df61-483f-8e2b-1bac9225d15f UTC time stamps 19:09:49.038 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 19:09:49.038 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 19:09:49.038 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 19:09:49.038 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 19:09:49.038 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 19:09:49.039 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 19:09:49.068 [RazerChroma] Setup Razer Chroma resources 19:09:49.068 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 19:09:49.079 [Window] Window => active 19:09:49.116 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 19:09:49.132 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 19:09:49.424 [EAC] Init client 110000106697298 19:09:49.424 [EAC] EAC client initialized 19:09:49.424 warning: [EAC] Failed to initialize localization 19:09:49.424 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 19:09:49.428 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 19:09:49.535 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 19:09:49.853 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 19:09:50.342 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 19:09:50.343 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 19:09:50.472 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 19:09:50.472 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 19:09:50.472 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 19:09:50.472 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 19:09:50.472 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 19:09:50.543 [RazerChroma] Setup Razer Chroma 19:09:50.567 [LightFX ] Loaded DLL. 19:09:50.567 [LightFX ] Init() 19:09:50.571 [LightFX ] LightFX failed to initialize 19:09:50.585 [Lua] boot.lua start, os clock: 2.3740000000000001 19:09:50.585 [Lua] Boot:setup() entered. time: 0 os-clock: 2.375 19:09:50.585 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 11746MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 19:09:50.586 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 19:09:50.589 [SteamStats] RequestCurrentStats success: true 19:09:51.722 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9609565850696526 os-clock: 3.512 19:09:51.722 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:09:51.723 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:09:51.724 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:09:51.725 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:09:51.725 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:09:51.725 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:09:51.725 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:09:51.725 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:09:51.726 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:09:51.727 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:09:51.728 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:09:51.728 [Lua] ***************************************************************** 19:09:51.728 [Lua] ** Initial contents of script_data ** 19:09:51.728 [Lua] script_data.beta_level_progression = false 19:09:51.728 [Lua] script_data.build_identifier = 75756469c168 19:09:51.728 [Lua] script_data.debug_interactions = false 19:09:51.728 [Lua] script_data.disable_debug_draw = true 19:09:51.728 [Lua] script_data.disable_intro_trailer = false 19:09:51.728 [Lua] script_data.disable_tutorial_at_start = false 19:09:51.728 [Lua] script_data.enable_detailed_tooltips = false 19:09:51.728 [Lua] script_data.force_debug_disabled = true 19:09:51.728 [Lua] script_data.force_steam = true 19:09:51.728 [Lua] script_data.hide_fps = true 19:09:51.728 [Lua] script_data.hide_version_info = true 19:09:51.728 [Lua] script_data.matchmaking_debug = true 19:09:51.728 [Lua] script_data.network_debug = true 19:09:51.728 [Lua] script_data.package_debug = true 19:09:51.728 [Lua] script_data.packaged_build = true 19:09:51.728 [Lua] script_data.settings = { } 19:09:51.728 [Lua] script_data.show_fps = false 19:09:51.728 [Lua] script_data.spawn_empty_chest = true 19:09:51.728 [Lua] script_data.telemetry_log_interval = 600 19:09:51.728 [Lua] script_data.test_backend = stage_steam_playfab 19:09:51.728 [Lua] script_data.tobii_button = false 19:09:51.728 [Lua] script_data.use_beta_overlay = false 19:09:51.728 [Lua] script_data.use_local_backend = false 19:09:51.728 [Lua] script_data.use_tech_telemetry = true 19:09:51.728 [Lua] script_data.use_telemetry = true 19:09:51.728 [Lua] ***************************************************************** 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 19:09:51.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:09:51.739 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:09:51.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:09:51.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:09:51.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:09:51.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:09:51.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:09:51.865 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:09:51.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:09:51.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:09:51.989 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:09:51.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:09:52.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:09:52.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:09:52.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:09:52.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:09:52.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:09:52.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:09:52.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:09:52.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:09:52.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 19:09:52.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 19:09:52.438 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 19:09:52.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:09:52.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:09:52.446 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:09:52.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:09:52.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:09:52.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:09:52.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 19:09:52.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 19:09:52.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 19:09:52.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:09:52.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:09:52.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:09:52.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:09:52.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:09:52.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:09:52.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 19:09:52.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 19:09:52.611 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 19:09:52.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 19:09:52.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 19:09:52.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 19:09:52.617 [Lua] Using test backend: stage_steam_playfab 19:09:52.617 [Lua] nil 19:09:52.617 [Lua] table: 000000000005F9F0 19:09:52.656 [Lua] [1] = beastmen_minotaur (string) 19:09:52.656 [Lua] [2] = critter_rat (string) 19:09:52.656 [Lua] [3] = skaven_stormfiend_demo (string) 19:09:52.656 [Lua] [4] = chaos_dummy_troll (string) 19:09:52.656 [Lua] [5] = skaven_storm_vermin_warlord (string) 19:09:52.656 [Lua] [6] = chaos_vortex (string) 19:09:52.656 [Lua] [7] = skaven_loot_rat (string) 19:09:52.656 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 19:09:52.656 [Lua] [9] = chaos_dummy_sorcerer (string) 19:09:52.656 [Lua] [10] = chaos_tentacle (string) 19:09:52.656 [Lua] [11] = skaven_rat_ogre (string) 19:09:52.656 [Lua] [12] = skaven_grey_seer (string) 19:09:52.656 [Lua] [13] = skaven_stormfiend (string) 19:09:52.656 [Lua] [14] = skaven_storm_vermin_champion (string) 19:09:52.656 [Lua] [15] = chaos_spawn (string) 19:09:52.656 [Lua] [16] = skaven_stormfiend_boss (string) 19:09:52.656 [Lua] [17] = critter_pig (string) 19:09:52.656 [Lua] [18] = chaos_plague_wave_spawner (string) 19:09:52.656 [Lua] [19] = skaven_explosive_loot_rat (string) 19:09:52.656 [Lua] [20] = chaos_troll (string) 19:09:52.656 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 19:09:52.656 [Lua] [22] = skaven_warpfire_thrower (string) 19:09:52.656 [Lua] [23] = chaos_exalted_champion_warcamp (string) 19:09:52.656 [Lua] [24] = chaos_plague_sorcerer (string) 19:09:52.656 [Lua] [25] = skaven_pack_master (string) 19:09:52.656 [Lua] [26] = chaos_exalted_sorcerer (string) 19:09:52.656 [Lua] [27] = chaos_tentacle_sorcerer (string) 19:09:52.656 [Lua] [28] = chaos_mutator_sorcerer (string) 19:09:52.656 [Lua] [29] = skaven_poison_wind_globadier (string) 19:09:52.656 [Lua] [30] = skaven_gutter_runner (string) 19:09:52.656 [Lua] [31] = skaven_ratling_gunner (string) 19:09:52.656 [Lua] [32] = chaos_vortex_sorcerer (string) 19:09:52.656 [Lua] [33] = chaos_warrior (string) 19:09:52.656 [Lua] [34] = chaos_corruptor_sorcerer (string) 19:09:52.656 [Lua] [35] = chaos_exalted_champion_norsca (string) 19:09:52.656 [Lua] [36] = skaven_plague_monk (string) 19:09:52.656 [Lua] [37] = chaos_berzerker (string) 19:09:52.656 [Lua] [38] = beastmen_gor (string) 19:09:52.656 [Lua] [39] = beastmen_standard_bearer (string) 19:09:52.656 [Lua] [40] = beastmen_ungor (string) 19:09:52.656 [Lua] [41] = beastmen_ungor_archer (string) 19:09:52.656 [Lua] [42] = skaven_storm_vermin_commander (string) 19:09:52.656 [Lua] [43] = beastmen_standard_bearer_crater (string) 19:09:52.656 [Lua] [44] = skaven_storm_vermin (string) 19:09:52.656 [Lua] [45] = beastmen_ungor_dummy (string) 19:09:52.656 [Lua] [46] = beastmen_bestigor (string) 19:09:52.656 [Lua] [47] = chaos_raider (string) 19:09:52.656 [Lua] [48] = beastmen_bestigor_dummy (string) 19:09:52.656 [Lua] [49] = skaven_storm_vermin_with_shield (string) 19:09:52.656 [Lua] [50] = beastmen_gor_dummy (string) 19:09:52.656 [Lua] [51] = chaos_raider_tutorial (string) 19:09:52.656 [Lua] [52] = skaven_clan_rat_tutorial (string) 19:09:52.656 [Lua] [53] = chaos_marauder (string) 19:09:52.656 [Lua] [54] = skaven_dummy_clan_rat (string) 19:09:52.656 [Lua] [55] = chaos_fanatic (string) 19:09:52.656 [Lua] [56] = chaos_marauder_with_shield (string) 19:09:52.656 [Lua] [57] = chaos_zombie (string) 19:09:52.656 [Lua] [58] = skaven_clan_rat (string) 19:09:52.656 [Lua] [59] = skaven_clan_rat_with_shield (string) 19:09:52.656 [Lua] [60] = chaos_marauder_tutorial (string) 19:09:52.656 [Lua] [61] = skaven_dummy_slave (string) 19:09:52.656 [Lua] [62] = skaven_slave (string) 19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:09:52.694 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:09:52.700 [Lua] level display name dlc_bogenhafen_city 19:09:52.700 [Lua] level display name cemetery 19:09:52.700 [Lua] level display name forest_ambush 19:09:52.700 [Lua] level display name mines 19:09:52.700 [Lua] level display name nurgle 19:09:52.700 [Lua] level display name warcamp 19:09:52.700 [Lua] level display name bell 19:09:52.700 [Lua] level display name dlc_celebrate_crawl 19:09:52.700 [Lua] level display name skittergate 19:09:52.700 [Lua] level display name magnus 19:09:52.700 [Lua] level display name prologue 19:09:52.700 [Lua] level display name military 19:09:52.700 [Lua] level display name skaven_stronghold 19:09:52.700 [Lua] level display name fort 19:09:52.700 [Lua] level display name ground_zero 19:09:52.700 [Lua] level display name elven_ruins 19:09:52.700 [Lua] level display name farmlands 19:09:52.700 [Lua] level display name crater 19:09:52.700 [Lua] level display name plaza 19:09:52.700 [Lua] level display name ussingen 19:09:52.700 [Lua] level display name dlc_portals 19:09:52.700 [Lua] level display name catacombs 19:09:52.700 [Lua] level display name dlc_bogenhafen_slum 19:09:52.700 [Lua] level display name dlc_bastion 19:09:52.727 [Lua] TIME: 0.02 19:09:53.130 [Lua] [ConflictSettings] Contained breeds generated in: 0.375 19:09:53.130 [Lua] ####### Testing HordeCompositions ######## 19:09:53.130 [Lua] ####### Testing HordeCompositionsPacing ######## 19:09:53.228 [Lua] <>realm = official<> 19:09:53.231 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.231 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.233 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.244 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.268 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.272 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.277 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.277 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.278 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.278 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.278 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.280 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.280 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.280 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.282 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.282 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.286 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 19:09:53.434 [Lua] 19:09:53.434 [Lua] [1] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 58813412 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = Tools (string) 19:09:53.434 [Lua] [2] = approved (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = true (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 19:09:53.434 [Lua] [num_children] = 0 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 19:09:53.434 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = true (boolean) 19:09:53.434 [Lua] [name] = Vermintide Mod Framework (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [2] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1374248490 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 45268594 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = approved (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = true (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 19:09:53.434 [Lua] [num_children] = 1 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 19:09:53.434 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = true (boolean) 19:09:53.434 [Lua] [name] = Penlight Lua Libraries (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [3] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1389872347 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 4821406 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = UI (string) 19:09:53.434 [Lua] [2] = approved (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = true (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:09:53.434 [Lua] [num_children] = 1 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 19:09:53.434 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = true (boolean) 19:09:53.434 [Lua] [name] = Simple UI (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [4] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1652076803 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 108747267 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = applied (string) 19:09:53.434 [Lua] [author] = IamLupo (string) 19:09:53.434 [Lua] [sanctioned] = false (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 19:09:53.434 [Lua] [num_children] = 0 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 19:09:53.434 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = false (boolean) 19:09:53.434 [Lua] [name] = DealWithIt (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [5] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1391113873 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 65038749 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = applied (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = false (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 19:09:53.434 [Lua] [num_children] = 1 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:09:53.434 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = false (boolean) 19:09:53.434 [Lua] [name] = More Hats and Frames (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [6] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1460327284 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 96578995 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = UI (string) 19:09:53.434 [Lua] [2] = applied (string) 19:09:53.434 [Lua] [3] = approved (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = true (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 19:09:53.434 [Lua] [num_children] = 1 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 19:09:53.434 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = false (boolean) 19:09:53.434 [Lua] [name] = BossKillTimer (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [7] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1497861728 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 18741013 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = Art (string) 19:09:53.434 [Lua] [2] = Tools (string) 19:09:53.434 [Lua] [3] = Misc (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = false (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 19:09:53.434 [Lua] [num_children] = 1 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 19:09:53.434 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = true (boolean) 19:09:53.434 [Lua] [name] = Photomode (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [8] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1395655171 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 59593500 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = QoL (string) 19:09:53.434 [Lua] [2] = Balance/Tweaks (string) 19:09:53.434 [Lua] [3] = approved (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = true (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 19:09:53.434 [Lua] [num_children] = 1 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 19:09:53.434 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = true (boolean) 19:09:53.434 [Lua] [name] = Bot Improvements - Combat (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [9] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1487862316 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 45268594 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = approved (string) 19:09:53.434 [Lua] [2] = UI (string) 19:09:53.434 [Lua] [3] = QoL (string) 19:09:53.434 [Lua] [author] = fetching... (string) 19:09:53.434 [Lua] [sanctioned] = true (boolean) 19:09:53.434 [Lua] [out_of_date] = false (boolean) 19:09:53.434 [Lua] [downloading] = false (boolean) 19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 19:09:53.434 [Lua] [num_children] = 1 (number) 19:09:53.434 [Lua] [ugc_status] = 3 (number) 19:09:53.434 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:09:53.434 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 19:09:53.434 [Lua] [installed] = true (boolean) 19:09:53.434 [Lua] [enabled] = true (boolean) 19:09:53.434 [Lua] [name] = Reroll Improvements (string) 19:09:53.434 [Lua] [dependency_error] = (string) 19:09:53.434 [Lua] [10] = table 19:09:53.434 [Lua] [download_pending] = false (boolean) 19:09:53.434 [Lua] [id] = 1495937978 (string) 19:09:53.434 [Lua] [children] = table 19:09:53.434 [Lua] [1] = 1369573612 (string) 19:09:53.434 [Lua] [banned] = false (boolean) 19:09:53.434 [Lua] [author_id] = 96578995 (number) 19:09:53.434 [Lua] [tags] = table 19:09:53.434 [Lua] [1] = QoL (string) 19:09:53.435 [Lua] [2] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.1.0 [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 19:09:53.435 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Host your own game (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [11] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1497664830 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [2] = 1389872347 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 155839973 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 19:09:53.435 [Lua] [num_children] = 2 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 19:09:53.435 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Item Filter (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [12] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1502859403 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 96578995 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = QoL (string) 19:09:53.435 [Lua] [2] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 19:09:53.435 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Notice Key Pickup (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [13] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1516618647 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 96578995 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 19:09:53.435 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Friendly Fire Indicator (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [14] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1397265260 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 26572404 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 19:09:53.435 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Numeric UI (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [15] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1498748049 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 140415807 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = denied (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = false (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 19:09:53.435 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = false (boolean) 19:09:53.435 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [16] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1431393962 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 14284923 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = Misc (string) 19:09:53.435 [Lua] [3] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 19:09:53.435 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Bestiary (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [17] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1448714756 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 18741013 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = approved (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = Misc (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 19:09:53.435 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = No Wobble (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [18] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1464907434 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 14284923 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = approved (string) 19:09:53.435 [Lua] [2] = UI (string) 19:09:53.435 [Lua] [3] = Misc (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 19:09:53.435 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Armory (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [19] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1459917022 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 155839973 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = approved (string) 19:09:53.435 [Lua] [2] = UI (string) 19:09:53.435 [Lua] [3] = QoL (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 19:09:53.435 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Parry Indicator (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [20] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1455893647 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 38895286 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = applied (string) 19:09:53.435 [Lua] [4] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 19:09:53.435 [Lua] [num_children] = 0 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 19:09:53.435 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = false (boolean) 19:09:53.435 [Lua] [name] = Player List Plus (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [21] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1445717962 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [2] = 1389872347 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 38895286 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = applied (string) 19:09:53.435 [Lua] [4] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 19:09:53.435 [Lua] [num_children] = 2 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 19:09:53.435 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Loadout Manager (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [22] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1383452616 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [2] = 1374248490 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 45268594 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 19:09:53.435 [Lua] [num_children] = 2 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:09:53.435 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Killfeed Tweaks (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [23] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1383542440 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 45268594 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:09:53.435 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Weapon Kill Counter (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [24] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1431627364 (string) 19:09:53.435 [Lua] [installed] = false (boolean) 19:09:53.435 [Lua] [ugc_status] = 2 (number) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [banned] = true (boolean) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [name] = ... (string) 19:09:53.435 [Lua] [description] = (string) 19:09:53.435 [Lua] [url] = (string) 19:09:53.435 [Lua] [enabled] = false (boolean) 19:09:53.435 [Lua] [last_updated] = (string) 19:09:53.435 [Lua] [author] = unknown (string) 19:09:53.435 [Lua] [25] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1391228174 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 4821406 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = UI (string) 19:09:53.435 [Lua] [2] = QoL (string) 19:09:53.435 [Lua] [3] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 19:09:53.435 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = UI Improvements (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [26] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1399181123 (string) 19:09:53.435 [Lua] [installed] = false (boolean) 19:09:53.435 [Lua] [ugc_status] = 2 (number) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [banned] = true (boolean) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [name] = ... (string) 19:09:53.435 [Lua] [description] = (string) 19:09:53.435 [Lua] [url] = (string) 19:09:53.435 [Lua] [enabled] = false (boolean) 19:09:53.435 [Lua] [last_updated] = (string) 19:09:53.435 [Lua] [author] = unknown (string) 19:09:53.435 [Lua] [27] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1402962846 (string) 19:09:53.435 [Lua] [installed] = false (boolean) 19:09:53.435 [Lua] [ugc_status] = 2 (number) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [banned] = true (boolean) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [name] = ... (string) 19:09:53.435 [Lua] [description] = (string) 19:09:53.435 [Lua] [url] = (string) 19:09:53.435 [Lua] [enabled] = false (boolean) 19:09:53.435 [Lua] [last_updated] = (string) 19:09:53.435 [Lua] [author] = unknown (string) 19:09:53.435 [Lua] [28] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1421155919 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 75308424 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = applied (string) 19:09:53.435 [Lua] [2] = approved (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = true (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 19:09:53.435 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = true (boolean) 19:09:53.435 [Lua] [name] = Mission timer (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [29] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1385428571 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.435 [Lua] [author_id] = 45268594 (number) 19:09:53.435 [Lua] [tags] = table 19:09:53.435 [Lua] [1] = denied (string) 19:09:53.435 [Lua] [author] = fetching... (string) 19:09:53.435 [Lua] [sanctioned] = false (boolean) 19:09:53.435 [Lua] [out_of_date] = false (boolean) 19:09:53.435 [Lua] [downloading] = false (boolean) 19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:09:53.435 [Lua] [num_children] = 1 (number) 19:09:53.435 [Lua] [ugc_status] = 3 (number) 19:09:53.435 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 19:09:53.435 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string) 19:09:53.435 [Lua] [installed] = true (boolean) 19:09:53.435 [Lua] [enabled] = false (boolean) 19:09:53.435 [Lua] [name] = Weapon Switch Fix (string) 19:09:53.435 [Lua] [dependency_error] = (string) 19:09:53.435 [Lua] [30] = table 19:09:53.435 [Lua] [download_pending] = false (boolean) 19:09:53.435 [Lua] [id] = 1402971136 (string) 19:09:53.435 [Lua] [children] = table 19:09:53.435 [Lua] [1] = 1369573612 (string) 19:09:53.435 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 38300192 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = approved (string) 19:09:53.436 [Lua] [2] = UI (string) 19:09:53.436 [Lua] [3] = QoL (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 19:09:53.436 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Needii (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [31] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1393343095 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [2] = 1374248490 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = approved (string) 19:09:53.436 [Lua] [2] = UI (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 19:09:53.436 [Lua] [num_children] = 2 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:09:53.436 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Scoreboard Tweaks (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [32] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1381145345 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 4821406 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 19:09:53.436 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = false (boolean) 19:09:53.436 [Lua] [name] = Third Person (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [33] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1402835022 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = true (boolean) 19:09:53.436 [Lua] [author_id] = 33103900 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [2] = approved (string) 19:09:53.436 [Lua] [3] = QoL (string) 19:09:53.436 [Lua] [author] = unknown (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 2 (number) 19:09:53.436 [Lua] [description] = (string) 19:09:53.436 [Lua] [last_updated] = (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = false (boolean) 19:09:53.436 [Lua] [name] = StickyGrim (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [34] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1388911015 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 4821406 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = approved (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 19:09:53.436 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Chat Block (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [35] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1387440934 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 4821406 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [2] = approved (string) 19:09:53.436 [Lua] [3] = QoL (string) 19:09:53.436 [Lua] [4] = Cosmetic (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 19:09:53.436 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Third Person Equipment (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [36] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1409485499 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 65038749 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:09:53.436 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = false (boolean) 19:09:53.436 [Lua] [name] = Extra Potion Dialogue (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [37] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1405221659 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 84308322 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [2] = UI (string) 19:09:53.436 [Lua] [3] = QoL (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 19:09:53.436 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = false (boolean) 19:09:53.436 [Lua] [name] = Less Annoying Friendly Fire (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [38] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1401098416 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 19:09:53.436 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = false (boolean) 19:09:53.436 [Lua] [name] = Max Property Rolls (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [39] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1384087820 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [2] = 1374248490 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:09:53.436 [Lua] [num_children] = 2 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 19:09:53.436 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = false (boolean) 19:09:53.436 [Lua] [name] = True Solo QoL Tweaks (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [40] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1383433646 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = approved (string) 19:09:53.436 [Lua] [2] = UI (string) 19:09:53.436 [Lua] [3] = QoL (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 19:09:53.436 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Persistent Ammo Counter (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [41] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1395132559 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 65038749 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:09:53.436 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Creature Spawner (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [42] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1391114686 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 65038749 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = denied (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:09:53.436 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = false (boolean) 19:09:53.436 [Lua] [name] = Skip Cutscenes (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [43] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1387894846 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [2] = QoL (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 19:09:53.436 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Killbots (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [44] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1388991228 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 4821406 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 19:09:53.436 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Healthbars (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [45] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1388882435 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 4821406 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = applied (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 19:09:53.436 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Show Damage (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [46] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1479520507 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 18741013 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = UI (string) 19:09:53.436 [Lua] [2] = QoL (string) 19:09:53.436 [Lua] [3] = Misc (string) 19:09:53.436 [Lua] [4] = applied (string) 19:09:53.436 [Lua] [5] = approved (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 19:09:53.436 [Lua] [num_children] = 1 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 19:09:53.436 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = My Hero (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [47] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1384094638 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [2] = 1374248490 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = UI (string) 19:09:53.436 [Lua] [2] = QoL (string) 19:09:53.436 [Lua] [3] = approved (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 19:09:53.436 [Lua] [num_children] = 2 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 19:09:53.436 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Crosshair Customization (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [48] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1384066089 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [2] = 1374248490 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [1] = QoL (string) 19:09:53.436 [Lua] [2] = approved (string) 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = true (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 19:09:53.436 [Lua] [num_children] = 2 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:09:53.436 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Neuter Ult Effects (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [49] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1393694530 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.436 [Lua] [1] = 1369573612 (string) 19:09:53.436 [Lua] [2] = 1374248490 (string) 19:09:53.436 [Lua] [3] = 1389872347 (string) 19:09:53.436 [Lua] [banned] = false (boolean) 19:09:53.436 [Lua] [author_id] = 45268594 (number) 19:09:53.436 [Lua] [tags] = table 19:09:53.436 [Lua] [author] = fetching... (string) 19:09:53.436 [Lua] [sanctioned] = false (boolean) 19:09:53.436 [Lua] [out_of_date] = false (boolean) 19:09:53.436 [Lua] [downloading] = false (boolean) 19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 19:09:53.436 [Lua] [num_children] = 3 (number) 19:09:53.436 [Lua] [ugc_status] = 3 (number) 19:09:53.436 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:09:53.436 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 19:09:53.436 [Lua] [installed] = true (boolean) 19:09:53.436 [Lua] [enabled] = true (boolean) 19:09:53.436 [Lua] [name] = Spawn Tweaks (string) 19:09:53.436 [Lua] [dependency_error] = (string) 19:09:53.436 [Lua] [50] = table 19:09:53.436 [Lua] [download_pending] = false (boolean) 19:09:53.436 [Lua] [id] = 1395453301 (string) 19:09:53.436 [Lua] [children] = table 19:09:53.437 [Lua] [1] = 1369573612 (string) 19:09:53.437 [Lua] [banned] = false (boolean) 19:09:53.437 [Lua] [author_id] = 58813412 (number) 19:09:53.437 [Lua] [tags] = table 19:09:53.437 [Lua] [1] = QoL (string) 19:09:53.437 [Lua] [2] = applied (string) 19:09:53.437 [Lua] [3] = approved (string) 19:09:53.437 [Lua] [author] = fetching... (string) 19:09:53.437 [Lua] [sanctioned] = true (boolean) 19:09:53.437 [Lua] [out_of_date] = false (boolean) 19:09:53.437 [Lua] [downloading] = false (boolean) 19:09:53.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 19:09:53.437 [Lua] [num_children] = 1 (number) 19:09:53.437 [Lua] [ugc_status] = 3 (number) 19:09:53.437 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 19:09:53.437 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 19:09:53.437 [Lua] [installed] = true (boolean) 19:09:53.437 [Lua] [enabled] = true (boolean) 19:09:53.437 [Lua] [name] = Skip Intro (string) 19:09:53.437 [Lua] [dependency_error] = (string) 19:09:53.437 [Lua] [51] = table 19:09:53.437 [Lua] [download_pending] = false (boolean) 19:09:53.437 [Lua] [id] = 1694820325 (string) 19:09:53.437 [Lua] [children] = table 19:09:53.437 [Lua] [1] = 1369573612 (string) 19:09:53.437 [Lua] [banned] = false (boolean) 19:09:53.437 [Lua] [author_id] = 40660875 (number) 19:09:53.437 [Lua] [tags] = table 19:09:53.437 [Lua] [1] = Area (string) 19:09:53.437 [Lua] [2] = Level (string) 19:09:53.437 [Lua] [3] = Misc (string) 19:09:53.437 [Lua] [4] = applied (string) 19:09:53.437 [Lua] [author] = fetching... (string) 19:09:53.437 [Lua] [sanctioned] = false (boolean) 19:09:53.437 [Lua] [out_of_date] = false (boolean) 19:09:53.437 [Lua] [downloading] = false (boolean) 19:09:53.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 19:09:53.437 [Lua] [num_children] = 1 (number) 19:09:53.437 [Lua] [ugc_status] = 3 (number) 19:09:53.437 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b] Makes [b]A Quiet Drink[/b] available in the mission menu. Also comes with a custom area video background but no music. [strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string) 19:09:53.437 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string) 19:09:53.437 [Lua] [installed] = true (boolean) 19:09:53.437 [Lua] [enabled] = true (boolean) 19:09:53.437 [Lua] [name] = A Quiet Drink (string) 19:09:53.437 [Lua] [dependency_error] = (string) 19:09:53.437 [Lua] 19:09:53.437 [Lua] 19:09:53.437 [Lua] [1479520507] = 0 (number) 19:09:53.437 [Lua] [1497664830] = 5 (number) 19:09:53.437 [Lua] [1389872347] = 17 (number) 19:09:53.437 [Lua] [1369573612] = 28 (number) 19:09:53.437 [Lua] [1459917022] = 10 (number) 19:09:53.437 [Lua] [1391228174] = 18 (number) 19:09:53.437 [Lua] [1516618647] = 7 (number) 19:09:53.437 [Lua] [1374248490] = 27 (number) 19:09:53.437 [Lua] [1395453301] = 26 (number) 19:09:53.437 [Lua] [1383433646] = 25 (number) 19:09:53.437 [Lua] [1395655171] = 2 (number) 19:09:53.437 [Lua] [1455893647] = 11 (number) 19:09:53.437 [Lua] [1402971136] = 20 (number) 19:09:53.437 [Lua] [1431393962] = 29 (number) 19:09:53.437 [Lua] [1383542440] = 16 (number) 19:09:53.437 [Lua] [1495937978] = 4 (number) 19:09:53.437 [Lua] [1388911015] = 23 (number) 19:09:53.437 [Lua] [1402835022] = 22 (number) 19:09:53.437 [Lua] [1393343095] = 21 (number) 19:09:53.437 [Lua] [1487862316] = 3 (number) 19:09:53.437 [Lua] [1421155919] = 19 (number) 19:09:53.437 [Lua] [1502859403] = 6 (number) 19:09:53.437 [Lua] [1448714756] = 8 (number) 19:09:53.437 [Lua] [1464907434] = 9 (number) 19:09:53.437 [Lua] [1384094638] = 14 (number) 19:09:53.437 [Lua] [1387440934] = 24 (number) 19:09:53.437 [Lua] [1445717962] = 12 (number) 19:09:53.437 [Lua] [1384066089] = 15 (number) 19:09:53.437 [Lua] [1397265260] = 30 (number) 19:09:53.437 [Lua] [1383452616] = 13 (number) 19:09:53.437 [Lua] [1460327284] = 1 (number) 19:09:53.437 [Lua] 19:09:53.453 [Lua] 19:09:53.453 [Lua] [1479520507] = 0 (number) 19:09:53.453 [Lua] [1497664830] = 5 (number) 19:09:53.453 [Lua] [1389872347] = 17 (number) 19:09:53.453 [Lua] [1369573612] = 28 (number) 19:09:53.453 [Lua] [1459917022] = 10 (number) 19:09:53.453 [Lua] [1391228174] = 18 (number) 19:09:53.453 [Lua] [1516618647] = 7 (number) 19:09:53.453 [Lua] [1374248490] = 27 (number) 19:09:53.453 [Lua] [1395453301] = 26 (number) 19:09:53.453 [Lua] [1383433646] = 25 (number) 19:09:53.453 [Lua] [1395655171] = 2 (number) 19:09:53.453 [Lua] [1455893647] = 11 (number) 19:09:53.453 [Lua] [1402971136] = 20 (number) 19:09:53.453 [Lua] [1431393962] = 29 (number) 19:09:53.453 [Lua] [1383542440] = 16 (number) 19:09:53.453 [Lua] [1495937978] = 4 (number) 19:09:53.453 [Lua] [1388911015] = 23 (number) 19:09:53.453 [Lua] [1402835022] = 22 (number) 19:09:53.453 [Lua] [1393343095] = 21 (number) 19:09:53.453 [Lua] [1487862316] = 3 (number) 19:09:53.453 [Lua] [1421155919] = 19 (number) 19:09:53.453 [Lua] [1502859403] = 6 (number) 19:09:53.453 [Lua] [1448714756] = 8 (number) 19:09:53.453 [Lua] [1464907434] = 9 (number) 19:09:53.453 [Lua] [1384094638] = 14 (number) 19:09:53.453 [Lua] [1387440934] = 24 (number) 19:09:53.453 [Lua] [1445717962] = 12 (number) 19:09:53.453 [Lua] [1384066089] = 15 (number) 19:09:53.453 [Lua] [1397265260] = 30 (number) 19:09:53.453 [Lua] [1383452616] = 13 (number) 19:09:53.453 [Lua] [1460327284] = 1 (number) 19:09:53.453 [Lua] 19:09:53.453 [Lua] <>modded = true<> 19:09:53.453 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 19:09:53.454 [Window] Window => inactive 19:09:53.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 19:09:53.550 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 19:09:53.550 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c791300) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c791420) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024ea4d0) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024ea660) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13aa0) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13d90) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e978280) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9783d0) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce3c5a0) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0) 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8e110) 19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d90) 19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da11790) 19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80dd0) 19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d70) 19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:09:53.552 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed08680) 19:09:53.552 [Lua] <>modded = true<> 19:09:53.552 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 19:09:53.554 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 19:09:53.555 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 19:09:53.555 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 19:09:53.556 [Lua] <>modded = true<> 19:09:53.556 [Lua] <>Mod:1389872347:Simple UI = true<> 19:09:53.557 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 19:09:53.558 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 19:09:53.558 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:09:53.558 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:09:53.559 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c42c850) 19:09:53.559 [Lua] <>modded = true<> 19:09:53.559 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 19:09:53.560 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 19:09:53.561 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 19:09:53.561 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fe750) 19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a46a30) 19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b34cb0) 19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019c3750) 19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b34b00) 19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2f610) 19:09:53.561 [Lua] <>modded = true<> 19:09:53.561 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 19:09:53.563 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 19:09:53.563 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 19:09:53.563 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d450600) 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4505e0) 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d450580) 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4503c0) 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d434340) 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d434320) 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4342c0) 19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d434100) 19:09:53.564 [Lua] <>modded = true<> 19:09:53.564 [Lua] <>Mod:1495937978:Host your own game = true<> 19:09:53.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 19:09:53.566 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 19:09:53.566 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c42cae0) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df191f0) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df193b0) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19370) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19320) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e386cf0) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e386ed0) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e387020) 19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e386d80) 19:09:53.567 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df4a870) 19:09:53.567 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df4aab0) 19:09:53.567 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 19:09:53.567 [Lua] <>modded = true<> 19:09:53.567 [Lua] <>Mod:1497664830:Item Filter = true<> 19:09:53.568 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 19:09:53.569 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 19:09:53.569 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 19:09:53.569 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b60) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699bc0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699ba0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699ed0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699fe0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d69a000) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a6f60) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7030) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7010) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7280) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f70) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185150) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185130) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e300110) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e3001e0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e300300) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d586080) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d586240) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d586220) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d586300) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e7900) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e7850) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9703d0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9704a0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d970590) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9706b0) 19:09:53.569 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 19:09:53.570 [Lua] <>modded = true<> 19:09:53.570 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 19:09:53.571 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 19:09:53.571 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 19:09:53.571 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 19:09:53.571 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027479e0) 19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012ff4b0) 19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012ff3e0) 19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf7ad40) 19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 19:09:53.572 [Lua] <>modded = true<> 19:09:53.572 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 19:09:53.573 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 19:09:53.574 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 19:09:53.574 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 19:09:53.574 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07f500) 19:09:53.574 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 19:09:53.574 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 19:09:53.574 [Lua] <>modded = true<> 19:09:53.574 [Lua] <>Mod:1397265260:Numeric UI = true<> 19:09:53.575 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 19:09:53.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 19:09:53.576 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 19:09:53.576 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.576 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c55e0) 19:09:53.576 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c6860) 19:09:53.576 [Lua] <>modded = true<> 19:09:53.576 [Lua] <>Mod:1431393962:Bestiary = true<> 19:09:53.578 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 19:09:53.582 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 19:09:53.582 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29d0) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deeaa10) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a46f0) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a4710) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029aa110) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6bb710) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6bb790) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0128c840) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a67f0) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3d10) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028c3df0) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804d0) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80e20) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80970) 19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518080) 19:09:53.584 [Lua] <>modded = true<> 19:09:53.584 [Lua] <>Mod:1448714756:No Wobble = true<> 19:09:53.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 19:09:53.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 19:09:53.586 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 19:09:53.586 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.586 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319f440) 19:09:53.586 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 19:09:53.586 [Lua] <>modded = true<> 19:09:53.586 [Lua] <>Mod:1464907434:Armory = true<> 19:09:53.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 19:09:53.589 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 19:09:53.589 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 19:09:53.589 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.591 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29d0) 19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deeaa10) 19:09:53.591 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804d0) 19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f5a10) 19:09:53.591 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80e20) 19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80970) 19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518080) 19:09:53.591 [Lua] <>modded = true<> 19:09:53.591 [Lua] <>Mod:1459917022:Parry Indicator = true<> 19:09:53.593 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 19:09:53.593 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 19:09:53.593 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf8b870) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045ffc0) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045fe50) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045fed0) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01942db0) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01943080) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x019430b0) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0194dd80) 19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194e550) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092d980] (Origin: function: 0x0092d8b0) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092d980] (Origin: function: 0x0092d9f0) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092d980] (Origin: function: 0x0092da10) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092de10] (Origin: function: 0x0092dd40) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092de10] (Origin: function: 0x0092de80) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092de10] (Origin: function: 0x0092dea0) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092e760] (Origin: function: 0x0092e690) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092e760] (Origin: function: 0x0092e7d0) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092e760] (Origin: function: 0x0092e7f0) 19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 19:09:53.594 [Lua] <>modded = true<> 19:09:53.594 [Lua] <>Mod:1445717962:Loadout Manager = true<> 19:09:53.595 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 19:09:53.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 19:09:53.597 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da80950) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3020) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2f10) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2f50) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3190) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da80dc0) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031dba20) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031dbae0) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008bad50) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005ada60) 19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 19:09:53.597 [Lua] <>modded = true<> 19:09:53.597 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 19:09:53.599 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 19:09:53.599 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 19:09:53.599 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 19:09:53.599 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0) 19:09:53.599 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2da0) 19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2f00) 19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024ea490) 19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cfa31b0) 19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cfa30d0) 19:09:53.600 [Lua] <>modded = true<> 19:09:53.600 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 19:09:53.601 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 19:09:53.602 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 19:09:53.602 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 19:09:53.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3d10) 19:09:53.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025b2980] (Origin: function: 0x025b2a70) 19:09:53.602 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 19:09:53.602 [Lua] <>modded = true<> 19:09:53.602 [Lua] <>Mod:1391228174:UI Improvements = true<> 19:09:53.603 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 19:09:53.604 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 19:09:53.605 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3ecc00) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3ec4d0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3ecc20) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3ec650) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3ec560) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da81110) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da810b0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025b2980] (Origin: function: 0x025b2af0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e9bf0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b60) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699f70) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e7780) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e7b10) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e7960) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e7810) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e7900) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e7760) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e7a90) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d586410) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6140f0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6143c0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db22620) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f70) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184fe0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185300) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185150) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c50) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c80) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8cc0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb84d0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8d20) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8510) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0deeb0f0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da80c80) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0deeac30) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0deeadc0) 19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 19:09:53.606 [Lua] <>modded = true<> 19:09:53.606 [Lua] <>Mod:1421155919:Mission timer = true<> 19:09:53.607 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 19:09:53.608 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 19:09:53.608 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01286510) 19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c775e90) 19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5ea00) 19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027479e0) 19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 19:09:53.608 [Lua] <>modded = true<> 19:09:53.608 [Lua] <>Mod:1402971136:Needii = true<> 19:09:53.609 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 19:09:53.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 19:09:53.610 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 19:09:53.610 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.610 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0efc80) 19:09:53.610 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 19:09:53.610 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 19:09:53.610 [Lua] <>modded = true<> 19:09:53.610 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 19:09:53.611 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 19:09:53.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 19:09:53.612 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0) 19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ec10) 19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a68e0) 19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5eee0) 19:09:53.612 [Lua] <>modded = true<> 19:09:53.612 [Lua] <>Mod:1388911015:Chat Block = true<> 19:09:53.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 19:09:53.614 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 19:09:53.614 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 19:09:53.614 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c504c0) 19:09:53.614 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 19:09:53.614 [Lua] <>modded = true<> 19:09:53.614 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 19:09:53.616 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 19:09:53.616 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 19:09:53.616 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 19:09:53.616 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012f0a00) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x013165a0) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b590) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013166f0) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01316430) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b670) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b3a0) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a6970) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0) 19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 19:09:53.617 [Lua] <>modded = true<> 19:09:53.617 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 19:09:53.619 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 19:09:53.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 19:09:53.619 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d171160) 19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d119250) 19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d170e70) 19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d1192b0) 19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 19:09:53.620 [Lua] <>modded = true<> 19:09:53.620 [Lua] <>Mod:1479520507:My Hero = true<> 19:09:53.621 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 19:09:53.622 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 19:09:53.622 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2e3300) 19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a7120) 19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a7140) 19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54efe0) 19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a70e0) 19:09:53.623 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 19:09:53.623 [Lua] <>modded = true<> 19:09:53.623 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 19:09:53.624 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 19:09:53.625 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 19:09:53.625 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf879d0) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87ba0) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b80) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b00) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b40) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b20) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b60) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf879b0) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f5ea0) 19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf87990) 19:09:53.626 [Lua] <>modded = true<> 19:09:53.626 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 19:09:53.627 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 19:09:53.628 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 19:09:53.628 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01262a50] (Origin: function: 0x012639f0) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6805b0) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012f0c20) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01276200) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01358cd0) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01315cf0) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d73f0) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab900) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310) 19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab890) 19:09:53.629 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024abe00) 19:09:53.629 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 19:09:53.629 [Lua] <>modded = true<> 19:09:53.629 [Lua] <>Mod:1395453301:Skip Intro = true<> 19:09:53.630 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 19:09:53.631 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 19:09:53.631 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 19:09:53.631 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024eba60) 19:09:53.631 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024ebb10) 19:09:53.631 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 19:09:53.631 [Lua] <>project = vermintide 2<> 19:09:53.631 [Lua] <>build = release<> 19:09:53.631 [Lua] <>platform = win32<> 19:09:53.631 [Lua] <>title_id = 5107<> 19:09:53.631 [Lua] <>content_revision = 7770<> 19:09:53.631 [Lua] <>engine_revision = 75756469c168<> 19:09:53.631 [Lua] <>release_version = 2.2<> 19:09:53.631 [Lua] <>rendering_backend = dx11<> 19:09:53.631 [Lua] <>teamcity_build_id = 58776<> 19:09:53.631 [Lua] <>steam_id = 110000106697298<> 19:09:53.631 [Lua] <>steam_profile_name = JayJay<> 19:09:53.631 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 19:09:53.632 [Lua] [Boot] Application build: release 19:09:53.632 [Lua] [Boot] Content revision: 7770 19:09:53.632 [Lua] [Boot] Engine revision: 75756469c168 19:09:53.632 [Lua] [Boot] Release version: 2.2 19:09:53.647 [Lua] Game:_handle_win32_graphics_quality() total time: 0.016 19:09:53.647 [Lua] save: 0.016000000000000014 19:09:53.647 [Lua] 19:09:53.647 [Lua] unaccounted: 0 19:09:53.648 [Lua] [Boot] User ID: 110000106697298 JayJay 19:09:53.653 [Lua] [SmokeTest] Disabled 19:09:53.654 [Lua] initializing mechanism to: adventure 19:09:53.654 [Lua] Game:setup() total time: 0.022 19:09:53.654 [Lua] handle rev info: 0 19:09:53.654 [Lua] handle gfx quality: 0.016000000000000014 19:09:53.654 [Lua] default settings: 0 19:09:53.654 [Lua] user settings: 0 19:09:53.654 [Lua] set frame times: 0 19:09:53.654 [Lua] init random: 0 19:09:53.654 [Lua] managers: 0.0060000000000002274 19:09:53.654 [Lua] 19:09:53.654 [Lua] unaccounted: 0 19:09:53.654 [Lua] [Boot] use baked enemy meshes: false 19:09:53.654 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:09:53.654 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:09:53.654 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:09:53.654 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:09:53.654 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:09:53.654 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:09:53.654 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 19:09:53.672 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:09:53.672 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:09:53.672 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:09:53.672 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:09:53.672 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:09:53.672 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:09:53.672 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e6180) 19:09:53.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:09:53.757 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:09:53.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:09:54.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:09:54.044 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:09:54.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:09:54.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:09:54.094 [Lua] [PackageManager] Force_load: resource_packages/menu 19:09:54.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:09:54.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:09:54.161 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:09:54.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:09:54.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:09:54.668 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:09:54.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:09:54.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:09:54.753 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 19:09:54.753 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:09:54.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:09:54.802 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:09:54.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:09:55.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:09:55.105 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:09:55.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:09:55.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:09:55.607 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:09:55.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:09:56.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:09:56.129 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:09:56.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:09:56.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:09:56.582 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:09:56.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:09:56.766 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 19:09:56.766 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 19:09:56.766 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:09:56.767 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x008fd2b0) 19:09:56.767 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x016eee40) 19:09:56.767 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x017990f0) 19:09:56.767 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x008fd7c0) 19:09:56.767 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x008fd210) 19:09:56.767 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:09:56.767 [Lua] [Gamestate] Enter StateTitleScreen 19:09:56.768 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:09:56.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:09:56.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:09:56.783 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:09:56.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:09:56.784 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:09:56.784 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:09:56.784 [Save] Loading `save_data` 19:09:56.784 [Save] Load done 19:09:56.801 [Lua] [BackendManagerPlayFab] Backend Enabled 19:09:56.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:09:56.987 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:09:56.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:09:57.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:09:57.071 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:09:57.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:09:57.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:09:57.138 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:09:57.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:09:57.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:09:57.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:09:57.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:09:57.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:09:57.393 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:09:57.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:09:57.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:09:57.440 [Lua] [PackageManager] Force_load: resource_packages/careers 19:09:57.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:09:57.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:09:57.474 [Lua] [PackageManager] Force_load: resource_packages/decals 19:09:57.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:09:57.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:09:57.559 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:09:57.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:09:58.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:09:58.044 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:09:58.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:09:58.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:09:58.740 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:09:58.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:09:59.119 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 19:09:59.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:09:59.525 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:09:59.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:10:00.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:10:00.219 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:10:00.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:10:00.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:10:00.288 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:10:00.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 19:10:00.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 19:10:00.321 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 19:10:00.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:10:00.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:10:00.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:10:16.558 [Lua] Populating data for character 1 15 19:10:16.812 [Lua] Requesting character data for index 2 15 19:10:16.812 [Lua] Populating data for character 2 15 19:10:17.046 [Lua] Requesting character data for index 3 15 19:10:17.046 [Lua] Populating data for character 3 15 19:10:17.280 [Lua] Requesting character data for index 4 15 19:10:17.280 [Lua] Populating data for character 4 15 19:10:17.548 [Lua] Requesting character data for index 5 15 19:10:17.548 [Lua] Populating data for character 5 15 19:10:17.785 [Lua] Requesting character data for index 6 15 19:10:17.785 [Lua] Populating data for character 6 15 19:10:18.038 [Lua] Requesting character data for index 7 15 19:10:18.038 [Lua] Populating data for character 7 15 19:10:18.290 [Lua] Requesting character data for index 8 15 19:10:18.290 [Lua] Populating data for character 8 15 19:10:18.527 [Lua] Requesting character data for index 9 15 19:10:18.527 [Lua] Populating data for character 9 15 19:10:18.764 [Lua] Requesting character data for index 10 15 19:10:18.764 [Lua] Populating data for character 10 15 19:10:19.015 [Lua] Requesting character data for index 11 15 19:10:19.015 [Lua] Populating data for character 11 15 19:10:19.250 [Lua] Requesting character data for index 12 15 19:10:19.250 [Lua] Populating data for character 12 15 19:10:19.487 [Lua] Requesting character data for index 13 15 19:10:19.487 [Lua] Populating data for character 13 15 19:10:19.723 [Lua] Requesting character data for index 14 15 19:10:19.723 [Lua] Populating data for character 14 15 19:10:19.976 [Lua] Requesting character data for index 15 15 19:10:19.976 [Lua] Populating data for character 15 15 19:10:20.244 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:10:20.244 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 19:10:20.245 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 19:10:20.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 19:10:20.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 19:10:20.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:10:20.716 [Lua] Player statistics loaded! 19:10:21.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:10:21.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 19:10:21.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 19:10:21.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 19:10:22.161 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 19:10:22.168 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock 19:10:22.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 19:10:22.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 19:10:22.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 19:10:22.879 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 19:10:22.879 [Lua] [UnlockManager] All unlocks ready 19:10:22.895 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:10:23.916 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:10:23.916 [Lua] [Managers] Destroying state managers... 19:10:23.916 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 19:10:23.916 [Lua] [Gamestate] Enter state StateLoading 19:10:23.917 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:10:23.917 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:10:23.917 [Lua] [LobbyManager] Setting up network options 19:10:23.917 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:10:23.917 [Lua] registering RPCs 19:10:23.917 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:10:23.917 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:10:23.918 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:10:23.918 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:10:23.918 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:10:23.918 [Lua] [LevelTransitionHandler] load_level inn_level 19:10:23.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:10:23.918 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:10:23.918 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:10:23.918 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:10:23.918 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:10:23.918 [SteamVoipRoom] Creating room 53b2a9ac3de8191b 19:10:23.918 [SteamVoipRoom] Joining room 53b2a9ac3de8191b 19:10:23.918 [EAC] EAC server 110000106697298 is initializing 19:10:23.925 [EAC] Server is also client 110000106697298 19:10:23.925 [EACServer] [20:10:23:925][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EB8D4300 LogLevel: Info. 19:10:23.925 [Lua] ### Created peer state machine for 110000106697298 19:10:23.925 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:10:23.925 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 19:10:23.925 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:10:23.926 warning: [Application] Application.update_render_world is deprecated. 19:10:23.933 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:10:23.933 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:10:23.933 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:10:23.933 [Lua] Set lobby begin: 19:10:23.933 [Lua] Set lobby end. 19:10:23.933 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" 19:10:23.933 [Lua] [LobbyHost] Changed state from 0 to creating 19:10:23.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:10:23.966 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:10:23.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:10:23.984 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 19:10:24.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:10:24.050 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:10:24.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:10:24.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:10:24.084 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:10:24.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:10:24.238 [SteamLobby] Detected added member 110000106697298 19:10:24.239 [Lua] [LobbyHost] Changed state from creating to joined 19:10:24.239 [Lua] [PartyManager] Leader is set to 110000106697298 19:10:24.239 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 19:10:24.239 [Lua] [ChatManager] Registering channel 1 19:10:24.239 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:10:24.239 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:10:24.239 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:10:24.255 [Lua] [NetworkServer] Changing num_players from nil to 1 19:10:24.255 [Lua] Players: 1 19:10:24.255 [Lua] Set lobby begin: 19:10:24.255 [Lua] Lobby data num_players = 1 19:10:24.255 [Lua] Lobby data level_key = inn_level 19:10:24.255 [Lua] Lobby data game_mode = 3 19:10:24.255 [Lua] Lobby data matchmaking = false 19:10:24.255 [Lua] Set lobby end. 19:10:25.945 [Lua] player (110000106697298,1) was put into party 0 19:10:25.945 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:10:25.945 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:10:29.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:10:29.712 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:10:29.729 [Lua] [LevelTransitionHandler] Level load completed! 19:10:29.729 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 685653 - weave: nil 19:10:29.731 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:10:29.731 [Lua] checking dlc's against conflict directors 19:10:29.731 [Lua] number of factions to include 1 19:10:29.731 [Lua] Updated list weights for random: 19:10:29.731 [Lua] skaven, 0.42 (0.00-0.42) 19:10:29.731 [Lua] chaos, 0.42 (0.42-0.83) 19:10:29.731 [Lua] beastmen, 0.17 (0.83-1.00) 19:10:29.731 [Lua] Rolled random faction: 0.58726233243942261 chaos 19:10:29.731 [Lua] number of factions added 1 19:10:29.731 [Lua] --- --- --- 19:10:29.731 [Lua] Starting... difficulty 'normal' 19:10:29.731 [Lua] These are the starting conflict directors: 19:10:29.731 [Lua] inn_level 19:10:29.731 [Lua] --- --- --- 19:10:29.731 [Lua] 19:10:29.731 [Lua] DONE! Found the following directors: 19:10:29.731 [Lua] (free: 35), Master hash is: 19:10:29.731 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:10:29.731 [Lua] ### Sending rpc_level_loaded 19:10:29.731 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:10:29.731 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:10:29.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:10:29.746 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:10:29.763 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:10:29.763 [Lua] ### Sending rpc_level_loaded 19:10:29.763 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:10:29.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:10:29.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:10:29.798 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:10:29.798 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:10:29.798 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:10:30.799 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:10:30.799 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:10:30.800 [Lua] Set lobby begin: 19:10:30.800 [Lua] Lobby data host = 110000106697298 19:10:30.800 [Lua] Lobby data level_key = inn_level 19:10:30.800 [Lua] Lobby data game_mode = 3 19:10:30.800 [Lua] Lobby data country_code = DE 19:10:30.800 [Lua] Lobby data unique_server_name = JayJay 19:10:30.800 [Lua] Lobby data num_players = 1 19:10:30.800 [Lua] Lobby data matchmaking = false 19:10:30.800 [Lua] Set lobby end. 19:10:30.800 [Lua] [Managers] Destroying state managers... 19:10:30.800 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:10:30.800 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 19:10:30.800 [Lua] [Gamestate] Enter StateIngame HOST 19:10:30.800 [Lua] <>level = inn_level<> 19:10:30.800 [Lua] Set lobby begin: 19:10:30.800 [Lua] Lobby data host = 110000106697298 19:10:30.801 [Lua] Lobby data level_key = inn_level 19:10:30.801 [Lua] Lobby data game_mode = 3 19:10:30.801 [Lua] Lobby data selected_level_key = inn_level 19:10:30.801 [Lua] Lobby data country_code = DE 19:10:30.801 [Lua] Lobby data unique_server_name = JayJay 19:10:30.801 [Lua] Lobby data num_players = 1 19:10:30.801 [Lua] Lobby data matchmaking = false 19:10:30.801 [Lua] Set lobby end. 19:10:30.801 [Lua] [StateIngame] Server ingame 19:10:30.804 [Lua] Set lobby begin: 19:10:30.804 [Lua] Lobby data level_key = inn_level 19:10:30.804 [Lua] Lobby data selected_level_key = inn_level 19:10:30.804 [Lua] Lobby data unique_server_name = JayJay 19:10:30.804 [Lua] Lobby data matchmaking = false 19:10:30.804 [Lua] Lobby data host = 110000106697298 19:10:30.804 [Lua] Lobby data country_code = DE 19:10:30.804 [Lua] Lobby data game_mode = 3 19:10:30.804 [Lua] Lobby data difficulty = normal 19:10:30.804 [Lua] Lobby data num_players = 1 19:10:30.804 [Lua] Set lobby end. 19:10:30.805 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:10:30.805 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:10:30.805 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:10:30.805 [Lua] [Matchmaking] initializing 19:10:30.805 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 19:10:30.805 [Lua] [Matchmaking] register rpcs 19:10:30.805 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:10:30.805 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:10:30.805 [Lua] [GameNetworkManager] self.is_server = true 19:10:30.805 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:10:30.805 [Network] Setting artificial MTU limit to 65536 19:10:30.810 [Lua] Switching ConflictSettings: to: inn_level 19:10:30.810 [Lua] pacing=disabled 19:10:30.810 [Lua] roaming=nil 19:10:30.810 [Lua] disabled=false 19:10:30.810 [Lua] pack_spawning=disabled 19:10:30.810 [Lua] contained_breeds=nil 19:10:30.810 [Lua] boss=disabled 19:10:30.810 [Lua] horde=disabled 19:10:30.810 [Lua] specials=disabled 19:10:30.810 [Lua] name=inn_level 19:10:30.810 [Lua] intensity=disabled 19:10:30.810 [Lua] --- 19:10:30.810 [Lua] [LevelAnalysis] set_random_seed( 685653) 19:10:30.813 [Lua] [AIInterestPointSystem] Level Seed: 685653 19:10:30.813 [Lua] 19:10:30.813 [Lua] [entity_system_bag] = table 19:10:30.813 [Lua] [entity_system_bag] = metatable 19:10:30.813 [Lua] [startup_data] = table 19:10:30.813 [Lua] [entity_manager] = table 19:10:30.813 [Lua] [entity_manager] = metatable 19:10:30.813 [Lua] [unit_spawner] = table 19:10:30.813 [Lua] [unit_spawner] = metatable 19:10:30.813 [Lua] [unit_storage] = table 19:10:30.813 [Lua] [unit_storage] = metatable 19:10:30.813 [Lua] [dice_keeper] = table 19:10:30.813 [Lua] [dice_keeper] = metatable 19:10:30.813 [Lua] [is_server] = true (boolean) 19:10:30.813 [Lua] [world] = [World] 19:10:30.813 [Lua] [system_api] = table 19:10:30.813 [Lua] [entity_system] = table 19:10:30.813 [Lua] [entity_system] = metatable 19:10:30.813 [Lua] [network_lobby] = table 19:10:30.813 [Lua] [network_lobby] = metatable 19:10:30.813 [Lua] [profile_synchronizer] = table 19:10:30.813 [Lua] [profile_synchronizer] = metatable 19:10:30.813 [Lua] [level_transition_handler] = table 19:10:30.813 [Lua] [level_transition_handler] = metatable 19:10:30.813 [Lua] [num_local_human_players] = 1 (number) 19:10:30.813 [Lua] [statistics_db] = table 19:10:30.813 [Lua] [statistics_db] = metatable 19:10:30.813 [Lua] [network_server] = table 19:10:30.813 [Lua] [network_server] = metatable 19:10:30.813 [Lua] [input_manager] = table 19:10:30.813 [Lua] [input_manager] = metatable 19:10:30.813 [Lua] [network_clock] = table 19:10:30.813 [Lua] [network_clock] = metatable 19:10:30.813 [Lua] [network_transmit] = table 19:10:30.813 [Lua] [network_transmit] = metatable 19:10:30.813 [Lua] [free_flight_manager] = table 19:10:30.813 [Lua] [free_flight_manager] = metatable 19:10:30.813 [Lua] [network_manager] = table 19:10:30.813 [Lua] [network_manager] = metatable 19:10:30.813 [Lua] [network_event_delegate] = table 19:10:30.813 [Lua] [network_event_delegate] = metatable 19:10:30.813 [Lua] 19:10:30.813 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:10:30.813 [Lua] ignoring extension VersusInteractObjectiveExtension 19:10:30.813 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:10:30.813 [Lua] ignoring extension VersusSocketObjectiveExtension 19:10:30.813 [Lua] ignoring extension VersusTargetObjectiveExtension 19:10:30.813 [Lua] ignoring extension VersusMissionObjectiveExtension 19:10:30.814 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:10:30.816 [Lua] [AchievementManager] Achievements using the steam platform 19:10:30.817 [Lua] [StateIngame] Level seed: 685653 19:10:30.817 [World] Spawning level. 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:10:30.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:10:30.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:10:30.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:10:30.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 19:10:30.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 19:10:30.926 [Lua] [LevelAnalysis] set_random_seed( 685653) 19:10:30.926 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 19:10:30.938 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:10:30.938 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:10:30.938 [Lua] [IngameUI] init 19:10:30.948 [SteamVoipClient] select_out(110000106697298, off) 19:10:30.951 [Lua] cb_razer_chroma_setup 19:10:30.987 [Lua] [Matchmaking] Cancelling matchmaking 19:10:30.987 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:10:30.987 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:10:30.987 [Lua] Set lobby begin: 19:10:30.987 [Lua] Lobby data level_key = inn_level 19:10:30.987 [Lua] Lobby data power_level = 0 19:10:30.987 [Lua] Lobby data selected_level_key = inn_level 19:10:30.987 [Lua] Lobby data unique_server_name = JayJay 19:10:30.987 [Lua] Lobby data matchmaking = false 19:10:30.987 [Lua] Lobby data host = 110000106697298 19:10:30.987 [Lua] Lobby data country_code = DE 19:10:30.987 [Lua] Lobby data game_mode = 3 19:10:30.987 [Lua] Lobby data difficulty = normal 19:10:30.987 [Lua] Lobby data num_players = 1 19:10:30.987 [Lua] Set lobby end. 19:10:30.988 [Flow] complete_skittergate_legend true 19:10:30.989 [Flow] complete_all_helmgart_levels_recruit true 19:10:30.989 [Flow] WitchHunterLevel:35 19:10:30.989 [Flow] LeaderYes 19:10:30.989 [Flow] ALL PC XP:304250 19:10:30.989 [Flow] Has "bogenhafen" DLC:true 19:10:30.989 [Flow] WH XP:60850 19:10:30.989 [Flow] Number of crafted items:11035 19:10:30.989 [Flow] Has "pre_order" DLC:true 19:10:30.989 [Flow] Sum of Powe Levels:1500 19:10:30.989 [Flow] lodestone diff 1:false 19:10:30.989 [Flow] magnus and forest activated 19:10:30.989 [Flow] magnus and forest activated 19:10:30.990 [Flow] cemetery and forest activated 19:10:30.990 [Flow] magnus and cemetery 19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:10:30.990 [Flow] ALL RUNES ACTIVATED 19:10:30.990 [Flow] magnus and forest activated 19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:10:30.990 [Flow] ALL RUNES ACTIVATED 19:10:30.990 [Flow] cemetery and forest activated 19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:10:30.990 [Flow] ALL RUNES ACTIVATED 19:10:30.990 [Flow] magnus and forest activated 19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:10:30.990 [Flow] ALL RUNES ACTIVATED 19:10:30.990 [Flow] magnus and cemetery 19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:10:30.990 [Flow] ALL RUNES ACTIVATED 19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:10:30.991 [Lua] CurrentConflictSettings inn_level 19:10:30.991 [Lua] [ConflictDirector] conflict_director is ai_ready 19:10:30.991 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:10:30.991 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:10:30.993 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:10:30.993 [Lua] Forming navigation groups in one frame 19:10:30.993 [Lua] Forming navigation groups 19:10:31.011 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 19:10:31.012 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 19:10:31.012 [Lua] number of nav groups: 45 19:10:31.013 [Lua] number of refined nav groups : 25 19:10:31.014 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 19:10:31.014 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:10:31.014 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:10:31.014 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:10:31.016 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:10:31.016 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:10:31.016 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:10:31.016 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:10:31.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:10:31.036 [Lua] MUSIC: nil -> explore 19:10:31.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 19:10:31.835 [Lua] player (110000106697298,1) was put into party 1 19:10:31.835 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 19:10:31.835 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 19:10:31.835 [Lua] Set lobby begin: 19:10:31.835 [Lua] Lobby data level_key = inn_level 19:10:31.835 [Lua] Lobby data power_level = 0 19:10:31.835 [Lua] Lobby data selected_level_key = inn_level 19:10:31.835 [Lua] Lobby data difficulty = normal 19:10:31.835 [Lua] Lobby data player_slot_4 = 0:0 19:10:31.835 [Lua] Lobby data unique_server_name = JayJay 19:10:31.835 [Lua] Lobby data matchmaking = false 19:10:31.835 [Lua] Lobby data host = 110000106697298 19:10:31.835 [Lua] Lobby data country_code = DE 19:10:31.835 [Lua] Lobby data game_mode = 3 19:10:31.835 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:10:31.835 [Lua] Lobby data player_slot_2 = 0:0 19:10:31.835 [Lua] Lobby data player_slot_1 = 0:0 19:10:31.835 [Lua] Lobby data player_slot_3 = 0:0 19:10:31.835 [Lua] Lobby data num_players = 1 19:10:31.835 [Lua] Set lobby end. 19:10:31.835 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:10:31.836 [Lua] 19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 19:10:31.836 [Lua] [wwise/bow] = false (boolean) 19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 19:10:31.836 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 19:10:31.836 [Lua] [wwise/two_handed_axes] = false (boolean) 19:10:31.836 [Lua] 19:10:31.836 [Lua] 19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 19:10:31.836 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 19:10:31.836 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 19:10:31.836 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:10:31.836 [Lua] [wwise/bow] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 19:10:31.836 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 19:10:31.836 [Lua] [wwise/two_handed_axes] = false (boolean) 19:10:31.836 [Lua] 19:10:31.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:10:31.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:10:31.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:10:31.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:10:31.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 19:10:31.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:10:31.868 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:10:31.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:10:31.977 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:10:31.978 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:10:31.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:10:32.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:10:32.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:10:32.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:10:32.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:10:32.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:10:32.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:10:32.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:10:32.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:10:32.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:10:32.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:10:32.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:10:32.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:10:32.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:10:32.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:10:32.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:10:32.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:10:32.202 [Flow] DISABLE 19:10:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:10:32.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:10:32.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:10:32.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:10:32.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:10:32.285 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:10:32.286 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:10:32.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:10:32.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:10:32.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:10:32.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:10:32.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:10:32.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:10:32.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:10:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:10:32.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:10:32.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:10:32.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:10:32.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:10:32.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:10:32.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:10:32.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:10:32.509 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:10:32.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:10:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:10:32.556 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:10:32.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:10:32.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:10:32.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:10:32.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:10:32.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:10:32.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:10:32.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:10:32.631 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:10:32.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:10:32.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:10:32.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:10:32.671 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:10:32.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:10:32.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 19:10:32.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 19:10:32.768 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 19:10:32.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 19:10:32.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 19:10:32.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 19:10:32.840 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:10:32.903 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:10:32.903 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:10:32.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 19:10:32.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 19:10:32.956 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 19:10:32.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 19:10:33.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 19:10:33.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 19:10:33.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 19:10:33.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 19:10:33.054 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 19:10:33.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:10:33.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:10:33.374 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:10:33.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 19:10:33.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 19:10:33.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 19:10:33.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 19:10:33.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 19:10:33.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 19:10:33.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 19:10:33.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 19:10:33.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 19:10:33.844 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:10:33.884 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:10:33.884 [Lua] [PackageManager] Force_load: wwise/bow 19:10:33.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:10:34.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:10:34.010 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:10:34.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 19:10:34.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 19:10:34.117 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 19:10:34.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 19:10:34.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 19:10:34.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 19:10:34.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 19:10:34.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 19:10:34.733 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 19:10:34.754 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:10:34.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:10:34.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:10:34.780 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:10:34.809 [Lua] Players are leaving the safe zone 19:10:35.166 [Lua] StateInGameRunning:_game_actually_starts() 19:10:35.166 [Lua] [IngameUI] menu view on_enter start_menu_view 19:10:35.166 [Lua] hero_fullscreen_menu_on_enter 19:10:35.166 [Lua] ################################################################################################################# 19:10:35.166 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:10:35.166 [Lua] ################################################################################################################# 19:10:35.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 19:10:35.172 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02049700 19:10:35.172 [World] Spawning level. 19:10:35.177 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:10:35.181 [SteamVoipClient] select_out(110000106697298, off) 19:10:35.185 [Lua] cb_razer_chroma_setup 19:10:35.191 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 19:10:35.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized 19:10:35.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized 19:10:35.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized 19:10:35.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0 19:10:35.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized 19:10:35.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 19:10:35.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 19:10:35.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 19:10:35.494 [Lua] Commit load time data 19:10:35.913 [Lua] PlayFabMirror:_commit_internal 1 19:10:35.913 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:10:35.915 [Lua] generate_backend_stats 110000106697298:1 19:10:35.922 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:10:35.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 19:10:35.922 [Lua] Set lobby begin: 19:10:35.922 [Lua] Lobby data level_key = inn_level 19:10:35.923 [Lua] Lobby data power_level = 835 19:10:35.923 [Lua] Lobby data selected_level_key = inn_level 19:10:35.923 [Lua] Lobby data difficulty = normal 19:10:35.923 [Lua] Lobby data player_slot_4 = 0:0 19:10:35.923 [Lua] Lobby data unique_server_name = JayJay 19:10:35.923 [Lua] Lobby data matchmaking = false 19:10:35.923 [Lua] Lobby data host = 110000106697298 19:10:35.923 [Lua] Lobby data country_code = DE 19:10:35.923 [Lua] Lobby data game_mode = 3 19:10:35.923 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:10:35.923 [Lua] Lobby data player_slot_2 = 0:0 19:10:35.923 [Lua] Lobby data player_slot_1 = 0:0 19:10:35.923 [Lua] Lobby data player_slot_3 = 0:0 19:10:35.923 [Lua] Lobby data num_players = 1 19:10:35.923 [Lua] Set lobby end. 19:10:35.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 19:10:36.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x29b, position: 0 19:10:36.354 [Window] Window => active 19:10:36.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 19:10:36.406 [Lua] commit result success 1 19:10:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x29b, position: 27249 19:10:37.833 [Lua] [IngameUI] menu view on_exit start_menu_view 19:10:37.833 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:10:37.833 [Lua] hero_fullscreen_menu_on_exit 19:10:37.837 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02049700 19:10:37.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560AB0 -> Package still referenced, NOT unloaded: 19:10:37.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 0000000002560AB0 -> Package still referenced, NOT unloaded: 19:10:37.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0 19:10:40.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:10:40.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:10:40.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:10:40.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:10:40.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:10:40.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:10:40.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:10:40.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:10:41.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:10:41.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:10:41.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:10:41.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:10:41.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:10:41.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:10:41.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:10:41.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:10:41.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:10:41.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:10:41.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:10:41.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:10:47.069 [SteamLobby] Detected added member 1100001028dc124 19:10:47.070 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:10:47.070 [Lua] Players: 2 19:10:47.070 [Lua] Set lobby begin: 19:10:47.070 [Lua] Lobby data level_key = inn_level 19:10:47.070 [Lua] Lobby data power_level = 835 19:10:47.070 [Lua] Lobby data selected_level_key = inn_level 19:10:47.070 [Lua] Lobby data difficulty = normal 19:10:47.070 [Lua] Lobby data player_slot_4 = 0:0 19:10:47.070 [Lua] Lobby data unique_server_name = JayJay 19:10:47.070 [Lua] Lobby data matchmaking = false 19:10:47.070 [Lua] Lobby data host = 110000106697298 19:10:47.070 [Lua] Lobby data country_code = DE 19:10:47.070 [Lua] Lobby data game_mode = 3 19:10:47.070 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:10:47.070 [Lua] Lobby data player_slot_2 = 0:0 19:10:47.070 [Lua] Lobby data player_slot_1 = 0:0 19:10:47.070 [Lua] Lobby data player_slot_3 = 0:0 19:10:47.070 [Lua] Lobby data num_players = 2 19:10:47.070 [Lua] Set lobby end. 19:10:47.070 [Lua] [LobbyMembers] Member joined 1100001028dc124 19:10:47.086 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 19:10:47.086 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:10:47.103 [SteamAuthenticator] Sent ticket request to 1100001028dc124 19:10:47.103 [Lua] [ChatManager][1]System: Martin is joining the game 19:10:58.651 [SteamAuthenticator] Got ticket from 1100001028dc124 19:10:58.651 [SteamAuthenticator] BeginAuthSession 1100001028dc124 19:10:58.651 [SteamAuthenticator] Authenticating 1100001028dc124 19:10:58.651 [SteamAuthenticator] Got ticket request from 1100001028dc124 19:10:58.651 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 19:10:58.651 [SteamAuthenticator] Sent ticket to 1100001028dc124 19:10:59.020 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 19:10:59.088 [Connection] New session id 93 to 1100001028dc124. 19:10:59.154 [Connection] Established a connection <47.93> to 1100001028dc124 19:10:59.154 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:10:59.154 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:10:59.221 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a487a3 from 1100001028dc124, replying lobby_ok 19:10:59.305 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:10:59.389 [Lua] Set lobby begin: 19:10:59.389 [Lua] Lobby data level_key = inn_level 19:10:59.389 [Lua] Lobby data power_level = 835 19:10:59.389 [Lua] Lobby data selected_level_key = inn_level 19:10:59.389 [Lua] Lobby data difficulty = normal 19:10:59.389 [Lua] Lobby data player_slot_4 = 0:0 19:10:59.389 [Lua] Lobby data unique_server_name = JayJay 19:10:59.389 [Lua] Lobby data matchmaking = false 19:10:59.389 [Lua] Lobby data host = 110000106697298 19:10:59.389 [Lua] Lobby data country_code = DE 19:10:59.389 [Lua] Lobby data game_mode = 3 19:10:59.389 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:10:59.389 [Lua] Lobby data player_slot_2 = 0:0 19:10:59.389 [Lua] Lobby data player_slot_1 = 0:0 19:10:59.389 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:10:59.389 [Lua] Lobby data num_players = 2 19:10:59.389 [Lua] Set lobby end. 19:10:59.389 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124 19:10:59.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:11:01.782 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 19:11:01.832 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3" 19:11:01.832 [Lua] Mechanism says: a client joined the game! 1100001028dc124 19:11:01.832 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 19:11:01.832 [EACServer] [20:11:01:832][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay 19:11:01.832 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0) 19:11:01.927 [EACServer] [20:11:01:926][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:11:02.034 [EACServer] [20:11:02:033][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Message: Client authenticated. 19:11:02.036 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 19:11:02.147 [EACServer] [20:11:02:146][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 19:11:02.347 [EACServer] [20:11:02:347][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 19:11:02.347 [EACServer] [20:11:02:347][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:11:02.357 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 19:11:03.827 [Lua] player (1100001028dc124,1) was put into party 0 19:11:03.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 19:11:03.894 [Lua] ### Sending rpc_level_loaded 19:11:03.894 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 19:11:03.894 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 19:11:04.011 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0) 19:11:04.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298 19:11:05.861 [SteamVoipClient] select_out(1100001028dc124, on) 19:11:05.861 [SteamVoipClient] select_in(1100001028dc124, on) 19:11:05.861 [SteamVoipClient] select_out(1100001028dc124, off) 19:11:08.622 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:11:08.622 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:11:08.640 [Lua] Breedfreezer (server) starting a hot join sync 19:11:08.640 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:11:08.640 [Lua] RemotePlayer:create_game_object( ) 44 19:11:08.649 [Lua] player (1100001028dc124,1) was put into party 1 19:11:08.649 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2) 19:11:08.649 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2) 19:11:08.649 [Lua] Set lobby begin: 19:11:08.649 [Lua] Lobby data level_key = inn_level 19:11:08.649 [Lua] Lobby data power_level = 835 19:11:08.649 [Lua] Lobby data selected_level_key = inn_level 19:11:08.649 [Lua] Lobby data difficulty = normal 19:11:08.649 [Lua] Lobby data player_slot_4 = 0:0 19:11:08.649 [Lua] Lobby data unique_server_name = JayJay 19:11:08.649 [Lua] Lobby data matchmaking = false 19:11:08.649 [Lua] Lobby data host = 110000106697298 19:11:08.649 [Lua] Lobby data country_code = DE 19:11:08.649 [Lua] Lobby data game_mode = 3 19:11:08.649 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:11:08.649 [Lua] Lobby data player_slot_2 = 0:0 19:11:08.649 [Lua] Lobby data player_slot_1 = 0:0 19:11:08.649 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:11:08.649 [Lua] Lobby data num_players = 2 19:11:08.650 [Lua] Set lobby end. 19:11:08.650 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:11:08.945 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:11:08.945 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:11:08.945 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:11:08.945 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:11:08.945 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:11:08.945 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298 19:11:08.946 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:11:08.951 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:11:08.951 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:11:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:11:09.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:11:09.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:11:09.013 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:11:09.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:11:09.080 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:11:09.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:11:09.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:11:09.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:11:09.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:11:09.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:11:09.385 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:11:09.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:11:09.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:11:09.451 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:11:09.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:11:09.830 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:11:09.830 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:11:09.832 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:11:09.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:11:09.929 [Lua] [PackageManager] Force_load: wwise/drakegun 19:11:09.930 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:11:10.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:11:10.006 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:11:10.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:11:10.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:11:10.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:11:10.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:11:10.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:11:10.409 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:11:10.409 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:11:10.465 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:11:10.465 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:11:10.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:11:10.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:11:10.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:11:10.655 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:11:11.092 [Lua] Set lobby begin: 19:11:11.092 [Lua] Lobby data level_key = inn_level 19:11:11.092 [Lua] Lobby data power_level = 417 19:11:11.092 [Lua] Lobby data selected_level_key = inn_level 19:11:11.092 [Lua] Lobby data difficulty = normal 19:11:11.092 [Lua] Lobby data player_slot_4 = 0:0 19:11:11.092 [Lua] Lobby data unique_server_name = JayJay 19:11:11.092 [Lua] Lobby data matchmaking = false 19:11:11.092 [Lua] Lobby data host = 110000106697298 19:11:11.092 [Lua] Lobby data country_code = DE 19:11:11.092 [Lua] Lobby data game_mode = 3 19:11:11.092 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:11:11.092 [Lua] Lobby data player_slot_2 = 0:0 19:11:11.092 [Lua] Lobby data player_slot_1 = 0:0 19:11:11.092 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:11:11.092 [Lua] Lobby data num_players = 2 19:11:11.092 [Lua] Set lobby end. 19:11:13.731 [Lua] PlayFabMirror:_commit_internal 2 19:11:13.731 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:11:13.734 [Lua] generate_backend_stats 110000106697298:1 19:11:13.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 19:11:13.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 19:11:13.755 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 19:11:14.005 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 19:11:14.005 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 19:11:14.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 19:11:14.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 19:11:14.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 19:11:14.973 [Lua] commit result success 2 19:11:16.125 [Lua] Set lobby begin: 19:11:16.125 [Lua] Lobby data level_key = inn_level 19:11:16.125 [Lua] Lobby data power_level = 835 19:11:16.125 [Lua] Lobby data selected_level_key = inn_level 19:11:16.125 [Lua] Lobby data difficulty = normal 19:11:16.125 [Lua] Lobby data player_slot_4 = 0:0 19:11:16.125 [Lua] Lobby data unique_server_name = JayJay 19:11:16.125 [Lua] Lobby data matchmaking = false 19:11:16.125 [Lua] Lobby data host = 110000106697298 19:11:16.125 [Lua] Lobby data country_code = DE 19:11:16.125 [Lua] Lobby data game_mode = 3 19:11:16.125 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:11:16.125 [Lua] Lobby data player_slot_2 = 0:0 19:11:16.125 [Lua] Lobby data player_slot_1 = 0:0 19:11:16.125 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:11:16.125 [Lua] Lobby data num_players = 2 19:11:16.125 [Lua] Set lobby end. 19:11:20.950 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:11:20.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:11:20.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:59.485 [Lua] [IngameUI] menu view on_enter hero_view 19:11:59.490 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570 19:11:59.490 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:11:59.490 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da65010) 19:11:59.490 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da5be30) 19:11:59.490 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da45070) 19:11:59.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:11:59.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:11:59.503 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:11:59.503 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:11:59.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:11:59.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:11:59.863 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:11:59.871 [World] Spawning level. 19:11:59.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:11:59.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:11:59.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:11:59.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:11:59.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:02.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:02.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:02.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:02.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:12.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:12.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:21.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:12:21.276 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:21.276 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:21.276 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:21.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:21.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:21.283 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:12:21.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:12:21.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:12:21.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:12:22.201 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:12:22.201 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:12:22.202 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:12:22.202 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:12:22.228 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:12:22.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:12:22.515 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:12:22.524 [World] Spawning level. 19:12:22.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:22.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:22.583 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:22.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:22.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:23.618 [Lua] [IngameUI] menu view on_exit hero_view 19:12:23.623 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570 19:12:23.623 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:12:23.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:12:23.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:12:23.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:23.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:23.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:23.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:23.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:23.630 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:12:23.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:12:23.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:12:28.673 [Lua] PlayFabMirror:_commit_internal 3 19:12:28.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:12:28.676 [Lua] generate_backend_stats 110000106697298:1 19:12:28.685 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 19:12:28.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 2 19:12:29.574 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 19:12:29.574 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 19:12:30.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 19:12:30.060 [Lua] commit result success 3 19:12:32.974 [Lua] [IngameUI] menu view on_enter hero_view 19:12:32.978 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570 19:12:32.978 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:12:32.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:12:32.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:12:32.993 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:12:32.993 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:12:33.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:12:33.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:12:33.306 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:12:33.317 [World] Spawning level. 19:12:33.335 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:33.335 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:33.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:33.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:33.380 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:33.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:33.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:33.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:33.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:12:33.724 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:12:33.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:33.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:33.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:33.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:33.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:12:33.733 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:12:33.733 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:12:33.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:12:33.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:12:40.348 [Lua] [IngameUI] menu view on_exit hero_view 19:12:40.353 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570 19:12:40.353 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:12:40.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:12:40.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:12:50.408 [Lua] PlayFabMirror:_commit_internal 4 19:12:50.408 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:12:50.410 [Lua] generate_backend_stats 110000106697298:1 19:12:50.418 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:12:50.425 [Lua] commit result success 4 19:13:25.884 [Lua] [IngameUI] menu view on_enter hero_view 19:13:25.891 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570 19:13:25.891 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:13:25.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:13:25.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:13:25.904 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:13:25.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:13:25.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:13:26.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:13:26.254 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:13:26.263 [World] Spawning level. 19:13:26.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:26.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:26.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:26.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:26.334 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:26.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:26.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:26.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:26.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:26.746 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:13:26.747 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:26.747 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:26.747 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:26.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:26.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:26.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:13:26.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:13:26.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:13:26.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:13:29.544 [Lua] [IngameUI] menu view on_exit hero_view 19:13:29.550 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570 19:13:29.550 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:13:29.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:13:29.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:13:34.163 [Lua] [IngameUI] menu view on_enter hero_view 19:13:34.168 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570 19:13:34.168 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:13:34.180 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:13:34.180 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:13:34.181 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:13:34.182 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:13:34.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:13:34.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:13:34.496 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:13:34.504 [World] Spawning level. 19:13:34.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:34.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:34.564 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:34.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:34.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:35.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:35.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:35.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:35.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:35.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:13:35.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298 19:13:35.441 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:13:35.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 19:13:35.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 19:13:35.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient 19:13:35.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient 19:13:35.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 19:13:35.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 19:13:35.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 19:13:36.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 19:13:36.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 19:13:36.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:13:38.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:38.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:38.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:38.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:38.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:13:38.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298 19:13:38.273 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:13:38.281 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:13:39.177 [Lua] [IngameUI] menu view on_exit hero_view 19:13:39.183 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570 19:13:39.183 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:13:39.183 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:13:39.183 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:13:39.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:39.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:39.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:39.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:39.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:39.192 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:13:39.192 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:13:39.192 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:13:40.776 [Lua] [IngameUI] menu view on_enter hero_view 19:13:40.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570 19:13:40.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:13:40.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:13:40.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:13:40.794 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:13:40.794 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:13:40.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:13:41.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:13:41.112 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:13:41.122 [World] Spawning level. 19:13:41.140 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:41.140 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:41.190 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:41.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:41.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:41.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:13:41.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:41.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:41.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:41.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:41.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:41.803 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:13:41.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:13:41.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:13:41.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:13:42.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:13:42.691 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:13:42.692 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:13:42.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:13:42.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:13:43.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:13:43.008 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:13:43.017 [World] Spawning level. 19:13:43.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:43.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:43.079 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:43.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:43.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:44.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:44.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:44.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:44.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:45.378 [Lua] PlayFabMirror:_commit_internal 5 19:13:45.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12 19:13:45.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 13 19:13:45.378 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:13:45.381 [Lua] generate_backend_stats 110000106697298:1 19:13:45.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14 19:13:45.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12 19:13:45.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12 19:13:45.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 13 19:13:45.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 13 19:13:45.980 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 3 19:13:46.221 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 19:13:46.221 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14 19:13:46.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14 19:13:46.713 [Lua] commit result success 5 19:13:47.101 [Lua] [IngameUI] menu view on_exit hero_view 19:13:47.107 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570 19:13:47.107 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:13:47.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:13:47.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:13:47.107 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:47.107 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:47.107 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:47.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:47.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:47.119 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:13:47.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:13:47.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:13:56.342 [Lua] [IngameUI] menu view on_enter hero_view 19:13:56.346 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570 19:13:56.346 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:13:56.359 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:13:56.360 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:13:56.361 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:13:56.361 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:13:56.388 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:13:56.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:13:56.680 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:13:56.690 [World] Spawning level. 19:13:56.708 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:56.708 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:56.753 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:56.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:56.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:13:57.134 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:13:57.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:57.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:57.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:57.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:57.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:13:57.141 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:13:57.142 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:13:57.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:13:57.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:13:58.193 [Lua] [IngameUI] menu view on_exit hero_view 19:13:58.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570 19:13:58.198 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:13:58.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:13:58.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:14:00.629 [Lua] [IngameUI] menu view on_enter hero_view 19:14:00.633 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570 19:14:00.633 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:14:00.645 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:14:00.646 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:14:00.646 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:14:00.647 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:14:00.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:14:00.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:14:00.959 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:14:00.968 [World] Spawning level. 19:14:00.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:14:00.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:14:01.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:14:01.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:14:01.025 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:14:01.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:14:01.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:14:01.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:14:01.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:14:01.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:14:01.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:14:01.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:14:01.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:14:01.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:14:01.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:14:01.264 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:14:01.264 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:14:01.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:14:01.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:14:02.332 [Lua] PlayFabMirror:_commit_internal 6 19:14:02.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15 19:14:02.332 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:14:02.333 [Lua] generate_backend_stats 110000106697298:1 19:14:02.341 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:14:02.351 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 15 19:14:02.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 15 19:14:02.671 [Lua] commit result success 6 19:14:12.729 [Lua] [IngameUI] menu view on_exit hero_view 19:14:12.733 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570 19:14:12.734 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:14:12.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:14:12.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:14:18.776 [Lua] [Matchmaking] Cancelling matchmaking 19:14:18.776 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:14:20.079 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:14:20.079 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:14:20.081 [Lua] Set lobby begin: 19:14:20.081 [Lua] Lobby data level_key = inn_level 19:14:20.081 [Lua] Lobby data power_level = 835 19:14:20.081 [Lua] Lobby data selected_level_key = inn_level 19:14:20.081 [Lua] Lobby data difficulty = hardest 19:14:20.081 [Lua] Lobby data player_slot_4 = 0:0 19:14:20.081 [Lua] Lobby data unique_server_name = JayJay 19:14:20.081 [Lua] Lobby data matchmaking = false 19:14:20.081 [Lua] Lobby data host = 110000106697298 19:14:20.081 [Lua] Lobby data country_code = DE 19:14:20.081 [Lua] Lobby data game_mode = 3 19:14:20.081 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:20.081 [Lua] Lobby data player_slot_2 = 0:0 19:14:20.081 [Lua] Lobby data player_slot_1 = 0:0 19:14:20.081 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:20.081 [Lua] Lobby data num_players = 2 19:14:20.081 [Lua] Set lobby end. 19:14:20.081 [Lua] [PartyManager] Leader is set to 110000106697298 19:14:20.081 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 19:14:20.081 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:14:20.081 [Lua] Set lobby begin: 19:14:20.081 [Lua] Lobby data twitch_enabled = false 19:14:20.081 [Lua] Lobby data power_level = 835 19:14:20.081 [Lua] Lobby data num_players = 2 19:14:20.081 [Lua] Lobby data weave_name = false 19:14:20.081 [Lua] Lobby data game_mode = 1 19:14:20.081 [Lua] Lobby data mechanism = adventure 19:14:20.081 [Lua] Lobby data level_key = inn_level 19:14:20.081 [Lua] Lobby data player_slot_1 = 0:0 19:14:20.081 [Lua] Lobby data selected_level_key = inn_level 19:14:20.081 [Lua] Lobby data unique_server_name = JayJay 19:14:20.081 [Lua] Lobby data quick_game = true 19:14:20.081 [Lua] Lobby data matchmaking = true 19:14:20.081 [Lua] Lobby data difficulty = hardest 19:14:20.081 [Lua] Lobby data country_code = DE 19:14:20.081 [Lua] Lobby data host = 110000106697298 19:14:20.081 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:20.081 [Lua] Lobby data player_slot_2 = 0:0 19:14:20.081 [Lua] Lobby data player_slot_4 = 0:0 19:14:20.082 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:20.082 [Lua] Lobby data eac_authorized = true 19:14:20.082 [Lua] Set lobby end. 19:14:20.082 [Lua] Set lobby begin: 19:14:20.082 [Lua] Lobby data twitch_enabled = false 19:14:20.082 [Lua] Lobby data power_level = 835 19:14:20.082 [Lua] Lobby data num_players = 2 19:14:20.082 [Lua] Lobby data weave_name = false 19:14:20.082 [Lua] Lobby data game_mode = 1 19:14:20.082 [Lua] Lobby data is_private = false 19:14:20.082 [Lua] Lobby data mechanism = adventure 19:14:20.082 [Lua] Lobby data level_key = inn_level 19:14:20.082 [Lua] Lobby data player_slot_1 = 0:0 19:14:20.082 [Lua] Lobby data selected_level_key = inn_level 19:14:20.082 [Lua] Lobby data unique_server_name = JayJay 19:14:20.082 [Lua] Lobby data quick_game = true 19:14:20.082 [Lua] Lobby data matchmaking = true 19:14:20.082 [Lua] Lobby data difficulty = hardest 19:14:20.082 [Lua] Lobby data country_code = DE 19:14:20.082 [Lua] Lobby data host = 110000106697298 19:14:20.082 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:20.082 [Lua] Lobby data player_slot_2 = 0:0 19:14:20.082 [Lua] Lobby data player_slot_4 = 0:0 19:14:20.082 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:20.082 [Lua] Lobby data eac_authorized = true 19:14:20.082 [Lua] Set lobby end. 19:14:20.084 [Lua] [ChatManager][1]System: Starting hosted game... 19:14:20.084 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:14:20.084 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:14:24.650 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:14:24.653 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:14:24.654 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 19:14:24.654 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals ) 19:14:24.654 [Lua] Set lobby begin: 19:14:24.654 [Lua] Lobby data twitch_enabled = false 19:14:24.654 [Lua] Lobby data power_level = 835 19:14:24.654 [Lua] Lobby data num_players = 2 19:14:24.654 [Lua] Lobby data weave_name = false 19:14:24.654 [Lua] Lobby data game_mode = 2 19:14:24.654 [Lua] Lobby data is_private = false 19:14:24.654 [Lua] Lobby data mechanism = adventure 19:14:24.654 [Lua] Lobby data level_key = inn_level 19:14:24.654 [Lua] Lobby data player_slot_1 = 0:0 19:14:24.654 [Lua] Lobby data selected_level_key = dlc_portals 19:14:24.654 [Lua] Lobby data unique_server_name = JayJay 19:14:24.654 [Lua] Lobby data quick_game = true 19:14:24.654 [Lua] Lobby data matchmaking = true 19:14:24.654 [Lua] Lobby data difficulty = hardest 19:14:24.654 [Lua] Lobby data country_code = DE 19:14:24.654 [Lua] Lobby data host = 110000106697298 19:14:24.654 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:24.654 [Lua] Lobby data player_slot_2 = 0:0 19:14:24.654 [Lua] Lobby data player_slot_4 = 0:0 19:14:24.654 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:24.654 [Lua] Lobby data eac_authorized = true 19:14:24.654 [Lua] Set lobby end. 19:14:24.656 [Lua] Set lobby begin: 19:14:24.656 [Lua] Lobby data twitch_enabled = false 19:14:24.656 [Lua] Lobby data power_level = 835 19:14:24.656 [Lua] Lobby data num_players = 2 19:14:24.656 [Lua] Lobby data weave_name = false 19:14:24.656 [Lua] Lobby data game_mode = 2 19:14:24.656 [Lua] Lobby data is_private = false 19:14:24.656 [Lua] Lobby data mechanism = adventure 19:14:24.656 [Lua] Lobby data level_key = inn_level 19:14:24.656 [Lua] Lobby data player_slot_1 = 0:0 19:14:24.656 [Lua] Lobby data selected_level_key = dlc_portals 19:14:24.656 [Lua] Lobby data unique_server_name = JayJay 19:14:24.656 [Lua] Lobby data quick_game = true 19:14:24.656 [Lua] Lobby data matchmaking = true 19:14:24.657 [Lua] Lobby data difficulty = hardest 19:14:24.657 [Lua] Lobby data country_code = DE 19:14:24.657 [Lua] Lobby data host = 110000106697298 19:14:24.657 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:24.657 [Lua] Lobby data player_slot_2 = 0:0 19:14:24.657 [Lua] Lobby data player_slot_4 = 0:0 19:14:24.657 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:24.657 [Lua] Lobby data eac_authorized = true 19:14:24.657 [Lua] Set lobby end. 19:14:24.657 [Lua] Complete level triggered. 19:14:24.659 [Save] Saving `save_data` 19:14:24.659 [Lua] gm_event_end_conditions_met false false 19:14:24.659 [Lua] FORCE COMMIT 7 19:14:24.659 [Lua] PlayFabMirror:_commit_internal 7 19:14:24.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 16 19:14:24.659 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:14:24.660 [Lua] generate_backend_stats 110000106697298:1 19:14:24.665 [Save] Save done 19:14:24.665 [Save] Saving `save_data` 19:14:24.668 [Save] Save done 19:14:24.669 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:14:24.669 [Save] Saving `save_data` 19:14:24.669 [Lua] TRANSITION nil nil dlc_portals 19:14:24.669 [Lua] Transition type "dlc_portals", is server: true 19:14:24.669 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:14:24.669 [Lua] [GameNetworkManager] Leaving game... 19:14:24.669 [Lua] [GameNetworkManager] Shutting down game session host. 19:14:24.669 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:14:24.669 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:14:24.669 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=233.56 19:14:24.675 [Save] Save done 19:14:24.677 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:14:24.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 16 19:14:24.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 16 19:14:24.979 [Lua] commit result success 7 19:14:26.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:14:26.660 [Lua] Clearing all global lookup lists 19:14:26.660 [Lua] [IngamePlayerListUI] - Destroy 19:14:26.660 [Lua] [EquipmentUI] - Destroy 19:14:26.660 [Lua] [GamePadEquipmentUI] - Destroy 19:14:26.660 [Lua] [AbilityUI] - Destroy 19:14:26.660 [Lua] [GamePadAbilityUI] - Destroy 19:14:26.660 [Lua] [IngameUI] destroy 19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 19:14:26.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 19:14:26.667 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:14:26.712 [Lua] [Managers] Destroying state managers... 19:14:26.717 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:14:26.785 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:14:26.785 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:14:26.785 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 19:14:26.785 [Lua] [Matchmaking] unregister rpcs 19:14:26.786 [Lua] ############### UNLOADING PACKAGES ############### 19:14:26.786 [Lua] [Gamestate] Enter state StateLoading 19:14:26.787 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:14:26.787 [Lua] [Matchmaking] register rpcs 19:14:26.787 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:14:26.787 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 19:14:26.787 [Lua] Set lobby begin: 19:14:26.787 [Lua] Lobby data twitch_enabled = false 19:14:26.787 [Lua] Lobby data power_level = 0 19:14:26.787 [Lua] Lobby data num_players = 2 19:14:26.787 [Lua] Lobby data weave_name = false 19:14:26.787 [Lua] Lobby data game_mode = 2 19:14:26.787 [Lua] Lobby data is_private = false 19:14:26.787 [Lua] Lobby data mechanism = adventure 19:14:26.787 [Lua] Lobby data level_key = inn_level 19:14:26.787 [Lua] Lobby data player_slot_1 = 0:0 19:14:26.788 [Lua] Lobby data selected_level_key = dlc_portals 19:14:26.788 [Lua] Lobby data unique_server_name = JayJay 19:14:26.788 [Lua] Lobby data quick_game = true 19:14:26.788 [Lua] Lobby data matchmaking = true 19:14:26.788 [Lua] Lobby data difficulty = hardest 19:14:26.788 [Lua] Lobby data country_code = DE 19:14:26.788 [Lua] Lobby data host = 110000106697298 19:14:26.788 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:26.788 [Lua] Lobby data player_slot_2 = 0:0 19:14:26.788 [Lua] Lobby data player_slot_4 = 0:0 19:14:26.788 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:26.788 [Lua] Lobby data eac_authorized = true 19:14:26.788 [Lua] Set lobby end. 19:14:26.788 [Lua] registering RPCs 19:14:26.788 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:14:26.788 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:14:26.788 [Lua] Set lobby begin: 19:14:26.788 [Lua] Lobby data twitch_enabled = false 19:14:26.788 [Lua] Lobby data power_level = 0 19:14:26.788 [Lua] Lobby data num_players = 2 19:14:26.788 [Lua] Lobby data weave_name = false 19:14:26.788 [Lua] Lobby data game_mode = 2 19:14:26.788 [Lua] Lobby data is_private = false 19:14:26.788 [Lua] Lobby data mechanism = adventure 19:14:26.788 [Lua] Lobby data level_key = dlc_portals 19:14:26.788 [Lua] Lobby data player_slot_1 = 0:0 19:14:26.788 [Lua] Lobby data selected_level_key = dlc_portals 19:14:26.788 [Lua] Lobby data unique_server_name = JayJay 19:14:26.788 [Lua] Lobby data quick_game = true 19:14:26.788 [Lua] Lobby data matchmaking = true 19:14:26.788 [Lua] Lobby data difficulty = hardest 19:14:26.788 [Lua] Lobby data country_code = DE 19:14:26.788 [Lua] Lobby data host = 110000106697298 19:14:26.788 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:26.788 [Lua] Lobby data player_slot_2 = 0:0 19:14:26.788 [Lua] Lobby data player_slot_4 = 0:0 19:14:26.788 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:26.788 [Lua] Lobby data eac_authorized = true 19:14:26.788 [Lua] Set lobby end. 19:14:26.788 [Lua] MUSIC MANAGER unmute_all_world_sounds 72555 0 19:14:26.788 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:14:26.790 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 19:14:26.790 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] 19:14:26.790 [Lua] [LevelTransitionHandler] load_level dlc_portals 19:14:26.915 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:14:26.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:14:26.915 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:14:26.915 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals" 19:14:26.915 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_portals" 19:14:26.915 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read, 19:14:26.916 [Lua] [StateLoading] got rpc_load_level 106 dlc_portals 19:14:27.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 19:14:27.449 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 19:14:27.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 19:14:27.461 [Lua] MUSIC MANAGER nik_portals_briefing_02 72556 0 19:14:27.465 [Lua] MUSIC MANAGER Play_loading_screen_music 72557 0 19:14:27.575 [SteamLobby] Detected added member 110000109dea90f 19:14:27.575 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:14:27.575 [Lua] Players: 3 19:14:27.575 [Lua] Set lobby begin: 19:14:27.575 [Lua] Lobby data twitch_enabled = false 19:14:27.575 [Lua] Lobby data power_level = 0 19:14:27.575 [Lua] Lobby data num_players = 3 19:14:27.575 [Lua] Lobby data weave_name = false 19:14:27.575 [Lua] Lobby data game_mode = 2 19:14:27.575 [Lua] Lobby data is_private = false 19:14:27.575 [Lua] Lobby data mechanism = adventure 19:14:27.575 [Lua] Lobby data level_key = dlc_portals 19:14:27.575 [Lua] Lobby data player_slot_1 = 0:0 19:14:27.575 [Lua] Lobby data selected_level_key = dlc_portals 19:14:27.575 [Lua] Lobby data unique_server_name = JayJay 19:14:27.575 [Lua] Lobby data quick_game = true 19:14:27.575 [Lua] Lobby data matchmaking = true 19:14:27.575 [Lua] Lobby data difficulty = hardest 19:14:27.575 [Lua] Lobby data country_code = DE 19:14:27.575 [Lua] Lobby data host = 110000106697298 19:14:27.575 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:27.575 [Lua] Lobby data player_slot_2 = 0:0 19:14:27.576 [Lua] Lobby data player_slot_4 = 0:0 19:14:27.576 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:27.576 [Lua] Lobby data eac_authorized = true 19:14:27.576 [Lua] Set lobby end. 19:14:27.576 [Lua] [LobbyMembers] Member joined 110000109dea90f 19:14:27.577 [Lua] [LoadTimeManager] Member Joined 19:14:27.577 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 19:14:27.592 [Connection] Creating endpoint 110000109dea90f - reliable message sent 19:14:27.592 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:14:27.608 [SteamAuthenticator] Sent ticket request to 110000109dea90f 19:14:27.609 [Lua] [ChatManager][1]System: SHAFFAR is joining the game 19:14:30.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 19:14:30.846 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 19:14:30.864 [Lua] [LevelTransitionHandler] Level load completed! 19:14:30.864 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 3225273 - weave: nil 19:14:30.893 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:14:30.893 [Lua] checking dlc's against conflict directors 19:14:30.893 [Lua] number of factions to include 3 19:14:30.893 [Lua] number of factions added 3 19:14:30.893 [Lua] --- --- --- 19:14:30.893 [Lua] Starting... difficulty 'hardest' 19:14:30.893 [Lua] These are the starting conflict directors: 19:14:30.893 [Lua] default 19:14:30.893 [Lua] --- --- --- 19:14:30.893 [Lua] 19:14:30.893 [Lua] Looking for a new director: 19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 19:14:30.893 [Lua] ->trying director: chaos 19:14:30.893 [Lua] --> success! 19:14:30.893 [Lua] --> re-used the same breeds 19:14:30.893 [Lua] 19:14:30.893 [Lua] Looking for a new director: 19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 19:14:30.893 [Lua] ->trying director: default 19:14:30.893 [Lua] --> success! 19:14:30.893 [Lua] --> re-used the same breeds 19:14:30.893 [Lua] 19:14:30.893 [Lua] Looking for a new director: 19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 19:14:30.893 [Lua] ->trying director: default 19:14:30.893 [Lua] --> success! 19:14:30.893 [Lua] --> re-used the same breeds 19:14:30.893 [Lua] 19:14:30.893 [Lua] Looking for a new director: 19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 19:14:30.893 [Lua] ->trying director: default 19:14:30.893 [Lua] --> success! 19:14:30.893 [Lua] --> re-used the same breeds 19:14:30.893 [Lua] 19:14:30.893 [Lua] DONE! Found the following directors: 19:14:30.893 [Lua] chaos 19:14:30.893 [Lua] default 19:14:30.893 [Lua] default 19:14:30.893 [Lua] default 19:14:30.893 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:14:30.894 [Lua] ### Sending rpc_level_loaded 19:14:30.894 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 106 19:14:30.894 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:14:30.913 [Lua] ### Sending rpc_level_loaded 19:14:30.913 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 106 19:14:31.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:14:31.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:14:31.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:14:31.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:14:31.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:14:31.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:14:31.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:14:31.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:14:31.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:14:31.952 [Window] Window => inactive 19:14:32.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:14:32.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:14:32.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:14:32.530 [SteamAuthenticator] Got ticket from 110000109dea90f 19:14:32.530 [SteamAuthenticator] BeginAuthSession 110000109dea90f 19:14:32.530 [SteamAuthenticator] Authenticating 110000109dea90f 19:14:32.563 [SteamAuthenticator] Got ticket request from 110000109dea90f 19:14:32.563 [SteamAuthenticator] GetAuthSessionTicket 110000109dea90f 19:14:32.563 [SteamAuthenticator] Sent ticket to 110000109dea90f 19:14:32.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:14:32.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:14:32.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:14:32.866 [SteamAuthenticator] Steam validation for 110000109dea90f with response 0 19:14:32.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:14:32.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:14:32.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:14:33.068 [Connection] New session id 92 to 110000109dea90f. 19:14:33.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:14:33.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:14:33.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:14:33.202 [Connection] Established a connection <92.239> to 110000109dea90f 19:14:33.202 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:14:33.202 [Lua] [Matchmaking] Got a handshake request from 110000109dea90f with user name 'SHAFFAR' 19:14:33.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:14:33.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:14:33.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:14:33.339 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a487a3 from 110000109dea90f, replying lobby_ok 19:14:33.457 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000109dea90f REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:14:33.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:14:33.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:14:33.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:14:33.592 [Lua] Set lobby begin: 19:14:33.592 [Lua] Lobby data twitch_enabled = false 19:14:33.592 [Lua] Lobby data power_level = 0 19:14:33.592 [Lua] Lobby data num_players = 3 19:14:33.592 [Lua] Lobby data weave_name = false 19:14:33.592 [Lua] Lobby data game_mode = 2 19:14:33.592 [Lua] Lobby data is_private = false 19:14:33.592 [Lua] Lobby data mechanism = adventure 19:14:33.592 [Lua] Lobby data level_key = dlc_portals 19:14:33.592 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:14:33.592 [Lua] Lobby data selected_level_key = dlc_portals 19:14:33.592 [Lua] Lobby data unique_server_name = JayJay 19:14:33.592 [Lua] Lobby data quick_game = true 19:14:33.592 [Lua] Lobby data matchmaking = true 19:14:33.592 [Lua] Lobby data difficulty = hardest 19:14:33.592 [Lua] Lobby data country_code = DE 19:14:33.592 [Lua] Lobby data host = 110000106697298 19:14:33.592 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:33.592 [Lua] Lobby data player_slot_2 = 0:0 19:14:33.592 [Lua] Lobby data player_slot_4 = 0:0 19:14:33.593 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:33.593 [Lua] Lobby data eac_authorized = true 19:14:33.593 [Lua] Set lobby end. 19:14:33.593 [Lua] [Matchmaking] Assigning profile slot 1 to 110000109dea90f 19:14:33.593 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:14:33.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:14:33.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:14:33.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:14:34.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:14:34.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:14:34.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:14:34.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:14:34.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:14:34.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:14:34.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:14:34.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:14:34.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:14:34.741 [Lua] ### Sending rpc_level_loaded 19:14:34.741 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 106 19:14:34.741 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 19:14:35.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:14:35.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:14:35.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:14:35.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:14:35.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:14:35.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:14:35.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:14:35.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:14:35.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:14:35.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:14:35.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:14:35.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:14:35.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:14:35.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:14:35.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:14:36.013 [Lua] ### CLEARING PEER STATE FOR 110000109dea90f 19:14:36.114 [Lua] [PSM] Peer 110000109dea90f joined. Want to use profile index "1" 19:14:36.114 [Lua] Mechanism says: a client joined the game! 110000109dea90f 19:14:36.114 [EAC] EAC server has client 110000109dea90f (and owner 110000109dea90f) 19:14:36.114 [EACServer] [20:14:36:114][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109DEA90F PlayerGUID: 76561198125852943 PlayerIP: 0.0.0.0 OwnerGUID: 76561198125852943 PlayerName: JayJay 19:14:36.114 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109dea90f, connection_key=1) 19:14:36.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:14:36.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:14:36.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:14:36.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:14:36.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:14:36.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:14:36.536 [EACServer] [20:14:36:536][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DEA90F Session: 2 Status: Client Authenticated Message: Client authenticated. 19:14:36.537 [EAC] Peer 110000109dea90f switched EAC state to ClientAuthenticatedLocal 19:14:36.688 [EACServer] [20:14:36:688][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109DEA90F. 19:14:36.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:14:36.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:14:36.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:14:36.988 [EACServer] [20:14:36:988][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109DEA90F 19:14:36.988 [EACServer] [20:14:36:988][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DEA90F Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:14:36.995 [EAC] Peer 110000109dea90f switched EAC state to ClientAuthenticatedRemote 19:14:37.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:14:37.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:14:37.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:14:37.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:14:37.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:14:37.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:14:37.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:14:37.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:14:37.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:14:37.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:14:37.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:14:37.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:14:38.144 [Lua] player (110000109dea90f,1) was put into party 0 19:14:38.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dea90f 19:14:38.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:14:38.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:14:38.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:14:38.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:14:38.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:14:38.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:14:38.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:14:38.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:14:38.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:14:38.988 [Window] Window => active 19:14:38.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:14:38.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:14:38.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:14:39.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:14:39.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:14:39.228 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom 19:14:39.228 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:14:39.228 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:14:39.711 [SteamVoipClient] select_out(110000109dea90f, on) 19:14:39.711 [SteamVoipClient] select_in(110000109dea90f, on) 19:14:39.711 [SteamVoipClient] select_out(110000109dea90f, off) 19:14:40.229 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:14:40.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:14:40.229 [Lua] [Matchmaking] unregister rpcs 19:14:40.229 [Lua] Set lobby begin: 19:14:40.229 [Lua] Lobby data twitch_enabled = false 19:14:40.229 [Lua] Lobby data power_level = 0 19:14:40.229 [Lua] Lobby data num_players = 3 19:14:40.229 [Lua] Lobby data weave_name = false 19:14:40.229 [Lua] Lobby data game_mode = 2 19:14:40.229 [Lua] Lobby data is_private = false 19:14:40.229 [Lua] Lobby data mechanism = adventure 19:14:40.229 [Lua] Lobby data level_key = dlc_portals 19:14:40.229 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:14:40.229 [Lua] Lobby data selected_level_key = dlc_portals 19:14:40.229 [Lua] Lobby data unique_server_name = JayJay 19:14:40.229 [Lua] Lobby data quick_game = true 19:14:40.229 [Lua] Lobby data matchmaking = true 19:14:40.229 [Lua] Lobby data difficulty = hardest 19:14:40.229 [Lua] Lobby data country_code = DE 19:14:40.230 [Lua] Lobby data host = 110000106697298 19:14:40.230 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:40.230 [Lua] Lobby data player_slot_2 = 0:0 19:14:40.230 [Lua] Lobby data player_slot_4 = 0:0 19:14:40.230 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:40.230 [Lua] Lobby data eac_authorized = true 19:14:40.230 [Lua] Set lobby end. 19:14:40.230 [Lua] [Managers] Destroying state managers... 19:14:40.230 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 19:14:40.230 [Lua] MUSIC MANAGER Stop_loading_screen_music 72559 0 19:14:40.230 [Lua] [Gamestate] Enter StateIngame HOST 19:14:40.230 [Lua] <>level = dlc_portals<> 19:14:40.230 [Lua] Set lobby begin: 19:14:40.230 [Lua] Lobby data twitch_enabled = false 19:14:40.231 [Lua] Lobby data power_level = 0 19:14:40.231 [Lua] Lobby data num_players = 3 19:14:40.231 [Lua] Lobby data weave_name = false 19:14:40.231 [Lua] Lobby data game_mode = 2 19:14:40.231 [Lua] Lobby data is_private = false 19:14:40.231 [Lua] Lobby data mechanism = adventure 19:14:40.231 [Lua] Lobby data level_key = dlc_portals 19:14:40.231 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:14:40.231 [Lua] Lobby data selected_level_key = dlc_portals 19:14:40.231 [Lua] Lobby data unique_server_name = JayJay 19:14:40.231 [Lua] Lobby data quick_game = true 19:14:40.231 [Lua] Lobby data matchmaking = true 19:14:40.231 [Lua] Lobby data difficulty = hardest 19:14:40.231 [Lua] Lobby data country_code = DE 19:14:40.231 [Lua] Lobby data host = 110000106697298 19:14:40.231 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:40.231 [Lua] Lobby data player_slot_2 = 0:0 19:14:40.231 [Lua] Lobby data player_slot_4 = 0:0 19:14:40.231 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:40.231 [Lua] Lobby data eac_authorized = true 19:14:40.231 [Lua] Set lobby end. 19:14:40.231 [Umbra] Init version: 3.4.15 :: 16 threads 19:14:40.231 [Lua] [StateIngame] Server ingame 19:14:40.234 [Lua] Set lobby begin: 19:14:40.234 [Lua] Lobby data twitch_enabled = false 19:14:40.234 [Lua] Lobby data power_level = 0 19:14:40.234 [Lua] Lobby data num_players = 3 19:14:40.234 [Lua] Lobby data weave_name = false 19:14:40.234 [Lua] Lobby data game_mode = 2 19:14:40.234 [Lua] Lobby data is_private = false 19:14:40.234 [Lua] Lobby data mechanism = adventure 19:14:40.234 [Lua] Lobby data level_key = dlc_portals 19:14:40.234 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:14:40.234 [Lua] Lobby data selected_level_key = dlc_portals 19:14:40.234 [Lua] Lobby data unique_server_name = JayJay 19:14:40.234 [Lua] Lobby data quick_game = true 19:14:40.234 [Lua] Lobby data matchmaking = true 19:14:40.234 [Lua] Lobby data difficulty = hardest 19:14:40.234 [Lua] Lobby data country_code = DE 19:14:40.234 [Lua] Lobby data host = 110000106697298 19:14:40.234 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:40.234 [Lua] Lobby data player_slot_2 = 0:0 19:14:40.234 [Lua] Lobby data player_slot_4 = 0:0 19:14:40.234 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:40.234 [Lua] Lobby data eac_authorized = true 19:14:40.234 [Lua] Set lobby end. 19:14:40.234 [Lua] [Matchmaking] register rpcs 19:14:40.234 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:14:40.234 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:14:40.234 [Lua] [GameNetworkManager] self.is_server = true 19:14:40.234 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:14:40.234 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:14:40.234 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:14:40.234 [Network] Setting artificial MTU limit to 65536 19:14:40.241 [Lua] Switching ConflictSettings: to: default 19:14:40.241 [Lua] pacing=default 19:14:40.241 [Lua] roaming=nil 19:14:40.241 [Lua] specials=default 19:14:40.241 [Lua] debug_color=maroon 19:14:40.241 [Lua] contained_breeds=nil 19:14:40.241 [Lua] pack_spawning=default 19:14:40.241 [Lua] disabled=false 19:14:40.241 [Lua] factions=nil 19:14:40.241 [Lua] boss=default 19:14:40.241 [Lua] horde=default 19:14:40.241 [Lua] name=default 19:14:40.241 [Lua] intensity=default 19:14:40.241 [Lua] --- 19:14:40.241 [Lua] [LevelAnalysis] set_random_seed( 3225273) 19:14:40.248 [Lua] [AIInterestPointSystem] Level Seed: 3225273 19:14:40.248 [Lua] 19:14:40.248 [Lua] [entity_system_bag] = table 19:14:40.248 [Lua] [entity_system_bag] = metatable 19:14:40.248 [Lua] [startup_data] = table 19:14:40.248 [Lua] [entity_manager] = table 19:14:40.248 [Lua] [entity_manager] = metatable 19:14:40.248 [Lua] [unit_spawner] = table 19:14:40.248 [Lua] [unit_spawner] = metatable 19:14:40.248 [Lua] [unit_storage] = table 19:14:40.248 [Lua] [unit_storage] = metatable 19:14:40.248 [Lua] [dice_keeper] = table 19:14:40.248 [Lua] [dice_keeper] = metatable 19:14:40.248 [Lua] [is_server] = true (boolean) 19:14:40.248 [Lua] [world] = [World] 19:14:40.248 [Lua] [system_api] = table 19:14:40.248 [Lua] [entity_system] = table 19:14:40.248 [Lua] [entity_system] = metatable 19:14:40.248 [Lua] [network_lobby] = table 19:14:40.248 [Lua] [network_lobby] = metatable 19:14:40.248 [Lua] [profile_synchronizer] = table 19:14:40.248 [Lua] [profile_synchronizer] = metatable 19:14:40.248 [Lua] [level_transition_handler] = table 19:14:40.248 [Lua] [level_transition_handler] = metatable 19:14:40.248 [Lua] [num_local_human_players] = 1 (number) 19:14:40.248 [Lua] [statistics_db] = table 19:14:40.248 [Lua] [statistics_db] = metatable 19:14:40.248 [Lua] [network_server] = table 19:14:40.248 [Lua] [network_server] = metatable 19:14:40.248 [Lua] [input_manager] = table 19:14:40.248 [Lua] [input_manager] = metatable 19:14:40.248 [Lua] [network_clock] = table 19:14:40.248 [Lua] [network_clock] = metatable 19:14:40.248 [Lua] [network_transmit] = table 19:14:40.248 [Lua] [network_transmit] = metatable 19:14:40.248 [Lua] [free_flight_manager] = table 19:14:40.248 [Lua] [free_flight_manager] = metatable 19:14:40.248 [Lua] [network_manager] = table 19:14:40.248 [Lua] [network_manager] = metatable 19:14:40.248 [Lua] [network_event_delegate] = table 19:14:40.248 [Lua] [network_event_delegate] = metatable 19:14:40.248 [Lua] 19:14:40.248 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:14:40.248 [Lua] ignoring extension VersusInteractObjectiveExtension 19:14:40.248 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:14:40.248 [Lua] ignoring extension VersusSocketObjectiveExtension 19:14:40.248 [Lua] ignoring extension VersusTargetObjectiveExtension 19:14:40.248 [Lua] ignoring extension VersusMissionObjectiveExtension 19:14:40.250 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:14:40.266 [Lua] [AchievementManager] Achievements using the steam platform 19:14:40.267 [Lua] [StateIngame] Level seed: 3225273 19:14:40.267 [World] Spawning level. 19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns 19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns 19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns 19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns 19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns 19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns 19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns 19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:14:40.936 [Lua] respawn_unit_spawned with group id: end_respawns 19:14:40.936 [Lua] respawn_unit_spawned with group id: end_respawns 19:14:40.936 [Lua] respawn_unit_spawned with group id: end_respawns 19:14:40.937 [Lua] respawn_unit_spawned with group id: end_respawns 19:14:40.985 [Lua] [LevelAnalysis] set_random_seed( 3225273) 19:14:40.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 17 19:14:41.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:14:41.002 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:14:41.003 [Lua] [IngameUI] init 19:14:41.010 [SteamVoipClient] select_out(1100001028dc124, off) 19:14:41.010 [SteamVoipClient] select_out(110000106697298, off) 19:14:41.010 [SteamVoipClient] select_out(110000109dea90f, off) 19:14:41.013 [Lua] cb_razer_chroma_setup 19:14:41.040 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:14:41.040 [Lua] Set lobby begin: 19:14:41.040 [Lua] Lobby data twitch_enabled = false 19:14:41.040 [Lua] Lobby data power_level = 835 19:14:41.040 [Lua] Lobby data num_players = 3 19:14:41.040 [Lua] Lobby data weave_name = false 19:14:41.040 [Lua] Lobby data game_mode = 2 19:14:41.041 [Lua] Lobby data is_private = false 19:14:41.041 [Lua] Lobby data mechanism = adventure 19:14:41.041 [Lua] Lobby data level_key = dlc_portals 19:14:41.041 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:14:41.041 [Lua] Lobby data selected_level_key = dlc_portals 19:14:41.041 [Lua] Lobby data unique_server_name = JayJay 19:14:41.041 [Lua] Lobby data quick_game = true 19:14:41.041 [Lua] Lobby data matchmaking = true 19:14:41.041 [Lua] Lobby data difficulty = hardest 19:14:41.041 [Lua] Lobby data country_code = DE 19:14:41.041 [Lua] Lobby data host = 110000106697298 19:14:41.041 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:41.041 [Lua] Lobby data player_slot_2 = 0:0 19:14:41.041 [Lua] Lobby data player_slot_4 = 0:0 19:14:41.041 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:41.041 [Lua] Lobby data eac_authorized = true 19:14:41.041 [Lua] Set lobby end. 19:14:41.042 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:14:41.042 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:14:41.043 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:14:41.043 [Lua] CurrentConflictSettings default 19:14:41.043 [Lua] [ConflictDirector] conflict_director is ai_ready 19:14:41.044 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:14:41.044 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:14:41.049 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:14:41.049 [Lua] Forming navigation groups in one frame 19:14:41.049 [Lua] Forming navigation groups 19:14:41.067 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 19:14:41.341 [Lua] NavigationGroupManager -> calulation time B: 0.27299999999996771 19:14:41.341 [Lua] number of nav groups: 370 19:14:41.344 [Lua] number of refined nav groups : 230 19:14:41.349 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 19:14:41.349 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.357691183686258 Normalized coefficient: 1.1790959817393785 19:14:41.352 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.440749877691273 Normalized coefficient: 1.1718096195020764 19:14:41.354 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.422729868814352 Normalized coefficient: 1.3788297701935235 19:14:41.356 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.535176405590033 Normalized coefficient: 1.2564641685438358 19:14:41.361 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 19:14:41.361 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:14:41.361 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:14:41.361 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 19:14:41.361 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 19:14:41.361 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 19:14:41.361 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 19:14:41.376 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 19:14:41.376 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.367 meters. 19:14:41.376 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:14:41.376 [Lua] [LevelAnalysis] 19:14:41.376 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:14:41.376 [Lua] [LevelAnalysis] 19:14:41.376 [Lua] [LevelAnalysis] Terror events added: 19:14:41.376 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:14:41.376 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 19:14:41.376 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 19:14:41.376 [Lua] ----> using boss gizmo! 19:14:41.376 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -313.1 start-travel-dist: 323.1, end-travel-dist: 390.7 spawn_distance 0.0 19:14:41.376 [Lua] Adding main path event: Vector3Box(-207.551, 164.999, -49.436) boss_event_chaos_troll 45 table: 00000000060A4520 19:14:41.376 [Lua] NORMAL PATROL MAIN PATH 1172.4105224609375 19:14:41.376 [Lua] [waypoints] = table 19:14:41.376 [Lua] [astar_points] = table 19:14:41.376 [Lua] [travel_dist] = 1172.4126543551683 (number) 19:14:41.376 [Lua] [one_directional] = false (boolean) 19:14:41.376 [Lua] [id] = boss_3 (string) 19:14:41.376 [Lua] ----> using boss spline path! 19:14:41.376 [Lua] Adding main path event: Vector3Box(90.894, 85.9679, 35.6414) boss_event_spline_patrol 45 table: 00000000060A48F0 19:14:41.376 [Lua] [LevelAnalysis] num_event_places_f: 0.95091137727101649 , num_event_places: 0 , trailing_event_fraction: 0.95091137727101649 , num_events: 1 19:14:41.376 [Lua] [LevelAnalysis] Level path distance: 1476.3670659065247 19:14:41.376 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.3670659065247 forbidden_dist: -1376.3670659065247 19:14:41.376 [Lua] [LevelAnalysis] wanted_distance: 987.0286296524414 19:14:41.376 [Lua] [LevelAnalysis] Terror events added: 19:14:41.376 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:14:41.376 [Lua] Adding main path event: Vector3Box(-6.12841, 7.35265, 14.4841) rare_event_loot_rat 45 table: 00000000060A51E0 19:14:41.376 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:14:41.379 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:14:41.381 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:14:41.383 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:14:41.384 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:14:41.385 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:14:41.386 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:14:41.386 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=77 19:14:41.386 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:14:41.446 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 17 19:14:41.450 [Lua] player (110000106697298,2) was put into party 1 19:14:41.458 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 19:14:41.458 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 19:14:41.458 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 19:14:41.458 [Lua] Set lobby begin: 19:14:41.458 [Lua] Lobby data twitch_enabled = false 19:14:41.458 [Lua] Lobby data power_level = 835 19:14:41.458 [Lua] Lobby data num_players = 3 19:14:41.458 [Lua] Lobby data weave_name = false 19:14:41.458 [Lua] Lobby data game_mode = 2 19:14:41.458 [Lua] Lobby data is_private = false 19:14:41.458 [Lua] Lobby data mechanism = adventure 19:14:41.458 [Lua] Lobby data level_key = dlc_portals 19:14:41.458 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:14:41.458 [Lua] Lobby data selected_level_key = dlc_portals 19:14:41.458 [Lua] Lobby data unique_server_name = JayJay 19:14:41.458 [Lua] Lobby data quick_game = true 19:14:41.458 [Lua] Lobby data matchmaking = true 19:14:41.458 [Lua] Lobby data difficulty = hardest 19:14:41.458 [Lua] Lobby data country_code = DE 19:14:41.458 [Lua] Lobby data host = 110000106697298 19:14:41.458 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:41.458 [Lua] Lobby data player_slot_2 = 0:0 19:14:41.458 [Lua] Lobby data player_slot_4 = 0:0 19:14:41.458 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:41.458 [Lua] Lobby data eac_authorized = true 19:14:41.458 [Lua] Set lobby end. 19:14:41.458 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:14:41.459 [Lua] 19:14:41.459 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:14:41.459 [Lua] [wwise/flail] = false (boolean) 19:14:41.459 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:14:41.459 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:14:41.459 [Lua] [wwise/staff] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 19:14:41.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:14:41.459 [Lua] 19:14:41.459 [Lua] 19:14:41.459 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:14:41.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 19:14:41.459 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:14:41.459 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:14:41.459 [Lua] [wwise/staff] = false (boolean) 19:14:41.459 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:14:41.459 [Lua] [wwise/flail] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:14:41.459 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 19:14:41.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:14:41.459 [Lua] 19:14:41.459 [Lua] player (110000106697298,3) was put into party 1 19:14:41.466 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 19:14:41.466 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3) 19:14:41.466 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3) 19:14:41.466 [Lua] Set lobby begin: 19:14:41.466 [Lua] Lobby data twitch_enabled = false 19:14:41.466 [Lua] Lobby data power_level = 835 19:14:41.466 [Lua] Lobby data num_players = 3 19:14:41.466 [Lua] Lobby data weave_name = false 19:14:41.466 [Lua] Lobby data game_mode = 2 19:14:41.467 [Lua] Lobby data is_private = false 19:14:41.467 [Lua] Lobby data mechanism = adventure 19:14:41.467 [Lua] Lobby data level_key = dlc_portals 19:14:41.467 [Lua] Lobby data player_slot_1 = 0:0 19:14:41.467 [Lua] Lobby data selected_level_key = dlc_portals 19:14:41.467 [Lua] Lobby data unique_server_name = JayJay 19:14:41.467 [Lua] Lobby data quick_game = true 19:14:41.467 [Lua] Lobby data matchmaking = true 19:14:41.467 [Lua] Lobby data difficulty = hardest 19:14:41.467 [Lua] Lobby data country_code = DE 19:14:41.467 [Lua] Lobby data host = 110000106697298 19:14:41.467 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:41.467 [Lua] Lobby data player_slot_2 = 0:0 19:14:41.467 [Lua] Lobby data player_slot_4 = 0:0 19:14:41.467 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:41.467 [Lua] Lobby data eac_authorized = true 19:14:41.467 [Lua] Set lobby end. 19:14:41.467 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:14:41.467 [Lua] 19:14:41.467 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:14:41.467 [Lua] [wwise/flail] = false (boolean) 19:14:41.467 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:14:41.467 [Lua] [wwise/handgun_rifle] = false (boolean) 19:14:41.467 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 19:14:41.467 [Lua] 19:14:41.467 [Lua] 19:14:41.467 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:14:41.467 [Lua] [wwise/flail] = false (boolean) 19:14:41.467 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:14:41.467 [Lua] [wwise/handgun_rifle] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 19:14:41.467 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 19:14:41.467 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 19:14:41.467 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:14:41.467 [Lua] 19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298 19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298 19:14:41.799 [Window] Window => inactive 19:14:42.214 [Lua] [GameNetworkManager] destroying game object with go_id=79 19:14:42.217 [Lua] player (110000106697298,3) was put into party 1 19:14:42.227 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 19:14:42.227 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3) 19:14:42.227 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3) 19:14:42.228 [Lua] Set lobby begin: 19:14:42.228 [Lua] Lobby data twitch_enabled = false 19:14:42.228 [Lua] Lobby data power_level = 835 19:14:42.228 [Lua] Lobby data num_players = 3 19:14:42.228 [Lua] Lobby data weave_name = false 19:14:42.228 [Lua] Lobby data game_mode = 2 19:14:42.228 [Lua] Lobby data is_private = false 19:14:42.228 [Lua] Lobby data mechanism = adventure 19:14:42.228 [Lua] Lobby data level_key = dlc_portals 19:14:42.228 [Lua] Lobby data player_slot_1 = 0:0 19:14:42.228 [Lua] Lobby data selected_level_key = dlc_portals 19:14:42.228 [Lua] Lobby data unique_server_name = JayJay 19:14:42.228 [Lua] Lobby data quick_game = true 19:14:42.228 [Lua] Lobby data matchmaking = true 19:14:42.228 [Lua] Lobby data difficulty = hardest 19:14:42.228 [Lua] Lobby data country_code = DE 19:14:42.228 [Lua] Lobby data host = 110000106697298 19:14:42.228 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:14:42.228 [Lua] Lobby data player_slot_2 = 0:0 19:14:42.228 [Lua] Lobby data player_slot_4 = 0:0 19:14:42.228 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:14:42.228 [Lua] Lobby data eac_authorized = true 19:14:42.228 [Lua] Set lobby end. 19:14:42.228 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:14:42.228 [Lua] 19:14:42.228 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:14:42.228 [Lua] [wwise/flail] = false (boolean) 19:14:42.228 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:14:42.228 [Lua] [wwise/handgun_rifle] = false (boolean) 19:14:42.228 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 19:14:42.228 [Lua] 19:14:42.228 [Lua] 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:14:42.228 [Lua] [wwise/flail] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:14:42.228 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:14:42.228 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 19:14:42.228 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 19:14:42.228 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:14:42.228 [Lua] [wwise/handgun_rifle] = false (boolean) 19:14:42.228 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 19:14:42.228 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 19:14:42.228 [Lua] 19:14:42.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 17 19:14:42.231 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:14:42.231 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 19:14:42.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:14:42.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298 19:14:42.246 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:14:42.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 19:14:42.373 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 19:14:42.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 19:14:42.533 [Window] Window => active 19:14:42.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 19:14:42.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 19:14:42.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:14:43.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:14:43.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:14:43.007 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:14:43.021 [Window] Window => inactive 19:14:43.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:14:43.150 [Lua] [PackageManager] Force_load: wwise/staff 19:14:43.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:14:43.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:14:43.603 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:14:43.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 19:14:43.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 19:14:43.822 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 19:14:43.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:14:44.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:14:44.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:14:44.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 19:14:44.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 19:14:44.193 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 19:14:44.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:14:44.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:14:44.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:14:44.598 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 19:14:44.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 19:14:44.681 [Lua] [PackageManager] Force_load: wwise/flail 19:14:44.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 19:14:44.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 19:14:44.833 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 19:14:44.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 19:14:44.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 19:14:44.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 19:14:44.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:14:45.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:14:45.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:14:45.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 19:14:45.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 19:14:45.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 19:14:45.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 19:14:45.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 19:14:45.323 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 19:14:45.323 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 19:14:45.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 19:14:45.458 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 19:14:45.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 19:14:45.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 19:14:45.526 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 19:14:45.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:14:45.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:14:45.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:14:45.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:14:45.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:14:45.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:14:45.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 19:14:45.882 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 19:14:45.882 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 19:14:45.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 19:14:46.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 19:14:46.017 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 19:14:46.018 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:14:46.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:14:46.067 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:14:46.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:14:46.372 [Lua] ### Sending rpc_level_loaded 19:14:46.372 [Lua] #### Has state machine: true, sender: 110000109dea90f, level_id: 106 19:14:46.372 [Lua] Peer 110000109dea90f has loaded the level but not all enemies, so we wait 19:14:46.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:14:46.474 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:14:46.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 19:14:46.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 19:14:46.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 19:14:46.695 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:14:49.217 [Window] Window => active 19:15:05.084 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000109dea90f, connection_key=1) 19:15:05.084 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:7 my_peer_id:110000106697298 19:15:19.097 [Lua] Set lobby begin: 19:15:19.097 [Lua] Lobby data twitch_enabled = false 19:15:19.098 [Lua] Lobby data power_level = 835 19:15:19.098 [Lua] Lobby data num_players = 3 19:15:19.098 [Lua] Lobby data weave_name = false 19:15:19.098 [Lua] Lobby data game_mode = 2 19:15:19.098 [Lua] Lobby data is_private = false 19:15:19.098 [Lua] Lobby data mechanism = adventure 19:15:19.098 [Lua] Lobby data level_key = dlc_portals 19:15:19.098 [Lua] Lobby data player_slot_1 = 0:0 19:15:19.098 [Lua] Lobby data selected_level_key = dlc_portals 19:15:19.098 [Lua] Lobby data unique_server_name = JayJay 19:15:19.098 [Lua] Lobby data quick_game = true 19:15:19.098 [Lua] Lobby data matchmaking = true 19:15:19.098 [Lua] Lobby data difficulty = hardest 19:15:19.098 [Lua] Lobby data country_code = DE 19:15:19.098 [Lua] Lobby data host = 110000106697298 19:15:19.098 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:19.098 [Lua] Lobby data player_slot_2 = 0:0 19:15:19.098 [Lua] Lobby data player_slot_4 = 0:0 19:15:19.098 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:19.098 [Lua] Lobby data eac_authorized = true 19:15:19.098 [Lua] Set lobby end. 19:15:19.098 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 19:15:19.098 [Lua] Breedfreezer (server) starting a hot join sync 19:15:19.098 [Lua] packing 0 units of breed chaos_marauder 19:15:19.098 [Lua] packing 0 units of breed skaven_clan_rat 19:15:19.098 [Lua] packing 0 units of breed skaven_storm_vermin 19:15:19.098 [Lua] packing 0 units of breed skaven_slave 19:15:19.098 [Lua] packing 0 units of breed chaos_fanatic 19:15:19.098 [Lua] packing 0 units of breed chaos_raider 19:15:19.098 [Lua] packing 0 units of breed chaos_warrior 19:15:19.098 [Lua] packing 0 units of breed chaos_berzerker 19:15:19.098 [Lua] packing 0 units of breed skaven_plague_monk 19:15:19.098 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:15:19.098 [Lua] 19:15:19.098 [Lua] [1] = 1 (number) 19:15:19.098 [Lua] [2] = 0 (number) 19:15:19.098 [Lua] [3] = 1 (number) 19:15:19.098 [Lua] [4] = 0 (number) 19:15:19.098 [Lua] [5] = 1 (number) 19:15:19.098 [Lua] [6] = 0 (number) 19:15:19.098 [Lua] [7] = 1 (number) 19:15:19.098 [Lua] [8] = 0 (number) 19:15:19.098 [Lua] [9] = 1 (number) 19:15:19.098 [Lua] [10] = 0 (number) 19:15:19.098 [Lua] [11] = 1 (number) 19:15:19.098 [Lua] [12] = 0 (number) 19:15:19.098 [Lua] [13] = 1 (number) 19:15:19.098 [Lua] [14] = 0 (number) 19:15:19.098 [Lua] [15] = 1 (number) 19:15:19.098 [Lua] [16] = 0 (number) 19:15:19.098 [Lua] [17] = 1 (number) 19:15:19.098 [Lua] [18] = 0 (number) 19:15:19.098 [Lua] 19:15:19.098 [Lua] 19:15:19.098 [Lua] 19:15:19.098 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 19:15:19.098 [Lua] RemotePlayer:create_game_object( ) 81 19:15:19.109 [Lua] [GameNetworkManager] destroying game object with go_id=80 19:15:19.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:15:19.110 [Lua] player (110000106697298,3) was put into party 1 19:15:19.119 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 19:15:19.119 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3) 19:15:19.119 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3) 19:15:19.119 [Lua] Set lobby begin: 19:15:19.119 [Lua] Lobby data twitch_enabled = false 19:15:19.119 [Lua] Lobby data power_level = 835 19:15:19.119 [Lua] Lobby data num_players = 3 19:15:19.119 [Lua] Lobby data weave_name = false 19:15:19.119 [Lua] Lobby data game_mode = 2 19:15:19.119 [Lua] Lobby data is_private = false 19:15:19.119 [Lua] Lobby data mechanism = adventure 19:15:19.119 [Lua] Lobby data level_key = dlc_portals 19:15:19.119 [Lua] Lobby data player_slot_1 = 0:0 19:15:19.119 [Lua] Lobby data selected_level_key = dlc_portals 19:15:19.119 [Lua] Lobby data unique_server_name = JayJay 19:15:19.119 [Lua] Lobby data quick_game = true 19:15:19.119 [Lua] Lobby data matchmaking = true 19:15:19.119 [Lua] Lobby data difficulty = hardest 19:15:19.119 [Lua] Lobby data country_code = DE 19:15:19.119 [Lua] Lobby data host = 110000106697298 19:15:19.119 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:19.119 [Lua] Lobby data player_slot_2 = 0:0 19:15:19.119 [Lua] Lobby data player_slot_4 = 0:0 19:15:19.119 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:19.119 [Lua] Lobby data eac_authorized = true 19:15:19.120 [Lua] Set lobby end. 19:15:19.120 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:15:19.120 [Lua] 19:15:19.120 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:15:19.120 [Lua] [wwise/flail] = false (boolean) 19:15:19.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:15:19.120 [Lua] [wwise/handgun_rifle] = false (boolean) 19:15:19.120 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 19:15:19.120 [Lua] 19:15:19.120 [Lua] 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:15:19.120 [Lua] [wwise/flail] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:15:19.120 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:15:19.120 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 19:15:19.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 19:15:19.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:15:19.120 [Lua] [wwise/handgun_rifle] = false (boolean) 19:15:19.120 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 19:15:19.120 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 19:15:19.120 [Lua] 19:15:19.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:15:19.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:8 my_peer_id:110000106697298 19:15:19.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298 19:15:19.128 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:15:19.141 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:15:19.308 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:15:19.308 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:15:19.308 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:15:20.436 [Lua] Set lobby begin: 19:15:20.436 [Lua] Lobby data twitch_enabled = false 19:15:20.436 [Lua] Lobby data power_level = 417 19:15:20.436 [Lua] Lobby data num_players = 3 19:15:20.436 [Lua] Lobby data weave_name = false 19:15:20.436 [Lua] Lobby data game_mode = 2 19:15:20.436 [Lua] Lobby data is_private = false 19:15:20.436 [Lua] Lobby data mechanism = adventure 19:15:20.436 [Lua] Lobby data level_key = dlc_portals 19:15:20.436 [Lua] Lobby data player_slot_1 = 0:0 19:15:20.436 [Lua] Lobby data selected_level_key = dlc_portals 19:15:20.436 [Lua] Lobby data unique_server_name = JayJay 19:15:20.436 [Lua] Lobby data quick_game = true 19:15:20.436 [Lua] Lobby data matchmaking = true 19:15:20.436 [Lua] Lobby data difficulty = hardest 19:15:20.436 [Lua] Lobby data country_code = DE 19:15:20.436 [Lua] Lobby data host = 110000106697298 19:15:20.436 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:20.436 [Lua] Lobby data player_slot_2 = 0:0 19:15:20.436 [Lua] Lobby data player_slot_4 = 0:0 19:15:20.436 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:20.436 [Lua] Lobby data eac_authorized = true 19:15:20.436 [Lua] Set lobby end. 19:15:23.229 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:15:23.229 [Lua] [Matchmaking] Got a handshake request from 110000109dea90f with user name 'SHAFFAR' 19:15:23.251 [Lua] Breedfreezer (server) starting a hot join sync 19:15:23.251 [Lua] packing 0 units of breed chaos_marauder 19:15:23.251 [Lua] packing 0 units of breed skaven_clan_rat 19:15:23.251 [Lua] packing 0 units of breed skaven_storm_vermin 19:15:23.251 [Lua] packing 0 units of breed skaven_slave 19:15:23.251 [Lua] packing 0 units of breed chaos_fanatic 19:15:23.251 [Lua] packing 0 units of breed chaos_raider 19:15:23.251 [Lua] packing 0 units of breed chaos_warrior 19:15:23.251 [Lua] packing 0 units of breed chaos_berzerker 19:15:23.251 [Lua] packing 0 units of breed skaven_plague_monk 19:15:23.251 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:15:23.251 [Lua] 19:15:23.251 [Lua] [1] = 1 (number) 19:15:23.251 [Lua] [2] = 0 (number) 19:15:23.251 [Lua] [3] = 1 (number) 19:15:23.251 [Lua] [4] = 0 (number) 19:15:23.251 [Lua] [5] = 1 (number) 19:15:23.251 [Lua] [6] = 0 (number) 19:15:23.251 [Lua] [7] = 1 (number) 19:15:23.251 [Lua] [8] = 0 (number) 19:15:23.251 [Lua] [9] = 1 (number) 19:15:23.251 [Lua] [10] = 0 (number) 19:15:23.251 [Lua] [11] = 1 (number) 19:15:23.251 [Lua] [12] = 0 (number) 19:15:23.251 [Lua] [13] = 1 (number) 19:15:23.251 [Lua] [14] = 0 (number) 19:15:23.251 [Lua] [15] = 1 (number) 19:15:23.251 [Lua] [16] = 0 (number) 19:15:23.251 [Lua] [17] = 1 (number) 19:15:23.251 [Lua] [18] = 0 (number) 19:15:23.251 [Lua] 19:15:23.251 [Lua] 19:15:23.251 [Lua] 19:15:23.252 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83 19:15:23.252 [Lua] RemotePlayer:create_game_object( ) 83 19:15:23.261 [Lua] Assigning peer(110000109dea90f:1) to profile(1) career(3) 19:15:23.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109dea90f) local_player_id(1) profile_index(1) career_index(3) 19:15:23.261 [Lua] Set lobby begin: 19:15:23.261 [Lua] Lobby data twitch_enabled = false 19:15:23.261 [Lua] Lobby data power_level = 417 19:15:23.261 [Lua] Lobby data num_players = 3 19:15:23.261 [Lua] Lobby data weave_name = false 19:15:23.261 [Lua] Lobby data game_mode = 2 19:15:23.261 [Lua] Lobby data is_private = false 19:15:23.261 [Lua] Lobby data mechanism = adventure 19:15:23.262 [Lua] Lobby data level_key = dlc_portals 19:15:23.262 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:15:23.262 [Lua] Lobby data selected_level_key = dlc_portals 19:15:23.262 [Lua] Lobby data unique_server_name = JayJay 19:15:23.262 [Lua] Lobby data quick_game = true 19:15:23.262 [Lua] Lobby data matchmaking = true 19:15:23.262 [Lua] Lobby data difficulty = hardest 19:15:23.262 [Lua] Lobby data country_code = DE 19:15:23.262 [Lua] Lobby data host = 110000106697298 19:15:23.262 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:23.262 [Lua] Lobby data player_slot_2 = 0:0 19:15:23.262 [Lua] Lobby data player_slot_4 = 0:0 19:15:23.262 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:23.262 [Lua] Lobby data eac_authorized = true 19:15:23.262 [Lua] Set lobby end. 19:15:23.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:15:23.262 [Lua] [GameNetworkManager] destroying game object with go_id=82 19:15:23.262 [Lua] player (110000109dea90f,1) was put into party 1 19:15:24.805 [Lua] [MOD][VMF][INFO] Added 110000109dea90f to the VMF users list. 19:15:24.805 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000109dea90f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:15:24.805 [Lua] Adding player sync data to peer=110000109dea90f local_player_id=1 19:15:24.805 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 19:15:24.805 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:9 my_peer_id:110000106697298 19:15:24.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298 19:15:24.806 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dea90f 19:15:24.808 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 19:15:24.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:15:24.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:15:24.808 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:15:24.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:15:24.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read, 19:15:24.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:15:24.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:15:24.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:15:24.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 19:15:25.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 19:15:25.296 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 19:15:25.297 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:15:25.396 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:15:25.396 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:15:25.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:15:25.447 [Lua] Set lobby begin: 19:15:25.447 [Lua] Lobby data twitch_enabled = false 19:15:25.447 [Lua] Lobby data power_level = 556 19:15:25.447 [Lua] Lobby data num_players = 3 19:15:25.447 [Lua] Lobby data weave_name = false 19:15:25.447 [Lua] Lobby data game_mode = 2 19:15:25.447 [Lua] Lobby data is_private = false 19:15:25.447 [Lua] Lobby data mechanism = adventure 19:15:25.447 [Lua] Lobby data level_key = dlc_portals 19:15:25.447 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:15:25.447 [Lua] Lobby data selected_level_key = dlc_portals 19:15:25.447 [Lua] Lobby data unique_server_name = JayJay 19:15:25.447 [Lua] Lobby data quick_game = true 19:15:25.448 [Lua] Lobby data matchmaking = true 19:15:25.448 [Lua] Lobby data difficulty = hardest 19:15:25.448 [Lua] Lobby data country_code = DE 19:15:25.448 [Lua] Lobby data host = 110000106697298 19:15:25.448 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:25.448 [Lua] Lobby data player_slot_2 = 0:0 19:15:25.448 [Lua] Lobby data player_slot_4 = 0:0 19:15:25.448 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:25.448 [Lua] Lobby data eac_authorized = true 19:15:25.448 [Lua] Set lobby end. 19:15:25.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:15:25.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:15:25.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 19:15:25.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 19:15:25.615 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 19:15:25.616 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:15:25.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:15:25.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:15:25.766 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 19:15:29.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:29.670 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 19:15:29.674 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:29.675 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:29.675 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 19:15:29.774 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:15:29.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 19:15:29.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:29.841 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000109dea90f go_type=player_unit go_created_func_name=game_object_created_player_unit 19:15:29.843 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 19:15:29.843 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:15:30.027 [Lua] StateInGameRunning:_game_actually_starts() 19:15:30.027 [Lua] ################################################################################################################# 19:15:30.027 [Lua] [Loading Time]: 00:01:03 [Transition]: inn_level-dlc_portals [Members joined]: 1 [Members Left]: 0 [Is Server]: true 19:15:30.027 [Lua] ################################################################################################################# 19:15:30.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 19:15:30.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:15:30.044 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 19:15:30.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:15:30.204 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:15:30.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 19:15:30.312 [Lua] Commit load time data 19:15:30.579 [Lua] Set lobby begin: 19:15:30.579 [Lua] Lobby data twitch_enabled = false 19:15:30.579 [Lua] Lobby data power_level = 835 19:15:30.579 [Lua] Lobby data num_players = 3 19:15:30.579 [Lua] Lobby data weave_name = false 19:15:30.579 [Lua] Lobby data game_mode = 2 19:15:30.579 [Lua] Lobby data is_private = false 19:15:30.579 [Lua] Lobby data mechanism = adventure 19:15:30.579 [Lua] Lobby data level_key = dlc_portals 19:15:30.579 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:15:30.579 [Lua] Lobby data selected_level_key = dlc_portals 19:15:30.579 [Lua] Lobby data unique_server_name = JayJay 19:15:30.579 [Lua] Lobby data quick_game = true 19:15:30.579 [Lua] Lobby data matchmaking = true 19:15:30.579 [Lua] Lobby data difficulty = hardest 19:15:30.579 [Lua] Lobby data country_code = DE 19:15:30.579 [Lua] Lobby data host = 110000106697298 19:15:30.579 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:30.579 [Lua] Lobby data player_slot_2 = 0:0 19:15:30.579 [Lua] Lobby data player_slot_4 = 0:0 19:15:30.579 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:30.579 [Lua] Lobby data eac_authorized = true 19:15:30.580 [Lua] Set lobby end. 19:15:44.030 [Lua] privat: true 19:15:44.030 [Save] Saving `save_data` 19:15:44.030 [Lua] Set lobby begin: 19:15:44.030 [Lua] Lobby data twitch_enabled = false 19:15:44.030 [Lua] Lobby data power_level = 835 19:15:44.030 [Lua] Lobby data num_players = 3 19:15:44.030 [Lua] Lobby data weave_name = false 19:15:44.030 [Lua] Lobby data game_mode = 2 19:15:44.030 [Lua] Lobby data is_private = true 19:15:44.030 [Lua] Lobby data mechanism = adventure 19:15:44.030 [Lua] Lobby data level_key = dlc_portals 19:15:44.030 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:15:44.030 [Lua] Lobby data selected_level_key = dlc_portals 19:15:44.030 [Lua] Lobby data unique_server_name = JayJay 19:15:44.030 [Lua] Lobby data quick_game = true 19:15:44.030 [Lua] Lobby data matchmaking = true 19:15:44.030 [Lua] Lobby data difficulty = hardest 19:15:44.030 [Lua] Lobby data country_code = DE 19:15:44.030 [Lua] Lobby data host = 110000106697298 19:15:44.030 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:44.030 [Lua] Lobby data player_slot_2 = 0:0 19:15:44.030 [Lua] Lobby data player_slot_4 = 0:0 19:15:44.030 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:44.030 [Lua] Lobby data eac_authorized = true 19:15:44.030 [Lua] Set lobby end. 19:15:44.030 [Lua] Set lobby begin: 19:15:44.030 [Lua] Lobby data twitch_enabled = false 19:15:44.030 [Lua] Lobby data power_level = 835 19:15:44.031 [Lua] Lobby data num_players = 3 19:15:44.031 [Lua] Lobby data weave_name = false 19:15:44.031 [Lua] Lobby data game_mode = 2 19:15:44.031 [Lua] Lobby data is_private = true 19:15:44.031 [Lua] Lobby data mechanism = adventure 19:15:44.031 [Lua] Lobby data level_key = dlc_portals 19:15:44.031 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:15:44.031 [Lua] Lobby data selected_level_key = dlc_portals 19:15:44.031 [Lua] Lobby data unique_server_name = JayJay 19:15:44.031 [Lua] Lobby data quick_game = true 19:15:44.031 [Lua] Lobby data matchmaking = false 19:15:44.031 [Lua] Lobby data difficulty = hardest 19:15:44.031 [Lua] Lobby data country_code = DE 19:15:44.031 [Lua] Lobby data host = 110000106697298 19:15:44.031 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:15:44.031 [Lua] Lobby data player_slot_2 = 0:0 19:15:44.031 [Lua] Lobby data player_slot_4 = 0:0 19:15:44.031 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:15:44.031 [Lua] Lobby data eac_authorized = true 19:15:44.031 [Lua] Set lobby end. 19:15:44.031 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 19:15:44.031 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:15:44.033 [Save] Save done 19:15:44.045 [Lua] [IngamePlayerWiew] - settings saved 19:16:15.380 [Lua] Players are leaving the safe zone 19:16:17.182 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:16:17.198 [Lua] Spline already found! 19:16:17.235 [Lua] Init group template: spline_patrol 19:16:27.443 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:16:27.460 [Lua] Spline already found! 19:16:27.496 [Lua] Init group template: spline_patrol 19:16:40.002 [Lua] [ChatManager][1]System: Martin picked up a Tome 19:16:58.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 19:17:09.820 [Lua] going to make a rush intervention, since loneliness_value= 30.635836431815488 and dist= 141.32450866699219 19:17:09.820 [Lua] rush intervention - ambush horde! 19:17:09.820 [Lua] setting up ambush-horde 19:17:09.820 [Lua] Composing horde 'large' .. using variant 'plain' 19:17:09.820 [Lua] -> spawning: 56 19:17:09.820 [Lua] horde crated with id 3 of type ambush 19:17:09.820 [Lua] ambush horde has started 19:17:09.821 [Lua] rush intervention - spawning skaven_gutter_runner 19:17:09.825 [Lua] MUSIC: explore -> pre_ambush 19:17:14.825 [Lua] MUSIC: pre_ambush -> horde 19:17:15.604 [Lua] fence jumping 19:17:15.841 [Lua] Init group template: horde 19:17:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:17:17.290 [Lua] Destroying unit since outside mesh or world 19:17:19.733 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 19:17:23.027 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:23.196 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:23.365 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:23.399 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:17:23.737 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:17:23.973 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:17:24.495 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:24.849 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:17:37.487 [Lua] main_path_player_far_away_check started 19:17:41.122 [Lua] main_path_player_far_away_check started 19:17:42.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:17:42.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1212304 19:17:44.730 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 44 19:17:45.169 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 42 19:17:45.203 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 12 41 19:17:45.286 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 40 19:17:45.928 [SteamLobby] Detected added member 110000102489ad0 19:17:45.928 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:17:45.928 [Lua] Players: 4 19:17:45.928 [Lua] Set lobby begin: 19:17:45.928 [Lua] Lobby data twitch_enabled = false 19:17:45.928 [Lua] Lobby data power_level = 835 19:17:45.928 [Lua] Lobby data num_players = 4 19:17:45.928 [Lua] Lobby data weave_name = false 19:17:45.928 [Lua] Lobby data game_mode = 2 19:17:45.928 [Lua] Lobby data is_private = true 19:17:45.928 [Lua] Lobby data mechanism = adventure 19:17:45.928 [Lua] Lobby data level_key = dlc_portals 19:17:45.928 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:17:45.928 [Lua] Lobby data selected_level_key = dlc_portals 19:17:45.928 [Lua] Lobby data unique_server_name = JayJay 19:17:45.928 [Lua] Lobby data quick_game = true 19:17:45.928 [Lua] Lobby data matchmaking = false 19:17:45.928 [Lua] Lobby data difficulty = hardest 19:17:45.928 [Lua] Lobby data country_code = DE 19:17:45.928 [Lua] Lobby data host = 110000106697298 19:17:45.928 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:17:45.928 [Lua] Lobby data player_slot_2 = 0:0 19:17:45.928 [Lua] Lobby data player_slot_4 = 0:0 19:17:45.928 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:17:45.928 [Lua] Lobby data eac_authorized = true 19:17:45.928 [Lua] Set lobby end. 19:17:45.929 [Lua] [LobbyMembers] Member joined 110000102489ad0 19:17:45.945 [Connection] Creating endpoint 110000102489ad0 - reliable message sent 19:17:45.945 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:17:45.961 [SteamAuthenticator] Sent ticket request to 110000102489ad0 19:17:45.961 [Lua] [ChatManager][1]System: Lukas is joining the game 19:17:47.984 [Lua] main_path_player_far_away_check started 19:17:50.482 [SteamAuthenticator] Got ticket from 110000102489ad0 19:17:50.483 [SteamAuthenticator] BeginAuthSession 110000102489ad0 19:17:50.483 [SteamAuthenticator] Authenticating 110000102489ad0 19:17:50.517 [SteamAuthenticator] Got ticket request from 110000102489ad0 19:17:50.517 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0 19:17:50.517 [SteamAuthenticator] Sent ticket to 110000102489ad0 19:17:50.869 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0 19:17:50.954 [Connection] New session id 222 to 110000102489ad0. 19:17:51.056 [Connection] Established a connection <65.222> to 110000102489ad0 19:17:51.056 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:17:51.056 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 19:17:51.156 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a487a3 from 110000102489ad0, replying lobby_ok 19:17:51.257 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:17:54.717 [Lua] Set lobby begin: 19:17:54.717 [Lua] Lobby data twitch_enabled = false 19:17:54.717 [Lua] Lobby data power_level = 835 19:17:54.717 [Lua] Lobby data num_players = 4 19:17:54.717 [Lua] Lobby data weave_name = false 19:17:54.717 [Lua] Lobby data game_mode = 2 19:17:54.717 [Lua] Lobby data is_private = true 19:17:54.718 [Lua] Lobby data mechanism = adventure 19:17:54.718 [Lua] Lobby data level_key = dlc_portals 19:17:54.718 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:17:54.718 [Lua] Lobby data selected_level_key = dlc_portals 19:17:54.718 [Lua] Lobby data unique_server_name = JayJay 19:17:54.718 [Lua] Lobby data quick_game = true 19:17:54.718 [Lua] Lobby data matchmaking = false 19:17:54.718 [Lua] Lobby data difficulty = hardest 19:17:54.718 [Lua] Lobby data country_code = DE 19:17:54.718 [Lua] Lobby data host = 110000106697298 19:17:54.718 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:17:54.718 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 19:17:54.718 [Lua] Lobby data player_slot_4 = 0:0 19:17:54.718 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:17:54.718 [Lua] Lobby data eac_authorized = true 19:17:54.718 [Lua] Set lobby end. 19:17:54.718 [Lua] [Matchmaking] Assigning profile slot 2 to 110000102489ad0 19:17:54.718 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298 19:17:54.921 [Lua] main_path_player_far_away_check started 19:17:56.377 [Lua] MUSIC: horde -> explore 19:17:57.014 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0 19:17:57.148 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "2" 19:17:57.148 [Lua] Mechanism says: a client joined the game! 110000102489ad0 19:17:57.148 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0) 19:17:57.148 [EACServer] [20:17:57:148][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay 19:17:57.148 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=2) 19:17:57.303 [Flow] UNITBURN_DEATH 19:17:57.534 [EACServer] [20:17:57:534][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 3 Status: Client Authenticated Message: Client authenticated. 19:17:57.536 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal 19:17:57.622 [Flow] UNITBURN_DEATH 19:17:57.711 [EACServer] [20:17:57:711][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0. 19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:17:58.012 [EACServer] [20:17:58:012][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0 19:17:58.012 [EACServer] [20:17:58:012][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:17:58.026 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote 19:17:59.107 [Lua] player (110000102489ad0,1) was put into party 0 19:17:59.107 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 19:17:59.837 [Lua] Horde killed: ? 19:17:59.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882 19:17:59.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882 19:17:59.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882 19:18:01.639 [SteamVoipClient] select_out(110000102489ad0, on) 19:18:01.639 [SteamVoipClient] select_in(110000102489ad0, on) 19:18:01.639 [SteamVoipClient] select_out(110000102489ad0, off) 19:18:05.176 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 21 21 19:18:05.698 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:18:05.715 [Lua] Spline already found! 19:18:05.753 [Lua] Init group template: spline_patrol 19:18:07.324 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:18:07.341 [Lua] Spline already found! 19:18:07.377 [Lua] Init group template: spline_patrol 19:18:09.334 [Lua] ### Sending rpc_level_loaded 19:18:09.334 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 106 19:18:09.334 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait 19:18:16.578 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 31 19:18:18.922 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 13 32 19:18:23.447 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 29 19:18:24.466 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 7 27 19:18:27.654 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:28.022 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:18:28.395 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:28.750 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:18:32.320 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=2) 19:18:32.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:9 my_peer_id:110000106697298 19:18:42.570 [Lua] fence jumping 19:18:43.266 [Lua] [ChatManager][1]System: Martin picked up a Grimoire 19:18:43.958 [Lua] ready to jump failed 19:18:51.964 [Lua] Time for new HOOORDE! multi_first_wave 19:18:51.964 [Lua] horde requested: vector 19:18:51.964 [Lua] setting up vector-horde 19:18:51.964 [Lua] Composing horde 'large' .. using variant 'plain' 19:18:51.964 [Lua] --> horde wants to spawn ahead of players (0.23616534344136/0.67 19:18:51.964 [Lua] -> spawning: 55 19:18:51.964 [Lua] horde crated with id 6 of type vector 19:18:51.964 [Lua] vector horde has started 19:18:51.969 [Lua] MUSIC: explore -> pre_horde 19:18:53.657 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:18:53.657 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 19:18:53.682 [Lua] Breedfreezer (server) starting a hot join sync 19:18:53.682 [Lua] packing 7 units of breed chaos_marauder 19:18:53.682 [Lua] packing 2 units of breed skaven_clan_rat 19:18:53.682 [Lua] packing 0 units of breed skaven_storm_vermin 19:18:53.682 [Lua] packing 46 units of breed skaven_slave 19:18:53.682 [Lua] packing 1 units of breed chaos_fanatic 19:18:53.682 [Lua] packing 1 units of breed chaos_raider 19:18:53.682 [Lua] packing 0 units of breed chaos_warrior 19:18:53.682 [Lua] packing 0 units of breed chaos_berzerker 19:18:53.682 [Lua] packing 0 units of breed skaven_plague_monk 19:18:53.682 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:18:53.682 [Lua] 19:18:53.682 [Lua] [1] = 11 (number) 19:18:53.682 [Lua] [2] = 7 (number) 19:18:53.682 [Lua] [3] = 6 (number) 19:18:53.682 [Lua] [4] = 2 (number) 19:18:53.682 [Lua] [5] = 1 (number) 19:18:53.682 [Lua] [6] = 0 (number) 19:18:53.682 [Lua] [7] = 4 (number) 19:18:53.682 [Lua] [8] = 46 (number) 19:18:53.682 [Lua] [9] = 10 (number) 19:18:53.682 [Lua] [10] = 1 (number) 19:18:53.682 [Lua] [11] = 5 (number) 19:18:53.682 [Lua] [12] = 1 (number) 19:18:53.682 [Lua] [13] = 1 (number) 19:18:53.682 [Lua] [14] = 0 (number) 19:18:53.682 [Lua] [15] = 1 (number) 19:18:53.682 [Lua] [16] = 0 (number) 19:18:53.682 [Lua] [17] = 1 (number) 19:18:53.682 [Lua] [18] = 0 (number) 19:18:53.682 [Lua] 19:18:53.682 [Lua] 19:18:53.682 [Lua] [1] = 118 (number) 19:18:53.682 [Lua] [2] = 303 (number) 19:18:53.682 [Lua] [3] = 305 (number) 19:18:53.682 [Lua] [4] = 149 (number) 19:18:53.682 [Lua] [5] = 139 (number) 19:18:53.682 [Lua] [6] = 130 (number) 19:18:53.682 [Lua] [7] = 116 (number) 19:18:53.682 [Lua] [8] = 121 (number) 19:18:53.682 [Lua] [9] = 133 (number) 19:18:53.682 [Lua] [10] = 225 (number) 19:18:53.682 [Lua] [11] = 230 (number) 19:18:53.682 [Lua] [12] = 231 (number) 19:18:53.682 [Lua] [13] = 243 (number) 19:18:53.682 [Lua] [14] = 247 (number) 19:18:53.682 [Lua] [15] = 251 (number) 19:18:53.682 [Lua] [16] = 200 (number) 19:18:53.682 [Lua] [17] = 205 (number) 19:18:53.682 [Lua] [18] = 214 (number) 19:18:53.682 [Lua] [19] = 236 (number) 19:18:53.682 [Lua] [20] = 253 (number) 19:18:53.682 [Lua] [21] = 246 (number) 19:18:53.682 [Lua] [22] = 229 (number) 19:18:53.682 [Lua] [23] = 207 (number) 19:18:53.682 [Lua] [24] = 212 (number) 19:18:53.682 [Lua] [25] = 203 (number) 19:18:53.682 [Lua] [26] = 222 (number) 19:18:53.682 [Lua] [27] = 239 (number) 19:18:53.682 [Lua] [28] = 202 (number) 19:18:53.682 [Lua] [29] = 206 (number) 19:18:53.682 [Lua] [30] = 218 (number) 19:18:53.682 [Lua] [31] = 219 (number) 19:18:53.682 [Lua] [32] = 220 (number) 19:18:53.682 [Lua] [33] = 221 (number) 19:18:53.682 [Lua] [34] = 242 (number) 19:18:53.682 [Lua] [35] = 213 (number) 19:18:53.682 [Lua] [36] = 209 (number) 19:18:53.682 [Lua] [37] = 215 (number) 19:18:53.682 [Lua] [38] = 238 (number) 19:18:53.682 [Lua] [39] = 224 (number) 19:18:53.682 [Lua] [40] = 228 (number) 19:18:53.682 [Lua] [41] = 201 (number) 19:18:53.682 [Lua] [42] = 210 (number) 19:18:53.682 [Lua] [43] = 235 (number) 19:18:53.682 [Lua] [44] = 237 (number) 19:18:53.682 [Lua] [45] = 204 (number) 19:18:53.682 [Lua] [46] = 211 (number) 19:18:53.682 [Lua] [47] = 217 (number) 19:18:53.682 [Lua] [48] = 234 (number) 19:18:53.682 [Lua] [49] = 227 (number) 19:18:53.682 [Lua] [50] = 208 (number) 19:18:53.682 [Lua] [51] = 245 (number) 19:18:53.682 [Lua] [52] = 233 (number) 19:18:53.682 [Lua] [53] = 223 (number) 19:18:53.682 [Lua] [54] = 240 (number) 19:18:53.682 [Lua] [55] = 244 (number) 19:18:53.682 [Lua] [56] = 131 (number) 19:18:53.682 [Lua] [57] = 115 (number) 19:18:53.682 [Lua] 19:18:53.682 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=324 19:18:53.682 [Lua] RemotePlayer:create_game_object( ) 324 19:18:53.692 [Lua] Assigning peer(110000102489ad0:1) to profile(2) career(3) 19:18:53.692 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(2) career_index(3) 19:18:53.692 [Lua] Set lobby begin: 19:18:53.692 [Lua] Lobby data twitch_enabled = false 19:18:53.692 [Lua] Lobby data power_level = 835 19:18:53.692 [Lua] Lobby data num_players = 4 19:18:53.692 [Lua] Lobby data weave_name = false 19:18:53.692 [Lua] Lobby data game_mode = 2 19:18:53.692 [Lua] Lobby data is_private = true 19:18:53.692 [Lua] Lobby data mechanism = adventure 19:18:53.692 [Lua] Lobby data level_key = dlc_portals 19:18:53.692 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:18:53.692 [Lua] Lobby data selected_level_key = dlc_portals 19:18:53.692 [Lua] Lobby data unique_server_name = JayJay 19:18:53.692 [Lua] Lobby data quick_game = true 19:18:53.692 [Lua] Lobby data matchmaking = false 19:18:53.692 [Lua] Lobby data difficulty = hardest 19:18:53.692 [Lua] Lobby data country_code = DE 19:18:53.692 [Lua] Lobby data host = 110000106697298 19:18:53.692 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:18:53.692 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 19:18:53.692 [Lua] Lobby data player_slot_4 = 0:0 19:18:53.692 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:18:53.692 [Lua] Lobby data eac_authorized = true 19:18:53.692 [Lua] Set lobby end. 19:18:53.692 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298 19:18:53.692 [Lua] [GameNetworkManager] destroying game object with go_id=78 19:18:53.692 [Lua] player (110000102489ad0,1) was put into party 1 19:18:53.692 [Lua] [GameNetworkManager] destroying game object with go_id=85 19:18:54.880 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 19:18:54.880 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:18:54.880 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:10 my_peer_id:110000106697298 19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:10 my_peer_id:110000106697298 19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298 19:18:54.881 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 19:18:54.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 19:18:54.887 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:18:54.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 19:18:54.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:18:54.888 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:18:55.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 19:18:55.310 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 19:18:55.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 19:18:55.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 19:18:55.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 19:18:55.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:18:55.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:18:55.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 19:18:55.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 19:18:55.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 19:18:55.767 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 19:18:55.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 19:18:56.408 [Lua] Set lobby begin: 19:18:56.408 [Lua] Lobby data twitch_enabled = false 19:18:56.408 [Lua] Lobby data power_level = 626 19:18:56.408 [Lua] Lobby data num_players = 4 19:18:56.408 [Lua] Lobby data weave_name = false 19:18:56.408 [Lua] Lobby data game_mode = 2 19:18:56.408 [Lua] Lobby data is_private = true 19:18:56.408 [Lua] Lobby data mechanism = adventure 19:18:56.408 [Lua] Lobby data level_key = dlc_portals 19:18:56.408 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:18:56.408 [Lua] Lobby data selected_level_key = dlc_portals 19:18:56.408 [Lua] Lobby data unique_server_name = JayJay 19:18:56.408 [Lua] Lobby data quick_game = true 19:18:56.408 [Lua] Lobby data matchmaking = false 19:18:56.408 [Lua] Lobby data difficulty = hardest 19:18:56.408 [Lua] Lobby data country_code = DE 19:18:56.408 [Lua] Lobby data host = 110000106697298 19:18:56.408 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:18:56.408 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 19:18:56.408 [Lua] Lobby data player_slot_4 = 0:0 19:18:56.408 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:18:56.408 [Lua] Lobby data eac_authorized = true 19:18:56.408 [Lua] Set lobby end. 19:18:59.012 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:18:59.012 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:18:59.012 [Lua] horde requested: vector 19:18:59.012 [Lua] setting up vector-horde 19:18:59.012 [Lua] Composing horde 'large' .. using variant 'plain' 19:18:59.012 [Lua] --> horde wants to spawn behind players (0.98206547681378/0.67 19:18:59.012 [Lua] -> spawning: 54 19:18:59.012 [Lua] horde crated with id 7 of type vector 19:18:59.013 [Lua] vector horde has started 19:19:00.251 [Lua] MUSIC: pre_horde -> horde 19:19:01.431 [Lua] Set lobby begin: 19:19:01.431 [Lua] Lobby data twitch_enabled = false 19:19:01.431 [Lua] Lobby data power_level = 822 19:19:01.431 [Lua] Lobby data num_players = 4 19:19:01.431 [Lua] Lobby data weave_name = false 19:19:01.431 [Lua] Lobby data game_mode = 2 19:19:01.431 [Lua] Lobby data is_private = true 19:19:01.431 [Lua] Lobby data mechanism = adventure 19:19:01.431 [Lua] Lobby data level_key = dlc_portals 19:19:01.431 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:19:01.431 [Lua] Lobby data selected_level_key = dlc_portals 19:19:01.431 [Lua] Lobby data unique_server_name = JayJay 19:19:01.431 [Lua] Lobby data quick_game = true 19:19:01.431 [Lua] Lobby data matchmaking = false 19:19:01.431 [Lua] Lobby data difficulty = hardest 19:19:01.431 [Lua] Lobby data country_code = DE 19:19:01.431 [Lua] Lobby data host = 110000106697298 19:19:01.431 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:19:01.431 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 19:19:01.431 [Lua] Lobby data player_slot_4 = 0:0 19:19:01.431 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:19:01.431 [Lua] Lobby data eac_authorized = true 19:19:01.431 [Lua] Set lobby end. 19:19:01.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:19:01.585 [Lua] Init group template: horde 19:19:07.590 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:08.034 [Lua] Init group template: horde 19:19:08.095 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:19:08.364 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:08.820 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:19:20.567 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:19:20.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=406 19:19:20.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:24.490 [Lua] Pushing horde in time; too many units out 19:19:24.933 [Flow] UNITBURN_DEATH 19:19:25.201 [Flow] UNITBURN_DEATH 19:19:25.913 [Lua] Coordinated attack! 19:19:26.503 [Flow] UNITBURN_DEATH 19:19:26.527 [Lua] Horde killed: ? 19:19:26.541 [Lua] HORDE: last wave, reset to standard horde delay 19:19:26.541 [Lua] Time for new HOOORDE! multi_last_wave 19:19:26.541 [Lua] horde requested: vector 19:19:26.541 [Lua] setting up vector-horde 19:19:26.541 [Lua] Composing horde 'large' .. using variant 'plain' 19:19:26.541 [Lua] --> horde wants to spawn behind players (0.99194573537938/0.67 19:19:26.542 [Lua] -> spawning: 55 19:19:26.542 [Lua] horde crated with id 8 of type vector 19:19:26.542 [Lua] vector horde has started 19:19:26.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:19:26.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1212304 19:19:35.729 [Lua] Init group template: horde 19:19:41.593 [Lua] Horde killed: ? 19:19:51.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:19:51.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1212304 19:19:53.978 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 19:19:55.658 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 19:19:59.733 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 19:20:06.167 [Lua] MUSIC: horde -> explore 19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:08.047 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:08.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882 19:20:08.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882 19:20:08.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882 19:20:08.604 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:20:10.377 [Lua] main path terror event triggered: boss_event_chaos_troll 19:20:10.377 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 19:20:10.410 [Flow] Boss DoorTroll 19:20:10.412 [Lua] Init group template: boss_door_closers 19:20:14.216 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:14.655 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:15.469 [Lua] Horde killed: ? 19:20:19.936 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:20.478 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:29.945 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:30.417 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:30.517 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:31.024 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:37.318 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.556 [Flow] UNITBURN_DEATH 19:20:37.856 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:37.924 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:38.532 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:38.769 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:39.056 [Flow] UNITBURN_DEATH 19:20:39.206 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:39.307 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:39.711 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:39.847 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:40.219 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:48.569 [Lua] chaos troll died! 19:20:48.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:48.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:48.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:20:50.614 [Lua] [ChatManager][1]System: SHAFFAR picked up a Loot Die (1) 19:20:57.803 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:58.340 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:58.407 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:59.014 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:59.183 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:20:59.789 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:21:05.729 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:21:05.746 [Lua] Spline already found! 19:21:05.798 [Lua] Init group template: spline_patrol 19:21:12.212 [Lua] Override Player Respawning outside_temple_respawns true 19:21:15.717 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:16.284 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:21:26.177 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 19:21:29.885 [Lua] chaos troll was despawned! 19:21:31.160 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:31.547 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:21:31.867 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:32.308 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:21:38.475 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 24 19:21:38.728 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 23 19:21:40.024 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:40.482 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:21:40.701 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 21 19:21:41.595 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 17 19:21:42.310 [Lua] Override Player Respawning temple_respawns true 19:21:42.310 [Lua] Override Player Respawning outside_temple_respawns false 19:21:42.708 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled 19:21:46.553 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:47.095 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:21:48.679 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:49.218 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:21:49.286 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:49.759 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:21:51.378 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:51.800 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:21:52.137 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:52.541 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:21:52.575 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:53.180 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:53.348 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:21:53.920 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:21:54.272 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:54.727 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:21:55.589 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:55.945 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:55.962 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:21:56.434 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:22:15.330 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled 19:22:26.905 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:22:26.905 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 19:22:26.955 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:22:26.955 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]'] 19:22:37.961 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside 19:22:38.050 [Lua] MUSIC: explore -> pre_horde 19:22:42.059 [Lua] MUSIC: pre_horde -> horde 19:22:42.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:22:43.762 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials 19:22:44.775 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard 19:22:49.020 [Lua] Override Player Respawning temple_respawns false 19:22:50.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 19:23:02.211 [Lua] event horde ends! 19:23:05.471 [Flow] UNITBURN_DEATH 19:23:05.523 [Flow] UNITBURN_DEATH 19:23:08.027 [Lua] event horde ends! 19:23:08.943 [Flow] UNITBURN_DEATH 19:23:08.943 [Flow] UNITBURN_DEATH 19:23:09.108 [Lua] event horde ends! 19:23:10.762 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:10.889 [Flow] UNITBURN_DEATH 19:23:10.959 [Flow] UNITBURN_DEATH 19:23:10.959 [Flow] UNITBURN_DEATH 19:23:11.223 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:23:11.325 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:11.797 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:23:14.975 [Flow] UNITBURN_DEATH 19:23:15.075 [Flow] UNITBURN_DEATH 19:23:15.075 [Flow] UNITBURN_DEATH 19:23:15.141 [Flow] UNITBURN_DEATH 19:23:15.174 [Lua] event horde ends! 19:23:16.646 [Flow] UNITBURN_DEATH 19:23:16.969 [Flow] UNITBURN_DEATH 19:23:17.036 [Flow] UNITBURN_DEATH 19:23:17.069 [Flow] UNITBURN_DEATH 19:23:17.069 [Flow] UNITBURN_DEATH 19:23:17.137 [Flow] UNITBURN_DEATH 19:23:17.137 [Flow] UNITBURN_DEATH 19:23:18.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1744097 19:23:18.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:23:18.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1745228 19:23:20.203 [Lua] event horde ends! 19:23:20.226 [Lua] MUSIC: horde -> explore 19:23:22.213 [Flow] UNITBURN_DEATH 19:23:22.247 [Flow] UNITBURN_DEATH 19:23:22.281 [Flow] UNITBURN_DEATH 19:23:24.086 [Flow] UNITBURN_DEATH 19:23:24.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:23:24.186 [Flow] UNITBURN_DEATH 19:23:24.203 [Flow] UNITBURN_DEATH 19:23:24.220 [Flow] UNITBURN_DEATH 19:23:24.237 [Flow] UNITBURN_DEATH 19:23:24.271 [Flow] UNITBURN_DEATH 19:23:25.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:23:26.084 [Flow] UNITBURN_DEATH 19:23:26.184 [Flow] UNITBURN_DEATH 19:23:26.218 [Flow] UNITBURN_DEATH 19:23:26.469 [Flow] UNITBURN_DEATH 19:23:26.469 [Flow] UNITBURN_DEATH 19:23:26.520 [Flow] UNITBURN_DEATH 19:23:26.553 [Flow] UNITBURN_DEATH 19:23:27.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:23:27.801 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard 19:23:27.870 [Flow] UNITBURN_DEATH 19:23:27.889 [Lua] MUSIC: explore -> pre_horde 19:23:27.907 [Lua] MUSIC: pre_horde -> horde 19:23:28.409 [Flow] UNITBURN_DEATH 19:23:28.442 [Flow] UNITBURN_DEATH 19:23:28.459 [Flow] UNITBURN_DEATH 19:23:28.459 [Flow] UNITBURN_DEATH 19:23:28.511 [Flow] UNITBURN_DEATH 19:23:28.511 [Flow] UNITBURN_DEATH 19:23:28.544 [Flow] UNITBURN_DEATH 19:23:31.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:23:38.748 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:39.255 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:39.290 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:23:39.479 [Flow] UNITBURN_DEATH_CRITICAL 19:23:39.764 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:39.764 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:23:40.236 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:23:40.303 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:40.759 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:23:40.859 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:41.296 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:23:41.823 [Flow] UNITBURN_DEATH 19:23:42.059 [Flow] UNITBURN_DEATH 19:23:42.059 [Flow] UNITBURN_DEATH 19:23:42.363 [Flow] UNITBURN_DEATH 19:23:42.396 [Flow] UNITBURN_DEATH 19:23:42.396 [Flow] UNITBURN_DEATH 19:23:42.431 [Flow] UNITBURN_DEATH 19:23:43.385 [Flow] UNITBURN_DEATH 19:23:43.616 [Flow] UNITBURN_DEATH 19:23:43.616 [Flow] UNITBURN_DEATH 19:23:44.295 [Flow] UNITBURN_DEATH 19:23:44.402 [Flow] UNITBURN_DEATH 19:23:44.419 [Flow] UNITBURN_DEATH 19:23:44.435 [Flow] UNITBURN_DEATH 19:23:44.435 [Flow] UNITBURN_DEATH 19:23:44.469 [Flow] UNITBURN_DEATH 19:23:51.440 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit 19:23:52.002 [Lua] event horde ends! 19:23:54.752 [Flow] UNITBURN_DEATH 19:23:55.980 [Flow] UNITBURN_DEATH 19:23:56.551 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:56.720 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:56.724 [Flow] UNITBURN_DEATH 19:23:56.724 [Flow] UNITBURN_DEATH 19:23:56.870 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:56.922 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:23:57.041 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:57.091 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:23:57.312 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:23:57.430 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:23:58.053 [Lua] event horde ends! 19:23:59.282 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.914 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:00.481 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:01.020 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:01.054 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:01.529 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:02.035 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:02.541 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:03.066 [Lua] event horde ends! 19:24:03.088 [Lua] MUSIC: horde -> explore 19:24:03.217 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:03.690 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:04.297 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:04.803 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:07.089 [Flow] UNITBURN_DEATH 19:24:07.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1744097 19:24:07.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:24:07.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1745228 19:24:08.905 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:09.091 [Flow] UNITBURN_DEATH 19:24:09.309 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:09.512 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:09.632 [Flow] UNITBURN_DEATH 19:24:09.915 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:10.068 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:10.491 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:10.658 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.061 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:24.749 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 12 19:24:24.908 [Lua] Switching ConflictSettings: to: chaos 19:24:24.908 [Lua] pacing=chaos 19:24:24.908 [Lua] roaming=nil 19:24:24.908 [Lua] specials=chaos 19:24:24.908 [Lua] debug_color=purple 19:24:24.908 [Lua] contained_breeds=nil 19:24:24.908 [Lua] pack_spawning=chaos 19:24:24.908 [Lua] disabled=false 19:24:24.908 [Lua] factions=nil 19:24:24.908 [Lua] boss=chaos 19:24:24.908 [Lua] horde=chaos 19:24:24.908 [Lua] name=chaos 19:24:24.908 [Lua] intensity=default 19:24:24.908 [Lua] --- 19:24:26.218 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:24:26.252 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:24:26.269 [Lua] Spline already found! 19:24:26.305 [Lua] Init group template: spline_patrol 19:24:26.926 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:27.535 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:30.121 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:24:30.139 [Lua] Spline already found! 19:24:30.175 [Lua] Init group template: spline_patrol 19:24:36.464 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 19:24:42.005 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:42.521 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:42.555 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:24:42.996 [Lua] Coordinated attack! 19:24:44.345 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:24:54.257 [Flow] UNITBURN_DEATH 19:24:56.212 [Flow] UNITBURN_DEATH 19:24:56.245 [Flow] UNITBURN_DEATH 19:24:56.447 [Flow] UNITBURN_DEATH 19:24:56.481 [Flow] UNITBURN_DEATH 19:24:58.435 [Flow] UNITBURN_DEATH 19:24:58.468 [Flow] UNITBURN_DEATH 19:24:58.468 [Flow] UNITBURN_DEATH 19:24:58.502 [Flow] UNITBURN_DEATH 19:25:00.496 [Flow] UNITBURN_DEATH 19:25:03.704 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:25:03.720 [Lua] Spline already found! 19:25:03.755 [Lua] Init group template: spline_patrol 19:25:14.779 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:25:14.796 [Lua] Spline already found! 19:25:14.831 [Lua] Init group template: spline_patrol 19:25:15.386 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:15.960 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:25:16.011 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.448 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:25:17.140 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.611 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:25:17.898 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:18.287 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:25:18.693 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:18.777 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:19.082 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:25:19.183 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:25:19.350 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:19.822 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:25:22.819 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.309 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:25:23.410 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.427 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.896 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:25:24.383 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:24.417 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:25:25.699 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:25:30.058 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 8 19:25:30.463 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 7 19:25:33.598 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:25:33.615 [Lua] Spline already found! 19:25:33.668 [Lua] Init group template: spline_patrol 19:25:45.398 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:45.973 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:25:46.277 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:46.648 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:25:47.490 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:47.859 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:25:56.449 [Lua] Time for new HOOORDE! multi_first_wave 19:25:56.449 [Lua] horde requested: vector_blob 19:25:56.449 [Lua] wants to spawn behind within distance: 60 19:25:56.449 [Lua] horde crated with id 16 of type vector_blob 19:25:56.449 [Lua] managed to spawn 30/30 horde enemies 19:25:56.449 [Lua] vector blob horde has started 19:25:56.454 [Lua] MUSIC: explore -> pre_horde 19:25:56.941 [Lua] Init group template: horde 19:26:05.465 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:26:05.465 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:26:05.465 [Lua] horde requested: vector_blob 19:26:05.465 [Lua] wants to spawn ahead within distance: 60 19:26:05.465 [Lua] horde crated with id 17 of type vector_blob 19:26:05.465 [Lua] managed to spawn 32/32 horde enemies 19:26:05.465 [Lua] vector blob horde has started 19:26:05.992 [Lua] Init group template: horde 19:26:09.956 [Lua] MUSIC: pre_horde -> horde 19:26:17.899 [Flow] UNITBURN_DEATH 19:26:17.949 [Flow] UNITBURN_DEATH 19:26:18.202 [Flow] UNITBURN_DEATH_CRITICAL 19:26:18.203 [Flow] UNITBURN_DEATH_CRITICAL 19:26:18.203 [Flow] UNITBURN_DEATH_CRITICAL 19:26:18.412 [Flow] UNITBURN_DEATH 19:26:18.446 [Flow] UNITBURN_DEATH 19:26:18.463 [Flow] UNITBURN_DEATH 19:26:18.505 [Flow] UNITBURN_DEATH 19:26:18.625 [Flow] UNITBURN_DEATH 19:26:18.677 [Flow] UNITBURN_DEATH 19:26:18.692 [Flow] UNITBURN_DEATH 19:26:19.128 [Lua] HORDE: last wave, reset to standard horde delay 19:26:19.128 [Lua] Time for new HOOORDE! multi_last_wave 19:26:19.128 [Lua] horde requested: vector_blob 19:26:19.128 [Lua] wants to spawn behind within distance: 60 19:26:19.128 [Lua] horde crated with id 18 of type vector_blob 19:26:19.128 [Lua] managed to spawn 31/31 horde enemies 19:26:19.128 [Lua] vector blob horde has started 19:26:19.155 [Flow] UNITBURN_DEATH 19:26:19.155 [Flow] UNITBURN_DEATH 19:26:19.326 [Flow] UNITBURN_DEATH 19:26:19.326 [Flow] UNITBURN_DEATH 19:26:19.639 [Lua] Init group template: horde 19:26:19.714 [Flow] UNITBURN_DEATH 19:26:19.714 [Flow] UNITBURN_DEATH 19:26:22.289 [Flow] UNITBURN_DEATH 19:26:22.520 [Flow] UNITBURN_DEATH 19:26:22.710 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:22.834 [Flow] UNITBURN_DEATH 19:26:23.087 [Lua] Horde killed: ? 19:26:23.283 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:24.315 [Flow] UNITBURN_DEATH 19:26:26.623 [Lua] Horde killed: ? 19:26:26.904 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:26.912 [Lua] Switching ConflictSettings: to: default 19:26:26.912 [Lua] pacing=default 19:26:26.912 [Lua] roaming=nil 19:26:26.912 [Lua] specials=default 19:26:26.912 [Lua] debug_color=maroon 19:26:26.912 [Lua] contained_breeds=nil 19:26:26.912 [Lua] pack_spawning=default 19:26:26.912 [Lua] disabled=false 19:26:26.912 [Lua] factions=nil 19:26:26.912 [Lua] boss=default 19:26:26.912 [Lua] horde=default 19:26:26.912 [Lua] name=default 19:26:26.912 [Lua] intensity=default 19:26:26.912 [Lua] --- 19:26:27.651 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:28.181 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 19:26:28.854 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:29.294 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:29.461 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:29.848 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:30.049 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:30.522 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:30.657 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:30.996 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:31.217 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:31.588 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:31.856 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:32.348 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:26:37.213 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:26:37.230 [Lua] Spline already found! 19:26:37.267 [Lua] Init group template: spline_patrol 19:26:40.972 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:26:40.989 [Lua] Spline already found! 19:26:41.076 [Lua] Init group template: spline_patrol 19:26:42.592 [Lua] ready to jump failed 19:26:48.171 [Lua] simple los failed 19:26:52.734 [Lua] MUSIC: horde -> explore 19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:26:56.317 [Lua] ready to jump failed 19:27:03.831 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.405 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:27:04.947 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:05.001 [Lua] Horde killed: ? 19:27:05.302 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:27:14.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1793028701, playing_id: 0x23173, position: 0 19:27:30.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23617, position: 0 19:27:40.434 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:40.638 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:40.875 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:27:41.163 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:27:41.313 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:41.687 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:27:50.027 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 19:27:52.003 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:52.357 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:27:52.730 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:53.084 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:28:00.636 [Lua] [ChatManager][1]System: Lukas picked up a Tome 19:28:03.721 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:04.092 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:28:04.378 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:04.445 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:04.785 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:28:04.852 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:28:05.189 [Lua] Coordinated attack! 19:28:07.161 [Lua] Time for new HOOORDE! multi_first_wave 19:28:07.161 [Lua] horde requested: vector_blob 19:28:07.161 [Lua] wants to spawn ahead within distance: 60 19:28:07.161 [Lua] horde crated with id 21 of type vector_blob 19:28:07.161 [Lua] managed to spawn 55/55 horde enemies 19:28:07.161 [Lua] vector blob horde has started 19:28:07.167 [Lua] MUSIC: explore -> pre_horde 19:28:08.075 [Lua] Init group template: horde 19:28:11.748 [Lua] MUSIC: pre_horde -> horde 19:28:14.212 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:28:14.212 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:28:14.212 [Lua] horde requested: vector_blob 19:28:14.212 [Lua] wants to spawn ahead within distance: 60 19:28:14.212 [Lua] horde crated with id 22 of type vector_blob 19:28:14.212 [Lua] managed to spawn 58/58 horde enemies 19:28:14.212 [Lua] vector blob horde has started 19:28:15.317 [Lua] Init group template: horde 19:28:22.853 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:23.363 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:23.400 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:28:23.936 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:28:25.848 [Lua] HORDE: last wave, reset to standard horde delay 19:28:25.848 [Lua] Time for new HOOORDE! multi_last_wave 19:28:25.848 [Lua] horde requested: vector_blob 19:28:25.848 [Lua] wants to spawn behind within distance: 60 19:28:25.848 [Lua] horde crated with id 23 of type vector_blob 19:28:25.848 [Lua] managed to spawn 54/54 horde enemies 19:28:25.848 [Lua] vector blob horde has started 19:28:26.627 [Lua] Horde killed: ? 19:28:26.923 [Lua] Init group template: horde 19:28:34.633 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 19:28:37.322 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:37.710 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:28:38.064 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:38.555 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:28:38.807 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:39.263 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:28:42.925 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.364 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:28:45.810 [Lua] Horde killed: ? 19:28:50.555 [Lua] MUSIC: horde -> explore 19:28:50.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:28:50.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:28:50.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:28:56.125 [Lua] Horde killed: ? 19:28:59.922 [SteamLobby] Detected removed member 110000102489ad0 19:28:59.922 [SteamLobby] Detected removed member 1100001028dc124 19:28:59.922 [SteamLobby] Detected removed member 110000106697298 19:28:59.922 [SteamLobby] Detected removed member 110000109dea90f 19:28:59.922 [Lua] [NetworkServer] Changing num_players from 4 to 0 19:28:59.922 [Lua] Players: 0 19:28:59.922 [Lua] Set lobby begin: 19:28:59.922 [Lua] Lobby data twitch_enabled = false 19:28:59.922 [Lua] Lobby data power_level = 822 19:28:59.922 [Lua] Lobby data num_players = 0 19:28:59.922 [Lua] Lobby data weave_name = false 19:28:59.922 [Lua] Lobby data game_mode = 2 19:28:59.922 [Lua] Lobby data is_private = true 19:28:59.922 [Lua] Lobby data mechanism = adventure 19:28:59.922 [Lua] Lobby data level_key = dlc_portals 19:28:59.922 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:28:59.922 [Lua] Lobby data selected_level_key = dlc_portals 19:28:59.922 [Lua] Lobby data unique_server_name = JayJay 19:28:59.922 [Lua] Lobby data quick_game = true 19:28:59.922 [Lua] Lobby data matchmaking = false 19:28:59.922 [Lua] Lobby data difficulty = hardest 19:28:59.922 [Lua] Lobby data country_code = DE 19:28:59.922 [Lua] Lobby data host = 110000106697298 19:28:59.922 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:28:59.922 [Lua] Lobby data player_slot_2 = 110000102489ad0:1 19:28:59.922 [Lua] Lobby data player_slot_4 = 0:0 19:28:59.922 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:28:59.922 [Lua] Lobby data eac_authorized = true 19:28:59.922 [Lua] Set lobby end. 19:28:59.923 [Lua] [LobbyMembers] Member left 110000106697298 19:28:59.923 [Lua] [LobbyMembers] Member left 110000102489ad0 19:28:59.923 [Lua] [LobbyMembers] Member left 110000109dea90f 19:28:59.923 [Lua] [LobbyMembers] Member left 1100001028dc124 19:28:59.923 [Lua] [LobbyHost] Lost connection to the lobby 19:28:59.939 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:28:59.962 [Lua] Spline already found! 19:28:59.995 [Lua] Init group template: spline_patrol 19:29:07.732 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:29:07.749 [Lua] Spline already found! 19:29:07.785 [Lua] Init group template: spline_patrol 19:29:10.933 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled 19:29:13.222 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:29:13.222 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:29:13.239 [Lua] Spline already found! 19:29:13.240 [Lua] Spline already found! 19:29:13.309 [Lua] Init group template: spline_patrol 19:29:13.376 [Lua] Init group template: spline_patrol 19:29:17.450 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:29:17.855 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:18.377 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:29:18.951 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:29:19.221 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:19.759 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:29:20.043 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:29:20.819 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:21.358 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:29:21.878 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:29:24.436 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:24.737 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:29:31.345 [Flow] UNITBURN_DEATH 19:29:38.415 [Flow] UNITBURN_DEATH 19:29:41.775 [Lua] specialspawn: random behind 19:29:41.775 [Lua] FAIL: Special spawn no hidden pos found :/ 19:29:43.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 19:29:45.896 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 19:29:58.984 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 19:29:59.168 [Lua] main path terror event triggered: rare_event_loot_rat 19:29:59.168 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 19:29:59.588 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:00.143 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:00.194 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:00.263 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:30:00.279 [Lua] Spline already found! 19:30:00.314 [Lua] Init group template: spline_patrol 19:30:00.768 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:00.802 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:01.340 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:01.374 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:01.898 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:01.932 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:02.406 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:02.828 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:03.757 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:04.195 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:05.040 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:05.796 [Lua] [ChatManager][1]System: SHAFFAR picked up a piece of Ravaged Art 19:30:06.423 [Lua] [ChatManager][1]System: SHAFFAR picked up a Loot Die (2) 19:30:08.224 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:08.813 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:10.114 [Lua] [ChatManager][1]System: SHAFFAR picked up a Tome 19:30:15.648 [Lua] [ChatManager][1]System: Lukas picked up a piece of Ravaged Art 19:30:15.681 [Lua] simple los failed 19:30:17.164 [Lua] simple los failed 19:30:17.737 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:18.612 [Lua] Time for new HOOORDE! multi_first_wave 19:30:18.612 [Lua] horde requested: vector 19:30:18.612 [Lua] setting up vector-horde 19:30:18.612 [Lua] Composing horde 'large' .. using variant 'plain' 19:30:18.612 [Lua] --> horde wants to spawn ahead of players (0.17165766414506/0.67 19:30:18.612 [Lua] -> spawning: 55 19:30:18.612 [Lua] horde crated with id 29 of type vector 19:30:18.612 [Lua] vector horde has started 19:30:18.617 [Lua] MUSIC: explore -> pre_horde 19:30:19.775 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:20.514 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:21.088 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:22.812 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:22.932 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:23.219 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:23.421 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:23.860 [Lua] fence jumping 19:30:23.926 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:24.027 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:24.449 [Lua] ready to jump failed 19:30:24.733 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:26.631 [Lua] MUSIC: pre_horde -> horde 19:30:28.919 [Lua] fence jumping 19:30:29.323 [Lua] simple los failed 19:30:29.695 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:31.264 [Lua] Init group template: horde 19:30:31.392 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:31.852 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:30:32.716 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:30:34.732 [Flow] UNITBURN_DEATH_CRITICAL 19:30:36.753 [Flow] UNITBURN_DEATH 19:30:36.948 [Flow] UNITBURN_DEATH 19:30:37.703 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:30:37.703 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:30:37.703 [Lua] horde requested: vector 19:30:37.703 [Lua] setting up vector-horde 19:30:37.703 [Lua] Composing horde 'large' .. using variant 'plain' 19:30:37.703 [Lua] --> horde wants to spawn ahead of players (0.078035308657579/0.67 19:30:37.704 [Lua] -> spawning: 55 19:30:37.704 [Lua] horde crated with id 30 of type vector 19:30:37.704 [Lua] vector horde has started 19:30:38.929 [Flow] UNITBURN_DEATH 19:30:40.524 [Lua] Coordinated attack! 19:30:41.137 [Flow] UNITBURN_DEATH 19:30:41.394 [Flow] UNITBURN_DEATH 19:30:41.666 [Flow] UNITBURN_DEATH 19:30:42.130 [Flow] UNITBURN_DEATH 19:30:42.946 [Flow] UNITBURN_DEATH 19:30:43.194 [Flow] UNITBURN_DEATH_CRITICAL 19:30:43.447 [Flow] UNITBURN_DEATH 19:30:43.666 [Flow] UNITBURN_DEATH 19:30:44.938 [Flow] UNITBURN_DEATH 19:30:46.787 [Lua] Pushing horde in time; too many units out 19:30:49.497 [Lua] Init group template: horde 19:30:55.019 [Lua] HORDE: last wave, reset to standard horde delay 19:30:55.019 [Lua] Time for new HOOORDE! multi_last_wave 19:30:55.019 [Lua] horde requested: vector 19:30:55.019 [Lua] setting up vector-horde 19:30:55.019 [Lua] Composing horde 'large' .. using variant 'plain' 19:30:55.019 [Lua] --> horde wants to spawn ahead of players (0.63871357366199/0.67 19:30:55.019 [Lua] -> spawning: 56 19:30:55.019 [Lua] horde crated with id 31 of type vector 19:30:55.019 [Lua] vector horde has started 19:31:03.296 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:03.767 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:04.107 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:31:04.399 [Lua] Horde killed: ? 19:31:04.756 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:04.893 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:07.115 [Flow] UNITBURN_DEATH 19:31:08.739 [Lua] Init group template: horde 19:31:09.124 [Flow] UNITBURN_DEATH 19:31:09.801 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:18.591 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 19:31:23.880 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:24.391 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:24.392 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:31:24.866 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:31:24.934 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:25.389 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:31:36.228 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:37.405 [Lua] Horde killed: ? 19:31:39.926 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:40.069 [Lua] MUSIC: horde -> explore 19:31:40.367 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 19:31:41.014 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:41.764 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:31:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:31:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:31:42.187 [Lua] Horde killed: ? 19:31:44.692 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:47.786 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:48.895 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:50.892 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:51.464 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:31:51.633 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:52.207 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:31:52.461 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:52.663 [Lua] Coordinated attack! 19:31:53.124 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:31:56.485 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:31:57.363 [Lua] [ChatManager][1]System: Martin discarded a Tome 19:31:58.626 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:32:06.220 [Lua] [ChatManager][1]System: Martin picked up a Tome 19:32:07.195 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled 19:32:08.461 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:08.732 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:08.967 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:09.085 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:09.287 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:09.523 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:09.758 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:10.063 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:10.264 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:10.619 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:10.955 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:11.310 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:11.734 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:12.088 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:14.335 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:14.737 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:15.092 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:15.615 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:15.835 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:16.220 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:26.579 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 19:32:27.270 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:27.761 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:32:38.474 [Lua] [ChatManager][1]System: Lukas picked up a Grimoire 19:32:40.983 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:32:41.590 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:32:42.317 [Lua] Time for new HOOORDE! multi_first_wave 19:32:42.317 [Lua] horde requested: ambush 19:32:42.317 [Lua] setting up ambush-horde 19:32:42.317 [Lua] Composing horde 'large' .. using variant 'plain' 19:32:42.317 [Lua] -> spawning: 56 19:32:42.317 [Lua] horde crated with id 32 of type ambush 19:32:42.318 [Lua] ambush horde has started 19:32:42.322 [Lua] MUSIC: explore -> pre_ambush 19:32:47.299 [Lua] MUSIC: pre_ambush -> horde 19:32:47.330 [Lua] Init group template: horde 19:32:48.440 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 1 74 19:32:50.980 [Flow] UNITBURN_DEATH 19:32:54.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2c893, position: 0 19:32:58.955 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:32:58.955 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:32:58.955 [Lua] horde requested: ambush 19:32:58.955 [Lua] setting up ambush-horde 19:32:58.955 [Lua] Composing horde 'large' .. using variant 'plain' 19:32:58.955 [Lua] -> spawning: 55 19:32:58.955 [Lua] horde crated with id 33 of type ambush 19:32:58.955 [Lua] ambush horde has started 19:33:04.575 [Lua] Init group template: horde 19:33:09.193 [Lua] Pushing horde in time; too many units out 19:33:14.091 [Lua] Horde killed: ? 19:33:14.103 [Lua] HORDE: last wave, reset to standard horde delay 19:33:14.103 [Lua] Time for new HOOORDE! multi_last_wave 19:33:14.103 [Lua] horde requested: ambush 19:33:14.103 [Lua] setting up ambush-horde 19:33:14.103 [Lua] Composing horde 'large' .. using variant 'plain' 19:33:14.103 [Lua] -> spawning: 53 19:33:14.103 [Lua] horde crated with id 34 of type ambush 19:33:14.103 [Lua] ambush horde has started 19:33:19.234 [Lua] Init group template: horde 19:33:31.403 [Lua] Horde killed: ? 19:33:39.868 [Lua] MUSIC: horde -> explore 19:33:40.739 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 19:33:41.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:33:41.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:33:41.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:33:41.952 [Lua] Horde killed: ? 19:33:48.641 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:49.062 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:33:49.198 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:49.383 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:49.601 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:33:49.819 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:33:50.477 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:50.848 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:33:51.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 19:34:03.857 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:04.433 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:04.466 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:05.039 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:05.039 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:05.647 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:05.681 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:06.255 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:06.255 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:06.825 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:06.859 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:07.398 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:07.432 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:08.242 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:16.152 [Lua] fence jumping 19:34:18.967 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 193595 0 19:34:23.382 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:34:23.382 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:34:23.398 [Lua] Spline already found! 19:34:23.399 [Lua] Spline already found! 19:34:23.723 [Lua] Init group template: spline_patrol 19:34:23.791 [Lua] Init group template: spline_patrol 19:34:27.697 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:28.171 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:29.319 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:29.757 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:29.960 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:30.902 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:30.902 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:34:30.970 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:34:38.041 [Flow] UNITBURN_DEATH 19:34:38.142 [Flow] UNITBURN_DEATH 19:34:40.059 [Flow] UNITBURN_DEATH 19:34:47.784 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 5 35 19:34:53.615 [Lua] main path terror event triggered: boss_event_spline_patrol 19:34:53.615 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 19:34:53.633 [Lua] > starting new spline, using new navbot: standard , id: boss_3 19:34:53.650 [Lua] > continuing spline boss_3 index: 2 reties: 0 19:34:53.667 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:34:53.667 [Lua] > continuing spline boss_3 index: 3 reties: 0 19:34:53.684 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:34:53.684 [Lua] > continuing spline boss_3 index: 4 reties: 0 19:34:53.701 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:34:53.701 [Lua] > continuing spline boss_3 index: 5 reties: 0 19:34:53.718 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:34:53.718 [Lua] > continuing spline boss_3 index: 6 reties: 0 19:34:53.735 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:34:53.735 [Lua] > spline completed boss_3 reties: 0 19:34:54.023 [Lua] Init group template: spline_patrol 19:34:54.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 19:35:00.682 [Lua] [ChatManager][1]System: Lukas discarded a Tome 19:35:05.810 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 19:35:08.186 [Lua] Time for new HOOORDE! multi_first_wave 19:35:08.186 [Lua] horde requested: vector 19:35:08.186 [Lua] setting up vector-horde 19:35:08.186 [Lua] Composing horde 'large' .. using variant 'plain' 19:35:08.186 [Lua] --> horde wants to spawn ahead of players (0.32195228958794/0.67 19:35:08.186 [Lua] -> spawning: 56 19:35:08.186 [Lua] horde crated with id 38 of type vector 19:35:08.186 [Lua] vector horde has started 19:35:08.192 [Lua] MUSIC: explore -> pre_horde 19:35:08.340 [Lua] [ChatManager][1]System: Lukas picked up a Tome 19:35:17.065 [Flow] UNITBURN_DEATH 19:35:17.286 [Lua] Init group template: horde 19:35:18.985 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:19.407 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:35:19.594 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:20.559 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:35:20.936 [Lua] MUSIC: pre_horde -> horde 19:35:22.671 [Flow] UNITBURN_DEATH 19:35:22.672 [Flow] UNITBURN_DEATH 19:35:22.672 [Flow] UNITBURN_DEATH 19:35:22.672 [Flow] UNITBURN_DEATH 19:35:22.672 [Flow] UNITBURN_DEATH 19:35:24.642 [Flow] UNITBURN_DEATH 19:35:24.662 [Flow] UNITBURN_DEATH 19:35:24.662 [Flow] UNITBURN_DEATH 19:35:24.662 [Flow] UNITBURN_DEATH 19:35:24.662 [Flow] UNITBURN_DEATH 19:35:24.663 [Flow] UNITBURN_DEATH 19:35:24.663 [Flow] UNITBURN_DEATH 19:35:24.705 [Flow] UNITBURN_DEATH 19:35:24.705 [Flow] UNITBURN_DEATH 19:35:26.589 [Flow] UNITBURN_DEATH 19:35:26.644 [Flow] UNITBURN_DEATH 19:35:26.656 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:26.662 [Flow] UNITBURN_DEATH 19:35:26.697 [Flow] UNITBURN_DEATH 19:35:26.697 [Flow] UNITBURN_DEATH 19:35:27.662 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 19:35:28.581 [Flow] UNITBURN_DEATH 19:35:29.388 [Flow] UNITBURN_DEATH 19:35:29.398 [Flow] UNITBURN_DEATH 19:35:29.422 [Flow] UNITBURN_DEATH 19:35:29.422 [Flow] UNITBURN_DEATH 19:35:29.422 [Flow] UNITBURN_DEATH 19:35:29.422 [Flow] UNITBURN_DEATH 19:35:32.611 [Flow] UNITBURN_DEATH 19:35:33.343 [Lua] Pushing horde in time; too many units out 19:35:33.535 [Flow] UNITBURN_DEATH 19:35:33.594 [Flow] UNITBURN_DEATH 19:35:33.594 [Flow] UNITBURN_DEATH 19:35:33.594 [Flow] UNITBURN_DEATH 19:35:34.547 [Flow] UNITBURN_DEATH 19:35:36.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 65 19:35:36.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 64 19:35:36.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 49 63 19:35:36.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 50 62 19:35:36.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 51 61 19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 55 60 19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 56 59 19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 57 58 19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 57 19:35:36.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 56 19:35:36.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 24 55 19:35:37.074 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 54 19:35:37.108 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 53 19:35:37.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 52 19:35:37.562 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 51 19:35:37.579 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 50 19:35:37.630 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 42 48 19:35:37.680 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 47 19:35:37.714 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 46 19:35:37.714 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 45 19:35:37.764 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 42 44 19:35:37.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 43 19:35:38.051 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 19 42 19:35:38.573 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 40 19:35:38.945 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 38 19:35:39.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 36 19:35:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 34 19:35:39.620 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 32 19:35:39.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 30 19:35:40.363 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 28 19:35:41.549 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 27 19:35:42.711 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 27 19:35:42.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 27 19:35:43.655 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 30 19:35:44.228 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 29 19:35:44.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 27 19:35:44.417 [Lua] MUSIC: horde -> explore 19:35:44.514 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:35:44.514 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:35:44.514 [Lua] horde requested: vector 19:35:44.514 [Lua] setting up vector-horde 19:35:44.514 [Lua] Composing horde 'large' .. using variant 'plain' 19:35:44.514 [Lua] --> horde wants to spawn ahead of players (0.10646122343522/0.67 19:35:44.514 [Lua] -> spawning: 52 19:35:44.514 [Lua] horde crated with id 39 of type vector 19:35:44.514 [Lua] vector horde has started 19:35:44.520 [Lua] MUSIC: explore -> pre_horde 19:35:44.531 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 26 19:35:44.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 24 19:35:45.899 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 24 19:35:46.068 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 22 19:35:46.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:35:46.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:35:46.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:35:46.185 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 20 19:35:46.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 19 19:35:46.394 [Lua] Horde killed: ? 19:35:46.402 [Lua] HORDE: last wave, reset to standard horde delay 19:35:46.402 [Lua] Time for new HOOORDE! multi_last_wave 19:35:46.402 [Lua] horde requested: vector 19:35:46.402 [Lua] setting up vector-horde 19:35:46.402 [Lua] Composing horde 'large' .. using variant 'plain' 19:35:46.402 [Lua] --> horde wants to spawn behind players (0.81233901370676/0.67 19:35:46.403 [Lua] -> spawning: 53 19:35:46.403 [Lua] horde crated with id 40 of type vector 19:35:46.403 [Lua] vector horde has started 19:35:53.400 [Lua] Init group template: horde 19:35:56.372 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:56.697 [Lua] MUSIC: pre_horde -> horde 19:35:56.774 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:35:56.944 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:57.304 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:35:57.552 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:57.922 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:35:58.249 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:35:58.607 [Lua] Init group template: horde 19:35:58.684 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:36:04.358 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:04.881 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:36:04.948 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:05.443 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:36:15.528 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 76 action: nil 19:36:15.545 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 75 action: nil 19:36:15.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 74 action: nil 19:36:15.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 73 action: nil 19:36:15.766 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 71 action: nil 19:36:15.985 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 68 action: nil 19:36:16.002 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 67 action: nil 19:36:16.136 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 66 action: nil 19:36:16.153 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 65 action: nil 19:36:16.169 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 64 action: nil 19:36:16.186 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 63 action: nil 19:36:16.371 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 61 action: nil 19:36:16.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 60 action: nil 19:36:16.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 59 action: nil 19:36:16.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 58 action: nil 19:36:16.487 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 57 action: nil 19:36:16.539 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 56 action: nil 19:36:18.632 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 47 action: nil 19:36:19.052 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 47 action: nil 19:36:19.187 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 46 action: nil 19:36:19.204 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 45 action: nil 19:36:19.339 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 44 action: nil 19:36:19.356 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 43 action: nil 19:36:19.507 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 41 action: nil 19:36:19.675 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 40 action: nil 19:36:21.331 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 36 19:36:21.397 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 16 35 19:36:21.413 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 19 34 19:36:21.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 33 19:36:21.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 32 19:36:21.447 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 30 31 19:36:21.484 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 30 19:36:21.502 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 19 29 19:36:21.502 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 28 19:36:21.502 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 27 19:36:21.534 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 26 19:36:21.534 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 25 19:36:21.567 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 24 19:36:21.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 22 19:36:21.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 21 19:36:21.889 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 20 19:36:21.974 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 19 19:36:22.025 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 18 19:36:23.525 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:24.251 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 17 19:36:24.285 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 16 19:36:24.285 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 15 19:36:24.302 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 14 19:36:24.309 [Lua] Horde killed: ? 19:36:24.352 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:24.352 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:36:24.352 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:24.353 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:36:24.692 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:36:24.794 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:25.163 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:36:25.626 [Lua] MUSIC: horde -> explore 19:36:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:36:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:36:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:36:28.519 [Lua] Horde killed: ? 19:36:53.497 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 8 19:36:54.324 [Lua] [ChatManager][1]System: Martin discarded a Tome 19:36:59.343 [Lua] [ChatManager][1]System: Martin picked up a Tome 19:37:23.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 19:37:26.227 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:26.362 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:26.463 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:26.969 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:27.069 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:27.530 [Lua] Override Player Respawning respawns_crypt true 19:37:27.574 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:30.607 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 7 19:37:30.674 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 6 19:37:30.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 5 19:37:32.308 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:32.678 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:32.914 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:34.668 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled 19:37:34.735 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:37.808 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:38.331 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:38.366 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:38.975 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:39.213 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:39.365 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:39.585 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:39.958 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:37:44.440 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2 19:37:51.836 [Lua] [ChatManager][1]System: SHAFFAR discarded a Tome 19:37:53.876 [Lua] [ChatManager][1]System: SHAFFAR picked up a Tome 19:38:39.167 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 19:38:52.241 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_guards 19:38:52.261 [Lua] MUSIC: explore -> pre_horde 19:38:56.272 [Lua] MUSIC: pre_horde -> horde 19:38:59.770 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_c 19:39:07.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source. 19:39:16.312 [Lua] event horde ends! 19:39:23.938 [Lua] event horde ends! 19:39:28.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3730e, position: 0 19:39:32.058 [Lua] event horde ends! 19:39:36.125 [Lua] event horde ends! 19:39:36.147 [Lua] MUSIC: horde -> explore 19:39:38.253 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b 19:39:38.343 [Lua] MUSIC: explore -> pre_horde 19:39:38.359 [Lua] MUSIC: pre_horde -> horde 19:39:44.875 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 19:39:57.932 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:58.152 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:58.307 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:39:58.374 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:58.561 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:39:58.799 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:40:02.560 [Lua] event horde ends! 19:40:02.582 [Lua] MUSIC: horde -> explore 19:40:06.049 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_c 19:40:06.138 [Lua] MUSIC: explore -> pre_horde 19:40:06.154 [Lua] MUSIC: pre_horde -> horde 19:40:30.187 [Lua] event horde ends! 19:40:35.750 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:36.171 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:40:36.323 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:36.717 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:40:38.284 [Lua] event horde ends! 19:40:40.094 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b 19:40:40.395 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:40.935 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:40:41.493 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:41.863 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:40:42.032 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:42.337 [Lua] event horde ends! 19:40:42.369 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:41:04.234 [Lua] event horde ends! 19:41:04.256 [Lua] MUSIC: horde -> explore 19:41:07.661 [Flow] UNITBURN_DEATH 19:41:07.695 [Flow] UNITBURN_DEATH 19:41:07.763 [Flow] UNITBURN_DEATH 19:41:07.796 [Flow] UNITBURN_DEATH 19:41:07.797 [Flow] UNITBURN_DEATH 19:41:07.831 [Flow] UNITBURN_DEATH 19:41:07.831 [Flow] UNITBURN_DEATH 19:41:08.016 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_a 19:41:08.104 [Lua] MUSIC: explore -> pre_horde 19:41:08.121 [Lua] MUSIC: pre_horde -> horde 19:41:09.401 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 19:41:09.595 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 244617 0 19:41:09.613 [Flow] UNITBURN_DEATH 19:41:09.648 [Flow] UNITBURN_DEATH 19:41:09.697 [Flow] UNITBURN_DEATH 19:41:09.731 [Flow] UNITBURN_DEATH 19:41:09.765 [Flow] UNITBURN_DEATH 19:41:09.798 [Flow] UNITBURN_DEATH 19:41:09.798 [Flow] UNITBURN_DEATH 19:41:09.832 [Flow] UNITBURN_DEATH 19:41:09.832 [Flow] UNITBURN_DEATH 19:41:21.396 [Flow] UNITBURN_DEATH 19:41:23.043 [Flow] UNITBURN_DEATH 19:41:28.016 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 19:41:32.200 [Lua] event horde ends! 19:41:37.665 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 249744 0 19:41:38.261 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:39.091 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:41:42.355 [Lua] event horde ends! 19:41:42.377 [Lua] MUSIC: horde -> explore 19:41:44.022 [Lua] Override Player Respawning respawns_crypt false 19:41:44.022 [Lua] Override Player Respawning end_respawns true 19:41:48.504 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:48.907 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:41:49.226 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:49.597 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:41:49.984 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:50.388 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:41:51.488 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_specials 19:41:51.509 [Lua] MUSIC: explore -> pre_horde 19:41:52.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:41:52.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:41:55.526 [Lua] MUSIC: pre_horde -> horde 19:42:00.514 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_b 19:42:04.182 [Flow] ----- ANIM ENDED 19:42:04.482 [Flow] ---- SPLASH START 19:42:04.500 [Flow] ---- SPLASH START 19:42:05.786 [Flow] ----- ANIM ENDED 19:42:06.087 [Flow] ---- SPLASH START 19:42:06.105 [Flow] ---- SPLASH START 19:42:09.321 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:09.593 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:09.729 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:09.829 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:09.946 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:10.082 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:10.184 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:10.318 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:10.420 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:10.571 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:10.706 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:10.763 [Flow] ----- ANIM ENDED 19:42:10.876 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:10.977 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:11.064 [Flow] ---- SPLASH START 19:42:11.082 [Flow] ---- SPLASH START 19:42:11.128 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:11.182 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:11.384 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:11.502 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:11.631 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:11.768 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:11.877 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:12.034 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:12.312 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:12.617 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:13.035 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:42:15.635 [Lua] event horde ends! 19:42:19.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1289178 19:42:20.750 [Flow] UNITBURN_DEATH 19:42:20.751 [Flow] UNITBURN_DEATH 19:42:22.758 [Flow] UNITBURN_DEATH 19:42:22.758 [Flow] UNITBURN_DEATH 19:42:24.847 [Lua] event horde ends! 19:42:24.874 [Lua] MUSIC: horde -> explore 19:42:36.851 [Flow] UNITBURN_DEATH 19:42:36.884 [Flow] UNITBURN_DEATH 19:42:36.884 [Flow] UNITBURN_DEATH 19:42:36.918 [Flow] UNITBURN_DEATH 19:42:36.918 [Flow] UNITBURN_DEATH 19:42:36.951 [Flow] UNITBURN_DEATH 19:42:37.728 [Lua] MUSIC: explore -> pre_horde 19:42:37.746 [Lua] MUSIC: pre_horde -> horde 19:42:38.890 [Flow] UNITBURN_DEATH 19:42:38.928 [Flow] UNITBURN_DEATH 19:42:38.928 [Flow] UNITBURN_DEATH 19:42:38.964 [Flow] UNITBURN_DEATH 19:42:38.964 [Flow] UNITBURN_DEATH 19:42:39.000 [Flow] UNITBURN_DEATH 19:42:42.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:42:42.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:42:46.377 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:46.763 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:43:01.194 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:01.515 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:43:01.799 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:01.910 [Lua] event horde ends! 19:43:01.946 [Lua] event horde ends! 19:43:01.970 [Lua] MUSIC: horde -> explore 19:43:02.175 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:43:02.412 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:02.783 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:43:05.231 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_a 19:43:05.336 [Lua] MUSIC: explore -> pre_horde 19:43:08.098 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:08.316 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:08.452 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:43:08.771 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:43:08.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1289178 19:43:09.361 [Lua] MUSIC: pre_horde -> horde 19:43:11.128 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_yard 19:43:25.717 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 90 action: follow 19:43:27.209 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:27.710 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f 19:43:28.031 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:28.134 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 36 size: 94 action: move_to_players 19:43:28.433 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:43:29.390 [Lua] event horde ends! 19:43:29.509 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:29.598 [Flow] UNITBURN_DEATH 19:43:29.881 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:43:31.061 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 97 action: follow 19:43:31.078 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 96 action: follow 19:43:31.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:43:31.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0 19:43:32.979 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 97 action: follow 19:43:33.266 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 96 action: follow 19:43:33.266 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 95 action: nil 19:43:33.524 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 94 action: follow 19:43:33.829 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 93 action: follow 19:43:33.829 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 92 action: follow 19:43:35.357 [Lua] event horde ends! 19:43:35.497 [Lua] event horde ends! 19:43:38.378 [Lua] event horde ends! 19:43:38.822 [Lua] Complete level triggered. 19:43:38.822 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:43:38.823 [Save] Saving `save_data` 19:43:38.823 [Lua] gm_event_end_conditions_met true false 19:43:38.830 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:43:38.830 [Lua] Game won 19:43:38.830 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:43:38.830 [Save] Save done 19:43:38.830 [Save] Saving `save_data` 19:43:38.831 [Lua] generate_backend_stats 110000106697298:1 19:43:38.835 [Save] Save done 19:43:38.839 [Lua] PlayFabMirror:_commit_internal nil 19:43:38.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19 19:43:38.840 [Save] Saving `save_data` 19:43:38.843 [Lua] MUSIC: horde -> won 19:43:38.848 [Save] Save done 19:43:38.848 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 4 19:43:38.853 [Lua] Complete level triggered. 19:43:38.870 [Lua] Complete level triggered. 19:43:38.886 [Lua] Complete level triggered. 19:43:38.902 [Lua] Complete level triggered. 19:43:38.919 [Lua] Complete level triggered. 19:43:38.936 [Lua] Complete level triggered. 19:43:38.953 [Lua] Complete level triggered. 19:43:38.970 [Lua] Complete level triggered. 19:43:38.988 [Lua] Complete level triggered. 19:43:39.006 [Lua] Complete level triggered. 19:43:39.028 [Lua] Complete level triggered. 19:43:39.049 [Lua] Complete level triggered. 19:43:39.779 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 19:43:39.779 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19 19:43:40.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19 19:43:40.380 [Lua] commit result success 8 19:43:40.381 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 20 19:43:40.381 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:43:40.496 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 20 5 19:43:41.391 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 19:43:41.391 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 20 19:43:42.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 20 19:43:42.383 [Save] Saving `save_data` 19:43:42.387 [Save] Save done 19:43:42.387 [Save] Saving `save_data` 19:43:42.396 [Save] Save done 19:43:48.078 [Lua] ConflictDirector - destroy all units 19:43:49.505 [Lua] TRANSITION nil nil inn_level 19:43:49.505 [Lua] Transition type "inn_level", is server: true 19:43:49.505 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:43:49.505 [Lua] [GameNetworkManager] Leaving game... 19:43:49.505 [Lua] [GameNetworkManager] Shutting down game session host. 19:43:49.505 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:43:49.505 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:43:49.505 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1743.73 19:43:49.522 [Connection] Destroying endpoint 110000102489ad0 - explicit request 19:43:49.523 [SteamAuthenticator] CancelAuthTicket 110000102489ad0 19:43:49.523 [SteamAuthenticator] EndAuthSession 110000102489ad0 19:43:49.523 [Connection] Destroying endpoint 110000109dea90f - explicit request 19:43:49.525 [SteamAuthenticator] CancelAuthTicket 110000109dea90f 19:43:49.525 [SteamAuthenticator] EndAuthSession 110000109dea90f 19:43:49.525 [Connection] Destroying endpoint 1100001028dc124 - explicit request 19:43:49.527 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 19:43:49.527 [SteamAuthenticator] EndAuthSession 1100001028dc124 19:43:49.527 [Lua] [ChatManager][1]System: Lukas has left the game 19:43:49.527 [Lua] [PSM] Disconnecting peer 110000102489ad0 19:43:49.527 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session. 19:43:49.528 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 19:43:49.528 [Lua] [ChatManager][1]System: SHAFFAR has left the game 19:43:49.528 [Lua] [PSM] Disconnecting peer 110000109dea90f 19:43:49.528 [Lua] [PSM] Disconnected peer 110000109dea90f is being removed from session. 19:43:49.528 [Lua] [MOD][VMF][INFO] Removed 110000109dea90f from the VMF users list. 19:43:49.528 [Lua] [ChatManager][1]System: Martin has left the game 19:43:49.528 [Lua] [PSM] Disconnecting peer 1100001028dc124 19:43:49.528 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session. 19:43:49.528 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:43:49.528 [Lua] Set lobby begin: 19:43:49.528 [Lua] Lobby data twitch_enabled = false 19:43:49.528 [Lua] Lobby data power_level = 822 19:43:49.528 [Lua] Lobby data num_players = 0 19:43:49.528 [Lua] Lobby data weave_name = false 19:43:49.528 [Lua] Lobby data game_mode = 2 19:43:49.528 [Lua] Lobby data is_private = true 19:43:49.528 [Lua] Lobby data mechanism = adventure 19:43:49.528 [Lua] Lobby data level_key = dlc_portals 19:43:49.528 [Lua] Lobby data player_slot_1 = 110000109dea90f:1 19:43:49.528 [Lua] Lobby data selected_level_key = dlc_portals 19:43:49.528 [Lua] Lobby data unique_server_name = JayJay 19:43:49.528 [Lua] Lobby data quick_game = true 19:43:49.528 [Lua] Lobby data matchmaking = false 19:43:49.528 [Lua] Lobby data difficulty = hardest 19:43:49.528 [Lua] Lobby data country_code = DE 19:43:49.528 [Lua] Lobby data host = 110000106697298 19:43:49.528 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:43:49.528 [Lua] Lobby data player_slot_2 = 0:0 19:43:49.528 [Lua] Lobby data player_slot_4 = 0:0 19:43:49.528 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:43:49.528 [Lua] Lobby data eac_authorized = true 19:43:49.528 [Lua] Set lobby end. 19:43:49.528 [Connection] Creating endpoint 110000109dea90f - reliable message sent 19:43:49.528 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:43:49.528 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 19:43:49.528 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:43:49.528 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0) 19:43:49.528 [Lua] Set lobby begin: 19:43:49.528 [Lua] Lobby data twitch_enabled = false 19:43:49.528 [Lua] Lobby data power_level = 822 19:43:49.528 [Lua] Lobby data num_players = 0 19:43:49.528 [Lua] Lobby data weave_name = false 19:43:49.528 [Lua] Lobby data game_mode = 2 19:43:49.528 [Lua] Lobby data is_private = true 19:43:49.528 [Lua] Lobby data mechanism = adventure 19:43:49.528 [Lua] Lobby data level_key = dlc_portals 19:43:49.528 [Lua] Lobby data player_slot_1 = 0:0 19:43:49.528 [Lua] Lobby data selected_level_key = dlc_portals 19:43:49.529 [Lua] Lobby data unique_server_name = JayJay 19:43:49.529 [Lua] Lobby data quick_game = true 19:43:49.529 [Lua] Lobby data matchmaking = false 19:43:49.529 [Lua] Lobby data difficulty = hardest 19:43:49.529 [Lua] Lobby data country_code = DE 19:43:49.529 [Lua] Lobby data host = 110000106697298 19:43:49.529 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:43:49.529 [Lua] Lobby data player_slot_2 = 0:0 19:43:49.529 [Lua] Lobby data player_slot_4 = 0:0 19:43:49.529 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:43:49.529 [Lua] Lobby data eac_authorized = true 19:43:49.529 [Lua] Set lobby end. 19:43:49.529 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000109dea90f) 19:43:49.529 [Lua] Set lobby begin: 19:43:49.529 [Lua] Lobby data twitch_enabled = false 19:43:49.529 [Lua] Lobby data power_level = 822 19:43:49.529 [Lua] Lobby data num_players = 0 19:43:49.529 [Lua] Lobby data weave_name = false 19:43:49.529 [Lua] Lobby data game_mode = 2 19:43:49.529 [Lua] Lobby data is_private = true 19:43:49.529 [Lua] Lobby data mechanism = adventure 19:43:49.529 [Lua] Lobby data level_key = dlc_portals 19:43:49.529 [Lua] Lobby data player_slot_1 = 0:0 19:43:49.529 [Lua] Lobby data selected_level_key = dlc_portals 19:43:49.529 [Lua] Lobby data unique_server_name = JayJay 19:43:49.529 [Lua] Lobby data quick_game = true 19:43:49.529 [Lua] Lobby data matchmaking = false 19:43:49.529 [Lua] Lobby data difficulty = hardest 19:43:49.529 [Lua] Lobby data country_code = DE 19:43:49.529 [Lua] Lobby data host = 110000106697298 19:43:49.529 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:43:49.529 [Lua] Lobby data player_slot_2 = 0:0 19:43:49.529 [Lua] Lobby data player_slot_4 = 0:0 19:43:49.529 [Lua] Lobby data player_slot_3 = 0:0 19:43:49.529 [Lua] Lobby data eac_authorized = true 19:43:49.529 [Lua] Set lobby end. 19:43:49.529 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124) 19:43:49.529 [EAC] EAC server lost client 110000102489ad0 19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 19:43:49.529 [EAC] EAC server lost client 110000109dea90f 19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000109DEA90F PlayerGUID: 76561198125852943 19:43:49.529 [EAC] EAC server lost client 1100001028dc124 19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 19:43:49.529 [SteamVoipClient] select_out(110000102489ad0, off) 19:43:49.529 [SteamVoipClient] select_in(110000102489ad0, off) 19:43:49.529 [SteamVoipClient] select_out(1100001028dc124, off) 19:43:49.529 [SteamVoipClient] select_in(1100001028dc124, off) 19:43:49.529 [SteamVoipClient] select_out(110000109dea90f, off) 19:43:49.529 [SteamVoipClient] select_in(110000109dea90f, off) 19:43:49.529 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:43:49.539 [SteamAuthenticator] Sent ticket request to 110000109dea90f 19:43:49.539 [SteamAuthenticator] Sent ticket request to 1100001028dc124 19:43:49.539 [Connection] Destroying endpoint 110000109dea90f - explicit request 19:43:49.540 [Connection] Destroying endpoint 1100001028dc124 - explicit request 19:43:50.674 [Steam] Accepted session request from 110000102489ad0 19:43:50.775 [Steam] Accepted session request from 110000109dea90f 19:43:50.825 [Steam] Accepted session request from 1100001028dc124 19:43:50.841 [Lua] Set lobby begin: 19:43:50.841 [Lua] Lobby data twitch_enabled = false 19:43:50.841 [Lua] Lobby data power_level = 0 19:43:50.841 [Lua] Lobby data num_players = 0 19:43:50.841 [Lua] Lobby data weave_name = false 19:43:50.842 [Lua] Lobby data game_mode = 2 19:43:50.842 [Lua] Lobby data is_private = true 19:43:50.842 [Lua] Lobby data mechanism = adventure 19:43:50.842 [Lua] Lobby data level_key = dlc_portals 19:43:50.842 [Lua] Lobby data player_slot_1 = 0:0 19:43:50.842 [Lua] Lobby data selected_level_key = dlc_portals 19:43:50.842 [Lua] Lobby data unique_server_name = JayJay 19:43:50.842 [Lua] Lobby data quick_game = true 19:43:50.842 [Lua] Lobby data matchmaking = false 19:43:50.842 [Lua] Lobby data difficulty = hardest 19:43:50.842 [Lua] Lobby data country_code = DE 19:43:50.842 [Lua] Lobby data host = 110000106697298 19:43:50.842 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:43:50.842 [Lua] Lobby data player_slot_2 = 0:0 19:43:50.842 [Lua] Lobby data player_slot_4 = 0:0 19:43:50.842 [Lua] Lobby data player_slot_3 = 0:0 19:43:50.842 [Lua] Lobby data eac_authorized = true 19:43:50.842 [Lua] Set lobby end. 19:43:51.476 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0 19:43:51.476 [Lua] [Matchmaking] Handshake host removing client 110000109dea90f 19:43:51.476 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124 19:43:51.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:43:51.530 [Lua] Clearing all global lookup lists 19:43:51.530 [Lua] [IngamePlayerListUI] - Destroy 19:43:51.530 [Lua] [EquipmentUI] - Destroy 19:43:51.530 [Lua] [GamePadEquipmentUI] - Destroy 19:43:51.530 [Lua] [AbilityUI] - Destroy 19:43:51.530 [Lua] [GamePadAbilityUI] - Destroy 19:43:51.530 [Lua] [IngameUI] destroy 19:43:51.709 [Lua] [Managers] Destroying state managers... 19:43:51.722 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:43:51.877 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:43:51.878 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:43:51.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:43:51.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:43:51.887 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:43:51.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:43:51.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:43:51.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:43:51.891 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:43:51.893 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:43:51.895 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:43:51.897 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:43:51.897 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:43:51.898 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:43:51.900 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:43:51.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:43:51.903 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:43:51.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:43:51.906 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:43:51.910 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:43:51.914 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:43:51.918 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:43:51.919 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:43:51.920 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:43:51.922 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:43:51.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:43:51.927 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:43:51.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:43:51.931 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:43:51.946 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:43:51.946 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:43:51.946 [Lua] [Matchmaking] unregister rpcs 19:43:51.946 [Lua] ############### UNLOADING PACKAGES ############### 19:43:51.946 [Lua] [Gamestate] Enter state StateLoading 19:43:51.948 [World] Spawning level. 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] Found camera: end_screen_camera 19:43:51.955 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:43:51.956 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:43:51.956 [Lua] [Matchmaking] register rpcs 19:43:51.956 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:43:51.956 [Lua] registering RPCs 19:43:51.956 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:43:51.956 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:43:51.956 [Lua] Set lobby begin: 19:43:51.956 [Lua] Lobby data twitch_enabled = false 19:43:51.956 [Lua] Lobby data power_level = 0 19:43:51.956 [Lua] Lobby data num_players = 0 19:43:51.956 [Lua] Lobby data weave_name = false 19:43:51.956 [Lua] Lobby data game_mode = 3 19:43:51.956 [Lua] Lobby data is_private = true 19:43:51.956 [Lua] Lobby data mechanism = adventure 19:43:51.956 [Lua] Lobby data level_key = inn_level 19:43:51.956 [Lua] Lobby data player_slot_1 = 0:0 19:43:51.956 [Lua] Lobby data selected_level_key = dlc_portals 19:43:51.956 [Lua] Lobby data unique_server_name = JayJay 19:43:51.956 [Lua] Lobby data quick_game = true 19:43:51.956 [Lua] Lobby data matchmaking = false 19:43:51.956 [Lua] Lobby data difficulty = hardest 19:43:51.956 [Lua] Lobby data country_code = DE 19:43:51.956 [Lua] Lobby data host = 110000106697298 19:43:51.956 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:43:51.956 [Lua] Lobby data player_slot_2 = 0:0 19:43:51.956 [Lua] Lobby data player_slot_4 = 0:0 19:43:51.956 [Lua] Lobby data player_slot_3 = 0:0 19:43:51.956 [Lua] Lobby data eac_authorized = true 19:43:51.956 [Lua] Set lobby end. 19:43:51.956 [Lua] MUSIC MANAGER unmute_all_world_sounds 268063 0 19:43:51.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:43:51.959 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:43:51.959 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 19:43:51.959 [Lua] [LevelTransitionHandler] load_level inn_level 19:43:52.299 [Umbra] Unload tome 19:43:52.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x41720, position: 0 19:43:52.358 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler 19:43:52.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:43:52.358 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:43:52.358 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:43:52.358 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:43:52.358 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:43:52.358 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:43:52.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:43:52.833 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:43:52.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:43:52.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:43:52.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:43:52.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:43:52.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:43:52.938 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:43:52.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:43:54.844 [Connection] Creating endpoint 110000109dea90f - inbound message 19:43:54.844 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:43:54.844 [Lua] [ChatManager][1]System: SHAFFAR is joining the game 19:43:54.861 [SteamAuthenticator] Sent ticket request to 110000109dea90f 19:43:54.861 [Connection] Destroying endpoint 110000109dea90f - explicit request 19:43:54.863 [Lua] [ChatManager][1]System: SHAFFAR has left the game 19:43:55.472 [Steam] Accepted session request from 110000109dea90f 19:43:58.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:43:58.384 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:43:58.401 [Lua] [LevelTransitionHandler] Level load completed! 19:43:58.401 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5855866 - weave: nil 19:43:58.403 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:43:58.403 [Lua] checking dlc's against conflict directors 19:43:58.403 [Lua] number of factions to include 2 19:43:58.403 [Lua] Updated list weights for random: 19:43:58.403 [Lua] skaven, 0.42 (0.00-0.42) 19:43:58.403 [Lua] chaos, 0.42 (0.42-0.83) 19:43:58.403 [Lua] beastmen, 0.17 (0.83-1.00) 19:43:58.403 [Lua] Rolled random faction: 0.37305805087089539 skaven 19:43:58.403 [Lua] Updated list weights for random: 19:43:58.403 [Lua] beastmen, 0.29 (0.00-0.29) 19:43:58.403 [Lua] chaos, 0.71 (0.29-1.00) 19:43:58.403 [Lua] Rolled random faction: 0.71144700050354004 chaos 19:43:58.403 [Lua] number of factions added 2 19:43:58.403 [Lua] --- --- --- 19:43:58.403 [Lua] Starting... difficulty 'hardest' 19:43:58.403 [Lua] These are the starting conflict directors: 19:43:58.403 [Lua] inn_level 19:43:58.403 [Lua] --- --- --- 19:43:58.403 [Lua] 19:43:58.403 [Lua] DONE! Found the following directors: 19:43:58.403 [Lua] (free: 35), Master hash is: 19:43:58.403 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:43:58.404 [Lua] ### Sending rpc_level_loaded 19:43:58.405 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:43:58.405 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:43:58.436 [Lua] ### Sending rpc_level_loaded 19:43:58.436 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:43:58.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:43:58.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:43:58.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:43:58.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:44:02.379 [Lua] min_height 91.160001754760742 19:44:08.894 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:44:08.894 [Lua] [PlayState] Enter Substate EndViewStateChest 19:44:35.999 [Lua] min_height 91.160001754760742 19:44:41.607 [Lua] [PlayState] Exit Substate EndViewStateChest 19:44:41.607 [Lua] [PlayState] Enter Substate EndViewStateScore 19:45:15.145 [Lua] [PlayState] Exit Substate EndViewStateScore 19:45:15.150 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:45:16.146 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:45:16.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:45:16.146 [Lua] [Matchmaking] unregister rpcs 19:45:16.146 [Lua] Set lobby begin: 19:45:16.146 [Lua] Lobby data twitch_enabled = false 19:45:16.146 [Lua] Lobby data power_level = 0 19:45:16.146 [Lua] Lobby data num_players = 0 19:45:16.146 [Lua] Lobby data weave_name = false 19:45:16.146 [Lua] Lobby data game_mode = 3 19:45:16.146 [Lua] Lobby data is_private = true 19:45:16.146 [Lua] Lobby data mechanism = adventure 19:45:16.146 [Lua] Lobby data level_key = inn_level 19:45:16.146 [Lua] Lobby data player_slot_1 = 0:0 19:45:16.146 [Lua] Lobby data selected_level_key = dlc_portals 19:45:16.146 [Lua] Lobby data unique_server_name = JayJay 19:45:16.147 [Lua] Lobby data quick_game = true 19:45:16.147 [Lua] Lobby data matchmaking = false 19:45:16.147 [Lua] Lobby data difficulty = hardest 19:45:16.147 [Lua] Lobby data country_code = DE 19:45:16.147 [Lua] Lobby data host = 110000106697298 19:45:16.147 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:45:16.147 [Lua] Lobby data player_slot_2 = 0:0 19:45:16.147 [Lua] Lobby data player_slot_4 = 0:0 19:45:16.147 [Lua] Lobby data player_slot_3 = 0:0 19:45:16.147 [Lua] Lobby data eac_authorized = true 19:45:16.147 [Lua] Set lobby end. 19:45:16.147 [Lua] [Managers] Destroying state managers... 19:45:16.147 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:45:16.147 [Lua] MUSIC MANAGER Stop_loading_screen_music 268275 0 19:45:16.147 [Lua] [Gamestate] Enter StateIngame HOST 19:45:16.147 [Lua] <>level = inn_level<> 19:45:16.148 [Lua] Set lobby begin: 19:45:16.148 [Lua] Lobby data twitch_enabled = false 19:45:16.148 [Lua] Lobby data power_level = 0 19:45:16.148 [Lua] Lobby data num_players = 0 19:45:16.148 [Lua] Lobby data weave_name = false 19:45:16.148 [Lua] Lobby data game_mode = 3 19:45:16.148 [Lua] Lobby data is_private = true 19:45:16.148 [Lua] Lobby data mechanism = adventure 19:45:16.148 [Lua] Lobby data level_key = inn_level 19:45:16.148 [Lua] Lobby data player_slot_1 = 0:0 19:45:16.148 [Lua] Lobby data selected_level_key = inn_level 19:45:16.148 [Lua] Lobby data unique_server_name = JayJay 19:45:16.148 [Lua] Lobby data quick_game = true 19:45:16.148 [Lua] Lobby data matchmaking = false 19:45:16.148 [Lua] Lobby data difficulty = hardest 19:45:16.148 [Lua] Lobby data country_code = DE 19:45:16.148 [Lua] Lobby data host = 110000106697298 19:45:16.148 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:45:16.148 [Lua] Lobby data player_slot_2 = 0:0 19:45:16.148 [Lua] Lobby data player_slot_4 = 0:0 19:45:16.148 [Lua] Lobby data player_slot_3 = 0:0 19:45:16.148 [Lua] Lobby data eac_authorized = true 19:45:16.148 [Lua] Set lobby end. 19:45:16.148 [Lua] [StateIngame] Server ingame 19:45:16.151 [Lua] Set lobby begin: 19:45:16.151 [Lua] Lobby data twitch_enabled = false 19:45:16.151 [Lua] Lobby data power_level = 0 19:45:16.151 [Lua] Lobby data num_players = 0 19:45:16.151 [Lua] Lobby data weave_name = false 19:45:16.151 [Lua] Lobby data game_mode = 3 19:45:16.151 [Lua] Lobby data is_private = true 19:45:16.151 [Lua] Lobby data mechanism = adventure 19:45:16.151 [Lua] Lobby data level_key = inn_level 19:45:16.151 [Lua] Lobby data player_slot_1 = 0:0 19:45:16.151 [Lua] Lobby data selected_level_key = inn_level 19:45:16.151 [Lua] Lobby data unique_server_name = JayJay 19:45:16.151 [Lua] Lobby data quick_game = true 19:45:16.151 [Lua] Lobby data matchmaking = false 19:45:16.151 [Lua] Lobby data difficulty = hardest 19:45:16.151 [Lua] Lobby data country_code = DE 19:45:16.151 [Lua] Lobby data host = 110000106697298 19:45:16.151 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:45:16.151 [Lua] Lobby data player_slot_2 = 0:0 19:45:16.151 [Lua] Lobby data player_slot_4 = 0:0 19:45:16.151 [Lua] Lobby data player_slot_3 = 0:0 19:45:16.151 [Lua] Lobby data eac_authorized = true 19:45:16.151 [Lua] Set lobby end. 19:45:16.151 [Lua] [Matchmaking] register rpcs 19:45:16.151 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:45:16.152 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:45:16.152 [Lua] [GameNetworkManager] self.is_server = true 19:45:16.152 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:45:16.152 [Network] Setting artificial MTU limit to 65536 19:45:16.158 [Lua] Switching ConflictSettings: to: inn_level 19:45:16.158 [Lua] pacing=disabled 19:45:16.158 [Lua] roaming=nil 19:45:16.158 [Lua] disabled=false 19:45:16.158 [Lua] pack_spawning=disabled 19:45:16.158 [Lua] contained_breeds=nil 19:45:16.158 [Lua] boss=disabled 19:45:16.158 [Lua] horde=disabled 19:45:16.158 [Lua] specials=disabled 19:45:16.158 [Lua] name=inn_level 19:45:16.158 [Lua] intensity=disabled 19:45:16.158 [Lua] --- 19:45:16.158 [Lua] [LevelAnalysis] set_random_seed( 5855866) 19:45:16.160 [Lua] [AIInterestPointSystem] Level Seed: 5855866 19:45:16.161 [Lua] 19:45:16.161 [Lua] [entity_system_bag] = table 19:45:16.161 [Lua] [entity_system_bag] = metatable 19:45:16.161 [Lua] [startup_data] = table 19:45:16.161 [Lua] [entity_manager] = table 19:45:16.161 [Lua] [entity_manager] = metatable 19:45:16.161 [Lua] [unit_spawner] = table 19:45:16.161 [Lua] [unit_spawner] = metatable 19:45:16.161 [Lua] [unit_storage] = table 19:45:16.161 [Lua] [unit_storage] = metatable 19:45:16.161 [Lua] [dice_keeper] = table 19:45:16.161 [Lua] [dice_keeper] = metatable 19:45:16.161 [Lua] [is_server] = true (boolean) 19:45:16.161 [Lua] [world] = [World] 19:45:16.161 [Lua] [system_api] = table 19:45:16.161 [Lua] [entity_system] = table 19:45:16.161 [Lua] [entity_system] = metatable 19:45:16.161 [Lua] [network_lobby] = table 19:45:16.161 [Lua] [network_lobby] = metatable 19:45:16.161 [Lua] [profile_synchronizer] = table 19:45:16.161 [Lua] [profile_synchronizer] = metatable 19:45:16.161 [Lua] [level_transition_handler] = table 19:45:16.161 [Lua] [level_transition_handler] = metatable 19:45:16.161 [Lua] [num_local_human_players] = 1 (number) 19:45:16.161 [Lua] [statistics_db] = table 19:45:16.161 [Lua] [statistics_db] = metatable 19:45:16.161 [Lua] [network_server] = table 19:45:16.161 [Lua] [network_server] = metatable 19:45:16.161 [Lua] [input_manager] = table 19:45:16.161 [Lua] [input_manager] = metatable 19:45:16.161 [Lua] [network_clock] = table 19:45:16.161 [Lua] [network_clock] = metatable 19:45:16.161 [Lua] [network_transmit] = table 19:45:16.161 [Lua] [network_transmit] = metatable 19:45:16.161 [Lua] [free_flight_manager] = table 19:45:16.161 [Lua] [free_flight_manager] = metatable 19:45:16.161 [Lua] [network_manager] = table 19:45:16.161 [Lua] [network_manager] = metatable 19:45:16.161 [Lua] [network_event_delegate] = table 19:45:16.161 [Lua] [network_event_delegate] = metatable 19:45:16.161 [Lua] 19:45:16.161 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:45:16.161 [Lua] ignoring extension VersusInteractObjectiveExtension 19:45:16.161 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:45:16.161 [Lua] ignoring extension VersusSocketObjectiveExtension 19:45:16.161 [Lua] ignoring extension VersusTargetObjectiveExtension 19:45:16.161 [Lua] ignoring extension VersusMissionObjectiveExtension 19:45:16.161 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:45:16.164 [Lua] [AchievementManager] Achievements using the steam platform 19:45:16.164 [Lua] [StateIngame] Level seed: 5855866 19:45:16.164 [World] Spawning level. 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:45:16.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:45:16.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:45:16.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:45:16.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 19:45:16.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 19:45:16.259 [Lua] [LevelAnalysis] set_random_seed( 5855866) 19:45:16.259 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 21 19:45:16.273 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:45:16.273 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:45:16.273 [Lua] [IngameUI] init 19:45:16.283 [SteamVoipClient] select_out(110000106697298, off) 19:45:16.285 [Lua] cb_razer_chroma_setup 19:45:16.323 [Lua] [Matchmaking] Cancelling matchmaking 19:45:16.323 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:45:16.323 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:45:16.323 [Lua] Set lobby begin: 19:45:16.323 [Lua] Lobby data twitch_enabled = false 19:45:16.323 [Lua] Lobby data power_level = 835 19:45:16.323 [Lua] Lobby data num_players = 0 19:45:16.323 [Lua] Lobby data weave_name = false 19:45:16.323 [Lua] Lobby data game_mode = 3 19:45:16.323 [Lua] Lobby data is_private = true 19:45:16.323 [Lua] Lobby data mechanism = adventure 19:45:16.323 [Lua] Lobby data level_key = inn_level 19:45:16.323 [Lua] Lobby data player_slot_1 = 0:0 19:45:16.323 [Lua] Lobby data selected_level_key = inn_level 19:45:16.323 [Lua] Lobby data unique_server_name = JayJay 19:45:16.323 [Lua] Lobby data quick_game = true 19:45:16.323 [Lua] Lobby data matchmaking = false 19:45:16.323 [Lua] Lobby data difficulty = hardest 19:45:16.323 [Lua] Lobby data country_code = DE 19:45:16.323 [Lua] Lobby data host = 110000106697298 19:45:16.323 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:45:16.323 [Lua] Lobby data player_slot_2 = 0:0 19:45:16.323 [Lua] Lobby data player_slot_4 = 0:0 19:45:16.323 [Lua] Lobby data player_slot_3 = 0:0 19:45:16.323 [Lua] Lobby data eac_authorized = true 19:45:16.323 [Lua] Set lobby end. 19:45:16.324 [Flow] complete_skittergate_legend true 19:45:16.325 [Flow] complete_all_helmgart_levels_recruit true 19:45:16.326 [Flow] WitchHunterLevel:35 19:45:16.326 [Flow] LeaderYes 19:45:16.326 [Flow] ALL PC XP:304250 19:45:16.326 [Flow] Has "bogenhafen" DLC:true 19:45:16.326 [Flow] WH XP:60850 19:45:16.326 [Flow] Number of crafted items:11035 19:45:16.326 [Flow] Has "pre_order" DLC:true 19:45:16.326 [Flow] Sum of Powe Levels:1500 19:45:16.326 [Flow] lodestone diff 1:false 19:45:16.326 [Flow] magnus and forest activated 19:45:16.326 [Flow] magnus and forest activated 19:45:16.326 [Flow] cemetery and forest activated 19:45:16.326 [Flow] magnus and cemetery 19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:16.326 [Flow] ALL RUNES ACTIVATED 19:45:16.326 [Flow] magnus and forest activated 19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:16.326 [Flow] ALL RUNES ACTIVATED 19:45:16.326 [Flow] cemetery and forest activated 19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:16.326 [Flow] ALL RUNES ACTIVATED 19:45:16.326 [Flow] magnus and forest activated 19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:16.326 [Flow] ALL RUNES ACTIVATED 19:45:16.326 [Flow] magnus and cemetery 19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:16.326 [Flow] ALL RUNES ACTIVATED 19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:16.327 [Lua] CurrentConflictSettings inn_level 19:45:16.327 [Lua] [ConflictDirector] conflict_director is ai_ready 19:45:16.327 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:45:16.327 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:45:16.329 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:45:16.329 [Lua] Forming navigation groups in one frame 19:45:16.329 [Lua] Forming navigation groups 19:45:16.347 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 19:45:16.348 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 19:45:16.348 [Lua] number of nav groups: 45 19:45:16.349 [Lua] number of refined nav groups : 25 19:45:16.350 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 19:45:16.350 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:45:16.350 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:45:16.350 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:45:16.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:45:16.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:45:16.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:45:16.352 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:45:16.352 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:45:16.369 [Lua] MUSIC: won -> explore 19:45:16.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 21 19:45:16.390 [Lua] Lost connection to lobby, restarting to inn. 19:45:16.390 [Lua] [GameNetworkManager] Leaving game... 19:45:16.390 [Lua] [GameNetworkManager] Shutting down game session host. 19:45:16.390 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:45:16.390 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:45:16.390 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=2.04 19:45:16.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:45:16.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:45:16.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:45:16.897 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:45:16.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:45:16.955 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:45:16.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:45:17.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:45:17.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:45:17.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:45:17.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:45:17.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:45:17.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:45:17.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:45:17.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:45:17.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:45:17.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:45:17.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:45:17.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:45:17.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:45:17.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:45:17.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:45:17.225 [Flow] DISABLE 19:45:17.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:45:17.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:45:17.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:45:17.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:45:17.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:45:17.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:45:17.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:45:17.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:45:17.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:45:17.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:45:17.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:45:17.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:45:17.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:45:17.460 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:45:17.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:45:17.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:45:17.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:45:17.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:45:17.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:45:17.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:45:17.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:45:17.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:45:17.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:45:17.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:45:17.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:45:17.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:45:17.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 21 19:45:18.196 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed" 19:45:18.196 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:45:18.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:45:18.196 [Lua] Clearing all global lookup lists 19:45:18.196 [Lua] [IngamePlayerListUI] - Destroy 19:45:18.197 [Lua] [IngameUI] destroy 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 19:45:18.255 [Lua] [Managers] Destroying state managers... 19:45:18.259 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:45:18.327 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:45:18.328 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:45:18.328 [Lua] [Matchmaking] unregister rpcs 19:45:18.328 [Lua] [Matchmaking] destroying 19:45:18.328 [Lua] [ChatManager] Unregistering channel 1 19:45:18.328 [Lua] [EnemyPackageLoader] network_context_destroyed 19:45:18.328 [Lua] [PartyManager] network_context_destroyed 19:45:18.328 [Lua] [GameMechanismManager] network_context_destroyed 19:45:18.328 [Lua] initializing mechanism to: adventure 19:45:18.328 [EACServer] [20:45:18:327][Windows][EAC Server] [Info][Destroy] Called 19:45:18.331 [SteamVoipRoom] Leaving room 53b2a9ac3de8191b 19:45:18.331 [SteamVoipRoom] Destroying room 53b2a9ac3de8191b 19:45:18.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient 19:45:18.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 19:45:18.332 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 19:45:18.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:45:18.332 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 19:45:18.332 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 19:45:18.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:45:18.337 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:45:18.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient 19:45:18.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 19:45:18.338 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:45:18.342 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:45:18.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient 19:45:18.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 19:45:18.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 19:45:18.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:45:18.343 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 19:45:18.343 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient 19:45:18.344 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 19:45:18.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:45:18.345 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:45:18.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 19:45:18.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient 19:45:18.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:45:18.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:45:18.349 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:45:18.353 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:45:18.353 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 19:45:18.353 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:45:18.354 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 19:45:18.355 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 19:45:18.355 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient 19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient 19:45:18.357 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 19:45:18.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 19:45:18.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 19:45:18.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 19:45:18.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 19:45:18.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 19:45:18.359 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:45:18.360 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient 19:45:18.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 19:45:18.365 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:45:18.372 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:45:18.372 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 19:45:18.372 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 19:45:18.372 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 19:45:18.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 19:45:18.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 19:45:18.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:45:18.376 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 19:45:18.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:45:18.377 [Lua] [LobbyHost] Destroying 19:45:18.377 [Lua] ############### UNLOADING PACKAGES ############### 19:45:18.377 [Lua] [Gamestate] Enter StateTitleScreen 19:45:18.378 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:45:18.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:45:18.380 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:45:18.380 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:45:18.380 [Save] Loading `save_data` 19:45:18.381 [Save] Load done 19:45:18.565 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:45:18.619 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:45:18.619 [Lua] [Managers] Destroying state managers... 19:45:18.619 [Lua] MUSIC MANAGER Stop_menu_screen_music 268543 0 19:45:18.619 [Lua] [Gamestate] Enter state StateLoading 19:45:18.621 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:45:18.621 [Lua] [LobbyManager] Setting up network options 19:45:18.621 [Lua] registering RPCs 19:45:18.621 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:45:18.621 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:45:18.621 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:45:18.621 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:45:18.621 [Lua] [LevelTransitionHandler] load_level inn_level 19:45:18.621 [SteamVoipRoom] Creating room 1fef8f63d999bdd 19:45:18.621 [SteamVoipRoom] Joining room 1fef8f63d999bdd 19:45:18.621 [EAC] EAC server 110000106697298 is initializing 19:45:18.628 [EAC] Server is also client 110000106697298 19:45:18.628 [EACServer] [20:45:18:627][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EB8D4300 LogLevel: Info. 19:45:18.628 [Lua] ### Created peer state machine for 110000106697298 19:45:18.628 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:45:18.628 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2105: in function create_popup [2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network [3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [4] @foundation/scripts/util/state_machine.lua:131: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:99: in function init [7] @scripts/game_state/game_state_machine.lua:7: in function init [8] @foundation/scripts/util/class.lua:62: in function new [9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine [10] @scripts/game_state/state_loading.lua:81: in function on_enter [11] @foundation/scripts/util/state_machine.lua:131: in function _change_state [12] @scripts/game_state/game_state_machine.lua:18: in function _change_state [13] @foundation/scripts/util/state_machine.lua:148: in function update [14] @scripts/boot.lua:788: in function game_update [15] @scripts/boot.lua:552:in function [1] self = table: 000000000AA82EF0; error = "broken_connection"; header = nil; action = "continue"; right_button = nil [2] self = table: 000000000B3AF880; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000BDBD3B0; increment_lobby_port = true; network_options = table: 000000000C7A6000; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection" [3] self = table: 000000000B3AF880; params = table: 000000000B3AF740 [4] self = table: 000000000B3AF7E0; new_state = table: 00000000027DE870; params = table: 000000000B3AF740; scope_name = "StateLoadingRestartNetwork:on_enter" [5] self = table: 000000000B3AF7E0; new_state = table: 00000000027DE870; notify = nil; old_state = nil [6] self = table: 000000000B3AF7E0; parent = table: 000000000AA82EF0; start_state = table: 00000000027DE870; params = table: 000000000B3AF740; profiling_debugging_enabled = true [7] self = table: 000000000B3AF7E0; parent = table: 000000000AA82EF0; start_state = table: 00000000027DE870; params = table: 000000000B3AF740; profiling_debugging_enabled = true [8] self = table: 00000000024C8E00; object = table: 000000000B3AF7E0 [9] self = table: 000000000AA82EF0; params = table: 000000000B3AF740 [10] self = table: 000000000AA82EF0; param_block = table: 0000000000D4C510 [11] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; params = table: 0000000000D4C510; scope_name = "StateLoading:on_enter" [12] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; notify = true; old_state = table: 0000000003A1AFC0 [13] self = table: 000000000DFD6F00; dt = 0.016666984185576439; t = 2115.1471335838432; new_state = table: 00000000027E0B20 [14] self = table: 00000000000921B0; real_world_dt = 0.016666984185576439; dt = 0.016666984185576439; t = 2115.1471335838432 [15] dt = 0.016666984185576439 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000B3B21C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3AF9C0; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B3B3660; _network_transmit = table: 000000000B3B5320; _network_server = table: 000000000B3B29E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000AA83850; _local_quickplay_bonus = true; _loading_view = table: 0000000009B3F960; [2] _previous_session_error_headers_lookup = table: 000000000B3AF920; _loading_view = table: 0000000009B3F960; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000AA82EF0; _world = [World]; [3] _previous_session_error_headers_lookup = table: 000000000B3AF920; _loading_view = table: 0000000009B3F960; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000AA82EF0; _world = [World]; [4] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880; [5] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880; [6] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880; [7] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880; [8] __index = table: 00000000024C8E00; ___is_class_metatable___ = true; super = table: 00000000000A3B60; DEBUG = false; [9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000B3B21C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3AF9C0; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B3B3660; _network_transmit = table: 000000000B3B5320; _network_server = table: 000000000B3B29E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000AA83850; _local_quickplay_bonus = true; _loading_view = table: 0000000009B3F960; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000B3B21C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3AF9C0; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B3B3660; _network_transmit = table: 000000000B3B5320; _network_server = table: 000000000B3B29E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000AA83850; _local_quickplay_bonus = true; _loading_view = table: 0000000009B3F960; [11] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 000000000AA82EF0; [12] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 000000000AA82EF0; [13] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 000000000AA82EF0; [14] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 000000000DFD6F00; startup_timer = 3.895625772245694; has_booted = true; loading_context = table: 000000000BDBD3B0; 19:45:18.628 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK 19:45:18.628 [Lua] MUSIC MANAGER unmute_all_world_sounds 268544 0 19:45:18.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:45:18.636 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6638026 - weave: nil 19:45:18.639 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:45:18.639 [Lua] checking dlc's against conflict directors 19:45:18.639 [Lua] number of factions to include 1 19:45:18.639 [Lua] Updated list weights for random: 19:45:18.639 [Lua] skaven, 0.42 (0.00-0.42) 19:45:18.639 [Lua] chaos, 0.42 (0.42-0.83) 19:45:18.639 [Lua] beastmen, 0.17 (0.83-1.00) 19:45:18.639 [Lua] Rolled random faction: 0.23001810908317566 skaven 19:45:18.639 [Lua] number of factions added 1 19:45:18.639 [Lua] --- --- --- 19:45:18.639 [Lua] Starting... difficulty 'hardest' 19:45:18.639 [Lua] These are the starting conflict directors: 19:45:18.639 [Lua] inn_level 19:45:18.639 [Lua] --- --- --- 19:45:18.639 [Lua] 19:45:18.639 [Lua] DONE! Found the following directors: 19:45:18.639 [Lua] (free: 35), Master hash is: 19:45:18.639 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:45:18.640 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:45:18.640 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:45:18.640 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:45:18.640 [Lua] Set lobby begin: 19:45:18.640 [Lua] Set lobby end. 19:45:18.640 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" 19:45:18.640 [Lua] [LobbyHost] Changed state from 0 to creating 19:45:18.640 [Lua] ### Sending rpc_level_loaded 19:45:18.640 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:45:18.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:45:18.670 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:45:18.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:45:18.671 [Lua] MUSIC MANAGER Play_loading_screen_music 268545 0 19:45:18.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:45:18.737 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:45:18.922 [SteamLobby] Detected added member 110000106697298 19:45:18.923 [Lua] [LobbyHost] Changed state from creating to joined 19:45:18.923 [Lua] [PartyManager] Leader is set to 110000106697298 19:45:18.923 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 19:45:18.923 [Lua] [ChatManager] Registering channel 1 19:45:18.923 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:45:18.923 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:45:18.923 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 19:45:18.923 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:45:18.923 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:45:18.939 [Lua] [NetworkServer] Changing num_players from nil to 1 19:45:18.939 [Lua] Players: 1 19:45:18.939 [Lua] Set lobby begin: 19:45:18.939 [Lua] Lobby data num_players = 1 19:45:18.939 [Lua] Lobby data level_key = inn_level 19:45:18.939 [Lua] Lobby data game_mode = 3 19:45:18.939 [Lua] Lobby data matchmaking = false 19:45:18.939 [Lua] Set lobby end. 19:45:20.641 [Lua] player (110000106697298,1) was put into party 0 19:45:20.641 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:45:20.642 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:45:20.658 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:45:20.658 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 19:45:20.675 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:45:20.675 [Lua] ### Sending rpc_level_loaded 19:45:20.675 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:45:21.179 [Lua] PlayFabMirror:_commit_internal 9 19:45:21.179 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:45:21.179 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22 19:45:21.195 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22 19:45:21.497 [Lua] PopupManager:query_result returned result: continue 19:45:21.497 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:45:21.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22 19:45:21.648 [Lua] commit result success 9 19:45:22.498 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:45:22.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:45:22.498 [Lua] Set lobby begin: 19:45:22.498 [Lua] Lobby data host = 110000106697298 19:45:22.498 [Lua] Lobby data level_key = inn_level 19:45:22.498 [Lua] Lobby data game_mode = 3 19:45:22.498 [Lua] Lobby data country_code = DE 19:45:22.498 [Lua] Lobby data unique_server_name = JayJay 19:45:22.498 [Lua] Lobby data num_players = 1 19:45:22.498 [Lua] Lobby data matchmaking = false 19:45:22.498 [Lua] Set lobby end. 19:45:22.498 [Lua] [Managers] Destroying state managers... 19:45:22.499 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:45:22.499 [Lua] MUSIC MANAGER Stop_loading_screen_music 268548 0 19:45:22.499 [Lua] [Gamestate] Enter StateIngame HOST 19:45:22.499 [Lua] <>level = inn_level<> 19:45:22.499 [Lua] Set lobby begin: 19:45:22.499 [Lua] Lobby data host = 110000106697298 19:45:22.499 [Lua] Lobby data level_key = inn_level 19:45:22.499 [Lua] Lobby data game_mode = 3 19:45:22.499 [Lua] Lobby data selected_level_key = inn_level 19:45:22.499 [Lua] Lobby data country_code = DE 19:45:22.499 [Lua] Lobby data unique_server_name = JayJay 19:45:22.499 [Lua] Lobby data num_players = 1 19:45:22.499 [Lua] Lobby data matchmaking = false 19:45:22.499 [Lua] Set lobby end. 19:45:22.499 [Lua] [StateIngame] Server ingame 19:45:22.502 [Lua] Set lobby begin: 19:45:22.502 [Lua] Lobby data level_key = inn_level 19:45:22.502 [Lua] Lobby data selected_level_key = inn_level 19:45:22.502 [Lua] Lobby data unique_server_name = JayJay 19:45:22.502 [Lua] Lobby data matchmaking = false 19:45:22.502 [Lua] Lobby data host = 110000106697298 19:45:22.502 [Lua] Lobby data country_code = DE 19:45:22.502 [Lua] Lobby data game_mode = 3 19:45:22.502 [Lua] Lobby data difficulty = hardest 19:45:22.502 [Lua] Lobby data num_players = 1 19:45:22.502 [Lua] Set lobby end. 19:45:22.502 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:45:22.502 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 19:45:22.502 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:45:22.502 [Lua] [Matchmaking] initializing 19:45:22.502 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 19:45:22.502 [Lua] [Matchmaking] register rpcs 19:45:22.503 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:45:22.503 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:45:22.503 [Lua] [GameNetworkManager] self.is_server = true 19:45:22.503 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:45:22.503 [Network] Setting artificial MTU limit to 65536 19:45:22.510 [Lua] Switching ConflictSettings: to: inn_level 19:45:22.510 [Lua] pacing=disabled 19:45:22.510 [Lua] roaming=nil 19:45:22.510 [Lua] disabled=false 19:45:22.510 [Lua] pack_spawning=disabled 19:45:22.510 [Lua] contained_breeds=nil 19:45:22.510 [Lua] boss=disabled 19:45:22.510 [Lua] horde=disabled 19:45:22.510 [Lua] specials=disabled 19:45:22.510 [Lua] name=inn_level 19:45:22.510 [Lua] intensity=disabled 19:45:22.510 [Lua] --- 19:45:22.510 [Lua] [LevelAnalysis] set_random_seed( 6638026) 19:45:22.512 [Lua] [AIInterestPointSystem] Level Seed: 6638026 19:45:22.512 [Lua] 19:45:22.512 [Lua] [entity_system_bag] = table 19:45:22.512 [Lua] [entity_system_bag] = metatable 19:45:22.512 [Lua] [startup_data] = table 19:45:22.512 [Lua] [entity_manager] = table 19:45:22.512 [Lua] [entity_manager] = metatable 19:45:22.512 [Lua] [unit_spawner] = table 19:45:22.512 [Lua] [unit_spawner] = metatable 19:45:22.512 [Lua] [unit_storage] = table 19:45:22.512 [Lua] [unit_storage] = metatable 19:45:22.512 [Lua] [dice_keeper] = table 19:45:22.512 [Lua] [dice_keeper] = metatable 19:45:22.512 [Lua] [is_server] = true (boolean) 19:45:22.512 [Lua] [world] = [World] 19:45:22.512 [Lua] [system_api] = table 19:45:22.512 [Lua] [entity_system] = table 19:45:22.512 [Lua] [entity_system] = metatable 19:45:22.512 [Lua] [network_lobby] = table 19:45:22.512 [Lua] [network_lobby] = metatable 19:45:22.512 [Lua] [profile_synchronizer] = table 19:45:22.512 [Lua] [profile_synchronizer] = metatable 19:45:22.512 [Lua] [level_transition_handler] = table 19:45:22.512 [Lua] [level_transition_handler] = metatable 19:45:22.512 [Lua] [num_local_human_players] = 1 (number) 19:45:22.512 [Lua] [statistics_db] = table 19:45:22.512 [Lua] [statistics_db] = metatable 19:45:22.512 [Lua] [network_server] = table 19:45:22.512 [Lua] [network_server] = metatable 19:45:22.512 [Lua] [input_manager] = table 19:45:22.512 [Lua] [input_manager] = metatable 19:45:22.512 [Lua] [network_clock] = table 19:45:22.512 [Lua] [network_clock] = metatable 19:45:22.512 [Lua] [network_transmit] = table 19:45:22.512 [Lua] [network_transmit] = metatable 19:45:22.512 [Lua] [free_flight_manager] = table 19:45:22.512 [Lua] [free_flight_manager] = metatable 19:45:22.512 [Lua] [network_manager] = table 19:45:22.512 [Lua] [network_manager] = metatable 19:45:22.512 [Lua] [network_event_delegate] = table 19:45:22.512 [Lua] [network_event_delegate] = metatable 19:45:22.512 [Lua] 19:45:22.512 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:45:22.512 [Lua] ignoring extension VersusInteractObjectiveExtension 19:45:22.512 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:45:22.512 [Lua] ignoring extension VersusSocketObjectiveExtension 19:45:22.512 [Lua] ignoring extension VersusTargetObjectiveExtension 19:45:22.512 [Lua] ignoring extension VersusMissionObjectiveExtension 19:45:22.513 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:45:22.515 [Lua] [AchievementManager] Achievements using the steam platform 19:45:22.516 [Lua] [StateIngame] Level seed: 6638026 19:45:22.516 [World] Spawning level. 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:45:22.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:45:22.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:45:22.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 19:45:22.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 19:45:22.608 [Lua] [LevelAnalysis] set_random_seed( 6638026) 19:45:22.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23 19:45:22.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:45:22.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:45:22.623 [Lua] [IngameUI] init 19:45:22.632 [SteamVoipClient] select_out(110000106697298, off) 19:45:22.635 [Lua] cb_razer_chroma_setup 19:45:22.673 [Lua] [Matchmaking] Cancelling matchmaking 19:45:22.673 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:45:22.673 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:45:22.673 [Lua] Set lobby begin: 19:45:22.673 [Lua] Lobby data level_key = inn_level 19:45:22.673 [Lua] Lobby data power_level = 0 19:45:22.673 [Lua] Lobby data selected_level_key = inn_level 19:45:22.673 [Lua] Lobby data unique_server_name = JayJay 19:45:22.673 [Lua] Lobby data matchmaking = false 19:45:22.673 [Lua] Lobby data host = 110000106697298 19:45:22.673 [Lua] Lobby data country_code = DE 19:45:22.673 [Lua] Lobby data game_mode = 3 19:45:22.673 [Lua] Lobby data difficulty = hardest 19:45:22.673 [Lua] Lobby data num_players = 1 19:45:22.673 [Lua] Set lobby end. 19:45:22.674 [Flow] complete_skittergate_legend true 19:45:22.675 [Flow] complete_all_helmgart_levels_recruit true 19:45:22.676 [Flow] WitchHunterLevel:35 19:45:22.676 [Flow] LeaderYes 19:45:22.676 [Flow] ALL PC XP:304250 19:45:22.676 [Flow] Has "bogenhafen" DLC:true 19:45:22.676 [Flow] WH XP:60850 19:45:22.676 [Flow] Number of crafted items:11035 19:45:22.676 [Flow] Has "pre_order" DLC:true 19:45:22.676 [Flow] Sum of Powe Levels:1500 19:45:22.676 [Flow] lodestone diff 1:false 19:45:22.676 [Flow] magnus and forest activated 19:45:22.676 [Flow] magnus and forest activated 19:45:22.676 [Flow] cemetery and forest activated 19:45:22.676 [Flow] magnus and cemetery 19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:22.676 [Flow] ALL RUNES ACTIVATED 19:45:22.676 [Flow] magnus and forest activated 19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:22.676 [Flow] ALL RUNES ACTIVATED 19:45:22.676 [Flow] cemetery and forest activated 19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:22.676 [Flow] ALL RUNES ACTIVATED 19:45:22.676 [Flow] magnus and forest activated 19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:22.676 [Flow] ALL RUNES ACTIVATED 19:45:22.676 [Flow] magnus and cemetery 19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:22.676 [Flow] ALL RUNES ACTIVATED 19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:45:22.677 [Lua] CurrentConflictSettings inn_level 19:45:22.677 [Lua] [ConflictDirector] conflict_director is ai_ready 19:45:22.677 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:45:22.677 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:45:22.679 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:45:22.679 [Lua] Forming navigation groups in one frame 19:45:22.679 [Lua] Forming navigation groups 19:45:22.697 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 19:45:22.698 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 19:45:22.698 [Lua] number of nav groups: 45 19:45:22.699 [Lua] number of refined nav groups : 25 19:45:22.700 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 19:45:22.700 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:45:22.701 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:45:22.701 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:45:22.702 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:45:22.702 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:45:22.702 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:45:22.702 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:45:22.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:45:22.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23 19:45:23.196 [Lua] player (110000106697298,1) was put into party 1 19:45:23.196 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 19:45:23.196 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 19:45:23.196 [Lua] Set lobby begin: 19:45:23.196 [Lua] Lobby data level_key = inn_level 19:45:23.196 [Lua] Lobby data power_level = 0 19:45:23.197 [Lua] Lobby data selected_level_key = inn_level 19:45:23.197 [Lua] Lobby data difficulty = hardest 19:45:23.197 [Lua] Lobby data player_slot_4 = 0:0 19:45:23.197 [Lua] Lobby data unique_server_name = JayJay 19:45:23.197 [Lua] Lobby data matchmaking = false 19:45:23.197 [Lua] Lobby data host = 110000106697298 19:45:23.197 [Lua] Lobby data country_code = DE 19:45:23.197 [Lua] Lobby data game_mode = 3 19:45:23.197 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:45:23.197 [Lua] Lobby data player_slot_2 = 0:0 19:45:23.197 [Lua] Lobby data player_slot_1 = 0:0 19:45:23.197 [Lua] Lobby data player_slot_3 = 0:0 19:45:23.197 [Lua] Lobby data num_players = 1 19:45:23.197 [Lua] Set lobby end. 19:45:23.197 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:45:23.197 [Lua] 19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 19:45:23.197 [Lua] [wwise/two_handed_axes] = false (boolean) 19:45:23.197 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 19:45:23.197 [Lua] [wwise/bow] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 19:45:23.197 [Lua] 19:45:23.197 [Lua] 19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 19:45:23.197 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 19:45:23.197 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean) 19:45:23.197 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 19:45:23.197 [Lua] [wwise/bow] = false (boolean) 19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 19:45:23.197 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 19:45:23.197 [Lua] [wwise/two_handed_axes] = false (boolean) 19:45:23.197 [Lua] 19:45:23.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:45:23.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:45:23.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:45:23.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:45:23.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23 19:45:23.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:45:23.224 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 19:45:23.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:45:23.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:45:23.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:45:23.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:45:23.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:45:23.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:45:23.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:45:23.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:45:23.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:45:23.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:45:23.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:45:23.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:45:23.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:45:23.443 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:45:23.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:45:23.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:45:23.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:45:23.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:45:23.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:45:23.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:45:23.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:45:23.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:45:23.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:45:23.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:45:23.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:45:23.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:45:23.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:45:23.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:45:23.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:45:23.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:45:23.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:45:23.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:45:23.600 [Flow] DISABLE 19:45:23.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:45:23.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:45:23.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:45:23.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:45:23.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:45:23.675 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:45:23.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:45:23.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:45:23.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:45:23.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:45:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:45:23.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:45:23.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:45:23.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:45:23.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:45:23.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:45:23.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:45:23.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:45:23.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:45:23.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:45:23.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:45:23.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:45:23.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:45:23.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:45:23.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:45:23.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:45:23.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:45:23.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 19:45:23.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 19:45:23.949 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 19:45:23.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 19:45:24.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 19:45:24.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 19:45:24.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 19:45:24.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 19:45:24.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 19:45:24.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 19:45:24.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 19:45:24.597 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 19:45:24.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 19:45:24.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 19:45:24.651 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 19:45:24.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 19:45:24.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 19:45:24.702 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 19:45:24.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 19:45:24.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 19:45:24.812 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 19:45:24.813 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:45:24.880 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:45:24.880 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:45:24.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 19:45:24.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 19:45:24.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 19:45:24.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 19:45:25.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 19:45:25.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 19:45:25.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:45:25.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:45:25.163 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:45:25.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:45:25.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:45:25.442 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:45:25.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 19:45:25.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 19:45:25.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 19:45:25.586 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:45:25.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:45:25.621 [Lua] [PackageManager] Force_load: wwise/bow 19:45:25.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 19:45:25.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 19:45:25.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 19:45:25.687 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:45:25.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:45:25.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:45:25.712 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:45:25.741 [Lua] Players are leaving the safe zone 19:45:26.104 [Lua] StateInGameRunning:_game_actually_starts() 19:45:26.104 [Lua] ################################################################################################################# 19:45:26.104 [Lua] [Loading Time]: 00:00:07 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:45:26.104 [Lua] ################################################################################################################# 19:45:26.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 19:45:26.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 19:45:26.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 19:45:26.369 [Lua] Commit load time data 19:45:27.578 [Lua] Set lobby begin: 19:45:27.578 [Lua] Lobby data level_key = inn_level 19:45:27.578 [Lua] Lobby data power_level = 835 19:45:27.578 [Lua] Lobby data selected_level_key = inn_level 19:45:27.578 [Lua] Lobby data difficulty = hardest 19:45:27.578 [Lua] Lobby data player_slot_4 = 0:0 19:45:27.578 [Lua] Lobby data unique_server_name = JayJay 19:45:27.579 [Lua] Lobby data matchmaking = false 19:45:27.579 [Lua] Lobby data host = 110000106697298 19:45:27.579 [Lua] Lobby data country_code = DE 19:45:27.579 [Lua] Lobby data game_mode = 3 19:45:27.579 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:45:27.579 [Lua] Lobby data player_slot_2 = 0:0 19:45:27.579 [Lua] Lobby data player_slot_1 = 0:0 19:45:27.579 [Lua] Lobby data player_slot_3 = 0:0 19:45:27.579 [Lua] Lobby data num_players = 1 19:45:27.579 [Lua] Set lobby end. 19:45:32.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:45:32.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:45:32.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:45:32.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:45:32.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:45:32.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:45:32.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:45:32.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:45:32.294 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:45:32.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:45:32.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:45:32.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:45:32.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:45:32.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:45:32.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:45:32.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:45:32.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:45:32.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:45:32.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:45:32.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:45:32.599 [Lua] PlayFabMirror:_commit_internal 10 19:45:32.599 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:45:32.601 [Lua] generate_backend_stats 110000106697298:1 19:45:32.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:45:32.617 [Lua] commit result success 10 19:45:43.336 [Lua] [IngameUI] menu view on_enter hero_view 19:45:43.340 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0 19:45:43.340 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 19:45:43.354 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 19:45:43.355 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 19:45:43.355 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_1, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_2, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_3, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_4, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_5, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_6, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_7, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_8, async-read, 19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_9, async-read, 19:45:43.357 [Lua] hero_fullscreen_menu_on_enter 19:45:43.358 [World] Spawning level. 19:45:43.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01 19:45:43.391 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01 19:45:43.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02 19:45:43.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02 19:45:43.434 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02 19:45:43.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01 19:45:43.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01 19:45:43.484 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01 19:45:43.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 19:45:43.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 19:45:43.535 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 19:45:43.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04 19:45:43.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04 19:45:43.569 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04 19:45:43.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02 19:45:43.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02 19:45:43.604 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02 19:45:43.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 19:45:43.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 19:45:43.637 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 19:45:43.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02 19:45:43.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02 19:45:43.690 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02 19:45:43.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03 19:45:43.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03 19:45:43.721 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03 19:45:44.130 [Lua] [IngameUI] menu view on_exit hero_view 19:45:44.134 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0 19:45:44.134 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 19:45:44.134 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 19:45:44.134 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 19:45:44.140 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_1 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_2 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_3 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_4 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_5 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_6 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_7 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_8 19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_9 19:45:44.141 [Lua] hero_fullscreen_menu_on_exit 19:45:59.140 [Lua] PlayFabMirror:_commit_internal 11 19:45:59.140 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:45:59.143 [Lua] generate_backend_stats 110000106697298:1 19:45:59.151 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:45:59.158 [Lua] commit result success 11 19:46:03.396 [Lua] [IngameUI] menu view on_enter hero_view 19:46:03.400 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0 19:46:03.400 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:46:04.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 25 19:46:04.952 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 25 6 19:46:05.192 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 19:46:05.192 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 25 19:46:05.979 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 25 19:46:05.995 [Lua] min_height 91.160001754760742 19:46:11.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 26 19:46:11.871 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 26 7 19:46:12.184 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 19:46:12.184 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 26 19:46:12.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 26 19:46:12.974 [Lua] min_height 91.160001754760742 19:46:16.814 [SteamLobby] Detected added member 1100001028dc124 19:46:16.815 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:46:16.815 [Lua] Players: 2 19:46:16.815 [Lua] Set lobby begin: 19:46:16.815 [Lua] Lobby data level_key = inn_level 19:46:16.815 [Lua] Lobby data power_level = 835 19:46:16.815 [Lua] Lobby data selected_level_key = inn_level 19:46:16.815 [Lua] Lobby data difficulty = hardest 19:46:16.815 [Lua] Lobby data player_slot_4 = 0:0 19:46:16.815 [Lua] Lobby data unique_server_name = JayJay 19:46:16.815 [Lua] Lobby data matchmaking = false 19:46:16.815 [Lua] Lobby data host = 110000106697298 19:46:16.815 [Lua] Lobby data country_code = DE 19:46:16.815 [Lua] Lobby data game_mode = 3 19:46:16.815 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:16.815 [Lua] Lobby data player_slot_2 = 0:0 19:46:16.815 [Lua] Lobby data player_slot_1 = 0:0 19:46:16.815 [Lua] Lobby data player_slot_3 = 0:0 19:46:16.815 [Lua] Lobby data num_players = 2 19:46:16.815 [Lua] Set lobby end. 19:46:16.815 [Lua] [LobbyMembers] Member joined 1100001028dc124 19:46:16.832 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 19:46:16.832 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:46:16.848 [SteamAuthenticator] Sent ticket request to 1100001028dc124 19:46:16.849 [Lua] [ChatManager][1]System: Martin is joining the game 19:46:17.882 [Lua] [IngameUI] menu view on_exit hero_view 19:46:17.887 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0 19:46:17.887 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:46:18.166 [SteamAuthenticator] Got ticket from 1100001028dc124 19:46:18.167 [SteamAuthenticator] BeginAuthSession 1100001028dc124 19:46:18.167 [SteamAuthenticator] Authenticating 1100001028dc124 19:46:18.184 [SteamAuthenticator] Got ticket request from 1100001028dc124 19:46:18.184 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 19:46:18.184 [SteamAuthenticator] Sent ticket to 1100001028dc124 19:46:18.539 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 19:46:18.625 [Connection] New session id 134 to 1100001028dc124. 19:46:18.676 [Connection] Established a connection <47.134> to 1100001028dc124 19:46:18.676 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:18.676 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:46:18.777 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 1100001028dc124, replying lobby_ok 19:46:18.862 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:46:18.946 [Lua] Set lobby begin: 19:46:18.946 [Lua] Lobby data level_key = inn_level 19:46:18.946 [Lua] Lobby data power_level = 835 19:46:18.946 [Lua] Lobby data selected_level_key = inn_level 19:46:18.946 [Lua] Lobby data difficulty = hardest 19:46:18.946 [Lua] Lobby data player_slot_4 = 0:0 19:46:18.946 [Lua] Lobby data unique_server_name = JayJay 19:46:18.946 [Lua] Lobby data matchmaking = false 19:46:18.946 [Lua] Lobby data host = 110000106697298 19:46:18.946 [Lua] Lobby data country_code = DE 19:46:18.946 [Lua] Lobby data game_mode = 3 19:46:18.946 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:18.946 [Lua] Lobby data player_slot_2 = 0:0 19:46:18.946 [Lua] Lobby data player_slot_1 = 0:0 19:46:18.946 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:46:18.946 [Lua] Lobby data num_players = 2 19:46:18.946 [Lua] Set lobby end. 19:46:18.946 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124 19:46:18.946 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:46:21.007 [Lua] PlayFabMirror:_commit_internal 12 19:46:21.007 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:46:21.010 [Lua] generate_backend_stats 110000106697298:1 19:46:21.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27 19:46:21.025 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 8 19:46:21.285 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 19:46:21.285 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27 19:46:21.313 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 19:46:21.381 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3" 19:46:21.381 [Lua] Mechanism says: a client joined the game! 1100001028dc124 19:46:21.381 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 19:46:21.381 [EACServer] [20:46:21:381][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay 19:46:21.381 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0) 19:46:21.458 [EACServer] [20:46:21:458][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:46:21.598 [EACServer] [20:46:21:598][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 4 Status: Client Authenticated Message: Client authenticated. 19:46:21.599 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 19:46:21.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27 19:46:21.800 [Lua] commit result success 12 19:46:22.471 [EACServer] [20:46:22:471][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 19:46:22.672 [EACServer] [20:46:22:671][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 19:46:22.672 [EACServer] [20:46:22:671][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:46:22.682 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 19:46:23.372 [Lua] player (1100001028dc124,1) was put into party 0 19:46:23.372 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 19:46:23.439 [Lua] ### Sending rpc_level_loaded 19:46:23.439 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 19:46:23.439 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 19:46:23.575 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0) 19:46:23.575 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298 19:46:24.827 [SteamVoipClient] select_out(1100001028dc124, on) 19:46:24.827 [SteamVoipClient] select_in(1100001028dc124, on) 19:46:24.827 [SteamVoipClient] select_out(1100001028dc124, off) 19:46:27.183 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:27.183 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 19:46:27.202 [Lua] Breedfreezer (server) starting a hot join sync 19:46:27.202 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:46:27.202 [Lua] RemotePlayer:create_game_object( ) 44 19:46:27.213 [Lua] player (1100001028dc124,1) was put into party 1 19:46:27.213 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2) 19:46:27.213 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2) 19:46:27.213 [Lua] Set lobby begin: 19:46:27.213 [Lua] Lobby data level_key = inn_level 19:46:27.213 [Lua] Lobby data power_level = 835 19:46:27.213 [Lua] Lobby data selected_level_key = inn_level 19:46:27.213 [Lua] Lobby data difficulty = hardest 19:46:27.213 [Lua] Lobby data player_slot_4 = 0:0 19:46:27.213 [Lua] Lobby data unique_server_name = JayJay 19:46:27.213 [Lua] Lobby data matchmaking = false 19:46:27.213 [Lua] Lobby data host = 110000106697298 19:46:27.213 [Lua] Lobby data country_code = DE 19:46:27.213 [Lua] Lobby data game_mode = 3 19:46:27.213 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:27.213 [Lua] Lobby data player_slot_2 = 0:0 19:46:27.213 [Lua] Lobby data player_slot_1 = 0:0 19:46:27.213 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:46:27.213 [Lua] Lobby data num_players = 2 19:46:27.213 [Lua] Set lobby end. 19:46:27.213 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:46:27.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:46:27.475 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:46:27.475 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:46:27.475 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:46:27.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:46:27.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298 19:46:27.476 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:46:27.481 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 19:46:27.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:46:27.481 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:46:27.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:46:27.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:46:27.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:46:27.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:46:27.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:46:27.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:46:27.735 [Lua] Set lobby begin: 19:46:27.735 [Lua] Lobby data level_key = inn_level 19:46:27.735 [Lua] Lobby data power_level = 417 19:46:27.735 [Lua] Lobby data selected_level_key = inn_level 19:46:27.735 [Lua] Lobby data difficulty = hardest 19:46:27.735 [Lua] Lobby data player_slot_4 = 0:0 19:46:27.735 [Lua] Lobby data unique_server_name = JayJay 19:46:27.735 [Lua] Lobby data matchmaking = false 19:46:27.735 [Lua] Lobby data host = 110000106697298 19:46:27.735 [Lua] Lobby data country_code = DE 19:46:27.735 [Lua] Lobby data game_mode = 3 19:46:27.735 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:27.735 [Lua] Lobby data player_slot_2 = 0:0 19:46:27.735 [Lua] Lobby data player_slot_1 = 0:0 19:46:27.735 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:46:27.735 [Lua] Lobby data num_players = 2 19:46:27.735 [Lua] Set lobby end. 19:46:28.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:46:28.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:46:28.009 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:46:28.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:46:28.096 [Lua] [PackageManager] Force_load: wwise/drakegun 19:46:28.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:46:28.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:46:28.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:46:28.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:46:28.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:46:28.432 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:46:28.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:46:28.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:46:28.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:46:28.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:46:28.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:46:28.570 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:46:28.570 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:46:28.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:46:28.627 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:46:28.627 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:46:28.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:46:28.663 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:46:28.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:46:28.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:46:28.814 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:46:28.815 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:46:28.853 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:46:28.853 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:46:28.870 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:46:32.790 [Lua] Set lobby begin: 19:46:32.790 [Lua] Lobby data level_key = inn_level 19:46:32.790 [Lua] Lobby data power_level = 835 19:46:32.790 [Lua] Lobby data selected_level_key = inn_level 19:46:32.790 [Lua] Lobby data difficulty = hardest 19:46:32.791 [Lua] Lobby data player_slot_4 = 0:0 19:46:32.791 [Lua] Lobby data unique_server_name = JayJay 19:46:32.791 [Lua] Lobby data matchmaking = false 19:46:32.791 [Lua] Lobby data host = 110000106697298 19:46:32.791 [Lua] Lobby data country_code = DE 19:46:32.791 [Lua] Lobby data game_mode = 3 19:46:32.791 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:32.791 [Lua] Lobby data player_slot_2 = 0:0 19:46:32.791 [Lua] Lobby data player_slot_1 = 0:0 19:46:32.791 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:46:32.791 [Lua] Lobby data num_players = 2 19:46:32.791 [Lua] Set lobby end. 19:46:34.178 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:46:34.180 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:46:34.180 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:36.492 [SteamLobby] Detected added member 110000102489ad0 19:46:36.492 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:46:36.492 [Lua] Players: 3 19:46:36.492 [Lua] Set lobby begin: 19:46:36.492 [Lua] Lobby data level_key = inn_level 19:46:36.492 [Lua] Lobby data power_level = 835 19:46:36.492 [Lua] Lobby data selected_level_key = inn_level 19:46:36.492 [Lua] Lobby data difficulty = hardest 19:46:36.492 [Lua] Lobby data player_slot_4 = 0:0 19:46:36.492 [Lua] Lobby data unique_server_name = JayJay 19:46:36.492 [Lua] Lobby data matchmaking = false 19:46:36.492 [Lua] Lobby data host = 110000106697298 19:46:36.492 [Lua] Lobby data country_code = DE 19:46:36.492 [Lua] Lobby data game_mode = 3 19:46:36.492 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:36.492 [Lua] Lobby data player_slot_2 = 0:0 19:46:36.492 [Lua] Lobby data player_slot_1 = 0:0 19:46:36.492 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:46:36.492 [Lua] Lobby data num_players = 3 19:46:36.492 [Lua] Set lobby end. 19:46:36.492 [Lua] [LobbyMembers] Member joined 110000102489ad0 19:46:36.509 [Connection] Creating endpoint 110000102489ad0 - reliable message sent 19:46:36.509 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:46:36.526 [SteamAuthenticator] Sent ticket request to 110000102489ad0 19:46:36.526 [Lua] [ChatManager][1]System: Lukas is joining the game 19:46:41.041 [SteamAuthenticator] Got ticket from 110000102489ad0 19:46:41.041 [SteamAuthenticator] BeginAuthSession 110000102489ad0 19:46:41.041 [SteamAuthenticator] Authenticating 110000102489ad0 19:46:41.057 [SteamAuthenticator] Got ticket request from 110000102489ad0 19:46:41.058 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0 19:46:41.058 [SteamAuthenticator] Sent ticket to 110000102489ad0 19:46:41.326 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0 19:46:41.496 [Connection] New session id 172 to 110000102489ad0. 19:46:41.631 [Connection] Established a connection <5.172> to 110000102489ad0 19:46:41.631 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:41.631 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 19:46:41.765 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000102489ad0, replying lobby_ok 19:46:41.866 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:46:47.329 [Lua] PlayFabMirror:_commit_internal 13 19:46:47.329 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:46:47.333 [Lua] generate_backend_stats 110000106697298:1 19:46:47.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28 19:46:47.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 19:46:47.350 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 9 19:46:47.608 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 19:46:47.608 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28 19:46:48.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28 19:46:48.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 19:46:48.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 19:46:48.565 [Lua] commit result success 13 19:46:50.657 [Lua] Set lobby begin: 19:46:50.657 [Lua] Lobby data level_key = inn_level 19:46:50.658 [Lua] Lobby data power_level = 835 19:46:50.658 [Lua] Lobby data selected_level_key = inn_level 19:46:50.658 [Lua] Lobby data difficulty = hardest 19:46:50.658 [Lua] Lobby data player_slot_4 = 0:0 19:46:50.658 [Lua] Lobby data unique_server_name = JayJay 19:46:50.658 [Lua] Lobby data matchmaking = false 19:46:50.658 [Lua] Lobby data host = 110000106697298 19:46:50.658 [Lua] Lobby data country_code = DE 19:46:50.658 [Lua] Lobby data game_mode = 3 19:46:50.658 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:50.658 [Lua] Lobby data player_slot_2 = 0:0 19:46:50.658 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:46:50.658 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:46:50.658 [Lua] Lobby data num_players = 3 19:46:50.658 [Lua] Set lobby end. 19:46:50.658 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102489ad0 19:46:50.658 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:46:50.726 [Lua] [IngameUI] menu view on_enter hero_view 19:46:50.730 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0 19:46:50.730 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:46:50.737 [World] Spawning level. 19:46:50.748 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:46:50.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:46:50.898 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:46:52.540 [Lua] [IngameUI] menu view on_exit hero_view 19:46:52.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0 19:46:52.545 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:46:52.545 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:46:52.926 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0 19:46:53.027 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "1" 19:46:53.027 [Lua] Mechanism says: a client joined the game! 110000102489ad0 19:46:53.027 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0) 19:46:53.027 [EACServer] [20:46:53:026][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay 19:46:53.027 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=1) 19:46:53.378 [EACServer] [20:46:53:377][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 5 Status: Client Authenticated Message: Client authenticated. 19:46:53.379 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal 19:46:53.495 [EACServer] [20:46:53:494][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0. 19:46:53.795 [EACServer] [20:46:53:794][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0 19:46:53.795 [EACServer] [20:46:53:794][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:46:53.800 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote 19:46:55.050 [Lua] player (110000102489ad0,1) was put into party 0 19:46:55.050 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 19:46:55.186 [Lua] ### Sending rpc_level_loaded 19:46:55.186 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50 19:46:55.186 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait 19:46:55.288 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=1) 19:46:55.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:2 my_peer_id:110000106697298 19:46:56.352 [SteamVoipClient] select_out(110000102489ad0, on) 19:46:56.352 [SteamVoipClient] select_in(110000102489ad0, on) 19:46:56.352 [SteamVoipClient] select_out(110000102489ad0, off) 19:47:00.798 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:47:00.798 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 19:47:00.818 [Lua] Breedfreezer (server) starting a hot join sync 19:47:00.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 19:47:00.819 [Lua] RemotePlayer:create_game_object( ) 47 19:47:00.829 [Lua] player (110000102489ad0,1) was put into party 1 19:47:00.829 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1) 19:47:00.829 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1) 19:47:00.829 [Lua] Set lobby begin: 19:47:00.829 [Lua] Lobby data level_key = inn_level 19:47:00.829 [Lua] Lobby data power_level = 835 19:47:00.829 [Lua] Lobby data selected_level_key = inn_level 19:47:00.829 [Lua] Lobby data difficulty = hardest 19:47:00.829 [Lua] Lobby data player_slot_4 = 0:0 19:47:00.829 [Lua] Lobby data unique_server_name = JayJay 19:47:00.829 [Lua] Lobby data matchmaking = false 19:47:00.829 [Lua] Lobby data host = 110000106697298 19:47:00.829 [Lua] Lobby data country_code = DE 19:47:00.829 [Lua] Lobby data game_mode = 3 19:47:00.829 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:47:00.829 [Lua] Lobby data player_slot_2 = 0:0 19:47:00.829 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:47:00.829 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:47:00.829 [Lua] Lobby data num_players = 3 19:47:00.829 [Lua] Set lobby end. 19:47:00.829 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:47:00.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:47:00.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:47:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 19:47:01.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 19:47:01.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 19:47:01.122 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 19:47:01.122 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:47:01.122 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 19:47:01.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:47:01.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:3 my_peer_id:110000106697298 19:47:01.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298 19:47:01.123 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 19:47:01.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 19:47:01.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:47:01.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:01.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:47:01.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:47:01.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 19:47:01.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 19:47:01.270 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 19:47:01.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:47:01.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:47:01.374 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:47:01.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:47:01.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:47:01.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:47:01.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:47:01.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:47:01.503 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:47:01.504 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:47:01.588 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:47:01.588 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:47:01.588 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:47:01.689 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:47:01.689 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:47:01.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 19:47:01.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 19:47:01.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 19:47:01.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:47:02.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:47:02.247 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:47:02.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:47:02.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:47:02.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:47:02.348 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:47:02.989 [Lua] Set lobby begin: 19:47:02.989 [Lua] Lobby data level_key = inn_level 19:47:02.989 [Lua] Lobby data power_level = 556 19:47:02.989 [Lua] Lobby data selected_level_key = inn_level 19:47:02.989 [Lua] Lobby data difficulty = hardest 19:47:02.989 [Lua] Lobby data player_slot_4 = 0:0 19:47:02.989 [Lua] Lobby data unique_server_name = JayJay 19:47:02.989 [Lua] Lobby data matchmaking = false 19:47:02.989 [Lua] Lobby data host = 110000106697298 19:47:02.989 [Lua] Lobby data country_code = DE 19:47:02.989 [Lua] Lobby data game_mode = 3 19:47:02.989 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:47:02.989 [Lua] Lobby data player_slot_2 = 0:0 19:47:02.989 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:47:02.989 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:47:02.989 [Lua] Lobby data num_players = 3 19:47:02.989 [Lua] Set lobby end. 19:47:08.011 [Lua] Set lobby begin: 19:47:08.011 [Lua] Lobby data level_key = inn_level 19:47:08.011 [Lua] Lobby data power_level = 818 19:47:08.011 [Lua] Lobby data selected_level_key = inn_level 19:47:08.012 [Lua] Lobby data difficulty = hardest 19:47:08.012 [Lua] Lobby data player_slot_4 = 0:0 19:47:08.012 [Lua] Lobby data unique_server_name = JayJay 19:47:08.012 [Lua] Lobby data matchmaking = false 19:47:08.012 [Lua] Lobby data host = 110000106697298 19:47:08.012 [Lua] Lobby data country_code = DE 19:47:08.012 [Lua] Lobby data game_mode = 3 19:47:08.012 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:47:08.012 [Lua] Lobby data player_slot_2 = 0:0 19:47:08.012 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:47:08.012 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:47:08.012 [Lua] Lobby data num_players = 3 19:47:08.012 [Lua] Set lobby end. 19:47:08.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:47:08.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:4 my_peer_id:110000106697298 19:47:08.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298 19:47:08.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 19:47:08.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:08.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 19:47:08.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 19:47:08.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 19:47:08.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:47:09.849 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:47:09.850 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 19:47:09.851 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:47:14.564 [Lua] [IngameUI] menu view on_enter hero_view 19:47:14.568 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0 19:47:14.568 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:47:14.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:47:14.582 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:47:14.583 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:47:14.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:47:14.609 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:47:14.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:47:14.915 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:47:14.926 [World] Spawning level. 19:47:14.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:14.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:14.989 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:15.843 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:47:15.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:47:15.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:47:15.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:47:15.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:47:15.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:47:15.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:47:15.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:47:15.851 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:47:15.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:47:15.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:47:15.851 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:47:15.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:47:15.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:47:15.864 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:47:15.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:47:15.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:47:16.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:47:16.192 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:47:16.202 [World] Spawning level. 19:47:16.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:16.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:47:16.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:47:16.626 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:47:16.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 19:47:16.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:47:16.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 19:47:16.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewertable: 000000000DA1D870 19:47:16.739 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:47:16.739 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:47:16.740 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:47:16.741 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:47:16.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:47:16.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:47:17.828 [Lua] PlayFabMirror:_commit_internal 14 19:47:17.828 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:47:17.830 [Lua] generate_backend_stats 110000106697298:1 19:47:17.839 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:47:17.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 19:47:17.854 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 19:47:18.042 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:47:18.042 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:47:18.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 19:47:18.331 [Lua] commit result success 14 19:47:38.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:47:38.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:5 my_peer_id:110000106697298 19:47:38.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298 19:47:38.374 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 19:47:38.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:38.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 19:47:38.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:47:38.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 19:47:38.452 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:47:39.240 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:39.659 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:47:39.961 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:40.366 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:47:54.021 [Lua] [IngameUI] menu view on_exit hero_view 19:47:54.026 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0 19:47:54.026 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:47:54.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:47:54.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:47:54.026 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:47:54.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:48:03.585 [Lua] [Matchmaking] Cancelling matchmaking 19:48:03.585 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:48:05.389 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:48:05.389 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:48:05.393 [Lua] Set lobby begin: 19:48:05.393 [Lua] Lobby data level_key = inn_level 19:48:05.393 [Lua] Lobby data power_level = 818 19:48:05.393 [Lua] Lobby data selected_level_key = inn_level 19:48:05.393 [Lua] Lobby data difficulty = hardest 19:48:05.393 [Lua] Lobby data player_slot_4 = 0:0 19:48:05.393 [Lua] Lobby data unique_server_name = JayJay 19:48:05.393 [Lua] Lobby data matchmaking = false 19:48:05.393 [Lua] Lobby data host = 110000106697298 19:48:05.393 [Lua] Lobby data country_code = DE 19:48:05.393 [Lua] Lobby data game_mode = 3 19:48:05.393 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:48:05.393 [Lua] Lobby data player_slot_2 = 0:0 19:48:05.393 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:48:05.393 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:48:05.393 [Lua] Lobby data num_players = 3 19:48:05.393 [Lua] Set lobby end. 19:48:05.393 [Lua] [PartyManager] Leader is set to 110000106697298 19:48:05.393 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 19:48:05.393 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:48:05.393 [Lua] Set lobby begin: 19:48:05.393 [Lua] Lobby data twitch_enabled = false 19:48:05.393 [Lua] Lobby data power_level = 818 19:48:05.393 [Lua] Lobby data num_players = 3 19:48:05.393 [Lua] Lobby data weave_name = false 19:48:05.393 [Lua] Lobby data game_mode = 1 19:48:05.394 [Lua] Lobby data mechanism = adventure 19:48:05.394 [Lua] Lobby data level_key = inn_level 19:48:05.394 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:48:05.394 [Lua] Lobby data selected_level_key = inn_level 19:48:05.394 [Lua] Lobby data unique_server_name = JayJay 19:48:05.394 [Lua] Lobby data quick_game = true 19:48:05.394 [Lua] Lobby data matchmaking = true 19:48:05.394 [Lua] Lobby data difficulty = hardest 19:48:05.394 [Lua] Lobby data country_code = DE 19:48:05.394 [Lua] Lobby data host = 110000106697298 19:48:05.394 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:48:05.394 [Lua] Lobby data player_slot_2 = 0:0 19:48:05.394 [Lua] Lobby data player_slot_4 = 0:0 19:48:05.394 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:48:05.394 [Lua] Lobby data eac_authorized = true 19:48:05.394 [Lua] Set lobby end. 19:48:05.394 [Lua] Set lobby begin: 19:48:05.394 [Lua] Lobby data twitch_enabled = false 19:48:05.394 [Lua] Lobby data power_level = 818 19:48:05.394 [Lua] Lobby data num_players = 3 19:48:05.394 [Lua] Lobby data weave_name = false 19:48:05.394 [Lua] Lobby data game_mode = 1 19:48:05.394 [Lua] Lobby data is_private = false 19:48:05.394 [Lua] Lobby data mechanism = adventure 19:48:05.394 [Lua] Lobby data level_key = inn_level 19:48:05.394 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:48:05.394 [Lua] Lobby data selected_level_key = inn_level 19:48:05.394 [Lua] Lobby data unique_server_name = JayJay 19:48:05.394 [Lua] Lobby data quick_game = true 19:48:05.394 [Lua] Lobby data matchmaking = true 19:48:05.394 [Lua] Lobby data difficulty = hardest 19:48:05.394 [Lua] Lobby data country_code = DE 19:48:05.394 [Lua] Lobby data host = 110000106697298 19:48:05.394 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:48:05.394 [Lua] Lobby data player_slot_2 = 0:0 19:48:05.394 [Lua] Lobby data player_slot_4 = 0:0 19:48:05.394 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:48:05.394 [Lua] Lobby data eac_authorized = true 19:48:05.394 [Lua] Set lobby end. 19:48:05.396 [Lua] [ChatManager][1]System: Starting hosted game... 19:48:05.397 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:48:05.397 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:48:14.168 [Lua] [Matchmaking] Cancelling matchmaking 19:48:14.168 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:48:14.169 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:48:14.169 [Lua] Set lobby begin: 19:48:14.169 [Lua] Lobby data twitch_enabled = false 19:48:14.170 [Lua] Lobby data power_level = 818 19:48:14.170 [Lua] Lobby data num_players = 3 19:48:14.170 [Lua] Lobby data weave_name = false 19:48:14.170 [Lua] Lobby data game_mode = 3 19:48:14.170 [Lua] Lobby data is_private = false 19:48:14.170 [Lua] Lobby data mechanism = adventure 19:48:14.170 [Lua] Lobby data level_key = inn_level 19:48:14.170 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:48:14.170 [Lua] Lobby data selected_level_key = inn_level 19:48:14.170 [Lua] Lobby data unique_server_name = JayJay 19:48:14.170 [Lua] Lobby data quick_game = true 19:48:14.170 [Lua] Lobby data matchmaking = false 19:48:14.170 [Lua] Lobby data difficulty = normal 19:48:14.170 [Lua] Lobby data country_code = DE 19:48:14.170 [Lua] Lobby data host = 110000106697298 19:48:14.170 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:48:14.170 [Lua] Lobby data player_slot_2 = 0:0 19:48:14.170 [Lua] Lobby data player_slot_4 = 0:0 19:48:14.170 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:48:14.170 [Lua] Lobby data eac_authorized = true 19:48:14.170 [Lua] Set lobby end. 19:48:14.172 [Lua] Set lobby begin: 19:48:14.172 [Lua] Lobby data twitch_enabled = false 19:48:14.172 [Lua] Lobby data power_level = 818 19:48:14.172 [Lua] Lobby data num_players = 3 19:48:14.172 [Lua] Lobby data weave_name = false 19:48:14.172 [Lua] Lobby data game_mode = 3 19:48:14.172 [Lua] Lobby data is_private = false 19:48:14.172 [Lua] Lobby data mechanism = adventure 19:48:14.172 [Lua] Lobby data level_key = inn_level 19:48:14.172 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:48:14.172 [Lua] Lobby data selected_level_key = inn_level 19:48:14.172 [Lua] Lobby data unique_server_name = JayJay 19:48:14.172 [Lua] Lobby data quick_game = true 19:48:14.172 [Lua] Lobby data matchmaking = false 19:48:14.172 [Lua] Lobby data difficulty = normal 19:48:14.172 [Lua] Lobby data country_code = DE 19:48:14.172 [Lua] Lobby data host = 110000106697298 19:48:14.172 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:48:14.172 [Lua] Lobby data player_slot_2 = 0:0 19:48:14.172 [Lua] Lobby data player_slot_4 = 0:0 19:48:14.172 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:48:14.172 [Lua] Lobby data eac_authorized = true 19:48:14.172 [Lua] Set lobby end. 19:48:14.172 [Lua] [PartyManager] Leader is set to 110000106697298 19:48:14.172 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:48:19.106 [Lua] PlayFabMirror:_commit_internal 15 19:48:19.106 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:48:19.109 [Lua] generate_backend_stats 110000106697298:1 19:48:19.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 19:48:19.125 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 10 19:48:20.156 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 19:48:20.156 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 19:48:20.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 19:48:20.656 [Lua] commit result success 15 19:48:29.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:48:29.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:6 my_peer_id:110000106697298 19:48:29.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298 19:48:29.123 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 19:48:29.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:48:29.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:48:29.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:48:29.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:48:29.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:48:29.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:48:29.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:48:29.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:48:29.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:48:29.437 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 19:48:41.726 [Lua] [IngameUI] menu view on_enter hero_view 19:48:41.731 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0 19:48:41.731 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:48:41.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:48:41.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:48:41.745 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:48:41.745 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:48:41.771 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:48:42.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:48:42.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:48:42.085 [World] Spawning level. 19:48:42.103 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:42.103 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:42.155 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:42.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:42.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:43.742 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:48:43.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:48:43.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:48:43.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:48:43.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:48:43.743 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:48:43.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:48:43.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:48:43.750 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:48:43.750 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:48:43.750 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:48:43.750 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:48:43.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:48:43.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:48:43.763 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:48:43.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:48:43.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:48:44.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:48:44.099 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:48:44.108 [World] Spawning level. 19:48:44.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:44.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:44.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:48:44.499 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:48:44.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 19:48:44.591 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:48:44.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:48:44.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:48:44.602 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 19:48:44.604 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewertable: 000000000DA1D870 19:48:44.611 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:48:44.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:48:44.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:48:44.611 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:48:44.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:48:44.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:48:44.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:48:44.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:48:44.650 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:48:44.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:48:44.953 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:48:44.964 [World] Spawning level. 19:48:44.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:44.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:48:45.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:48:45.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow 19:48:45.143 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 19:48:45.177 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, MenuWorldPreviewertable: 000000000DA1D870 19:48:45.185 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:48:45.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:48:45.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:48:45.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:50:30.681 [Lua] [IngameUI] menu view on_exit hero_view 19:50:30.688 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0 19:50:30.688 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:50:30.688 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:50:30.688 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:50:50.750 [Lua] PlayFabMirror:_commit_internal 16 19:50:50.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:50:50.752 [Lua] generate_backend_stats 110000106697298:1 19:50:50.760 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:50:50.768 [Lua] commit result success 16 19:51:17.805 [Lua] [IngameUI] menu view on_enter hero_view 19:51:17.811 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0 19:51:17.811 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:51:17.824 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:51:17.825 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:51:17.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:51:17.826 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:51:17.852 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:51:18.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:51:18.152 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:51:18.162 [World] Spawning level. 19:51:18.183 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:51:18.183 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:51:18.237 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:51:18.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:51:18.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 19:51:18.560 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:51:18.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:51:18.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:51:18.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:51:18.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:51:18.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 19:51:18.568 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:51:18.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:51:18.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:51:18.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:51:21.315 [Lua] [Matchmaking] Cancelling matchmaking 19:51:21.315 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:51:21.315 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:21.418 [Lua] [IngameUI] menu view on_exit hero_view 19:51:21.425 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0 19:51:21.425 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:51:21.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:51:21.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:51:21.670 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:23.006 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:51:23.006 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:51:23.009 [Lua] Set lobby begin: 19:51:23.009 [Lua] Lobby data twitch_enabled = false 19:51:23.009 [Lua] Lobby data power_level = 818 19:51:23.009 [Lua] Lobby data num_players = 3 19:51:23.009 [Lua] Lobby data weave_name = false 19:51:23.009 [Lua] Lobby data game_mode = 3 19:51:23.009 [Lua] Lobby data is_private = false 19:51:23.009 [Lua] Lobby data mechanism = adventure 19:51:23.009 [Lua] Lobby data level_key = inn_level 19:51:23.009 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:23.009 [Lua] Lobby data selected_level_key = inn_level 19:51:23.009 [Lua] Lobby data unique_server_name = JayJay 19:51:23.009 [Lua] Lobby data quick_game = true 19:51:23.009 [Lua] Lobby data matchmaking = false 19:51:23.009 [Lua] Lobby data difficulty = hardest 19:51:23.009 [Lua] Lobby data country_code = DE 19:51:23.009 [Lua] Lobby data host = 110000106697298 19:51:23.009 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:23.009 [Lua] Lobby data player_slot_2 = 0:0 19:51:23.009 [Lua] Lobby data player_slot_4 = 0:0 19:51:23.009 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:23.009 [Lua] Lobby data eac_authorized = true 19:51:23.009 [Lua] Set lobby end. 19:51:23.009 [Lua] [PartyManager] Leader is set to 110000106697298 19:51:23.009 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 19:51:23.009 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:51:23.009 [Lua] Set lobby begin: 19:51:23.009 [Lua] Lobby data twitch_enabled = false 19:51:23.009 [Lua] Lobby data power_level = 818 19:51:23.009 [Lua] Lobby data num_players = 3 19:51:23.009 [Lua] Lobby data weave_name = false 19:51:23.009 [Lua] Lobby data game_mode = 1 19:51:23.009 [Lua] Lobby data is_private = false 19:51:23.009 [Lua] Lobby data mechanism = adventure 19:51:23.009 [Lua] Lobby data level_key = inn_level 19:51:23.009 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:23.009 [Lua] Lobby data selected_level_key = inn_level 19:51:23.009 [Lua] Lobby data unique_server_name = JayJay 19:51:23.009 [Lua] Lobby data quick_game = true 19:51:23.009 [Lua] Lobby data matchmaking = true 19:51:23.009 [Lua] Lobby data difficulty = hardest 19:51:23.010 [Lua] Lobby data country_code = DE 19:51:23.010 [Lua] Lobby data host = 110000106697298 19:51:23.010 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:23.010 [Lua] Lobby data player_slot_2 = 0:0 19:51:23.010 [Lua] Lobby data player_slot_4 = 0:0 19:51:23.010 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:23.010 [Lua] Lobby data eac_authorized = true 19:51:23.010 [Lua] Set lobby end. 19:51:23.010 [Lua] Set lobby begin: 19:51:23.010 [Lua] Lobby data twitch_enabled = false 19:51:23.010 [Lua] Lobby data power_level = 818 19:51:23.010 [Lua] Lobby data num_players = 3 19:51:23.010 [Lua] Lobby data weave_name = false 19:51:23.010 [Lua] Lobby data game_mode = 1 19:51:23.010 [Lua] Lobby data is_private = false 19:51:23.010 [Lua] Lobby data mechanism = adventure 19:51:23.010 [Lua] Lobby data level_key = inn_level 19:51:23.010 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:23.010 [Lua] Lobby data selected_level_key = inn_level 19:51:23.010 [Lua] Lobby data unique_server_name = JayJay 19:51:23.010 [Lua] Lobby data quick_game = true 19:51:23.010 [Lua] Lobby data matchmaking = true 19:51:23.010 [Lua] Lobby data difficulty = hardest 19:51:23.010 [Lua] Lobby data country_code = DE 19:51:23.010 [Lua] Lobby data host = 110000106697298 19:51:23.010 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:23.010 [Lua] Lobby data player_slot_2 = 0:0 19:51:23.010 [Lua] Lobby data player_slot_4 = 0:0 19:51:23.010 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:23.010 [Lua] Lobby data eac_authorized = true 19:51:23.010 [Lua] Set lobby end. 19:51:23.012 [Lua] [ChatManager][1]System: Starting hosted game... 19:51:23.012 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:51:23.012 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:51:23.575 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:23.895 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:23.946 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:24.081 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:24.182 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:24.318 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:24.420 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:24.589 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:24.692 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:24.895 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:24.936 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:25.244 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:25.245 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:25.566 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:51:30.987 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:51:30.989 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:51:30.989 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 19:51:30.989 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals ) 19:51:30.989 [Lua] Set lobby begin: 19:51:30.989 [Lua] Lobby data twitch_enabled = false 19:51:30.989 [Lua] Lobby data power_level = 818 19:51:30.989 [Lua] Lobby data num_players = 3 19:51:30.989 [Lua] Lobby data weave_name = false 19:51:30.989 [Lua] Lobby data game_mode = 2 19:51:30.989 [Lua] Lobby data is_private = false 19:51:30.989 [Lua] Lobby data mechanism = adventure 19:51:30.989 [Lua] Lobby data level_key = inn_level 19:51:30.989 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:30.989 [Lua] Lobby data selected_level_key = dlc_portals 19:51:30.989 [Lua] Lobby data unique_server_name = JayJay 19:51:30.990 [Lua] Lobby data quick_game = true 19:51:30.990 [Lua] Lobby data matchmaking = true 19:51:30.990 [Lua] Lobby data difficulty = hardest 19:51:30.990 [Lua] Lobby data country_code = DE 19:51:30.990 [Lua] Lobby data host = 110000106697298 19:51:30.990 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:30.990 [Lua] Lobby data player_slot_2 = 0:0 19:51:30.990 [Lua] Lobby data player_slot_4 = 0:0 19:51:30.990 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:30.990 [Lua] Lobby data eac_authorized = true 19:51:30.990 [Lua] Set lobby end. 19:51:30.992 [Lua] Set lobby begin: 19:51:30.992 [Lua] Lobby data twitch_enabled = false 19:51:30.992 [Lua] Lobby data power_level = 818 19:51:30.992 [Lua] Lobby data num_players = 3 19:51:30.992 [Lua] Lobby data weave_name = false 19:51:30.992 [Lua] Lobby data game_mode = 2 19:51:30.992 [Lua] Lobby data is_private = false 19:51:30.992 [Lua] Lobby data mechanism = adventure 19:51:30.992 [Lua] Lobby data level_key = inn_level 19:51:30.992 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:30.992 [Lua] Lobby data selected_level_key = dlc_portals 19:51:30.992 [Lua] Lobby data unique_server_name = JayJay 19:51:30.992 [Lua] Lobby data quick_game = true 19:51:30.992 [Lua] Lobby data matchmaking = true 19:51:30.992 [Lua] Lobby data difficulty = hardest 19:51:30.992 [Lua] Lobby data country_code = DE 19:51:30.992 [Lua] Lobby data host = 110000106697298 19:51:30.992 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:30.992 [Lua] Lobby data player_slot_2 = 0:0 19:51:30.992 [Lua] Lobby data player_slot_4 = 0:0 19:51:30.992 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:30.992 [Lua] Lobby data eac_authorized = true 19:51:30.992 [Lua] Set lobby end. 19:51:30.992 [Lua] Complete level triggered. 19:51:30.994 [Save] Saving `save_data` 19:51:30.994 [Lua] gm_event_end_conditions_met false false 19:51:30.994 [Lua] FORCE COMMIT 17 19:51:30.994 [Lua] PlayFabMirror:_commit_internal 17 19:51:30.994 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:51:30.996 [Lua] generate_backend_stats 110000106697298:1 19:51:31.000 [Save] Save done 19:51:31.000 [Save] Saving `save_data` 19:51:31.004 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:51:31.004 [Lua] TRANSITION nil nil dlc_portals 19:51:31.004 [Lua] Transition type "dlc_portals", is server: true 19:51:31.004 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:51:31.004 [Lua] [GameNetworkManager] Leaving game... 19:51:31.004 [Lua] [GameNetworkManager] Shutting down game session host. 19:51:31.004 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:51:31.004 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:51:31.004 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=368.76 19:51:31.005 [Save] Save done 19:51:31.005 [Save] Saving `save_data` 19:51:31.012 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:51:31.012 [Lua] commit result success 17 19:51:31.014 [Save] Save done 19:51:33.003 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:51:33.004 [Lua] Clearing all global lookup lists 19:51:33.004 [Lua] [IngamePlayerListUI] - Destroy 19:51:33.004 [Lua] [EquipmentUI] - Destroy 19:51:33.004 [Lua] [GamePadEquipmentUI] - Destroy 19:51:33.004 [Lua] [AbilityUI] - Destroy 19:51:33.004 [Lua] [GamePadAbilityUI] - Destroy 19:51:33.004 [Lua] [IngameUI] destroy 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 19:51:33.011 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 19:51:33.012 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:51:33.056 [Lua] [Managers] Destroying state managers... 19:51:33.061 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:51:33.130 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:51:33.130 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:51:33.130 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 19:51:33.130 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 19:51:33.130 [Lua] [Matchmaking] unregister rpcs 19:51:33.131 [Lua] ############### UNLOADING PACKAGES ############### 19:51:33.131 [Lua] [Gamestate] Enter state StateLoading 19:51:33.132 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:51:33.132 [Lua] [Matchmaking] register rpcs 19:51:33.132 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:51:33.132 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 19:51:33.132 [Lua] Set lobby begin: 19:51:33.132 [Lua] Lobby data twitch_enabled = false 19:51:33.132 [Lua] Lobby data power_level = 0 19:51:33.132 [Lua] Lobby data num_players = 3 19:51:33.132 [Lua] Lobby data weave_name = false 19:51:33.132 [Lua] Lobby data game_mode = 2 19:51:33.132 [Lua] Lobby data is_private = false 19:51:33.132 [Lua] Lobby data mechanism = adventure 19:51:33.132 [Lua] Lobby data level_key = inn_level 19:51:33.132 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:33.133 [Lua] Lobby data selected_level_key = dlc_portals 19:51:33.133 [Lua] Lobby data unique_server_name = JayJay 19:51:33.133 [Lua] Lobby data quick_game = true 19:51:33.133 [Lua] Lobby data matchmaking = true 19:51:33.133 [Lua] Lobby data difficulty = hardest 19:51:33.133 [Lua] Lobby data country_code = DE 19:51:33.133 [Lua] Lobby data host = 110000106697298 19:51:33.133 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:33.133 [Lua] Lobby data player_slot_2 = 0:0 19:51:33.133 [Lua] Lobby data player_slot_4 = 0:0 19:51:33.133 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:33.133 [Lua] Lobby data eac_authorized = true 19:51:33.133 [Lua] Set lobby end. 19:51:33.133 [Lua] registering RPCs 19:51:33.133 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:51:33.133 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:51:33.133 [Lua] Set lobby begin: 19:51:33.133 [Lua] Lobby data twitch_enabled = false 19:51:33.133 [Lua] Lobby data power_level = 0 19:51:33.133 [Lua] Lobby data num_players = 3 19:51:33.133 [Lua] Lobby data weave_name = false 19:51:33.133 [Lua] Lobby data game_mode = 2 19:51:33.133 [Lua] Lobby data is_private = false 19:51:33.133 [Lua] Lobby data mechanism = adventure 19:51:33.133 [Lua] Lobby data level_key = dlc_portals 19:51:33.133 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:33.133 [Lua] Lobby data selected_level_key = dlc_portals 19:51:33.133 [Lua] Lobby data unique_server_name = JayJay 19:51:33.133 [Lua] Lobby data quick_game = true 19:51:33.133 [Lua] Lobby data matchmaking = true 19:51:33.133 [Lua] Lobby data difficulty = hardest 19:51:33.133 [Lua] Lobby data country_code = DE 19:51:33.133 [Lua] Lobby data host = 110000106697298 19:51:33.133 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:33.133 [Lua] Lobby data player_slot_2 = 0:0 19:51:33.133 [Lua] Lobby data player_slot_4 = 0:0 19:51:33.133 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:33.133 [Lua] Lobby data eac_authorized = true 19:51:33.133 [Lua] Set lobby end. 19:51:33.133 [Lua] MUSIC MANAGER unmute_all_world_sounds 273638 0 19:51:33.133 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:51:33.136 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 19:51:33.136 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] 19:51:33.136 [Lua] [LevelTransitionHandler] load_level dlc_portals 19:51:33.257 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:51:33.257 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:51:33.257 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:51:33.257 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals" 19:51:33.257 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_portals" 19:51:33.257 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read, 19:51:33.258 [Lua] [StateLoading] got rpc_load_level 106 dlc_portals 19:51:33.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 19:51:33.870 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 19:51:33.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 19:51:33.873 [Lua] MUSIC MANAGER nik_portals_briefing_02 273639 0 19:51:33.876 [Lua] MUSIC MANAGER Play_loading_screen_music 273640 0 19:51:33.974 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 19:51:37.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 19:51:37.153 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 19:51:37.170 [Lua] [LevelTransitionHandler] Level load completed! 19:51:37.170 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 9734956 - weave: nil 19:51:37.200 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:51:37.200 [Lua] checking dlc's against conflict directors 19:51:37.200 [Lua] number of factions to include 3 19:51:37.200 [Lua] number of factions added 3 19:51:37.200 [Lua] --- --- --- 19:51:37.200 [Lua] Starting... difficulty 'hardest' 19:51:37.200 [Lua] These are the starting conflict directors: 19:51:37.200 [Lua] default 19:51:37.200 [Lua] --- --- --- 19:51:37.200 [Lua] 19:51:37.200 [Lua] Looking for a new director: 19:51:37.200 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 19:51:37.200 [Lua] ->trying director: chaos_beastmen 19:51:37.200 [Lua] --> success! 19:51:37.200 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 19:51:37.200 [Lua] 19:51:37.200 [Lua] Looking for a new director: 19:51:37.200 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder 19:51:37.200 [Lua] ->trying director: default 19:51:37.200 [Lua] --> success! 19:51:37.200 [Lua] --> re-used the same breeds 19:51:37.200 [Lua] 19:51:37.200 [Lua] Looking for a new director: 19:51:37.200 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder 19:51:37.200 [Lua] ->trying director: skaven_beastmen 19:51:37.200 [Lua] --> success! 19:51:37.200 [Lua] --> re-used the same breeds 19:51:37.200 [Lua] 19:51:37.200 [Lua] Looking for a new director: 19:51:37.200 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder 19:51:37.200 [Lua] ->trying director: chaos 19:51:37.200 [Lua] --> success! 19:51:37.200 [Lua] --> re-used the same breeds 19:51:37.200 [Lua] 19:51:37.200 [Lua] DONE! Found the following directors: 19:51:37.200 [Lua] chaos_beastmen 19:51:37.200 [Lua] default 19:51:37.200 [Lua] skaven_beastmen 19:51:37.200 [Lua] chaos 19:51:37.200 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:51:37.201 [Lua] ### Sending rpc_level_loaded 19:51:37.201 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 106 19:51:37.201 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:51:37.221 [Lua] ### Sending rpc_level_loaded 19:51:37.221 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 106 19:51:37.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:51:37.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:51:37.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:51:37.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:51:37.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:51:37.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:51:37.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:51:37.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:51:37.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:51:38.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:51:38.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:51:38.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:51:38.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:51:38.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:51:38.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:51:39.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:51:39.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:51:39.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:51:39.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:51:39.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:51:39.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:51:39.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:51:39.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:51:39.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:51:39.513 [Lua] ### Sending rpc_level_loaded 19:51:39.513 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 106 19:51:39.513 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 19:51:39.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:51:39.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:51:39.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:51:39.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:51:39.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:51:39.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:51:39.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:51:39.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:51:39.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:51:40.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:51:40.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:51:40.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:51:40.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:51:40.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:51:40.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:51:40.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:51:40.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:51:40.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:51:40.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:51:40.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:51:40.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:51:41.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:51:41.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:51:41.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:51:41.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:51:41.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:51:41.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:51:41.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:51:41.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:51:41.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:51:42.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:51:42.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:51:42.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:51:42.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:51:42.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:51:42.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:51:42.975 [Lua] ### Sending rpc_level_loaded 19:51:42.975 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 106 19:51:42.975 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded 19:51:43.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:51:43.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:51:43.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:51:43.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:51:43.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:51:43.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:51:43.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:51:43.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:51:43.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:51:43.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:51:43.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:51:43.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:51:44.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:51:44.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:51:44.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:51:44.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:51:44.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:51:44.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:51:44.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:51:44.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:51:44.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:51:45.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:51:45.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:51:45.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:51:45.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:51:45.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:51:45.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:51:45.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:51:45.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:51:45.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:51:46.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:51:46.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:51:46.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:51:46.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:51:46.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:51:46.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:51:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:51:46.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:51:46.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:51:46.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:51:46.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:51:46.988 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom 19:51:46.988 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:51:46.988 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:51:47.990 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:51:47.990 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:51:47.990 [Lua] [Matchmaking] unregister rpcs 19:51:47.990 [Lua] Set lobby begin: 19:51:47.990 [Lua] Lobby data twitch_enabled = false 19:51:47.990 [Lua] Lobby data power_level = 0 19:51:47.990 [Lua] Lobby data num_players = 3 19:51:47.990 [Lua] Lobby data weave_name = false 19:51:47.990 [Lua] Lobby data game_mode = 2 19:51:47.990 [Lua] Lobby data is_private = false 19:51:47.990 [Lua] Lobby data mechanism = adventure 19:51:47.990 [Lua] Lobby data level_key = dlc_portals 19:51:47.990 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:47.990 [Lua] Lobby data selected_level_key = dlc_portals 19:51:47.990 [Lua] Lobby data unique_server_name = JayJay 19:51:47.990 [Lua] Lobby data quick_game = true 19:51:47.990 [Lua] Lobby data matchmaking = true 19:51:47.990 [Lua] Lobby data difficulty = hardest 19:51:47.990 [Lua] Lobby data country_code = DE 19:51:47.990 [Lua] Lobby data host = 110000106697298 19:51:47.990 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:47.990 [Lua] Lobby data player_slot_2 = 0:0 19:51:47.990 [Lua] Lobby data player_slot_4 = 0:0 19:51:47.990 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:47.990 [Lua] Lobby data eac_authorized = true 19:51:47.990 [Lua] Set lobby end. 19:51:47.990 [Lua] [Managers] Destroying state managers... 19:51:47.991 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 19:51:47.991 [Lua] MUSIC MANAGER Stop_loading_screen_music 273641 0 19:51:47.991 [Lua] [Gamestate] Enter StateIngame HOST 19:51:47.991 [Lua] <>level = dlc_portals<> 19:51:47.991 [Lua] Set lobby begin: 19:51:47.991 [Lua] Lobby data twitch_enabled = false 19:51:47.991 [Lua] Lobby data power_level = 0 19:51:47.991 [Lua] Lobby data num_players = 3 19:51:47.991 [Lua] Lobby data weave_name = false 19:51:47.991 [Lua] Lobby data game_mode = 2 19:51:47.991 [Lua] Lobby data is_private = false 19:51:47.991 [Lua] Lobby data mechanism = adventure 19:51:47.991 [Lua] Lobby data level_key = dlc_portals 19:51:47.991 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:47.991 [Lua] Lobby data selected_level_key = dlc_portals 19:51:47.991 [Lua] Lobby data unique_server_name = JayJay 19:51:47.991 [Lua] Lobby data quick_game = true 19:51:47.991 [Lua] Lobby data matchmaking = true 19:51:47.991 [Lua] Lobby data difficulty = hardest 19:51:47.992 [Lua] Lobby data country_code = DE 19:51:47.992 [Lua] Lobby data host = 110000106697298 19:51:47.992 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:47.992 [Lua] Lobby data player_slot_2 = 0:0 19:51:47.992 [Lua] Lobby data player_slot_4 = 0:0 19:51:47.992 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:47.992 [Lua] Lobby data eac_authorized = true 19:51:47.992 [Lua] Set lobby end. 19:51:47.992 [Umbra] Init version: 3.4.15 :: 16 threads 19:51:47.992 [Lua] [StateIngame] Server ingame 19:51:47.995 [Lua] Set lobby begin: 19:51:47.995 [Lua] Lobby data twitch_enabled = false 19:51:47.995 [Lua] Lobby data power_level = 0 19:51:47.995 [Lua] Lobby data num_players = 3 19:51:47.995 [Lua] Lobby data weave_name = false 19:51:47.995 [Lua] Lobby data game_mode = 2 19:51:47.995 [Lua] Lobby data is_private = false 19:51:47.995 [Lua] Lobby data mechanism = adventure 19:51:47.995 [Lua] Lobby data level_key = dlc_portals 19:51:47.995 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:47.995 [Lua] Lobby data selected_level_key = dlc_portals 19:51:47.995 [Lua] Lobby data unique_server_name = JayJay 19:51:47.995 [Lua] Lobby data quick_game = true 19:51:47.995 [Lua] Lobby data matchmaking = true 19:51:47.995 [Lua] Lobby data difficulty = hardest 19:51:47.995 [Lua] Lobby data country_code = DE 19:51:47.995 [Lua] Lobby data host = 110000106697298 19:51:47.995 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:47.995 [Lua] Lobby data player_slot_2 = 0:0 19:51:47.995 [Lua] Lobby data player_slot_4 = 0:0 19:51:47.995 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:47.995 [Lua] Lobby data eac_authorized = true 19:51:47.995 [Lua] Set lobby end. 19:51:47.995 [Lua] [Matchmaking] register rpcs 19:51:47.995 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:51:47.995 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:51:47.995 [Lua] [GameNetworkManager] self.is_server = true 19:51:47.995 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:51:47.995 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:51:47.995 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:51:47.995 [Network] Setting artificial MTU limit to 65536 19:51:48.002 [Lua] Switching ConflictSettings: to: default 19:51:48.002 [Lua] pacing=default 19:51:48.002 [Lua] roaming=nil 19:51:48.002 [Lua] specials=default 19:51:48.002 [Lua] debug_color=maroon 19:51:48.002 [Lua] contained_breeds=nil 19:51:48.002 [Lua] pack_spawning=default 19:51:48.002 [Lua] disabled=false 19:51:48.002 [Lua] factions=nil 19:51:48.002 [Lua] boss=default 19:51:48.002 [Lua] horde=default 19:51:48.002 [Lua] name=default 19:51:48.002 [Lua] intensity=default 19:51:48.002 [Lua] --- 19:51:48.002 [Lua] [LevelAnalysis] set_random_seed( 9734956) 19:51:48.010 [Lua] [AIInterestPointSystem] Level Seed: 9734956 19:51:48.010 [Lua] 19:51:48.010 [Lua] [entity_system_bag] = table 19:51:48.010 [Lua] [entity_system_bag] = metatable 19:51:48.010 [Lua] [startup_data] = table 19:51:48.010 [Lua] [entity_manager] = table 19:51:48.010 [Lua] [entity_manager] = metatable 19:51:48.010 [Lua] [unit_spawner] = table 19:51:48.010 [Lua] [unit_spawner] = metatable 19:51:48.010 [Lua] [unit_storage] = table 19:51:48.010 [Lua] [unit_storage] = metatable 19:51:48.010 [Lua] [dice_keeper] = table 19:51:48.010 [Lua] [dice_keeper] = metatable 19:51:48.010 [Lua] [is_server] = true (boolean) 19:51:48.010 [Lua] [world] = [World] 19:51:48.010 [Lua] [system_api] = table 19:51:48.010 [Lua] [entity_system] = table 19:51:48.010 [Lua] [entity_system] = metatable 19:51:48.010 [Lua] [network_lobby] = table 19:51:48.010 [Lua] [network_lobby] = metatable 19:51:48.010 [Lua] [profile_synchronizer] = table 19:51:48.010 [Lua] [profile_synchronizer] = metatable 19:51:48.010 [Lua] [level_transition_handler] = table 19:51:48.010 [Lua] [level_transition_handler] = metatable 19:51:48.010 [Lua] [num_local_human_players] = 1 (number) 19:51:48.010 [Lua] [statistics_db] = table 19:51:48.010 [Lua] [statistics_db] = metatable 19:51:48.010 [Lua] [network_server] = table 19:51:48.010 [Lua] [network_server] = metatable 19:51:48.010 [Lua] [input_manager] = table 19:51:48.010 [Lua] [input_manager] = metatable 19:51:48.010 [Lua] [network_clock] = table 19:51:48.010 [Lua] [network_clock] = metatable 19:51:48.010 [Lua] [network_transmit] = table 19:51:48.010 [Lua] [network_transmit] = metatable 19:51:48.010 [Lua] [free_flight_manager] = table 19:51:48.010 [Lua] [free_flight_manager] = metatable 19:51:48.010 [Lua] [network_manager] = table 19:51:48.010 [Lua] [network_manager] = metatable 19:51:48.010 [Lua] [network_event_delegate] = table 19:51:48.010 [Lua] [network_event_delegate] = metatable 19:51:48.010 [Lua] 19:51:48.010 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:51:48.010 [Lua] ignoring extension VersusInteractObjectiveExtension 19:51:48.010 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:51:48.010 [Lua] ignoring extension VersusSocketObjectiveExtension 19:51:48.010 [Lua] ignoring extension VersusTargetObjectiveExtension 19:51:48.010 [Lua] ignoring extension VersusMissionObjectiveExtension 19:51:48.012 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:51:48.027 [Lua] [AchievementManager] Achievements using the steam platform 19:51:48.027 [Lua] [StateIngame] Level seed: 9734956 19:51:48.027 [World] Spawning level. 19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns 19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns 19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns 19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns 19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns 19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns 19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns 19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt 19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 19:51:48.679 [Lua] respawn_unit_spawned with group id: end_respawns 19:51:48.679 [Lua] respawn_unit_spawned with group id: end_respawns 19:51:48.679 [Lua] respawn_unit_spawned with group id: end_respawns 19:51:48.680 [Lua] respawn_unit_spawned with group id: end_respawns 19:51:48.728 [Lua] [LevelAnalysis] set_random_seed( 9734956) 19:51:48.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32 19:51:48.746 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:51:48.746 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:51:48.746 [Lua] [IngameUI] init 19:51:48.754 [SteamVoipClient] select_out(110000102489ad0, off) 19:51:48.754 [SteamVoipClient] select_out(1100001028dc124, off) 19:51:48.754 [SteamVoipClient] select_out(110000106697298, off) 19:51:48.757 [Lua] cb_razer_chroma_setup 19:51:48.784 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:51:48.785 [Lua] Set lobby begin: 19:51:48.785 [Lua] Lobby data twitch_enabled = false 19:51:48.785 [Lua] Lobby data power_level = 835 19:51:48.785 [Lua] Lobby data num_players = 3 19:51:48.785 [Lua] Lobby data weave_name = false 19:51:48.785 [Lua] Lobby data game_mode = 2 19:51:48.785 [Lua] Lobby data is_private = false 19:51:48.785 [Lua] Lobby data mechanism = adventure 19:51:48.785 [Lua] Lobby data level_key = dlc_portals 19:51:48.785 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:48.785 [Lua] Lobby data selected_level_key = dlc_portals 19:51:48.785 [Lua] Lobby data unique_server_name = JayJay 19:51:48.785 [Lua] Lobby data quick_game = true 19:51:48.785 [Lua] Lobby data matchmaking = true 19:51:48.785 [Lua] Lobby data difficulty = hardest 19:51:48.785 [Lua] Lobby data country_code = DE 19:51:48.785 [Lua] Lobby data host = 110000106697298 19:51:48.785 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:48.785 [Lua] Lobby data player_slot_2 = 0:0 19:51:48.785 [Lua] Lobby data player_slot_4 = 0:0 19:51:48.785 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:48.785 [Lua] Lobby data eac_authorized = true 19:51:48.785 [Lua] Set lobby end. 19:51:48.786 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:51:48.786 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:51:48.787 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:51:48.787 [Lua] CurrentConflictSettings default 19:51:48.787 [Lua] [ConflictDirector] conflict_director is ai_ready 19:51:48.788 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:51:48.789 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:51:48.793 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:51:48.793 [Lua] Forming navigation groups in one frame 19:51:48.793 [Lua] Forming navigation groups 19:51:48.812 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 19:51:49.081 [Lua] NavigationGroupManager -> calulation time B: 0.26900000000023283 19:51:49.081 [Lua] number of nav groups: 370 19:51:49.084 [Lua] number of refined nav groups : 230 19:51:49.089 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 19:51:49.089 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.0018835455179218 Normalized coefficient: 2.2493947375177288 19:51:49.094 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8711358658969406 Normalized coefficient: 1.5955610594332414 19:51:49.097 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.9081747055053722 Normalized coefficient: 1.5895965168285404 19:51:49.100 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.093856687843797 Normalized coefficient: 1.3023140927270276 19:51:49.107 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 19:51:49.107 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:51:49.107 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:51:49.107 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 19:51:49.107 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 19:51:49.107 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 19:51:49.107 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 19:51:49.121 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 19:51:49.121 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.367 meters. 19:51:49.121 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:51:49.121 [Lua] [LevelAnalysis] 19:51:49.121 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:51:49.121 [Lua] [LevelAnalysis] 19:51:49.121 [Lua] [LevelAnalysis] Terror events added: 19:51:49.121 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:51:49.121 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 19:51:49.121 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 19:51:49.121 [Lua] ----> using boss gizmo! 19:51:49.121 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -313.1 start-travel-dist: 323.1, end-travel-dist: 390.7 spawn_distance 0.0 19:51:49.121 [Lua] Adding main path event: Vector3Box(-179.583, 197.573, -47.514) boss_event_chaos_spawn 45 table: 0000000003B411A0 19:51:49.121 [Lua] NORMAL PATROL MAIN PATH 929.39959716796875 19:51:49.121 [Lua] [waypoints] = table 19:51:49.121 [Lua] [astar_points] = table 19:51:49.121 [Lua] [travel_dist] = 929.40173743665218 (number) 19:51:49.121 [Lua] [one_directional] = true (boolean) 19:51:49.121 [Lua] [id] = boss_8 (string) 19:51:49.121 [Lua] ----> using boss spline path! 19:51:49.121 [Lua] Adding main path event: Vector3Box(30.6522, -28.1147, 8.603) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000003B414B0 19:51:49.121 [Lua] [LevelAnalysis] num_event_places_f: 0.95091137727101649 , num_event_places: 0 , trailing_event_fraction: 0.95091137727101649 , num_events: 1 19:51:49.121 [Lua] [LevelAnalysis] Level path distance: 1476.3670659065247 19:51:49.121 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.3670659065247 forbidden_dist: -1376.3670659065247 19:51:49.121 [Lua] [LevelAnalysis] wanted_distance: 1402.3564273625925 19:51:49.121 [Lua] [LevelAnalysis] Terror events added: 19:51:49.121 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:51:49.121 [Lua] Adding main path event: Vector3Box(170.267, 50.3793, 13.9938) rare_event_loot_rat 45 table: 0000000003B41DE0 19:51:49.122 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:51:49.125 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:51:49.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:51:49.128 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:51:49.129 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:51:49.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:51:49.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75 19:51:49.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:51:49.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32 19:51:49.193 [Lua] player (110000106697298,2) was put into party 1 19:51:49.201 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 19:51:49.201 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 19:51:49.201 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 19:51:49.201 [Lua] Set lobby begin: 19:51:49.201 [Lua] Lobby data twitch_enabled = false 19:51:49.201 [Lua] Lobby data power_level = 835 19:51:49.201 [Lua] Lobby data num_players = 3 19:51:49.201 [Lua] Lobby data weave_name = false 19:51:49.201 [Lua] Lobby data game_mode = 2 19:51:49.201 [Lua] Lobby data is_private = false 19:51:49.201 [Lua] Lobby data mechanism = adventure 19:51:49.201 [Lua] Lobby data level_key = dlc_portals 19:51:49.201 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:49.201 [Lua] Lobby data selected_level_key = dlc_portals 19:51:49.201 [Lua] Lobby data unique_server_name = JayJay 19:51:49.201 [Lua] Lobby data quick_game = true 19:51:49.201 [Lua] Lobby data matchmaking = true 19:51:49.201 [Lua] Lobby data difficulty = hardest 19:51:49.201 [Lua] Lobby data country_code = DE 19:51:49.201 [Lua] Lobby data host = 110000106697298 19:51:49.201 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:49.201 [Lua] Lobby data player_slot_2 = 0:0 19:51:49.201 [Lua] Lobby data player_slot_4 = 0:0 19:51:49.201 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:49.201 [Lua] Lobby data eac_authorized = true 19:51:49.201 [Lua] Set lobby end. 19:51:49.201 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:51:49.201 [Lua] 19:51:49.201 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:51:49.201 [Lua] [wwise/flail] = false (boolean) 19:51:49.201 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:51:49.201 [Lua] [wwise/staff] = false (boolean) 19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:51:49.201 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:51:49.201 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:51:49.201 [Lua] 19:51:49.201 [Lua] 19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:51:49.201 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 19:51:49.201 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:51:49.201 [Lua] [wwise/staff] = false (boolean) 19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 19:51:49.201 [Lua] [wwise/flail] = false (boolean) 19:51:49.201 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:51:49.201 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:51:49.201 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:51:49.201 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:51:49.201 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 19:51:49.202 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:51:49.202 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:51:49.202 [Lua] 19:51:49.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:51:49.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:7 my_peer_id:110000106697298 19:51:49.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298 19:51:49.908 [Lua] [GameNetworkManager] destroying game object with go_id=76 19:51:49.910 [Lua] player (110000106697298,2) was put into party 1 19:51:49.919 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 19:51:49.919 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 19:51:49.919 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 19:51:49.919 [Lua] Set lobby begin: 19:51:49.919 [Lua] Lobby data twitch_enabled = false 19:51:49.919 [Lua] Lobby data power_level = 835 19:51:49.919 [Lua] Lobby data num_players = 3 19:51:49.919 [Lua] Lobby data weave_name = false 19:51:49.919 [Lua] Lobby data game_mode = 2 19:51:49.919 [Lua] Lobby data is_private = false 19:51:49.919 [Lua] Lobby data mechanism = adventure 19:51:49.919 [Lua] Lobby data level_key = dlc_portals 19:51:49.919 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:51:49.919 [Lua] Lobby data selected_level_key = dlc_portals 19:51:49.919 [Lua] Lobby data unique_server_name = JayJay 19:51:49.919 [Lua] Lobby data quick_game = true 19:51:49.919 [Lua] Lobby data matchmaking = true 19:51:49.919 [Lua] Lobby data difficulty = hardest 19:51:49.919 [Lua] Lobby data country_code = DE 19:51:49.919 [Lua] Lobby data host = 110000106697298 19:51:49.919 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:51:49.919 [Lua] Lobby data player_slot_2 = 0:0 19:51:49.920 [Lua] Lobby data player_slot_4 = 0:0 19:51:49.920 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:51:49.920 [Lua] Lobby data eac_authorized = true 19:51:49.920 [Lua] Set lobby end. 19:51:49.920 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:51:49.920 [Lua] 19:51:49.920 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:51:49.920 [Lua] [wwise/flail] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:51:49.920 [Lua] [wwise/staff] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:51:49.920 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:51:49.920 [Lua] 19:51:49.920 [Lua] 19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:51:49.920 [Lua] [wwise/staff] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 19:51:49.920 [Lua] [wwise/flail] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:51:49.920 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 19:51:49.920 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:51:49.920 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:51:49.920 [Lua] 19:51:49.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32 19:51:49.923 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:51:49.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:51:49.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:8 my_peer_id:110000106697298 19:51:49.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298 19:51:49.936 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 19:51:50.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 19:51:50.038 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 19:51:50.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 19:51:50.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 19:51:50.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 19:51:50.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:51:50.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:51:50.519 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 19:51:50.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 19:51:50.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 19:51:50.722 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 19:51:50.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 19:51:51.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 19:51:51.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 19:51:51.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 19:51:51.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 19:51:51.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 19:51:51.280 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 19:51:51.314 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 19:51:51.314 [Lua] [PackageManager] Force_load: wwise/flail 19:51:51.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 19:51:51.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 19:51:51.432 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 19:51:51.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:51:51.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:51:51.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 19:51:51.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:51:51.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:51:51.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:51:51.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 19:51:52.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 19:51:52.070 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 19:51:52.070 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:51:52.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:51:52.187 [Lua] [PackageManager] Force_load: wwise/staff 19:51:52.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:51:52.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:51:52.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:51:52.297 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:52:18.860 [Lua] Set lobby begin: 19:52:18.860 [Lua] Lobby data twitch_enabled = false 19:52:18.860 [Lua] Lobby data power_level = 835 19:52:18.860 [Lua] Lobby data num_players = 3 19:52:18.860 [Lua] Lobby data weave_name = false 19:52:18.860 [Lua] Lobby data game_mode = 2 19:52:18.860 [Lua] Lobby data is_private = false 19:52:18.860 [Lua] Lobby data mechanism = adventure 19:52:18.860 [Lua] Lobby data level_key = dlc_portals 19:52:18.860 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:52:18.860 [Lua] Lobby data selected_level_key = dlc_portals 19:52:18.860 [Lua] Lobby data unique_server_name = JayJay 19:52:18.860 [Lua] Lobby data quick_game = true 19:52:18.860 [Lua] Lobby data matchmaking = true 19:52:18.860 [Lua] Lobby data difficulty = hardest 19:52:18.860 [Lua] Lobby data country_code = DE 19:52:18.861 [Lua] Lobby data host = 110000106697298 19:52:18.861 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:52:18.861 [Lua] Lobby data player_slot_2 = 0:0 19:52:18.861 [Lua] Lobby data player_slot_4 = 0:0 19:52:18.861 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:52:18.861 [Lua] Lobby data eac_authorized = true 19:52:18.861 [Lua] Set lobby end. 19:52:18.861 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing 19:52:18.861 [Lua] Breedfreezer (server) starting a hot join sync 19:52:18.861 [Lua] packing 0 units of breed chaos_marauder 19:52:18.861 [Lua] packing 0 units of breed skaven_clan_rat 19:52:18.861 [Lua] packing 0 units of breed skaven_storm_vermin 19:52:18.861 [Lua] packing 0 units of breed skaven_slave 19:52:18.861 [Lua] packing 0 units of breed chaos_fanatic 19:52:18.861 [Lua] packing 0 units of breed beastmen_ungor_archer 19:52:18.861 [Lua] packing 0 units of breed chaos_raider 19:52:18.861 [Lua] packing 0 units of breed chaos_warrior 19:52:18.861 [Lua] packing 0 units of breed chaos_berzerker 19:52:18.861 [Lua] packing 0 units of breed beastmen_bestigor 19:52:18.861 [Lua] packing 0 units of breed beastmen_ungor 19:52:18.861 [Lua] packing 0 units of breed skaven_plague_monk 19:52:18.861 [Lua] packing 0 units of breed beastmen_gor 19:52:18.861 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:52:18.861 [Lua] 19:52:18.861 [Lua] [1] = 1 (number) 19:52:18.861 [Lua] [2] = 0 (number) 19:52:18.861 [Lua] [3] = 1 (number) 19:52:18.861 [Lua] [4] = 0 (number) 19:52:18.861 [Lua] [5] = 1 (number) 19:52:18.861 [Lua] [6] = 0 (number) 19:52:18.861 [Lua] [7] = 1 (number) 19:52:18.861 [Lua] [8] = 0 (number) 19:52:18.861 [Lua] [9] = 1 (number) 19:52:18.861 [Lua] [10] = 0 (number) 19:52:18.861 [Lua] [11] = 1 (number) 19:52:18.861 [Lua] [12] = 0 (number) 19:52:18.861 [Lua] [13] = 1 (number) 19:52:18.861 [Lua] [14] = 0 (number) 19:52:18.861 [Lua] [15] = 1 (number) 19:52:18.861 [Lua] [16] = 0 (number) 19:52:18.861 [Lua] [17] = 1 (number) 19:52:18.861 [Lua] [18] = 0 (number) 19:52:18.861 [Lua] [19] = 1 (number) 19:52:18.861 [Lua] [20] = 0 (number) 19:52:18.861 [Lua] [21] = 1 (number) 19:52:18.861 [Lua] [22] = 0 (number) 19:52:18.861 [Lua] [23] = 1 (number) 19:52:18.861 [Lua] [24] = 0 (number) 19:52:18.861 [Lua] [25] = 1 (number) 19:52:18.861 [Lua] [26] = 0 (number) 19:52:18.861 [Lua] 19:52:18.861 [Lua] 19:52:18.861 [Lua] 19:52:18.862 [Lua] Set lobby begin: 19:52:18.862 [Lua] Lobby data twitch_enabled = false 19:52:18.862 [Lua] Lobby data power_level = 835 19:52:18.862 [Lua] Lobby data num_players = 3 19:52:18.862 [Lua] Lobby data weave_name = false 19:52:18.862 [Lua] Lobby data game_mode = 2 19:52:18.862 [Lua] Lobby data is_private = false 19:52:18.862 [Lua] Lobby data mechanism = adventure 19:52:18.862 [Lua] Lobby data level_key = dlc_portals 19:52:18.862 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:52:18.862 [Lua] Lobby data selected_level_key = dlc_portals 19:52:18.862 [Lua] Lobby data unique_server_name = JayJay 19:52:18.862 [Lua] Lobby data quick_game = true 19:52:18.862 [Lua] Lobby data matchmaking = true 19:52:18.862 [Lua] Lobby data difficulty = hardest 19:52:18.862 [Lua] Lobby data country_code = DE 19:52:18.862 [Lua] Lobby data host = 110000106697298 19:52:18.862 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:52:18.862 [Lua] Lobby data player_slot_2 = 0:0 19:52:18.862 [Lua] Lobby data player_slot_4 = 0:0 19:52:18.862 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:52:18.862 [Lua] Lobby data eac_authorized = true 19:52:18.862 [Lua] Set lobby end. 19:52:18.862 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 19:52:18.862 [Lua] Breedfreezer (server) starting a hot join sync 19:52:18.862 [Lua] packing 0 units of breed chaos_marauder 19:52:18.862 [Lua] packing 0 units of breed skaven_clan_rat 19:52:18.862 [Lua] packing 0 units of breed skaven_storm_vermin 19:52:18.862 [Lua] packing 0 units of breed skaven_slave 19:52:18.862 [Lua] packing 0 units of breed chaos_fanatic 19:52:18.862 [Lua] packing 0 units of breed beastmen_ungor_archer 19:52:18.862 [Lua] packing 0 units of breed chaos_raider 19:52:18.862 [Lua] packing 0 units of breed chaos_warrior 19:52:18.862 [Lua] packing 0 units of breed chaos_berzerker 19:52:18.862 [Lua] packing 0 units of breed beastmen_bestigor 19:52:18.862 [Lua] packing 0 units of breed beastmen_ungor 19:52:18.862 [Lua] packing 0 units of breed skaven_plague_monk 19:52:18.862 [Lua] packing 0 units of breed beastmen_gor 19:52:18.862 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:52:18.862 [Lua] 19:52:18.862 [Lua] [1] = 1 (number) 19:52:18.862 [Lua] [2] = 0 (number) 19:52:18.862 [Lua] [3] = 1 (number) 19:52:18.862 [Lua] [4] = 0 (number) 19:52:18.862 [Lua] [5] = 1 (number) 19:52:18.862 [Lua] [6] = 0 (number) 19:52:18.862 [Lua] [7] = 1 (number) 19:52:18.862 [Lua] [8] = 0 (number) 19:52:18.862 [Lua] [9] = 1 (number) 19:52:18.862 [Lua] [10] = 0 (number) 19:52:18.862 [Lua] [11] = 1 (number) 19:52:18.862 [Lua] [12] = 0 (number) 19:52:18.862 [Lua] [13] = 1 (number) 19:52:18.862 [Lua] [14] = 0 (number) 19:52:18.862 [Lua] [15] = 1 (number) 19:52:18.862 [Lua] [16] = 0 (number) 19:52:18.862 [Lua] [17] = 1 (number) 19:52:18.862 [Lua] [18] = 0 (number) 19:52:18.862 [Lua] [19] = 1 (number) 19:52:18.862 [Lua] [20] = 0 (number) 19:52:18.862 [Lua] [21] = 1 (number) 19:52:18.862 [Lua] [22] = 0 (number) 19:52:18.862 [Lua] [23] = 1 (number) 19:52:18.862 [Lua] [24] = 0 (number) 19:52:18.862 [Lua] [25] = 1 (number) 19:52:18.862 [Lua] [26] = 0 (number) 19:52:18.862 [Lua] 19:52:18.862 [Lua] 19:52:18.862 [Lua] 19:52:18.862 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78 19:52:18.862 [Lua] RemotePlayer:create_game_object( ) 78 19:52:18.873 [Lua] [GameNetworkManager] destroying game object with go_id=77 19:52:18.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79 19:52:18.873 [Lua] RemotePlayer:create_game_object( ) 79 19:52:18.883 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 19:52:18.883 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:52:18.883 [Lua] player (110000106697298,2) was put into party 1 19:52:18.893 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 19:52:18.893 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 19:52:18.893 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 19:52:18.893 [Lua] Set lobby begin: 19:52:18.893 [Lua] Lobby data twitch_enabled = false 19:52:18.893 [Lua] Lobby data power_level = 835 19:52:18.893 [Lua] Lobby data num_players = 3 19:52:18.894 [Lua] Lobby data weave_name = false 19:52:18.894 [Lua] Lobby data game_mode = 2 19:52:18.894 [Lua] Lobby data is_private = false 19:52:18.894 [Lua] Lobby data mechanism = adventure 19:52:18.894 [Lua] Lobby data level_key = dlc_portals 19:52:18.894 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:52:18.894 [Lua] Lobby data selected_level_key = dlc_portals 19:52:18.894 [Lua] Lobby data unique_server_name = JayJay 19:52:18.894 [Lua] Lobby data quick_game = true 19:52:18.894 [Lua] Lobby data matchmaking = true 19:52:18.894 [Lua] Lobby data difficulty = hardest 19:52:18.894 [Lua] Lobby data country_code = DE 19:52:18.894 [Lua] Lobby data host = 110000106697298 19:52:18.894 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:52:18.894 [Lua] Lobby data player_slot_2 = 0:0 19:52:18.894 [Lua] Lobby data player_slot_4 = 0:0 19:52:18.894 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:52:18.894 [Lua] Lobby data eac_authorized = true 19:52:18.894 [Lua] Set lobby end. 19:52:18.894 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:52:18.894 [Lua] 19:52:18.894 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:52:18.894 [Lua] [wwise/flail] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:52:18.894 [Lua] [wwise/staff] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:52:18.894 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:52:18.894 [Lua] 19:52:18.894 [Lua] 19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:52:18.894 [Lua] [wwise/staff] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 19:52:18.894 [Lua] [wwise/flail] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:52:18.894 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 19:52:18.894 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:52:18.894 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:52:18.894 [Lua] 19:52:18.896 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 19:52:18.896 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:9 my_peer_id:110000106697298 19:52:18.896 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298 19:52:18.903 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 19:52:18.915 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 19:52:19.032 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:52:19.032 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:52:19.032 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:52:19.049 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 19:52:19.049 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:52:19.049 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 19:52:19.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:52:19.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 19:52:19.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:52:19.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:52:19.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 19:52:19.151 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:52:19.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 19:52:19.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:52:19.169 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:52:19.170 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 19:52:19.171 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:52:19.404 [Lua] StateInGameRunning:_game_actually_starts() 19:52:19.404 [Lua] ################################################################################################################# 19:52:19.404 [Lua] [Loading Time]: 00:00:46 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:52:19.404 [Lua] ################################################################################################################# 19:52:19.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 19:52:19.404 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:52:19.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 19:52:19.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:52:19.503 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:52:19.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 19:52:19.679 [Lua] Commit load time data 19:52:23.330 [Lua] Set lobby begin: 19:52:23.330 [Lua] Lobby data twitch_enabled = false 19:52:23.330 [Lua] Lobby data power_level = 540 19:52:23.330 [Lua] Lobby data num_players = 3 19:52:23.330 [Lua] Lobby data weave_name = false 19:52:23.330 [Lua] Lobby data game_mode = 2 19:52:23.330 [Lua] Lobby data is_private = false 19:52:23.330 [Lua] Lobby data mechanism = adventure 19:52:23.330 [Lua] Lobby data level_key = dlc_portals 19:52:23.330 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:52:23.330 [Lua] Lobby data selected_level_key = dlc_portals 19:52:23.330 [Lua] Lobby data unique_server_name = JayJay 19:52:23.330 [Lua] Lobby data quick_game = true 19:52:23.330 [Lua] Lobby data matchmaking = true 19:52:23.330 [Lua] Lobby data difficulty = hardest 19:52:23.330 [Lua] Lobby data country_code = DE 19:52:23.330 [Lua] Lobby data host = 110000106697298 19:52:23.330 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:52:23.330 [Lua] Lobby data player_slot_2 = 0:0 19:52:23.330 [Lua] Lobby data player_slot_4 = 0:0 19:52:23.330 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:52:23.330 [Lua] Lobby data eac_authorized = true 19:52:23.330 [Lua] Set lobby end. 19:52:28.360 [Lua] Set lobby begin: 19:52:28.360 [Lua] Lobby data twitch_enabled = false 19:52:28.360 [Lua] Lobby data power_level = 818 19:52:28.360 [Lua] Lobby data num_players = 3 19:52:28.360 [Lua] Lobby data weave_name = false 19:52:28.360 [Lua] Lobby data game_mode = 2 19:52:28.360 [Lua] Lobby data is_private = false 19:52:28.360 [Lua] Lobby data mechanism = adventure 19:52:28.360 [Lua] Lobby data level_key = dlc_portals 19:52:28.360 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:52:28.360 [Lua] Lobby data selected_level_key = dlc_portals 19:52:28.360 [Lua] Lobby data unique_server_name = JayJay 19:52:28.360 [Lua] Lobby data quick_game = true 19:52:28.360 [Lua] Lobby data matchmaking = true 19:52:28.360 [Lua] Lobby data difficulty = hardest 19:52:28.360 [Lua] Lobby data country_code = DE 19:52:28.360 [Lua] Lobby data host = 110000106697298 19:52:28.360 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:52:28.360 [Lua] Lobby data player_slot_2 = 0:0 19:52:28.360 [Lua] Lobby data player_slot_4 = 0:0 19:52:28.360 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:52:28.360 [Lua] Lobby data eac_authorized = true 19:52:28.360 [Lua] Set lobby end. 19:52:35.024 [Lua] privat: true 19:52:35.024 [Save] Saving `save_data` 19:52:35.024 [Lua] Set lobby begin: 19:52:35.024 [Lua] Lobby data twitch_enabled = false 19:52:35.024 [Lua] Lobby data power_level = 818 19:52:35.024 [Lua] Lobby data num_players = 3 19:52:35.024 [Lua] Lobby data weave_name = false 19:52:35.024 [Lua] Lobby data game_mode = 2 19:52:35.024 [Lua] Lobby data is_private = true 19:52:35.024 [Lua] Lobby data mechanism = adventure 19:52:35.024 [Lua] Lobby data level_key = dlc_portals 19:52:35.024 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:52:35.024 [Lua] Lobby data selected_level_key = dlc_portals 19:52:35.024 [Lua] Lobby data unique_server_name = JayJay 19:52:35.024 [Lua] Lobby data quick_game = true 19:52:35.025 [Lua] Lobby data matchmaking = true 19:52:35.025 [Lua] Lobby data difficulty = hardest 19:52:35.025 [Lua] Lobby data country_code = DE 19:52:35.025 [Lua] Lobby data host = 110000106697298 19:52:35.025 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:52:35.025 [Lua] Lobby data player_slot_2 = 0:0 19:52:35.025 [Lua] Lobby data player_slot_4 = 0:0 19:52:35.025 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:52:35.025 [Lua] Lobby data eac_authorized = true 19:52:35.025 [Lua] Set lobby end. 19:52:35.025 [Lua] Set lobby begin: 19:52:35.025 [Lua] Lobby data twitch_enabled = false 19:52:35.025 [Lua] Lobby data power_level = 818 19:52:35.025 [Lua] Lobby data num_players = 3 19:52:35.025 [Lua] Lobby data weave_name = false 19:52:35.025 [Lua] Lobby data game_mode = 2 19:52:35.025 [Lua] Lobby data is_private = true 19:52:35.025 [Lua] Lobby data mechanism = adventure 19:52:35.025 [Lua] Lobby data level_key = dlc_portals 19:52:35.025 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:52:35.025 [Lua] Lobby data selected_level_key = dlc_portals 19:52:35.025 [Lua] Lobby data unique_server_name = JayJay 19:52:35.025 [Lua] Lobby data quick_game = true 19:52:35.025 [Lua] Lobby data matchmaking = false 19:52:35.025 [Lua] Lobby data difficulty = hardest 19:52:35.025 [Lua] Lobby data country_code = DE 19:52:35.025 [Lua] Lobby data host = 110000106697298 19:52:35.025 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:52:35.025 [Lua] Lobby data player_slot_2 = 0:0 19:52:35.025 [Lua] Lobby data player_slot_4 = 0:0 19:52:35.025 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:52:35.025 [Lua] Lobby data eac_authorized = true 19:52:35.025 [Lua] Set lobby end. 19:52:35.025 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 19:52:35.025 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:52:35.028 [Save] Save done 19:52:35.039 [Lua] [IngamePlayerWiew] - settings saved 19:53:02.135 [Lua] MUSIC: explore -> lost 19:53:07.038 [Lua] state dead despawn 19:53:07.054 [Lua] [EquipmentUI] - Destroy 19:53:07.054 [Lua] [GamePadEquipmentUI] - Destroy 19:53:07.054 [Lua] [AbilityUI] - Destroy 19:53:07.054 [Lua] [GamePadAbilityUI] - Destroy 19:53:07.055 [Lua] [GameNetworkManager] destroying game object with go_id=84 19:53:12.146 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:53:12.146 [Save] Saving `save_data` 19:53:12.146 [Lua] gm_event_end_conditions_met false true 19:53:12.147 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:53:12.147 [Lua] Game lost 19:53:12.147 [Lua] PlayFabMirror:_commit_internal nil 19:53:12.147 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:53:12.154 [Save] Save done 19:53:12.154 [Save] Saving `save_data` 19:53:12.161 [Lua] commit result success 18 19:53:12.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 19:53:12.162 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:53:12.162 [Save] Save done 19:53:12.162 [Save] Saving `save_data` 19:53:12.170 [Save] Save done 19:53:12.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 11 19:53:13.130 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 19:53:13.130 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 19:53:13.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 19:53:19.851 [Lua] ConflictDirector - destroy all units 19:53:20.055 [Lua] TRANSITION nil nil inn_level 19:53:20.055 [Lua] Transition type "inn_level", is server: true 19:53:20.055 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:53:20.055 [Lua] [GameNetworkManager] Leaving game... 19:53:20.055 [Lua] [GameNetworkManager] Shutting down game session host. 19:53:20.055 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:53:20.055 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:53:20.055 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=93.88 19:53:20.072 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:53:22.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:53:22.054 [Lua] Clearing all global lookup lists 19:53:22.054 [Lua] [IngamePlayerListUI] - Destroy 19:53:22.055 [Lua] [IngameUI] destroy 19:53:22.071 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 19:53:22.071 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:53:22.199 [Lua] [Managers] Destroying state managers... 19:53:22.208 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:53:22.330 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:53:22.333 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 19:53:22.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:53:22.339 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 19:53:22.340 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:53:22.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:53:22.341 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:53:22.342 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:53:22.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:53:22.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:53:22.347 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 19:53:22.347 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:53:22.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:53:22.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:53:22.352 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:53:22.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:53:22.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:53:22.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:53:22.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:53:22.359 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:53:22.361 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:53:22.362 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:53:22.365 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:53:22.370 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:53:22.373 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:53:22.375 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:53:22.376 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:53:22.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:53:22.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:53:22.381 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:53:22.391 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 19:53:22.395 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:53:22.400 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:53:22.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:53:22.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:53:22.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 19:53:22.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 19:53:22.406 [Lua] [Matchmaking] unregister rpcs 19:53:22.406 [Lua] ############### UNLOADING PACKAGES ############### 19:53:22.406 [Lua] [Gamestate] Enter state StateLoading 19:53:22.408 [World] Spawning level. 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] Found camera: end_screen_camera 19:53:22.415 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:53:22.415 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:53:22.416 [Lua] [Matchmaking] register rpcs 19:53:22.416 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:53:22.416 [Lua] Set lobby begin: 19:53:22.416 [Lua] Lobby data twitch_enabled = false 19:53:22.416 [Lua] Lobby data power_level = 0 19:53:22.416 [Lua] Lobby data num_players = 3 19:53:22.416 [Lua] Lobby data weave_name = false 19:53:22.416 [Lua] Lobby data game_mode = 2 19:53:22.416 [Lua] Lobby data is_private = true 19:53:22.416 [Lua] Lobby data mechanism = adventure 19:53:22.416 [Lua] Lobby data level_key = dlc_portals 19:53:22.416 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:22.416 [Lua] Lobby data selected_level_key = dlc_portals 19:53:22.416 [Lua] Lobby data unique_server_name = JayJay 19:53:22.416 [Lua] Lobby data quick_game = true 19:53:22.416 [Lua] Lobby data matchmaking = false 19:53:22.416 [Lua] Lobby data difficulty = hardest 19:53:22.416 [Lua] Lobby data country_code = DE 19:53:22.416 [Lua] Lobby data host = 110000106697298 19:53:22.416 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:22.416 [Lua] Lobby data player_slot_2 = 0:0 19:53:22.416 [Lua] Lobby data player_slot_4 = 0:0 19:53:22.416 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:22.416 [Lua] Lobby data eac_authorized = true 19:53:22.416 [Lua] Set lobby end. 19:53:22.416 [Lua] registering RPCs 19:53:22.416 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:53:22.416 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:53:22.416 [Lua] Set lobby begin: 19:53:22.416 [Lua] Lobby data twitch_enabled = false 19:53:22.416 [Lua] Lobby data power_level = 0 19:53:22.416 [Lua] Lobby data num_players = 3 19:53:22.416 [Lua] Lobby data weave_name = false 19:53:22.416 [Lua] Lobby data game_mode = 3 19:53:22.416 [Lua] Lobby data is_private = true 19:53:22.416 [Lua] Lobby data mechanism = adventure 19:53:22.416 [Lua] Lobby data level_key = inn_level 19:53:22.416 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:22.416 [Lua] Lobby data selected_level_key = dlc_portals 19:53:22.416 [Lua] Lobby data unique_server_name = JayJay 19:53:22.416 [Lua] Lobby data quick_game = true 19:53:22.416 [Lua] Lobby data matchmaking = false 19:53:22.416 [Lua] Lobby data difficulty = hardest 19:53:22.416 [Lua] Lobby data country_code = DE 19:53:22.416 [Lua] Lobby data host = 110000106697298 19:53:22.416 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:22.416 [Lua] Lobby data player_slot_2 = 0:0 19:53:22.416 [Lua] Lobby data player_slot_4 = 0:0 19:53:22.417 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:22.417 [Lua] Lobby data eac_authorized = true 19:53:22.417 [Lua] Set lobby end. 19:53:22.417 [Lua] MUSIC MANAGER unmute_all_world_sounds 274304 0 19:53:22.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:53:22.420 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:53:22.420 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 19:53:22.420 [Lua] [LevelTransitionHandler] load_level inn_level 19:53:22.585 [Umbra] Unload tome 19:53:22.641 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler 19:53:22.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:53:22.641 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:53:22.641 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:53:22.641 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:53:22.641 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:53:22.641 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:53:23.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:53:23.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:53:23.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:53:23.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:53:23.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:53:23.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:53:23.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:53:23.182 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:53:23.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:53:23.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x42f81, position: 4813914 19:53:28.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:53:28.581 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:53:28.599 [Lua] [LevelTransitionHandler] Level load completed! 19:53:28.599 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10637466 - weave: nil 19:53:28.601 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:53:28.601 [Lua] checking dlc's against conflict directors 19:53:28.601 [Lua] number of factions to include 1 19:53:28.601 [Lua] Updated list weights for random: 19:53:28.601 [Lua] skaven, 0.42 (0.00-0.42) 19:53:28.601 [Lua] chaos, 0.42 (0.42-0.83) 19:53:28.601 [Lua] beastmen, 0.17 (0.83-1.00) 19:53:28.601 [Lua] Rolled random faction: 0.4965624213218689 chaos 19:53:28.601 [Lua] number of factions added 1 19:53:28.601 [Lua] --- --- --- 19:53:28.601 [Lua] Starting... difficulty 'hardest' 19:53:28.601 [Lua] These are the starting conflict directors: 19:53:28.601 [Lua] inn_level 19:53:28.601 [Lua] --- --- --- 19:53:28.601 [Lua] 19:53:28.601 [Lua] DONE! Found the following directors: 19:53:28.601 [Lua] (free: 35), Master hash is: 19:53:28.601 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:53:28.602 [Lua] ### Sending rpc_level_loaded 19:53:28.602 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:53:28.602 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:53:28.633 [Lua] ### Sending rpc_level_loaded 19:53:28.633 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:53:28.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:53:28.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:53:28.667 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:53:28.667 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:53:28.717 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:53:28.717 [Lua] [PlayState] Enter Substate EndViewStateScore 19:53:33.787 [Lua] ### Sending rpc_level_loaded 19:53:33.787 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 19:53:33.787 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 19:53:35.438 [Lua] [PlayState] Exit Substate EndViewStateScore 19:53:35.443 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:53:36.450 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:53:36.450 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:53:36.450 [Lua] [Matchmaking] unregister rpcs 19:53:36.450 [Lua] Set lobby begin: 19:53:36.450 [Lua] Lobby data twitch_enabled = false 19:53:36.450 [Lua] Lobby data power_level = 0 19:53:36.450 [Lua] Lobby data num_players = 3 19:53:36.450 [Lua] Lobby data weave_name = false 19:53:36.450 [Lua] Lobby data game_mode = 3 19:53:36.450 [Lua] Lobby data is_private = true 19:53:36.450 [Lua] Lobby data mechanism = adventure 19:53:36.450 [Lua] Lobby data level_key = inn_level 19:53:36.450 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:36.450 [Lua] Lobby data selected_level_key = dlc_portals 19:53:36.450 [Lua] Lobby data unique_server_name = JayJay 19:53:36.450 [Lua] Lobby data quick_game = true 19:53:36.450 [Lua] Lobby data matchmaking = false 19:53:36.450 [Lua] Lobby data difficulty = hardest 19:53:36.450 [Lua] Lobby data country_code = DE 19:53:36.450 [Lua] Lobby data host = 110000106697298 19:53:36.450 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:36.450 [Lua] Lobby data player_slot_2 = 0:0 19:53:36.450 [Lua] Lobby data player_slot_4 = 0:0 19:53:36.450 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:36.450 [Lua] Lobby data eac_authorized = true 19:53:36.450 [Lua] Set lobby end. 19:53:36.450 [Lua] [Managers] Destroying state managers... 19:53:36.451 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:53:36.451 [Lua] MUSIC MANAGER Stop_loading_screen_music 274334 0 19:53:36.451 [Lua] [Gamestate] Enter StateIngame HOST 19:53:36.451 [Lua] <>level = inn_level<> 19:53:36.451 [Lua] Set lobby begin: 19:53:36.451 [Lua] Lobby data twitch_enabled = false 19:53:36.451 [Lua] Lobby data power_level = 0 19:53:36.451 [Lua] Lobby data num_players = 3 19:53:36.451 [Lua] Lobby data weave_name = false 19:53:36.451 [Lua] Lobby data game_mode = 3 19:53:36.451 [Lua] Lobby data is_private = true 19:53:36.451 [Lua] Lobby data mechanism = adventure 19:53:36.451 [Lua] Lobby data level_key = inn_level 19:53:36.451 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:36.451 [Lua] Lobby data selected_level_key = inn_level 19:53:36.451 [Lua] Lobby data unique_server_name = JayJay 19:53:36.451 [Lua] Lobby data quick_game = true 19:53:36.451 [Lua] Lobby data matchmaking = false 19:53:36.451 [Lua] Lobby data difficulty = hardest 19:53:36.451 [Lua] Lobby data country_code = DE 19:53:36.451 [Lua] Lobby data host = 110000106697298 19:53:36.451 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:36.451 [Lua] Lobby data player_slot_2 = 0:0 19:53:36.451 [Lua] Lobby data player_slot_4 = 0:0 19:53:36.451 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:36.452 [Lua] Lobby data eac_authorized = true 19:53:36.452 [Lua] Set lobby end. 19:53:36.452 [Lua] [StateIngame] Server ingame 19:53:36.455 [Lua] Set lobby begin: 19:53:36.455 [Lua] Lobby data twitch_enabled = false 19:53:36.455 [Lua] Lobby data power_level = 0 19:53:36.455 [Lua] Lobby data num_players = 3 19:53:36.455 [Lua] Lobby data weave_name = false 19:53:36.455 [Lua] Lobby data game_mode = 3 19:53:36.455 [Lua] Lobby data is_private = true 19:53:36.455 [Lua] Lobby data mechanism = adventure 19:53:36.455 [Lua] Lobby data level_key = inn_level 19:53:36.455 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:36.455 [Lua] Lobby data selected_level_key = inn_level 19:53:36.455 [Lua] Lobby data unique_server_name = JayJay 19:53:36.455 [Lua] Lobby data quick_game = true 19:53:36.455 [Lua] Lobby data matchmaking = false 19:53:36.455 [Lua] Lobby data difficulty = hardest 19:53:36.455 [Lua] Lobby data country_code = DE 19:53:36.455 [Lua] Lobby data host = 110000106697298 19:53:36.455 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:36.455 [Lua] Lobby data player_slot_2 = 0:0 19:53:36.455 [Lua] Lobby data player_slot_4 = 0:0 19:53:36.455 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:36.455 [Lua] Lobby data eac_authorized = true 19:53:36.455 [Lua] Set lobby end. 19:53:36.455 [Lua] [Matchmaking] register rpcs 19:53:36.455 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:53:36.455 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:53:36.455 [Lua] [GameNetworkManager] self.is_server = true 19:53:36.455 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:53:36.455 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:53:36.455 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:53:36.455 [Network] Setting artificial MTU limit to 65536 19:53:36.462 [Lua] Switching ConflictSettings: to: inn_level 19:53:36.462 [Lua] pacing=disabled 19:53:36.462 [Lua] roaming=nil 19:53:36.462 [Lua] disabled=false 19:53:36.462 [Lua] pack_spawning=disabled 19:53:36.462 [Lua] contained_breeds=nil 19:53:36.462 [Lua] boss=disabled 19:53:36.462 [Lua] horde=disabled 19:53:36.462 [Lua] specials=disabled 19:53:36.462 [Lua] name=inn_level 19:53:36.462 [Lua] intensity=disabled 19:53:36.462 [Lua] --- 19:53:36.462 [Lua] [LevelAnalysis] set_random_seed( 10637466) 19:53:36.465 [Lua] [AIInterestPointSystem] Level Seed: 10637466 19:53:36.465 [Lua] 19:53:36.465 [Lua] [entity_system_bag] = table 19:53:36.465 [Lua] [entity_system_bag] = metatable 19:53:36.465 [Lua] [startup_data] = table 19:53:36.465 [Lua] [entity_manager] = table 19:53:36.465 [Lua] [entity_manager] = metatable 19:53:36.465 [Lua] [unit_spawner] = table 19:53:36.465 [Lua] [unit_spawner] = metatable 19:53:36.465 [Lua] [unit_storage] = table 19:53:36.465 [Lua] [unit_storage] = metatable 19:53:36.465 [Lua] [dice_keeper] = table 19:53:36.465 [Lua] [dice_keeper] = metatable 19:53:36.465 [Lua] [is_server] = true (boolean) 19:53:36.465 [Lua] [world] = [World] 19:53:36.465 [Lua] [system_api] = table 19:53:36.465 [Lua] [entity_system] = table 19:53:36.465 [Lua] [entity_system] = metatable 19:53:36.465 [Lua] [network_lobby] = table 19:53:36.465 [Lua] [network_lobby] = metatable 19:53:36.465 [Lua] [profile_synchronizer] = table 19:53:36.465 [Lua] [profile_synchronizer] = metatable 19:53:36.465 [Lua] [level_transition_handler] = table 19:53:36.465 [Lua] [level_transition_handler] = metatable 19:53:36.465 [Lua] [num_local_human_players] = 1 (number) 19:53:36.465 [Lua] [statistics_db] = table 19:53:36.465 [Lua] [statistics_db] = metatable 19:53:36.465 [Lua] [network_server] = table 19:53:36.465 [Lua] [network_server] = metatable 19:53:36.465 [Lua] [input_manager] = table 19:53:36.465 [Lua] [input_manager] = metatable 19:53:36.465 [Lua] [network_clock] = table 19:53:36.465 [Lua] [network_clock] = metatable 19:53:36.465 [Lua] [network_transmit] = table 19:53:36.465 [Lua] [network_transmit] = metatable 19:53:36.465 [Lua] [free_flight_manager] = table 19:53:36.465 [Lua] [free_flight_manager] = metatable 19:53:36.465 [Lua] [network_manager] = table 19:53:36.465 [Lua] [network_manager] = metatable 19:53:36.465 [Lua] [network_event_delegate] = table 19:53:36.465 [Lua] [network_event_delegate] = metatable 19:53:36.465 [Lua] 19:53:36.465 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:53:36.465 [Lua] ignoring extension VersusInteractObjectiveExtension 19:53:36.465 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:53:36.465 [Lua] ignoring extension VersusSocketObjectiveExtension 19:53:36.465 [Lua] ignoring extension VersusTargetObjectiveExtension 19:53:36.465 [Lua] ignoring extension VersusMissionObjectiveExtension 19:53:36.466 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:53:36.468 [Lua] [AchievementManager] Achievements using the steam platform 19:53:36.468 [Lua] [StateIngame] Level seed: 10637466 19:53:36.468 [World] Spawning level. 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:53:36.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:53:36.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:53:36.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 19:53:36.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 19:53:36.562 [Lua] [LevelAnalysis] set_random_seed( 10637466) 19:53:36.563 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 35 19:53:36.577 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:53:36.577 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:53:36.577 [Lua] [IngameUI] init 19:53:36.587 [SteamVoipClient] select_out(110000102489ad0, off) 19:53:36.587 [SteamVoipClient] select_out(1100001028dc124, off) 19:53:36.587 [SteamVoipClient] select_out(110000106697298, off) 19:53:36.590 [Lua] cb_razer_chroma_setup 19:53:36.627 [Lua] [Matchmaking] Cancelling matchmaking 19:53:36.628 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:53:36.628 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:53:36.628 [Lua] Set lobby begin: 19:53:36.628 [Lua] Lobby data twitch_enabled = false 19:53:36.628 [Lua] Lobby data power_level = 835 19:53:36.628 [Lua] Lobby data num_players = 3 19:53:36.628 [Lua] Lobby data weave_name = false 19:53:36.628 [Lua] Lobby data game_mode = 3 19:53:36.628 [Lua] Lobby data is_private = true 19:53:36.628 [Lua] Lobby data mechanism = adventure 19:53:36.628 [Lua] Lobby data level_key = inn_level 19:53:36.628 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:36.628 [Lua] Lobby data selected_level_key = inn_level 19:53:36.628 [Lua] Lobby data unique_server_name = JayJay 19:53:36.628 [Lua] Lobby data quick_game = true 19:53:36.628 [Lua] Lobby data matchmaking = false 19:53:36.628 [Lua] Lobby data difficulty = hardest 19:53:36.628 [Lua] Lobby data country_code = DE 19:53:36.628 [Lua] Lobby data host = 110000106697298 19:53:36.628 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:36.628 [Lua] Lobby data player_slot_2 = 0:0 19:53:36.628 [Lua] Lobby data player_slot_4 = 0:0 19:53:36.628 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:36.628 [Lua] Lobby data eac_authorized = true 19:53:36.628 [Lua] Set lobby end. 19:53:36.629 [Flow] complete_skittergate_legend true 19:53:36.630 [Flow] complete_all_helmgart_levels_recruit true 19:53:36.630 [Flow] WitchHunterLevel:35 19:53:36.630 [Flow] LeaderYes 19:53:36.630 [Flow] ALL PC XP:304250 19:53:36.630 [Flow] Has "bogenhafen" DLC:true 19:53:36.630 [Flow] WH XP:60850 19:53:36.630 [Flow] Number of crafted items:11035 19:53:36.630 [Flow] Has "pre_order" DLC:true 19:53:36.630 [Flow] Sum of Powe Levels:1500 19:53:36.630 [Flow] lodestone diff 1:false 19:53:36.630 [Flow] magnus and forest activated 19:53:36.630 [Flow] magnus and forest activated 19:53:36.630 [Flow] cemetery and forest activated 19:53:36.630 [Flow] magnus and cemetery 19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:53:36.631 [Flow] ALL RUNES ACTIVATED 19:53:36.631 [Flow] magnus and forest activated 19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:53:36.631 [Flow] ALL RUNES ACTIVATED 19:53:36.631 [Flow] cemetery and forest activated 19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:53:36.631 [Flow] ALL RUNES ACTIVATED 19:53:36.631 [Flow] magnus and forest activated 19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:53:36.631 [Flow] ALL RUNES ACTIVATED 19:53:36.631 [Flow] magnus and cemetery 19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:53:36.631 [Flow] ALL RUNES ACTIVATED 19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:53:36.632 [Lua] CurrentConflictSettings inn_level 19:53:36.632 [Lua] [ConflictDirector] conflict_director is ai_ready 19:53:36.632 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:53:36.632 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:53:36.633 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:53:36.633 [Lua] Forming navigation groups in one frame 19:53:36.633 [Lua] Forming navigation groups 19:53:36.652 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 19:53:36.653 [Lua] NavigationGroupManager -> calulation time B: 0 19:53:36.653 [Lua] number of nav groups: 45 19:53:36.653 [Lua] number of refined nav groups : 25 19:53:36.655 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 19:53:36.655 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:53:36.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:53:36.655 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:53:36.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:53:36.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:53:36.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:53:36.657 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:53:36.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:53:36.673 [Lua] MUSIC: lost -> explore 19:53:36.693 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 35 19:53:37.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:53:37.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:53:37.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:53:37.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:53:37.147 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 35 19:53:37.177 [Lua] Set lobby begin: 19:53:37.177 [Lua] Lobby data twitch_enabled = false 19:53:37.177 [Lua] Lobby data power_level = 835 19:53:37.177 [Lua] Lobby data num_players = 3 19:53:37.177 [Lua] Lobby data weave_name = false 19:53:37.177 [Lua] Lobby data game_mode = 3 19:53:37.177 [Lua] Lobby data is_private = true 19:53:37.177 [Lua] Lobby data mechanism = adventure 19:53:37.177 [Lua] Lobby data level_key = inn_level 19:53:37.178 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:37.178 [Lua] Lobby data selected_level_key = inn_level 19:53:37.178 [Lua] Lobby data unique_server_name = JayJay 19:53:37.178 [Lua] Lobby data quick_game = true 19:53:37.178 [Lua] Lobby data matchmaking = false 19:53:37.178 [Lua] Lobby data difficulty = hardest 19:53:37.178 [Lua] Lobby data country_code = DE 19:53:37.178 [Lua] Lobby data host = 110000106697298 19:53:37.178 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:37.178 [Lua] Lobby data player_slot_2 = 0:0 19:53:37.178 [Lua] Lobby data player_slot_4 = 0:0 19:53:37.178 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:37.178 [Lua] Lobby data eac_authorized = true 19:53:37.178 [Lua] Set lobby end. 19:53:37.178 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 19:53:37.178 [Lua] Breedfreezer (server) starting a hot join sync 19:53:37.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 19:53:37.178 [Lua] RemotePlayer:create_game_object( ) 27 19:53:37.188 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:53:37.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:53:37.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:53:37.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:53:37.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:53:37.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:53:37.299 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:53:37.299 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:53:37.299 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:53:37.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:53:37.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:53:37.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:53:37.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:53:37.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:53:37.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:53:37.374 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:53:37.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:53:37.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:53:37.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:53:37.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:53:37.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:53:37.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:53:37.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:53:37.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:53:37.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:53:37.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:53:37.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:53:37.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:53:37.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:53:37.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:53:37.536 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:53:37.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:53:37.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:53:37.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:53:37.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:53:37.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:53:37.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:53:37.599 [Flow] DISABLE 19:53:37.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:53:37.612 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 19:53:37.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:53:37.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:53:37.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:53:37.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 19:53:37.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:53:37.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:53:37.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:53:37.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:53:37.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:53:37.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:53:37.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:53:37.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:53:37.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:53:37.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:53:37.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:53:37.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:53:37.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:53:37.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:53:37.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:53:37.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:53:37.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:53:37.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:53:37.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:53:37.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 19:53:37.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 19:53:37.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:53:37.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:53:37.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:53:41.503 [Lua] Set lobby begin: 19:53:41.503 [Lua] Lobby data twitch_enabled = false 19:53:41.503 [Lua] Lobby data power_level = 417 19:53:41.503 [Lua] Lobby data num_players = 3 19:53:41.503 [Lua] Lobby data weave_name = false 19:53:41.503 [Lua] Lobby data game_mode = 3 19:53:41.503 [Lua] Lobby data is_private = true 19:53:41.503 [Lua] Lobby data mechanism = adventure 19:53:41.503 [Lua] Lobby data level_key = inn_level 19:53:41.503 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:41.503 [Lua] Lobby data selected_level_key = inn_level 19:53:41.503 [Lua] Lobby data unique_server_name = JayJay 19:53:41.503 [Lua] Lobby data quick_game = true 19:53:41.503 [Lua] Lobby data matchmaking = false 19:53:41.503 [Lua] Lobby data difficulty = hardest 19:53:41.504 [Lua] Lobby data country_code = DE 19:53:41.504 [Lua] Lobby data host = 110000106697298 19:53:41.504 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:41.504 [Lua] Lobby data player_slot_2 = 0:0 19:53:41.504 [Lua] Lobby data player_slot_4 = 0:0 19:53:41.504 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:41.504 [Lua] Lobby data eac_authorized = true 19:53:41.504 [Lua] Set lobby end. 19:53:41.636 [Lua] ### Sending rpc_level_loaded 19:53:41.636 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50 19:53:41.636 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded 19:53:43.095 [Lua] Set lobby begin: 19:53:43.095 [Lua] Lobby data twitch_enabled = false 19:53:43.095 [Lua] Lobby data power_level = 417 19:53:43.095 [Lua] Lobby data num_players = 3 19:53:43.095 [Lua] Lobby data weave_name = false 19:53:43.095 [Lua] Lobby data game_mode = 3 19:53:43.095 [Lua] Lobby data is_private = true 19:53:43.095 [Lua] Lobby data mechanism = adventure 19:53:43.095 [Lua] Lobby data level_key = inn_level 19:53:43.095 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:43.095 [Lua] Lobby data selected_level_key = inn_level 19:53:43.095 [Lua] Lobby data unique_server_name = JayJay 19:53:43.095 [Lua] Lobby data quick_game = true 19:53:43.095 [Lua] Lobby data matchmaking = false 19:53:43.095 [Lua] Lobby data difficulty = hardest 19:53:43.095 [Lua] Lobby data country_code = DE 19:53:43.095 [Lua] Lobby data host = 110000106697298 19:53:43.095 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:43.095 [Lua] Lobby data player_slot_2 = 0:0 19:53:43.095 [Lua] Lobby data player_slot_4 = 0:0 19:53:43.095 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:43.095 [Lua] Lobby data eac_authorized = true 19:53:43.095 [Lua] Set lobby end. 19:53:43.095 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing 19:53:43.095 [Lua] Breedfreezer (server) starting a hot join sync 19:53:43.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 19:53:43.096 [Lua] RemotePlayer:create_game_object( ) 43 19:53:43.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 19:53:43.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 19:53:43.109 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:53:43.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:53:43.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:53:43.124 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:53:43.152 [Lua] Players are leaving the safe zone 19:53:43.255 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:53:43.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 19:53:43.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:53:43.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 19:53:43.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 19:53:43.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 19:53:43.334 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 19:53:43.334 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:53:43.334 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 19:53:43.334 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:53:43.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:53:43.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:53:43.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:53:43.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:53:43.558 [Lua] StateInGameRunning:_game_actually_starts() 19:53:43.558 [Lua] ################################################################################################################# 19:53:43.558 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:53:43.558 [Lua] ################################################################################################################# 19:53:43.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 19:53:43.580 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 19:53:44.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 19:53:44.010 [Lua] Commit load time data 19:53:46.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:53:46.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:53:46.417 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:53:46.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:53:46.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:53:46.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:53:46.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:53:46.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:53:46.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:53:46.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:53:46.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:53:46.485 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:53:46.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:53:46.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:53:46.517 [Lua] Set lobby begin: 19:53:46.517 [Lua] Lobby data twitch_enabled = false 19:53:46.517 [Lua] Lobby data power_level = 556 19:53:46.517 [Lua] Lobby data num_players = 3 19:53:46.517 [Lua] Lobby data weave_name = false 19:53:46.518 [Lua] Lobby data game_mode = 3 19:53:46.518 [Lua] Lobby data is_private = true 19:53:46.518 [Lua] Lobby data mechanism = adventure 19:53:46.518 [Lua] Lobby data level_key = inn_level 19:53:46.518 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:46.518 [Lua] Lobby data selected_level_key = inn_level 19:53:46.518 [Lua] Lobby data unique_server_name = JayJay 19:53:46.518 [Lua] Lobby data quick_game = true 19:53:46.518 [Lua] Lobby data matchmaking = false 19:53:46.518 [Lua] Lobby data difficulty = hardest 19:53:46.518 [Lua] Lobby data country_code = DE 19:53:46.518 [Lua] Lobby data host = 110000106697298 19:53:46.518 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:46.518 [Lua] Lobby data player_slot_2 = 0:0 19:53:46.518 [Lua] Lobby data player_slot_4 = 0:0 19:53:46.518 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:46.518 [Lua] Lobby data eac_authorized = true 19:53:46.518 [Lua] Set lobby end. 19:53:46.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:53:46.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:53:46.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:53:46.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:53:46.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:53:46.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:53:51.561 [Lua] Set lobby begin: 19:53:51.561 [Lua] Lobby data twitch_enabled = false 19:53:51.561 [Lua] Lobby data power_level = 818 19:53:51.561 [Lua] Lobby data num_players = 3 19:53:51.561 [Lua] Lobby data weave_name = false 19:53:51.561 [Lua] Lobby data game_mode = 3 19:53:51.561 [Lua] Lobby data is_private = true 19:53:51.561 [Lua] Lobby data mechanism = adventure 19:53:51.562 [Lua] Lobby data level_key = inn_level 19:53:51.562 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:53:51.562 [Lua] Lobby data selected_level_key = inn_level 19:53:51.562 [Lua] Lobby data unique_server_name = JayJay 19:53:51.562 [Lua] Lobby data quick_game = true 19:53:51.562 [Lua] Lobby data matchmaking = false 19:53:51.562 [Lua] Lobby data difficulty = hardest 19:53:51.562 [Lua] Lobby data country_code = DE 19:53:51.562 [Lua] Lobby data host = 110000106697298 19:53:51.562 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:53:51.562 [Lua] Lobby data player_slot_2 = 0:0 19:53:51.562 [Lua] Lobby data player_slot_4 = 0:0 19:53:51.562 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:53:51.562 [Lua] Lobby data eac_authorized = true 19:53:51.562 [Lua] Set lobby end. 19:53:53.782 [Window] Window => inactive 19:53:54.032 [Window] Window => active 19:53:54.040 [Window] Window => inactive 19:53:54.048 [Window] Window => active 19:53:54.796 [Window] Window => inactive 19:53:56.484 [Lua] [Matchmaking] Cancelling matchmaking 19:53:56.484 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:53:59.239 [Window] Window => active 19:54:01.586 [Lua] PlayFabMirror:_commit_internal 19 19:54:01.586 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:54:01.589 [Lua] generate_backend_stats 110000106697298:1 19:54:01.598 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:54:01.607 [Lua] commit result success 19 19:54:27.727 [Lua] [IngameUI] menu view on_enter start_game_view 19:54:27.731 [Lua] [IngameUI] menu view post_update_on_enter table: 0x088766b0 19:54:27.731 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:54:27.733 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:54:27.733 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:54:27.733 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:54:27.733 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:54:30.199 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 19:54:30.199 [Lua] ............................................................................................................ 19:54:30.199 [Lua] ............................................................................................................ 19:54:30.199 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 19:54:30.199 [Lua] ............................................................................................................ 19:54:30.199 [Lua] ............................................................................................................ 19:54:30.199 [Lua] [Matchmaking] Cancelling matchmaking 19:54:30.199 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:54:30.298 [Lua] [IngameUI] menu view on_exit start_game_view 19:54:30.298 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:54:30.299 [Save] Saving `save_data` 19:54:30.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:54:30.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:54:30.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:54:30.302 [Save] Save done 19:54:30.306 [Lua] [IngameUI] menu view post_update_on_exit table: 0x088766b0 19:54:33.867 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:54:33.867 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:54:33.871 [Lua] Set lobby begin: 19:54:33.871 [Lua] Lobby data twitch_enabled = false 19:54:33.871 [Lua] Lobby data power_level = 818 19:54:33.871 [Lua] Lobby data num_players = 3 19:54:33.871 [Lua] Lobby data weave_name = false 19:54:33.871 [Lua] Lobby data game_mode = 3 19:54:33.871 [Lua] Lobby data is_private = true 19:54:33.871 [Lua] Lobby data mechanism = adventure 19:54:33.871 [Lua] Lobby data level_key = inn_level 19:54:33.871 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:33.871 [Lua] Lobby data selected_level_key = inn_level 19:54:33.871 [Lua] Lobby data unique_server_name = JayJay 19:54:33.871 [Lua] Lobby data quick_game = true 19:54:33.871 [Lua] Lobby data matchmaking = false 19:54:33.871 [Lua] Lobby data difficulty = hardest 19:54:33.871 [Lua] Lobby data country_code = DE 19:54:33.871 [Lua] Lobby data host = 110000106697298 19:54:33.871 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:33.871 [Lua] Lobby data player_slot_2 = 0:0 19:54:33.871 [Lua] Lobby data player_slot_4 = 0:0 19:54:33.871 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:33.871 [Lua] Lobby data eac_authorized = true 19:54:33.871 [Lua] Set lobby end. 19:54:33.871 [Lua] [PartyManager] Leader is set to 110000106697298 19:54:33.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 19:54:33.872 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:54:33.872 [Lua] Set lobby begin: 19:54:33.872 [Lua] Lobby data twitch_enabled = false 19:54:33.872 [Lua] Lobby data power_level = 818 19:54:33.872 [Lua] Lobby data num_players = 3 19:54:33.872 [Lua] Lobby data weave_name = false 19:54:33.872 [Lua] Lobby data game_mode = 1 19:54:33.872 [Lua] Lobby data is_private = true 19:54:33.872 [Lua] Lobby data mechanism = adventure 19:54:33.872 [Lua] Lobby data level_key = inn_level 19:54:33.872 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:33.872 [Lua] Lobby data selected_level_key = inn_level 19:54:33.872 [Lua] Lobby data unique_server_name = JayJay 19:54:33.872 [Lua] Lobby data quick_game = true 19:54:33.872 [Lua] Lobby data matchmaking = true 19:54:33.872 [Lua] Lobby data difficulty = hardest 19:54:33.872 [Lua] Lobby data country_code = DE 19:54:33.872 [Lua] Lobby data host = 110000106697298 19:54:33.872 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:33.872 [Lua] Lobby data player_slot_2 = 0:0 19:54:33.872 [Lua] Lobby data player_slot_4 = 0:0 19:54:33.872 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:33.872 [Lua] Lobby data eac_authorized = true 19:54:33.872 [Lua] Set lobby end. 19:54:33.872 [Lua] Set lobby begin: 19:54:33.872 [Lua] Lobby data twitch_enabled = false 19:54:33.872 [Lua] Lobby data power_level = 818 19:54:33.872 [Lua] Lobby data num_players = 3 19:54:33.872 [Lua] Lobby data weave_name = false 19:54:33.872 [Lua] Lobby data game_mode = 1 19:54:33.872 [Lua] Lobby data is_private = false 19:54:33.872 [Lua] Lobby data mechanism = adventure 19:54:33.872 [Lua] Lobby data level_key = inn_level 19:54:33.872 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:33.872 [Lua] Lobby data selected_level_key = inn_level 19:54:33.872 [Lua] Lobby data unique_server_name = JayJay 19:54:33.872 [Lua] Lobby data quick_game = true 19:54:33.872 [Lua] Lobby data matchmaking = true 19:54:33.872 [Lua] Lobby data difficulty = hardest 19:54:33.872 [Lua] Lobby data country_code = DE 19:54:33.872 [Lua] Lobby data host = 110000106697298 19:54:33.872 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:33.872 [Lua] Lobby data player_slot_2 = 0:0 19:54:33.873 [Lua] Lobby data player_slot_4 = 0:0 19:54:33.873 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:33.873 [Lua] Lobby data eac_authorized = true 19:54:33.873 [Lua] Set lobby end. 19:54:33.875 [Lua] [ChatManager][1]System: Starting hosted game... 19:54:33.875 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:54:33.875 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:54:45.229 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:54:45.232 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:54:45.233 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion 19:54:45.233 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion ) 19:54:45.233 [Lua] Set lobby begin: 19:54:45.233 [Lua] Lobby data twitch_enabled = false 19:54:45.233 [Lua] Lobby data power_level = 818 19:54:45.233 [Lua] Lobby data num_players = 3 19:54:45.233 [Lua] Lobby data weave_name = false 19:54:45.233 [Lua] Lobby data game_mode = 2 19:54:45.233 [Lua] Lobby data is_private = false 19:54:45.233 [Lua] Lobby data mechanism = adventure 19:54:45.233 [Lua] Lobby data level_key = inn_level 19:54:45.233 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:45.233 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:45.233 [Lua] Lobby data unique_server_name = JayJay 19:54:45.233 [Lua] Lobby data quick_game = true 19:54:45.233 [Lua] Lobby data matchmaking = true 19:54:45.233 [Lua] Lobby data difficulty = hardest 19:54:45.233 [Lua] Lobby data country_code = DE 19:54:45.233 [Lua] Lobby data host = 110000106697298 19:54:45.233 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:45.233 [Lua] Lobby data player_slot_2 = 0:0 19:54:45.233 [Lua] Lobby data player_slot_4 = 0:0 19:54:45.234 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:45.234 [Lua] Lobby data eac_authorized = true 19:54:45.234 [Lua] Set lobby end. 19:54:45.236 [Lua] Set lobby begin: 19:54:45.236 [Lua] Lobby data twitch_enabled = false 19:54:45.236 [Lua] Lobby data power_level = 818 19:54:45.236 [Lua] Lobby data num_players = 3 19:54:45.236 [Lua] Lobby data weave_name = false 19:54:45.236 [Lua] Lobby data game_mode = 2 19:54:45.236 [Lua] Lobby data is_private = false 19:54:45.236 [Lua] Lobby data mechanism = adventure 19:54:45.236 [Lua] Lobby data level_key = inn_level 19:54:45.236 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:45.236 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:45.236 [Lua] Lobby data unique_server_name = JayJay 19:54:45.236 [Lua] Lobby data quick_game = true 19:54:45.236 [Lua] Lobby data matchmaking = true 19:54:45.236 [Lua] Lobby data difficulty = hardest 19:54:45.236 [Lua] Lobby data country_code = DE 19:54:45.236 [Lua] Lobby data host = 110000106697298 19:54:45.236 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:45.236 [Lua] Lobby data player_slot_2 = 0:0 19:54:45.236 [Lua] Lobby data player_slot_4 = 0:0 19:54:45.236 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:45.236 [Lua] Lobby data eac_authorized = true 19:54:45.236 [Lua] Set lobby end. 19:54:45.237 [Lua] Complete level triggered. 19:54:45.239 [Save] Saving `save_data` 19:54:45.239 [Lua] gm_event_end_conditions_met false false 19:54:45.239 [Lua] PlayFabMirror:_commit_internal nil 19:54:45.239 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:54:45.242 [Lua] generate_backend_stats 110000106697298:1 19:54:45.242 [Save] Save done 19:54:45.242 [Save] Saving `save_data` 19:54:45.250 [Save] Save done 19:54:45.251 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:54:45.251 [Save] Saving `save_data` 19:54:45.251 [Lua] TRANSITION nil nil dlc_bastion 19:54:45.251 [Lua] Transition type "dlc_bastion", is server: true 19:54:45.251 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:54:45.251 [Lua] [GameNetworkManager] Leaving game... 19:54:45.251 [Lua] [GameNetworkManager] Shutting down game session host. 19:54:45.251 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:54:45.251 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:54:45.251 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=70.47 19:54:45.259 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:54:45.259 [Save] Save done 19:54:45.259 [Lua] commit result success 20 19:54:45.276 [Network] Ignoring message `rpc_anim_event` from wrong session a68c or from non-session peer 1100001028dc124 19:54:45.276 [GameSessionCommon] failed to skip message because type is unknown 19:54:45.276 warning: [Network] Got broken update game object message from llx 19:54:45.295 [GameSessionCommon] failed to skip message because type is unknown 19:54:45.295 warning: [Network] Got broken update game object message from llx 19:54:45.315 [GameSessionCommon] failed to skip message because type is unknown 19:54:45.315 warning: [Network] Got broken update game object message from llx 19:54:45.336 [SteamLobby] Detected added member 110000103ccf968 19:54:45.337 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:54:45.337 [Lua] Players: 4 19:54:45.337 [Lua] Set lobby begin: 19:54:45.337 [Lua] Lobby data twitch_enabled = false 19:54:45.337 [Lua] Lobby data power_level = 818 19:54:45.337 [Lua] Lobby data num_players = 4 19:54:45.337 [Lua] Lobby data weave_name = false 19:54:45.337 [Lua] Lobby data game_mode = 2 19:54:45.337 [Lua] Lobby data is_private = false 19:54:45.337 [Lua] Lobby data mechanism = adventure 19:54:45.337 [Lua] Lobby data level_key = inn_level 19:54:45.337 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:45.337 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:45.337 [Lua] Lobby data unique_server_name = JayJay 19:54:45.337 [Lua] Lobby data quick_game = true 19:54:45.337 [Lua] Lobby data matchmaking = true 19:54:45.337 [Lua] Lobby data difficulty = hardest 19:54:45.337 [Lua] Lobby data country_code = DE 19:54:45.337 [Lua] Lobby data host = 110000106697298 19:54:45.337 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:45.337 [Lua] Lobby data player_slot_2 = 0:0 19:54:45.337 [Lua] Lobby data player_slot_4 = 0:0 19:54:45.337 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:45.337 [Lua] Lobby data eac_authorized = true 19:54:45.337 [Lua] Set lobby end. 19:54:45.338 [Lua] [LobbyMembers] Member joined 110000103ccf968 19:54:45.357 [Connection] Creating endpoint 110000103ccf968 - reliable message sent 19:54:45.357 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:54:45.375 [SteamAuthenticator] Sent ticket request to 110000103ccf968 19:54:45.376 [Lua] [ChatManager][1]System: Hecatonchire is joining the game 19:54:46.952 [Lua] [PlayerSyncData] Game session is not initialized 19:54:46.952 [Lua] [PlayerSyncData] Game session is not initialized 19:54:46.952 [Lua] Set lobby begin: 19:54:46.952 [Lua] Lobby data twitch_enabled = false 19:54:46.952 [Lua] Lobby data power_level = 0 19:54:46.952 [Lua] Lobby data num_players = 4 19:54:46.952 [Lua] Lobby data weave_name = false 19:54:46.952 [Lua] Lobby data game_mode = 2 19:54:46.952 [Lua] Lobby data is_private = false 19:54:46.952 [Lua] Lobby data mechanism = adventure 19:54:46.952 [Lua] Lobby data level_key = inn_level 19:54:46.952 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:46.952 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:46.952 [Lua] Lobby data unique_server_name = JayJay 19:54:46.952 [Lua] Lobby data quick_game = true 19:54:46.952 [Lua] Lobby data matchmaking = true 19:54:46.952 [Lua] Lobby data difficulty = hardest 19:54:46.952 [Lua] Lobby data country_code = DE 19:54:46.952 [Lua] Lobby data host = 110000106697298 19:54:46.952 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:46.952 [Lua] Lobby data player_slot_2 = 0:0 19:54:46.952 [Lua] Lobby data player_slot_4 = 0:0 19:54:46.952 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:46.952 [Lua] Lobby data eac_authorized = true 19:54:46.952 [Lua] Set lobby end. 19:54:47.255 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:54:47.255 [Lua] Clearing all global lookup lists 19:54:47.255 [Lua] [IngamePlayerListUI] - Destroy 19:54:47.256 [Lua] [EquipmentUI] - Destroy 19:54:47.256 [Lua] [GamePadEquipmentUI] - Destroy 19:54:47.256 [Lua] [AbilityUI] - Destroy 19:54:47.256 [Lua] [GamePadAbilityUI] - Destroy 19:54:47.257 [Lua] [IngameUI] destroy 19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 19:54:47.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 19:54:47.274 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 19:54:47.274 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 19:54:47.320 [Lua] [Managers] Destroying state managers... 19:54:47.325 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:54:47.395 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:54:47.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:54:47.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 19:54:47.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 19:54:47.395 [Lua] [Matchmaking] unregister rpcs 19:54:47.395 [Lua] ############### UNLOADING PACKAGES ############### 19:54:47.395 [Lua] [Gamestate] Enter state StateLoading 19:54:47.397 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:54:47.397 [Lua] [Matchmaking] register rpcs 19:54:47.397 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:54:47.397 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 19:54:47.397 [Lua] registering RPCs 19:54:47.397 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:54:47.397 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:54:47.397 [Lua] Set lobby begin: 19:54:47.397 [Lua] Lobby data twitch_enabled = false 19:54:47.397 [Lua] Lobby data power_level = 0 19:54:47.397 [Lua] Lobby data num_players = 4 19:54:47.397 [Lua] Lobby data weave_name = false 19:54:47.397 [Lua] Lobby data game_mode = 2 19:54:47.397 [Lua] Lobby data is_private = false 19:54:47.397 [Lua] Lobby data mechanism = adventure 19:54:47.397 [Lua] Lobby data level_key = dlc_bastion 19:54:47.397 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:47.397 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:47.397 [Lua] Lobby data unique_server_name = JayJay 19:54:47.397 [Lua] Lobby data quick_game = true 19:54:47.397 [Lua] Lobby data matchmaking = true 19:54:47.397 [Lua] Lobby data difficulty = hardest 19:54:47.397 [Lua] Lobby data country_code = DE 19:54:47.397 [Lua] Lobby data host = 110000106697298 19:54:47.397 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:47.397 [Lua] Lobby data player_slot_2 = 0:0 19:54:47.398 [Lua] Lobby data player_slot_4 = 0:0 19:54:47.398 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:47.398 [Lua] Lobby data eac_authorized = true 19:54:47.398 [Lua] Set lobby end. 19:54:47.398 [Lua] MUSIC MANAGER unmute_all_world_sounds 287851 0 19:54:47.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:54:47.401 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized 19:54:47.401 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil] 19:54:47.401 [Lua] [LevelTransitionHandler] load_level dlc_bastion 19:54:47.778 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:54:47.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:54:47.779 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:54:47.779 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion" 19:54:47.779 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion" 19:54:47.779 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read, 19:54:47.779 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion 19:54:48.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25 19:54:48.118 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25 19:54:48.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion 19:54:48.129 [Lua] MUSIC MANAGER nik_bastion_briefing_01 287852 0 19:54:48.133 [Lua] MUSIC MANAGER Play_loading_screen_music 287853 0 19:54:48.168 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]' 19:54:49.676 [SteamAuthenticator] Got ticket from 110000103ccf968 19:54:49.676 [SteamAuthenticator] BeginAuthSession 110000103ccf968 19:54:49.676 [SteamAuthenticator] Authenticating 110000103ccf968 19:54:49.694 [SteamAuthenticator] Got ticket request from 110000103ccf968 19:54:49.694 [SteamAuthenticator] GetAuthSessionTicket 110000103ccf968 19:54:49.694 [SteamAuthenticator] Sent ticket to 110000103ccf968 19:54:50.029 [SteamAuthenticator] Steam validation for 110000103ccf968 with response 0 19:54:50.096 [Connection] New session id 241 to 110000103ccf968. 19:54:50.147 [Connection] Established a connection <35.241> to 110000103ccf968 19:54:50.147 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:54:50.147 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire' 19:54:50.214 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000103ccf968, replying lobby_ok 19:54:50.282 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ccf968 REPLY wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:54:50.349 [Lua] Set lobby begin: 19:54:50.349 [Lua] Lobby data twitch_enabled = false 19:54:50.349 [Lua] Lobby data power_level = 0 19:54:50.349 [Lua] Lobby data num_players = 4 19:54:50.349 [Lua] Lobby data weave_name = false 19:54:50.349 [Lua] Lobby data game_mode = 2 19:54:50.349 [Lua] Lobby data is_private = false 19:54:50.349 [Lua] Lobby data mechanism = adventure 19:54:50.349 [Lua] Lobby data level_key = dlc_bastion 19:54:50.349 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:54:50.349 [Lua] Lobby data selected_level_key = dlc_bastion 19:54:50.349 [Lua] Lobby data unique_server_name = JayJay 19:54:50.349 [Lua] Lobby data quick_game = true 19:54:50.349 [Lua] Lobby data matchmaking = true 19:54:50.349 [Lua] Lobby data difficulty = hardest 19:54:50.349 [Lua] Lobby data country_code = DE 19:54:50.349 [Lua] Lobby data host = 110000106697298 19:54:50.349 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:54:50.349 [Lua] Lobby data player_slot_2 = 0:0 19:54:50.349 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:54:50.349 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:54:50.349 [Lua] Lobby data eac_authorized = true 19:54:50.349 [Lua] Set lobby end. 19:54:50.349 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103ccf968 19:54:50.349 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:54:52.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion 19:54:52.131 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion 19:54:52.149 [Lua] [LevelTransitionHandler] Level load completed! 19:54:52.149 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 12069426 - weave: nil 19:54:52.169 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:54:52.169 [Lua] checking dlc's against conflict directors 19:54:52.169 [Lua] number of factions to include 2 19:54:52.169 [Lua] number of factions added 2 19:54:52.169 [Lua] --- --- --- 19:54:52.169 [Lua] Starting... difficulty 'hardest' 19:54:52.169 [Lua] These are the starting conflict directors: 19:54:52.169 [Lua] chaos 19:54:52.169 [Lua] default 19:54:52.169 [Lua] --- --- --- 19:54:52.169 [Lua] 19:54:52.169 [Lua] Looking for a new director: 19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 19:54:52.169 [Lua] ->trying director: default 19:54:52.169 [Lua] --> success! 19:54:52.169 [Lua] --> re-used the same breeds 19:54:52.169 [Lua] 19:54:52.169 [Lua] Looking for a new director: 19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 19:54:52.169 [Lua] ->trying director: default 19:54:52.169 [Lua] --> success! 19:54:52.169 [Lua] --> re-used the same breeds 19:54:52.169 [Lua] 19:54:52.169 [Lua] Looking for a new director: 19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 19:54:52.169 [Lua] ->trying director: default 19:54:52.169 [Lua] --> success! 19:54:52.169 [Lua] --> re-used the same breeds 19:54:52.169 [Lua] 19:54:52.169 [Lua] Looking for a new director: 19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 19:54:52.169 [Lua] ->trying director: skaven 19:54:52.169 [Lua] --> success! 19:54:52.169 [Lua] --> re-used the same breeds 19:54:52.169 [Lua] 19:54:52.169 [Lua] DONE! Found the following directors: 19:54:52.169 [Lua] default 19:54:52.169 [Lua] default 19:54:52.169 [Lua] default 19:54:52.169 [Lua] skaven 19:54:52.169 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:54:52.170 [Lua] ### Sending rpc_level_loaded 19:54:52.170 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174 19:54:52.170 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:54:52.189 [Lua] ### Sending rpc_level_loaded 19:54:52.189 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174 19:54:52.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:54:52.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:54:52.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:54:52.557 [Lua] ### CLEARING PEER STATE FOR 110000103ccf968 19:54:52.624 [Lua] [PSM] Peer 110000103ccf968 joined. Want to use profile index "4" 19:54:52.624 [Lua] Mechanism says: a client joined the game! 110000103ccf968 19:54:52.624 [EAC] EAC server has client 110000103ccf968 (and owner 110000103ccf968) 19:54:52.624 [EACServer] [20:54:52:623][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024030568 PlayerName: JayJay 19:54:52.624 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ccf968, connection_key=2) 19:54:52.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:54:52.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:54:52.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:54:52.858 [EACServer] [20:54:52:857][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 6 Status: Client Authenticated Message: Client authenticated. 19:54:52.860 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedLocal 19:54:52.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:54:52.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:54:52.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:54:52.971 [EACServer] [20:54:52:971][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103CCF968. 19:54:53.171 [EACServer] [20:54:53:171][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103CCF968 19:54:53.171 [EACServer] [20:54:53:171][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:54:53.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:54:53.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:54:53.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:54:53.177 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedRemote 19:54:53.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:54:53.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:54:53.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:54:53.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:54:53.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:54:53.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:54:54.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:54:54.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:54:54.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:54:54.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:54:54.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:54:54.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:54:54.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:54:54.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:54:54.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:54:54.578 [Lua] player (110000103ccf968,1) was put into party 0 19:54:54.578 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968 19:54:54.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:54:54.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:54:54.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:54:54.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:54:54.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:54:54.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:54:55.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:54:55.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:54:55.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:54:55.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:54:55.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:54:55.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:54:55.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:54:55.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:54:55.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:54:55.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:54:55.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:54:55.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:54:55.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:54:55.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:54:55.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:54:56.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:54:56.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:54:56.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:54:56.170 [Lua] ### Sending rpc_level_loaded 19:54:56.170 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 174 19:54:56.170 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 19:54:56.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:54:56.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:54:56.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:54:56.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:54:56.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:54:56.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 19:54:56.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 19:54:56.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 19:54:56.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:54:57.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:54:57.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:54:57.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:54:57.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:54:57.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:54:57.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:54:57.354 [SteamVoipClient] select_out(110000103ccf968, on) 19:54:57.354 [SteamVoipClient] select_in(110000103ccf968, on) 19:54:57.354 [SteamVoipClient] select_out(110000103ccf968, off) 19:54:57.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:54:57.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:54:57.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:54:57.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:54:57.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:54:57.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:54:58.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:54:58.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:54:58.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:54:58.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:54:58.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:54:58.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:54:58.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:54:58.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:54:58.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:54:58.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:54:58.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:54:58.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:54:59.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:54:59.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:54:59.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:54:59.131 [Lua] ### Sending rpc_level_loaded 19:54:59.131 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 174 19:54:59.131 [Lua] Peer 110000103ccf968 has loaded the level but not all enemies, so we wait 19:54:59.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:54:59.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:54:59.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:54:59.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:54:59.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:54:59.607 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: custom 19:54:59.607 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:54:59.607 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:55:00.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:55:00.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:55:00.615 [Lua] [Matchmaking] unregister rpcs 19:55:00.615 [Lua] Set lobby begin: 19:55:00.615 [Lua] Lobby data twitch_enabled = false 19:55:00.615 [Lua] Lobby data power_level = 0 19:55:00.615 [Lua] Lobby data num_players = 4 19:55:00.615 [Lua] Lobby data weave_name = false 19:55:00.615 [Lua] Lobby data game_mode = 2 19:55:00.615 [Lua] Lobby data is_private = false 19:55:00.615 [Lua] Lobby data mechanism = adventure 19:55:00.615 [Lua] Lobby data level_key = dlc_bastion 19:55:00.615 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:00.615 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:00.615 [Lua] Lobby data unique_server_name = JayJay 19:55:00.615 [Lua] Lobby data quick_game = true 19:55:00.616 [Lua] Lobby data matchmaking = true 19:55:00.616 [Lua] Lobby data difficulty = hardest 19:55:00.616 [Lua] Lobby data country_code = DE 19:55:00.616 [Lua] Lobby data host = 110000106697298 19:55:00.616 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:00.616 [Lua] Lobby data player_slot_2 = 0:0 19:55:00.616 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:00.616 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:00.616 [Lua] Lobby data eac_authorized = true 19:55:00.616 [Lua] Set lobby end. 19:55:00.616 [Lua] [Managers] Destroying state managers... 19:55:00.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens 19:55:00.616 [Lua] MUSIC MANAGER Stop_loading_screen_music 287855 0 19:55:00.616 [Lua] [Gamestate] Enter StateIngame HOST 19:55:00.617 [Lua] <>level = dlc_bastion<> 19:55:00.617 [Lua] Set lobby begin: 19:55:00.617 [Lua] Lobby data twitch_enabled = false 19:55:00.617 [Lua] Lobby data power_level = 0 19:55:00.617 [Lua] Lobby data num_players = 4 19:55:00.617 [Lua] Lobby data weave_name = false 19:55:00.617 [Lua] Lobby data game_mode = 2 19:55:00.617 [Lua] Lobby data is_private = false 19:55:00.617 [Lua] Lobby data mechanism = adventure 19:55:00.617 [Lua] Lobby data level_key = dlc_bastion 19:55:00.617 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:00.617 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:00.617 [Lua] Lobby data unique_server_name = JayJay 19:55:00.617 [Lua] Lobby data quick_game = true 19:55:00.617 [Lua] Lobby data matchmaking = true 19:55:00.617 [Lua] Lobby data difficulty = hardest 19:55:00.617 [Lua] Lobby data country_code = DE 19:55:00.617 [Lua] Lobby data host = 110000106697298 19:55:00.617 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:00.617 [Lua] Lobby data player_slot_2 = 0:0 19:55:00.617 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:00.617 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:00.617 [Lua] Lobby data eac_authorized = true 19:55:00.617 [Lua] Set lobby end. 19:55:00.617 [Umbra] Init version: 3.4.15 :: 16 threads 19:55:00.617 [Lua] [StateIngame] Server ingame 19:55:00.620 [Lua] Set lobby begin: 19:55:00.620 [Lua] Lobby data twitch_enabled = false 19:55:00.620 [Lua] Lobby data power_level = 0 19:55:00.620 [Lua] Lobby data num_players = 4 19:55:00.620 [Lua] Lobby data weave_name = false 19:55:00.620 [Lua] Lobby data game_mode = 2 19:55:00.620 [Lua] Lobby data is_private = false 19:55:00.620 [Lua] Lobby data mechanism = adventure 19:55:00.620 [Lua] Lobby data level_key = dlc_bastion 19:55:00.620 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:00.620 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:00.620 [Lua] Lobby data unique_server_name = JayJay 19:55:00.620 [Lua] Lobby data quick_game = true 19:55:00.620 [Lua] Lobby data matchmaking = true 19:55:00.620 [Lua] Lobby data difficulty = hardest 19:55:00.620 [Lua] Lobby data country_code = DE 19:55:00.620 [Lua] Lobby data host = 110000106697298 19:55:00.620 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:00.620 [Lua] Lobby data player_slot_2 = 0:0 19:55:00.620 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:00.620 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:00.621 [Lua] Lobby data eac_authorized = true 19:55:00.621 [Lua] Set lobby end. 19:55:00.621 [Lua] [Matchmaking] register rpcs 19:55:00.621 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:55:00.621 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:55:00.621 [Lua] [GameNetworkManager] self.is_server = true 19:55:00.621 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:55:00.621 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:55:00.621 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:55:00.621 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:55:00.621 [Network] Setting artificial MTU limit to 65536 19:55:00.629 [Lua] Switching ConflictSettings: to: default 19:55:00.629 [Lua] pacing=default 19:55:00.629 [Lua] roaming=nil 19:55:00.629 [Lua] specials=default 19:55:00.629 [Lua] debug_color=maroon 19:55:00.629 [Lua] contained_breeds=nil 19:55:00.629 [Lua] pack_spawning=default 19:55:00.629 [Lua] disabled=false 19:55:00.629 [Lua] factions=nil 19:55:00.629 [Lua] boss=default 19:55:00.629 [Lua] horde=default 19:55:00.629 [Lua] name=default 19:55:00.629 [Lua] intensity=default 19:55:00.629 [Lua] --- 19:55:00.629 [Lua] [LevelAnalysis] set_random_seed( 12069426) 19:55:00.634 [Lua] [AIInterestPointSystem] Level Seed: 12069426 19:55:00.634 [Lua] 19:55:00.634 [Lua] [entity_system_bag] = table 19:55:00.634 [Lua] [entity_system_bag] = metatable 19:55:00.634 [Lua] [startup_data] = table 19:55:00.634 [Lua] [entity_manager] = table 19:55:00.634 [Lua] [entity_manager] = metatable 19:55:00.634 [Lua] [unit_spawner] = table 19:55:00.634 [Lua] [unit_spawner] = metatable 19:55:00.634 [Lua] [unit_storage] = table 19:55:00.634 [Lua] [unit_storage] = metatable 19:55:00.634 [Lua] [dice_keeper] = table 19:55:00.634 [Lua] [dice_keeper] = metatable 19:55:00.634 [Lua] [is_server] = true (boolean) 19:55:00.635 [Lua] [world] = [World] 19:55:00.635 [Lua] [system_api] = table 19:55:00.635 [Lua] [entity_system] = table 19:55:00.635 [Lua] [entity_system] = metatable 19:55:00.635 [Lua] [network_lobby] = table 19:55:00.635 [Lua] [network_lobby] = metatable 19:55:00.635 [Lua] [profile_synchronizer] = table 19:55:00.635 [Lua] [profile_synchronizer] = metatable 19:55:00.635 [Lua] [level_transition_handler] = table 19:55:00.635 [Lua] [level_transition_handler] = metatable 19:55:00.635 [Lua] [num_local_human_players] = 1 (number) 19:55:00.635 [Lua] [statistics_db] = table 19:55:00.635 [Lua] [statistics_db] = metatable 19:55:00.635 [Lua] [network_server] = table 19:55:00.635 [Lua] [network_server] = metatable 19:55:00.635 [Lua] [input_manager] = table 19:55:00.635 [Lua] [input_manager] = metatable 19:55:00.635 [Lua] [network_clock] = table 19:55:00.635 [Lua] [network_clock] = metatable 19:55:00.635 [Lua] [network_transmit] = table 19:55:00.635 [Lua] [network_transmit] = metatable 19:55:00.635 [Lua] [free_flight_manager] = table 19:55:00.635 [Lua] [free_flight_manager] = metatable 19:55:00.635 [Lua] [network_manager] = table 19:55:00.635 [Lua] [network_manager] = metatable 19:55:00.635 [Lua] [network_event_delegate] = table 19:55:00.635 [Lua] [network_event_delegate] = metatable 19:55:00.635 [Lua] 19:55:00.635 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:55:00.635 [Lua] ignoring extension VersusInteractObjectiveExtension 19:55:00.635 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:55:00.635 [Lua] ignoring extension VersusSocketObjectiveExtension 19:55:00.635 [Lua] ignoring extension VersusTargetObjectiveExtension 19:55:00.635 [Lua] ignoring extension VersusMissionObjectiveExtension 19:55:00.637 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:55:00.650 [Lua] [AchievementManager] Achievements using the steam platform 19:55:00.651 [Lua] [StateIngame] Level seed: 12069426 19:55:00.651 [World] Spawning level. 19:55:01.290 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead. 19:55:01.364 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 19:55:01.364 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 19:55:01.364 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event 19:55:01.412 [Flow] interaction disable 19:55:01.414 [Lua] [LevelAnalysis] set_random_seed( 12069426) 19:55:01.414 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 37 19:55:01.436 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:55:01.436 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:55:01.436 [Lua] [IngameUI] init 19:55:01.444 [SteamVoipClient] select_out(110000102489ad0, off) 19:55:01.444 [SteamVoipClient] select_out(1100001028dc124, off) 19:55:01.444 [SteamVoipClient] select_out(110000103ccf968, off) 19:55:01.444 [SteamVoipClient] select_out(110000106697298, off) 19:55:01.447 [Lua] cb_razer_chroma_setup 19:55:01.475 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:55:01.475 [Lua] Set lobby begin: 19:55:01.475 [Lua] Lobby data twitch_enabled = false 19:55:01.475 [Lua] Lobby data power_level = 835 19:55:01.475 [Lua] Lobby data num_players = 4 19:55:01.475 [Lua] Lobby data weave_name = false 19:55:01.475 [Lua] Lobby data game_mode = 2 19:55:01.475 [Lua] Lobby data is_private = false 19:55:01.475 [Lua] Lobby data mechanism = adventure 19:55:01.475 [Lua] Lobby data level_key = dlc_bastion 19:55:01.475 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:01.475 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:01.475 [Lua] Lobby data unique_server_name = JayJay 19:55:01.475 [Lua] Lobby data quick_game = true 19:55:01.475 [Lua] Lobby data matchmaking = true 19:55:01.475 [Lua] Lobby data difficulty = hardest 19:55:01.475 [Lua] Lobby data country_code = DE 19:55:01.475 [Lua] Lobby data host = 110000106697298 19:55:01.475 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:01.475 [Lua] Lobby data player_slot_2 = 0:0 19:55:01.475 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:01.475 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:01.475 [Lua] Lobby data eac_authorized = true 19:55:01.475 [Lua] Set lobby end. 19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:55:01.477 [Lua] CurrentConflictSettings default 19:55:01.477 [Lua] [ConflictDirector] conflict_director is ai_ready 19:55:01.479 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:55:01.479 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:55:01.486 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:55:01.486 [Lua] Forming navigation groups in one frame 19:55:01.486 [Lua] Forming navigation groups 19:55:01.497 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000218279 19:55:01.655 [Lua] NavigationGroupManager -> calulation time B: 0.1590000000001055 19:55:01.655 [Lua] number of nav groups: 226 19:55:01.657 [Lua] number of refined nav groups : 158 19:55:01.660 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 19:55:01.660 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.001202038489277 Normalized coefficient: 1.211426447598696 19:55:01.664 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.971748521924019 Normalized coefficient: 1.4355050125809894 19:55:01.666 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.848812742531299 Normalized coefficient: 1.1372816062152336 19:55:01.669 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 9.763026240281766 Normalized coefficient: 1.4288602382776538 19:55:01.674 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:55:01.674 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 19:55:01.674 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:55:01.674 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 19:55:01.675 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 19:55:01.682 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion 19:55:01.682 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters. 19:55:01.682 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:55:01.682 [Lua] [LevelAnalysis] 19:55:01.682 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:55:01.682 [Lua] [LevelAnalysis] 19:55:01.682 [Lua] [LevelAnalysis] Terror events added: 19:55:01.682 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 19:55:01.682 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 19:55:01.682 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 19:55:01.682 [Lua] NORMAL PATROL MAIN PATH 501.81707763671875 19:55:01.682 [Lua] [waypoints] = table 19:55:01.682 [Lua] [astar_points] = table 19:55:01.682 [Lua] [travel_dist] = 501.81706672906876 (number) 19:55:01.682 [Lua] [one_directional] = true (boolean) 19:55:01.682 [Lua] [id] = boss2_01 (string) 19:55:01.682 [Lua] ----> using boss spline path! 19:55:01.682 [Lua] Adding main path event: Vector3Box(36.75, 8.25, -22.248) boss_event_chaos_spline_patrol 45 table: 000000000C1C7D10 19:55:01.682 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 0 19:55:01.682 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162 19:55:01.682 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:55:01.685 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:55:01.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:55:01.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:55:01.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:55:01.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:55:01.688 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39 19:55:01.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:55:01.749 [Lua] ### Sending rpc_level_loaded 19:55:01.749 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 174 19:55:01.749 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded 19:55:01.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 37 19:55:01.752 [Lua] player (110000106697298,2) was put into party 1 19:55:01.760 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=40 19:55:01.760 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 19:55:01.760 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 19:55:01.760 [Lua] Set lobby begin: 19:55:01.760 [Lua] Lobby data twitch_enabled = false 19:55:01.760 [Lua] Lobby data power_level = 835 19:55:01.761 [Lua] Lobby data num_players = 4 19:55:01.761 [Lua] Lobby data weave_name = false 19:55:01.761 [Lua] Lobby data game_mode = 2 19:55:01.761 [Lua] Lobby data is_private = false 19:55:01.761 [Lua] Lobby data mechanism = adventure 19:55:01.761 [Lua] Lobby data level_key = dlc_bastion 19:55:01.761 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:01.761 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:01.761 [Lua] Lobby data unique_server_name = JayJay 19:55:01.761 [Lua] Lobby data quick_game = true 19:55:01.761 [Lua] Lobby data matchmaking = true 19:55:01.761 [Lua] Lobby data difficulty = hardest 19:55:01.761 [Lua] Lobby data country_code = DE 19:55:01.761 [Lua] Lobby data host = 110000106697298 19:55:01.761 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:01.761 [Lua] Lobby data player_slot_2 = 0:0 19:55:01.761 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:01.761 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:01.761 [Lua] Lobby data eac_authorized = true 19:55:01.761 [Lua] Set lobby end. 19:55:01.761 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:55:01.761 [Lua] 19:55:01.761 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:55:01.761 [Lua] [wwise/flail] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:55:01.761 [Lua] [wwise/staff] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:55:01.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:55:01.761 [Lua] 19:55:01.761 [Lua] 19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:55:01.761 [Lua] [wwise/staff] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 19:55:01.761 [Lua] [wwise/flail] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:55:01.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 19:55:01.761 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:55:01.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:55:01.761 [Lua] 19:55:01.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 19:55:01.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:10 my_peer_id:110000106697298 19:55:01.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298 19:55:02.698 [Lua] [GameNetworkManager] destroying game object with go_id=40 19:55:02.701 [Lua] player (110000106697298,2) was put into party 1 19:55:02.710 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41 19:55:02.710 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 19:55:02.710 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 19:55:02.710 [Lua] Set lobby begin: 19:55:02.710 [Lua] Lobby data twitch_enabled = false 19:55:02.710 [Lua] Lobby data power_level = 835 19:55:02.710 [Lua] Lobby data num_players = 4 19:55:02.710 [Lua] Lobby data weave_name = false 19:55:02.710 [Lua] Lobby data game_mode = 2 19:55:02.710 [Lua] Lobby data is_private = false 19:55:02.710 [Lua] Lobby data mechanism = adventure 19:55:02.710 [Lua] Lobby data level_key = dlc_bastion 19:55:02.710 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:02.710 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:02.710 [Lua] Lobby data unique_server_name = JayJay 19:55:02.710 [Lua] Lobby data quick_game = true 19:55:02.710 [Lua] Lobby data matchmaking = true 19:55:02.710 [Lua] Lobby data difficulty = hardest 19:55:02.710 [Lua] Lobby data country_code = DE 19:55:02.710 [Lua] Lobby data host = 110000106697298 19:55:02.710 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:02.710 [Lua] Lobby data player_slot_2 = 0:0 19:55:02.710 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:02.710 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:02.710 [Lua] Lobby data eac_authorized = true 19:55:02.710 [Lua] Set lobby end. 19:55:02.710 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:55:02.711 [Lua] 19:55:02.711 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:55:02.711 [Lua] [wwise/flail] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:55:02.711 [Lua] [wwise/staff] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:55:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:55:02.711 [Lua] 19:55:02.711 [Lua] 19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:55:02.711 [Lua] [wwise/staff] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 19:55:02.711 [Lua] [wwise/flail] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:55:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 19:55:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:55:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:55:02.711 [Lua] 19:55:02.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 37 19:55:02.713 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 19:55:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 19:55:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:11 my_peer_id:110000106697298 19:55:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298 19:55:02.722 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 19:55:02.730 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 19:55:02.758 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 19:55:06.680 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ccf968, connection_key=2) 19:55:06.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:11 my_peer_id:110000106697298 19:55:12.006 [Window] Window => inactive 19:55:12.985 [Lua] Set lobby begin: 19:55:12.985 [Lua] Lobby data twitch_enabled = false 19:55:12.985 [Lua] Lobby data power_level = 835 19:55:12.985 [Lua] Lobby data num_players = 4 19:55:12.985 [Lua] Lobby data weave_name = false 19:55:12.985 [Lua] Lobby data game_mode = 2 19:55:12.985 [Lua] Lobby data is_private = false 19:55:12.985 [Lua] Lobby data mechanism = adventure 19:55:12.985 [Lua] Lobby data level_key = dlc_bastion 19:55:12.985 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:12.985 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:12.985 [Lua] Lobby data unique_server_name = JayJay 19:55:12.985 [Lua] Lobby data quick_game = true 19:55:12.985 [Lua] Lobby data matchmaking = true 19:55:12.985 [Lua] Lobby data difficulty = hardest 19:55:12.985 [Lua] Lobby data country_code = DE 19:55:12.985 [Lua] Lobby data host = 110000106697298 19:55:12.985 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:12.985 [Lua] Lobby data player_slot_2 = 0:0 19:55:12.985 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:12.985 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:12.985 [Lua] Lobby data eac_authorized = true 19:55:12.985 [Lua] Set lobby end. 19:55:12.985 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 19:55:12.985 [Lua] Breedfreezer (server) starting a hot join sync 19:55:12.985 [Lua] packing 0 units of breed chaos_marauder 19:55:12.985 [Lua] packing 0 units of breed skaven_clan_rat 19:55:12.985 [Lua] packing 0 units of breed skaven_storm_vermin 19:55:12.985 [Lua] packing 0 units of breed skaven_slave 19:55:12.985 [Lua] packing 0 units of breed chaos_fanatic 19:55:12.985 [Lua] packing 0 units of breed chaos_raider 19:55:12.985 [Lua] packing 0 units of breed chaos_warrior 19:55:12.985 [Lua] packing 0 units of breed chaos_berzerker 19:55:12.985 [Lua] packing 0 units of breed skaven_plague_monk 19:55:12.985 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:55:12.985 [Lua] 19:55:12.985 [Lua] [1] = 1 (number) 19:55:12.985 [Lua] [2] = 0 (number) 19:55:12.985 [Lua] [3] = 1 (number) 19:55:12.985 [Lua] [4] = 0 (number) 19:55:12.985 [Lua] [5] = 1 (number) 19:55:12.985 [Lua] [6] = 0 (number) 19:55:12.985 [Lua] [7] = 1 (number) 19:55:12.985 [Lua] [8] = 0 (number) 19:55:12.985 [Lua] [9] = 1 (number) 19:55:12.985 [Lua] [10] = 0 (number) 19:55:12.985 [Lua] [11] = 1 (number) 19:55:12.985 [Lua] [12] = 0 (number) 19:55:12.985 [Lua] [13] = 1 (number) 19:55:12.985 [Lua] [14] = 0 (number) 19:55:12.985 [Lua] [15] = 1 (number) 19:55:12.985 [Lua] [16] = 0 (number) 19:55:12.985 [Lua] [17] = 1 (number) 19:55:12.985 [Lua] [18] = 0 (number) 19:55:12.985 [Lua] 19:55:12.985 [Lua] 19:55:12.985 [Lua] 19:55:12.985 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 19:55:12.985 [Lua] RemotePlayer:create_game_object( ) 42 19:55:12.996 [Lua] [GameNetworkManager] destroying game object with go_id=41 19:55:12.996 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 19:55:12.997 [Lua] player (110000106697298,2) was put into party 1 19:55:13.007 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 19:55:13.007 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 19:55:13.007 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 19:55:13.007 [Lua] Set lobby begin: 19:55:13.007 [Lua] Lobby data twitch_enabled = false 19:55:13.007 [Lua] Lobby data power_level = 835 19:55:13.007 [Lua] Lobby data num_players = 4 19:55:13.007 [Lua] Lobby data weave_name = false 19:55:13.007 [Lua] Lobby data game_mode = 2 19:55:13.007 [Lua] Lobby data is_private = false 19:55:13.007 [Lua] Lobby data mechanism = adventure 19:55:13.007 [Lua] Lobby data level_key = dlc_bastion 19:55:13.007 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:13.007 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:13.007 [Lua] Lobby data unique_server_name = JayJay 19:55:13.007 [Lua] Lobby data quick_game = true 19:55:13.007 [Lua] Lobby data matchmaking = true 19:55:13.007 [Lua] Lobby data difficulty = hardest 19:55:13.007 [Lua] Lobby data country_code = DE 19:55:13.007 [Lua] Lobby data host = 110000106697298 19:55:13.007 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:13.007 [Lua] Lobby data player_slot_2 = 0:0 19:55:13.007 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:13.007 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:13.007 [Lua] Lobby data eac_authorized = true 19:55:13.007 [Lua] Set lobby end. 19:55:13.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:55:13.007 [Lua] 19:55:13.007 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:55:13.007 [Lua] [wwise/flail] = false (boolean) 19:55:13.007 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:55:13.007 [Lua] [wwise/staff] = false (boolean) 19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:55:13.007 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:55:13.007 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:55:13.007 [Lua] 19:55:13.007 [Lua] 19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 19:55:13.007 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 19:55:13.007 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 19:55:13.008 [Lua] [wwise/staff] = false (boolean) 19:55:13.008 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 19:55:13.008 [Lua] [wwise/flail] = false (boolean) 19:55:13.008 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 19:55:13.008 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:55:13.008 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 19:55:13.008 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 19:55:13.008 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 19:55:13.008 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 19:55:13.008 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 19:55:13.008 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:55:13.008 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 19:55:13.008 [Lua] 19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:12 my_peer_id:110000106697298 19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:12 my_peer_id:110000106697298 19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298 19:55:13.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 19:55:13.028 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 19:55:13.397 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:55:13.397 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire' 19:55:14.379 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 19:55:14.379 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:55:14.380 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 19:55:14.404 [Lua] Breedfreezer (server) starting a hot join sync 19:55:14.404 [Lua] packing 0 units of breed chaos_marauder 19:55:14.404 [Lua] packing 0 units of breed skaven_clan_rat 19:55:14.404 [Lua] packing 0 units of breed skaven_storm_vermin 19:55:14.404 [Lua] packing 0 units of breed skaven_slave 19:55:14.404 [Lua] packing 0 units of breed chaos_fanatic 19:55:14.404 [Lua] packing 0 units of breed chaos_raider 19:55:14.404 [Lua] packing 0 units of breed chaos_warrior 19:55:14.404 [Lua] packing 0 units of breed chaos_berzerker 19:55:14.404 [Lua] packing 0 units of breed skaven_plague_monk 19:55:14.404 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:55:14.404 [Lua] 19:55:14.404 [Lua] [1] = 1 (number) 19:55:14.404 [Lua] [2] = 0 (number) 19:55:14.404 [Lua] [3] = 1 (number) 19:55:14.404 [Lua] [4] = 0 (number) 19:55:14.404 [Lua] [5] = 1 (number) 19:55:14.404 [Lua] [6] = 0 (number) 19:55:14.404 [Lua] [7] = 1 (number) 19:55:14.404 [Lua] [8] = 0 (number) 19:55:14.404 [Lua] [9] = 1 (number) 19:55:14.404 [Lua] [10] = 0 (number) 19:55:14.404 [Lua] [11] = 1 (number) 19:55:14.404 [Lua] [12] = 0 (number) 19:55:14.404 [Lua] [13] = 1 (number) 19:55:14.404 [Lua] [14] = 0 (number) 19:55:14.404 [Lua] [15] = 1 (number) 19:55:14.404 [Lua] [16] = 0 (number) 19:55:14.404 [Lua] [17] = 1 (number) 19:55:14.404 [Lua] [18] = 0 (number) 19:55:14.404 [Lua] 19:55:14.404 [Lua] 19:55:14.404 [Lua] 19:55:14.404 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:55:14.404 [Lua] RemotePlayer:create_game_object( ) 44 19:55:14.415 [Lua] Assigning peer(110000103ccf968:1) to profile(4) career(1) 19:55:14.415 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ccf968) local_player_id(1) profile_index(4) career_index(1) 19:55:14.415 [Lua] Set lobby begin: 19:55:14.415 [Lua] Lobby data twitch_enabled = false 19:55:14.415 [Lua] Lobby data power_level = 835 19:55:14.415 [Lua] Lobby data num_players = 4 19:55:14.415 [Lua] Lobby data weave_name = false 19:55:14.415 [Lua] Lobby data game_mode = 2 19:55:14.415 [Lua] Lobby data is_private = false 19:55:14.415 [Lua] Lobby data mechanism = adventure 19:55:14.415 [Lua] Lobby data level_key = dlc_bastion 19:55:14.415 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:14.415 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:14.415 [Lua] Lobby data unique_server_name = JayJay 19:55:14.415 [Lua] Lobby data quick_game = true 19:55:14.415 [Lua] Lobby data matchmaking = true 19:55:14.415 [Lua] Lobby data difficulty = hardest 19:55:14.415 [Lua] Lobby data country_code = DE 19:55:14.415 [Lua] Lobby data host = 110000106697298 19:55:14.415 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:14.415 [Lua] Lobby data player_slot_2 = 0:0 19:55:14.415 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:14.415 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:14.415 [Lua] Lobby data eac_authorized = true 19:55:14.415 [Lua] Set lobby end. 19:55:14.415 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298 19:55:14.415 [Lua] [GameNetworkManager] destroying game object with go_id=43 19:55:14.415 [Lua] player (110000103ccf968,1) was put into party 1 19:55:14.416 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968 19:55:14.522 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:55:14.522 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1 19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:13 my_peer_id:110000106697298 19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:13 my_peer_id:110000106697298 19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:13 my_peer_id:110000106697298 19:55:14.525 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 19:55:14.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:55:14.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read, 19:55:14.525 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 19:55:14.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:55:14.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:55:14.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient, async-read, 19:55:14.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:55:14.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:55:14.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:55:14.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 19:55:14.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 19:55:14.673 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 19:55:14.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:55:14.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:55:14.790 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:55:14.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:55:15.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:55:15.211 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 19:55:15.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:55:15.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:55:15.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:55:15.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth 19:55:15.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth 19:55:15.497 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth 19:55:15.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 19:55:15.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 19:55:15.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 19:55:15.614 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 19:55:15.800 [Lua] Set lobby begin: 19:55:15.800 [Lua] Lobby data twitch_enabled = false 19:55:15.800 [Lua] Lobby data power_level = 278 19:55:15.800 [Lua] Lobby data num_players = 4 19:55:15.800 [Lua] Lobby data weave_name = false 19:55:15.800 [Lua] Lobby data game_mode = 2 19:55:15.800 [Lua] Lobby data is_private = false 19:55:15.800 [Lua] Lobby data mechanism = adventure 19:55:15.800 [Lua] Lobby data level_key = dlc_bastion 19:55:15.800 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:15.800 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:15.800 [Lua] Lobby data unique_server_name = JayJay 19:55:15.800 [Lua] Lobby data quick_game = true 19:55:15.800 [Lua] Lobby data matchmaking = true 19:55:15.800 [Lua] Lobby data difficulty = hardest 19:55:15.800 [Lua] Lobby data country_code = DE 19:55:15.800 [Lua] Lobby data host = 110000106697298 19:55:15.800 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:15.801 [Lua] Lobby data player_slot_2 = 0:0 19:55:15.801 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:15.801 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:15.801 [Lua] Lobby data eac_authorized = true 19:55:15.801 [Lua] Set lobby end. 19:55:20.824 [Lua] Set lobby begin: 19:55:20.824 [Lua] Lobby data twitch_enabled = false 19:55:20.824 [Lua] Lobby data power_level = 835 19:55:20.824 [Lua] Lobby data num_players = 4 19:55:20.825 [Lua] Lobby data weave_name = false 19:55:20.825 [Lua] Lobby data game_mode = 2 19:55:20.825 [Lua] Lobby data is_private = false 19:55:20.825 [Lua] Lobby data mechanism = adventure 19:55:20.825 [Lua] Lobby data level_key = dlc_bastion 19:55:20.825 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:20.825 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:20.825 [Lua] Lobby data unique_server_name = JayJay 19:55:20.825 [Lua] Lobby data quick_game = true 19:55:20.825 [Lua] Lobby data matchmaking = true 19:55:20.825 [Lua] Lobby data difficulty = hardest 19:55:20.825 [Lua] Lobby data country_code = DE 19:55:20.825 [Lua] Lobby data host = 110000106697298 19:55:20.825 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:20.825 [Lua] Lobby data player_slot_2 = 0:0 19:55:20.825 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:20.825 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:20.825 [Lua] Lobby data eac_authorized = true 19:55:20.825 [Lua] Set lobby end. 19:55:24.336 [Lua] Set lobby begin: 19:55:24.336 [Lua] Lobby data twitch_enabled = false 19:55:24.336 [Lua] Lobby data power_level = 835 19:55:24.336 [Lua] Lobby data num_players = 4 19:55:24.336 [Lua] Lobby data weave_name = false 19:55:24.336 [Lua] Lobby data game_mode = 2 19:55:24.336 [Lua] Lobby data is_private = false 19:55:24.336 [Lua] Lobby data mechanism = adventure 19:55:24.336 [Lua] Lobby data level_key = dlc_bastion 19:55:24.336 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:24.336 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:24.336 [Lua] Lobby data unique_server_name = JayJay 19:55:24.336 [Lua] Lobby data quick_game = true 19:55:24.336 [Lua] Lobby data matchmaking = true 19:55:24.336 [Lua] Lobby data difficulty = hardest 19:55:24.336 [Lua] Lobby data country_code = DE 19:55:24.336 [Lua] Lobby data host = 110000106697298 19:55:24.336 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:24.336 [Lua] Lobby data player_slot_2 = 0:0 19:55:24.336 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:24.336 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:24.336 [Lua] Lobby data eac_authorized = true 19:55:24.336 [Lua] Set lobby end. 19:55:24.336 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing 19:55:24.336 [Lua] Breedfreezer (server) starting a hot join sync 19:55:24.336 [Lua] packing 0 units of breed chaos_marauder 19:55:24.336 [Lua] packing 0 units of breed skaven_clan_rat 19:55:24.336 [Lua] packing 0 units of breed skaven_storm_vermin 19:55:24.336 [Lua] packing 0 units of breed skaven_slave 19:55:24.336 [Lua] packing 0 units of breed chaos_fanatic 19:55:24.336 [Lua] packing 0 units of breed chaos_raider 19:55:24.336 [Lua] packing 0 units of breed chaos_warrior 19:55:24.336 [Lua] packing 0 units of breed chaos_berzerker 19:55:24.336 [Lua] packing 0 units of breed skaven_plague_monk 19:55:24.336 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:55:24.336 [Lua] 19:55:24.336 [Lua] [1] = 1 (number) 19:55:24.336 [Lua] [2] = 0 (number) 19:55:24.336 [Lua] [3] = 1 (number) 19:55:24.336 [Lua] [4] = 0 (number) 19:55:24.336 [Lua] [5] = 1 (number) 19:55:24.336 [Lua] [6] = 0 (number) 19:55:24.336 [Lua] [7] = 1 (number) 19:55:24.336 [Lua] [8] = 0 (number) 19:55:24.336 [Lua] [9] = 1 (number) 19:55:24.336 [Lua] [10] = 0 (number) 19:55:24.336 [Lua] [11] = 1 (number) 19:55:24.336 [Lua] [12] = 0 (number) 19:55:24.336 [Lua] [13] = 1 (number) 19:55:24.336 [Lua] [14] = 0 (number) 19:55:24.336 [Lua] [15] = 1 (number) 19:55:24.336 [Lua] [16] = 0 (number) 19:55:24.336 [Lua] [17] = 1 (number) 19:55:24.336 [Lua] [18] = 0 (number) 19:55:24.336 [Lua] 19:55:24.336 [Lua] 19:55:24.336 [Lua] 19:55:24.337 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 19:55:24.337 [Lua] RemotePlayer:create_game_object( ) 45 19:55:24.347 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 19:55:24.358 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:55:24.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:55:24.359 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:55:24.419 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:55:24.420 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 19:55:24.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:55:24.453 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:55:24.454 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 19:55:24.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:55:24.520 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 19:55:24.520 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:55:24.520 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 19:55:24.520 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:55:24.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 19:55:24.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:55:24.690 [Lua] StateInGameRunning:_game_actually_starts() 19:55:24.690 [Lua] ################################################################################################################# 19:55:24.690 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:55:24.690 [Lua] ################################################################################################################# 19:55:24.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 19:55:24.690 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:55:24.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 19:55:24.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:55:24.741 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:55:24.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 19:55:24.930 [Lua] Commit load time data 19:55:25.838 [Lua] Set lobby begin: 19:55:25.838 [Lua] Lobby data twitch_enabled = false 19:55:25.838 [Lua] Lobby data power_level = 822 19:55:25.838 [Lua] Lobby data num_players = 4 19:55:25.838 [Lua] Lobby data weave_name = false 19:55:25.838 [Lua] Lobby data game_mode = 2 19:55:25.838 [Lua] Lobby data is_private = false 19:55:25.838 [Lua] Lobby data mechanism = adventure 19:55:25.838 [Lua] Lobby data level_key = dlc_bastion 19:55:25.838 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 19:55:25.838 [Lua] Lobby data selected_level_key = dlc_bastion 19:55:25.838 [Lua] Lobby data unique_server_name = JayJay 19:55:25.838 [Lua] Lobby data quick_game = true 19:55:25.838 [Lua] Lobby data matchmaking = true 19:55:25.838 [Lua] Lobby data difficulty = hardest 19:55:25.838 [Lua] Lobby data country_code = DE 19:55:25.838 [Lua] Lobby data host = 110000106697298 19:55:25.838 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:55:25.838 [Lua] Lobby data player_slot_2 = 0:0 19:55:25.838 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 19:55:25.838 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 19:55:25.838 [Lua] Lobby data eac_authorized = true 19:55:25.838 [Lua] Set lobby end. 19:55:36.713 [Window] Window => active 19:55:37.167 [Window] Window => inactive 19:55:39.735 [Window] Window => active 19:55:53.384 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:55:53.401 [Lua] Spline already found! 19:55:53.437 [Lua] Init group template: spline_patrol 19:55:58.823 [Lua] Players are leaving the safe zone 19:56:02.807 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:56:02.824 [Lua] Spline already found! 19:56:02.876 [Lua] Init group template: spline_patrol 19:56:19.593 [Lua] Switching ConflictSettings: to: chaos 19:56:19.593 [Lua] pacing=chaos 19:56:19.593 [Lua] roaming=nil 19:56:19.593 [Lua] specials=chaos 19:56:19.593 [Lua] debug_color=purple 19:56:19.593 [Lua] contained_breeds=nil 19:56:19.593 [Lua] pack_spawning=chaos 19:56:19.593 [Lua] disabled=false 19:56:19.593 [Lua] factions=nil 19:56:19.593 [Lua] boss=chaos 19:56:19.593 [Lua] horde=chaos 19:56:19.593 [Lua] name=chaos 19:56:19.593 [Lua] intensity=default 19:56:19.593 [Lua] --- 19:56:20.121 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:56:20.137 [Lua] Spline already found! 19:56:20.191 [Lua] Init group template: spline_patrol 19:56:20.963 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:56:20.980 [Lua] Spline already found! 19:56:21.084 [Lua] Init group template: spline_patrol 19:56:22.973 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:56:22.990 [Lua] Spline already found! 19:56:23.025 [Lua] Init group template: spline_patrol 19:56:32.589 [Lua] Switching ConflictSettings: to: default 19:56:32.589 [Lua] pacing=default 19:56:32.589 [Lua] roaming=nil 19:56:32.589 [Lua] specials=default 19:56:32.589 [Lua] debug_color=maroon 19:56:32.589 [Lua] contained_breeds=nil 19:56:32.589 [Lua] pack_spawning=default 19:56:32.589 [Lua] disabled=false 19:56:32.589 [Lua] factions=nil 19:56:32.589 [Lua] boss=default 19:56:32.589 [Lua] horde=default 19:56:32.589 [Lua] name=default 19:56:32.589 [Lua] intensity=default 19:56:32.589 [Lua] --- 19:56:35.225 [Lua] Switching ConflictSettings: to: chaos 19:56:35.225 [Lua] pacing=chaos 19:56:35.225 [Lua] roaming=nil 19:56:35.225 [Lua] specials=chaos 19:56:35.225 [Lua] debug_color=purple 19:56:35.225 [Lua] contained_breeds=nil 19:56:35.225 [Lua] pack_spawning=chaos 19:56:35.225 [Lua] disabled=false 19:56:35.225 [Lua] factions=nil 19:56:35.225 [Lua] boss=chaos 19:56:35.225 [Lua] horde=chaos 19:56:35.225 [Lua] name=chaos 19:56:35.225 [Lua] intensity=default 19:56:35.225 [Lua] --- 19:56:41.886 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:42.258 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:56:42.932 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:43.373 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:56:46.365 [Lua] Switching ConflictSettings: to: default 19:56:46.365 [Lua] pacing=default 19:56:46.365 [Lua] roaming=nil 19:56:46.365 [Lua] specials=default 19:56:46.365 [Lua] debug_color=maroon 19:56:46.365 [Lua] contained_breeds=nil 19:56:46.365 [Lua] pack_spawning=default 19:56:46.365 [Lua] disabled=false 19:56:46.365 [Lua] factions=nil 19:56:46.365 [Lua] boss=default 19:56:46.365 [Lua] horde=default 19:56:46.365 [Lua] name=default 19:56:46.365 [Lua] intensity=default 19:56:46.365 [Lua] --- 19:56:52.148 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:52.244 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:52.715 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:52.935 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:56:53.071 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:56:53.543 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:56:54.285 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:55.096 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:56:55.265 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:55.450 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:56.072 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:56:56.275 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 19:56:57.792 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:58.229 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:00.351 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:00.351 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:00.351 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:00.855 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:00.956 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:00.989 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:02.100 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:02.524 [Lua] fence jumping 19:57:02.943 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:03.112 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:03.449 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:04.612 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:04.949 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:05.591 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:05.929 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:05.930 [Lua] Time for new HOOORDE! multi_first_wave 19:57:05.930 [Lua] horde requested: vector 19:57:05.930 [Lua] setting up vector-horde 19:57:05.930 [Lua] Composing horde 'large' .. using variant 'plain' 19:57:05.930 [Lua] --> horde wants to spawn ahead of players (0.14535890519374/0.67 19:57:05.930 [Lua] -> spawning: 57 19:57:05.930 [Lua] horde crated with id 6 of type vector 19:57:05.930 [Lua] vector horde has started 19:57:05.935 [Lua] MUSIC: explore -> pre_horde 19:57:06.533 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:06.903 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:07.812 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:07.948 [Lua] fence jumping 19:57:08.183 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:08.957 [Lua] simple los failed 19:57:10.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 19:57:13.951 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:57:13.951 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:57:13.951 [Lua] horde requested: vector 19:57:13.951 [Lua] setting up vector-horde 19:57:13.951 [Lua] Composing horde 'large' .. using variant 'plain' 19:57:13.951 [Lua] --> horde wants to spawn behind players (0.91966506179754/0.67 19:57:13.951 [Lua] -> spawning: 53 19:57:13.951 [Lua] horde crated with id 7 of type vector 19:57:13.951 [Lua] vector horde has started 19:57:14.024 [Lua] MUSIC: pre_horde -> horde 19:57:15.219 [Lua] Init group template: horde 19:57:16.109 [Lua] fence jumping 19:57:17.186 [Lua] ready to jump failed 19:57:23.114 [Lua] Init group template: horde 19:57:27.267 [Lua] fence jumping 19:57:27.853 [Lua] simple los failed 19:57:29.509 [Lua] ready to jump failed 19:57:33.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x493f3, position: 0 19:57:36.195 [Lua] ready to jump failed 19:57:39.189 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:39.190 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:39.190 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:39.574 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:39.675 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:39.742 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:57:41.236 [Lua] ready to jump failed 19:57:48.998 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 304267 0 19:57:54.749 [Lua] HORDE: last wave, reset to standard horde delay 19:57:54.749 [Lua] Time for new HOOORDE! multi_last_wave 19:57:54.749 [Lua] horde requested: vector 19:57:54.749 [Lua] setting up vector-horde 19:57:54.749 [Lua] Composing horde 'large' .. using variant 'plain' 19:57:54.749 [Lua] --> horde wants to spawn ahead of players (0.63700483134052/0.67 19:57:54.750 [Lua] -> spawning: 54 19:57:54.750 [Lua] horde crated with id 8 of type vector 19:57:54.750 [Lua] vector horde has started 19:58:03.964 [Lua] Init group template: horde 19:58:25.347 [Lua] Horde killed: ? 19:58:33.217 [Lua] Horde killed: ? 19:58:37.929 [Lua] MUSIC: horde -> explore 19:58:47.265 [Lua] Horde killed: ? 19:58:49.701 [Lua] Switching ConflictSettings: to: chaos 19:58:49.701 [Lua] pacing=chaos 19:58:49.701 [Lua] roaming=nil 19:58:49.701 [Lua] specials=chaos 19:58:49.701 [Lua] debug_color=purple 19:58:49.701 [Lua] contained_breeds=nil 19:58:49.701 [Lua] pack_spawning=chaos 19:58:49.701 [Lua] disabled=false 19:58:49.701 [Lua] factions=nil 19:58:49.701 [Lua] boss=chaos 19:58:49.701 [Lua] horde=chaos 19:58:49.701 [Lua] name=chaos 19:58:49.701 [Lua] intensity=default 19:58:49.701 [Lua] --- 19:58:49.718 [Lua] Switching ConflictSettings: to: default 19:58:49.718 [Lua] pacing=default 19:58:49.718 [Lua] roaming=nil 19:58:49.718 [Lua] specials=default 19:58:49.718 [Lua] debug_color=maroon 19:58:49.718 [Lua] contained_breeds=nil 19:58:49.718 [Lua] pack_spawning=default 19:58:49.718 [Lua] disabled=false 19:58:49.718 [Lua] factions=nil 19:58:49.718 [Lua] boss=default 19:58:49.718 [Lua] horde=default 19:58:49.718 [Lua] name=default 19:58:49.718 [Lua] intensity=default 19:58:49.718 [Lua] --- 19:58:55.282 [Lua] Switching ConflictSettings: to: chaos 19:58:55.282 [Lua] pacing=chaos 19:58:55.282 [Lua] roaming=nil 19:58:55.282 [Lua] specials=chaos 19:58:55.282 [Lua] debug_color=purple 19:58:55.282 [Lua] contained_breeds=nil 19:58:55.282 [Lua] pack_spawning=chaos 19:58:55.282 [Lua] disabled=false 19:58:55.282 [Lua] factions=nil 19:58:55.282 [Lua] boss=chaos 19:58:55.282 [Lua] horde=chaos 19:58:55.282 [Lua] name=chaos 19:58:55.282 [Lua] intensity=default 19:58:55.282 [Lua] --- 19:58:55.316 [Lua] Switching ConflictSettings: to: default 19:58:55.316 [Lua] pacing=default 19:58:55.316 [Lua] roaming=nil 19:58:55.316 [Lua] specials=default 19:58:55.316 [Lua] debug_color=maroon 19:58:55.316 [Lua] contained_breeds=nil 19:58:55.316 [Lua] pack_spawning=default 19:58:55.316 [Lua] disabled=false 19:58:55.316 [Lua] factions=nil 19:58:55.316 [Lua] boss=default 19:58:55.316 [Lua] horde=default 19:58:55.316 [Lua] name=default 19:58:55.316 [Lua] intensity=default 19:58:55.316 [Lua] --- 19:58:55.518 [Lua] Switching ConflictSettings: to: chaos 19:58:55.518 [Lua] pacing=chaos 19:58:55.518 [Lua] roaming=nil 19:58:55.518 [Lua] specials=chaos 19:58:55.518 [Lua] debug_color=purple 19:58:55.518 [Lua] contained_breeds=nil 19:58:55.518 [Lua] pack_spawning=chaos 19:58:55.518 [Lua] disabled=false 19:58:55.518 [Lua] factions=nil 19:58:55.518 [Lua] boss=chaos 19:58:55.518 [Lua] horde=chaos 19:58:55.518 [Lua] name=chaos 19:58:55.518 [Lua] intensity=default 19:58:55.518 [Lua] --- 19:58:57.104 [Lua] Switching ConflictSettings: to: default 19:58:57.104 [Lua] pacing=default 19:58:57.104 [Lua] roaming=nil 19:58:57.104 [Lua] specials=default 19:58:57.104 [Lua] debug_color=maroon 19:58:57.104 [Lua] contained_breeds=nil 19:58:57.104 [Lua] pack_spawning=default 19:58:57.104 [Lua] disabled=false 19:58:57.104 [Lua] factions=nil 19:58:57.104 [Lua] boss=default 19:58:57.104 [Lua] horde=default 19:58:57.104 [Lua] name=default 19:58:57.104 [Lua] intensity=default 19:58:57.104 [Lua] --- 19:58:57.119 [Lua] [ChatManager][1]System: Martin picked up a Tome 19:58:58.664 [Lua] Switching ConflictSettings: to: chaos 19:58:58.664 [Lua] pacing=chaos 19:58:58.664 [Lua] roaming=nil 19:58:58.664 [Lua] specials=chaos 19:58:58.664 [Lua] debug_color=purple 19:58:58.664 [Lua] contained_breeds=nil 19:58:58.664 [Lua] pack_spawning=chaos 19:58:58.664 [Lua] disabled=false 19:58:58.664 [Lua] factions=nil 19:58:58.664 [Lua] boss=chaos 19:58:58.664 [Lua] horde=chaos 19:58:58.664 [Lua] name=chaos 19:58:58.664 [Lua] intensity=default 19:58:58.664 [Lua] --- 19:59:00.080 [Lua] Switching ConflictSettings: to: default 19:59:00.080 [Lua] pacing=default 19:59:00.080 [Lua] roaming=nil 19:59:00.080 [Lua] specials=default 19:59:00.080 [Lua] debug_color=maroon 19:59:00.080 [Lua] contained_breeds=nil 19:59:00.080 [Lua] pack_spawning=default 19:59:00.080 [Lua] disabled=false 19:59:00.080 [Lua] factions=nil 19:59:00.080 [Lua] boss=default 19:59:00.080 [Lua] horde=default 19:59:00.080 [Lua] name=default 19:59:00.080 [Lua] intensity=default 19:59:00.080 [Lua] --- 19:59:09.864 [Lua] players are progressing too fast, leave relax 19:59:10.233 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:10.419 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:59:10.419 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:59:10.436 [Lua] Spline already found! 19:59:10.437 [Lua] Spline already found! 19:59:10.488 [Lua] Init group template: spline_patrol 19:59:10.541 [Lua] Init group template: spline_patrol 19:59:10.673 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:11.199 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:11.640 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:12.180 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:12.552 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:13.194 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:13.599 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:14.155 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:14.592 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:16.216 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:16.216 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:16.216 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:16.922 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:16.955 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:17.803 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:27.185 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 4 25 19:59:35.664 [Lua] Coordinated attack! 19:59:36.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4d6b9, position: 0 19:59:40.536 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 5 size: 19 action: skulk_approach 19:59:41.363 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:41.464 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:41.804 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:41.904 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:53.785 [Lua] [ChatManager][1]System: Hecatonchire picked up a piece of Ravaged Art 19:59:55.892 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:56.295 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 19:59:57.647 [Lua] fence jumping 19:59:58.221 [Lua] ready to jump failed 19:59:58.440 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 20:00:00.108 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:00.260 [Lua] ready to jump failed 20:00:00.614 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:00:01.770 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:02.001 [Lua] simple los failed 20:00:02.136 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:00:02.439 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:02.810 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:00:05.726 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:05.811 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 318858 0 20:00:05.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 20:00:06.130 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:00:06.285 [Lua] [ChatManager][1]System: Lukas picked up a piece of Ravaged Art 20:00:06.940 [Lua] Time for new HOOORDE! multi_first_wave 20:00:06.940 [Lua] horde requested: ambush 20:00:06.940 [Lua] setting up ambush-horde 20:00:06.940 [Lua] Composing horde 'large' .. using variant 'plain' 20:00:06.940 [Lua] -> spawning: 54 20:00:06.940 [Lua] horde crated with id 11 of type ambush 20:00:06.940 [Lua] ambush horde has started 20:00:06.944 [Lua] MUSIC: explore -> pre_ambush 20:00:07.342 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:07.747 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:00:11.925 [Lua] MUSIC: pre_ambush -> horde 20:00:11.935 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:11.990 [Lua] Init group template: horde 20:00:12.373 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:00:12.576 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:13.015 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:00:16.161 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:16.548 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:00:16.922 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:17.360 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:00:21.887 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:00:21.887 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:00:21.887 [Lua] horde requested: ambush 20:00:21.887 [Lua] setting up ambush-horde 20:00:21.887 [Lua] Composing horde 'large' .. using variant 'plain' 20:00:21.888 [Lua] -> spawning: 54 20:00:21.888 [Lua] horde crated with id 12 of type ambush 20:00:21.888 [Lua] ambush horde has started 20:00:23.174 [Lua] Coordinated attack! 20:00:26.971 [Lua] Init group template: horde 20:00:37.094 [Lua] HORDE: last wave, reset to standard horde delay 20:00:37.094 [Lua] Time for new HOOORDE! multi_last_wave 20:00:37.094 [Lua] horde requested: ambush 20:00:37.094 [Lua] setting up ambush-horde 20:00:37.094 [Lua] Composing horde 'large' .. using variant 'plain' 20:00:37.094 [Lua] -> spawning: 55 20:00:37.094 [Lua] horde crated with id 13 of type ambush 20:00:37.094 [Lua] ambush horde has started 20:00:42.155 [Lua] Init group template: horde 20:00:53.660 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art 20:00:53.982 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 20:00:56.270 [Lua] Horde killed: ? 20:01:02.727 [Lua] fence jumping 20:01:03.757 [Lua] ready to jump failed 20:01:07.092 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:07.092 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:07.092 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:07.583 [Lua] Horde killed: ? 20:01:07.749 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:01:08.152 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:01:08.186 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:01:08.691 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:09.097 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:01:10.736 [Lua] MUSIC: horde -> explore 20:01:12.411 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:12.412 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:12.648 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:12.750 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:01:12.852 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:01:13.088 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:01:13.679 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:14.151 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:01:14.759 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:15.211 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:01:15.246 [Lua] fence jumping 20:01:16.257 [Lua] simple los failed 20:01:27.843 [Lua] Horde killed: ? 20:01:34.586 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:35.026 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:01:35.922 [Lua] Coordinated attack! 20:01:58.840 [Lua] Switching ConflictSettings: to: chaos 20:01:58.840 [Lua] pacing=chaos 20:01:58.840 [Lua] roaming=nil 20:01:58.840 [Lua] specials=chaos 20:01:58.840 [Lua] debug_color=purple 20:01:58.840 [Lua] contained_breeds=nil 20:01:58.840 [Lua] pack_spawning=chaos 20:01:58.840 [Lua] disabled=false 20:01:58.841 [Lua] factions=nil 20:01:58.841 [Lua] boss=chaos 20:01:58.841 [Lua] horde=chaos 20:01:58.841 [Lua] name=chaos 20:01:58.841 [Lua] intensity=default 20:01:58.841 [Lua] --- 20:02:07.625 [Lua] fence jumping 20:02:08.635 [Lua] simple los failed 20:02:11.394 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 20:02:11.394 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 20:02:11.413 [Lua] > starting new spline, using new navbot: standard , id: boss2_01 20:02:11.530 [Lua] > continuing spline boss2_01 index: 2 reties: 0 20:02:11.563 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:02:11.563 [Lua] > continuing spline boss2_01 index: 3 reties: 0 20:02:11.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:02:11.581 [Lua] > continuing spline boss2_01 index: 4 reties: 0 20:02:11.614 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:02:11.614 [Lua] > continuing spline boss2_01 index: 5 reties: 0 20:02:11.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01 20:02:11.648 [Lua] > continuing spline boss2_01 index: 6 reties: 0 20:02:11.665 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss2_01 20:02:11.665 [Lua] > spline completed boss2_01 reties: 0 20:02:11.968 [Lua] Init group template: spline_patrol 20:02:13.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 20:02:14.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 20:02:15.378 [Lua] simple los failed 20:02:25.121 [Lua] fence jumping 20:02:26.149 [Lua] ready to jump failed 20:02:28.578 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:29.015 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:29.940 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:30.381 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:31.085 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:31.557 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:32.199 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:32.671 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:33.208 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:33.208 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:33.678 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:33.897 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 20:02:33.965 [Lua] fence jumping 20:02:34.182 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:34.654 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:34.976 [Lua] ready to jump failed 20:02:35.161 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:35.635 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:35.669 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:36.039 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:02:36.140 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:36.546 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:36.832 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:37.117 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:37.167 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:02:37.589 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:39.631 [Flow] UNITBURN_DEATH 20:02:39.647 [Flow] UNITBURN_DEATH 20:02:39.664 [Flow] UNITBURN_DEATH 20:02:39.698 [Flow] UNITBURN_DEATH 20:02:40.660 [Flow] UNITBURN_DEATH 20:02:40.694 [Flow] UNITBURN_DEATH 20:02:40.711 [Flow] UNITBURN_DEATH 20:02:40.727 [Flow] UNITBURN_DEATH 20:02:41.656 [Flow] UNITBURN_DEATH 20:02:41.688 [Flow] UNITBURN_DEATH 20:02:41.706 [Flow] UNITBURN_DEATH 20:02:41.739 [Flow] UNITBURN_DEATH 20:02:42.668 [Flow] UNITBURN_DEATH 20:02:48.397 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:48.397 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:48.397 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:49.037 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:49.543 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:49.610 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:02:59.990 [Lua] Time for new HOOORDE! multi_first_wave 20:02:59.990 [Lua] horde requested: vector_blob 20:02:59.990 [Lua] wants to spawn ahead within distance: 60 20:02:59.990 [Lua] horde crated with id 15 of type vector_blob 20:02:59.990 [Lua] managed to spawn 29/29 horde enemies 20:02:59.990 [Lua] vector blob horde has started 20:02:59.995 [Lua] MUSIC: explore -> pre_horde 20:03:00.465 [Lua] Init group template: horde 20:03:03.114 [Lua] MUSIC: pre_horde -> horde 20:03:10.110 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:03:11.765 [Flow] UNITBURN_DEATH 20:03:11.952 [Flow] UNITBURN_DEATH_CRITICAL 20:03:12.067 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:03:12.067 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:03:12.067 [Lua] horde requested: vector_blob 20:03:12.067 [Lua] wants to spawn ahead within distance: 60 20:03:12.067 [Lua] horde crated with id 16 of type vector_blob 20:03:12.067 [Lua] managed to spawn 28/28 horde enemies 20:03:12.067 [Lua] vector blob horde has started 20:03:12.182 [Flow] UNITBURN_DEATH 20:03:12.529 [Lua] Init group template: horde 20:03:12.897 [Flow] UNITBURN_DEATH 20:03:12.981 [Flow] UNITBURN_DEATH 20:03:13.268 [Flow] UNITBURN_DEATH 20:03:13.453 [Flow] UNITBURN_DEATH 20:03:14.757 [Flow] UNITBURN_DEATH 20:03:16.250 [Flow] UNITBURN_DEATH 20:03:19.231 [Lua] Horde killed: ? 20:03:20.701 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 20:03:26.265 [Lua] HORDE: last wave, reset to standard horde delay 20:03:26.265 [Lua] Time for new HOOORDE! multi_last_wave 20:03:26.265 [Lua] horde requested: vector_blob 20:03:26.265 [Lua] wants to spawn behind within distance: 60 20:03:26.265 [Lua] horde crated with id 17 of type vector_blob 20:03:26.265 [Lua] managed to spawn 30/30 horde enemies 20:03:26.265 [Lua] vector blob horde has started 20:03:26.755 [Lua] Init group template: horde 20:03:36.229 [Lua] Horde killed: ? 20:03:37.069 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:03:48.408 [Lua] MUSIC: horde -> explore 20:03:51.356 [Lua] Horde killed: ? 20:03:51.562 [Lua] Switching ConflictSettings: to: default 20:03:51.562 [Lua] pacing=default 20:03:51.562 [Lua] roaming=nil 20:03:51.562 [Lua] specials=default 20:03:51.562 [Lua] debug_color=maroon 20:03:51.562 [Lua] contained_breeds=nil 20:03:51.562 [Lua] pack_spawning=default 20:03:51.562 [Lua] disabled=false 20:03:51.562 [Lua] factions=nil 20:03:51.562 [Lua] boss=default 20:03:51.562 [Lua] horde=default 20:03:51.562 [Lua] name=default 20:03:51.562 [Lua] intensity=default 20:03:51.562 [Lua] --- 20:03:52.485 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:52.891 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:03:54.060 [Lua] Switching ConflictSettings: to: chaos 20:03:54.060 [Lua] pacing=chaos 20:03:54.060 [Lua] roaming=nil 20:03:54.060 [Lua] specials=chaos 20:03:54.060 [Lua] debug_color=purple 20:03:54.060 [Lua] contained_breeds=nil 20:03:54.060 [Lua] pack_spawning=chaos 20:03:54.060 [Lua] disabled=false 20:03:54.060 [Lua] factions=nil 20:03:54.060 [Lua] boss=chaos 20:03:54.060 [Lua] horde=chaos 20:03:54.060 [Lua] name=chaos 20:03:54.060 [Lua] intensity=default 20:03:54.060 [Lua] --- 20:03:55.143 [Lua] Switching ConflictSettings: to: default 20:03:55.143 [Lua] pacing=default 20:03:55.143 [Lua] roaming=nil 20:03:55.143 [Lua] specials=default 20:03:55.143 [Lua] debug_color=maroon 20:03:55.143 [Lua] contained_breeds=nil 20:03:55.143 [Lua] pack_spawning=default 20:03:55.143 [Lua] disabled=false 20:03:55.143 [Lua] factions=nil 20:03:55.143 [Lua] boss=default 20:03:55.143 [Lua] horde=default 20:03:55.143 [Lua] name=default 20:03:55.143 [Lua] intensity=default 20:03:55.143 [Lua] --- 20:04:06.231 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:06.248 [Lua] Spline already found! 20:04:06.387 [Lua] Init group template: spline_patrol 20:04:07.518 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:04:07.534 [Lua] TerrorEventMixer.start_event: bastion_gate_event 20:04:08.668 [Lua] MUSIC: explore -> pre_horde 20:04:08.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:04:12.683 [Lua] MUSIC: pre_horde -> horde 20:04:32.709 [Lua] event horde ends! 20:04:42.376 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:42.376 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:42.376 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:42.815 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:04:43.000 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:04:43.171 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:04:52.980 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:53.335 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:04:54.312 [Lua] event horde ends! 20:04:54.329 [Lua] event horde ends! 20:04:58.604 [Lua] MUSIC: horde -> explore 20:04:58.750 [Lua] MUSIC: explore -> pre_horde 20:04:58.766 [Lua] MUSIC: pre_horde -> horde 20:05:12.657 [Flow] -------------- STOPPED FROM OPENING 20:05:12.657 [Flow] -------------- REAL STOPPED 20:05:12.657 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 20:05:12.657 [Flow] opening_stopped 20:05:22.799 [Lua] event horde ends! 20:05:30.026 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:30.026 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:30.026 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:30.568 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:05:30.771 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:05:30.941 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:05:31.851 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:32.256 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:05:41.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x594d0, position: 0 20:05:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x595de, position: 0 20:05:45.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x59752, position: 0 20:05:46.473 [Lua] event horde ends! 20:05:46.490 [Lua] event horde ends! 20:05:46.512 [Lua] MUSIC: horde -> explore 20:05:56.809 [Lua] MUSIC: explore -> pre_horde 20:05:56.826 [Lua] MUSIC: pre_horde -> horde 20:05:59.144 [Lua] fence jumping 20:05:59.751 [Lua] ready to jump failed 20:06:01.136 [Lua] ready to jump failed 20:06:06.596 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:06.698 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:06.967 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:06:07.068 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:06:20.959 [Lua] event horde ends! 20:06:20.977 [Lua] event horde ends! 20:06:20.999 [Lua] MUSIC: horde -> explore 20:06:25.299 [Lua] MUSIC: explore -> pre_horde 20:06:25.316 [Lua] MUSIC: pre_horde -> horde 20:06:49.453 [Lua] event horde ends! 20:06:49.470 [Lua] event horde ends! 20:06:49.491 [Lua] MUSIC: horde -> explore 20:06:49.946 [Lua] MUSIC: explore -> pre_horde 20:06:49.961 [Lua] MUSIC: pre_horde -> horde 20:06:54.000 [Lua] ready to jump failed 20:06:54.368 [Lua] fence jumping 20:06:54.958 [Lua] simple los failed 20:06:56.341 [Lua] ready to jump failed 20:06:57.862 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:57.862 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:57.862 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:58.335 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:06:58.402 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:06:58.740 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:07:01.806 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 378447 0 20:07:14.010 [Lua] event horde ends! 20:07:15.058 [Lua] event horde ends! 20:07:15.074 [Lua] event horde ends! 20:07:15.096 [Lua] MUSIC: horde -> explore 20:07:18.960 [Lua] MUSIC: explore -> pre_horde 20:07:18.977 [Lua] MUSIC: pre_horde -> horde 20:07:43.305 [Lua] event horde ends! 20:07:43.322 [Lua] event horde ends! 20:07:43.346 [Lua] MUSIC: horde -> explore 20:07:47.072 [Flow] UNITBURN_DEATH 20:07:47.072 [Flow] UNITBURN_DEATH 20:07:47.073 [Flow] UNITBURN_DEATH 20:07:47.073 [Flow] UNITBURN_DEATH 20:07:47.073 [Flow] UNITBURN_DEATH 20:07:47.073 [Flow] UNITBURN_DEATH 20:07:51.463 [Lua] MUSIC: explore -> pre_horde 20:07:51.479 [Lua] MUSIC: pre_horde -> horde 20:08:05.841 [Flow] UNITBURN_DEATH 20:08:06.110 [Flow] UNITBURN_DEATH 20:08:06.398 [Flow] UNITBURN_DEATH 20:08:06.904 [Flow] UNITBURN_DEATH 20:08:07.173 [Flow] UNITBURN_DEATH 20:08:07.442 [Flow] UNITBURN_DEATH 20:08:07.442 [Flow] UNITBURN_DEATH 20:08:07.711 [Flow] UNITBURN_DEATH 20:08:08.253 [Flow] UNITBURN_DEATH 20:08:08.388 [Flow] UNITBURN_DEATH 20:08:08.658 [Flow] UNITBURN_DEATH 20:08:08.944 [Flow] UNITBURN_DEATH 20:08:09.664 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:09.665 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:09.665 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:09.735 [Flow] UNITBURN_DEATH 20:08:09.752 [Flow] UNITBURN_DEATH 20:08:10.070 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:08:10.105 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:08:10.139 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:08:10.479 [Flow] UNITBURN_DEATH 20:08:10.749 [Flow] UNITBURN_DEATH 20:08:11.236 [Flow] UNITBURN_DEATH 20:08:12.415 [Flow] UNITBURN_DEATH 20:08:12.954 [Flow] UNITBURN_DEATH 20:08:13.494 [Flow] UNITBURN_DEATH_CRITICAL 20:08:13.763 [Flow] UNITBURN_DEATH 20:08:14.034 [Flow] UNITBURN_DEATH 20:08:14.034 [Flow] UNITBURN_DEATH 20:08:14.452 [Flow] UNITBURN_DEATH 20:08:14.994 [Flow] UNITBURN_DEATH 20:08:15.265 [Flow] UNITBURN_DEATH 20:08:15.533 [Flow] UNITBURN_DEATH 20:08:15.533 [Flow] UNITBURN_DEATH 20:08:15.600 [Lua] event horde ends! 20:08:15.617 [Lua] event horde ends! 20:08:15.638 [Lua] MUSIC: horde -> explore 20:08:38.147 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 4 8 20:08:53.802 [Lua] [ChatManager][1]System: Martin picked up a Grimoire 20:08:58.288 [Lua] main_path_player_far_away_check started 20:09:01.715 [Lua] main_path_player_far_away_check started 20:09:03.117 [Lua] main_path_player_far_away_check started 20:09:03.690 [Lua] main_path_player_far_away_check started 20:09:08.346 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:09:08.346 [Lua] TerrorEventMixer.stop_event: bastion_gate_event 20:09:14.870 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:09:14.887 [Lua] Spline already found! 20:09:14.888 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:09:14.888 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:09:14.904 [Lua] Spline already found! 20:09:14.905 [Lua] Spline already found! 20:09:14.939 [Lua] Init group template: spline_patrol 20:09:15.007 [Lua] Init group template: spline_patrol 20:09:15.057 [Lua] Init group template: spline_patrol 20:09:37.309 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:37.778 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:09:38.382 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 20:09:51.092 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 20:10:06.247 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:10:06.263 [Lua] Spline already found! 20:10:06.350 [Lua] Init group template: spline_patrol 20:10:20.152 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:10:20.170 [Lua] Spline already found! 20:10:20.291 [Lua] Init group template: spline_patrol 20:10:35.678 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:35.778 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:36.115 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:10:36.215 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:10:36.889 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:37.324 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:10:37.911 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:38.336 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:10:44.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:10:58.651 [Lua] Time for new HOOORDE! multi_first_wave 20:10:58.651 [Lua] horde requested: vector 20:10:58.651 [Lua] setting up vector-horde 20:10:58.652 [Lua] Composing horde 'large' .. using variant 'plain' 20:10:58.652 [Lua] --> horde wants to spawn behind players (0.95994146243877/0.67 20:10:58.652 [Lua] -> spawning: 54 20:10:58.652 [Lua] horde crated with id 24 of type vector 20:10:58.652 [Lua] vector horde has started 20:10:58.657 [Lua] MUSIC: explore -> pre_horde 20:11:00.470 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:00.572 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:00.943 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:11:01.044 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:11:06.771 [Lua] MUSIC: pre_horde -> horde 20:11:08.402 [Lua] Init group template: horde 20:11:11.292 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:11.676 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:11:23.432 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:11:23.432 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:11:23.432 [Lua] horde requested: vector 20:11:23.432 [Lua] setting up vector-horde 20:11:23.432 [Lua] Composing horde 'large' .. using variant 'plain' 20:11:23.432 [Lua] --> horde wants to spawn ahead of players (0.095338506274736/0.67 20:11:23.432 [Lua] -> spawning: 56 20:11:23.432 [Lua] horde crated with id 25 of type vector 20:11:23.432 [Lua] vector horde has started 20:11:31.451 [Lua] HORDE: last wave, reset to standard horde delay 20:11:31.451 [Lua] Time for new HOOORDE! multi_last_wave 20:11:31.451 [Lua] horde requested: vector 20:11:31.451 [Lua] setting up vector-horde 20:11:31.451 [Lua] Composing horde 'large' .. using variant 'plain' 20:11:31.451 [Lua] --> horde wants to spawn behind players (0.83793042868824/0.67 20:11:31.452 [Lua] -> spawning: 54 20:11:31.452 [Lua] horde crated with id 26 of type vector 20:11:31.452 [Lua] vector horde has started 20:11:32.568 [Lua] Init group template: horde 20:11:32.615 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 6 size: 84 action: skulk_approach 20:11:40.646 [Lua] Init group template: horde 20:11:44.644 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 133 action: follow 20:11:45.103 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 132 action: nil 20:11:45.139 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 131 action: follow 20:11:45.408 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 129 action: follow 20:11:45.566 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 128 action: follow 20:11:45.584 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 68 size: 127 action: follow 20:11:45.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 126 action: follow 20:11:45.601 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 74 size: 125 action: follow 20:11:46.202 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 124 action: nil 20:11:48.603 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 121 action: follow 20:11:48.737 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 63 size: 120 action: follow 20:11:49.110 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 118 action: follow 20:11:51.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 107 action: follow 20:11:51.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 106 action: follow 20:11:51.937 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 78 size: 105 action: follow 20:11:52.121 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 104 action: follow 20:11:52.594 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 101 action: follow 20:11:52.644 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 100 action: follow 20:11:52.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 98 action: follow 20:11:53.081 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 96 action: follow 20:11:53.383 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 94 size: 95 action: follow 20:11:53.836 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 93 action: follow 20:11:55.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 88 action: follow 20:11:56.708 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 83 action: follow 20:11:56.825 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 74 size: 82 action: follow 20:11:56.894 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 18 size: 81 action: follow 20:11:58.313 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 75 action: follow 20:11:59.515 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 48 size: 70 action: follow 20:11:59.532 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 69 action: follow 20:11:59.768 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 67 action: follow 20:11:59.819 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 66 action: follow 20:11:59.852 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 65 action: follow 20:12:06.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 56 action: follow 20:12:09.296 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 49 action: follow 20:12:09.479 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:09.530 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 48 action: follow 20:12:09.580 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:09.917 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:12:10.019 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:12:10.144 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 20:12:10.644 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:10.850 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 20:12:11.084 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:12:11.796 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:12.236 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:12:15.864 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:16.268 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:12:16.708 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:16.979 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:17.150 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:12:17.387 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:17.421 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:12:17.827 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:12:20.930 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:21.200 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:21.437 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:12:21.589 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:12:21.657 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:22.113 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:12:24.311 [Lua] Horde killed: ? 20:12:30.478 [Lua] Horde killed: ? 20:12:31.148 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:31.149 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:31.149 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:31.619 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:12:31.987 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:12:32.191 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:12:55.354 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:55.792 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:13:04.493 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:04.915 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:13:08.407 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:08.845 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:13:09.421 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:09.861 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:13:18.140 [Lua] MUSIC: horde -> explore 20:13:20.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:13:22.747 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 20:13:25.279 [Lua] Coordinated attack! 20:13:33.933 [Lua] [ChatManager][1]System: Hecatonchire picked up a Loot Die (1) 20:13:36.487 [Lua] Horde killed: ? 20:13:40.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:13:54.897 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:54.898 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:54.898 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:55.371 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:13:55.404 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:13:55.640 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:14:03.555 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:14:03.556 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:14:03.571 [Lua] Spline already found! 20:14:03.573 [Lua] Spline already found! 20:14:03.576 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:14:03.588 [Lua] Spline already found! 20:14:03.776 [Lua] Init group template: spline_patrol 20:14:03.832 [Lua] Init group template: spline_patrol 20:14:03.955 [Lua] Init group template: spline_patrol 20:14:13.728 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:14.133 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:14:15.028 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:15.465 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:14:16.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:14:16.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 1728181 20:14:22.338 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:22.725 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:14:23.048 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:23.450 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:14:24.530 [Lua] main_path_player_far_away_check started 20:14:27.459 [Lua] main_path_player_far_away_check started 20:14:27.645 [Lua] main_path_player_far_away_check started 20:14:29.780 [Lua] main_path_player_far_away_check started 20:14:30.553 [Lua] main_path_player_far_away_check started 20:14:30.737 [Lua] main_path_player_far_away_check started 20:14:32.405 [Lua] [ChatManager][1]System: Hecatonchire picked up a Tome 20:14:32.454 [Lua] main_path_player_far_away_check started 20:14:32.877 [Lua] main_path_player_far_away_check started 20:14:33.654 [Lua] main_path_player_far_away_check started 20:14:33.840 [Lua] main_path_player_far_away_check started 20:14:35.979 [Lua] main_path_player_far_away_check started 20:14:36.754 [Lua] main_path_player_far_away_check started 20:14:39.863 [Lua] main_path_player_far_away_check started 20:14:45.698 [Lua] Time for new HOOORDE! multi_first_wave 20:14:45.698 [Lua] horde requested: ambush 20:14:45.698 [Lua] setting up ambush-horde 20:14:45.698 [Lua] Composing horde 'large' .. using variant 'plain' 20:14:45.698 [Lua] -> spawning: 54 20:14:45.698 [Lua] horde crated with id 30 of type ambush 20:14:45.698 [Lua] ambush horde has started 20:14:45.702 [Lua] MUSIC: explore -> pre_ambush 20:14:50.680 [Lua] MUSIC: pre_ambush -> horde 20:14:50.728 [Lua] Init group template: horde 20:14:50.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:14:54.248 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:54.619 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:14:55.227 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:55.598 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:14:56.748 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:57.119 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:14:57.742 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:58.065 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:14:58.545 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 20:15:06.034 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:15:12.532 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:15:12.532 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:15:12.532 [Lua] horde requested: ambush 20:15:12.532 [Lua] setting up ambush-horde 20:15:12.532 [Lua] Composing horde 'large' .. using variant 'plain' 20:15:12.533 [Lua] -> spawning: 55 20:15:12.533 [Lua] horde crated with id 31 of type ambush 20:15:12.533 [Lua] ambush horde has started 20:15:17.072 [Lua] Init group template: horde 20:15:26.446 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 20:15:29.964 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 68 action: nil 20:15:29.964 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 67 action: follow 20:15:32.032 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 22 size: 61 action: follow 20:15:32.100 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 60 action: follow 20:15:36.209 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 56 action: follow 20:15:49.190 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 49 action: follow 20:15:52.715 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 47 20:15:53.695 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 43 action: follow 20:15:53.746 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 42 action: follow 20:15:54.230 [Lua] HORDE: last wave, reset to standard horde delay 20:15:54.230 [Lua] Time for new HOOORDE! multi_last_wave 20:15:54.230 [Lua] horde requested: ambush 20:15:54.230 [Lua] setting up ambush-horde 20:15:54.230 [Lua] Composing horde 'large' .. using variant 'plain' 20:15:54.231 [Lua] -> spawning: 57 20:15:54.231 [Lua] horde crated with id 32 of type ambush 20:15:54.231 [Lua] ambush horde has started 20:15:57.627 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 42 20:15:58.064 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 62 20:15:58.467 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 81 action: follow 20:15:59.325 [Lua] Init group template: horde 20:16:04.428 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 4 91 20:16:33.854 [Lua] Override Player Respawning respawn_end_event true 20:16:34.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:16:34.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:16:34.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:16:36.040 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:36.512 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:16:39.532 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 22 size: 56 action: nil 20:16:39.600 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 55 action: nil 20:16:39.668 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 54 action: nil 20:16:39.685 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 53 action: nil 20:16:39.719 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 51 action: nil 20:16:39.752 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 50 action: nil 20:16:39.752 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 49 action: nil 20:16:39.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 48 action: nil 20:16:39.936 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 47 action: nil 20:16:40.003 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 46 action: nil 20:16:40.020 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 45 action: nil 20:16:40.354 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 44 action: nil 20:16:40.423 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 43 action: nil 20:16:40.913 [Lua] Speed run intervention - spawning skaven_pack_master 20:16:42.026 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 42 action: nil 20:16:42.111 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 41 action: nil 20:16:42.128 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 40 action: nil 20:16:42.263 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 39 action: nil 20:16:42.821 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 38 action: nil 20:16:42.956 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 37 action: nil 20:16:43.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 36 action: nil 20:16:43.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 35 action: nil 20:16:43.329 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 34 action: nil 20:16:43.363 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 33 action: nil 20:16:43.551 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 32 action: nil 20:16:43.837 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 31 action: nil 20:16:43.854 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 30 action: nil 20:16:44.594 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 29 action: nil 20:16:45.654 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 28 action: nil 20:16:45.671 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 27 action: nil 20:16:45.678 [Lua] Horde killed: ? 20:16:56.157 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:56.459 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:16:56.833 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:57.249 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:17:00.463 [Lua] Horde killed: ? 20:17:03.686 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 6 size: 13 action: skulk_approach 20:17:03.794 [Lua] MUSIC: horde -> explore 20:17:29.070 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:29.105 [Lua] Horde killed: ? 20:17:29.507 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:17:57.241 [Lua] [ChatManager][1]System: Hecatonchire discarded a Tome 20:17:57.628 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:17:59.725 [Lua] [ChatManager][1]System: Hecatonchire picked up a Tome 20:18:15.224 [Lua] Switching ConflictSettings: to: skaven 20:18:15.224 [Lua] pacing=default 20:18:15.224 [Lua] roaming=nil 20:18:15.224 [Lua] specials=skaven 20:18:15.224 [Lua] debug_color=orange 20:18:15.224 [Lua] contained_breeds=nil 20:18:15.224 [Lua] pack_spawning=skaven 20:18:15.224 [Lua] disabled=false 20:18:15.224 [Lua] factions=nil 20:18:15.224 [Lua] boss=skaven 20:18:15.224 [Lua] horde=default 20:18:15.224 [Lua] name=skaven 20:18:15.224 [Lua] intensity=default 20:18:15.224 [Lua] --- 20:18:24.121 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:18:41.143 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer 20:18:44.155 [Lua] TerrorEventMixer.start_event: bastion_finale_event 20:18:46.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown` 20:18:54.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown` 20:18:54.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown` 20:18:54.312 [Lua] MUSIC: explore -> pre_horde 20:18:58.336 [Lua] MUSIC: pre_horde -> horde 20:19:02.535 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:02.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 45, name: `unknown` 20:19:02.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 7, name: `unknown` 20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 45, name: `unknown` 20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 25, name: `unknown` 20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 23, name: `unknown` 20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 16, name: `unknown` 20:19:02.973 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:03.513 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:03.953 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:04.731 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:05.169 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:05.694 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:06.066 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:06.675 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:07.043 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:11.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown` 20:19:11.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 116, name: `unknown` 20:19:11.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 116, name: `unknown` 20:19:13.925 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:13.925 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:13.925 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:14.331 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:14.667 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:14.870 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:17.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 164, name: `unknown` 20:19:18.306 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:18.375 [Lua] event horde ends! 20:19:18.846 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:20.316 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:20.822 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:25.125 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:25.583 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:26.090 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:26.496 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:27.070 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:27.508 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:28.047 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:28.484 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:29.026 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:29.466 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:29.569 [Flow] blob unit spawned 20:19:29.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 23, name: `unknown` 20:19:29.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 47, name: `unknown` 20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 63, name: `unknown` 20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 47, name: `unknown` 20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 15, name: `unknown` 20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown` 20:19:29.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 141, name: `unknown` 20:19:29.630 [Flow] blob unit unspawned 20:19:36.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown` 20:19:36.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown` 20:19:36.763 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:36.865 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:37.168 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:37.270 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:37.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:19:38.198 [Lua] event horde ends! 20:19:39.817 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:40.257 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:40.794 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:41.129 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:42.206 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:42.613 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:44.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 7, name: `unknown` 20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown` 20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 49, name: `unknown` 20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 7, name: `unknown` 20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 19, name: `unknown` 20:19:46.147 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:46.584 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:47.159 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:47.530 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:48.136 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:48.509 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:19:53.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 35, name: `unknown` 20:19:53.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 35, name: `unknown` 20:19:59.276 [Lua] event horde ends! 20:20:01.330 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:01.583 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown` 20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 54, name: `unknown` 20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown` 20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 103, name: `unknown` 20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 161, name: `unknown` 20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 160, name: `unknown` 20:20:01.685 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:01.852 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:20:01.954 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:02.039 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:02.158 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:02.376 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:20:02.765 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.134 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:03.745 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:04.114 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:04.753 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:05.090 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:05.731 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:06.068 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:08.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 55, name: `unknown` 20:20:08.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 148, name: `unknown` 20:20:08.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 55, name: `unknown` 20:20:13.108 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:13.543 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:20:17.187 [Lua] event horde ends! 20:20:17.203 [Lua] event horde ends! 20:20:19.096 [Flow] blob unit spawned 20:20:19.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 110, name: `unknown` 20:20:19.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 38, name: `unknown` 20:20:19.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 60, name: `unknown` 20:20:19.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 38, name: `unknown` 20:20:20.360 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:20.490 [Flow] blob unit unspawned 20:20:20.731 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6f826, position: 0 20:20:26.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown` 20:20:26.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 86, name: `unknown` 20:20:26.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 10, name: `unknown` 20:20:26.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown` 20:20:28.744 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:28.744 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:28.744 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:29.254 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:29.376 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:29.410 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:34.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown` 20:20:34.889 [Lua] event horde ends! 20:20:34.911 [Lua] MUSIC: horde -> explore 20:20:37.093 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:37.631 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:20:37.801 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:38.358 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:20:38.542 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:39.067 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:20:42.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 128, name: `unknown` 20:20:43.036 [Lua] MUSIC: explore -> pre_horde 20:20:47.048 [Lua] MUSIC: pre_horde -> horde 20:20:50.755 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:51.126 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:20:51.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 86, name: `unknown` 20:20:51.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 10, name: `unknown` 20:20:51.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 158, name: `unknown` 20:20:51.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 54, name: `unknown` 20:20:59.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 110, name: `unknown` 20:21:07.066 [Lua] event horde ends! 20:21:07.088 [Lua] MUSIC: horde -> explore 20:21:07.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown` 20:21:07.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown` 20:21:07.767 [Lua] TerrorEventMixer.start_event: bastion_event_rat_ogre 20:21:07.783 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 20:21:14.513 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:14.681 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:14.850 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:21:15.068 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:15.440 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:15.441 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:15.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 104, name: `unknown` 20:21:15.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 104, name: `unknown` 20:21:15.779 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:16.014 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 20:21:16.065 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:16.350 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:16.485 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:16.586 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:16.754 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:16.854 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:16.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0 20:21:17.092 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:17.092 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.226 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:17.360 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.461 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:17.612 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.697 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:17.866 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.967 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:18.103 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:18.204 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:18.372 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:18.440 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:18.712 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:20.598 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:20.867 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:20.885 [Lua] fence jumping 20:21:20.969 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:21.206 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:21.325 [Lua] ready to jump failed 20:21:22.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 119, name: `unknown` 20:21:22.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 119, name: `unknown` 20:21:24.256 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:24.527 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:24.744 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:24.895 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:21:30.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown` 20:21:30.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown` 20:21:32.161 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:32.162 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:32.162 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:32.529 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:21:32.529 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:21:32.529 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:21:36.344 [Lua] rat ogre died! 20:21:37.361 [Lua] Trying to unlock package 20:21:37.361 [Lua] Override Player Respawning respawn_end_event false 20:21:37.361 [Lua] Override Player Respawning respawn_after_end_event true 20:21:37.370 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet 20:21:37.391 [Lua] MUSIC: explore -> pre_horde 20:21:37.977 [Lua] [ChatManager][1]System: Hecatonchire picked up a Loot Die (2) 20:21:39.138 [Lua] ready to jump failed 20:21:41.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 16, name: `unknown` 20:21:41.460 [Lua] MUSIC: pre_horde -> horde 20:21:47.738 [Lua] fence jumping 20:21:50.538 [Lua] simple los failed 20:21:55.947 [Lua] ready to jump failed 20:21:58.255 [Lua] rat ogre was despawned! 20:22:01.523 [Lua] event horde ends! 20:22:02.942 [Lua] fence jumping 20:22:03.966 [Lua] simple los failed 20:22:06.678 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 465678 0 20:22:08.567 [Lua] event horde ends! 20:22:08.589 [Lua] MUSIC: horde -> explore 20:22:23.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_level_portals_thunder_strike` for object id: 16, name: `unknown` 20:22:31.215 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:31.215 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:31.215 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:31.955 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968 20:22:35.795 [Lua] Complete level triggered. 20:22:35.795 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:22:35.795 [Save] Saving `save_data` 20:22:35.795 [Lua] gm_event_end_conditions_met true false 20:22:35.796 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:22:35.796 [Lua] Game won 20:22:35.796 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:22:35.798 [Lua] generate_backend_stats 110000106697298:1 20:22:35.803 [Save] Save done 20:22:35.803 [Save] Saving `save_data` 20:22:35.806 [Lua] PlayFabMirror:_commit_internal nil 20:22:35.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 20:22:35.809 [Lua] MUSIC: explore -> won 20:22:35.809 [Save] Save done 20:22:35.809 [Save] Saving `save_data` 20:22:35.815 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 12 20:22:35.818 [Save] Save done 20:22:35.818 [Lua] Complete level triggered. 20:22:35.833 [Lua] Complete level triggered. 20:22:35.849 [Lua] Complete level triggered. 20:22:35.867 [Lua] Complete level triggered. 20:22:35.883 [Lua] Complete level triggered. 20:22:35.900 [Lua] Complete level triggered. 20:22:35.917 [Lua] Complete level triggered. 20:22:35.933 [Lua] Complete level triggered. 20:22:35.950 [Lua] Complete level triggered. 20:22:35.967 [Lua] Complete level triggered. 20:22:35.984 [Lua] Complete level triggered. 20:22:36.000 [Lua] Complete level triggered. 20:22:36.715 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 20:22:36.715 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 20:22:37.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 20:22:37.300 [Lua] commit result success 21 20:22:37.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40 20:22:37.300 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:22:37.317 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 13 20:22:38.192 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 20:22:38.192 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40 20:22:39.130 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40 20:22:39.130 [Save] Saving `save_data` 20:22:39.140 [Save] Save done 20:22:44.999 [Lua] ConflictDirector - destroy all units 20:22:45.970 [Lua] TRANSITION nil nil inn_level 20:22:45.970 [Lua] Transition type "inn_level", is server: true 20:22:45.970 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:22:45.970 [Lua] [GameNetworkManager] Leaving game... 20:22:45.970 [Lua] [GameNetworkManager] Shutting down game session host. 20:22:45.970 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:22:45.970 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:22:45.970 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1660.82 20:22:45.986 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:22:47.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:22:48.006 [Lua] Clearing all global lookup lists 20:22:48.006 [Lua] [IngamePlayerListUI] - Destroy 20:22:48.007 [Lua] [EquipmentUI] - Destroy 20:22:48.007 [Lua] [GamePadEquipmentUI] - Destroy 20:22:48.007 [Lua] [AbilityUI] - Destroy 20:22:48.007 [Lua] [GamePadAbilityUI] - Destroy 20:22:48.007 [Lua] [IngameUI] destroy 20:22:48.035 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 20:22:48.035 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 20:22:48.161 [Lua] [Managers] Destroying state managers... 20:22:48.178 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:22:48.323 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:22:48.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:22:48.332 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:22:48.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:22:48.334 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:22:48.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:22:48.334 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:22:48.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:22:48.336 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:22:48.337 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:22:48.337 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:22:48.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:22:48.345 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:22:48.347 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader 20:22:48.347 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:22:48.348 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:22:48.349 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:22:48.351 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:22:48.354 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:22:48.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:22:48.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:22:48.363 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:22:48.372 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:22:48.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:22:48.374 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:22:48.376 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:22:48.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:22:48.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:22:48.384 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:22:48.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:22:48.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968 20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 20:22:48.394 [Lua] [Matchmaking] unregister rpcs 20:22:48.394 [Lua] ############### UNLOADING PACKAGES ############### 20:22:48.394 [Lua] [Gamestate] Enter state StateLoading 20:22:48.396 [World] Spawning level. 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] Found camera: end_screen_camera 20:22:48.403 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:22:48.404 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:22:48.404 [Lua] [Matchmaking] register rpcs 20:22:48.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:22:48.405 [Lua] Set lobby begin: 20:22:48.405 [Lua] Lobby data twitch_enabled = false 20:22:48.405 [Lua] Lobby data power_level = 0 20:22:48.405 [Lua] Lobby data num_players = 4 20:22:48.405 [Lua] Lobby data weave_name = false 20:22:48.405 [Lua] Lobby data game_mode = 2 20:22:48.405 [Lua] Lobby data is_private = false 20:22:48.405 [Lua] Lobby data mechanism = adventure 20:22:48.405 [Lua] Lobby data level_key = dlc_bastion 20:22:48.405 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:22:48.405 [Lua] Lobby data selected_level_key = dlc_bastion 20:22:48.405 [Lua] Lobby data unique_server_name = JayJay 20:22:48.405 [Lua] Lobby data quick_game = true 20:22:48.405 [Lua] Lobby data matchmaking = true 20:22:48.405 [Lua] Lobby data difficulty = hardest 20:22:48.405 [Lua] Lobby data country_code = DE 20:22:48.405 [Lua] Lobby data host = 110000106697298 20:22:48.405 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:22:48.405 [Lua] Lobby data player_slot_2 = 0:0 20:22:48.405 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:22:48.405 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:22:48.405 [Lua] Lobby data eac_authorized = true 20:22:48.405 [Lua] Set lobby end. 20:22:48.405 [Lua] registering RPCs 20:22:48.405 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:22:48.405 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:22:48.405 [Lua] Set lobby begin: 20:22:48.405 [Lua] Lobby data twitch_enabled = false 20:22:48.405 [Lua] Lobby data power_level = 0 20:22:48.405 [Lua] Lobby data num_players = 4 20:22:48.405 [Lua] Lobby data weave_name = false 20:22:48.405 [Lua] Lobby data game_mode = 3 20:22:48.405 [Lua] Lobby data is_private = false 20:22:48.405 [Lua] Lobby data mechanism = adventure 20:22:48.405 [Lua] Lobby data level_key = inn_level 20:22:48.405 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:22:48.405 [Lua] Lobby data selected_level_key = dlc_bastion 20:22:48.405 [Lua] Lobby data unique_server_name = JayJay 20:22:48.405 [Lua] Lobby data quick_game = true 20:22:48.405 [Lua] Lobby data matchmaking = false 20:22:48.405 [Lua] Lobby data difficulty = hardest 20:22:48.405 [Lua] Lobby data country_code = DE 20:22:48.405 [Lua] Lobby data host = 110000106697298 20:22:48.405 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:22:48.405 [Lua] Lobby data player_slot_2 = 0:0 20:22:48.405 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:22:48.405 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:22:48.405 [Lua] Lobby data eac_authorized = true 20:22:48.405 [Lua] Set lobby end. 20:22:48.405 [Lua] MUSIC MANAGER unmute_all_world_sounds 466940 0 20:22:48.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:22:48.409 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:22:48.409 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 20:22:48.409 [Lua] [LevelTransitionHandler] load_level inn_level 20:22:48.874 [Umbra] Unload tome 20:22:48.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x71ffd, position: 0 20:22:48.929 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler 20:22:48.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:22:48.929 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:22:48.929 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:22:48.929 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:22:48.929 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:22:48.929 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:22:49.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:22:49.452 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:22:49.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:22:49.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:22:49.523 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:22:49.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:22:49.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:22:49.556 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:22:49.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:22:54.119 [Lua] ### Sending rpc_level_loaded 20:22:54.119 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 50 20:22:54.119 [Lua] Peer 110000103ccf968 has loaded the level and all enemies are loaded 20:22:54.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:22:54.966 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:22:54.983 [Lua] [LevelTransitionHandler] Level load completed! 20:22:54.983 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13366959 - weave: nil 20:22:54.985 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:22:54.985 [Lua] checking dlc's against conflict directors 20:22:54.985 [Lua] number of factions to include 2 20:22:54.985 [Lua] Updated list weights for random: 20:22:54.985 [Lua] skaven, 0.42 (0.00-0.42) 20:22:54.985 [Lua] chaos, 0.42 (0.42-0.83) 20:22:54.985 [Lua] beastmen, 0.17 (0.83-1.00) 20:22:54.985 [Lua] Rolled random faction: 0.78864902257919312 chaos 20:22:54.985 [Lua] Updated list weights for random: 20:22:54.985 [Lua] skaven, 0.71 (0.00-0.71) 20:22:54.985 [Lua] beastmen, 0.29 (0.71-1.00) 20:22:54.985 [Lua] Rolled random faction: 0.22286038100719452 skaven 20:22:54.985 [Lua] number of factions added 2 20:22:54.985 [Lua] --- --- --- 20:22:54.985 [Lua] Starting... difficulty 'hardest' 20:22:54.985 [Lua] These are the starting conflict directors: 20:22:54.985 [Lua] inn_level 20:22:54.985 [Lua] --- --- --- 20:22:54.985 [Lua] 20:22:54.985 [Lua] DONE! Found the following directors: 20:22:54.985 [Lua] (free: 35), Master hash is: 20:22:54.985 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:22:54.986 [Lua] ### Sending rpc_level_loaded 20:22:54.986 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:22:54.986 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:22:55.018 [Lua] ### Sending rpc_level_loaded 20:22:55.018 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:22:55.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:22:55.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:22:55.052 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:22:55.052 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:22:59.716 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:22:59.716 [Lua] [PlayState] Enter Substate EndViewStateChest 20:22:59.833 [Lua] ### Sending rpc_level_loaded 20:22:59.833 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 20:22:59.833 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded 20:23:07.588 [Lua] ### Sending rpc_level_loaded 20:23:07.588 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50 20:23:07.588 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded 20:23:21.655 [Lua] min_height 91.160001754760742 20:23:27.237 [Lua] [PlayState] Exit Substate EndViewStateChest 20:23:27.237 [Lua] [PlayState] Enter Substate EndViewStateScore 20:23:53.679 [Lua] [PlayState] Exit Substate EndViewStateScore 20:23:53.684 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:23:54.686 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:23:54.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:23:54.686 [Lua] [Matchmaking] unregister rpcs 20:23:54.686 [Lua] Set lobby begin: 20:23:54.686 [Lua] Lobby data twitch_enabled = false 20:23:54.686 [Lua] Lobby data power_level = 0 20:23:54.687 [Lua] Lobby data num_players = 4 20:23:54.687 [Lua] Lobby data weave_name = false 20:23:54.687 [Lua] Lobby data game_mode = 3 20:23:54.687 [Lua] Lobby data is_private = false 20:23:54.687 [Lua] Lobby data mechanism = adventure 20:23:54.687 [Lua] Lobby data level_key = inn_level 20:23:54.687 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:54.687 [Lua] Lobby data selected_level_key = dlc_bastion 20:23:54.687 [Lua] Lobby data unique_server_name = JayJay 20:23:54.687 [Lua] Lobby data quick_game = true 20:23:54.687 [Lua] Lobby data matchmaking = false 20:23:54.687 [Lua] Lobby data difficulty = hardest 20:23:54.687 [Lua] Lobby data country_code = DE 20:23:54.687 [Lua] Lobby data host = 110000106697298 20:23:54.687 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:54.687 [Lua] Lobby data player_slot_2 = 0:0 20:23:54.687 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:54.687 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:54.687 [Lua] Lobby data eac_authorized = true 20:23:54.687 [Lua] Set lobby end. 20:23:54.687 [Lua] [Managers] Destroying state managers... 20:23:54.687 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:23:54.687 [Lua] MUSIC MANAGER Stop_loading_screen_music 467145 0 20:23:54.687 [Lua] [Gamestate] Enter StateIngame HOST 20:23:54.688 [Lua] <>level = inn_level<> 20:23:54.688 [Lua] Set lobby begin: 20:23:54.688 [Lua] Lobby data twitch_enabled = false 20:23:54.688 [Lua] Lobby data power_level = 0 20:23:54.688 [Lua] Lobby data num_players = 4 20:23:54.688 [Lua] Lobby data weave_name = false 20:23:54.688 [Lua] Lobby data game_mode = 3 20:23:54.688 [Lua] Lobby data is_private = false 20:23:54.688 [Lua] Lobby data mechanism = adventure 20:23:54.688 [Lua] Lobby data level_key = inn_level 20:23:54.688 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:54.688 [Lua] Lobby data selected_level_key = inn_level 20:23:54.688 [Lua] Lobby data unique_server_name = JayJay 20:23:54.688 [Lua] Lobby data quick_game = true 20:23:54.688 [Lua] Lobby data matchmaking = false 20:23:54.688 [Lua] Lobby data difficulty = hardest 20:23:54.688 [Lua] Lobby data country_code = DE 20:23:54.688 [Lua] Lobby data host = 110000106697298 20:23:54.688 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:54.688 [Lua] Lobby data player_slot_2 = 0:0 20:23:54.688 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:54.688 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:54.688 [Lua] Lobby data eac_authorized = true 20:23:54.688 [Lua] Set lobby end. 20:23:54.688 [Lua] [StateIngame] Server ingame 20:23:54.691 [Lua] Set lobby begin: 20:23:54.691 [Lua] Lobby data twitch_enabled = false 20:23:54.691 [Lua] Lobby data power_level = 0 20:23:54.691 [Lua] Lobby data num_players = 4 20:23:54.691 [Lua] Lobby data weave_name = false 20:23:54.691 [Lua] Lobby data game_mode = 3 20:23:54.691 [Lua] Lobby data is_private = false 20:23:54.691 [Lua] Lobby data mechanism = adventure 20:23:54.691 [Lua] Lobby data level_key = inn_level 20:23:54.691 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:54.692 [Lua] Lobby data selected_level_key = inn_level 20:23:54.692 [Lua] Lobby data unique_server_name = JayJay 20:23:54.692 [Lua] Lobby data quick_game = true 20:23:54.692 [Lua] Lobby data matchmaking = false 20:23:54.692 [Lua] Lobby data difficulty = hardest 20:23:54.692 [Lua] Lobby data country_code = DE 20:23:54.692 [Lua] Lobby data host = 110000106697298 20:23:54.692 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:54.692 [Lua] Lobby data player_slot_2 = 0:0 20:23:54.692 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:54.692 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:54.692 [Lua] Lobby data eac_authorized = true 20:23:54.692 [Lua] Set lobby end. 20:23:54.692 [Lua] [Matchmaking] register rpcs 20:23:54.692 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:23:54.692 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:23:54.692 [Lua] [GameNetworkManager] self.is_server = true 20:23:54.692 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:23:54.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:23:54.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:23:54.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:23:54.692 [Network] Setting artificial MTU limit to 65536 20:23:54.699 [Lua] Switching ConflictSettings: to: inn_level 20:23:54.699 [Lua] pacing=disabled 20:23:54.699 [Lua] roaming=nil 20:23:54.699 [Lua] disabled=false 20:23:54.699 [Lua] pack_spawning=disabled 20:23:54.699 [Lua] contained_breeds=nil 20:23:54.699 [Lua] boss=disabled 20:23:54.699 [Lua] horde=disabled 20:23:54.699 [Lua] specials=disabled 20:23:54.699 [Lua] name=inn_level 20:23:54.699 [Lua] intensity=disabled 20:23:54.699 [Lua] --- 20:23:54.699 [Lua] [LevelAnalysis] set_random_seed( 13366959) 20:23:54.701 [Lua] [AIInterestPointSystem] Level Seed: 13366959 20:23:54.702 [Lua] 20:23:54.702 [Lua] [entity_system_bag] = table 20:23:54.702 [Lua] [entity_system_bag] = metatable 20:23:54.702 [Lua] [startup_data] = table 20:23:54.702 [Lua] [entity_manager] = table 20:23:54.702 [Lua] [entity_manager] = metatable 20:23:54.702 [Lua] [unit_spawner] = table 20:23:54.702 [Lua] [unit_spawner] = metatable 20:23:54.702 [Lua] [unit_storage] = table 20:23:54.702 [Lua] [unit_storage] = metatable 20:23:54.702 [Lua] [dice_keeper] = table 20:23:54.702 [Lua] [dice_keeper] = metatable 20:23:54.702 [Lua] [is_server] = true (boolean) 20:23:54.702 [Lua] [world] = [World] 20:23:54.702 [Lua] [system_api] = table 20:23:54.702 [Lua] [entity_system] = table 20:23:54.702 [Lua] [entity_system] = metatable 20:23:54.702 [Lua] [network_lobby] = table 20:23:54.702 [Lua] [network_lobby] = metatable 20:23:54.702 [Lua] [profile_synchronizer] = table 20:23:54.702 [Lua] [profile_synchronizer] = metatable 20:23:54.702 [Lua] [level_transition_handler] = table 20:23:54.702 [Lua] [level_transition_handler] = metatable 20:23:54.702 [Lua] [num_local_human_players] = 1 (number) 20:23:54.702 [Lua] [statistics_db] = table 20:23:54.702 [Lua] [statistics_db] = metatable 20:23:54.702 [Lua] [network_server] = table 20:23:54.702 [Lua] [network_server] = metatable 20:23:54.702 [Lua] [input_manager] = table 20:23:54.702 [Lua] [input_manager] = metatable 20:23:54.702 [Lua] [network_clock] = table 20:23:54.702 [Lua] [network_clock] = metatable 20:23:54.702 [Lua] [network_transmit] = table 20:23:54.702 [Lua] [network_transmit] = metatable 20:23:54.702 [Lua] [free_flight_manager] = table 20:23:54.702 [Lua] [free_flight_manager] = metatable 20:23:54.702 [Lua] [network_manager] = table 20:23:54.702 [Lua] [network_manager] = metatable 20:23:54.702 [Lua] [network_event_delegate] = table 20:23:54.702 [Lua] [network_event_delegate] = metatable 20:23:54.702 [Lua] 20:23:54.702 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:23:54.702 [Lua] ignoring extension VersusInteractObjectiveExtension 20:23:54.702 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:23:54.702 [Lua] ignoring extension VersusSocketObjectiveExtension 20:23:54.702 [Lua] ignoring extension VersusTargetObjectiveExtension 20:23:54.702 [Lua] ignoring extension VersusMissionObjectiveExtension 20:23:54.702 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:23:54.704 [Lua] [AchievementManager] Achievements using the steam platform 20:23:54.705 [Lua] [StateIngame] Level seed: 13366959 20:23:54.705 [World] Spawning level. 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:23:54.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:23:54.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:23:54.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 20:23:54.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 20:23:54.799 [Lua] [LevelAnalysis] set_random_seed( 13366959) 20:23:54.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 41 20:23:54.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:23:54.814 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:23:54.814 [Lua] [IngameUI] init 20:23:54.824 [SteamVoipClient] select_out(110000102489ad0, off) 20:23:54.824 [SteamVoipClient] select_out(1100001028dc124, off) 20:23:54.824 [SteamVoipClient] select_out(110000103ccf968, off) 20:23:54.824 [SteamVoipClient] select_out(110000106697298, off) 20:23:54.827 [Lua] cb_razer_chroma_setup 20:23:54.865 [Lua] [Matchmaking] Cancelling matchmaking 20:23:54.865 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:23:54.865 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:23:54.865 [Lua] Set lobby begin: 20:23:54.865 [Lua] Lobby data twitch_enabled = false 20:23:54.865 [Lua] Lobby data power_level = 0 20:23:54.865 [Lua] Lobby data num_players = 4 20:23:54.865 [Lua] Lobby data weave_name = false 20:23:54.865 [Lua] Lobby data game_mode = 3 20:23:54.865 [Lua] Lobby data is_private = false 20:23:54.865 [Lua] Lobby data mechanism = adventure 20:23:54.865 [Lua] Lobby data level_key = inn_level 20:23:54.865 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:54.865 [Lua] Lobby data selected_level_key = inn_level 20:23:54.865 [Lua] Lobby data unique_server_name = JayJay 20:23:54.865 [Lua] Lobby data quick_game = true 20:23:54.865 [Lua] Lobby data matchmaking = false 20:23:54.865 [Lua] Lobby data difficulty = normal 20:23:54.865 [Lua] Lobby data country_code = DE 20:23:54.865 [Lua] Lobby data host = 110000106697298 20:23:54.865 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:54.865 [Lua] Lobby data player_slot_2 = 0:0 20:23:54.865 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:54.865 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:54.865 [Lua] Lobby data eac_authorized = true 20:23:54.865 [Lua] Set lobby end. 20:23:54.867 [Lua] Set lobby begin: 20:23:54.867 [Lua] Lobby data twitch_enabled = false 20:23:54.867 [Lua] Lobby data power_level = 0 20:23:54.867 [Lua] Lobby data num_players = 4 20:23:54.867 [Lua] Lobby data weave_name = false 20:23:54.867 [Lua] Lobby data game_mode = 3 20:23:54.867 [Lua] Lobby data is_private = false 20:23:54.867 [Lua] Lobby data mechanism = adventure 20:23:54.867 [Lua] Lobby data level_key = inn_level 20:23:54.867 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:54.867 [Lua] Lobby data selected_level_key = inn_level 20:23:54.867 [Lua] Lobby data unique_server_name = JayJay 20:23:54.867 [Lua] Lobby data quick_game = true 20:23:54.867 [Lua] Lobby data matchmaking = false 20:23:54.867 [Lua] Lobby data difficulty = normal 20:23:54.867 [Lua] Lobby data country_code = DE 20:23:54.867 [Lua] Lobby data host = 110000106697298 20:23:54.867 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:54.867 [Lua] Lobby data player_slot_2 = 0:0 20:23:54.867 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:54.867 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:54.867 [Lua] Lobby data eac_authorized = true 20:23:54.867 [Lua] Set lobby end. 20:23:54.867 [Lua] [PartyManager] Leader is set to 110000106697298 20:23:54.867 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:23:54.867 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:23:54.867 [Lua] Set lobby begin: 20:23:54.867 [Lua] Lobby data twitch_enabled = false 20:23:54.867 [Lua] Lobby data power_level = 835 20:23:54.867 [Lua] Lobby data num_players = 4 20:23:54.867 [Lua] Lobby data weave_name = false 20:23:54.867 [Lua] Lobby data game_mode = 3 20:23:54.867 [Lua] Lobby data is_private = false 20:23:54.867 [Lua] Lobby data mechanism = adventure 20:23:54.867 [Lua] Lobby data level_key = inn_level 20:23:54.867 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:54.867 [Lua] Lobby data selected_level_key = inn_level 20:23:54.868 [Lua] Lobby data unique_server_name = JayJay 20:23:54.868 [Lua] Lobby data quick_game = true 20:23:54.868 [Lua] Lobby data matchmaking = false 20:23:54.868 [Lua] Lobby data difficulty = normal 20:23:54.868 [Lua] Lobby data country_code = DE 20:23:54.868 [Lua] Lobby data host = 110000106697298 20:23:54.868 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:54.868 [Lua] Lobby data player_slot_2 = 0:0 20:23:54.868 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:54.868 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:54.868 [Lua] Lobby data eac_authorized = true 20:23:54.868 [Lua] Set lobby end. 20:23:54.869 [Flow] complete_skittergate_legend true 20:23:54.870 [Flow] complete_all_helmgart_levels_recruit true 20:23:54.870 [Flow] WitchHunterLevel:35 20:23:54.870 [Flow] LeaderYes 20:23:54.870 [Flow] ALL PC XP:304250 20:23:54.870 [Flow] Has "bogenhafen" DLC:true 20:23:54.870 [Flow] WH XP:60850 20:23:54.870 [Flow] Number of crafted items:11035 20:23:54.870 [Flow] Has "pre_order" DLC:true 20:23:54.870 [Flow] Sum of Powe Levels:1500 20:23:54.870 [Flow] lodestone diff 1:false 20:23:54.870 [Flow] magnus and forest activated 20:23:54.870 [Flow] magnus and forest activated 20:23:54.870 [Flow] cemetery and forest activated 20:23:54.870 [Flow] magnus and cemetery 20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:54.870 [Flow] ALL RUNES ACTIVATED 20:23:54.870 [Flow] magnus and forest activated 20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:54.870 [Flow] ALL RUNES ACTIVATED 20:23:54.870 [Flow] cemetery and forest activated 20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:54.870 [Flow] ALL RUNES ACTIVATED 20:23:54.870 [Flow] magnus and forest activated 20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:54.870 [Flow] ALL RUNES ACTIVATED 20:23:54.870 [Flow] magnus and cemetery 20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:54.870 [Flow] ALL RUNES ACTIVATED 20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:54.872 [Lua] CurrentConflictSettings inn_level 20:23:54.872 [Lua] [ConflictDirector] conflict_director is ai_ready 20:23:54.872 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:23:54.872 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:23:54.873 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:23:54.873 [Lua] Forming navigation groups in one frame 20:23:54.873 [Lua] Forming navigation groups 20:23:54.892 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 20:23:54.892 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211 20:23:54.892 [Lua] number of nav groups: 45 20:23:54.893 [Lua] number of refined nav groups : 25 20:23:54.895 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 20:23:54.895 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:23:54.895 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:23:54.895 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:23:54.896 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:23:54.896 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:23:54.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:23:54.897 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:23:54.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:23:54.913 [Lua] MUSIC: won -> explore 20:23:54.933 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 41 20:23:55.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:23:55.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:23:55.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 20:23:55.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:23:55.513 [Lua] Set lobby begin: 20:23:55.513 [Lua] Lobby data twitch_enabled = false 20:23:55.513 [Lua] Lobby data power_level = 835 20:23:55.513 [Lua] Lobby data num_players = 4 20:23:55.513 [Lua] Lobby data weave_name = false 20:23:55.513 [Lua] Lobby data game_mode = 3 20:23:55.513 [Lua] Lobby data is_private = false 20:23:55.513 [Lua] Lobby data mechanism = adventure 20:23:55.514 [Lua] Lobby data level_key = inn_level 20:23:55.514 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:55.514 [Lua] Lobby data selected_level_key = inn_level 20:23:55.514 [Lua] Lobby data unique_server_name = JayJay 20:23:55.514 [Lua] Lobby data quick_game = true 20:23:55.514 [Lua] Lobby data matchmaking = false 20:23:55.514 [Lua] Lobby data difficulty = normal 20:23:55.514 [Lua] Lobby data country_code = DE 20:23:55.514 [Lua] Lobby data host = 110000106697298 20:23:55.514 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:55.514 [Lua] Lobby data player_slot_2 = 0:0 20:23:55.514 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:55.514 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:55.514 [Lua] Lobby data eac_authorized = true 20:23:55.514 [Lua] Set lobby end. 20:23:55.514 [Lua] [Matchmaking] Assigned player 110000103ccf968 to slot 4 when hot join syncing 20:23:55.514 [Lua] Breedfreezer (server) starting a hot join sync 20:23:55.516 [Lua] Set lobby begin: 20:23:55.516 [Lua] Lobby data twitch_enabled = false 20:23:55.516 [Lua] Lobby data power_level = 835 20:23:55.516 [Lua] Lobby data num_players = 4 20:23:55.516 [Lua] Lobby data weave_name = false 20:23:55.516 [Lua] Lobby data game_mode = 3 20:23:55.516 [Lua] Lobby data is_private = false 20:23:55.516 [Lua] Lobby data mechanism = adventure 20:23:55.516 [Lua] Lobby data level_key = inn_level 20:23:55.516 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:55.516 [Lua] Lobby data selected_level_key = inn_level 20:23:55.516 [Lua] Lobby data unique_server_name = JayJay 20:23:55.516 [Lua] Lobby data quick_game = true 20:23:55.516 [Lua] Lobby data matchmaking = false 20:23:55.516 [Lua] Lobby data difficulty = normal 20:23:55.516 [Lua] Lobby data country_code = DE 20:23:55.516 [Lua] Lobby data host = 110000106697298 20:23:55.516 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:55.516 [Lua] Lobby data player_slot_2 = 0:0 20:23:55.516 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:55.517 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:55.517 [Lua] Lobby data eac_authorized = true 20:23:55.517 [Lua] Set lobby end. 20:23:55.517 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing 20:23:55.517 [Lua] Breedfreezer (server) starting a hot join sync 20:23:55.518 [Lua] Set lobby begin: 20:23:55.518 [Lua] Lobby data twitch_enabled = false 20:23:55.518 [Lua] Lobby data power_level = 835 20:23:55.518 [Lua] Lobby data num_players = 4 20:23:55.518 [Lua] Lobby data weave_name = false 20:23:55.518 [Lua] Lobby data game_mode = 3 20:23:55.518 [Lua] Lobby data is_private = false 20:23:55.518 [Lua] Lobby data mechanism = adventure 20:23:55.518 [Lua] Lobby data level_key = inn_level 20:23:55.518 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:23:55.518 [Lua] Lobby data selected_level_key = inn_level 20:23:55.518 [Lua] Lobby data unique_server_name = JayJay 20:23:55.518 [Lua] Lobby data quick_game = true 20:23:55.518 [Lua] Lobby data matchmaking = false 20:23:55.518 [Lua] Lobby data difficulty = normal 20:23:55.518 [Lua] Lobby data country_code = DE 20:23:55.518 [Lua] Lobby data host = 110000106697298 20:23:55.518 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:23:55.518 [Lua] Lobby data player_slot_2 = 0:0 20:23:55.518 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:23:55.518 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:23:55.518 [Lua] Lobby data eac_authorized = true 20:23:55.518 [Lua] Set lobby end. 20:23:55.518 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing 20:23:55.518 [Lua] Breedfreezer (server) starting a hot join sync 20:23:55.518 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:23:55.518 [Lua] RemotePlayer:create_game_object( ) 27 20:23:55.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:23:55.527 [Lua] RemotePlayer:create_game_object( ) 28 20:23:55.536 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:23:55.536 [Lua] RemotePlayer:create_game_object( ) 29 20:23:55.545 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968 20:23:55.545 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 20:23:55.545 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 20:23:55.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:23:55.622 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:23:55.623 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:23:55.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:23:55.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:55.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:55.635 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:23:55.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 20:23:55.645 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 20:23:55.645 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:55.645 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 20:23:55.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 20:23:55.645 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:55.645 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1 20:23:55.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 20:23:55.671 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 20:23:55.671 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:55.671 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 20:23:55.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:23:55.672 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:23:55.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:23:55.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:23:55.673 [Lua] Players are leaving the safe zone 20:23:55.735 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:55.736 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:23:55.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:55.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:23:55.738 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:23:55.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:23:55.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:23:55.758 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:55.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 20:23:55.760 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:55.761 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:55.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 20:23:55.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:55.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:23:55.782 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:23:55.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:23:55.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:23:55.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:23:55.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:23:55.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:23:55.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:23:55.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:23:55.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:23:55.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:23:55.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:23:55.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:23:55.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:23:55.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:23:55.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:23:55.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:23:55.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:23:55.989 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:23:55.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:23:56.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:23:56.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:23:56.044 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:23:56.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:23:56.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:23:56.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:23:56.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:23:56.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:23:56.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:23:56.141 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:23:56.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:23:56.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:23:56.142 [Lua] StateInGameRunning:_game_actually_starts() 20:23:56.142 [Lua] ################################################################################################################# 20:23:56.142 [Lua] [Loading Time]: 00:01:08 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:23:56.142 [Lua] ################################################################################################################# 20:23:56.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 20:23:56.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:23:56.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:23:56.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:23:56.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:23:56.202 [Flow] DISABLE 20:23:56.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:23:56.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:23:56.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:23:56.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:23:56.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:23:56.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:23:56.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:23:56.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:23:56.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:23:56.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:23:56.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:23:56.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:23:56.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:23:56.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:23:56.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 41 20:23:56.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 20:23:56.758 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 20:23:56.758 [Lua] Commit load time data 20:23:56.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 20:23:56.803 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_2, async-read, 20:23:56.803 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:23:56.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:23:56.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:23:56.853 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:24:00.295 [Lua] PlayFabMirror:_commit_internal 22 20:24:00.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:24:00.298 [Lua] generate_backend_stats 110000106697298:1 20:24:00.307 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:24:00.308 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43 20:24:00.308 [Lua] Set lobby begin: 20:24:00.308 [Lua] Lobby data twitch_enabled = false 20:24:00.308 [Lua] Lobby data power_level = 822 20:24:00.308 [Lua] Lobby data num_players = 4 20:24:00.308 [Lua] Lobby data weave_name = false 20:24:00.308 [Lua] Lobby data game_mode = 3 20:24:00.308 [Lua] Lobby data is_private = false 20:24:00.308 [Lua] Lobby data mechanism = adventure 20:24:00.308 [Lua] Lobby data level_key = inn_level 20:24:00.308 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:00.308 [Lua] Lobby data selected_level_key = inn_level 20:24:00.308 [Lua] Lobby data unique_server_name = JayJay 20:24:00.308 [Lua] Lobby data quick_game = true 20:24:00.308 [Lua] Lobby data matchmaking = false 20:24:00.308 [Lua] Lobby data difficulty = normal 20:24:00.308 [Lua] Lobby data country_code = DE 20:24:00.308 [Lua] Lobby data host = 110000106697298 20:24:00.308 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:00.308 [Lua] Lobby data player_slot_2 = 0:0 20:24:00.308 [Lua] Lobby data player_slot_4 = 110000103ccf968:1 20:24:00.308 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:00.308 [Lua] Lobby data eac_authorized = true 20:24:00.308 [Lua] Set lobby end. 20:24:00.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43 20:24:00.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43 20:24:00.812 [Lua] commit result success 22 20:24:01.637 [Lua] [ChatManager][1]System: Hecatonchire has left the game 20:24:01.637 [Lua] [PSM] Disconnecting peer 110000103ccf968 20:24:01.637 [Lua] [PSM] Disconnected peer 110000103ccf968 is being removed from session. 20:24:01.637 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ccf968 20:24:01.637 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ccf968 20:24:01.637 [Lua] [GameNetworkManager] destroying game object with go_id=27 20:24:01.637 [Lua] Set lobby begin: 20:24:01.637 [Lua] Lobby data twitch_enabled = false 20:24:01.637 [Lua] Lobby data power_level = 822 20:24:01.637 [Lua] Lobby data num_players = 4 20:24:01.637 [Lua] Lobby data weave_name = false 20:24:01.637 [Lua] Lobby data game_mode = 3 20:24:01.637 [Lua] Lobby data is_private = false 20:24:01.637 [Lua] Lobby data mechanism = adventure 20:24:01.637 [Lua] Lobby data level_key = inn_level 20:24:01.637 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:01.638 [Lua] Lobby data selected_level_key = inn_level 20:24:01.638 [Lua] Lobby data unique_server_name = JayJay 20:24:01.638 [Lua] Lobby data quick_game = true 20:24:01.638 [Lua] Lobby data matchmaking = false 20:24:01.638 [Lua] Lobby data difficulty = normal 20:24:01.638 [Lua] Lobby data country_code = DE 20:24:01.638 [Lua] Lobby data host = 110000106697298 20:24:01.638 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:01.638 [Lua] Lobby data player_slot_2 = 0:0 20:24:01.638 [Lua] Lobby data player_slot_4 = 0:0 20:24:01.638 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:01.638 [Lua] Lobby data eac_authorized = true 20:24:01.638 [Lua] Set lobby end. 20:24:01.638 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ccf968) 20:24:01.638 [EAC] EAC server lost client 110000103ccf968 20:24:01.638 [EACServer] [21:24:01:637][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568 20:24:01.638 [Lua] [GameNetworkManager] destroying game object with go_id=34 20:24:01.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:24:01.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 20:24:01.656 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 20:24:01.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:24:01.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:24:04.123 [SteamAuthenticator] Steam validation for 110000103ccf968 with response 6 20:24:04.123 [SteamAuthenticator] Kickout of 110000103ccf968 executed immediately due to failed authentication 20:24:04.124 [Connection] Connection to 110000103ccf968 broken by authenticator. 20:24:04.125 [SteamLobby] Detected removed member 110000103ccf968 20:24:04.125 [Connection] Destroying endpoint 110000103ccf968 - explicit request 20:24:04.125 [SteamAuthenticator] CancelAuthTicket 110000103ccf968 20:24:04.125 [SteamAuthenticator] EndAuthSession 110000103ccf968 20:24:04.126 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:24:04.126 [Lua] Players: 3 20:24:04.126 [Lua] Set lobby begin: 20:24:04.126 [Lua] Lobby data twitch_enabled = false 20:24:04.126 [Lua] Lobby data power_level = 822 20:24:04.126 [Lua] Lobby data num_players = 3 20:24:04.126 [Lua] Lobby data weave_name = false 20:24:04.126 [Lua] Lobby data game_mode = 3 20:24:04.126 [Lua] Lobby data is_private = false 20:24:04.126 [Lua] Lobby data mechanism = adventure 20:24:04.126 [Lua] Lobby data level_key = inn_level 20:24:04.127 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:04.127 [Lua] Lobby data selected_level_key = inn_level 20:24:04.127 [Lua] Lobby data unique_server_name = JayJay 20:24:04.127 [Lua] Lobby data quick_game = true 20:24:04.127 [Lua] Lobby data matchmaking = false 20:24:04.127 [Lua] Lobby data difficulty = normal 20:24:04.127 [Lua] Lobby data country_code = DE 20:24:04.127 [Lua] Lobby data host = 110000106697298 20:24:04.128 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:04.128 [Lua] Lobby data player_slot_2 = 0:0 20:24:04.128 [Lua] Lobby data player_slot_4 = 0:0 20:24:04.128 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:04.128 [Lua] Lobby data eac_authorized = true 20:24:04.128 [Lua] Set lobby end. 20:24:04.128 [SteamVoipClient] select_out(110000103ccf968, off) 20:24:04.128 [SteamVoipClient] select_in(110000103ccf968, off) 20:24:04.129 [Lua] [LobbyMembers] Member left 110000103ccf968 20:24:04.808 [Lua] [Matchmaking] Handshake host removing client 110000103ccf968 20:24:05.265 [Lua] Set lobby begin: 20:24:05.265 [Lua] Lobby data twitch_enabled = false 20:24:05.265 [Lua] Lobby data power_level = 818 20:24:05.265 [Lua] Lobby data num_players = 3 20:24:05.265 [Lua] Lobby data weave_name = false 20:24:05.265 [Lua] Lobby data game_mode = 3 20:24:05.265 [Lua] Lobby data is_private = false 20:24:05.265 [Lua] Lobby data mechanism = adventure 20:24:05.265 [Lua] Lobby data level_key = inn_level 20:24:05.265 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:24:05.265 [Lua] Lobby data selected_level_key = inn_level 20:24:05.265 [Lua] Lobby data unique_server_name = JayJay 20:24:05.265 [Lua] Lobby data quick_game = true 20:24:05.265 [Lua] Lobby data matchmaking = false 20:24:05.265 [Lua] Lobby data difficulty = normal 20:24:05.265 [Lua] Lobby data country_code = DE 20:24:05.265 [Lua] Lobby data host = 110000106697298 20:24:05.265 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:05.265 [Lua] Lobby data player_slot_2 = 0:0 20:24:05.265 [Lua] Lobby data player_slot_4 = 0:0 20:24:05.265 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:24:05.265 [Lua] Lobby data eac_authorized = true 20:24:05.265 [Lua] Set lobby end. 20:24:05.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:24:05.970 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:24:05.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:24:05.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:24:06.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:24:06.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:24:06.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:24:06.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:24:06.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:24:06.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:24:06.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:24:06.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:24:06.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:24:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:24:06.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:24:06.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:24:06.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:24:06.224 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:24:06.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:24:06.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:24:11.653 [Lua] PlayFabMirror:_commit_internal 23 20:24:11.653 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:24:11.658 [Lua] generate_backend_stats 110000106697298:1 20:24:11.667 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:24:11.667 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 44 20:24:11.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 44 20:24:12.286 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 44 20:24:12.297 [Lua] commit result success 23 20:25:47.151 [Lua] [IngameUI] menu view on_enter hero_view 20:25:47.156 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30 20:25:47.156 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:25:47.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:25:47.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:25:47.172 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:25:47.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:25:47.200 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:25:47.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:25:47.489 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:25:47.500 [World] Spawning level. 20:25:47.519 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:47.519 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:47.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:47.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:47.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:49.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:25:49.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:49.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:49.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:49.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:49.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:49.780 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:25:49.780 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:25:49.781 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:25:49.782 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:25:49.782 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 20:25:49.783 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:25:49.783 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:25:49.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:25:50.650 [Lua] [IngameUI] menu view on_exit hero_view 20:25:50.655 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30 20:25:50.655 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:25:50.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:25:50.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:25:50.655 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 20:25:50.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:25:56.271 [SteamLobby] Detected removed member 110000102489ad0 20:25:56.271 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:25:56.271 [Lua] Players: 2 20:25:56.271 [Lua] Set lobby begin: 20:25:56.271 [Lua] Lobby data twitch_enabled = false 20:25:56.271 [Lua] Lobby data power_level = 818 20:25:56.271 [Lua] Lobby data num_players = 2 20:25:56.271 [Lua] Lobby data weave_name = false 20:25:56.271 [Lua] Lobby data game_mode = 3 20:25:56.272 [Lua] Lobby data is_private = false 20:25:56.272 [Lua] Lobby data mechanism = adventure 20:25:56.272 [Lua] Lobby data level_key = inn_level 20:25:56.272 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:25:56.272 [Lua] Lobby data selected_level_key = inn_level 20:25:56.272 [Lua] Lobby data unique_server_name = JayJay 20:25:56.272 [Lua] Lobby data quick_game = true 20:25:56.272 [Lua] Lobby data matchmaking = false 20:25:56.272 [Lua] Lobby data difficulty = normal 20:25:56.272 [Lua] Lobby data country_code = DE 20:25:56.272 [Lua] Lobby data host = 110000106697298 20:25:56.272 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:25:56.272 [Lua] Lobby data player_slot_2 = 0:0 20:25:56.272 [Lua] Lobby data player_slot_4 = 0:0 20:25:56.272 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:25:56.272 [Lua] Lobby data eac_authorized = true 20:25:56.272 [Lua] Set lobby end. 20:25:56.272 [Lua] [LobbyMembers] Member left 110000102489ad0 20:25:57.153 [Lua] [IngameUI] menu view on_enter hero_view 20:25:57.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30 20:25:57.158 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:25:57.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:25:57.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:25:57.176 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:25:57.176 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:25:57.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:25:57.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:25:57.500 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:25:57.512 [World] Spawning level. 20:25:57.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:57.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:57.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:57.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:57.576 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:57.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:57.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:57.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:57.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:25:58.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:25:58.051 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:58.051 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:58.051 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:58.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:58.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:25:58.059 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:25:58.059 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:25:58.060 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:25:58.062 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:25:58.062 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 20:25:58.063 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:25:58.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:25:58.068 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:25:59.022 [Lua] [IngameUI] menu view on_exit hero_view 20:25:59.028 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30 20:25:59.028 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:25:59.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:25:59.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:25:59.028 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 20:25:59.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:26:00.826 [Lua] PlayFabMirror:_commit_internal 24 20:26:00.826 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:26:00.830 [Lua] generate_backend_stats 110000106697298:1 20:26:00.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 20:26:00.847 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 14 20:26:01.925 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 20:26:01.925 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 20:26:02.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 20:26:02.460 [Lua] commit result success 24 20:26:03.928 [SteamLobby] Detected removed member 1100001028dc124 20:26:03.928 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:26:03.928 [Lua] Players: 1 20:26:03.928 [Lua] Set lobby begin: 20:26:03.928 [Lua] Lobby data twitch_enabled = false 20:26:03.928 [Lua] Lobby data power_level = 818 20:26:03.928 [Lua] Lobby data num_players = 1 20:26:03.928 [Lua] Lobby data weave_name = false 20:26:03.928 [Lua] Lobby data game_mode = 3 20:26:03.928 [Lua] Lobby data is_private = false 20:26:03.928 [Lua] Lobby data mechanism = adventure 20:26:03.928 [Lua] Lobby data level_key = inn_level 20:26:03.928 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:26:03.928 [Lua] Lobby data selected_level_key = inn_level 20:26:03.928 [Lua] Lobby data unique_server_name = JayJay 20:26:03.928 [Lua] Lobby data quick_game = true 20:26:03.928 [Lua] Lobby data matchmaking = false 20:26:03.928 [Lua] Lobby data difficulty = normal 20:26:03.928 [Lua] Lobby data country_code = DE 20:26:03.928 [Lua] Lobby data host = 110000106697298 20:26:03.928 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:03.928 [Lua] Lobby data player_slot_2 = 0:0 20:26:03.928 [Lua] Lobby data player_slot_4 = 0:0 20:26:03.928 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:26:03.928 [Lua] Lobby data eac_authorized = true 20:26:03.928 [Lua] Set lobby end. 20:26:03.929 [Lua] [LobbyMembers] Member left 1100001028dc124 20:26:09.569 [Lua] [IngameUI] menu view on_enter hero_view 20:26:09.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30 20:26:09.573 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:26:09.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:26:09.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:26:09.589 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:26:09.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:26:09.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:26:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:26:09.904 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:26:09.914 [World] Spawning level. 20:26:09.932 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:09.932 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:09.980 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:09.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:09.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:10.434 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:26:10.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:10.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:10.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:10.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:10.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:10.441 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:26:10.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:26:10.442 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:26:10.444 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:26:10.444 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 20:26:10.445 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:26:10.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:26:10.451 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:26:10.907 [Lua] [IngameUI] menu view on_exit hero_view 20:26:10.912 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30 20:26:10.912 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:26:10.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:26:10.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:26:10.912 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 20:26:10.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:26:15.097 [Lua] [IngameUI] menu view on_enter hero_view 20:26:15.101 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30 20:26:15.101 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:26:15.115 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:26:15.116 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:26:15.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:26:15.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:26:15.145 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:26:15.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:26:15.435 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:26:15.444 [World] Spawning level. 20:26:15.461 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:15.461 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:15.513 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:15.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:15.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:15.946 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:26:15.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:15.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:15.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:15.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:15.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:15.954 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:26:15.954 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:26:15.954 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:26:15.956 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:26:15.956 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 20:26:15.957 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:26:15.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:26:15.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:26:21.050 [Lua] PlayFabMirror:_commit_internal 25 20:26:21.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:26:21.052 [Lua] generate_backend_stats 110000106697298:1 20:26:21.060 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:26:21.071 [Lua] commit result success 25 20:26:23.301 [Lua] [IngameUI] menu view on_exit hero_view 20:26:23.307 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30 20:26:23.307 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:26:23.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:26:23.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:26:23.307 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 20:26:23.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:26:34.561 [Lua] [IngameUI] menu view on_enter hero_view 20:26:34.568 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30 20:26:34.568 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:26:34.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:26:34.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:26:34.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:26:34.585 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:26:34.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:26:34.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:26:34.907 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:26:34.918 [World] Spawning level. 20:26:34.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:34.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:34.984 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:34.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:34.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 20:26:35.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:26:35.607 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:35.607 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:35.607 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:35.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:35.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 20:26:35.616 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:26:35.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 20:26:35.617 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 20:26:35.618 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 20:26:35.618 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 20:26:35.619 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:26:35.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 20:26:35.625 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:26:36.790 [Lua] [Matchmaking] Cancelling matchmaking 20:26:36.790 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:26:36.904 [Lua] [IngameUI] menu view on_exit hero_view 20:26:36.912 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30 20:26:36.912 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:26:36.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:26:36.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 20:26:36.912 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 20:26:36.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 20:26:38.529 [Lua] PlayFabMirror:_commit_internal 26 20:26:38.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:26:38.533 [Lua] generate_backend_stats 110000106697298:1 20:26:38.542 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:26:38.551 [Lua] commit result success 26 20:26:41.123 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:26:41.123 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:26:41.126 [Lua] Set lobby begin: 20:26:41.126 [Lua] Lobby data twitch_enabled = false 20:26:41.126 [Lua] Lobby data power_level = 818 20:26:41.126 [Lua] Lobby data num_players = 1 20:26:41.126 [Lua] Lobby data weave_name = false 20:26:41.126 [Lua] Lobby data game_mode = 3 20:26:41.126 [Lua] Lobby data is_private = false 20:26:41.126 [Lua] Lobby data mechanism = adventure 20:26:41.126 [Lua] Lobby data level_key = inn_level 20:26:41.126 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:26:41.126 [Lua] Lobby data selected_level_key = inn_level 20:26:41.127 [Lua] Lobby data unique_server_name = JayJay 20:26:41.127 [Lua] Lobby data quick_game = true 20:26:41.127 [Lua] Lobby data matchmaking = false 20:26:41.127 [Lua] Lobby data difficulty = hardest 20:26:41.127 [Lua] Lobby data country_code = DE 20:26:41.127 [Lua] Lobby data host = 110000106697298 20:26:41.127 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:41.127 [Lua] Lobby data player_slot_2 = 0:0 20:26:41.127 [Lua] Lobby data player_slot_4 = 0:0 20:26:41.127 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:26:41.127 [Lua] Lobby data eac_authorized = true 20:26:41.127 [Lua] Set lobby end. 20:26:41.127 [Lua] [PartyManager] Leader is set to 110000106697298 20:26:41.127 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 20:26:41.127 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:26:41.127 [Lua] Set lobby begin: 20:26:41.127 [Lua] Lobby data twitch_enabled = false 20:26:41.127 [Lua] Lobby data power_level = 818 20:26:41.127 [Lua] Lobby data num_players = 1 20:26:41.127 [Lua] Lobby data weave_name = false 20:26:41.127 [Lua] Lobby data game_mode = 1 20:26:41.127 [Lua] Lobby data is_private = false 20:26:41.127 [Lua] Lobby data mechanism = adventure 20:26:41.127 [Lua] Lobby data level_key = inn_level 20:26:41.127 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:26:41.127 [Lua] Lobby data selected_level_key = inn_level 20:26:41.127 [Lua] Lobby data unique_server_name = JayJay 20:26:41.127 [Lua] Lobby data quick_game = true 20:26:41.127 [Lua] Lobby data matchmaking = true 20:26:41.127 [Lua] Lobby data difficulty = hardest 20:26:41.127 [Lua] Lobby data country_code = DE 20:26:41.127 [Lua] Lobby data host = 110000106697298 20:26:41.127 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:41.127 [Lua] Lobby data player_slot_2 = 0:0 20:26:41.127 [Lua] Lobby data player_slot_4 = 0:0 20:26:41.127 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:26:41.127 [Lua] Lobby data eac_authorized = true 20:26:41.127 [Lua] Set lobby end. 20:26:41.127 [Lua] Set lobby begin: 20:26:41.127 [Lua] Lobby data twitch_enabled = false 20:26:41.127 [Lua] Lobby data power_level = 818 20:26:41.127 [Lua] Lobby data num_players = 1 20:26:41.127 [Lua] Lobby data weave_name = false 20:26:41.127 [Lua] Lobby data game_mode = 1 20:26:41.127 [Lua] Lobby data is_private = false 20:26:41.127 [Lua] Lobby data mechanism = adventure 20:26:41.128 [Lua] Lobby data level_key = inn_level 20:26:41.128 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:26:41.128 [Lua] Lobby data selected_level_key = inn_level 20:26:41.128 [Lua] Lobby data unique_server_name = JayJay 20:26:41.128 [Lua] Lobby data quick_game = true 20:26:41.128 [Lua] Lobby data matchmaking = true 20:26:41.128 [Lua] Lobby data difficulty = hardest 20:26:41.128 [Lua] Lobby data country_code = DE 20:26:41.128 [Lua] Lobby data host = 110000106697298 20:26:41.128 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:41.128 [Lua] Lobby data player_slot_2 = 0:0 20:26:41.128 [Lua] Lobby data player_slot_4 = 0:0 20:26:41.128 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:26:41.128 [Lua] Lobby data eac_authorized = true 20:26:41.128 [Lua] Set lobby end. 20:26:41.130 [Lua] [ChatManager][1]System: Starting hosted game... 20:26:41.130 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:26:41.130 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:26:48.226 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:26:48.228 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:26:48.228 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 20:26:48.228 [Lua] [LevelTransitionHandler] set_next_level( ussingen ) 20:26:48.228 [Lua] Set lobby begin: 20:26:48.228 [Lua] Lobby data twitch_enabled = false 20:26:48.228 [Lua] Lobby data power_level = 818 20:26:48.228 [Lua] Lobby data num_players = 1 20:26:48.228 [Lua] Lobby data weave_name = false 20:26:48.228 [Lua] Lobby data game_mode = 2 20:26:48.228 [Lua] Lobby data is_private = false 20:26:48.228 [Lua] Lobby data mechanism = adventure 20:26:48.228 [Lua] Lobby data level_key = inn_level 20:26:48.228 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:26:48.228 [Lua] Lobby data selected_level_key = ussingen 20:26:48.228 [Lua] Lobby data unique_server_name = JayJay 20:26:48.228 [Lua] Lobby data quick_game = true 20:26:48.228 [Lua] Lobby data matchmaking = true 20:26:48.228 [Lua] Lobby data difficulty = hardest 20:26:48.228 [Lua] Lobby data country_code = DE 20:26:48.228 [Lua] Lobby data host = 110000106697298 20:26:48.229 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:48.229 [Lua] Lobby data player_slot_2 = 0:0 20:26:48.229 [Lua] Lobby data player_slot_4 = 0:0 20:26:48.229 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:26:48.229 [Lua] Lobby data eac_authorized = true 20:26:48.229 [Lua] Set lobby end. 20:26:48.230 [Lua] Set lobby begin: 20:26:48.230 [Lua] Lobby data twitch_enabled = false 20:26:48.230 [Lua] Lobby data power_level = 818 20:26:48.230 [Lua] Lobby data num_players = 1 20:26:48.231 [Lua] Lobby data weave_name = false 20:26:48.231 [Lua] Lobby data game_mode = 2 20:26:48.231 [Lua] Lobby data is_private = false 20:26:48.231 [Lua] Lobby data mechanism = adventure 20:26:48.231 [Lua] Lobby data level_key = inn_level 20:26:48.231 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:26:48.231 [Lua] Lobby data selected_level_key = ussingen 20:26:48.231 [Lua] Lobby data unique_server_name = JayJay 20:26:48.231 [Lua] Lobby data quick_game = true 20:26:48.231 [Lua] Lobby data matchmaking = true 20:26:48.231 [Lua] Lobby data difficulty = hardest 20:26:48.231 [Lua] Lobby data country_code = DE 20:26:48.231 [Lua] Lobby data host = 110000106697298 20:26:48.231 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:48.231 [Lua] Lobby data player_slot_2 = 0:0 20:26:48.231 [Lua] Lobby data player_slot_4 = 0:0 20:26:48.231 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:26:48.231 [Lua] Lobby data eac_authorized = true 20:26:48.231 [Lua] Set lobby end. 20:26:48.231 [Lua] Complete level triggered. 20:26:48.232 [Save] Saving `save_data` 20:26:48.232 [Lua] gm_event_end_conditions_met false false 20:26:48.233 [Lua] PlayFabMirror:_commit_internal nil 20:26:48.233 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:26:48.235 [Lua] generate_backend_stats 110000106697298:1 20:26:48.240 [Save] Save done 20:26:48.240 [Save] Saving `save_data` 20:26:48.242 [Save] Save done 20:26:48.242 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:26:48.243 [Save] Saving `save_data` 20:26:48.243 [Lua] TRANSITION nil nil ussingen 20:26:48.243 [Lua] Transition type "ussingen", is server: true 20:26:48.243 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:26:48.243 [Lua] [GameNetworkManager] Leaving game... 20:26:48.243 [Lua] [GameNetworkManager] Shutting down game session host. 20:26:48.243 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:26:48.243 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:26:48.243 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=173.67 20:26:48.245 [Save] Save done 20:26:48.253 [Connection] Destroying endpoint 110000102489ad0 - explicit request 20:26:48.254 [SteamAuthenticator] CancelAuthTicket 110000102489ad0 20:26:48.254 [SteamAuthenticator] EndAuthSession 110000102489ad0 20:26:48.254 [Connection] Destroying endpoint 1100001028dc124 - explicit request 20:26:48.256 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 20:26:48.256 [SteamAuthenticator] EndAuthSession 1100001028dc124 20:26:48.257 [Lua] [ChatManager][1]System: Lukas has left the game 20:26:48.257 [Lua] [PSM] Disconnecting peer 110000102489ad0 20:26:48.257 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session. 20:26:48.257 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 20:26:48.257 [Lua] [ChatManager][1]System: Martin has left the game 20:26:48.257 [Lua] [PSM] Disconnecting peer 1100001028dc124 20:26:48.257 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session. 20:26:48.257 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 20:26:48.257 [Lua] Set lobby begin: 20:26:48.257 [Lua] Lobby data twitch_enabled = false 20:26:48.257 [Lua] Lobby data power_level = 818 20:26:48.257 [Lua] Lobby data num_players = 1 20:26:48.257 [Lua] Lobby data weave_name = false 20:26:48.257 [Lua] Lobby data game_mode = 2 20:26:48.257 [Lua] Lobby data is_private = false 20:26:48.257 [Lua] Lobby data mechanism = adventure 20:26:48.257 [Lua] Lobby data level_key = inn_level 20:26:48.257 [Lua] Lobby data player_slot_1 = 0:0 20:26:48.257 [Lua] Lobby data selected_level_key = ussingen 20:26:48.257 [Lua] Lobby data unique_server_name = JayJay 20:26:48.257 [Lua] Lobby data quick_game = true 20:26:48.257 [Lua] Lobby data matchmaking = true 20:26:48.257 [Lua] Lobby data difficulty = hardest 20:26:48.257 [Lua] Lobby data country_code = DE 20:26:48.257 [Lua] Lobby data host = 110000106697298 20:26:48.257 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:48.257 [Lua] Lobby data player_slot_2 = 0:0 20:26:48.257 [Lua] Lobby data player_slot_4 = 0:0 20:26:48.257 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:26:48.257 [Lua] Lobby data eac_authorized = true 20:26:48.257 [Lua] Set lobby end. 20:26:48.257 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 20:26:48.257 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:26:48.257 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0) 20:26:48.258 [Lua] Set lobby begin: 20:26:48.258 [Lua] Lobby data twitch_enabled = false 20:26:48.258 [Lua] Lobby data power_level = 818 20:26:48.258 [Lua] Lobby data num_players = 1 20:26:48.258 [Lua] Lobby data weave_name = false 20:26:48.258 [Lua] Lobby data game_mode = 2 20:26:48.258 [Lua] Lobby data is_private = false 20:26:48.258 [Lua] Lobby data mechanism = adventure 20:26:48.258 [Lua] Lobby data level_key = inn_level 20:26:48.258 [Lua] Lobby data player_slot_1 = 0:0 20:26:48.258 [Lua] Lobby data selected_level_key = ussingen 20:26:48.258 [Lua] Lobby data unique_server_name = JayJay 20:26:48.258 [Lua] Lobby data quick_game = true 20:26:48.258 [Lua] Lobby data matchmaking = true 20:26:48.258 [Lua] Lobby data difficulty = hardest 20:26:48.258 [Lua] Lobby data country_code = DE 20:26:48.258 [Lua] Lobby data host = 110000106697298 20:26:48.258 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:48.258 [Lua] Lobby data player_slot_2 = 0:0 20:26:48.258 [Lua] Lobby data player_slot_4 = 0:0 20:26:48.258 [Lua] Lobby data player_slot_3 = 0:0 20:26:48.258 [Lua] Lobby data eac_authorized = true 20:26:48.258 [Lua] Set lobby end. 20:26:48.258 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124) 20:26:48.258 [EAC] EAC server lost client 110000102489ad0 20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 20:26:48.258 [EAC] EAC server lost client 1100001028dc124 20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:26:48.258 [SteamVoipClient] select_out(110000102489ad0, off) 20:26:48.258 [SteamVoipClient] select_in(110000102489ad0, off) 20:26:48.258 [SteamVoipClient] select_out(1100001028dc124, off) 20:26:48.258 [SteamVoipClient] select_in(1100001028dc124, off) 20:26:48.258 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:26:48.258 [Lua] commit result success 27 20:26:48.269 [SteamAuthenticator] Sent ticket request to 1100001028dc124 20:26:48.269 [Connection] Destroying endpoint 1100001028dc124 - explicit request 20:26:50.141 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0 20:26:50.141 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124 20:26:50.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:26:50.243 [Lua] Clearing all global lookup lists 20:26:50.243 [Lua] [IngamePlayerListUI] - Destroy 20:26:50.243 [Lua] [EquipmentUI] - Destroy 20:26:50.243 [Lua] [GamePadEquipmentUI] - Destroy 20:26:50.243 [Lua] [AbilityUI] - Destroy 20:26:50.243 [Lua] [GamePadAbilityUI] - Destroy 20:26:50.244 [Lua] [IngameUI] destroy 20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 20:26:50.250 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 20:26:50.296 [Lua] [Managers] Destroying state managers... 20:26:50.302 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:26:50.372 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:26:50.372 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:26:50.372 [Lua] [Matchmaking] unregister rpcs 20:26:50.372 [Lua] ############### UNLOADING PACKAGES ############### 20:26:50.372 [Lua] [Gamestate] Enter state StateLoading 20:26:50.374 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:26:50.374 [Lua] [Matchmaking] register rpcs 20:26:50.374 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:26:50.374 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:26:50.374 [Lua] Set lobby begin: 20:26:50.374 [Lua] Lobby data twitch_enabled = false 20:26:50.374 [Lua] Lobby data power_level = 0 20:26:50.374 [Lua] Lobby data num_players = 1 20:26:50.374 [Lua] Lobby data weave_name = false 20:26:50.374 [Lua] Lobby data game_mode = 2 20:26:50.374 [Lua] Lobby data is_private = false 20:26:50.374 [Lua] Lobby data mechanism = adventure 20:26:50.374 [Lua] Lobby data level_key = inn_level 20:26:50.374 [Lua] Lobby data player_slot_1 = 0:0 20:26:50.374 [Lua] Lobby data selected_level_key = ussingen 20:26:50.374 [Lua] Lobby data unique_server_name = JayJay 20:26:50.374 [Lua] Lobby data quick_game = true 20:26:50.374 [Lua] Lobby data matchmaking = true 20:26:50.375 [Lua] Lobby data difficulty = hardest 20:26:50.375 [Lua] Lobby data country_code = DE 20:26:50.375 [Lua] Lobby data host = 110000106697298 20:26:50.375 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:50.375 [Lua] Lobby data player_slot_2 = 0:0 20:26:50.375 [Lua] Lobby data player_slot_4 = 0:0 20:26:50.375 [Lua] Lobby data player_slot_3 = 0:0 20:26:50.375 [Lua] Lobby data eac_authorized = true 20:26:50.375 [Lua] Set lobby end. 20:26:50.375 [Lua] registering RPCs 20:26:50.375 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:26:50.375 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:26:50.375 [Lua] Set lobby begin: 20:26:50.375 [Lua] Lobby data twitch_enabled = false 20:26:50.375 [Lua] Lobby data power_level = 0 20:26:50.375 [Lua] Lobby data num_players = 1 20:26:50.375 [Lua] Lobby data weave_name = false 20:26:50.375 [Lua] Lobby data game_mode = 2 20:26:50.375 [Lua] Lobby data is_private = false 20:26:50.375 [Lua] Lobby data mechanism = adventure 20:26:50.375 [Lua] Lobby data level_key = ussingen 20:26:50.375 [Lua] Lobby data player_slot_1 = 0:0 20:26:50.375 [Lua] Lobby data selected_level_key = ussingen 20:26:50.375 [Lua] Lobby data unique_server_name = JayJay 20:26:50.375 [Lua] Lobby data quick_game = true 20:26:50.375 [Lua] Lobby data matchmaking = true 20:26:50.375 [Lua] Lobby data difficulty = hardest 20:26:50.375 [Lua] Lobby data country_code = DE 20:26:50.375 [Lua] Lobby data host = 110000106697298 20:26:50.375 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:26:50.375 [Lua] Lobby data player_slot_2 = 0:0 20:26:50.375 [Lua] Lobby data player_slot_4 = 0:0 20:26:50.375 [Lua] Lobby data player_slot_3 = 0:0 20:26:50.375 [Lua] Lobby data eac_authorized = true 20:26:50.375 [Lua] Set lobby end. 20:26:50.375 [Lua] MUSIC MANAGER unmute_all_world_sounds 513939 0 20:26:50.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:26:50.379 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 20:26:50.379 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil] 20:26:50.379 [Lua] [LevelTransitionHandler] load_level ussingen 20:26:50.497 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:26:50.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:26:50.497 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:26:50.497 [Lua] [LevelTransitionHandler] Loading level: "ussingen" 20:26:50.497 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ussingen" 20:26:50.497 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read, 20:26:50.497 [Lua] [StateLoading] got rpc_load_level 105 ussingen 20:26:51.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 20:26:51.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 20:26:51.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 20:26:51.075 [Lua] MUSIC MANAGER nik_loading_screen_ussingen_02 513940 0 20:26:51.081 [Lua] MUSIC MANAGER Play_loading_screen_music 513941 0 20:26:51.220 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 20:26:52.174 [Connection] Creating endpoint 1100001028dc124 - inbound message 20:26:52.174 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:26:52.174 [Lua] [ChatManager][1]System: Martin is joining the game 20:26:52.190 [SteamAuthenticator] Sent ticket request to 1100001028dc124 20:26:52.191 [Connection] Destroying endpoint 1100001028dc124 - explicit request 20:26:52.192 [Lua] [ChatManager][1]System: Martin has left the game 20:26:52.833 [Steam] Accepted session request from 1100001028dc124 20:26:55.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 20:26:55.501 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 20:26:55.518 [Lua] [LevelTransitionHandler] Level load completed! 20:26:55.518 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 546812 - weave: nil 20:26:55.538 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:55.538 [Lua] checking dlc's against conflict directors 20:26:55.538 [Lua] number of factions to include 3 20:26:55.538 [Lua] number of factions added 3 20:26:55.538 [Lua] --- --- --- 20:26:55.538 [Lua] Starting... difficulty 'hardest' 20:26:55.538 [Lua] These are the starting conflict directors: 20:26:55.538 [Lua] chaos 20:26:55.538 [Lua] default_light 20:26:55.538 [Lua] --- --- --- 20:26:55.538 [Lua] 20:26:55.538 [Lua] Looking for a new director: 20:26:55.538 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 20:26:55.538 [Lua] ->trying director: skaven_beastmen 20:26:55.538 [Lua] --> success! 20:26:55.538 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 20:26:55.538 [Lua] 20:26:55.538 [Lua] Looking for a new director: 20:26:55.538 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 20:26:55.538 [Lua] ->trying director: default 20:26:55.538 [Lua] --> success! 20:26:55.538 [Lua] --> re-used the same breeds 20:26:55.538 [Lua] 20:26:55.538 [Lua] Looking for a new director: 20:26:55.538 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 20:26:55.538 [Lua] ->trying director: beastmen 20:26:55.538 [Lua] --> success! 20:26:55.538 [Lua] --> re-used the same breeds 20:26:55.538 [Lua] 20:26:55.538 [Lua] Looking for a new director: 20:26:55.538 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 20:26:55.538 [Lua] ->trying director: skaven 20:26:55.538 [Lua] --> success! 20:26:55.538 [Lua] --> re-used the same breeds 20:26:55.538 [Lua] 20:26:55.538 [Lua] DONE! Found the following directors: 20:26:55.538 [Lua] skaven_beastmen 20:26:55.538 [Lua] default 20:26:55.538 [Lua] beastmen 20:26:55.538 [Lua] skaven 20:26:55.538 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:26:55.539 [Lua] ### Sending rpc_level_loaded 20:26:55.539 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 105 20:26:55.539 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:26:55.558 [Lua] ### Sending rpc_level_loaded 20:26:55.558 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 105 20:26:55.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:26:55.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:26:55.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:26:56.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:26:56.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:26:56.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:26:56.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:26:56.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:26:56.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:26:56.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:26:56.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:26:56.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:26:57.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:26:57.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:26:57.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:26:57.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:26:57.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:26:57.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:26:57.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:26:57.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:26:57.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:26:57.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:26:57.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:26:57.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:26:57.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:26:57.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:26:57.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:26:58.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:26:58.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:26:58.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:26:58.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:26:58.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:26:58.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:26:58.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:26:58.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:26:58.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:26:58.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:26:58.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:26:58.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:26:59.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:26:59.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:26:59.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:26:59.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:26:59.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:26:59.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:26:59.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:26:59.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:26:59.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:26:59.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:26:59.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:26:59.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:26:59.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:26:59.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:26:59.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:27:00.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:27:00.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:27:00.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:27:00.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:27:00.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:27:00.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:27:01.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:27:01.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:27:01.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:27:01.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:27:01.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:27:01.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:27:01.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:27:01.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:27:01.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:27:01.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:27:01.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:27:01.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:27:02.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:27:02.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:27:02.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:27:02.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:27:02.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:27:02.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:27:02.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:27:02.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:27:02.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:27:03.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:27:03.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:27:03.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:27:03.248 warning: [Steam] Session connect failed 110000102489ad0, error: 4 20:27:03.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:27:03.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:27:03.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:27:03.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:27:03.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:27:03.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:27:04.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:27:04.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:27:04.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:27:04.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:27:04.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:27:04.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:27:04.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:27:04.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:27:04.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:27:04.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:27:04.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:27:04.995 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom 20:27:04.995 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:27:04.995 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:27:06.005 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:27:06.005 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:27:06.005 [Lua] [Matchmaking] unregister rpcs 20:27:06.005 [Lua] Set lobby begin: 20:27:06.005 [Lua] Lobby data twitch_enabled = false 20:27:06.005 [Lua] Lobby data power_level = 0 20:27:06.005 [Lua] Lobby data num_players = 1 20:27:06.005 [Lua] Lobby data weave_name = false 20:27:06.005 [Lua] Lobby data game_mode = 2 20:27:06.005 [Lua] Lobby data is_private = false 20:27:06.005 [Lua] Lobby data mechanism = adventure 20:27:06.005 [Lua] Lobby data level_key = ussingen 20:27:06.005 [Lua] Lobby data player_slot_1 = 0:0 20:27:06.005 [Lua] Lobby data selected_level_key = ussingen 20:27:06.005 [Lua] Lobby data unique_server_name = JayJay 20:27:06.005 [Lua] Lobby data quick_game = true 20:27:06.005 [Lua] Lobby data matchmaking = true 20:27:06.005 [Lua] Lobby data difficulty = hardest 20:27:06.005 [Lua] Lobby data country_code = DE 20:27:06.005 [Lua] Lobby data host = 110000106697298 20:27:06.005 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:06.005 [Lua] Lobby data player_slot_2 = 0:0 20:27:06.005 [Lua] Lobby data player_slot_4 = 0:0 20:27:06.005 [Lua] Lobby data player_slot_3 = 0:0 20:27:06.005 [Lua] Lobby data eac_authorized = true 20:27:06.005 [Lua] Set lobby end. 20:27:06.005 [Lua] [Managers] Destroying state managers... 20:27:06.006 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 20:27:06.006 [Lua] MUSIC MANAGER Stop_loading_screen_music 513942 0 20:27:06.006 [Lua] [Gamestate] Enter StateIngame HOST 20:27:06.006 [Lua] <>level = ussingen<> 20:27:06.006 [Lua] Set lobby begin: 20:27:06.006 [Lua] Lobby data twitch_enabled = false 20:27:06.006 [Lua] Lobby data power_level = 0 20:27:06.006 [Lua] Lobby data num_players = 1 20:27:06.006 [Lua] Lobby data weave_name = false 20:27:06.006 [Lua] Lobby data game_mode = 2 20:27:06.006 [Lua] Lobby data is_private = false 20:27:06.006 [Lua] Lobby data mechanism = adventure 20:27:06.006 [Lua] Lobby data level_key = ussingen 20:27:06.006 [Lua] Lobby data player_slot_1 = 0:0 20:27:06.006 [Lua] Lobby data selected_level_key = ussingen 20:27:06.006 [Lua] Lobby data unique_server_name = JayJay 20:27:06.006 [Lua] Lobby data quick_game = true 20:27:06.006 [Lua] Lobby data matchmaking = true 20:27:06.006 [Lua] Lobby data difficulty = hardest 20:27:06.006 [Lua] Lobby data country_code = DE 20:27:06.006 [Lua] Lobby data host = 110000106697298 20:27:06.006 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:06.006 [Lua] Lobby data player_slot_2 = 0:0 20:27:06.006 [Lua] Lobby data player_slot_4 = 0:0 20:27:06.007 [Lua] Lobby data player_slot_3 = 0:0 20:27:06.007 [Lua] Lobby data eac_authorized = true 20:27:06.007 [Lua] Set lobby end. 20:27:06.007 [Umbra] Init version: 3.4.15 :: 16 threads 20:27:06.007 [Lua] [StateIngame] Server ingame 20:27:06.010 [Lua] Set lobby begin: 20:27:06.010 [Lua] Lobby data twitch_enabled = false 20:27:06.010 [Lua] Lobby data power_level = 0 20:27:06.010 [Lua] Lobby data num_players = 1 20:27:06.010 [Lua] Lobby data weave_name = false 20:27:06.010 [Lua] Lobby data game_mode = 2 20:27:06.010 [Lua] Lobby data is_private = false 20:27:06.010 [Lua] Lobby data mechanism = adventure 20:27:06.010 [Lua] Lobby data level_key = ussingen 20:27:06.010 [Lua] Lobby data player_slot_1 = 0:0 20:27:06.010 [Lua] Lobby data selected_level_key = ussingen 20:27:06.010 [Lua] Lobby data unique_server_name = JayJay 20:27:06.010 [Lua] Lobby data quick_game = true 20:27:06.010 [Lua] Lobby data matchmaking = true 20:27:06.010 [Lua] Lobby data difficulty = hardest 20:27:06.010 [Lua] Lobby data country_code = DE 20:27:06.010 [Lua] Lobby data host = 110000106697298 20:27:06.010 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:06.010 [Lua] Lobby data player_slot_2 = 0:0 20:27:06.010 [Lua] Lobby data player_slot_4 = 0:0 20:27:06.010 [Lua] Lobby data player_slot_3 = 0:0 20:27:06.010 [Lua] Lobby data eac_authorized = true 20:27:06.010 [Lua] Set lobby end. 20:27:06.010 [Lua] [Matchmaking] register rpcs 20:27:06.010 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:27:06.010 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:27:06.010 [Lua] [GameNetworkManager] self.is_server = true 20:27:06.010 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:27:06.010 [Network] Setting artificial MTU limit to 65536 20:27:06.018 [Lua] Switching ConflictSettings: to: default 20:27:06.018 [Lua] pacing=default 20:27:06.018 [Lua] roaming=nil 20:27:06.018 [Lua] specials=default 20:27:06.018 [Lua] debug_color=maroon 20:27:06.018 [Lua] contained_breeds=nil 20:27:06.018 [Lua] pack_spawning=default 20:27:06.018 [Lua] disabled=false 20:27:06.018 [Lua] factions=nil 20:27:06.018 [Lua] boss=default 20:27:06.018 [Lua] horde=default 20:27:06.018 [Lua] name=default 20:27:06.018 [Lua] intensity=default 20:27:06.018 [Lua] --- 20:27:06.018 [Lua] [LevelAnalysis] set_random_seed( 546812) 20:27:06.023 [Lua] [AIInterestPointSystem] Level Seed: 546812 20:27:06.023 [Lua] 20:27:06.023 [Lua] [entity_system_bag] = table 20:27:06.023 [Lua] [entity_system_bag] = metatable 20:27:06.023 [Lua] [startup_data] = table 20:27:06.023 [Lua] [entity_manager] = table 20:27:06.023 [Lua] [entity_manager] = metatable 20:27:06.023 [Lua] [unit_spawner] = table 20:27:06.023 [Lua] [unit_spawner] = metatable 20:27:06.023 [Lua] [unit_storage] = table 20:27:06.023 [Lua] [unit_storage] = metatable 20:27:06.023 [Lua] [dice_keeper] = table 20:27:06.023 [Lua] [dice_keeper] = metatable 20:27:06.023 [Lua] [is_server] = true (boolean) 20:27:06.023 [Lua] [world] = [World] 20:27:06.023 [Lua] [system_api] = table 20:27:06.023 [Lua] [entity_system] = table 20:27:06.023 [Lua] [entity_system] = metatable 20:27:06.023 [Lua] [network_lobby] = table 20:27:06.023 [Lua] [network_lobby] = metatable 20:27:06.023 [Lua] [profile_synchronizer] = table 20:27:06.023 [Lua] [profile_synchronizer] = metatable 20:27:06.023 [Lua] [level_transition_handler] = table 20:27:06.023 [Lua] [level_transition_handler] = metatable 20:27:06.023 [Lua] [num_local_human_players] = 1 (number) 20:27:06.023 [Lua] [statistics_db] = table 20:27:06.023 [Lua] [statistics_db] = metatable 20:27:06.023 [Lua] [network_server] = table 20:27:06.023 [Lua] [network_server] = metatable 20:27:06.023 [Lua] [input_manager] = table 20:27:06.023 [Lua] [input_manager] = metatable 20:27:06.023 [Lua] [network_clock] = table 20:27:06.023 [Lua] [network_clock] = metatable 20:27:06.023 [Lua] [network_transmit] = table 20:27:06.023 [Lua] [network_transmit] = metatable 20:27:06.023 [Lua] [free_flight_manager] = table 20:27:06.023 [Lua] [free_flight_manager] = metatable 20:27:06.023 [Lua] [network_manager] = table 20:27:06.023 [Lua] [network_manager] = metatable 20:27:06.023 [Lua] [network_event_delegate] = table 20:27:06.023 [Lua] [network_event_delegate] = metatable 20:27:06.023 [Lua] 20:27:06.023 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:27:06.023 [Lua] ignoring extension VersusInteractObjectiveExtension 20:27:06.023 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:27:06.023 [Lua] ignoring extension VersusSocketObjectiveExtension 20:27:06.023 [Lua] ignoring extension VersusTargetObjectiveExtension 20:27:06.023 [Lua] ignoring extension VersusMissionObjectiveExtension 20:27:06.026 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:27:06.040 [Lua] [AchievementManager] Achievements using the steam platform 20:27:06.041 [Lua] [StateIngame] Level seed: 546812 20:27:06.041 [World] Spawning level. 20:27:06.309 [Lua] respawn_unit_spawned with group id: mansion_event 20:27:06.309 [Lua] respawn_unit_spawned with group id: mansion_event 20:27:06.309 [Lua] respawn_unit_spawned with group id: mansion_event 20:27:06.386 [Lua] [LevelAnalysis] set_random_seed( 546812) 20:27:06.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 46 20:27:06.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:27:06.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:27:06.403 [Lua] [IngameUI] init 20:27:06.411 [SteamVoipClient] select_out(110000106697298, off) 20:27:06.414 [Lua] cb_razer_chroma_setup 20:27:06.442 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:27:06.443 [Lua] Set lobby begin: 20:27:06.443 [Lua] Lobby data twitch_enabled = false 20:27:06.443 [Lua] Lobby data power_level = 835 20:27:06.443 [Lua] Lobby data num_players = 1 20:27:06.443 [Lua] Lobby data weave_name = false 20:27:06.443 [Lua] Lobby data game_mode = 2 20:27:06.443 [Lua] Lobby data is_private = false 20:27:06.443 [Lua] Lobby data mechanism = adventure 20:27:06.443 [Lua] Lobby data level_key = ussingen 20:27:06.443 [Lua] Lobby data player_slot_1 = 0:0 20:27:06.443 [Lua] Lobby data selected_level_key = ussingen 20:27:06.443 [Lua] Lobby data unique_server_name = JayJay 20:27:06.443 [Lua] Lobby data quick_game = true 20:27:06.443 [Lua] Lobby data matchmaking = true 20:27:06.443 [Lua] Lobby data difficulty = hardest 20:27:06.443 [Lua] Lobby data country_code = DE 20:27:06.443 [Lua] Lobby data host = 110000106697298 20:27:06.443 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:06.443 [Lua] Lobby data player_slot_2 = 0:0 20:27:06.443 [Lua] Lobby data player_slot_4 = 0:0 20:27:06.443 [Lua] Lobby data player_slot_3 = 0:0 20:27:06.443 [Lua] Lobby data eac_authorized = true 20:27:06.443 [Lua] Set lobby end. 20:27:06.445 [Lua] CurrentConflictSettings default 20:27:06.445 [Lua] [ConflictDirector] conflict_director is ai_ready 20:27:06.448 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:27:06.448 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:27:06.451 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:27:06.451 [Lua] Forming navigation groups in one frame 20:27:06.451 [Lua] Forming navigation groups 20:27:06.468 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:27:06.623 [Lua] NavigationGroupManager -> calulation time B: 0.15500000000065484 20:27:06.623 [Lua] number of nav groups: 367 20:27:06.625 [Lua] number of refined nav groups : 247 20:27:06.631 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 20:27:06.631 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.172415198385709 Normalized coefficient: 1.1956805007125926 20:27:06.635 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.160830309987066 Normalized coefficient: 1.1967330046074782 20:27:06.637 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 9.0427562721073631 Normalized coefficient: 1.4929076482621924 20:27:06.649 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:27:06.649 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:27:06.649 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 20:27:06.655 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 20:27:06.655 [Lua] [LevelAnalysis] This level has a total main-path length of 1033.789 meters. 20:27:06.655 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:27:06.655 [Lua] [LevelAnalysis] 20:27:06.655 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:27:06.655 [Lua] [LevelAnalysis] 20:27:06.655 [Lua] [LevelAnalysis] Terror events added: 20:27:06.655 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:27:06.655 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:27:06.655 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 20:27:06.655 [Lua] ----> using boss gizmo! 20:27:06.655 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 8, forbidden-dist: -253.2 start-travel-dist: 263.2, end-travel-dist: 387.5 spawn_distance 0.0 20:27:06.655 [Lua] Adding main path event: Vector3Box(-58.5, -209.5, -0.961) boss_event_storm_fiend 45 table: 00000000087652E0 20:27:06.655 [Lua] NORMAL PATROL MAIN PATH 465.90823364257813 20:27:06.655 [Lua] [waypoints] = table 20:27:06.655 [Lua] [astar_points] = table 20:27:06.655 [Lua] [travel_dist] = 465.90822491049767 (number) 20:27:06.655 [Lua] [one_directional] = false (boolean) 20:27:06.655 [Lua] [id] = boss_13 (string) 20:27:06.655 [Lua] ----> using boss spline path! 20:27:06.655 [Lua] Adding main path event: Vector3Box(-88.3601, -110.565, 9.888) boss_event_spline_patrol 45 table: 00000000087654D0 20:27:06.655 [Lua] ----> using boss gizmo! 20:27:06.655 [Lua] [LevelAnalysis] section: 3, start-index: 14, end-index: 16, forbidden-dist: -508.2 start-travel-dist: 984.1, end-travel-dist: 1032.6 spawn_distance 465.9 20:27:06.655 [Lua] Adding main path event: Vector3Box(33.25, 55.75, 10.4104) boss_event_chaos_troll 45 table: 0000000008765BD0 20:27:06.655 [Lua] [LevelAnalysis] num_event_places_f: 0.65585917599995935 , num_event_places: 0 , trailing_event_fraction: 0.65585917599995935 , num_events: 1 20:27:06.655 [Lua] [LevelAnalysis] Level path distance: 1033.788763999939 20:27:06.655 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1033.788763999939 forbidden_dist: -933.78876399993896 20:27:06.655 [Lua] [LevelAnalysis] wanted_distance: 109.99392690325519 20:27:06.655 [Lua] [LevelAnalysis] Terror events added: 20:27:06.655 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:27:06.655 [Lua] Adding main path event: Vector3Box(-2.03517, -345.365, 7.50896) rare_event_loot_rat 45 table: 0000000008766090 20:27:06.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:27:06.658 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:27:06.665 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57 20:27:06.665 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 20:27:06.665 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:27:06.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 46 20:27:06.720 [Lua] player (110000106697298,2) was put into party 1 20:27:06.728 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 20:27:06.728 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 20:27:06.728 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 20:27:06.728 [Lua] Set lobby begin: 20:27:06.728 [Lua] Lobby data twitch_enabled = false 20:27:06.728 [Lua] Lobby data power_level = 835 20:27:06.728 [Lua] Lobby data num_players = 1 20:27:06.729 [Lua] Lobby data weave_name = false 20:27:06.729 [Lua] Lobby data game_mode = 2 20:27:06.729 [Lua] Lobby data is_private = false 20:27:06.729 [Lua] Lobby data mechanism = adventure 20:27:06.729 [Lua] Lobby data level_key = ussingen 20:27:06.729 [Lua] Lobby data player_slot_1 = 0:0 20:27:06.729 [Lua] Lobby data selected_level_key = ussingen 20:27:06.730 [Lua] Lobby data unique_server_name = JayJay 20:27:06.731 [Lua] Lobby data quick_game = true 20:27:06.731 [Lua] Lobby data matchmaking = true 20:27:06.731 [Lua] Lobby data difficulty = hardest 20:27:06.731 [Lua] Lobby data country_code = DE 20:27:06.731 [Lua] Lobby data host = 110000106697298 20:27:06.731 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:06.731 [Lua] Lobby data player_slot_2 = 0:0 20:27:06.731 [Lua] Lobby data player_slot_4 = 0:0 20:27:06.731 [Lua] Lobby data player_slot_3 = 0:0 20:27:06.731 [Lua] Lobby data eac_authorized = true 20:27:06.731 [Lua] Set lobby end. 20:27:06.731 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:27:06.731 [Lua] 20:27:06.731 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:27:06.731 [Lua] [wwise/flail] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 20:27:06.731 [Lua] [wwise/staff] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 20:27:06.731 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:27:06.731 [Lua] 20:27:06.731 [Lua] 20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 20:27:06.731 [Lua] [wwise/flail] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 20:27:06.731 [Lua] [wwise/staff] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 20:27:06.731 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:27:06.731 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 20:27:06.731 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 20:27:06.731 [Lua] 20:27:06.731 [Lua] player (110000106697298,3) was put into party 1 20:27:06.739 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 20:27:06.739 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1) 20:27:06.739 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1) 20:27:06.739 [Lua] Set lobby begin: 20:27:06.739 [Lua] Lobby data twitch_enabled = false 20:27:06.739 [Lua] Lobby data power_level = 835 20:27:06.739 [Lua] Lobby data num_players = 1 20:27:06.739 [Lua] Lobby data weave_name = false 20:27:06.739 [Lua] Lobby data game_mode = 2 20:27:06.739 [Lua] Lobby data is_private = false 20:27:06.739 [Lua] Lobby data mechanism = adventure 20:27:06.739 [Lua] Lobby data level_key = ussingen 20:27:06.739 [Lua] Lobby data player_slot_1 = 0:0 20:27:06.739 [Lua] Lobby data selected_level_key = ussingen 20:27:06.739 [Lua] Lobby data unique_server_name = JayJay 20:27:06.739 [Lua] Lobby data quick_game = true 20:27:06.739 [Lua] Lobby data matchmaking = true 20:27:06.739 [Lua] Lobby data difficulty = hardest 20:27:06.739 [Lua] Lobby data country_code = DE 20:27:06.739 [Lua] Lobby data host = 110000106697298 20:27:06.739 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:06.739 [Lua] Lobby data player_slot_2 = 0:0 20:27:06.739 [Lua] Lobby data player_slot_4 = 0:0 20:27:06.739 [Lua] Lobby data player_slot_3 = 0:0 20:27:06.739 [Lua] Lobby data eac_authorized = true 20:27:06.739 [Lua] Set lobby end. 20:27:06.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:27:06.739 [Lua] 20:27:06.739 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:27:06.739 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:27:06.739 [Lua] [wwise/crossbow] = false (boolean) 20:27:06.739 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:27:06.739 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:27:06.739 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:27:06.739 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 20:27:06.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:27:06.739 [Lua] 20:27:06.739 [Lua] 20:27:06.740 [Lua] [wwise/crossbow] = false (boolean) 20:27:06.740 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 20:27:06.740 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 20:27:06.740 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 20:27:06.740 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:27:06.740 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean) 20:27:06.740 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean) 20:27:06.740 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean) 20:27:06.740 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:27:06.740 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:27:06.740 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 20:27:06.740 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 20:27:06.740 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean) 20:27:06.740 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:27:06.740 [Lua] 20:27:06.740 [Lua] player (110000106697298,4) was put into party 1 20:27:06.747 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 20:27:06.747 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3) 20:27:06.747 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3) 20:27:06.747 [Lua] Set lobby begin: 20:27:06.747 [Lua] Lobby data twitch_enabled = false 20:27:06.747 [Lua] Lobby data power_level = 835 20:27:06.747 [Lua] Lobby data num_players = 1 20:27:06.747 [Lua] Lobby data weave_name = false 20:27:06.747 [Lua] Lobby data game_mode = 2 20:27:06.747 [Lua] Lobby data is_private = false 20:27:06.747 [Lua] Lobby data mechanism = adventure 20:27:06.747 [Lua] Lobby data level_key = ussingen 20:27:06.747 [Lua] Lobby data player_slot_1 = 0:0 20:27:06.747 [Lua] Lobby data selected_level_key = ussingen 20:27:06.747 [Lua] Lobby data unique_server_name = JayJay 20:27:06.747 [Lua] Lobby data quick_game = true 20:27:06.748 [Lua] Lobby data matchmaking = true 20:27:06.748 [Lua] Lobby data difficulty = hardest 20:27:06.748 [Lua] Lobby data country_code = DE 20:27:06.748 [Lua] Lobby data host = 110000106697298 20:27:06.748 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:06.748 [Lua] Lobby data player_slot_2 = 0:0 20:27:06.748 [Lua] Lobby data player_slot_4 = 0:0 20:27:06.748 [Lua] Lobby data player_slot_3 = 0:0 20:27:06.748 [Lua] Lobby data eac_authorized = true 20:27:06.748 [Lua] Set lobby end. 20:27:06.748 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:27:06.748 [Lua] 20:27:06.748 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:27:06.748 [Lua] [wwise/flail] = false (boolean) 20:27:06.748 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:27:06.748 [Lua] [wwise/handgun_rifle] = false (boolean) 20:27:06.748 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 20:27:06.748 [Lua] 20:27:06.748 [Lua] 20:27:06.748 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:27:06.748 [Lua] [wwise/flail] = false (boolean) 20:27:06.748 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:27:06.748 [Lua] [wwise/handgun_rifle] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 20:27:06.748 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:27:06.748 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:27:06.748 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 20:27:06.748 [Lua] 20:27:06.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 20:27:06.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 20:27:06.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 20:27:07.484 [Lua] [GameNetworkManager] destroying game object with go_id=61 20:27:07.486 [Lua] player (110000106697298,4) was put into party 1 20:27:07.495 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 20:27:07.495 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3) 20:27:07.495 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3) 20:27:07.495 [Lua] Set lobby begin: 20:27:07.495 [Lua] Lobby data twitch_enabled = false 20:27:07.495 [Lua] Lobby data power_level = 835 20:27:07.495 [Lua] Lobby data num_players = 1 20:27:07.495 [Lua] Lobby data weave_name = false 20:27:07.495 [Lua] Lobby data game_mode = 2 20:27:07.495 [Lua] Lobby data is_private = false 20:27:07.495 [Lua] Lobby data mechanism = adventure 20:27:07.495 [Lua] Lobby data level_key = ussingen 20:27:07.495 [Lua] Lobby data player_slot_1 = 0:0 20:27:07.495 [Lua] Lobby data selected_level_key = ussingen 20:27:07.495 [Lua] Lobby data unique_server_name = JayJay 20:27:07.495 [Lua] Lobby data quick_game = true 20:27:07.495 [Lua] Lobby data matchmaking = true 20:27:07.495 [Lua] Lobby data difficulty = hardest 20:27:07.495 [Lua] Lobby data country_code = DE 20:27:07.495 [Lua] Lobby data host = 110000106697298 20:27:07.495 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:07.495 [Lua] Lobby data player_slot_2 = 0:0 20:27:07.495 [Lua] Lobby data player_slot_4 = 0:0 20:27:07.495 [Lua] Lobby data player_slot_3 = 0:0 20:27:07.495 [Lua] Lobby data eac_authorized = true 20:27:07.495 [Lua] Set lobby end. 20:27:07.495 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:27:07.495 [Lua] 20:27:07.495 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:27:07.495 [Lua] [wwise/flail] = false (boolean) 20:27:07.495 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:27:07.495 [Lua] [wwise/handgun_rifle] = false (boolean) 20:27:07.495 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 20:27:07.495 [Lua] 20:27:07.495 [Lua] 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 20:27:07.495 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 20:27:07.495 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:27:07.495 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:27:07.495 [Lua] [wwise/flail] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:27:07.495 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:27:07.495 [Lua] [wwise/handgun_rifle] = false (boolean) 20:27:07.495 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:27:07.495 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 20:27:07.495 [Lua] 20:27:07.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 46 20:27:07.500 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 20:27:07.500 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 20:27:07.500 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:27:07.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 20:27:07.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 20:27:07.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 20:27:07.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:27:07.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:27:07.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:27:07.631 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 20:27:07.631 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 20:27:07.631 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:27:07.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:27:07.638 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:27:07.638 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 20:27:07.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:27:07.642 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 20:27:07.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient 20:27:07.643 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient 20:27:07.643 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:27:07.643 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:27:07.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:27:07.644 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 20:27:07.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 20:27:07.644 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 20:27:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:27:07.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 20:27:07.651 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 20:27:07.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient 20:27:07.658 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:27:07.658 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:27:07.666 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:27:07.666 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:27:07.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:27:07.902 warning: [Steam] Session connect failed 1100001028dc124, error: 4 20:27:07.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:27:07.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:27:07.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 20:27:08.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 20:27:08.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2 20:27:08.085 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:27:08.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:27:08.151 [Lua] [PackageManager] Force_load: wwise/crossbow 20:27:08.151 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:27:08.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:27:08.489 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:27:08.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:27:08.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:27:08.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:27:08.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 20:27:08.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 20:27:08.640 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 20:27:08.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 20:27:08.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 20:27:08.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1 20:27:08.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:27:08.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:27:08.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:27:08.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:27:09.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:27:09.031 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:27:09.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:27:09.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:27:09.158 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:27:09.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 20:27:09.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 20:27:09.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p 20:27:09.278 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:27:09.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:27:09.318 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:27:09.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 20:27:09.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 20:27:09.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 20:27:09.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:27:09.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:27:09.487 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:27:09.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:27:09.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:27:09.587 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:27:09.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:27:09.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:27:09.922 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:27:09.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 20:27:09.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 20:27:09.972 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 20:27:09.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:27:10.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:27:10.091 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:27:10.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:27:10.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:27:10.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:27:10.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 20:27:10.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 20:27:10.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 20:27:10.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 20:27:10.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 20:27:10.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 20:27:10.429 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 20:27:10.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:10.450 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 20:27:10.451 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:10.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 20:27:10.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:10.453 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 20:27:10.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:10.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:10.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 20:27:10.476 [Lua] Switching ConflictSettings: to: chaos 20:27:10.476 [Lua] pacing=chaos 20:27:10.476 [Lua] roaming=nil 20:27:10.476 [Lua] specials=chaos 20:27:10.476 [Lua] debug_color=purple 20:27:10.476 [Lua] contained_breeds=nil 20:27:10.476 [Lua] pack_spawning=chaos 20:27:10.476 [Lua] disabled=false 20:27:10.476 [Lua] factions=nil 20:27:10.476 [Lua] boss=chaos 20:27:10.476 [Lua] horde=chaos 20:27:10.476 [Lua] name=chaos 20:27:10.476 [Lua] intensity=default 20:27:10.476 [Lua] --- 20:27:10.879 [Lua] StateInGameRunning:_game_actually_starts() 20:27:10.880 [Lua] ################################################################################################################# 20:27:10.880 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:27:10.880 [Lua] ################################################################################################################# 20:27:10.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 20:27:10.880 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:27:10.895 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 20:27:10.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:27:10.929 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:27:11.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 20:27:11.134 [Lua] Commit load time data 20:27:14.140 [SteamLobby] Detected added member 1100001028dc124 20:27:14.140 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:27:14.140 [Lua] Players: 2 20:27:14.140 [Lua] Set lobby begin: 20:27:14.140 [Lua] Lobby data twitch_enabled = false 20:27:14.140 [Lua] Lobby data power_level = 835 20:27:14.141 [Lua] Lobby data num_players = 2 20:27:14.141 [Lua] Lobby data weave_name = false 20:27:14.141 [Lua] Lobby data game_mode = 2 20:27:14.141 [Lua] Lobby data is_private = false 20:27:14.141 [Lua] Lobby data mechanism = adventure 20:27:14.141 [Lua] Lobby data level_key = ussingen 20:27:14.141 [Lua] Lobby data player_slot_1 = 0:0 20:27:14.141 [Lua] Lobby data selected_level_key = ussingen 20:27:14.141 [Lua] Lobby data unique_server_name = JayJay 20:27:14.141 [Lua] Lobby data quick_game = true 20:27:14.141 [Lua] Lobby data matchmaking = true 20:27:14.141 [Lua] Lobby data difficulty = hardest 20:27:14.141 [Lua] Lobby data country_code = DE 20:27:14.141 [Lua] Lobby data host = 110000106697298 20:27:14.141 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:14.141 [Lua] Lobby data player_slot_2 = 0:0 20:27:14.141 [Lua] Lobby data player_slot_4 = 0:0 20:27:14.141 [Lua] Lobby data player_slot_3 = 0:0 20:27:14.142 [Lua] Lobby data eac_authorized = true 20:27:14.142 [Lua] Set lobby end. 20:27:14.142 [Lua] [LobbyMembers] Member joined 1100001028dc124 20:27:14.157 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 20:27:14.159 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:27:14.174 [SteamAuthenticator] Sent ticket request to 1100001028dc124 20:27:14.174 [Lua] [ChatManager][1]System: Martin is joining the game 20:27:18.489 [SteamAuthenticator] Got ticket from 1100001028dc124 20:27:18.489 [SteamAuthenticator] BeginAuthSession 1100001028dc124 20:27:18.489 [SteamAuthenticator] Authenticating 1100001028dc124 20:27:18.523 [SteamAuthenticator] Got ticket request from 1100001028dc124 20:27:18.523 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 20:27:18.523 [SteamAuthenticator] Sent ticket to 1100001028dc124 20:27:18.812 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 20:27:18.930 [Connection] New session id 183 to 1100001028dc124. 20:27:18.998 [Connection] Established a connection <183.217> to 1100001028dc124 20:27:18.998 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:27:18.998 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 20:27:19.066 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 1100001028dc124, replying lobby_ok 20:27:19.151 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:27:19.270 [Lua] Set lobby begin: 20:27:19.270 [Lua] Lobby data twitch_enabled = false 20:27:19.270 [Lua] Lobby data power_level = 835 20:27:19.270 [Lua] Lobby data num_players = 2 20:27:19.270 [Lua] Lobby data weave_name = false 20:27:19.270 [Lua] Lobby data game_mode = 2 20:27:19.270 [Lua] Lobby data is_private = false 20:27:19.270 [Lua] Lobby data mechanism = adventure 20:27:19.270 [Lua] Lobby data level_key = ussingen 20:27:19.270 [Lua] Lobby data player_slot_1 = 0:0 20:27:19.270 [Lua] Lobby data selected_level_key = ussingen 20:27:19.270 [Lua] Lobby data unique_server_name = JayJay 20:27:19.270 [Lua] Lobby data quick_game = true 20:27:19.270 [Lua] Lobby data matchmaking = true 20:27:19.270 [Lua] Lobby data difficulty = hardest 20:27:19.270 [Lua] Lobby data country_code = DE 20:27:19.270 [Lua] Lobby data host = 110000106697298 20:27:19.270 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:19.270 [Lua] Lobby data player_slot_2 = 0:0 20:27:19.270 [Lua] Lobby data player_slot_4 = 0:0 20:27:19.270 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:27:19.270 [Lua] Lobby data eac_authorized = true 20:27:19.270 [Lua] Set lobby end. 20:27:19.270 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124 20:27:19.270 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:27:21.663 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 20:27:21.731 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3" 20:27:21.731 [Lua] Mechanism says: a client joined the game! 1100001028dc124 20:27:21.731 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 20:27:21.731 [EACServer] [21:27:21:730][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay 20:27:21.731 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=3) 20:27:21.731 [EACServer] [21:27:21:731][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:27:21.949 [EACServer] [21:27:21:949][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 7 Status: Client Authenticated Message: Client authenticated. 20:27:21.951 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 20:27:22.062 [EACServer] [21:27:22:062][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 20:27:22.263 [EACServer] [21:27:22:263][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 20:27:22.263 [EACServer] [21:27:22:263][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:27:22.270 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 20:27:23.744 [Lua] player (1100001028dc124,1) was put into party 0 20:27:23.744 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 20:27:24.721 [Lua] privat: true 20:27:24.721 [Save] Saving `save_data` 20:27:24.721 [Lua] Set lobby begin: 20:27:24.721 [Lua] Lobby data twitch_enabled = false 20:27:24.722 [Lua] Lobby data power_level = 835 20:27:24.722 [Lua] Lobby data num_players = 2 20:27:24.722 [Lua] Lobby data weave_name = false 20:27:24.722 [Lua] Lobby data game_mode = 2 20:27:24.722 [Lua] Lobby data is_private = true 20:27:24.722 [Lua] Lobby data mechanism = adventure 20:27:24.722 [Lua] Lobby data level_key = ussingen 20:27:24.722 [Lua] Lobby data player_slot_1 = 0:0 20:27:24.722 [Lua] Lobby data selected_level_key = ussingen 20:27:24.722 [Lua] Lobby data unique_server_name = JayJay 20:27:24.722 [Lua] Lobby data quick_game = true 20:27:24.722 [Lua] Lobby data matchmaking = true 20:27:24.722 [Lua] Lobby data difficulty = hardest 20:27:24.722 [Lua] Lobby data country_code = DE 20:27:24.722 [Lua] Lobby data host = 110000106697298 20:27:24.722 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:24.722 [Lua] Lobby data player_slot_2 = 0:0 20:27:24.722 [Lua] Lobby data player_slot_4 = 0:0 20:27:24.722 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:27:24.722 [Lua] Lobby data eac_authorized = true 20:27:24.722 [Lua] Set lobby end. 20:27:24.722 [Lua] Set lobby begin: 20:27:24.722 [Lua] Lobby data twitch_enabled = false 20:27:24.722 [Lua] Lobby data power_level = 835 20:27:24.722 [Lua] Lobby data num_players = 2 20:27:24.722 [Lua] Lobby data weave_name = false 20:27:24.722 [Lua] Lobby data game_mode = 2 20:27:24.722 [Lua] Lobby data is_private = true 20:27:24.722 [Lua] Lobby data mechanism = adventure 20:27:24.722 [Lua] Lobby data level_key = ussingen 20:27:24.722 [Lua] Lobby data player_slot_1 = 0:0 20:27:24.722 [Lua] Lobby data selected_level_key = ussingen 20:27:24.722 [Lua] Lobby data unique_server_name = JayJay 20:27:24.722 [Lua] Lobby data quick_game = true 20:27:24.722 [Lua] Lobby data matchmaking = false 20:27:24.722 [Lua] Lobby data difficulty = hardest 20:27:24.722 [Lua] Lobby data country_code = DE 20:27:24.722 [Lua] Lobby data host = 110000106697298 20:27:24.722 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:27:24.722 [Lua] Lobby data player_slot_2 = 0:0 20:27:24.722 [Lua] Lobby data player_slot_4 = 0:0 20:27:24.722 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:27:24.722 [Lua] Lobby data eac_authorized = true 20:27:24.722 [Lua] Set lobby end. 20:27:24.722 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:27:24.722 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:27:24.725 [Save] Save done 20:27:24.735 [Lua] [IngamePlayerWiew] - settings saved 20:27:26.580 [SteamVoipClient] select_out(1100001028dc124, on) 20:27:26.580 [SteamVoipClient] select_in(1100001028dc124, on) 20:27:26.580 [SteamVoipClient] select_out(1100001028dc124, off) 20:27:33.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x7d7d2, position: 1920 20:27:33.556 [Lua] ### Sending rpc_level_loaded 20:27:33.556 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 105 20:27:33.556 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 20:27:38.029 [Lua] main path terror event triggered: rare_event_loot_rat 20:27:38.029 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 20:27:44.823 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:27:44.840 [Lua] Spline already found! 20:27:44.893 [Lua] Init group template: spline_patrol 20:27:45.091 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:27:45.108 [Lua] Spline already found! 20:27:45.144 [Lua] Init group template: spline_patrol 20:27:45.922 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:27:45.939 [Lua] Spline already found! 20:27:45.975 [Lua] Init group template: spline_patrol 20:27:49.304 [Lua] Players are leaving the safe zone 20:27:49.692 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=3) 20:27:49.692 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:17 my_peer_id:110000106697298 20:28:01.212 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:28:01.213 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 20:28:01.233 [Lua] Breedfreezer (server) starting a hot join sync 20:28:01.233 [Lua] packing 4 units of breed chaos_marauder 20:28:01.233 [Lua] packing 0 units of breed skaven_clan_rat 20:28:01.233 [Lua] packing 0 units of breed skaven_storm_vermin 20:28:01.233 [Lua] packing 0 units of breed skaven_slave 20:28:01.233 [Lua] packing 0 units of breed chaos_fanatic 20:28:01.233 [Lua] packing 0 units of breed beastmen_ungor_archer 20:28:01.233 [Lua] packing 0 units of breed chaos_raider 20:28:01.233 [Lua] packing 0 units of breed chaos_warrior 20:28:01.233 [Lua] packing 0 units of breed chaos_berzerker 20:28:01.233 [Lua] packing 0 units of breed beastmen_bestigor 20:28:01.233 [Lua] packing 0 units of breed beastmen_ungor 20:28:01.233 [Lua] packing 0 units of breed skaven_plague_monk 20:28:01.233 [Lua] packing 0 units of breed beastmen_gor 20:28:01.233 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:28:01.233 [Lua] 20:28:01.233 [Lua] [1] = 1 (number) 20:28:01.233 [Lua] [2] = 4 (number) 20:28:01.233 [Lua] [3] = 1 (number) 20:28:01.233 [Lua] [4] = 0 (number) 20:28:01.233 [Lua] [5] = 1 (number) 20:28:01.233 [Lua] [6] = 0 (number) 20:28:01.233 [Lua] [7] = 1 (number) 20:28:01.233 [Lua] [8] = 0 (number) 20:28:01.233 [Lua] [9] = 1 (number) 20:28:01.233 [Lua] [10] = 0 (number) 20:28:01.233 [Lua] [11] = 1 (number) 20:28:01.233 [Lua] [12] = 0 (number) 20:28:01.233 [Lua] [13] = 1 (number) 20:28:01.233 [Lua] [14] = 0 (number) 20:28:01.233 [Lua] [15] = 1 (number) 20:28:01.233 [Lua] [16] = 0 (number) 20:28:01.233 [Lua] [17] = 1 (number) 20:28:01.233 [Lua] [18] = 0 (number) 20:28:01.233 [Lua] [19] = 1 (number) 20:28:01.233 [Lua] [20] = 0 (number) 20:28:01.233 [Lua] [21] = 1 (number) 20:28:01.233 [Lua] [22] = 0 (number) 20:28:01.233 [Lua] [23] = 1 (number) 20:28:01.233 [Lua] [24] = 0 (number) 20:28:01.233 [Lua] [25] = 1 (number) 20:28:01.233 [Lua] [26] = 0 (number) 20:28:01.233 [Lua] 20:28:01.233 [Lua] 20:28:01.233 [Lua] [1] = 77 (number) 20:28:01.233 [Lua] [2] = 92 (number) 20:28:01.233 [Lua] [3] = 90 (number) 20:28:01.233 [Lua] [4] = 91 (number) 20:28:01.233 [Lua] 20:28:01.234 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=117 20:28:01.234 [Lua] RemotePlayer:create_game_object( ) 117 20:28:01.243 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2) 20:28:01.243 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2) 20:28:01.243 [Lua] Set lobby begin: 20:28:01.243 [Lua] Lobby data twitch_enabled = false 20:28:01.243 [Lua] Lobby data power_level = 835 20:28:01.243 [Lua] Lobby data num_players = 2 20:28:01.243 [Lua] Lobby data weave_name = false 20:28:01.243 [Lua] Lobby data game_mode = 2 20:28:01.243 [Lua] Lobby data is_private = true 20:28:01.243 [Lua] Lobby data mechanism = adventure 20:28:01.243 [Lua] Lobby data level_key = ussingen 20:28:01.243 [Lua] Lobby data player_slot_1 = 0:0 20:28:01.243 [Lua] Lobby data selected_level_key = ussingen 20:28:01.243 [Lua] Lobby data unique_server_name = JayJay 20:28:01.243 [Lua] Lobby data quick_game = true 20:28:01.243 [Lua] Lobby data matchmaking = false 20:28:01.243 [Lua] Lobby data difficulty = hardest 20:28:01.243 [Lua] Lobby data country_code = DE 20:28:01.243 [Lua] Lobby data host = 110000106697298 20:28:01.243 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:28:01.243 [Lua] Lobby data player_slot_2 = 0:0 20:28:01.243 [Lua] Lobby data player_slot_4 = 0:0 20:28:01.243 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:28:01.243 [Lua] Lobby data eac_authorized = true 20:28:01.243 [Lua] Set lobby end. 20:28:01.243 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:28:01.243 [Lua] [GameNetworkManager] destroying game object with go_id=60 20:28:01.243 [Lua] player (1100001028dc124,1) was put into party 1 20:28:01.244 [Lua] [GameNetworkManager] destroying game object with go_id=66 20:28:01.962 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 20:28:01.962 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:28:01.962 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 20:28:01.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 20:28:01.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:18 my_peer_id:110000106697298 20:28:01.962 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 20:28:01.968 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 20:28:01.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 20:28:01.968 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:28:02.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:28:02.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:28:02.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:28:02.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:28:02.149 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 20:28:02.149 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:28:02.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:28:02.453 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:28:02.454 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:28:02.521 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:28:02.521 [Lua] [PackageManager] Force_load: wwise/drakegun 20:28:02.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:28:02.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:28:02.672 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:28:02.673 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:28:02.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:28:02.808 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:28:02.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:28:02.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:28:02.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:28:02.875 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:28:02.908 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:28:02.908 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:28:02.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:28:02.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:28:02.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:28:02.993 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:28:03.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:28:03.044 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:28:03.044 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:28:03.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:28:03.077 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:28:03.094 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 20:28:05.411 [Lua] spawning mini patrol 20:28:09.947 [Lua] Init group template: mini_patrol 20:28:11.678 [Flow] UNITBURN_DEATH 20:28:12.878 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:28:12.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=125 20:28:12.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:28:14.991 [Flow] UNITBURN_DEATH 20:28:18.038 [Lua] Mini patrol killed! 4 20:28:26.682 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards 20:28:29.452 [Lua] event horde ends! 20:28:32.054 [Lua] simple los failed 20:28:32.122 [SteamLobby] Detected added member 110000102489ad0 20:28:32.122 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:28:32.122 [Lua] Players: 3 20:28:32.122 [Lua] Set lobby begin: 20:28:32.122 [Lua] Lobby data twitch_enabled = false 20:28:32.122 [Lua] Lobby data power_level = 835 20:28:32.122 [Lua] Lobby data num_players = 3 20:28:32.122 [Lua] Lobby data weave_name = false 20:28:32.122 [Lua] Lobby data game_mode = 2 20:28:32.122 [Lua] Lobby data is_private = true 20:28:32.122 [Lua] Lobby data mechanism = adventure 20:28:32.122 [Lua] Lobby data level_key = ussingen 20:28:32.122 [Lua] Lobby data player_slot_1 = 0:0 20:28:32.122 [Lua] Lobby data selected_level_key = ussingen 20:28:32.122 [Lua] Lobby data unique_server_name = JayJay 20:28:32.122 [Lua] Lobby data quick_game = true 20:28:32.122 [Lua] Lobby data matchmaking = false 20:28:32.122 [Lua] Lobby data difficulty = hardest 20:28:32.122 [Lua] Lobby data country_code = DE 20:28:32.122 [Lua] Lobby data host = 110000106697298 20:28:32.122 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:28:32.122 [Lua] Lobby data player_slot_2 = 0:0 20:28:32.122 [Lua] Lobby data player_slot_4 = 0:0 20:28:32.122 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:28:32.122 [Lua] Lobby data eac_authorized = true 20:28:32.122 [Lua] Set lobby end. 20:28:32.123 [Lua] [LobbyMembers] Member joined 110000102489ad0 20:28:32.139 [Connection] Creating endpoint 110000102489ad0 - reliable message sent 20:28:32.141 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:28:32.155 [SteamAuthenticator] Sent ticket request to 110000102489ad0 20:28:32.156 [Lua] [ChatManager][1]System: Lukas is joining the game 20:28:33.774 [Lua] fence jumping 20:28:34.281 [Lua] ready to jump failed 20:28:34.332 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 20:28:36.523 [Lua] spawning mini patrol 20:28:37.249 [SteamAuthenticator] Got ticket from 110000102489ad0 20:28:37.249 [SteamAuthenticator] BeginAuthSession 110000102489ad0 20:28:37.249 [SteamAuthenticator] Authenticating 110000102489ad0 20:28:37.249 [SteamAuthenticator] Got ticket request from 110000102489ad0 20:28:37.249 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0 20:28:37.250 [SteamAuthenticator] Sent ticket to 110000102489ad0 20:28:37.567 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0 20:28:37.685 [Connection] New session id 5 to 110000102489ad0. 20:28:37.787 [Connection] Established a connection <5.112> to 110000102489ad0 20:28:37.787 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:28:37.788 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 20:28:37.888 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000102489ad0, replying lobby_ok 20:28:37.989 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:28:40.537 [Lua] Can't find any hidden spawners for this breed 20:28:40.537 [Lua] event horde failed 20:28:42.386 [Lua] Set lobby begin: 20:28:42.386 [Lua] Lobby data twitch_enabled = false 20:28:42.386 [Lua] Lobby data power_level = 835 20:28:42.386 [Lua] Lobby data num_players = 3 20:28:42.387 [Lua] Lobby data weave_name = false 20:28:42.387 [Lua] Lobby data game_mode = 2 20:28:42.387 [Lua] Lobby data is_private = true 20:28:42.387 [Lua] Lobby data mechanism = adventure 20:28:42.387 [Lua] Lobby data level_key = ussingen 20:28:42.387 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:28:42.387 [Lua] Lobby data selected_level_key = ussingen 20:28:42.387 [Lua] Lobby data unique_server_name = JayJay 20:28:42.387 [Lua] Lobby data quick_game = true 20:28:42.387 [Lua] Lobby data matchmaking = false 20:28:42.387 [Lua] Lobby data difficulty = hardest 20:28:42.387 [Lua] Lobby data country_code = DE 20:28:42.387 [Lua] Lobby data host = 110000106697298 20:28:42.387 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:28:42.387 [Lua] Lobby data player_slot_2 = 0:0 20:28:42.387 [Lua] Lobby data player_slot_4 = 0:0 20:28:42.387 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:28:42.387 [Lua] Lobby data eac_authorized = true 20:28:42.387 [Lua] Set lobby end. 20:28:42.387 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102489ad0 20:28:42.387 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:28:44.648 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0 20:28:44.767 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "1" 20:28:44.767 [Lua] Mechanism says: a client joined the game! 110000102489ad0 20:28:44.767 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0) 20:28:44.767 [EACServer] [21:28:44:767][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay 20:28:44.767 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=4) 20:28:45.034 [EACServer] [21:28:45:034][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 8 Status: Client Authenticated Message: Client authenticated. 20:28:45.036 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal 20:28:45.209 [EACServer] [21:28:45:208][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0. 20:28:45.510 [EACServer] [21:28:45:509][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0 20:28:45.510 [EACServer] [21:28:45:509][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:28:45.523 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote 20:28:46.725 [Lua] player (110000102489ad0,1) was put into party 0 20:28:46.725 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 20:28:47.705 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:47.722 [Lua] Spline already found! 20:28:47.761 [Lua] Init group template: spline_patrol 20:28:49.052 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 518612 0 20:28:49.522 [SteamVoipClient] select_out(110000102489ad0, on) 20:28:49.522 [SteamVoipClient] select_in(110000102489ad0, on) 20:28:49.522 [SteamVoipClient] select_out(110000102489ad0, off) 20:28:53.357 [Flow] UNITBURN_DEATH 20:28:55.748 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:55.765 [Lua] Spline already found! 20:28:55.802 [Lua] Init group template: spline_patrol 20:28:57.748 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:57.765 [Lua] Spline already found! 20:28:57.803 [Lua] Init group template: spline_patrol 20:28:58.041 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:58.059 [Lua] Spline already found! 20:28:58.098 [Lua] Init group template: spline_patrol 20:28:58.314 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:58.330 [Lua] Spline already found! 20:28:58.367 [Lua] Init group template: spline_patrol 20:29:00.320 [Lua] ### Sending rpc_level_loaded 20:29:00.320 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 105 20:29:00.320 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait 20:29:00.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x7d7d2, position: 6527999 20:29:00.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x7d7d2, position: 6527999 20:29:01.606 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:29:01.623 [Lua] Spline already found! 20:29:01.660 [Lua] Init group template: spline_patrol 20:29:10.259 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:29:10.259 [Lua] pacing=default 20:29:10.259 [Lua] locked_func_name=beastmen 20:29:10.259 [Lua] roaming=nil 20:29:10.259 [Lua] specials=skaven_beastmen 20:29:10.259 [Lua] debug_color=orange 20:29:10.259 [Lua] contained_breeds=nil 20:29:10.259 [Lua] pack_spawning=skaven_beastmen 20:29:10.259 [Lua] disabled=false 20:29:10.259 [Lua] factions=nil 20:29:10.259 [Lua] boss=skaven_beastmen 20:29:10.259 [Lua] horde=beastmen 20:29:10.259 [Lua] name=skaven_beastmen 20:29:10.259 [Lua] intensity=default 20:29:10.259 [Lua] --- 20:29:17.429 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:29:17.447 [Lua] Spline already found! 20:29:17.534 [Lua] Init group template: spline_patrol 20:29:18.628 [EACServer] [21:29:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:29:21.838 [Lua] spawning mini patrol 20:29:23.740 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=4) 20:29:23.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:18 my_peer_id:110000106697298 20:29:26.893 [Lua] Init group template: mini_patrol 20:29:33.988 [Lua] Mini patrol killed! 13 20:29:34.609 [Lua] Time for new HOOORDE! multi_first_wave 20:29:34.609 [Lua] horde requested: ambush 20:29:34.609 [Lua] setting up ambush-horde 20:29:34.609 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:29:34.610 [Lua] -> spawning: 19 20:29:34.610 [Lua] horde crated with id 14 of type ambush 20:29:34.610 [Lua] ambush horde has started 20:29:34.615 [Lua] MUSIC: explore -> pre_ambush 20:29:36.847 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:29:36.847 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 20:29:36.869 [Lua] Breedfreezer (server) starting a hot join sync 20:29:36.869 [Lua] packing 12 units of breed chaos_marauder 20:29:36.869 [Lua] packing 8 units of breed skaven_clan_rat 20:29:36.869 [Lua] packing 0 units of breed skaven_storm_vermin 20:29:36.869 [Lua] packing 0 units of breed skaven_slave 20:29:36.869 [Lua] packing 7 units of breed chaos_fanatic 20:29:36.869 [Lua] packing 0 units of breed beastmen_ungor_archer 20:29:36.869 [Lua] packing 5 units of breed chaos_raider 20:29:36.869 [Lua] packing 2 units of breed chaos_warrior 20:29:36.869 [Lua] packing 0 units of breed chaos_berzerker 20:29:36.869 [Lua] packing 2 units of breed beastmen_bestigor 20:29:36.869 [Lua] packing 0 units of breed beastmen_ungor 20:29:36.869 [Lua] packing 0 units of breed skaven_plague_monk 20:29:36.869 [Lua] packing 5 units of breed beastmen_gor 20:29:36.869 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:29:36.869 [Lua] 20:29:36.869 [Lua] [1] = 8 (number) 20:29:36.869 [Lua] [2] = 12 (number) 20:29:36.869 [Lua] [3] = 7 (number) 20:29:36.869 [Lua] [4] = 8 (number) 20:29:36.869 [Lua] [5] = 1 (number) 20:29:36.869 [Lua] [6] = 0 (number) 20:29:36.869 [Lua] [7] = 1 (number) 20:29:36.869 [Lua] [8] = 0 (number) 20:29:36.869 [Lua] [9] = 1 (number) 20:29:36.869 [Lua] [10] = 7 (number) 20:29:36.869 [Lua] [11] = 1 (number) 20:29:36.869 [Lua] [12] = 0 (number) 20:29:36.869 [Lua] [13] = 1 (number) 20:29:36.869 [Lua] [14] = 5 (number) 20:29:36.869 [Lua] [15] = 3 (number) 20:29:36.869 [Lua] [16] = 2 (number) 20:29:36.869 [Lua] [17] = 1 (number) 20:29:36.869 [Lua] [18] = 0 (number) 20:29:36.869 [Lua] [19] = 3 (number) 20:29:36.869 [Lua] [20] = 2 (number) 20:29:36.869 [Lua] [21] = 1 (number) 20:29:36.869 [Lua] [22] = 0 (number) 20:29:36.869 [Lua] [23] = 1 (number) 20:29:36.869 [Lua] [24] = 0 (number) 20:29:36.869 [Lua] [25] = 3 (number) 20:29:36.869 [Lua] [26] = 5 (number) 20:29:36.869 [Lua] 20:29:36.869 [Lua] 20:29:36.869 [Lua] [1] = 97 (number) 20:29:36.869 [Lua] [2] = 82 (number) 20:29:36.869 [Lua] [3] = 92 (number) 20:29:36.869 [Lua] [4] = 86 (number) 20:29:36.869 [Lua] [5] = 89 (number) 20:29:36.869 [Lua] [6] = 105 (number) 20:29:36.869 [Lua] [7] = 135 (number) 20:29:36.869 [Lua] [8] = 91 (number) 20:29:36.869 [Lua] [9] = 132 (number) 20:29:36.869 [Lua] [10] = 90 (number) 20:29:36.869 [Lua] [11] = 100 (number) 20:29:36.869 [Lua] [12] = 85 (number) 20:29:36.869 [Lua] [13] = 215 (number) 20:29:36.869 [Lua] [14] = 216 (number) 20:29:36.869 [Lua] [15] = 218 (number) 20:29:36.869 [Lua] [16] = 217 (number) 20:29:36.869 [Lua] [17] = 214 (number) 20:29:36.870 [Lua] [18] = 219 (number) 20:29:36.870 [Lua] [19] = 174 (number) 20:29:36.870 [Lua] [20] = 173 (number) 20:29:36.870 [Lua] [21] = 75 (number) 20:29:36.870 [Lua] [22] = 74 (number) 20:29:36.870 [Lua] [23] = 96 (number) 20:29:36.870 [Lua] [24] = 98 (number) 20:29:36.870 [Lua] [25] = 80 (number) 20:29:36.870 [Lua] [26] = 103 (number) 20:29:36.870 [Lua] [27] = 95 (number) 20:29:36.870 [Lua] [28] = 88 (number) 20:29:36.870 [Lua] [29] = 79 (number) 20:29:36.870 [Lua] [30] = 102 (number) 20:29:36.870 [Lua] [31] = 87 (number) 20:29:36.870 [Lua] [32] = 94 (number) 20:29:36.870 [Lua] [33] = 73 (number) 20:29:36.870 [Lua] [34] = 84 (number) 20:29:36.870 [Lua] [35] = 210 (number) 20:29:36.870 [Lua] [36] = 190 (number) 20:29:36.870 [Lua] [37] = 162 (number) 20:29:36.870 [Lua] [38] = 211 (number) 20:29:36.870 [Lua] [39] = 178 (number) 20:29:36.870 [Lua] [40] = 164 (number) 20:29:36.870 [Lua] [41] = 161 (number) 20:29:36.870 [Lua] 20:29:36.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=249 20:29:36.870 [Lua] RemotePlayer:create_game_object( ) 249 20:29:36.881 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1) 20:29:36.881 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1) 20:29:36.881 [Lua] Set lobby begin: 20:29:36.881 [Lua] Lobby data twitch_enabled = false 20:29:36.881 [Lua] Lobby data power_level = 835 20:29:36.881 [Lua] Lobby data num_players = 3 20:29:36.881 [Lua] Lobby data weave_name = false 20:29:36.881 [Lua] Lobby data game_mode = 2 20:29:36.881 [Lua] Lobby data is_private = true 20:29:36.881 [Lua] Lobby data mechanism = adventure 20:29:36.881 [Lua] Lobby data level_key = ussingen 20:29:36.881 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:29:36.881 [Lua] Lobby data selected_level_key = ussingen 20:29:36.881 [Lua] Lobby data unique_server_name = JayJay 20:29:36.881 [Lua] Lobby data quick_game = true 20:29:36.881 [Lua] Lobby data matchmaking = false 20:29:36.881 [Lua] Lobby data difficulty = hardest 20:29:36.881 [Lua] Lobby data country_code = DE 20:29:36.881 [Lua] Lobby data host = 110000106697298 20:29:36.881 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:29:36.881 [Lua] Lobby data player_slot_2 = 0:0 20:29:36.881 [Lua] Lobby data player_slot_4 = 0:0 20:29:36.881 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:29:36.881 [Lua] Lobby data eac_authorized = true 20:29:36.881 [Lua] Set lobby end. 20:29:36.881 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:29:36.881 [Lua] [GameNetworkManager] destroying game object with go_id=62 20:29:36.881 [Lua] player (110000102489ad0,1) was put into party 1 20:29:36.882 [Lua] [GameNetworkManager] destroying game object with go_id=68 20:29:37.312 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 20:29:37.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:29:37.312 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 20:29:37.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 20:29:37.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:19 my_peer_id:110000106697298 20:29:37.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:19 my_peer_id:110000106697298 20:29:37.313 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 20:29:37.321 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 20:29:37.321 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:29:37.321 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:29:37.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:29:37.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:29:37.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:29:37.321 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:29:37.321 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 20:29:37.321 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:29:37.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:29:37.432 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:29:37.433 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:29:37.515 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:29:37.515 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:29:37.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:29:37.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:29:37.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:29:37.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:29:37.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:29:37.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:29:37.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:29:37.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:29:37.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:29:37.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:29:38.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:29:38.126 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:29:38.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:29:38.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:29:38.178 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:29:38.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:29:38.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:29:38.211 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:29:38.229 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 20:29:38.685 [Lua] Init group template: horde 20:29:39.681 [Lua] MUSIC: pre_ambush -> horde 20:29:41.793 [Lua] Set lobby begin: 20:29:41.793 [Lua] Lobby data twitch_enabled = false 20:29:41.793 [Lua] Lobby data power_level = 818 20:29:41.793 [Lua] Lobby data num_players = 3 20:29:41.793 [Lua] Lobby data weave_name = false 20:29:41.793 [Lua] Lobby data game_mode = 2 20:29:41.793 [Lua] Lobby data is_private = true 20:29:41.793 [Lua] Lobby data mechanism = adventure 20:29:41.793 [Lua] Lobby data level_key = ussingen 20:29:41.793 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:29:41.793 [Lua] Lobby data selected_level_key = ussingen 20:29:41.793 [Lua] Lobby data unique_server_name = JayJay 20:29:41.793 [Lua] Lobby data quick_game = true 20:29:41.793 [Lua] Lobby data matchmaking = false 20:29:41.793 [Lua] Lobby data difficulty = hardest 20:29:41.793 [Lua] Lobby data country_code = DE 20:29:41.793 [Lua] Lobby data host = 110000106697298 20:29:41.793 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:29:41.793 [Lua] Lobby data player_slot_2 = 0:0 20:29:41.793 [Lua] Lobby data player_slot_4 = 0:0 20:29:41.793 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:29:41.793 [Lua] Lobby data eac_authorized = true 20:29:41.793 [Lua] Set lobby end. 20:29:42.717 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:29:42.717 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:29:42.717 [Lua] horde requested: ambush 20:29:42.717 [Lua] setting up ambush-horde 20:29:42.717 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:29:42.717 [Lua] -> spawning: 20 20:29:42.717 [Lua] horde crated with id 15 of type ambush 20:29:42.717 [Lua] ambush horde has started 20:29:45.995 [Lua] event horde ends! 20:29:46.727 [Lua] Init group template: horde 20:29:55.651 [Lua] spawning mini patrol 20:29:59.373 [Lua] HORDE: last wave, reset to standard horde delay 20:29:59.373 [Lua] Time for new HOOORDE! multi_last_wave 20:29:59.373 [Lua] horde requested: ambush 20:29:59.373 [Lua] setting up ambush-horde 20:29:59.373 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:29:59.373 [Lua] -> spawning: 19 20:29:59.373 [Lua] horde crated with id 17 of type ambush 20:29:59.373 [Lua] ambush horde has started 20:30:01.889 [Lua] Init group template: mini_patrol 20:30:03.513 [Lua] Init group template: horde 20:30:19.852 [Lua] Switching ConflictSettings: to: chaos 20:30:19.852 [Lua] pacing=chaos 20:30:19.852 [Lua] roaming=nil 20:30:19.852 [Lua] specials=chaos 20:30:19.852 [Lua] debug_color=purple 20:30:19.852 [Lua] contained_breeds=nil 20:30:19.852 [Lua] pack_spawning=chaos 20:30:19.852 [Lua] disabled=false 20:30:19.852 [Lua] factions=nil 20:30:19.852 [Lua] boss=chaos 20:30:19.852 [Lua] horde=chaos 20:30:19.852 [Lua] name=chaos 20:30:19.852 [Lua] intensity=default 20:30:19.852 [Lua] --- 20:30:20.185 [Lua] event horde ends! 20:30:20.631 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:20.631 [Lua] pacing=default 20:30:20.631 [Lua] locked_func_name=beastmen 20:30:20.631 [Lua] roaming=nil 20:30:20.631 [Lua] specials=skaven_beastmen 20:30:20.631 [Lua] debug_color=orange 20:30:20.631 [Lua] contained_breeds=nil 20:30:20.631 [Lua] pack_spawning=skaven_beastmen 20:30:20.631 [Lua] disabled=false 20:30:20.631 [Lua] factions=nil 20:30:20.631 [Lua] boss=skaven_beastmen 20:30:20.631 [Lua] horde=beastmen 20:30:20.631 [Lua] name=skaven_beastmen 20:30:20.631 [Lua] intensity=default 20:30:20.631 [Lua] --- 20:30:20.823 [Lua] Switching ConflictSettings: to: chaos 20:30:20.823 [Lua] pacing=chaos 20:30:20.823 [Lua] roaming=nil 20:30:20.823 [Lua] specials=chaos 20:30:20.823 [Lua] debug_color=purple 20:30:20.823 [Lua] contained_breeds=nil 20:30:20.823 [Lua] pack_spawning=chaos 20:30:20.823 [Lua] disabled=false 20:30:20.823 [Lua] factions=nil 20:30:20.823 [Lua] boss=chaos 20:30:20.823 [Lua] horde=chaos 20:30:20.823 [Lua] name=chaos 20:30:20.823 [Lua] intensity=default 20:30:20.823 [Lua] --- 20:30:20.848 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:20.848 [Lua] pacing=default 20:30:20.848 [Lua] locked_func_name=beastmen 20:30:20.848 [Lua] roaming=nil 20:30:20.848 [Lua] specials=skaven_beastmen 20:30:20.848 [Lua] debug_color=orange 20:30:20.848 [Lua] contained_breeds=nil 20:30:20.848 [Lua] pack_spawning=skaven_beastmen 20:30:20.848 [Lua] disabled=false 20:30:20.848 [Lua] factions=nil 20:30:20.848 [Lua] boss=skaven_beastmen 20:30:20.848 [Lua] horde=beastmen 20:30:20.848 [Lua] name=skaven_beastmen 20:30:20.848 [Lua] intensity=default 20:30:20.848 [Lua] --- 20:30:21.184 [Lua] Switching ConflictSettings: to: chaos 20:30:21.184 [Lua] pacing=chaos 20:30:21.184 [Lua] roaming=nil 20:30:21.184 [Lua] specials=chaos 20:30:21.184 [Lua] debug_color=purple 20:30:21.184 [Lua] contained_breeds=nil 20:30:21.184 [Lua] pack_spawning=chaos 20:30:21.184 [Lua] disabled=false 20:30:21.184 [Lua] factions=nil 20:30:21.184 [Lua] boss=chaos 20:30:21.184 [Lua] horde=chaos 20:30:21.184 [Lua] name=chaos 20:30:21.184 [Lua] intensity=default 20:30:21.184 [Lua] --- 20:30:22.039 [Lua] Horde killed: ? 20:30:22.198 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:22.198 [Lua] pacing=default 20:30:22.198 [Lua] locked_func_name=beastmen 20:30:22.198 [Lua] roaming=nil 20:30:22.198 [Lua] specials=skaven_beastmen 20:30:22.198 [Lua] debug_color=orange 20:30:22.198 [Lua] contained_breeds=nil 20:30:22.198 [Lua] pack_spawning=skaven_beastmen 20:30:22.198 [Lua] disabled=false 20:30:22.198 [Lua] factions=nil 20:30:22.198 [Lua] boss=skaven_beastmen 20:30:22.198 [Lua] horde=beastmen 20:30:22.198 [Lua] name=skaven_beastmen 20:30:22.198 [Lua] intensity=default 20:30:22.198 [Lua] --- 20:30:22.257 [Lua] Switching ConflictSettings: to: chaos 20:30:22.257 [Lua] pacing=chaos 20:30:22.257 [Lua] roaming=nil 20:30:22.257 [Lua] specials=chaos 20:30:22.257 [Lua] debug_color=purple 20:30:22.257 [Lua] contained_breeds=nil 20:30:22.257 [Lua] pack_spawning=chaos 20:30:22.257 [Lua] disabled=false 20:30:22.257 [Lua] factions=nil 20:30:22.257 [Lua] boss=chaos 20:30:22.257 [Lua] horde=chaos 20:30:22.257 [Lua] name=chaos 20:30:22.257 [Lua] intensity=default 20:30:22.257 [Lua] --- 20:30:24.315 [Lua] Horde killed: ? 20:30:25.571 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:25.571 [Lua] pacing=default 20:30:25.571 [Lua] locked_func_name=beastmen 20:30:25.571 [Lua] roaming=nil 20:30:25.571 [Lua] specials=skaven_beastmen 20:30:25.571 [Lua] debug_color=orange 20:30:25.571 [Lua] contained_breeds=nil 20:30:25.571 [Lua] pack_spawning=skaven_beastmen 20:30:25.571 [Lua] disabled=false 20:30:25.571 [Lua] factions=nil 20:30:25.571 [Lua] boss=skaven_beastmen 20:30:25.571 [Lua] horde=beastmen 20:30:25.571 [Lua] name=skaven_beastmen 20:30:25.571 [Lua] intensity=default 20:30:25.571 [Lua] --- 20:30:27.064 [Lua] Switching ConflictSettings: to: chaos 20:30:27.064 [Lua] pacing=chaos 20:30:27.064 [Lua] roaming=nil 20:30:27.064 [Lua] specials=chaos 20:30:27.064 [Lua] debug_color=purple 20:30:27.064 [Lua] contained_breeds=nil 20:30:27.064 [Lua] pack_spawning=chaos 20:30:27.064 [Lua] disabled=false 20:30:27.064 [Lua] factions=nil 20:30:27.064 [Lua] boss=chaos 20:30:27.064 [Lua] horde=chaos 20:30:27.064 [Lua] name=chaos 20:30:27.064 [Lua] intensity=default 20:30:27.064 [Lua] --- 20:30:27.783 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:27.783 [Lua] pacing=default 20:30:27.783 [Lua] locked_func_name=beastmen 20:30:27.783 [Lua] roaming=nil 20:30:27.783 [Lua] specials=skaven_beastmen 20:30:27.783 [Lua] debug_color=orange 20:30:27.783 [Lua] contained_breeds=nil 20:30:27.783 [Lua] pack_spawning=skaven_beastmen 20:30:27.783 [Lua] disabled=false 20:30:27.783 [Lua] factions=nil 20:30:27.783 [Lua] boss=skaven_beastmen 20:30:27.783 [Lua] horde=beastmen 20:30:27.783 [Lua] name=skaven_beastmen 20:30:27.783 [Lua] intensity=default 20:30:27.783 [Lua] --- 20:30:28.792 [Lua] Switching ConflictSettings: to: chaos 20:30:28.792 [Lua] pacing=chaos 20:30:28.792 [Lua] roaming=nil 20:30:28.792 [Lua] specials=chaos 20:30:28.792 [Lua] debug_color=purple 20:30:28.792 [Lua] contained_breeds=nil 20:30:28.792 [Lua] pack_spawning=chaos 20:30:28.792 [Lua] disabled=false 20:30:28.792 [Lua] factions=nil 20:30:28.792 [Lua] boss=chaos 20:30:28.792 [Lua] horde=chaos 20:30:28.792 [Lua] name=chaos 20:30:28.792 [Lua] intensity=default 20:30:28.792 [Lua] --- 20:30:29.084 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:29.084 [Lua] pacing=default 20:30:29.084 [Lua] locked_func_name=beastmen 20:30:29.084 [Lua] roaming=nil 20:30:29.084 [Lua] specials=skaven_beastmen 20:30:29.084 [Lua] debug_color=orange 20:30:29.084 [Lua] contained_breeds=nil 20:30:29.084 [Lua] pack_spawning=skaven_beastmen 20:30:29.084 [Lua] disabled=false 20:30:29.084 [Lua] factions=nil 20:30:29.084 [Lua] boss=skaven_beastmen 20:30:29.084 [Lua] horde=beastmen 20:30:29.084 [Lua] name=skaven_beastmen 20:30:29.084 [Lua] intensity=default 20:30:29.084 [Lua] --- 20:30:29.831 [Lua] Mini patrol killed! 16 20:30:30.089 [Lua] Switching ConflictSettings: to: chaos 20:30:30.089 [Lua] pacing=chaos 20:30:30.089 [Lua] roaming=nil 20:30:30.089 [Lua] specials=chaos 20:30:30.089 [Lua] debug_color=purple 20:30:30.089 [Lua] contained_breeds=nil 20:30:30.089 [Lua] pack_spawning=chaos 20:30:30.089 [Lua] disabled=false 20:30:30.089 [Lua] factions=nil 20:30:30.089 [Lua] boss=chaos 20:30:30.089 [Lua] horde=chaos 20:30:30.089 [Lua] name=chaos 20:30:30.089 [Lua] intensity=default 20:30:30.089 [Lua] --- 20:30:31.048 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:31.048 [Lua] pacing=default 20:30:31.048 [Lua] locked_func_name=beastmen 20:30:31.048 [Lua] roaming=nil 20:30:31.048 [Lua] specials=skaven_beastmen 20:30:31.048 [Lua] debug_color=orange 20:30:31.048 [Lua] contained_breeds=nil 20:30:31.048 [Lua] pack_spawning=skaven_beastmen 20:30:31.048 [Lua] disabled=false 20:30:31.048 [Lua] factions=nil 20:30:31.048 [Lua] boss=skaven_beastmen 20:30:31.048 [Lua] horde=beastmen 20:30:31.048 [Lua] name=skaven_beastmen 20:30:31.048 [Lua] intensity=default 20:30:31.048 [Lua] --- 20:30:31.187 [Lua] MUSIC: horde -> explore 20:30:31.573 [Lua] Switching ConflictSettings: to: chaos 20:30:31.573 [Lua] pacing=chaos 20:30:31.573 [Lua] roaming=nil 20:30:31.573 [Lua] specials=chaos 20:30:31.573 [Lua] debug_color=purple 20:30:31.573 [Lua] contained_breeds=nil 20:30:31.573 [Lua] pack_spawning=chaos 20:30:31.573 [Lua] disabled=false 20:30:31.573 [Lua] factions=nil 20:30:31.573 [Lua] boss=chaos 20:30:31.573 [Lua] horde=chaos 20:30:31.573 [Lua] name=chaos 20:30:31.573 [Lua] intensity=default 20:30:31.573 [Lua] --- 20:30:31.681 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:30:31.681 [Lua] pacing=default 20:30:31.681 [Lua] locked_func_name=beastmen 20:30:31.681 [Lua] roaming=nil 20:30:31.681 [Lua] specials=skaven_beastmen 20:30:31.681 [Lua] debug_color=orange 20:30:31.681 [Lua] contained_breeds=nil 20:30:31.681 [Lua] pack_spawning=skaven_beastmen 20:30:31.681 [Lua] disabled=false 20:30:31.681 [Lua] factions=nil 20:30:31.681 [Lua] boss=skaven_beastmen 20:30:31.681 [Lua] horde=beastmen 20:30:31.681 [Lua] name=skaven_beastmen 20:30:31.681 [Lua] intensity=default 20:30:31.681 [Lua] --- 20:30:35.035 [Lua] Horde killed: ? 20:30:39.862 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:39.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=332 20:30:39.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.69999999999999996) 20:30:42.204 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 20:30:42.491 [Lua] spawning mini patrol 20:30:47.581 [Lua] Init group template: mini_patrol 20:30:49.181 [Lua] main path terror event triggered: boss_event_storm_fiend 20:30:49.181 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 20:30:49.215 [Flow] Boss DoorStormfiend 20:30:49.215 [Flow] Boss DoorStormfiend 20:30:49.215 [Flow] Boss DoorStormfiend 20:30:49.215 [Flow] Boss DoorStormfiend 20:30:49.215 [Flow] Boss DoorStormfiend 20:30:49.215 [Flow] Boss DoorStormfiend 20:30:49.215 [Flow] Boss DoorStormfiend 20:30:49.216 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 20:30:49.218 [Lua] Init group template: boss_door_closers 20:30:50.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:50.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:50.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:56.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:56.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:56.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:30:56.364 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:56.837 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:30:58.274 [Lua] fence jumping 20:30:58.307 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:58.810 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:00.403 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:00.838 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:05.282 [Lua] Mini patrol killed! 18 20:31:06.710 [Lua] event horde ends! 20:31:12.581 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:12.816 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:12.984 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:13.018 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:13.187 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:13.438 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:14.232 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:14.468 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:14.603 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:14.687 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:14.838 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:14.906 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:15.041 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:15.108 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:15.276 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:15.361 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:15.530 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:15.747 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:18.628 [EACServer] [21:31:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:31:18.752 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.004 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.172 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:19.206 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.407 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:19.609 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:20.163 [Lua] fence jumping 20:31:21.323 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:21.579 [Lua] ready to jump failed 20:31:21.662 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:21.730 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:22.101 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:27.106 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:27.374 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:27.442 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:27.610 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:27.710 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:27.880 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:27.948 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:28.116 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:28.218 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:28.388 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:28.523 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:28.761 [Lua] spawning mini patrol 20:31:28.794 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:31:29.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:31:29.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:31:29.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:31:29.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 4537872 20:31:29.752 [Lua] ready to jump failed 20:31:30.955 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 20:31:34.352 [Lua] Init group template: mini_patrol 20:31:40.253 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:31:40.269 [Lua] Spline already found! 20:31:40.397 [Lua] Init group template: spline_patrol 20:31:52.991 [Lua] event horde ends! 20:32:01.494 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 20:32:04.766 [Lua] Mini patrol killed! 20 20:32:11.067 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:11.068 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:11.068 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:32:11.068 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:32:11.068 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:11.069 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:32:12.777 [Lua] Time for new HOOORDE! multi_first_wave 20:32:12.777 [Lua] horde requested: vector_blob 20:32:12.777 [Lua] wants to spawn ahead within distance: 60 20:32:12.777 [Lua] horde crated with id 22 of type vector_blob 20:32:12.777 [Lua] managed to spawn 20/20 horde enemies 20:32:12.777 [Lua] vector blob horde has started 20:32:12.785 [Lua] MUSIC: explore -> pre_horde 20:32:13.121 [Lua] Init group template: horde 20:32:13.243 [Lua] spawning mini patrol 20:32:17.281 [Lua] MUSIC: pre_horde -> horde 20:32:17.326 [Lua] Coordinated attack! 20:32:18.289 [Lua] Init group template: mini_patrol 20:32:20.816 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:32:20.816 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:32:20.816 [Lua] horde requested: vector_blob 20:32:20.816 [Lua] wants to spawn ahead within distance: 60 20:32:20.816 [Lua] horde crated with id 24 of type vector_blob 20:32:20.817 [Lua] managed to spawn 23/23 horde enemies 20:32:20.817 [Lua] vector blob horde has started 20:32:21.219 [Lua] Init group template: horde 20:32:37.673 [Lua] event horde ends! 20:32:42.997 [Lua] HORDE: last wave, reset to standard horde delay 20:32:42.997 [Lua] Time for new HOOORDE! multi_last_wave 20:32:42.997 [Lua] horde requested: vector_blob 20:32:42.997 [Lua] wants to spawn ahead within distance: 60 20:32:42.997 [Lua] horde crated with id 25 of type vector_blob 20:32:42.997 [Lua] managed to spawn 20/20 horde enemies 20:32:42.997 [Lua] vector blob horde has started 20:32:42.999 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 20:32:43.507 [Lua] Init group template: horde 20:32:48.411 [Lua] Horde killed: ? 20:32:52.901 [Lua] Mini patrol killed! 23 20:32:53.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 35, name: `unknown` 20:32:56.950 [Lua] spawning mini patrol 20:33:02.025 [Lua] Init group template: mini_patrol 20:33:12.159 [Lua] Horde killed: ? 20:33:16.350 [Lua] MUSIC: horde -> explore 20:33:18.628 [EACServer] [21:33:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:33:21.263 [Lua] event horde ends! 20:33:21.748 [Lua] Mini patrol killed! 26 20:33:22.723 [Lua] Horde killed: ? 20:33:29.353 [Lua] Coordinated attack! 20:33:47.765 [Lua] Switching ConflictSettings: to: default 20:33:47.765 [Lua] pacing=default 20:33:47.765 [Lua] roaming=nil 20:33:47.765 [Lua] specials=default 20:33:47.765 [Lua] debug_color=maroon 20:33:47.765 [Lua] contained_breeds=nil 20:33:47.765 [Lua] pack_spawning=default 20:33:47.765 [Lua] disabled=false 20:33:47.765 [Lua] factions=nil 20:33:47.765 [Lua] boss=default 20:33:47.765 [Lua] horde=default 20:33:47.765 [Lua] name=default 20:33:47.765 [Lua] intensity=default 20:33:47.765 [Lua] --- 20:33:47.942 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:33:47.959 [Lua] Spline already found! 20:33:48.048 [Lua] Init group template: spline_patrol 20:33:52.456 [Lua] spawning mini patrol 20:33:57.491 [Lua] Init group template: mini_patrol 20:34:02.821 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:03.020 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:03.194 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:03.269 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:34:03.402 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:08.418 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:34:08.656 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:34:08.824 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:34:15.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89c3b, position: 0 20:34:15.721 [Lua] Coordinated attack! 20:34:16.757 [Lua] Mini patrol killed! 28 20:34:16.815 [Lua] event horde ends! 20:34:22.826 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:34:22.844 [Lua] Spline already found! 20:34:22.880 [Lua] Init group template: spline_patrol 20:34:30.248 [Lua] Time for new HOOORDE! multi_first_wave 20:34:30.248 [Lua] horde requested: ambush 20:34:30.248 [Lua] setting up ambush-horde 20:34:30.248 [Lua] Composing horde 'large' .. using variant 'plain' 20:34:30.248 [Lua] -> spawning: 56 20:34:30.248 [Lua] horde crated with id 30 of type ambush 20:34:30.248 [Lua] ambush horde has started 20:34:30.254 [Lua] MUSIC: explore -> pre_ambush 20:34:34.393 [Lua] [ChatManager][1]System: Lukas picked up a Tome 20:34:34.763 [Lua] Init group template: horde 20:34:35.255 [Lua] MUSIC: pre_ambush -> horde 20:34:38.287 [Lua] spawning mini patrol 20:34:43.984 [Lua] Init group template: mini_patrol 20:34:49.369 [Lua] Pushing horde in time; too many units out 20:34:52.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b375, position: 0 20:34:52.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b391, position: 0 20:34:53.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b442, position: 0 20:34:54.491 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:34:54.491 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:34:54.491 [Lua] horde requested: ambush 20:34:54.491 [Lua] setting up ambush-horde 20:34:54.491 [Lua] Composing horde 'large' .. using variant 'plain' 20:34:54.491 [Lua] -> spawning: 57 20:34:54.491 [Lua] horde crated with id 32 of type ambush 20:34:54.491 [Lua] ambush horde has started 20:34:55.286 [Lua] Mini patrol killed! 31 20:34:56.974 [Lua] fence jumping 20:34:58.271 [Lua] Horde killed: ? 20:34:58.287 [Lua] HORDE: last wave, reset to standard horde delay 20:34:58.287 [Lua] Time for new HOOORDE! multi_last_wave 20:34:58.287 [Lua] horde requested: ambush 20:34:58.287 [Lua] setting up ambush-horde 20:34:58.287 [Lua] Composing horde 'large' .. using variant 'plain' 20:34:58.287 [Lua] -> spawning: 55 20:34:58.287 [Lua] horde crated with id 33 of type ambush 20:34:58.287 [Lua] ambush horde has started 20:34:59.661 [Lua] Init group template: horde 20:35:02.748 [Lua] event horde ends! 20:35:03.465 [Lua] Init group template: horde 20:35:18.628 [EACServer] [21:35:18:627][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:35:20.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8d35f, position: 0 20:35:21.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8d3d5, position: 0 20:35:24.692 [Lua] MUSIC: horde -> explore 20:35:25.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:35:25.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:35:25.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:35:28.833 [Lua] Horde killed: ? 20:35:28.930 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:35:28.949 [Lua] Spline already found! 20:35:29.036 [Lua] Init group template: spline_patrol 20:35:30.224 [Lua] Horde killed: ? 20:35:53.086 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:35:53.103 [Lua] Spline already found! 20:35:53.158 [Lua] Init group template: spline_patrol 20:36:00.533 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:36:00.550 [Lua] Spline already found! 20:36:00.605 [Lua] Init group template: spline_patrol 20:36:02.177 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:02.549 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:36:13.584 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 20:36:15.778 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:36:15.794 [Lua] Spline already found! 20:36:15.884 [Lua] Init group template: spline_patrol 20:36:32.811 [Lua] Time for new HOOORDE! multi_first_wave 20:36:32.811 [Lua] horde requested: vector_blob 20:36:32.811 [Lua] wants to spawn behind within distance: 60 20:36:32.811 [Lua] horde crated with id 38 of type vector_blob 20:36:32.811 [Lua] managed to spawn 54/54 horde enemies 20:36:32.811 [Lua] vector blob horde has started 20:36:32.820 [Lua] MUSIC: explore -> pre_horde 20:36:33.048 [Lua] spawning mini patrol 20:36:33.820 [Lua] Init group template: horde 20:36:34.216 [Lua] simple los failed 20:36:37.638 [Lua] fence jumping 20:36:38.241 [Lua] Init group template: mini_patrol 20:36:38.724 [Lua] ready to jump failed 20:36:39.542 [Lua] [ChatManager][1]System: Martin picked up a Grimoire 20:36:39.665 [Lua] MUSIC: pre_horde -> horde 20:36:40.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:36:41.075 [Lua] fence jumping 20:36:41.677 [Lua] simple los failed 20:36:51.303 [Lua] simple los failed 20:36:52.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9031d, position: 0 20:36:54.122 [Lua] Pushing horde in time; too many units out 20:36:57.427 [Lua] event horde ends! 20:36:58.375 [Lua] Mini patrol killed! 39 20:36:58.404 [Lua] MUSIC: horde -> explore 20:36:59.136 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:36:59.136 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:36:59.136 [Lua] horde requested: vector_blob 20:36:59.136 [Lua] wants to spawn behind within distance: 60 20:36:59.136 [Lua] horde crated with id 40 of type vector_blob 20:36:59.136 [Lua] managed to spawn 55/55 horde enemies 20:36:59.136 [Lua] vector blob horde has started 20:36:59.147 [Lua] MUSIC: explore -> pre_horde 20:36:59.169 [Lua] MUSIC: pre_horde -> horde 20:37:00.212 [Lua] Init group template: horde 20:37:02.001 [Lua] fence jumping 20:37:02.968 [Lua] ready to jump failed 20:37:04.251 [Lua] fence jumping 20:37:04.852 [Lua] ready to jump failed 20:37:06.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:06.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1212304 20:37:07.168 [Lua] ready to jump failed 20:37:07.254 [Lua] Horde killed: ? 20:37:10.842 [Lua] fence jumping 20:37:11.865 [Lua] ready to jump failed 20:37:13.119 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:37:13.136 [Lua] Spline already found! 20:37:13.175 [Lua] Init group template: spline_patrol 20:37:15.767 [Lua] ready to jump failed 20:37:16.914 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:37:16.937 [Lua] Spline already found! 20:37:16.988 [Lua] Init group template: spline_patrol 20:37:17.689 [Lua] simple los failed 20:37:17.737 [Lua] simple los failed 20:37:18.629 [EACServer] [21:37:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:37:20.510 [Lua] Pushing horde in time; too many units out 20:37:21.650 [Lua] Coordinated attack! 20:37:21.728 [Lua] spawning mini patrol 20:37:25.235 [Lua] MUSIC: horde -> explore 20:37:25.708 [Lua] Pushing horde in time; too many units out 20:37:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:26.771 [Lua] Init group template: mini_patrol 20:37:30.747 [Lua] HORDE: last wave, reset to standard horde delay 20:37:30.747 [Lua] Time for new HOOORDE! multi_last_wave 20:37:30.747 [Lua] horde requested: vector_blob 20:37:30.747 [Lua] wants to spawn ahead within distance: 60 20:37:30.747 [Lua] horde crated with id 44 of type vector_blob 20:37:30.748 [Lua] managed to spawn 59/59 horde enemies 20:37:30.748 [Lua] vector blob horde has started 20:37:30.757 [Lua] MUSIC: explore -> pre_horde 20:37:30.776 [Lua] MUSIC: pre_horde -> horde 20:37:31.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:31.845 [Lua] Init group template: horde 20:37:38.759 [Lua] Mini patrol killed! 43 20:37:39.714 [Lua] Horde killed: ? 20:37:46.056 [Lua] event horde ends! 20:37:52.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source. 20:37:53.415 [Lua] MUSIC: horde -> explore 20:37:53.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:53.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:53.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:37:54.570 [Lua] fence jumping 20:37:55.596 [Lua] ready to jump failed 20:37:56.415 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:37:56.440 [Lua] Spline already found! 20:37:56.491 [Lua] Init group template: spline_patrol 20:37:57.322 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:37:57.346 [Lua] Spline already found! 20:37:57.417 [Lua] Init group template: spline_patrol 20:37:59.009 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 606765 0 20:38:01.286 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:38:01.305 [Lua] Spline already found! 20:38:01.349 [Lua] Init group template: spline_patrol 20:38:01.467 [Lua] simple los failed 20:38:02.839 [Lua] simple los failed 20:38:03.130 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:38:03.130 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:38:03.147 [Lua] Spline already found! 20:38:03.150 [Lua] Spline already found! 20:38:03.192 [Lua] Init group template: spline_patrol 20:38:03.259 [Lua] Init group template: spline_patrol 20:38:03.974 [Lua] Horde killed: ? 20:38:05.387 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:38:05.402 [Lua] Spline already found! 20:38:05.472 [Lua] Init group template: spline_patrol 20:38:09.602 [Lua] main path terror event triggered: boss_event_spline_patrol 20:38:09.602 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 20:38:09.627 [Lua] > starting new spline, using new navbot: standard , id: boss_13 20:38:09.647 [Lua] > continuing spline boss_13 index: 2 reties: 0 20:38:09.666 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 20:38:09.666 [Lua] > continuing spline boss_13 index: 3 reties: 0 20:38:09.687 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 20:38:09.687 [Lua] > continuing spline boss_13 index: 4 reties: 0 20:38:09.709 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13 20:38:09.709 [Lua] > spline completed boss_13 reties: 0 20:38:10.099 [Lua] Init group template: spline_patrol 20:38:10.301 [Lua] Switching ConflictSettings: to: beastmen 20:38:10.301 [Lua] pacing=beastmen 20:38:10.301 [Lua] locked_func_name=beastmen 20:38:10.301 [Lua] roaming=nil 20:38:10.301 [Lua] specials=beastmen 20:38:10.301 [Lua] debug_color=purple 20:38:10.301 [Lua] contained_breeds=nil 20:38:10.301 [Lua] pack_spawning=beastmen 20:38:10.301 [Lua] disabled=false 20:38:10.301 [Lua] factions=nil 20:38:10.301 [Lua] boss=beastmen 20:38:10.301 [Lua] horde=beastmen 20:38:10.301 [Lua] name=beastmen 20:38:10.301 [Lua] intensity=default 20:38:10.301 [Lua] --- 20:38:11.173 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:38:11.194 [Lua] Spline already found! 20:38:11.267 [Lua] Init group template: spline_patrol 20:38:16.155 [Lua] Switching ConflictSettings: to: default 20:38:16.155 [Lua] pacing=default 20:38:16.155 [Lua] roaming=nil 20:38:16.155 [Lua] specials=default 20:38:16.155 [Lua] debug_color=maroon 20:38:16.155 [Lua] contained_breeds=nil 20:38:16.155 [Lua] pack_spawning=default 20:38:16.155 [Lua] disabled=false 20:38:16.155 [Lua] factions=nil 20:38:16.155 [Lua] boss=default 20:38:16.155 [Lua] horde=default 20:38:16.155 [Lua] name=default 20:38:16.155 [Lua] intensity=default 20:38:16.155 [Lua] --- 20:38:16.858 [Lua] Switching ConflictSettings: to: beastmen 20:38:16.858 [Lua] pacing=beastmen 20:38:16.858 [Lua] locked_func_name=beastmen 20:38:16.858 [Lua] roaming=nil 20:38:16.858 [Lua] specials=beastmen 20:38:16.858 [Lua] debug_color=purple 20:38:16.858 [Lua] contained_breeds=nil 20:38:16.858 [Lua] pack_spawning=beastmen 20:38:16.858 [Lua] disabled=false 20:38:16.858 [Lua] factions=nil 20:38:16.858 [Lua] boss=beastmen 20:38:16.858 [Lua] horde=beastmen 20:38:16.858 [Lua] name=beastmen 20:38:16.858 [Lua] intensity=default 20:38:16.858 [Lua] --- 20:38:20.451 [Lua] Switching ConflictSettings: to: default 20:38:20.451 [Lua] pacing=default 20:38:20.451 [Lua] roaming=nil 20:38:20.451 [Lua] specials=default 20:38:20.451 [Lua] debug_color=maroon 20:38:20.451 [Lua] contained_breeds=nil 20:38:20.451 [Lua] pack_spawning=default 20:38:20.451 [Lua] disabled=false 20:38:20.451 [Lua] factions=nil 20:38:20.451 [Lua] boss=default 20:38:20.451 [Lua] horde=default 20:38:20.451 [Lua] name=default 20:38:20.451 [Lua] intensity=default 20:38:20.451 [Lua] --- 20:38:21.607 [Lua] Switching ConflictSettings: to: beastmen 20:38:21.607 [Lua] pacing=beastmen 20:38:21.607 [Lua] locked_func_name=beastmen 20:38:21.607 [Lua] roaming=nil 20:38:21.607 [Lua] specials=beastmen 20:38:21.607 [Lua] debug_color=purple 20:38:21.607 [Lua] contained_breeds=nil 20:38:21.607 [Lua] pack_spawning=beastmen 20:38:21.607 [Lua] disabled=false 20:38:21.607 [Lua] factions=nil 20:38:21.607 [Lua] boss=beastmen 20:38:21.607 [Lua] horde=beastmen 20:38:21.607 [Lua] name=beastmen 20:38:21.607 [Lua] intensity=default 20:38:21.607 [Lua] --- 20:38:23.984 [Lua] Switching ConflictSettings: to: default 20:38:23.984 [Lua] pacing=default 20:38:23.984 [Lua] roaming=nil 20:38:23.984 [Lua] specials=default 20:38:23.984 [Lua] debug_color=maroon 20:38:23.984 [Lua] contained_breeds=nil 20:38:23.984 [Lua] pack_spawning=default 20:38:23.984 [Lua] disabled=false 20:38:23.984 [Lua] factions=nil 20:38:23.984 [Lua] boss=default 20:38:23.984 [Lua] horde=default 20:38:23.984 [Lua] name=default 20:38:23.984 [Lua] intensity=default 20:38:23.984 [Lua] --- 20:38:24.012 [Lua] Switching ConflictSettings: to: beastmen 20:38:24.012 [Lua] pacing=beastmen 20:38:24.012 [Lua] locked_func_name=beastmen 20:38:24.012 [Lua] roaming=nil 20:38:24.012 [Lua] specials=beastmen 20:38:24.012 [Lua] debug_color=purple 20:38:24.012 [Lua] contained_breeds=nil 20:38:24.012 [Lua] pack_spawning=beastmen 20:38:24.012 [Lua] disabled=false 20:38:24.012 [Lua] factions=nil 20:38:24.012 [Lua] boss=beastmen 20:38:24.012 [Lua] horde=beastmen 20:38:24.012 [Lua] name=beastmen 20:38:24.012 [Lua] intensity=default 20:38:24.012 [Lua] --- 20:38:24.262 [Lua] main_path_player_far_away_check started 20:38:25.861 [Lua] spawning mini patrol 20:38:28.756 [Lua] main_path_player_far_away_check started 20:38:28.862 [Lua] Switching ConflictSettings: to: default 20:38:28.862 [Lua] pacing=default 20:38:28.862 [Lua] roaming=nil 20:38:28.862 [Lua] specials=default 20:38:28.862 [Lua] debug_color=maroon 20:38:28.862 [Lua] contained_breeds=nil 20:38:28.862 [Lua] pack_spawning=default 20:38:28.862 [Lua] disabled=false 20:38:28.862 [Lua] factions=nil 20:38:28.862 [Lua] boss=default 20:38:28.862 [Lua] horde=default 20:38:28.862 [Lua] name=default 20:38:28.862 [Lua] intensity=default 20:38:28.862 [Lua] --- 20:38:30.961 [Lua] Init group template: mini_patrol 20:38:41.387 [Lua] Destroying unit since outside mesh or world 20:38:41.810 [Lua] Mini patrol killed! 53 20:38:50.086 [Lua] spawning mini patrol 20:38:50.303 [Lua] event horde ends! 20:38:50.907 [Lua] Switching ConflictSettings: to: beastmen 20:38:50.907 [Lua] pacing=beastmen 20:38:50.907 [Lua] locked_func_name=beastmen 20:38:50.907 [Lua] roaming=nil 20:38:50.907 [Lua] specials=beastmen 20:38:50.907 [Lua] debug_color=purple 20:38:50.907 [Lua] contained_breeds=nil 20:38:50.907 [Lua] pack_spawning=beastmen 20:38:50.907 [Lua] disabled=false 20:38:50.907 [Lua] factions=nil 20:38:50.907 [Lua] boss=beastmen 20:38:50.907 [Lua] horde=beastmen 20:38:50.907 [Lua] name=beastmen 20:38:50.907 [Lua] intensity=default 20:38:50.907 [Lua] --- 20:38:55.708 [Lua] Init group template: mini_patrol 20:39:03.699 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 20:39:05.133 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:05.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x97956, position: 0 20:39:06.349 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 20:39:09.405 [Lua] Mini patrol killed! 54 20:39:14.474 [Flow] UNITBURN_DEATH 20:39:14.488 [Lua] event horde ends! 20:39:18.629 [EACServer] [21:39:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:39:20.168 [Lua] Switching ConflictSettings: to: default 20:39:20.168 [Lua] pacing=default 20:39:20.168 [Lua] roaming=nil 20:39:20.168 [Lua] specials=default 20:39:20.168 [Lua] debug_color=maroon 20:39:20.168 [Lua] contained_breeds=nil 20:39:20.168 [Lua] pack_spawning=default 20:39:20.168 [Lua] disabled=false 20:39:20.168 [Lua] factions=nil 20:39:20.168 [Lua] boss=default 20:39:20.168 [Lua] horde=default 20:39:20.168 [Lua] name=default 20:39:20.168 [Lua] intensity=default 20:39:20.168 [Lua] --- 20:39:20.814 [Lua] main_path_player_far_away_check started 20:39:21.665 [Lua] Switching ConflictSettings: to: beastmen 20:39:21.665 [Lua] pacing=beastmen 20:39:21.665 [Lua] locked_func_name=beastmen 20:39:21.665 [Lua] roaming=nil 20:39:21.665 [Lua] specials=beastmen 20:39:21.665 [Lua] debug_color=purple 20:39:21.665 [Lua] contained_breeds=nil 20:39:21.665 [Lua] pack_spawning=beastmen 20:39:21.665 [Lua] disabled=false 20:39:21.665 [Lua] factions=nil 20:39:21.665 [Lua] boss=beastmen 20:39:21.665 [Lua] horde=beastmen 20:39:21.665 [Lua] name=beastmen 20:39:21.665 [Lua] intensity=default 20:39:21.665 [Lua] --- 20:39:21.747 [Lua] Switching ConflictSettings: to: default 20:39:21.747 [Lua] pacing=default 20:39:21.747 [Lua] roaming=nil 20:39:21.747 [Lua] specials=default 20:39:21.747 [Lua] debug_color=maroon 20:39:21.747 [Lua] contained_breeds=nil 20:39:21.747 [Lua] pack_spawning=default 20:39:21.747 [Lua] disabled=false 20:39:21.747 [Lua] factions=nil 20:39:21.747 [Lua] boss=default 20:39:21.747 [Lua] horde=default 20:39:21.747 [Lua] name=default 20:39:21.747 [Lua] intensity=default 20:39:21.747 [Lua] --- 20:39:25.703 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:26.075 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:39:28.379 [Lua] main_path_player_far_away_check started 20:39:29.615 [Lua] Time for new HOOORDE! multi_first_wave 20:39:29.615 [Lua] horde requested: ambush 20:39:29.615 [Lua] setting up ambush-horde 20:39:29.615 [Lua] Composing horde 'large' .. using variant 'plain' 20:39:29.616 [Lua] -> spawning: 55 20:39:29.616 [Lua] horde crated with id 55 of type ambush 20:39:29.616 [Lua] ambush horde has started 20:39:29.625 [Lua] MUSIC: explore -> pre_ambush 20:39:31.510 [Lua] main_path_player_far_away_check started 20:39:32.857 [Lua] spawning mini patrol 20:39:33.124 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:39:33.124 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:33.124 [Lua] ->moving spawner 20:39:34.724 [Lua] MUSIC: pre_ambush -> horde 20:39:34.753 [Lua] main_path_player_far_away_check started 20:39:34.778 [Lua] Init group template: horde 20:39:36.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:39:38.078 [Lua] Init group template: mini_patrol 20:39:38.958 [Lua] Switching ConflictSettings: to: beastmen 20:39:38.958 [Lua] pacing=beastmen 20:39:38.958 [Lua] locked_func_name=beastmen 20:39:38.958 [Lua] roaming=nil 20:39:38.958 [Lua] specials=beastmen 20:39:38.958 [Lua] debug_color=purple 20:39:38.958 [Lua] contained_breeds=nil 20:39:38.958 [Lua] pack_spawning=beastmen 20:39:38.958 [Lua] disabled=false 20:39:38.958 [Lua] factions=nil 20:39:38.958 [Lua] boss=beastmen 20:39:38.958 [Lua] horde=beastmen 20:39:38.958 [Lua] name=beastmen 20:39:38.958 [Lua] intensity=default 20:39:38.958 [Lua] --- 20:39:43.482 [Lua] Pushing horde in time; too many units out 20:39:48.581 [Lua] Pushing horde in time; too many units out 20:39:48.888 [Lua] Mini patrol killed! 56 20:39:51.317 warning: [Connection] Reliable send buffer overflow (17+32754 > 32768) for 110000102489ad0 20:39:51.317 [GameSession] Buffer contents: 20:39:51.317 [GameSession] MESSAGES: rpc_ping_unit with 1 calls and total 9 bytes rpc_play_melee_hit_effects with 54 calls and total 810 bytes rpc_set_blocking with 16 calls and total 112 bytes rpc_weapon_blood with 43 calls and total 344 bytes rpc_anim_event_variable_float with 126 calls and total 1260 bytes rpc_set_script_driven with 153 calls and total 1071 bytes rpc_set_animation_rotation_scale with 20 calls and total 140 bytes rpc_constrain_ai with 92 calls and total 1099 bytes rpc_generic_impact_projectile_force_impact with 5 calls and total 65 bytes rpc_play_particle_effect with 1 calls and total 17 bytes rpc_skinned_surface_mtr_fx with 47 calls and total 987 bytes rpc_surface_mtr_fx_lvl_unit with 98 calls and total 2450 bytes rpc_play_husk_sound_event with 2 calls and total 16 bytes rpc_play_dialogue_event with 4 calls and total 36 bytes rpc_end_flamethrower with 1 calls and total 7 bytes rpc_check_trigger_backstab_sfx with 12 calls and total 84 bytes rpc_enemy_has_target with 22 calls and total 154 bytes rpc_remove_unit_ping with 2 calls and total 14 bytes rpc_remove_server_controlled_buff with 8 calls and total 64 bytes rpc_wield_equipment with 8 calls and total 56 bytes rpc_set_animation_driven with 143 calls and total 2145 bytes rpc_client_audio_set_global_parameter_with_lerp with 14 calls and total 112 bytes rpc_play_first_person_sound with 1 calls and total 14 bytes rpc_set_animation_translation_scale with 143 calls and total 1859 bytes rpc_add_external_velocity with 1 calls and total 14 bytes rpc_player_projectile_impact_dynamic with 3 calls and total 93 bytes rpc_breed_unfreeze_breed with 8 calls and total 128 bytes rpc_set_affected_by_gravity with 55 calls and total 385 bytes rpc_network_current_server_time_response with 6 calls and total 60 bytes rpc_anim_event with 700 calls and total 5600 bytes rpc_server_audio_unit_event with 14 calls and total 126 bytes rpc_heal with 30 calls and total 330 bytes rpc_add_buff with 83 calls and total 913 bytes rpc_status_change_bool with 4 calls and total 36 bytes rpc_add_damage with 231 calls and total 7392 bytes rpc_sync_damage_taken with 8 calls and total 72 bytes rpc_breed_freeze_units with 28 calls and total 242 bytes rpc_teleport_unit_with_yaw_rotation with 21 calls and total 294 bytes rpc_server_audio_unit_dialogue_event with 2 calls and total 16 bytes rpc_ai_inventory_wield with 6 calls and total 42 bytes rpc_teleport_unit_to with 12 calls and total 180 bytes rpc_ping with 6 calls and total 498 bytes rpc_set_animation_driven_script_movement with 10 calls and total 150 bytes rpc_start_flamethrower with 1 calls and total 7 bytes rpc_create_explosion with 4 calls and total 92 bytes OTHER: message with 2249 instances and total 29595 bytes resend with 181 instances and total 905 bytes resend buffer with 315 instances and total 1575 bytes destroy game object with 16 instances and total 80 bytes create game object with 14 instances and total 559 bytes 20:39:51.321 [Lua] [ChatManager][1]System: Lukas has left the game 20:39:51.321 [Lua] [PSM] Disconnecting peer 110000102489ad0 20:39:51.321 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session. 20:39:51.321 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0 20:39:51.321 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102489ad0 20:39:51.321 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 20:39:51.321 [Lua] [GameNetworkManager] destroying game object with go_id=249 20:39:51.321 [Lua] Set lobby begin: 20:39:51.321 [Lua] Lobby data twitch_enabled = false 20:39:51.321 [Lua] Lobby data power_level = 818 20:39:51.321 [Lua] Lobby data num_players = 3 20:39:51.321 [Lua] Lobby data weave_name = false 20:39:51.321 [Lua] Lobby data game_mode = 2 20:39:51.321 [Lua] Lobby data is_private = true 20:39:51.321 [Lua] Lobby data mechanism = adventure 20:39:51.321 [Lua] Lobby data level_key = ussingen 20:39:51.321 [Lua] Lobby data player_slot_1 = 0:0 20:39:51.321 [Lua] Lobby data selected_level_key = ussingen 20:39:51.321 [Lua] Lobby data unique_server_name = JayJay 20:39:51.321 [Lua] Lobby data quick_game = true 20:39:51.321 [Lua] Lobby data matchmaking = false 20:39:51.321 [Lua] Lobby data difficulty = hardest 20:39:51.321 [Lua] Lobby data country_code = DE 20:39:51.321 [Lua] Lobby data host = 110000106697298 20:39:51.321 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:39:51.321 [Lua] Lobby data player_slot_2 = 0:0 20:39:51.321 [Lua] Lobby data player_slot_4 = 0:0 20:39:51.321 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:39:51.321 [Lua] Lobby data eac_authorized = true 20:39:51.321 [Lua] Set lobby end. 20:39:51.321 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0) 20:39:51.322 [EAC] EAC server lost client 110000102489ad0 20:39:51.322 [EACServer] [21:39:51:321][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 20:39:51.322 [SteamVoipClient] select_out(110000102489ad0, off) 20:39:51.322 [SteamVoipClient] select_in(110000102489ad0, off) 20:39:51.322 [Lua] [GameNetworkManager] destroying game object with go_id=332 20:39:51.328 [Lua] player (110000106697298,3) was put into party 1 20:39:51.338 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=920 20:39:51.338 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3) 20:39:51.338 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3) 20:39:51.338 [Lua] Set lobby begin: 20:39:51.338 [Lua] Lobby data twitch_enabled = false 20:39:51.338 [Lua] Lobby data power_level = 818 20:39:51.338 [Lua] Lobby data num_players = 3 20:39:51.338 [Lua] Lobby data weave_name = false 20:39:51.338 [Lua] Lobby data game_mode = 2 20:39:51.338 [Lua] Lobby data is_private = true 20:39:51.338 [Lua] Lobby data mechanism = adventure 20:39:51.338 [Lua] Lobby data level_key = ussingen 20:39:51.338 [Lua] Lobby data player_slot_1 = 0:0 20:39:51.338 [Lua] Lobby data selected_level_key = ussingen 20:39:51.338 [Lua] Lobby data unique_server_name = JayJay 20:39:51.338 [Lua] Lobby data quick_game = true 20:39:51.338 [Lua] Lobby data matchmaking = false 20:39:51.338 [Lua] Lobby data difficulty = hardest 20:39:51.338 [Lua] Lobby data country_code = DE 20:39:51.338 [Lua] Lobby data host = 110000106697298 20:39:51.338 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:39:51.338 [Lua] Lobby data player_slot_2 = 0:0 20:39:51.338 [Lua] Lobby data player_slot_4 = 0:0 20:39:51.338 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:39:51.338 [Lua] Lobby data eac_authorized = true 20:39:51.338 [Lua] Set lobby end. 20:39:51.338 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:39:51.338 [Lua] 20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 20:39:51.338 [Lua] [wwise/flail] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:39:51.338 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:39:51.338 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:39:51.338 [Lua] [wwise/handgun_rifle] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:39:51.338 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:39:51.338 [Lua] 20:39:51.338 [Lua] 20:39:51.338 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:39:51.338 [Lua] [wwise/flail] = false (boolean) 20:39:51.338 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:39:51.338 [Lua] [wwise/handgun_rifle] = false (boolean) 20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 20:39:51.338 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 20:39:51.339 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 20:39:51.339 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:39:51.339 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 20:39:51.339 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:39:51.339 [Lua] 20:39:51.347 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 20:39:51.347 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:20 my_peer_id:110000106697298 20:39:51.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 20:39:51.369 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 20:39:51.370 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0 20:39:51.420 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:39:51.420 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:39:51.420 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:39:51.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:39:51.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient 20:39:51.421 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:39:51.422 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 20:39:51.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:39:51.423 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient 20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient 20:39:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient 20:39:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient 20:39:51.430 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:39:51.431 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:39:51.431 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 20:39:51.432 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 20:39:51.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:39:52.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.57202505219206679) temporary_health_percentage (0) melee slot ammo (0.031496062874794006) ranged slot ammo (0.031496062874794006) 20:39:52.123 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=922 20:39:53.752 [Lua] MUSIC: horde -> explore 20:39:54.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:39:54.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:39:54.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:39:54.425 [Lua] Pushing horde in time; too many units out 20:39:55.122 [SteamLobby] Detected removed member 110000102489ad0 20:39:55.122 [Connection] Destroying endpoint 110000102489ad0 - explicit request 20:39:55.125 [SteamAuthenticator] CancelAuthTicket 110000102489ad0 20:39:55.125 [SteamAuthenticator] EndAuthSession 110000102489ad0 20:39:55.125 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:39:55.125 [Lua] Players: 2 20:39:55.125 [Lua] Set lobby begin: 20:39:55.125 [Lua] Lobby data twitch_enabled = false 20:39:55.125 [Lua] Lobby data power_level = 818 20:39:55.125 [Lua] Lobby data num_players = 2 20:39:55.125 [Lua] Lobby data weave_name = false 20:39:55.125 [Lua] Lobby data game_mode = 2 20:39:55.125 [Lua] Lobby data is_private = true 20:39:55.125 [Lua] Lobby data mechanism = adventure 20:39:55.125 [Lua] Lobby data level_key = ussingen 20:39:55.125 [Lua] Lobby data player_slot_1 = 0:0 20:39:55.125 [Lua] Lobby data selected_level_key = ussingen 20:39:55.125 [Lua] Lobby data unique_server_name = JayJay 20:39:55.125 [Lua] Lobby data quick_game = true 20:39:55.125 [Lua] Lobby data matchmaking = false 20:39:55.125 [Lua] Lobby data difficulty = hardest 20:39:55.125 [Lua] Lobby data country_code = DE 20:39:55.125 [Lua] Lobby data host = 110000106697298 20:39:55.125 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:39:55.125 [Lua] Lobby data player_slot_2 = 0:0 20:39:55.125 [Lua] Lobby data player_slot_4 = 0:0 20:39:55.125 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:39:55.125 [Lua] Lobby data eac_authorized = true 20:39:55.126 [Lua] Set lobby end. 20:39:55.126 [Lua] [LobbyMembers] Member left 110000102489ad0 20:39:56.511 [Lua] Set lobby begin: 20:39:56.511 [Lua] Lobby data twitch_enabled = false 20:39:56.511 [Lua] Lobby data power_level = 835 20:39:56.511 [Lua] Lobby data num_players = 2 20:39:56.511 [Lua] Lobby data weave_name = false 20:39:56.511 [Lua] Lobby data game_mode = 2 20:39:56.511 [Lua] Lobby data is_private = true 20:39:56.511 [Lua] Lobby data mechanism = adventure 20:39:56.511 [Lua] Lobby data level_key = ussingen 20:39:56.511 [Lua] Lobby data player_slot_1 = 0:0 20:39:56.511 [Lua] Lobby data selected_level_key = ussingen 20:39:56.511 [Lua] Lobby data unique_server_name = JayJay 20:39:56.511 [Lua] Lobby data quick_game = true 20:39:56.511 [Lua] Lobby data matchmaking = false 20:39:56.511 [Lua] Lobby data difficulty = hardest 20:39:56.511 [Lua] Lobby data country_code = DE 20:39:56.511 [Lua] Lobby data host = 110000106697298 20:39:56.511 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:39:56.511 [Lua] Lobby data player_slot_2 = 0:0 20:39:56.511 [Lua] Lobby data player_slot_4 = 0:0 20:39:56.511 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:39:56.511 [Lua] Lobby data eac_authorized = true 20:39:56.511 [Lua] Set lobby end. 20:39:57.279 [Lua] Coordinated attack! 20:39:58.169 [Lua] event horde ends! 20:39:59.531 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:39:59.531 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:39:59.531 [Lua] horde requested: ambush 20:39:59.531 [Lua] setting up ambush-horde 20:39:59.531 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:39:59.531 [Lua] -> spawning: 19 20:39:59.531 [Lua] horde crated with id 57 of type ambush 20:39:59.531 [Lua] ambush horde has started 20:39:59.541 [Lua] MUSIC: explore -> pre_ambush 20:40:00.117 [Lua] Horde killed: ? 20:40:00.131 [Lua] HORDE: last wave, reset to standard horde delay 20:40:00.131 [Lua] Time for new HOOORDE! multi_last_wave 20:40:00.131 [Lua] horde requested: ambush 20:40:00.131 [Lua] setting up ambush-horde 20:40:00.131 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:40:00.131 [Lua] -> spawning: 20 20:40:00.131 [Lua] horde crated with id 58 of type ambush 20:40:00.131 [Lua] ambush horde has started 20:40:01.083 [Lua] MUSIC: pre_ambush -> horde 20:40:03.589 [Lua] Init group template: horde 20:40:04.662 [Lua] Init group template: horde 20:40:16.625 [Lua] spawning mini patrol 20:40:22.269 [Lua] Init group template: mini_patrol 20:40:24.818 [Lua] MUSIC: horde -> explore 20:40:25.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_combat_06` for object id: 159, name: `unknown` 20:40:30.159 [SteamLobby] Detected added member 110000102489ad0 20:40:30.159 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:40:30.159 [Lua] Players: 3 20:40:30.159 [Lua] Set lobby begin: 20:40:30.159 [Lua] Lobby data twitch_enabled = false 20:40:30.159 [Lua] Lobby data power_level = 835 20:40:30.159 [Lua] Lobby data num_players = 3 20:40:30.159 [Lua] Lobby data weave_name = false 20:40:30.159 [Lua] Lobby data game_mode = 2 20:40:30.159 [Lua] Lobby data is_private = true 20:40:30.160 [Lua] Lobby data mechanism = adventure 20:40:30.160 [Lua] Lobby data level_key = ussingen 20:40:30.160 [Lua] Lobby data player_slot_1 = 0:0 20:40:30.160 [Lua] Lobby data selected_level_key = ussingen 20:40:30.160 [Lua] Lobby data unique_server_name = JayJay 20:40:30.160 [Lua] Lobby data quick_game = true 20:40:30.160 [Lua] Lobby data matchmaking = false 20:40:30.160 [Lua] Lobby data difficulty = hardest 20:40:30.160 [Lua] Lobby data country_code = DE 20:40:30.160 [Lua] Lobby data host = 110000106697298 20:40:30.160 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:40:30.160 [Lua] Lobby data player_slot_2 = 0:0 20:40:30.160 [Lua] Lobby data player_slot_4 = 0:0 20:40:30.160 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:40:30.160 [Lua] Lobby data eac_authorized = true 20:40:30.160 [Lua] Set lobby end. 20:40:30.161 [Lua] [LobbyMembers] Member joined 110000102489ad0 20:40:30.178 [Connection] Creating endpoint 110000102489ad0 - reliable message sent 20:40:30.179 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:40:30.197 [SteamAuthenticator] Sent ticket request to 110000102489ad0 20:40:30.198 [Lua] [ChatManager][1]System: Lukas is joining the game 20:40:31.135 [Lua] Switching ConflictSettings: to: default 20:40:31.135 [Lua] pacing=default 20:40:31.135 [Lua] roaming=nil 20:40:31.135 [Lua] specials=default 20:40:31.135 [Lua] debug_color=maroon 20:40:31.135 [Lua] contained_breeds=nil 20:40:31.135 [Lua] pack_spawning=default 20:40:31.135 [Lua] disabled=false 20:40:31.135 [Lua] factions=nil 20:40:31.135 [Lua] boss=default 20:40:31.135 [Lua] horde=default 20:40:31.135 [Lua] name=default 20:40:31.135 [Lua] intensity=default 20:40:31.135 [Lua] --- 20:40:31.181 [Lua] Switching ConflictSettings: to: beastmen 20:40:31.181 [Lua] pacing=beastmen 20:40:31.181 [Lua] locked_func_name=beastmen 20:40:31.181 [Lua] roaming=nil 20:40:31.181 [Lua] specials=beastmen 20:40:31.181 [Lua] debug_color=purple 20:40:31.181 [Lua] contained_breeds=nil 20:40:31.181 [Lua] pack_spawning=beastmen 20:40:31.181 [Lua] disabled=false 20:40:31.181 [Lua] factions=nil 20:40:31.181 [Lua] boss=beastmen 20:40:31.181 [Lua] horde=beastmen 20:40:31.181 [Lua] name=beastmen 20:40:31.181 [Lua] intensity=default 20:40:31.181 [Lua] --- 20:40:34.844 [SteamAuthenticator] Got ticket from 110000102489ad0 20:40:34.844 [SteamAuthenticator] BeginAuthSession 110000102489ad0 20:40:34.844 [SteamAuthenticator] Authenticating 110000102489ad0 20:40:34.844 [SteamAuthenticator] Got ticket request from 110000102489ad0 20:40:34.844 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0 20:40:34.844 [SteamAuthenticator] Sent ticket to 110000102489ad0 20:40:35.171 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0 20:40:35.349 [Connection] New session id 52 to 110000102489ad0. 20:40:35.477 [Connection] Established a connection <52.181> to 110000102489ad0 20:40:35.477 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:40:35.478 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 20:40:35.625 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000102489ad0, replying lobby_ok 20:40:35.749 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:40:35.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 20:40:36.710 [Lua] Horde killed: ? 20:40:37.789 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 641202 0 20:40:38.652 [Lua] Set lobby begin: 20:40:38.652 [Lua] Lobby data twitch_enabled = false 20:40:38.652 [Lua] Lobby data power_level = 835 20:40:38.652 [Lua] Lobby data num_players = 3 20:40:38.652 [Lua] Lobby data weave_name = false 20:40:38.652 [Lua] Lobby data game_mode = 2 20:40:38.653 [Lua] Lobby data is_private = true 20:40:38.653 [Lua] Lobby data mechanism = adventure 20:40:38.653 [Lua] Lobby data level_key = ussingen 20:40:38.653 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:40:38.653 [Lua] Lobby data selected_level_key = ussingen 20:40:38.653 [Lua] Lobby data unique_server_name = JayJay 20:40:38.653 [Lua] Lobby data quick_game = true 20:40:38.653 [Lua] Lobby data matchmaking = false 20:40:38.653 [Lua] Lobby data difficulty = hardest 20:40:38.653 [Lua] Lobby data country_code = DE 20:40:38.653 [Lua] Lobby data host = 110000106697298 20:40:38.653 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:40:38.653 [Lua] Lobby data player_slot_2 = 0:0 20:40:38.653 [Lua] Lobby data player_slot_4 = 0:0 20:40:38.653 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:40:38.653 [Lua] Lobby data eac_authorized = true 20:40:38.653 [Lua] Set lobby end. 20:40:38.653 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102489ad0 20:40:38.653 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:40:40.897 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0 20:40:40.989 [Lua] event horde ends! 20:40:41.006 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "1" 20:40:41.006 [Lua] Mechanism says: a client joined the game! 110000102489ad0 20:40:41.006 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0) 20:40:41.006 [EACServer] [21:40:41:005][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay 20:40:41.006 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=5) 20:40:41.327 [EACServer] [21:40:41:327][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 9 Status: Client Authenticated Message: Client authenticated. 20:40:41.331 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal 20:40:41.500 [EACServer] [21:40:41:500][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0. 20:40:41.801 [EACServer] [21:40:41:800][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0 20:40:41.801 [EACServer] [21:40:41:800][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:40:41.816 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote 20:40:42.958 [Lua] player (110000102489ad0,1) was put into party 0 20:40:42.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0 20:40:43.429 [Lua] Horde killed: ? 20:40:45.056 [SteamVoipClient] select_out(110000102489ad0, on) 20:40:45.056 [SteamVoipClient] select_in(110000102489ad0, on) 20:40:45.056 [SteamVoipClient] select_out(110000102489ad0, off) 20:40:45.558 [Lua] Switching ConflictSettings: to: default 20:40:45.558 [Lua] pacing=default 20:40:45.558 [Lua] roaming=nil 20:40:45.558 [Lua] specials=default 20:40:45.558 [Lua] debug_color=maroon 20:40:45.558 [Lua] contained_breeds=nil 20:40:45.558 [Lua] pack_spawning=default 20:40:45.558 [Lua] disabled=false 20:40:45.558 [Lua] factions=nil 20:40:45.559 [Lua] boss=default 20:40:45.559 [Lua] horde=default 20:40:45.559 [Lua] name=default 20:40:45.559 [Lua] intensity=default 20:40:45.559 [Lua] --- 20:40:45.584 [Lua] Switching ConflictSettings: to: beastmen 20:40:45.584 [Lua] pacing=beastmen 20:40:45.584 [Lua] locked_func_name=beastmen 20:40:45.584 [Lua] roaming=nil 20:40:45.584 [Lua] specials=beastmen 20:40:45.584 [Lua] debug_color=purple 20:40:45.584 [Lua] contained_breeds=nil 20:40:45.584 [Lua] pack_spawning=beastmen 20:40:45.584 [Lua] disabled=false 20:40:45.584 [Lua] factions=nil 20:40:45.584 [Lua] boss=beastmen 20:40:45.584 [Lua] horde=beastmen 20:40:45.584 [Lua] name=beastmen 20:40:45.584 [Lua] intensity=default 20:40:45.584 [Lua] --- 20:40:46.616 [Lua] Mini patrol killed! 59 20:40:46.951 [Lua] Switching ConflictSettings: to: default 20:40:46.951 [Lua] pacing=default 20:40:46.951 [Lua] roaming=nil 20:40:46.951 [Lua] specials=default 20:40:46.951 [Lua] debug_color=maroon 20:40:46.951 [Lua] contained_breeds=nil 20:40:46.951 [Lua] pack_spawning=default 20:40:46.951 [Lua] disabled=false 20:40:46.951 [Lua] factions=nil 20:40:46.951 [Lua] boss=default 20:40:46.951 [Lua] horde=default 20:40:46.951 [Lua] name=default 20:40:46.951 [Lua] intensity=default 20:40:46.951 [Lua] --- 20:40:48.072 [Lua] Switching ConflictSettings: to: beastmen 20:40:48.072 [Lua] pacing=beastmen 20:40:48.072 [Lua] locked_func_name=beastmen 20:40:48.072 [Lua] roaming=nil 20:40:48.072 [Lua] specials=beastmen 20:40:48.072 [Lua] debug_color=purple 20:40:48.072 [Lua] contained_breeds=nil 20:40:48.072 [Lua] pack_spawning=beastmen 20:40:48.072 [Lua] disabled=false 20:40:48.072 [Lua] factions=nil 20:40:48.072 [Lua] boss=beastmen 20:40:48.072 [Lua] horde=beastmen 20:40:48.072 [Lua] name=beastmen 20:40:48.072 [Lua] intensity=default 20:40:48.072 [Lua] --- 20:40:49.099 [Lua] main_path_player_far_away_check started 20:40:55.969 [Lua] ### Sending rpc_level_loaded 20:40:55.969 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 105 20:40:55.969 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait 20:41:00.417 [Lua] spawning mini patrol 20:41:05.469 [Lua] Init group template: mini_patrol 20:41:11.891 [Lua] Mini patrol killed! 60 20:41:12.666 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 49 20:41:18.230 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 1 44 20:41:18.629 [EACServer] [21:41:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:41:18.831 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=5) 20:41:18.831 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:20 my_peer_id:110000106697298 20:41:24.521 [Lua] event horde ends! 20:41:28.944 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:41:28.944 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas' 20:41:28.970 [Lua] Breedfreezer (server) starting a hot join sync 20:41:28.970 [Lua] packing 12 units of breed chaos_marauder 20:41:28.970 [Lua] packing 11 units of breed skaven_clan_rat 20:41:28.970 [Lua] packing 0 units of breed skaven_storm_vermin 20:41:28.970 [Lua] packing 50 units of breed skaven_slave 20:41:28.970 [Lua] packing 7 units of breed chaos_fanatic 20:41:28.970 [Lua] packing 3 units of breed beastmen_ungor_archer 20:41:28.970 [Lua] packing 8 units of breed chaos_raider 20:41:28.970 [Lua] packing 6 units of breed chaos_warrior 20:41:28.970 [Lua] packing 0 units of breed chaos_berzerker 20:41:28.970 [Lua] packing 4 units of breed beastmen_bestigor 20:41:28.970 [Lua] packing 23 units of breed beastmen_ungor 20:41:28.970 [Lua] packing 0 units of breed skaven_plague_monk 20:41:28.970 [Lua] --> rpc-package size reached, sending rpc now 20:41:28.970 [Lua] packing 27 units of breed beastmen_gor 20:41:28.970 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:41:28.970 [Lua] 20:41:28.970 [Lua] [1] = 15 (number) 20:41:28.970 [Lua] [2] = 27 (number) 20:41:28.970 [Lua] 20:41:28.970 [Lua] 20:41:28.970 [Lua] [1] = 936 (number) 20:41:28.970 [Lua] [2] = 257 (number) 20:41:28.970 [Lua] [3] = 933 (number) 20:41:28.970 [Lua] [4] = 161 (number) 20:41:28.970 [Lua] [5] = 211 (number) 20:41:28.970 [Lua] [6] = 183 (number) 20:41:28.970 [Lua] [7] = 438 (number) 20:41:28.970 [Lua] [8] = 293 (number) 20:41:28.970 [Lua] [9] = 441 (number) 20:41:28.970 [Lua] [10] = 259 (number) 20:41:28.970 [Lua] [11] = 255 (number) 20:41:28.970 [Lua] [12] = 288 (number) 20:41:28.970 [Lua] [13] = 199 (number) 20:41:28.970 [Lua] [14] = 178 (number) 20:41:28.970 [Lua] [15] = 201 (number) 20:41:28.970 [Lua] [16] = 295 (number) 20:41:28.970 [Lua] [17] = 162 (number) 20:41:28.970 [Lua] [18] = 934 (number) 20:41:28.970 [Lua] [19] = 937 (number) 20:41:28.970 [Lua] [20] = 442 (number) 20:41:28.970 [Lua] [21] = 287 (number) 20:41:28.970 [Lua] [22] = 935 (number) 20:41:28.970 [Lua] [23] = 191 (number) 20:41:28.970 [Lua] [24] = 164 (number) 20:41:28.970 [Lua] [25] = 228 (number) 20:41:28.970 [Lua] [26] = 260 (number) 20:41:28.970 [Lua] [27] = 252 (number) 20:41:28.970 [Lua] 20:41:28.971 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1000 20:41:28.971 [Lua] RemotePlayer:create_game_object( ) 1000 20:41:28.983 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1) 20:41:28.983 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1) 20:41:28.983 [Lua] Set lobby begin: 20:41:28.983 [Lua] Lobby data twitch_enabled = false 20:41:28.983 [Lua] Lobby data power_level = 835 20:41:28.983 [Lua] Lobby data num_players = 3 20:41:28.983 [Lua] Lobby data weave_name = false 20:41:28.984 [Lua] Lobby data game_mode = 2 20:41:28.984 [Lua] Lobby data is_private = true 20:41:28.984 [Lua] Lobby data mechanism = adventure 20:41:28.984 [Lua] Lobby data level_key = ussingen 20:41:28.984 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:41:28.984 [Lua] Lobby data selected_level_key = ussingen 20:41:28.984 [Lua] Lobby data unique_server_name = JayJay 20:41:28.984 [Lua] Lobby data quick_game = true 20:41:28.984 [Lua] Lobby data matchmaking = false 20:41:28.984 [Lua] Lobby data difficulty = hardest 20:41:28.984 [Lua] Lobby data country_code = DE 20:41:28.984 [Lua] Lobby data host = 110000106697298 20:41:28.984 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:41:28.984 [Lua] Lobby data player_slot_2 = 0:0 20:41:28.984 [Lua] Lobby data player_slot_4 = 0:0 20:41:28.984 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:41:28.984 [Lua] Lobby data eac_authorized = true 20:41:28.984 [Lua] Set lobby end. 20:41:28.984 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 20:41:28.984 [Lua] [GameNetworkManager] destroying game object with go_id=920 20:41:28.984 [Lua] player (110000102489ad0,1) was put into party 1 20:41:28.984 [Lua] [GameNetworkManager] destroying game object with go_id=922 20:41:29.574 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list. 20:41:29.574 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:41:29.574 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1 20:41:29.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 20:41:29.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:21 my_peer_id:110000106697298 20:41:29.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:21 my_peer_id:110000106697298 20:41:29.575 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0 20:41:29.583 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 20:41:29.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:41:29.583 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:41:29.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:41:29.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:41:29.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:41:29.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:41:29.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 20:41:29.583 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:41:29.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:41:29.676 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:41:29.677 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:41:29.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:41:29.760 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:41:29.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:41:29.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:41:29.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:41:29.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:41:29.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:41:29.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:41:29.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:41:29.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:41:29.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:41:29.999 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:41:30.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:41:30.317 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:41:30.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:41:30.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:41:30.367 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:41:30.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:41:30.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:41:30.401 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:41:30.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 20:41:32.964 [Lua] Set lobby begin: 20:41:32.964 [Lua] Lobby data twitch_enabled = false 20:41:32.964 [Lua] Lobby data power_level = 556 20:41:32.964 [Lua] Lobby data num_players = 3 20:41:32.964 [Lua] Lobby data weave_name = false 20:41:32.964 [Lua] Lobby data game_mode = 2 20:41:32.964 [Lua] Lobby data is_private = true 20:41:32.964 [Lua] Lobby data mechanism = adventure 20:41:32.964 [Lua] Lobby data level_key = ussingen 20:41:32.964 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:41:32.964 [Lua] Lobby data selected_level_key = ussingen 20:41:32.964 [Lua] Lobby data unique_server_name = JayJay 20:41:32.964 [Lua] Lobby data quick_game = true 20:41:32.964 [Lua] Lobby data matchmaking = false 20:41:32.964 [Lua] Lobby data difficulty = hardest 20:41:32.964 [Lua] Lobby data country_code = DE 20:41:32.964 [Lua] Lobby data host = 110000106697298 20:41:32.964 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:41:32.964 [Lua] Lobby data player_slot_2 = 0:0 20:41:32.964 [Lua] Lobby data player_slot_4 = 0:0 20:41:32.964 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:41:32.964 [Lua] Lobby data eac_authorized = true 20:41:32.964 [Lua] Set lobby end. 20:41:37.974 [Lua] Set lobby begin: 20:41:37.974 [Lua] Lobby data twitch_enabled = false 20:41:37.974 [Lua] Lobby data power_level = 818 20:41:37.974 [Lua] Lobby data num_players = 3 20:41:37.974 [Lua] Lobby data weave_name = false 20:41:37.974 [Lua] Lobby data game_mode = 2 20:41:37.974 [Lua] Lobby data is_private = true 20:41:37.974 [Lua] Lobby data mechanism = adventure 20:41:37.975 [Lua] Lobby data level_key = ussingen 20:41:37.975 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:41:37.975 [Lua] Lobby data selected_level_key = ussingen 20:41:37.975 [Lua] Lobby data unique_server_name = JayJay 20:41:37.975 [Lua] Lobby data quick_game = true 20:41:37.975 [Lua] Lobby data matchmaking = false 20:41:37.975 [Lua] Lobby data difficulty = hardest 20:41:37.975 [Lua] Lobby data country_code = DE 20:41:37.975 [Lua] Lobby data host = 110000106697298 20:41:37.975 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:41:37.975 [Lua] Lobby data player_slot_2 = 0:0 20:41:37.975 [Lua] Lobby data player_slot_4 = 0:0 20:41:37.975 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:41:37.975 [Lua] Lobby data eac_authorized = true 20:41:37.975 [Lua] Set lobby end. 20:41:46.303 [Lua] fence jumping 20:41:46.740 [Lua] ready to jump failed 20:41:50.901 [Lua] Time for new HOOORDE! multi_first_wave 20:41:50.901 [Lua] horde requested: vector_blob 20:41:50.901 [Lua] wants to spawn ahead within distance: 60 20:41:50.901 [Lua] horde crated with id 61 of type vector_blob 20:41:50.901 [Lua] managed to spawn 19/19 horde enemies 20:41:50.901 [Lua] vector blob horde has started 20:41:50.907 [Lua] MUSIC: explore -> pre_horde 20:41:50.924 [Lua] MUSIC: pre_horde -> horde 20:41:50.941 [Lua] MUSIC: horde -> explore 20:41:51.205 [Lua] Init group template: horde 20:41:53.040 [Lua] fence jumping 20:41:54.442 [Lua] ready to jump failed 20:41:58.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:41:58.927 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:41:58.927 [Lua] horde requested: vector_blob 20:41:58.927 [Lua] wants to spawn behind within distance: 60 20:41:58.927 [Lua] horde crated with id 62 of type vector_blob 20:41:58.927 [Lua] managed to spawn 20/20 horde enemies 20:41:58.927 [Lua] vector blob horde has started 20:41:58.933 [Lua] MUSIC: explore -> pre_horde 20:41:58.950 [Lua] MUSIC: pre_horde -> horde 20:41:59.250 [Lua] Init group template: horde 20:42:00.377 [Lua] ready to jump failed 20:42:01.698 [Lua] fence jumping 20:42:02.959 [Lua] simple los failed 20:42:09.755 [Lua] simple los failed 20:42:12.817 [Lua] spawning mini patrol 20:42:16.883 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:16.884 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1022 20:42:16.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.56521739130434778) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 20:42:17.891 [Lua] Init group template: mini_patrol 20:42:22.936 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 654686 0 20:42:22.948 [Lua] MUSIC: horde -> explore 20:42:26.581 [Lua] HORDE: last wave, reset to standard horde delay 20:42:26.581 [Lua] Time for new HOOORDE! multi_last_wave 20:42:26.581 [Lua] horde requested: vector_blob 20:42:26.581 [Lua] wants to spawn ahead within distance: 60 20:42:26.581 [Lua] horde crated with id 64 of type vector_blob 20:42:26.581 [Lua] managed to spawn 21/21 horde enemies 20:42:26.581 [Lua] vector blob horde has started 20:42:26.592 [Lua] MUSIC: explore -> pre_horde 20:42:26.610 [Lua] MUSIC: pre_horde -> horde 20:42:26.968 [Lua] Init group template: horde 20:42:27.079 [Lua] Horde killed: ? 20:42:34.426 [Lua] Horde killed: ? 20:42:37.099 [Lua] event horde ends! 20:42:39.318 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0 20:42:39.318 [Lua] [GameNetworkManager] destroying game object with go_id=1022 20:42:39.927 [Lua] fence jumping 20:42:41.007 [Lua] ready to jump failed 20:42:41.190 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 23 size: 56 action: skulk_approach 20:42:45.362 [Lua] MUSIC: horde -> explore 20:42:47.195 [Lua] fence jumping 20:42:48.612 [Lua] simple los failed 20:42:52.799 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 20:42:53.303 [Lua] ready to jump failed 20:42:54.624 [Lua] fence jumping 20:42:55.179 [Lua] simple los failed 20:42:55.285 [Lua] spawning mini patrol 20:42:59.094 [Lua] ready to jump failed 20:43:01.374 [Lua] Init group template: mini_patrol 20:43:02.540 [Lua] simple los failed 20:43:03.829 [Lua] fence jumping 20:43:04.642 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:43:04.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=167 20:43:04.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0) ranged slot ammo (0) 20:43:04.746 [Lua] ready to jump failed 20:43:05.627 [Lua] fence jumping 20:43:06.187 [Lua] ready to jump failed 20:43:08.151 [Lua] fence jumping 20:43:09.174 [Lua] ready to jump failed 20:43:10.943 [Lua] fence jumping 20:43:11.514 [Lua] simple los failed 20:43:13.456 [Lua] fence jumping 20:43:14.481 [Lua] ready to jump failed 20:43:15.864 [Lua] fence jumping 20:43:16.480 [Lua] ready to jump failed 20:43:17.278 [Lua] Horde killed: ? 20:43:18.357 [Lua] fence jumping 20:43:18.629 [EACServer] [21:43:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:43:19.375 [Lua] ready to jump failed 20:43:19.595 [Lua] event horde ends! 20:43:19.936 [Lua] [ChatManager][1]System: Martin picked up a Tome 20:43:20.966 [Lua] fence jumping 20:43:21.985 [Lua] ready to jump failed 20:43:23.627 [Lua] Mini patrol killed! 63 20:43:25.157 [Lua] Mini patrol killed! 65 20:43:25.340 [Lua] simple los failed 20:43:50.693 [Lua] Switching ConflictSettings: to: skaven 20:43:50.693 [Lua] pacing=default 20:43:50.693 [Lua] roaming=nil 20:43:50.693 [Lua] specials=skaven 20:43:50.693 [Lua] debug_color=orange 20:43:50.693 [Lua] contained_breeds=nil 20:43:50.693 [Lua] pack_spawning=skaven 20:43:50.693 [Lua] disabled=false 20:43:50.693 [Lua] factions=nil 20:43:50.693 [Lua] boss=skaven 20:43:50.693 [Lua] horde=default 20:43:50.693 [Lua] name=skaven 20:43:50.693 [Lua] intensity=default 20:43:50.693 [Lua] --- 20:43:56.612 [Lua] Switching ConflictSettings: to: beastmen 20:43:56.612 [Lua] pacing=beastmen 20:43:56.612 [Lua] locked_func_name=beastmen 20:43:56.612 [Lua] roaming=nil 20:43:56.612 [Lua] specials=beastmen 20:43:56.612 [Lua] debug_color=purple 20:43:56.612 [Lua] contained_breeds=nil 20:43:56.612 [Lua] pack_spawning=beastmen 20:43:56.612 [Lua] disabled=false 20:43:56.612 [Lua] factions=nil 20:43:56.612 [Lua] boss=beastmen 20:43:56.612 [Lua] horde=beastmen 20:43:56.612 [Lua] name=beastmen 20:43:56.612 [Lua] intensity=default 20:43:56.612 [Lua] --- 20:43:56.645 [Lua] Switching ConflictSettings: to: skaven 20:43:56.645 [Lua] pacing=default 20:43:56.645 [Lua] roaming=nil 20:43:56.645 [Lua] specials=skaven 20:43:56.645 [Lua] debug_color=orange 20:43:56.645 [Lua] contained_breeds=nil 20:43:56.645 [Lua] pack_spawning=skaven 20:43:56.645 [Lua] disabled=false 20:43:56.645 [Lua] factions=nil 20:43:56.645 [Lua] boss=skaven 20:43:56.645 [Lua] horde=default 20:43:56.645 [Lua] name=skaven 20:43:56.645 [Lua] intensity=default 20:43:56.645 [Lua] --- 20:44:30.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source. 20:44:35.549 [Lua] Time for new HOOORDE! multi_first_wave 20:44:35.549 [Lua] horde requested: ambush 20:44:35.549 [Lua] setting up ambush-horde 20:44:35.549 [Lua] Composing horde 'large' .. using variant 'plain' 20:44:35.549 [Lua] -> spawning: 54 20:44:35.549 [Lua] horde crated with id 66 of type ambush 20:44:35.550 [Lua] ambush horde has started 20:44:35.556 [Lua] MUSIC: explore -> pre_ambush 20:44:40.609 [Lua] MUSIC: pre_ambush -> horde 20:44:40.677 [Lua] Init group template: horde 20:44:47.289 [Lua] spawning mini patrol 20:44:47.714 [Lua] [ChatManager][1]System: Lukas picked up a Tome 20:44:51.927 [Lua] Init group template: mini_patrol 20:44:53.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:44:53.139 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:44:53.139 [Lua] horde requested: ambush 20:44:53.139 [Lua] setting up ambush-horde 20:44:53.139 [Lua] Composing horde 'large' .. using variant 'plain' 20:44:53.139 [Lua] -> spawning: 55 20:44:53.139 [Lua] horde crated with id 68 of type ambush 20:44:53.139 [Lua] ambush horde has started 20:44:58.346 [Lua] Init group template: horde 20:45:10.410 [Lua] Horde killed: ? 20:45:10.695 [Lua] Mini patrol killed! 67 20:45:11.641 [Lua] HORDE: last wave, reset to standard horde delay 20:45:11.641 [Lua] Time for new HOOORDE! multi_last_wave 20:45:11.641 [Lua] horde requested: ambush 20:45:11.641 [Lua] setting up ambush-horde 20:45:11.641 [Lua] Composing horde 'large' .. using variant 'plain' 20:45:11.642 [Lua] -> spawning: 57 20:45:11.642 [Lua] horde crated with id 69 of type ambush 20:45:11.642 [Lua] ambush horde has started 20:45:11.742 [Lua] event horde ends! 20:45:16.764 [Lua] Init group template: horde 20:45:18.629 [EACServer] [21:45:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:45:25.736 [Lua] Horde killed: ? 20:45:32.591 [Lua] MUSIC: horde -> explore 20:45:34.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:45:34.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:45:34.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:45:46.327 [Lua] Horde killed: ? 20:45:51.418 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:45:51.434 [Lua] Spline already found! 20:45:51.473 [Lua] Init group template: spline_patrol 20:45:54.472 [Lua] main_path_player_far_away_check started 20:45:55.165 [Lua] main_path_player_far_away_check started 20:46:01.654 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 12 30 20:46:03.984 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:46:04.001 [Lua] Spline already found! 20:46:04.040 [Lua] Init group template: spline_patrol 20:46:04.279 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:46:04.297 [Lua] Spline already found! 20:46:04.333 [Lua] Init group template: spline_patrol 20:46:10.537 [Lua] spawning mini patrol 20:46:14.300 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:46:14.317 [Lua] Spline already found! 20:46:14.355 [Lua] Init group template: spline_patrol 20:46:15.637 [Lua] Init group template: mini_patrol 20:46:17.928 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:46:17.945 [Lua] Spline already found! 20:46:17.998 [Lua] Init group template: spline_patrol 20:46:20.597 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 14 51 20:46:21.979 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 6 49 20:46:31.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa7c6a, position: 0 20:46:31.854 [Lua] [ChatManager][1]System: Lukas picked up a piece of Ravaged Art 20:46:33.983 [Lua] Mini patrol killed! 73 20:46:34.811 [Lua] event horde ends! 20:46:39.866 [Lua] Time for new HOOORDE! multi_first_wave 20:46:39.866 [Lua] horde requested: vector_blob 20:46:39.866 [Lua] wants to spawn ahead within distance: 60 20:46:39.866 [Lua] could not, tries to spawnbehind 20:46:39.866 [Lua] horde crated with id 76 of type vector_blob 20:46:39.866 [Lua] managed to spawn 57/57 horde enemies 20:46:39.866 [Lua] vector blob horde has started 20:46:39.875 [Lua] MUSIC: explore -> pre_horde 20:46:40.160 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:46:40.177 [Lua] Spline already found! 20:46:40.801 [Lua] Override Player Respawning mansion_event true 20:46:40.829 [Lua] Init group template: horde 20:46:40.972 [Lua] Init group template: spline_patrol 20:46:45.118 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 4 95 20:46:51.506 [Lua] MUSIC: pre_horde -> horde 20:46:52.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:46:58.130 [Lua] spawning mini patrol 20:47:02.940 [Lua] Pushing horde in time; too many units out 20:47:03.163 [Lua] Init group template: mini_patrol 20:47:06.991 [Lua] MUSIC: horde -> explore 20:47:08.057 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:47:08.057 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:47:08.057 [Lua] horde requested: vector_blob 20:47:08.057 [Lua] wants to spawn ahead within distance: 60 20:47:08.057 [Lua] horde crated with id 79 of type vector_blob 20:47:08.057 [Lua] managed to spawn 57/57 horde enemies 20:47:08.057 [Lua] vector blob horde has started 20:47:08.066 [Lua] MUSIC: explore -> pre_horde 20:47:08.083 [Lua] MUSIC: pre_horde -> horde 20:47:09.147 [Lua] Init group template: horde 20:47:18.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:18.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1212304 20:47:18.630 [EACServer] [21:47:18:630][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:47:22.455 [Lua] event horde ends! 20:47:24.263 [Lua] Horde killed: ? 20:47:25.406 [Lua] Mini patrol killed! 78 20:47:29.594 [Lua] Pushing horde in time; too many units out 20:47:31.592 [Lua] MUSIC: horde -> explore 20:47:32.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:32.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:32.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:32.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:34.630 [Lua] HORDE: last wave, reset to standard horde delay 20:47:34.630 [Lua] Time for new HOOORDE! multi_last_wave 20:47:34.630 [Lua] horde requested: vector_blob 20:47:34.630 [Lua] wants to spawn ahead within distance: 60 20:47:34.630 [Lua] horde crated with id 80 of type vector_blob 20:47:34.630 [Lua] managed to spawn 55/56 horde enemies 20:47:34.630 [Lua] vector blob horde has started 20:47:34.641 [Lua] MUSIC: explore -> pre_horde 20:47:34.659 [Lua] MUSIC: pre_horde -> horde 20:47:38.498 [Lua] Horde killed: ? 20:47:48.493 [Lua] MUSIC: horde -> explore 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:47:55.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xac695, position: 0 20:47:58.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xac96a, position: 0 20:48:12.142 [Lua] spawning mini patrol 20:48:13.622 [Flow] UNITBURN_DEATH 20:48:17.199 [Lua] Init group template: mini_patrol 20:48:23.225 [Lua] Mini patrol killed! 81 20:48:24.939 [Lua] fence jumping 20:48:25.498 [Lua] ready to jump failed 20:48:27.467 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire 20:48:32.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xad355, position: 0 20:48:36.200 [Lua] event horde ends! 20:48:40.223 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 11 19 20:48:41.018 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:48:41.035 [Lua] Spline already found! 20:48:41.091 [Lua] Init group template: spline_patrol 20:48:41.261 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 22 20:48:50.972 [Lua] [ChatManager][1]System: Lukas discarded a Tome 20:48:52.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:48:53.204 [Lua] Switching ConflictSettings: to: chaos 20:48:53.204 [Lua] pacing=chaos 20:48:53.204 [Lua] roaming=nil 20:48:53.204 [Lua] specials=chaos 20:48:53.204 [Lua] debug_color=purple 20:48:53.204 [Lua] contained_breeds=nil 20:48:53.204 [Lua] pack_spawning=chaos 20:48:53.204 [Lua] disabled=false 20:48:53.204 [Lua] factions=nil 20:48:53.204 [Lua] boss=chaos 20:48:53.204 [Lua] horde=chaos 20:48:53.204 [Lua] name=chaos 20:48:53.204 [Lua] intensity=default 20:48:53.204 [Lua] --- 20:48:53.610 [Lua] Switching ConflictSettings: to: skaven 20:48:53.610 [Lua] pacing=default 20:48:53.610 [Lua] roaming=nil 20:48:53.610 [Lua] specials=skaven 20:48:53.610 [Lua] debug_color=orange 20:48:53.610 [Lua] contained_breeds=nil 20:48:53.610 [Lua] pack_spawning=skaven 20:48:53.610 [Lua] disabled=false 20:48:53.610 [Lua] factions=nil 20:48:53.610 [Lua] boss=skaven 20:48:53.610 [Lua] horde=default 20:48:53.610 [Lua] name=skaven 20:48:53.610 [Lua] intensity=default 20:48:53.610 [Lua] --- 20:48:54.347 [Lua] Switching ConflictSettings: to: chaos 20:48:54.347 [Lua] pacing=chaos 20:48:54.347 [Lua] roaming=nil 20:48:54.347 [Lua] specials=chaos 20:48:54.347 [Lua] debug_color=purple 20:48:54.347 [Lua] contained_breeds=nil 20:48:54.347 [Lua] pack_spawning=chaos 20:48:54.347 [Lua] disabled=false 20:48:54.347 [Lua] factions=nil 20:48:54.347 [Lua] boss=chaos 20:48:54.347 [Lua] horde=chaos 20:48:54.347 [Lua] name=chaos 20:48:54.347 [Lua] intensity=default 20:48:54.347 [Lua] --- 20:48:56.857 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 20:48:57.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 20:49:13.169 [Lua] Time for new HOOORDE! multi_first_wave 20:49:13.169 [Lua] horde requested: vector_blob 20:49:13.169 [Lua] wants to spawn ahead within distance: 60 20:49:13.169 [Lua] could not, tries to spawnbehind 20:49:13.169 [Lua] horde crated with id 83 of type vector_blob 20:49:13.169 [Lua] managed to spawn 30/30 horde enemies 20:49:13.169 [Lua] vector blob horde has started 20:49:13.176 [Lua] MUSIC: explore -> pre_horde 20:49:13.228 [Lua] MUSIC: pre_horde -> horde 20:49:13.750 [Lua] Init group template: horde 20:49:16.995 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:17.249 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:17.501 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:49:17.737 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:49:18.630 [EACServer] [21:49:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:49:20.634 [Lua] spawning mini patrol 20:49:25.771 [Lua] Init group template: mini_patrol 20:49:26.704 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:49:26.704 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:49:26.704 [Lua] horde requested: vector_blob 20:49:26.704 [Lua] wants to spawn behind within distance: 60 20:49:26.704 [Lua] horde crated with id 85 of type vector_blob 20:49:26.704 [Lua] managed to spawn 30/30 horde enemies 20:49:26.704 [Lua] vector blob horde has started 20:49:27.197 [Lua] Init group template: horde 20:49:40.000 [Lua] HORDE: last wave, reset to standard horde delay 20:49:40.000 [Lua] Time for new HOOORDE! multi_last_wave 20:49:40.000 [Lua] horde requested: vector_blob 20:49:40.000 [Lua] wants to spawn ahead within distance: 60 20:49:40.000 [Lua] horde crated with id 86 of type vector_blob 20:49:40.000 [Lua] managed to spawn 31/31 horde enemies 20:49:40.000 [Lua] vector blob horde has started 20:49:40.677 [Lua] Init group template: horde 20:49:42.650 [Flow] UNITBURN_DEATH 20:49:43.748 [Flow] UNITBURN_DEATH 20:49:44.915 [Lua] event horde ends! 20:49:48.762 [Lua] Horde killed: ? 20:49:49.716 [Lua] Mini patrol killed! 84 20:49:55.643 [Lua] Horde killed: ? 20:49:56.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:49:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064913 20:49:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064918 20:49:59.723 [Lua] fence jumping 20:50:00.760 [Lua] ready to jump failed 20:50:02.992 [Lua] MUSIC: horde -> explore 20:50:03.322 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 723935 0 20:50:17.265 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:17.349 [Lua] fence jumping 20:50:17.635 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:50:18.347 [Lua] Horde killed: ? 20:50:18.791 [Lua] simple los failed 20:50:19.941 [Lua] fence jumping 20:50:22.368 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 725862 0 20:50:29.392 [Lua] spawning mini patrol 20:50:29.802 [Lua] fence jumping 20:50:34.496 [Lua] Init group template: mini_patrol 20:50:53.547 [Lua] event horde ends! 20:50:55.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:50:55.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 2827659 20:51:00.475 [Flow] UNITBURN_DEATH 20:51:01.906 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 5 29 20:51:04.163 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 20:51:04.304 [Lua] MUSIC: explore -> pre_horde 20:51:04.321 [Lua] MUSIC: pre_horde -> horde 20:51:11.295 [Flow] UNITBURN_DEATH 20:51:14.432 [Lua] main_path_player_far_away_check started 20:51:14.732 [Lua] main_path_player_far_away_check started 20:51:15.189 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 16 54 20:51:17.588 [Lua] main_path_player_far_away_check started 20:51:17.684 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[6c374c33fa75a469]'] 20:51:17.684 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[6c374c33fa75a469]'] 20:51:17.684 [Flow] Socket 1 occupied 20:51:17.684 [Lua] [flow:Sockets occupied:] float=1.000000 20:51:17.844 [Lua] main_path_player_far_away_check started 20:51:18.630 [EACServer] [21:51:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:51:18.790 [Flow] UNITBURN_DEATH 20:51:19.261 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[6c374c33fa75a469]'] 20:51:19.261 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[6c374c33fa75a469]'] 20:51:19.261 [Lua] [flow:Sockets occupied:] float=2.000000 20:51:19.261 [Flow] Socket 3 occupied 20:51:20.593 [Lua] main_path_player_far_away_check started 20:51:21.074 [Lua] main_path_player_far_away_check started 20:51:21.191 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[6c374c33fa75a469]'] 20:51:21.191 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[6c374c33fa75a469]'] 20:51:21.191 [Flow] Socket 2 occupied 20:51:21.191 [Lua] [flow:Sockets occupied:] float=3.000000 20:51:21.191 [Lua] [flow_callback_ussingen_barrel_challenge_completed] 20:51:21.553 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 59 20:51:23.810 [Lua] main_path_player_far_away_check started 20:51:24.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 65 20:51:24.865 [Flow] UNITBURN_DEATH 20:51:26.354 [Flow] 1 20:51:26.354 [Flow] 2 20:51:28.414 [Flow] 3 20:51:28.480 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:51:28.646 [Lua] event horde ends! 20:51:28.737 [Flow] UNITBURN_DEATH 20:51:30.762 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 732179 0 20:51:31.174 [Lua] main_path_player_far_away_check started 20:51:31.664 [Lua] main_path_player_far_away_check started 20:51:31.681 [Lua] main_path_player_far_away_check started 20:51:33.658 [Lua] main_path_player_far_away_check started 20:51:33.802 [Lua] event horde ends! 20:51:34.454 [Lua] main_path_player_far_away_check started 20:51:35.467 [Lua] main_path_player_far_away_check started 20:51:37.000 [Flow] UNITBURN_DEATH 20:51:37.027 [Flow] UNITBURN_DEATH 20:51:37.661 [Lua] main_path_player_far_away_check started 20:51:38.625 [Lua] main_path_player_far_away_check started 20:51:39.100 [Lua] Mini patrol killed! 87 20:51:40.798 [Lua] main_path_player_far_away_check started 20:51:41.285 [Lua] main_path_player_far_away_check started 20:51:41.900 [Lua] event horde ends! 20:51:43.234 [Flow] UNITBURN_DEATH 20:51:59.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:51:59.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064913 20:51:59.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064918 20:52:05.665 [Lua] event horde ends! 20:52:05.688 [Lua] event horde ends! 20:52:07.051 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01 20:52:07.067 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_02 20:52:11.836 [Lua] event horde ends! 20:52:12.537 [Flow] UNITBURN_DEATH 20:52:16.292 [SteamLobby] Detected removed member 110000102489ad0 20:52:16.292 [SteamLobby] Detected removed member 1100001028dc124 20:52:16.292 [SteamLobby] Detected removed member 110000106697298 20:52:16.292 [Lua] [NetworkServer] Changing num_players from 3 to 0 20:52:16.292 [Lua] Players: 0 20:52:16.292 [Lua] Set lobby begin: 20:52:16.292 [Lua] Lobby data twitch_enabled = false 20:52:16.292 [Lua] Lobby data power_level = 818 20:52:16.292 [Lua] Lobby data num_players = 0 20:52:16.292 [Lua] Lobby data weave_name = false 20:52:16.292 [Lua] Lobby data game_mode = 2 20:52:16.292 [Lua] Lobby data is_private = true 20:52:16.292 [Lua] Lobby data mechanism = adventure 20:52:16.292 [Lua] Lobby data level_key = ussingen 20:52:16.292 [Lua] Lobby data player_slot_1 = 110000102489ad0:1 20:52:16.292 [Lua] Lobby data selected_level_key = ussingen 20:52:16.292 [Lua] Lobby data unique_server_name = JayJay 20:52:16.292 [Lua] Lobby data quick_game = true 20:52:16.292 [Lua] Lobby data matchmaking = false 20:52:16.292 [Lua] Lobby data difficulty = hardest 20:52:16.292 [Lua] Lobby data country_code = DE 20:52:16.292 [Lua] Lobby data host = 110000106697298 20:52:16.292 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:52:16.293 [Lua] Lobby data player_slot_2 = 0:0 20:52:16.293 [Lua] Lobby data player_slot_4 = 0:0 20:52:16.293 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:52:16.293 [Lua] Lobby data eac_authorized = true 20:52:16.293 [Lua] Set lobby end. 20:52:16.293 [Lua] [LobbyMembers] Member left 110000106697298 20:52:16.293 [Lua] [LobbyMembers] Member left 110000102489ad0 20:52:16.293 [Lua] [LobbyMembers] Member left 1100001028dc124 20:52:16.293 [Lua] [LobbyHost] Lost connection to the lobby 20:52:35.590 [Lua] event horde ends! 20:52:35.616 [Lua] MUSIC: horde -> explore 20:52:36.008 [Lua] MUSIC: explore -> pre_horde 20:52:36.026 [Lua] MUSIC: pre_horde -> horde 20:52:50.274 [Lua] Override Player Respawning mansion_event false 20:52:50.279 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event 20:52:52.097 [Flow] UNITBURN_DEATH 20:52:52.097 [Flow] UNITBURN_DEATH 20:52:52.097 [Flow] UNITBURN_DEATH 20:52:52.097 [Flow] UNITBURN_DEATH 20:52:52.097 [Flow] UNITBURN_DEATH 20:52:52.097 [Flow] UNITBURN_DEATH 20:52:52.097 [Flow] UNITBURN_DEATH 20:52:53.793 [Flow] UNITBURN_DEATH 20:52:53.975 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:54.114 [Flow] UNITBURN_DEATH 20:52:55.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 55, name: `unknown` 20:53:00.347 [Lua] event horde ends! 20:53:00.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:00.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:03.435 [Lua] event horde ends! 20:53:04.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb7186, position: 0 20:53:04.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb7222, position: 0 20:53:08.601 [Lua] event horde ends! 20:53:14.666 [Lua] event horde ends! 20:53:14.693 [Lua] MUSIC: horde -> explore 20:53:17.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb7b94, position: 0 20:53:18.630 [EACServer] [21:53:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:53:23.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:23.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:23.942 [Flow] UNITBURN_DEATH 20:53:23.943 [Flow] UNITBURN_DEATH 20:53:23.943 [Flow] UNITBURN_DEATH 20:53:23.945 [Flow] UNITBURN_DEATH 20:53:23.953 [Flow] UNITBURN_DEATH 20:53:23.955 [Flow] UNITBURN_DEATH 20:53:23.955 [Flow] UNITBURN_DEATH 20:53:23.956 [Flow] UNITBURN_DEATH 20:53:23.967 [Flow] UNITBURN_DEATH 20:53:23.968 [Flow] UNITBURN_DEATH 20:53:23.968 [Flow] UNITBURN_DEATH 20:53:25.456 [Flow] UNITBURN_DEATH 20:53:25.467 [Flow] UNITBURN_DEATH 20:53:25.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 83264 20:53:25.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:25.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:25.912 [Flow] UNITBURN_DEATH 20:53:25.930 [Flow] UNITBURN_DEATH 20:53:29.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:29.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:53:31.743 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0 20:53:31.744 [Lua] [GameNetworkManager] destroying game object with go_id=167 20:53:37.235 [Flow] UNITBURN_DEATH 20:53:37.243 [Flow] UNITBURN_DEATH 20:53:37.243 [Flow] UNITBURN_DEATH 20:53:37.243 [Flow] UNITBURN_DEATH 20:53:38.742 [Flow] UNITBURN_DEATH 20:53:39.017 [Flow] UNITBURN_DEATH 20:53:39.025 [Flow] UNITBURN_DEATH 20:53:39.219 [Flow] UNITBURN_DEATH 20:53:39.219 [Flow] UNITBURN_DEATH 20:53:42.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb85f0, position: 0 20:53:51.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb8786, position: 0 20:53:56.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178 20:53:57.490 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:57.491 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=797 20:53:57.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.89763778448104858) ranged slot ammo (0.89763778448104858) 20:54:03.272 [Lua] Switching ConflictSettings: to: default_light 20:54:03.272 [Lua] pacing=default 20:54:03.272 [Lua] roaming=nil 20:54:03.272 [Lua] specials=default_light 20:54:03.272 [Lua] debug_color=maroon 20:54:03.272 [Lua] contained_breeds=nil 20:54:03.272 [Lua] pack_spawning=default 20:54:03.272 [Lua] disabled=false 20:54:03.272 [Lua] factions=nil 20:54:03.272 [Lua] boss=default_light 20:54:03.272 [Lua] horde=default 20:54:03.272 [Lua] name=default_light 20:54:03.272 [Lua] intensity=default 20:54:03.272 [Lua] --- 20:54:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:54:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:54:20.123 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:54:20.140 [Lua] Spline already found! 20:54:20.195 [Lua] Init group template: spline_patrol 20:54:22.750 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:54:22.750 [Lua] TerrorEventMixer.start_event: ussingen_escape 20:54:22.823 [Lua] MUSIC: explore -> pre_horde 20:54:29.500 [Lua] MUSIC: pre_horde -> horde 20:54:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb901d, position: 0 20:54:46.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178 20:54:46.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb9418, position: 0 20:54:46.940 [Lua] event horde ends! 20:54:46.962 [Lua] MUSIC: horde -> explore 20:54:59.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb98f4, position: 0 20:54:59.671 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:54:59.688 [Lua] Spline already found! 20:54:59.725 [Lua] Init group template: spline_patrol 20:55:09.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:55:09.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:55:11.110 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:55:11.110 [Lua] TerrorEventMixer.start_event: ussingen_escape 20:55:11.184 [Lua] MUSIC: explore -> pre_horde 20:55:11.953 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:55:11.969 [Lua] Spline already found! 20:55:12.006 [Lua] Init group template: spline_patrol 20:55:12.212 [Lua] main path terror event triggered: boss_event_chaos_troll 20:55:12.212 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 20:55:12.249 [Lua] Init group template: boss_door_closers 20:55:18.557 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 36 20:55:18.631 [EACServer] [21:55:18:630][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:55:28.074 [Lua] MUSIC: pre_horde -> horde 20:55:32.428 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.256 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124 20:55:35.232 [Lua] event horde ends! 20:55:35.257 [Lua] MUSIC: horde -> explore 20:55:36.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178 20:55:38.323 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.590 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.665 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:38.822 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.929 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:39.093 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:39.264 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:39.338 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:39.540 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:39.613 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:39.686 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:39.842 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:40.005 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:40.111 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:40.195 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:40.351 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:40.454 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:40.621 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:40.723 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:40.862 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:40.963 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:41.131 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:41.201 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:41.571 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:45.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbac93, position: 0 20:55:47.495 [Flow] UNITBURN_DEATH 20:55:47.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:55:47.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:55:48.332 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:48.517 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:48.670 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:48.857 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0 20:55:49.480 [Flow] UNITBURN_DEATH 20:55:49.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:55:49.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:56:04.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:56:04.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:56:08.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbb3ea, position: 0 20:56:11.684 [Lua] chaos troll died! 20:56:12.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:56:12.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:56:13.182 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:56:13.182 [Lua] TerrorEventMixer.start_event: ussingen_escape 20:56:13.256 [Lua] MUSIC: explore -> pre_horde 20:56:14.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbb503, position: 0 20:56:14.212 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (2) 20:56:18.023 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 19 20:56:21.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbb713, position: 0 20:56:23.729 [Lua] MUSIC: pre_horde -> horde 20:56:24.639 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (3) 20:56:28.590 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:56:37.019 [Lua] chaos troll was despawned! 20:56:37.388 [Lua] event horde ends! 20:56:37.410 [Lua] MUSIC: horde -> explore 20:56:39.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178 20:56:42.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbc04f, position: 0 20:56:47.429 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:56:47.446 [Lua] Spline already found! 20:56:47.483 [Lua] Init group template: spline_patrol 20:56:55.057 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 20:56:55.057 [Lua] TerrorEventMixer.start_event: ussingen_escape 20:56:55.129 [Lua] MUSIC: explore -> pre_horde 20:57:01.278 [Lua] state dead despawn 20:57:01.293 [Lua] [GameNetworkManager] destroying game object with go_id=64 20:57:02.480 [Lua] MUSIC: pre_horde -> horde 20:57:02.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:57:02.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:57:07.305 [Lua] [ChatManager][1]System: Lukas picked up a Tome 20:57:13.807 [Flow] UNITBURN_DEATH 20:57:15.277 [Flow] UNITBURN_DEATH 20:57:15.310 [Flow] UNITBURN_DEATH 20:57:15.446 [Flow] UNITBURN_DEATH 20:57:15.564 [Flow] UNITBURN_DEATH 20:57:15.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbc778, position: 0 20:57:16.899 [Flow] UNITBURN_DEATH 20:57:18.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbc7b8, position: 0 20:57:18.631 [EACServer] [21:57:18:630][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:57:19.228 [Lua] event horde ends! 20:57:19.250 [Lua] MUSIC: horde -> explore 20:57:24.408 [Flow] UNITBURN_DEATH 20:57:26.335 [Lua] respawner: far ahead not found, using spawner behind 20:57:26.339 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 2) 20:57:26.342 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:57:26.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=959 20:57:29.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178 20:57:34.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbca3d, position: 0 20:57:41.628 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 12 20:57:46.857 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 11 20:57:47.061 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 10 20:57:47.212 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 9 20:57:47.246 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 8 20:57:51.574 [Lua] Complete level triggered. 20:57:51.574 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:57:51.575 [Save] Saving `save_data` 20:57:51.575 [Lua] gm_event_end_conditions_met true false 20:57:51.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:57:51.576 [Lua] Game won 20:57:51.576 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:57:51.578 [Lua] generate_backend_stats 110000106697298:1 20:57:51.582 [Save] Save done 20:57:51.582 [Save] Saving `save_data` 20:57:51.585 [Lua] PlayFabMirror:_commit_internal nil 20:57:51.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48 20:57:51.588 [Save] Save done 20:57:51.588 [Save] Saving `save_data` 20:57:51.589 [Lua] MUSIC: explore -> won 20:57:51.592 [Save] Save done 20:57:51.593 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 15 20:57:51.596 [Lua] Complete level triggered. 20:57:51.616 [Lua] Complete level triggered. 20:57:51.628 [Lua] Complete level triggered. 20:57:51.646 [Lua] Complete level triggered. 20:57:51.663 [Lua] Complete level triggered. 20:57:51.680 [Lua] Complete level triggered. 20:57:51.696 [Lua] Complete level triggered. 20:57:51.713 [Lua] Complete level triggered. 20:57:51.730 [Lua] Complete level triggered. 20:57:51.746 [Lua] Complete level triggered. 20:57:51.763 [Lua] Complete level triggered. 20:57:51.781 [Lua] Complete level triggered. 20:57:52.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:57:52.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0 20:57:52.609 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 20:57:52.609 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48 20:57:53.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbcc00, position: 0 20:57:53.233 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48 20:57:53.245 [Lua] commit result success 28 20:57:53.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 49 20:57:53.245 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:57:53.261 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 49 16 20:57:54.152 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 20:57:54.152 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 49 20:57:55.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 49 20:57:55.140 [Save] Saving `save_data` 20:57:55.149 [Save] Save done 20:57:55.149 [Save] Saving `save_data` 20:57:55.157 [Save] Save done 20:58:00.953 [Lua] ConflictDirector - destroy all units 20:58:01.903 [Lua] TRANSITION nil nil inn_level 20:58:01.903 [Lua] Transition type "inn_level", is server: true 20:58:01.903 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:58:01.903 [Lua] [GameNetworkManager] Leaving game... 20:58:01.903 [Lua] [GameNetworkManager] Shutting down game session host. 20:58:01.903 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:58:01.903 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:58:01.903 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1839.30 20:58:01.919 [Connection] Destroying endpoint 110000102489ad0 - explicit request 20:58:01.920 [SteamAuthenticator] CancelAuthTicket 110000102489ad0 20:58:01.920 [SteamAuthenticator] EndAuthSession 110000102489ad0 20:58:01.920 [Connection] Destroying endpoint 1100001028dc124 - explicit request 20:58:01.922 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 20:58:01.922 [SteamAuthenticator] EndAuthSession 1100001028dc124 20:58:01.922 [Lua] [ChatManager][1]System: Lukas has left the game 20:58:01.922 [Lua] [PSM] Disconnecting peer 110000102489ad0 20:58:01.922 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session. 20:58:01.922 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list. 20:58:01.922 [Lua] [ChatManager][1]System: Martin has left the game 20:58:01.922 [Lua] [PSM] Disconnecting peer 1100001028dc124 20:58:01.922 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session. 20:58:01.922 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 20:58:01.922 [Lua] Set lobby begin: 20:58:01.922 [Lua] Lobby data twitch_enabled = false 20:58:01.923 [Lua] Lobby data power_level = 818 20:58:01.923 [Lua] Lobby data num_players = 0 20:58:01.923 [Lua] Lobby data weave_name = false 20:58:01.923 [Lua] Lobby data game_mode = 2 20:58:01.923 [Lua] Lobby data is_private = true 20:58:01.923 [Lua] Lobby data mechanism = adventure 20:58:01.923 [Lua] Lobby data level_key = ussingen 20:58:01.923 [Lua] Lobby data player_slot_1 = 0:0 20:58:01.923 [Lua] Lobby data selected_level_key = ussingen 20:58:01.923 [Lua] Lobby data unique_server_name = JayJay 20:58:01.923 [Lua] Lobby data quick_game = true 20:58:01.923 [Lua] Lobby data matchmaking = false 20:58:01.923 [Lua] Lobby data difficulty = hardest 20:58:01.923 [Lua] Lobby data country_code = DE 20:58:01.923 [Lua] Lobby data host = 110000106697298 20:58:01.923 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:58:01.923 [Lua] Lobby data player_slot_2 = 0:0 20:58:01.923 [Lua] Lobby data player_slot_4 = 0:0 20:58:01.923 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 20:58:01.923 [Lua] Lobby data eac_authorized = true 20:58:01.923 [Lua] Set lobby end. 20:58:01.923 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 20:58:01.923 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:58:01.923 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0) 20:58:01.923 [Lua] Set lobby begin: 20:58:01.923 [Lua] Lobby data twitch_enabled = false 20:58:01.923 [Lua] Lobby data power_level = 818 20:58:01.923 [Lua] Lobby data num_players = 0 20:58:01.923 [Lua] Lobby data weave_name = false 20:58:01.923 [Lua] Lobby data game_mode = 2 20:58:01.923 [Lua] Lobby data is_private = true 20:58:01.923 [Lua] Lobby data mechanism = adventure 20:58:01.923 [Lua] Lobby data level_key = ussingen 20:58:01.923 [Lua] Lobby data player_slot_1 = 0:0 20:58:01.923 [Lua] Lobby data selected_level_key = ussingen 20:58:01.923 [Lua] Lobby data unique_server_name = JayJay 20:58:01.923 [Lua] Lobby data quick_game = true 20:58:01.923 [Lua] Lobby data matchmaking = false 20:58:01.923 [Lua] Lobby data difficulty = hardest 20:58:01.923 [Lua] Lobby data country_code = DE 20:58:01.923 [Lua] Lobby data host = 110000106697298 20:58:01.923 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:58:01.923 [Lua] Lobby data player_slot_2 = 0:0 20:58:01.923 [Lua] Lobby data player_slot_4 = 0:0 20:58:01.923 [Lua] Lobby data player_slot_3 = 0:0 20:58:01.923 [Lua] Lobby data eac_authorized = true 20:58:01.923 [Lua] Set lobby end. 20:58:01.923 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124) 20:58:01.924 [EAC] EAC server lost client 110000102489ad0 20:58:01.924 [EACServer] [21:58:01:923][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 20:58:01.924 [EAC] EAC server lost client 1100001028dc124 20:58:01.924 [EACServer] [21:58:01:923][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 20:58:01.924 [SteamVoipClient] select_out(110000102489ad0, off) 20:58:01.924 [SteamVoipClient] select_in(110000102489ad0, off) 20:58:01.924 [SteamVoipClient] select_out(1100001028dc124, off) 20:58:01.924 [SteamVoipClient] select_in(1100001028dc124, off) 20:58:01.924 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:58:01.935 [SteamAuthenticator] Sent ticket request to 1100001028dc124 20:58:01.936 [Connection] Destroying endpoint 1100001028dc124 - explicit request 20:58:03.021 [Lua] Set lobby begin: 20:58:03.022 [Lua] Lobby data twitch_enabled = false 20:58:03.022 [Lua] Lobby data power_level = 0 20:58:03.022 [Lua] Lobby data num_players = 0 20:58:03.022 [Lua] Lobby data weave_name = false 20:58:03.022 [Lua] Lobby data game_mode = 2 20:58:03.022 [Lua] Lobby data is_private = true 20:58:03.022 [Lua] Lobby data mechanism = adventure 20:58:03.022 [Lua] Lobby data level_key = ussingen 20:58:03.022 [Lua] Lobby data player_slot_1 = 0:0 20:58:03.022 [Lua] Lobby data selected_level_key = ussingen 20:58:03.022 [Lua] Lobby data unique_server_name = JayJay 20:58:03.022 [Lua] Lobby data quick_game = true 20:58:03.022 [Lua] Lobby data matchmaking = false 20:58:03.022 [Lua] Lobby data difficulty = hardest 20:58:03.022 [Lua] Lobby data country_code = DE 20:58:03.022 [Lua] Lobby data host = 110000106697298 20:58:03.022 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:58:03.022 [Lua] Lobby data player_slot_2 = 0:0 20:58:03.022 [Lua] Lobby data player_slot_4 = 0:0 20:58:03.022 [Lua] Lobby data player_slot_3 = 0:0 20:58:03.022 [Lua] Lobby data eac_authorized = true 20:58:03.022 [Lua] Set lobby end. 20:58:03.734 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0 20:58:03.734 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124 20:58:03.903 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:58:03.929 [Lua] Clearing all global lookup lists 20:58:03.929 [Lua] [IngamePlayerListUI] - Destroy 20:58:03.929 [Lua] [EquipmentUI] - Destroy 20:58:03.929 [Lua] [GamePadEquipmentUI] - Destroy 20:58:03.929 [Lua] [AbilityUI] - Destroy 20:58:03.929 [Lua] [GamePadAbilityUI] - Destroy 20:58:03.929 [Lua] [IngameUI] destroy 20:58:04.212 [Lua] [Managers] Destroying state managers... 20:58:04.238 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:58:04.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:58:04.412 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:58:04.415 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:58:04.419 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:58:04.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:58:04.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:58:04.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:58:04.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:58:04.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:58:04.424 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:58:04.427 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:58:04.427 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:58:04.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:58:04.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:58:04.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:58:04.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:58:04.436 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:58:04.437 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:58:04.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:58:04.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:58:04.442 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:58:04.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:58:04.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:58:04.451 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:58:04.453 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:58:04.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:58:04.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:58:04.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:58:04.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:58:04.462 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:58:04.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:58:04.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:58:04.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:58:04.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:58:04.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:58:04.487 [Lua] [Matchmaking] unregister rpcs 20:58:04.487 [Lua] ############### UNLOADING PACKAGES ############### 20:58:04.487 [Lua] [Gamestate] Enter state StateLoading 20:58:04.490 [World] Spawning level. 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] Found camera: end_screen_camera 20:58:04.497 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:58:04.498 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:58:04.498 [Lua] [Matchmaking] register rpcs 20:58:04.498 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:58:04.498 [Lua] registering RPCs 20:58:04.498 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:58:04.498 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:58:04.498 [Lua] Set lobby begin: 20:58:04.498 [Lua] Lobby data twitch_enabled = false 20:58:04.498 [Lua] Lobby data power_level = 0 20:58:04.498 [Lua] Lobby data num_players = 0 20:58:04.498 [Lua] Lobby data weave_name = false 20:58:04.498 [Lua] Lobby data game_mode = 3 20:58:04.498 [Lua] Lobby data is_private = true 20:58:04.498 [Lua] Lobby data mechanism = adventure 20:58:04.498 [Lua] Lobby data level_key = inn_level 20:58:04.498 [Lua] Lobby data player_slot_1 = 0:0 20:58:04.498 [Lua] Lobby data selected_level_key = ussingen 20:58:04.498 [Lua] Lobby data unique_server_name = JayJay 20:58:04.498 [Lua] Lobby data quick_game = true 20:58:04.498 [Lua] Lobby data matchmaking = false 20:58:04.498 [Lua] Lobby data difficulty = hardest 20:58:04.498 [Lua] Lobby data country_code = DE 20:58:04.498 [Lua] Lobby data host = 110000106697298 20:58:04.498 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:58:04.498 [Lua] Lobby data player_slot_2 = 0:0 20:58:04.498 [Lua] Lobby data player_slot_4 = 0:0 20:58:04.498 [Lua] Lobby data player_slot_3 = 0:0 20:58:04.498 [Lua] Lobby data eac_authorized = true 20:58:04.498 [Lua] Set lobby end. 20:58:04.498 [Lua] MUSIC MANAGER unmute_all_world_sounds 773225 0 20:58:04.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:58:04.502 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:58:04.502 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 20:58:04.502 [Lua] [LevelTransitionHandler] load_level inn_level 20:58:04.910 [Umbra] Unload tome 20:58:04.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xbcc6a, position: 0 20:58:04.966 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler 20:58:04.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:58:04.966 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:58:04.966 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:58:04.966 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:58:04.966 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:58:04.966 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:58:05.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:58:05.527 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:58:05.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:58:05.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:58:05.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:58:05.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:58:05.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:58:05.653 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:58:05.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:58:05.787 [Connection] Creating endpoint 1100001028dc124 - inbound message 20:58:05.787 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:58:05.787 [Lua] [ChatManager][1]System: Martin is joining the game 20:58:05.804 [SteamAuthenticator] Sent ticket request to 1100001028dc124 20:58:05.804 [Connection] Destroying endpoint 1100001028dc124 - explicit request 20:58:05.805 [Lua] [ChatManager][1]System: Martin has left the game 20:58:06.106 [Connection] Creating endpoint 110000102489ad0 - inbound message 20:58:06.106 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:58:06.107 [Lua] [ChatManager][1]System: Lukas is joining the game 20:58:06.123 [SteamAuthenticator] Sent ticket request to 110000102489ad0 20:58:06.123 [Connection] Destroying endpoint 110000102489ad0 - explicit request 20:58:06.124 [Lua] [ChatManager][1]System: Lukas has left the game 20:58:06.308 [Steam] Accepted session request from 1100001028dc124 20:58:06.729 [Steam] Accepted session request from 110000102489ad0 20:58:11.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:58:11.074 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:58:11.092 [Lua] [LevelTransitionHandler] Level load completed! 20:58:11.092 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3175745 - weave: nil 20:58:11.095 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:58:11.095 [Lua] checking dlc's against conflict directors 20:58:11.095 [Lua] number of factions to include 3 20:58:11.095 [Lua] number of factions added 3 20:58:11.095 [Lua] --- --- --- 20:58:11.095 [Lua] Starting... difficulty 'hardest' 20:58:11.095 [Lua] These are the starting conflict directors: 20:58:11.095 [Lua] inn_level 20:58:11.095 [Lua] --- --- --- 20:58:11.095 [Lua] 20:58:11.095 [Lua] DONE! Found the following directors: 20:58:11.095 [Lua] (free: 35), Master hash is: 20:58:11.095 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:58:11.096 [Lua] ### Sending rpc_level_loaded 20:58:11.096 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:58:11.096 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:58:11.126 [Lua] ### Sending rpc_level_loaded 20:58:11.126 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:58:11.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:58:11.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:58:11.160 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:58:11.160 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:58:15.328 [Lua] min_height 91.160001754760742 20:58:21.278 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:58:21.278 [Lua] [PlayState] Enter Substate EndViewStateChest 20:58:21.310 warning: [Steam] Session connect failed 1100001028dc124, error: 4 20:58:22.348 warning: [Steam] Session connect failed 110000102489ad0, error: 4 20:58:50.731 [Lua] min_height 91.160001754760742 20:58:56.323 [Lua] [PlayState] Exit Substate EndViewStateChest 20:58:56.323 [Lua] [PlayState] Enter Substate EndViewStateScore 20:59:07.693 [Window] Window => inactive 20:59:08.442 [Lua] [PlayState] Exit Substate EndViewStateScore 20:59:08.447 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:59:09.449 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:59:09.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:59:09.449 [Lua] [Matchmaking] unregister rpcs 20:59:09.449 [Lua] Set lobby begin: 20:59:09.449 [Lua] Lobby data twitch_enabled = false 20:59:09.450 [Lua] Lobby data power_level = 0 20:59:09.450 [Lua] Lobby data num_players = 0 20:59:09.450 [Lua] Lobby data weave_name = false 20:59:09.450 [Lua] Lobby data game_mode = 3 20:59:09.450 [Lua] Lobby data is_private = true 20:59:09.450 [Lua] Lobby data mechanism = adventure 20:59:09.450 [Lua] Lobby data level_key = inn_level 20:59:09.450 [Lua] Lobby data player_slot_1 = 0:0 20:59:09.450 [Lua] Lobby data selected_level_key = ussingen 20:59:09.450 [Lua] Lobby data unique_server_name = JayJay 20:59:09.450 [Lua] Lobby data quick_game = true 20:59:09.450 [Lua] Lobby data matchmaking = false 20:59:09.450 [Lua] Lobby data difficulty = hardest 20:59:09.450 [Lua] Lobby data country_code = DE 20:59:09.450 [Lua] Lobby data host = 110000106697298 20:59:09.450 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:59:09.450 [Lua] Lobby data player_slot_2 = 0:0 20:59:09.450 [Lua] Lobby data player_slot_4 = 0:0 20:59:09.450 [Lua] Lobby data player_slot_3 = 0:0 20:59:09.450 [Lua] Lobby data eac_authorized = true 20:59:09.450 [Lua] Set lobby end. 20:59:09.450 [Lua] [Managers] Destroying state managers... 20:59:09.450 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:59:09.450 [Lua] MUSIC MANAGER Stop_loading_screen_music 773447 0 20:59:09.450 [Lua] [Gamestate] Enter StateIngame HOST 20:59:09.451 [Lua] <>level = inn_level<> 20:59:09.451 [Lua] Set lobby begin: 20:59:09.451 [Lua] Lobby data twitch_enabled = false 20:59:09.451 [Lua] Lobby data power_level = 0 20:59:09.451 [Lua] Lobby data num_players = 0 20:59:09.451 [Lua] Lobby data weave_name = false 20:59:09.451 [Lua] Lobby data game_mode = 3 20:59:09.451 [Lua] Lobby data is_private = true 20:59:09.451 [Lua] Lobby data mechanism = adventure 20:59:09.451 [Lua] Lobby data level_key = inn_level 20:59:09.451 [Lua] Lobby data player_slot_1 = 0:0 20:59:09.451 [Lua] Lobby data selected_level_key = inn_level 20:59:09.451 [Lua] Lobby data unique_server_name = JayJay 20:59:09.451 [Lua] Lobby data quick_game = true 20:59:09.451 [Lua] Lobby data matchmaking = false 20:59:09.451 [Lua] Lobby data difficulty = hardest 20:59:09.451 [Lua] Lobby data country_code = DE 20:59:09.451 [Lua] Lobby data host = 110000106697298 20:59:09.451 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:59:09.451 [Lua] Lobby data player_slot_2 = 0:0 20:59:09.451 [Lua] Lobby data player_slot_4 = 0:0 20:59:09.451 [Lua] Lobby data player_slot_3 = 0:0 20:59:09.451 [Lua] Lobby data eac_authorized = true 20:59:09.451 [Lua] Set lobby end. 20:59:09.451 [Lua] [StateIngame] Server ingame 20:59:09.454 [Lua] Set lobby begin: 20:59:09.454 [Lua] Lobby data twitch_enabled = false 20:59:09.454 [Lua] Lobby data power_level = 0 20:59:09.454 [Lua] Lobby data num_players = 0 20:59:09.454 [Lua] Lobby data weave_name = false 20:59:09.454 [Lua] Lobby data game_mode = 3 20:59:09.454 [Lua] Lobby data is_private = true 20:59:09.454 [Lua] Lobby data mechanism = adventure 20:59:09.454 [Lua] Lobby data level_key = inn_level 20:59:09.455 [Lua] Lobby data player_slot_1 = 0:0 20:59:09.455 [Lua] Lobby data selected_level_key = inn_level 20:59:09.455 [Lua] Lobby data unique_server_name = JayJay 20:59:09.455 [Lua] Lobby data quick_game = true 20:59:09.455 [Lua] Lobby data matchmaking = false 20:59:09.455 [Lua] Lobby data difficulty = hardest 20:59:09.455 [Lua] Lobby data country_code = DE 20:59:09.455 [Lua] Lobby data host = 110000106697298 20:59:09.455 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:59:09.455 [Lua] Lobby data player_slot_2 = 0:0 20:59:09.455 [Lua] Lobby data player_slot_4 = 0:0 20:59:09.455 [Lua] Lobby data player_slot_3 = 0:0 20:59:09.455 [Lua] Lobby data eac_authorized = true 20:59:09.455 [Lua] Set lobby end. 20:59:09.455 [Lua] [Matchmaking] register rpcs 20:59:09.455 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:59:09.455 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:59:09.455 [Lua] [GameNetworkManager] self.is_server = true 20:59:09.455 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:59:09.455 [Network] Setting artificial MTU limit to 65536 20:59:09.462 [Lua] Switching ConflictSettings: to: inn_level 20:59:09.462 [Lua] pacing=disabled 20:59:09.462 [Lua] roaming=nil 20:59:09.462 [Lua] disabled=false 20:59:09.462 [Lua] pack_spawning=disabled 20:59:09.462 [Lua] contained_breeds=nil 20:59:09.462 [Lua] boss=disabled 20:59:09.462 [Lua] horde=disabled 20:59:09.462 [Lua] specials=disabled 20:59:09.462 [Lua] name=inn_level 20:59:09.462 [Lua] intensity=disabled 20:59:09.462 [Lua] --- 20:59:09.463 [Lua] [LevelAnalysis] set_random_seed( 3175745) 20:59:09.465 [Lua] [AIInterestPointSystem] Level Seed: 3175745 20:59:09.465 [Lua] 20:59:09.465 [Lua] [entity_system_bag] = table 20:59:09.465 [Lua] [entity_system_bag] = metatable 20:59:09.465 [Lua] [startup_data] = table 20:59:09.465 [Lua] [entity_manager] = table 20:59:09.465 [Lua] [entity_manager] = metatable 20:59:09.465 [Lua] [unit_spawner] = table 20:59:09.465 [Lua] [unit_spawner] = metatable 20:59:09.465 [Lua] [unit_storage] = table 20:59:09.465 [Lua] [unit_storage] = metatable 20:59:09.465 [Lua] [dice_keeper] = table 20:59:09.465 [Lua] [dice_keeper] = metatable 20:59:09.465 [Lua] [is_server] = true (boolean) 20:59:09.465 [Lua] [world] = [World] 20:59:09.465 [Lua] [system_api] = table 20:59:09.465 [Lua] [entity_system] = table 20:59:09.465 [Lua] [entity_system] = metatable 20:59:09.465 [Lua] [network_lobby] = table 20:59:09.465 [Lua] [network_lobby] = metatable 20:59:09.465 [Lua] [profile_synchronizer] = table 20:59:09.465 [Lua] [profile_synchronizer] = metatable 20:59:09.465 [Lua] [level_transition_handler] = table 20:59:09.465 [Lua] [level_transition_handler] = metatable 20:59:09.465 [Lua] [num_local_human_players] = 1 (number) 20:59:09.465 [Lua] [statistics_db] = table 20:59:09.465 [Lua] [statistics_db] = metatable 20:59:09.465 [Lua] [network_server] = table 20:59:09.465 [Lua] [network_server] = metatable 20:59:09.465 [Lua] [input_manager] = table 20:59:09.465 [Lua] [input_manager] = metatable 20:59:09.465 [Lua] [network_clock] = table 20:59:09.465 [Lua] [network_clock] = metatable 20:59:09.465 [Lua] [network_transmit] = table 20:59:09.465 [Lua] [network_transmit] = metatable 20:59:09.465 [Lua] [free_flight_manager] = table 20:59:09.465 [Lua] [free_flight_manager] = metatable 20:59:09.465 [Lua] [network_manager] = table 20:59:09.465 [Lua] [network_manager] = metatable 20:59:09.465 [Lua] [network_event_delegate] = table 20:59:09.465 [Lua] [network_event_delegate] = metatable 20:59:09.465 [Lua] 20:59:09.465 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:59:09.465 [Lua] ignoring extension VersusInteractObjectiveExtension 20:59:09.465 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:59:09.465 [Lua] ignoring extension VersusSocketObjectiveExtension 20:59:09.465 [Lua] ignoring extension VersusTargetObjectiveExtension 20:59:09.465 [Lua] ignoring extension VersusMissionObjectiveExtension 20:59:09.466 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:59:09.468 [Lua] [AchievementManager] Achievements using the steam platform 20:59:09.469 [Lua] [StateIngame] Level seed: 3175745 20:59:09.469 [World] Spawning level. 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:59:09.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:59:09.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:59:09.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 20:59:09.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 20:59:09.567 [Lua] [LevelAnalysis] set_random_seed( 3175745) 20:59:09.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 50 20:59:09.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:59:09.582 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:59:09.582 [Lua] [IngameUI] init 20:59:09.593 [SteamVoipClient] select_out(110000106697298, off) 20:59:09.596 [Lua] cb_razer_chroma_setup 20:59:09.635 [Lua] [Matchmaking] Cancelling matchmaking 20:59:09.635 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:59:09.635 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:59:09.636 [Lua] Set lobby begin: 20:59:09.636 [Lua] Lobby data twitch_enabled = false 20:59:09.636 [Lua] Lobby data power_level = 835 20:59:09.636 [Lua] Lobby data num_players = 0 20:59:09.636 [Lua] Lobby data weave_name = false 20:59:09.636 [Lua] Lobby data game_mode = 3 20:59:09.636 [Lua] Lobby data is_private = true 20:59:09.636 [Lua] Lobby data mechanism = adventure 20:59:09.636 [Lua] Lobby data level_key = inn_level 20:59:09.636 [Lua] Lobby data player_slot_1 = 0:0 20:59:09.636 [Lua] Lobby data selected_level_key = inn_level 20:59:09.636 [Lua] Lobby data unique_server_name = JayJay 20:59:09.636 [Lua] Lobby data quick_game = true 20:59:09.636 [Lua] Lobby data matchmaking = false 20:59:09.636 [Lua] Lobby data difficulty = hardest 20:59:09.636 [Lua] Lobby data country_code = DE 20:59:09.636 [Lua] Lobby data host = 110000106697298 20:59:09.636 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:59:09.636 [Lua] Lobby data player_slot_2 = 0:0 20:59:09.636 [Lua] Lobby data player_slot_4 = 0:0 20:59:09.636 [Lua] Lobby data player_slot_3 = 0:0 20:59:09.636 [Lua] Lobby data eac_authorized = true 20:59:09.636 [Lua] Set lobby end. 20:59:09.637 [Flow] complete_skittergate_legend true 20:59:09.638 [Flow] complete_all_helmgart_levels_recruit true 20:59:09.638 [Flow] WitchHunterLevel:35 20:59:09.638 [Flow] LeaderYes 20:59:09.638 [Flow] ALL PC XP:304250 20:59:09.638 [Flow] Has "bogenhafen" DLC:true 20:59:09.638 [Flow] WH XP:60850 20:59:09.638 [Flow] Number of crafted items:11035 20:59:09.638 [Flow] Has "pre_order" DLC:true 20:59:09.638 [Flow] Sum of Powe Levels:1500 20:59:09.638 [Flow] lodestone diff 1:false 20:59:09.638 [Flow] magnus and forest activated 20:59:09.638 [Flow] magnus and forest activated 20:59:09.638 [Flow] cemetery and forest activated 20:59:09.638 [Flow] magnus and cemetery 20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:09.639 [Flow] ALL RUNES ACTIVATED 20:59:09.639 [Flow] magnus and forest activated 20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:09.639 [Flow] ALL RUNES ACTIVATED 20:59:09.639 [Flow] cemetery and forest activated 20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:09.639 [Flow] ALL RUNES ACTIVATED 20:59:09.639 [Flow] magnus and forest activated 20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:09.639 [Flow] ALL RUNES ACTIVATED 20:59:09.639 [Flow] magnus and cemetery 20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:09.639 [Flow] ALL RUNES ACTIVATED 20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:09.640 [Lua] CurrentConflictSettings inn_level 20:59:09.640 [Lua] [ConflictDirector] conflict_director is ai_ready 20:59:09.640 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:59:09.640 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:59:09.641 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:59:09.641 [Lua] Forming navigation groups in one frame 20:59:09.641 [Lua] Forming navigation groups 20:59:09.660 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336 20:59:09.661 [Lua] NavigationGroupManager -> calulation time B: 0 20:59:09.661 [Lua] number of nav groups: 45 20:59:09.661 [Lua] number of refined nav groups : 25 20:59:09.663 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 20:59:09.663 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:59:09.663 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:59:09.663 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:59:09.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:59:09.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:59:09.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:59:09.665 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:59:09.665 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:59:09.681 [Lua] MUSIC: won -> explore 20:59:09.703 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 50 20:59:09.705 [Lua] Lost connection to lobby, restarting to inn. 20:59:09.705 [Lua] [GameNetworkManager] Leaving game... 20:59:09.705 [Lua] [GameNetworkManager] Shutting down game session host. 20:59:09.705 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:59:09.705 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:59:09.705 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=2.04 20:59:10.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:59:10.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:59:10.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:59:10.193 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:59:10.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:59:10.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:59:10.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:59:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:59:10.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:59:10.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:59:10.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:59:10.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:59:10.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:59:10.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:59:10.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:59:10.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:10.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:10.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:10.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:10.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:10.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:10.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:59:10.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:59:10.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:59:10.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:59:10.529 [Flow] DISABLE 20:59:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:59:10.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:59:10.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:59:10.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:59:10.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:59:10.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:10.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:10.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:10.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:59:10.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:59:10.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:59:10.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:59:10.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:59:10.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:59:10.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:59:10.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:59:10.799 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:59:10.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:59:10.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:59:10.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:59:10.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:59:10.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:59:10.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:59:11.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 50 20:59:11.524 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed" 20:59:11.524 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:59:11.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:59:11.525 [Lua] Clearing all global lookup lists 20:59:11.525 [Lua] [IngamePlayerListUI] - Destroy 20:59:11.526 [Lua] [IngameUI] destroy 20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 20:59:11.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 20:59:11.582 [Lua] [Managers] Destroying state managers... 20:59:11.586 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:59:11.658 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:59:11.658 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:59:11.658 [Lua] [Matchmaking] unregister rpcs 20:59:11.658 [Lua] [Matchmaking] destroying 20:59:11.658 [Lua] [ChatManager] Unregistering channel 1 20:59:11.658 [Lua] [EnemyPackageLoader] network_context_destroyed 20:59:11.658 [Lua] [PartyManager] network_context_destroyed 20:59:11.658 [Lua] [GameMechanismManager] network_context_destroyed 20:59:11.658 [Lua] initializing mechanism to: adventure 20:59:11.658 [EACServer] [21:59:11:658][Windows][EAC Server] [Info][Destroy] Called 20:59:11.660 [SteamVoipRoom] Leaving room 1fef8f63d999bdd 20:59:11.661 [SteamVoipRoom] Destroying room 1fef8f63d999bdd 20:59:11.661 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 20:59:11.661 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 20:59:11.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:59:11.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient 20:59:11.667 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 20:59:11.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:59:11.675 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 20:59:11.676 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:59:11.676 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 20:59:11.676 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 20:59:11.676 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:59:11.676 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:59:11.679 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:59:11.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 20:59:11.679 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:59:11.679 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:59:11.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 20:59:11.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient 20:59:11.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:59:11.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient 20:59:11.681 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 20:59:11.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:59:11.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 20:59:11.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 20:59:11.689 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient 20:59:11.689 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:59:11.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:59:11.690 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:59:11.690 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 20:59:11.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 20:59:11.693 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 20:59:11.693 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 20:59:11.693 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 20:59:11.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:59:11.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 20:59:11.694 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:59:11.694 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 20:59:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 20:59:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:59:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient 20:59:11.700 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 20:59:11.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient 20:59:11.703 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 20:59:11.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 20:59:11.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 20:59:11.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 20:59:11.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 20:59:11.706 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 20:59:11.707 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:59:11.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 20:59:11.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 20:59:11.745 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:59:11.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient 20:59:11.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 20:59:11.746 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:59:11.749 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:59:11.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 20:59:11.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:59:11.750 [Lua] [LobbyHost] Destroying 20:59:11.750 [Lua] ############### UNLOADING PACKAGES ############### 20:59:11.750 [Lua] [Gamestate] Enter StateTitleScreen 20:59:11.751 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:59:11.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:59:11.755 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:59:11.755 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:59:11.755 [Save] Loading `save_data` 20:59:11.756 [Save] Load done 20:59:11.886 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:59:11.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:59:11.942 [Lua] [Managers] Destroying state managers... 20:59:11.942 [Lua] MUSIC MANAGER Stop_menu_screen_music 773663 0 20:59:11.942 [Lua] [Gamestate] Enter state StateLoading 20:59:11.944 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:59:11.944 [Lua] [LobbyManager] Setting up network options 20:59:11.944 [Lua] registering RPCs 20:59:11.944 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:59:11.944 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:59:11.944 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:59:11.944 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:59:11.944 [Lua] [LevelTransitionHandler] load_level inn_level 20:59:11.944 [SteamVoipRoom] Creating room 694947b8c8b2e7b7 20:59:11.944 [SteamVoipRoom] Joining room 694947b8c8b2e7b7 20:59:11.944 [EAC] EAC server 110000106697298 is initializing 20:59:11.951 [EAC] Server is also client 110000106697298 20:59:11.951 [EACServer] [21:59:11:951][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EB8D4300 LogLevel: Info. 20:59:11.952 [Lua] ### Created peer state machine for 110000106697298 20:59:11.952 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:59:11.952 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2105: in function create_popup [2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network [3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [4] @foundation/scripts/util/state_machine.lua:131: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:99: in function init [7] @scripts/game_state/game_state_machine.lua:7: in function init [8] @foundation/scripts/util/class.lua:62: in function new [9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine [10] @scripts/game_state/state_loading.lua:81: in function on_enter [11] @foundation/scripts/util/state_machine.lua:131: in function _change_state [12] @scripts/game_state/game_state_machine.lua:18: in function _change_state [13] @foundation/scripts/util/state_machine.lua:148: in function update [14] @scripts/boot.lua:788: in function game_update [15] @scripts/boot.lua:552:in function [1] self = table: 0000000007543FB0; error = "broken_connection"; header = nil; action = "continue"; right_button = nil [2] self = table: 0000000004B3CEC0; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 0000000005D67840; increment_lobby_port = true; network_options = table: 000000000C7A6000; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection" [3] self = table: 0000000004B3CEC0; params = table: 00000000053BFE90 [4] self = table: 000000000B65AAD0; new_state = table: 00000000027DE870; params = table: 00000000053BFE90; scope_name = "StateLoadingRestartNetwork:on_enter" [5] self = table: 000000000B65AAD0; new_state = table: 00000000027DE870; notify = nil; old_state = nil [6] self = table: 000000000B65AAD0; parent = table: 0000000007543FB0; start_state = table: 00000000027DE870; params = table: 00000000053BFE90; profiling_debugging_enabled = true [7] self = table: 000000000B65AAD0; parent = table: 0000000007543FB0; start_state = table: 00000000027DE870; params = table: 00000000053BFE90; profiling_debugging_enabled = true [8] self = table: 00000000024C8E00; object = table: 000000000B65AAD0 [9] self = table: 0000000007543FB0; params = table: 00000000053BFE90 [10] self = table: 0000000007543FB0; param_block = table: 0000000000D4C510 [11] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; params = table: 0000000000D4C510; scope_name = "StateLoading:on_enter" [12] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; notify = true; old_state = table: 0000000008FFEA60 [13] self = table: 000000000DFD6F00; dt = 0.017011899501085281; t = 6519.190354202583; new_state = table: 00000000027E0B20 [14] self = table: 00000000000921B0; real_world_dt = 0.017011899501085281; dt = 0.017011899501085281; t = 6519.190354202583 [15] dt = 0.017011899501085281 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BD84740; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000BAEE920; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000C324530; _network_transmit = table: 0000000000C9DFA0; _network_server = table: 0000000003B0F910; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B55EAC0; _local_quickplay_bonus = true; _loading_view = table: 0000000003170110; [2] _previous_session_error_headers_lookup = table: 00000000094AEE20; _loading_view = table: 0000000003170110; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007543FB0; _world = [World]; [3] _previous_session_error_headers_lookup = table: 00000000094AEE20; _loading_view = table: 0000000003170110; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007543FB0; _world = [World]; [4] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0; [5] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0; [6] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0; [7] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0; [8] __index = table: 00000000024C8E00; ___is_class_metatable___ = true; super = table: 00000000000A3B60; DEBUG = false; [9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BD84740; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000BAEE920; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000C324530; _network_transmit = table: 0000000000C9DFA0; _network_server = table: 0000000003B0F910; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B55EAC0; _local_quickplay_bonus = true; _loading_view = table: 0000000003170110; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BD84740; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000BAEE920; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000C324530; _network_transmit = table: 0000000000C9DFA0; _network_server = table: 0000000003B0F910; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B55EAC0; _local_quickplay_bonus = true; _loading_view = table: 0000000003170110; [11] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007543FB0; [12] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007543FB0; [13] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007543FB0; [14] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 000000000DFD6F00; startup_timer = 3.895625772245694; has_booted = true; loading_context = table: 0000000005D67840; 20:59:11.952 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK 20:59:11.953 [Lua] MUSIC MANAGER unmute_all_world_sounds 773664 0 20:59:11.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:59:11.959 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3847165 - weave: nil 20:59:11.962 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:59:11.962 [Lua] checking dlc's against conflict directors 20:59:11.962 [Lua] number of factions to include 2 20:59:11.962 [Lua] Updated list weights for random: 20:59:11.962 [Lua] skaven, 0.42 (0.00-0.42) 20:59:11.962 [Lua] chaos, 0.42 (0.42-0.83) 20:59:11.962 [Lua] beastmen, 0.17 (0.83-1.00) 20:59:11.962 [Lua] Rolled random faction: 0.62927097082138062 chaos 20:59:11.962 [Lua] Updated list weights for random: 20:59:11.962 [Lua] skaven, 0.71 (0.00-0.71) 20:59:11.962 [Lua] beastmen, 0.29 (0.71-1.00) 20:59:11.962 [Lua] Rolled random faction: 0.52008980512619019 skaven 20:59:11.962 [Lua] number of factions added 2 20:59:11.962 [Lua] --- --- --- 20:59:11.962 [Lua] Starting... difficulty 'hardest' 20:59:11.962 [Lua] These are the starting conflict directors: 20:59:11.962 [Lua] inn_level 20:59:11.962 [Lua] --- --- --- 20:59:11.962 [Lua] 20:59:11.962 [Lua] DONE! Found the following directors: 20:59:11.962 [Lua] (free: 35), Master hash is: 20:59:11.962 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:59:11.963 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:59:11.963 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:59:11.963 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:59:11.963 [Lua] Set lobby begin: 20:59:11.963 [Lua] Set lobby end. 20:59:11.963 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" 20:59:11.963 [Lua] [LobbyHost] Changed state from 0 to creating 20:59:11.963 [Lua] ### Sending rpc_level_loaded 20:59:11.963 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:59:11.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:59:11.992 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:59:11.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:59:12.009 [Lua] MUSIC MANAGER Play_loading_screen_music 773665 0 20:59:12.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:59:12.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:59:12.216 [SteamLobby] Detected added member 110000106697298 20:59:12.216 [Lua] [LobbyHost] Changed state from creating to joined 20:59:12.216 [Lua] [PartyManager] Leader is set to 110000106697298 20:59:12.217 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 20:59:12.217 [Lua] [ChatManager] Registering channel 1 20:59:12.217 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:59:12.217 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:59:12.217 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 20:59:12.217 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:59:12.217 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:59:12.233 [Lua] [NetworkServer] Changing num_players from nil to 1 20:59:12.233 [Lua] Players: 1 20:59:12.233 [Lua] Set lobby begin: 20:59:12.233 [Lua] Lobby data num_players = 1 20:59:12.233 [Lua] Lobby data level_key = inn_level 20:59:12.233 [Lua] Lobby data game_mode = 3 20:59:12.233 [Lua] Lobby data matchmaking = false 20:59:12.233 [Lua] Set lobby end. 20:59:13.962 [Lua] player (110000106697298,1) was put into party 0 20:59:13.962 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:59:13.963 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:59:13.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 20:59:13.979 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 20:59:13.996 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:59:13.996 [Lua] ### Sending rpc_level_loaded 20:59:13.996 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:59:14.515 [Lua] PlayFabMirror:_commit_internal 29 20:59:14.515 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:59:14.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 51 20:59:14.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 51 20:59:15.005 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 51 20:59:15.022 [Lua] commit result success 29 20:59:38.278 [Window] Window => active 20:59:39.221 [Lua] PopupManager:query_result returned result: continue 20:59:39.221 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:59:40.231 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:59:40.231 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:59:40.231 [Lua] Set lobby begin: 20:59:40.231 [Lua] Lobby data host = 110000106697298 20:59:40.231 [Lua] Lobby data level_key = inn_level 20:59:40.231 [Lua] Lobby data game_mode = 3 20:59:40.231 [Lua] Lobby data country_code = DE 20:59:40.231 [Lua] Lobby data unique_server_name = JayJay 20:59:40.231 [Lua] Lobby data num_players = 1 20:59:40.231 [Lua] Lobby data matchmaking = false 20:59:40.231 [Lua] Set lobby end. 20:59:40.231 [Lua] [Managers] Destroying state managers... 20:59:40.232 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:59:40.232 [Lua] MUSIC MANAGER Stop_loading_screen_music 773668 0 20:59:40.232 [Lua] [Gamestate] Enter StateIngame HOST 20:59:40.232 [Lua] <>level = inn_level<> 20:59:40.232 [Lua] Set lobby begin: 20:59:40.232 [Lua] Lobby data host = 110000106697298 20:59:40.232 [Lua] Lobby data level_key = inn_level 20:59:40.232 [Lua] Lobby data game_mode = 3 20:59:40.232 [Lua] Lobby data selected_level_key = inn_level 20:59:40.232 [Lua] Lobby data country_code = DE 20:59:40.232 [Lua] Lobby data unique_server_name = JayJay 20:59:40.232 [Lua] Lobby data num_players = 1 20:59:40.232 [Lua] Lobby data matchmaking = false 20:59:40.232 [Lua] Set lobby end. 20:59:40.232 [Lua] [StateIngame] Server ingame 20:59:40.235 [Lua] Set lobby begin: 20:59:40.235 [Lua] Lobby data level_key = inn_level 20:59:40.235 [Lua] Lobby data selected_level_key = inn_level 20:59:40.235 [Lua] Lobby data unique_server_name = JayJay 20:59:40.235 [Lua] Lobby data matchmaking = false 20:59:40.235 [Lua] Lobby data host = 110000106697298 20:59:40.235 [Lua] Lobby data country_code = DE 20:59:40.235 [Lua] Lobby data game_mode = 3 20:59:40.235 [Lua] Lobby data difficulty = hardest 20:59:40.235 [Lua] Lobby data num_players = 1 20:59:40.235 [Lua] Set lobby end. 20:59:40.236 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:59:40.236 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 20:59:40.236 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:59:40.236 [Lua] [Matchmaking] initializing 20:59:40.236 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 20:59:40.236 [Lua] [Matchmaking] register rpcs 20:59:40.236 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:59:40.236 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:59:40.236 [Lua] [GameNetworkManager] self.is_server = true 20:59:40.236 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:59:40.236 [Network] Setting artificial MTU limit to 65536 20:59:40.244 [Lua] Switching ConflictSettings: to: inn_level 20:59:40.244 [Lua] pacing=disabled 20:59:40.244 [Lua] roaming=nil 20:59:40.244 [Lua] disabled=false 20:59:40.244 [Lua] pack_spawning=disabled 20:59:40.244 [Lua] contained_breeds=nil 20:59:40.244 [Lua] boss=disabled 20:59:40.244 [Lua] horde=disabled 20:59:40.244 [Lua] specials=disabled 20:59:40.244 [Lua] name=inn_level 20:59:40.244 [Lua] intensity=disabled 20:59:40.244 [Lua] --- 20:59:40.244 [Lua] [LevelAnalysis] set_random_seed( 3847165) 20:59:40.246 [Lua] [AIInterestPointSystem] Level Seed: 3847165 20:59:40.246 [Lua] 20:59:40.246 [Lua] [entity_system_bag] = table 20:59:40.246 [Lua] [entity_system_bag] = metatable 20:59:40.246 [Lua] [startup_data] = table 20:59:40.246 [Lua] [entity_manager] = table 20:59:40.246 [Lua] [entity_manager] = metatable 20:59:40.246 [Lua] [unit_spawner] = table 20:59:40.246 [Lua] [unit_spawner] = metatable 20:59:40.246 [Lua] [unit_storage] = table 20:59:40.246 [Lua] [unit_storage] = metatable 20:59:40.246 [Lua] [dice_keeper] = table 20:59:40.246 [Lua] [dice_keeper] = metatable 20:59:40.246 [Lua] [is_server] = true (boolean) 20:59:40.246 [Lua] [world] = [World] 20:59:40.246 [Lua] [system_api] = table 20:59:40.246 [Lua] [entity_system] = table 20:59:40.246 [Lua] [entity_system] = metatable 20:59:40.246 [Lua] [network_lobby] = table 20:59:40.246 [Lua] [network_lobby] = metatable 20:59:40.246 [Lua] [profile_synchronizer] = table 20:59:40.246 [Lua] [profile_synchronizer] = metatable 20:59:40.246 [Lua] [level_transition_handler] = table 20:59:40.246 [Lua] [level_transition_handler] = metatable 20:59:40.246 [Lua] [num_local_human_players] = 1 (number) 20:59:40.246 [Lua] [statistics_db] = table 20:59:40.246 [Lua] [statistics_db] = metatable 20:59:40.246 [Lua] [network_server] = table 20:59:40.246 [Lua] [network_server] = metatable 20:59:40.246 [Lua] [input_manager] = table 20:59:40.246 [Lua] [input_manager] = metatable 20:59:40.246 [Lua] [network_clock] = table 20:59:40.246 [Lua] [network_clock] = metatable 20:59:40.246 [Lua] [network_transmit] = table 20:59:40.246 [Lua] [network_transmit] = metatable 20:59:40.246 [Lua] [free_flight_manager] = table 20:59:40.246 [Lua] [free_flight_manager] = metatable 20:59:40.246 [Lua] [network_manager] = table 20:59:40.246 [Lua] [network_manager] = metatable 20:59:40.246 [Lua] [network_event_delegate] = table 20:59:40.246 [Lua] [network_event_delegate] = metatable 20:59:40.246 [Lua] 20:59:40.246 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:59:40.246 [Lua] ignoring extension VersusInteractObjectiveExtension 20:59:40.246 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:59:40.246 [Lua] ignoring extension VersusSocketObjectiveExtension 20:59:40.246 [Lua] ignoring extension VersusTargetObjectiveExtension 20:59:40.246 [Lua] ignoring extension VersusMissionObjectiveExtension 20:59:40.247 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:59:40.249 [Lua] [AchievementManager] Achievements using the steam platform 20:59:40.250 [Lua] [StateIngame] Level seed: 3847165 20:59:40.250 [World] Spawning level. 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:59:40.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:59:40.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:59:40.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 20:59:40.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 20:59:40.346 [Lua] [LevelAnalysis] set_random_seed( 3847165) 20:59:40.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 52 20:59:40.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:59:40.362 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:59:40.362 [Lua] [IngameUI] init 20:59:40.372 [SteamVoipClient] select_out(110000106697298, off) 20:59:40.375 [Lua] cb_razer_chroma_setup 20:59:40.414 [Lua] [Matchmaking] Cancelling matchmaking 20:59:40.414 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:59:40.414 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:59:40.414 [Lua] Set lobby begin: 20:59:40.414 [Lua] Lobby data level_key = inn_level 20:59:40.414 [Lua] Lobby data power_level = 0 20:59:40.414 [Lua] Lobby data selected_level_key = inn_level 20:59:40.414 [Lua] Lobby data unique_server_name = JayJay 20:59:40.414 [Lua] Lobby data matchmaking = false 20:59:40.414 [Lua] Lobby data host = 110000106697298 20:59:40.414 [Lua] Lobby data country_code = DE 20:59:40.414 [Lua] Lobby data game_mode = 3 20:59:40.414 [Lua] Lobby data difficulty = hardest 20:59:40.414 [Lua] Lobby data num_players = 1 20:59:40.414 [Lua] Set lobby end. 20:59:40.415 [Flow] complete_skittergate_legend true 20:59:40.416 [Flow] complete_all_helmgart_levels_recruit true 20:59:40.417 [Flow] WitchHunterLevel:35 20:59:40.417 [Flow] LeaderYes 20:59:40.417 [Flow] ALL PC XP:304250 20:59:40.417 [Flow] Has "bogenhafen" DLC:true 20:59:40.417 [Flow] WH XP:60850 20:59:40.417 [Flow] Number of crafted items:11035 20:59:40.417 [Flow] Has "pre_order" DLC:true 20:59:40.417 [Flow] Sum of Powe Levels:1500 20:59:40.417 [Flow] lodestone diff 1:false 20:59:40.417 [Flow] magnus and forest activated 20:59:40.417 [Flow] magnus and forest activated 20:59:40.417 [Flow] cemetery and forest activated 20:59:40.417 [Flow] magnus and cemetery 20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:40.417 [Flow] ALL RUNES ACTIVATED 20:59:40.417 [Flow] magnus and forest activated 20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:40.417 [Flow] ALL RUNES ACTIVATED 20:59:40.417 [Flow] cemetery and forest activated 20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:40.417 [Flow] ALL RUNES ACTIVATED 20:59:40.417 [Flow] magnus and forest activated 20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:40.417 [Flow] ALL RUNES ACTIVATED 20:59:40.417 [Flow] magnus and cemetery 20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:40.417 [Flow] ALL RUNES ACTIVATED 20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:59:40.418 [Lua] CurrentConflictSettings inn_level 20:59:40.418 [Lua] [ConflictDirector] conflict_director is ai_ready 20:59:40.418 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:59:40.418 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:59:40.420 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:59:40.420 [Lua] Forming navigation groups in one frame 20:59:40.420 [Lua] Forming navigation groups 20:59:40.439 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 20:59:40.440 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 20:59:40.440 [Lua] number of nav groups: 45 20:59:40.440 [Lua] number of refined nav groups : 25 20:59:40.442 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 20:59:40.442 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:59:40.442 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:59:40.442 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:59:40.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:59:40.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:59:40.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:59:40.444 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:59:40.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:59:40.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 52 20:59:40.961 [Lua] player (110000106697298,1) was put into party 1 20:59:40.961 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 20:59:40.961 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 20:59:40.961 [Lua] Set lobby begin: 20:59:40.961 [Lua] Lobby data level_key = inn_level 20:59:40.961 [Lua] Lobby data power_level = 0 20:59:40.961 [Lua] Lobby data selected_level_key = inn_level 20:59:40.961 [Lua] Lobby data difficulty = hardest 20:59:40.961 [Lua] Lobby data player_slot_4 = 0:0 20:59:40.961 [Lua] Lobby data unique_server_name = JayJay 20:59:40.961 [Lua] Lobby data matchmaking = false 20:59:40.961 [Lua] Lobby data host = 110000106697298 20:59:40.961 [Lua] Lobby data country_code = DE 20:59:40.961 [Lua] Lobby data game_mode = 3 20:59:40.961 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:59:40.961 [Lua] Lobby data player_slot_2 = 0:0 20:59:40.961 [Lua] Lobby data player_slot_1 = 0:0 20:59:40.961 [Lua] Lobby data player_slot_3 = 0:0 20:59:40.961 [Lua] Lobby data num_players = 1 20:59:40.961 [Lua] Set lobby end. 20:59:40.961 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 20:59:40.961 [Lua] 20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 20:59:40.961 [Lua] [wwise/two_handed_axes] = false (boolean) 20:59:40.961 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 20:59:40.961 [Lua] [wwise/bow] = false (boolean) 20:59:40.961 [Lua] 20:59:40.961 [Lua] 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean) 20:59:40.961 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 20:59:40.961 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:59:40.961 [Lua] [wwise/bow] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean) 20:59:40.961 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 20:59:40.961 [Lua] [wwise/two_handed_axes] = false (boolean) 20:59:40.961 [Lua] 20:59:40.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:59:40.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:59:40.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 20:59:40.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:59:40.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 52 20:59:40.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 20:59:40.990 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:59:40.990 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 20:59:41.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:59:41.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:59:41.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:59:41.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:59:41.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:59:41.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:59:41.098 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:59:41.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:59:41.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:59:41.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:59:41.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:59:41.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:59:41.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:59:41.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:59:41.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:59:41.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:41.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:41.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:59:41.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:59:41.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:41.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:41.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:59:41.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:59:41.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:59:41.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:59:41.314 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:59:41.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:59:41.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:59:41.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:59:41.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:59:41.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:59:41.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:59:41.374 [Flow] DISABLE 20:59:41.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:59:41.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:59:41.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:59:41.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:41.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:41.426 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 20:59:41.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:59:41.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:59:41.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:59:41.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:59:41.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:59:41.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:59:41.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:59:41.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:59:41.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:59:41.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:59:41.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:59:41.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:59:41.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:59:41.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:59:41.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:59:41.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:59:41.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:59:41.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:59:41.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:59:41.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 20:59:41.610 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:59:41.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 20:59:41.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 20:59:41.722 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white 20:59:41.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:59:41.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:59:41.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 20:59:41.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 20:59:41.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 20:59:41.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 20:59:41.899 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:59:41.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:59:41.952 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:59:41.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:59:42.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:59:42.080 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:59:42.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:59:42.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:59:42.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 20:59:42.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 20:59:42.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 20:59:42.165 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 20:59:42.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 20:59:42.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 20:59:42.589 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 20:59:42.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 20:59:42.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 20:59:42.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 20:59:42.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 20:59:42.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 20:59:42.826 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 20:59:42.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:59:42.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:59:42.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 20:59:42.970 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:59:43.008 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:59:43.008 [Lua] [PackageManager] Force_load: wwise/bow 20:59:43.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:59:43.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:59:43.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 20:59:43.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:59:43.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:59:43.327 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:59:43.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 20:59:43.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 20:59:43.398 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 20:59:43.415 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:59:43.441 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:43.441 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:43.441 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:59:43.470 [Lua] Players are leaving the safe zone 20:59:43.835 [Lua] StateInGameRunning:_game_actually_starts() 20:59:43.835 [Lua] ################################################################################################################# 20:59:43.835 [Lua] [Loading Time]: 00:00:32 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:59:43.835 [Lua] ################################################################################################################# 20:59:43.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53 20:59:43.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53 20:59:44.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53 20:59:44.101 [Lua] Commit load time data 20:59:45.322 [Lua] PlayFabMirror:_commit_internal 30 20:59:45.322 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:59:45.326 [Lua] generate_backend_stats 110000106697298:1 20:59:45.336 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:59:45.336 [Lua] Set lobby begin: 20:59:45.336 [Lua] Lobby data level_key = inn_level 20:59:45.336 [Lua] Lobby data power_level = 835 20:59:45.336 [Lua] Lobby data selected_level_key = inn_level 20:59:45.336 [Lua] Lobby data difficulty = hardest 20:59:45.336 [Lua] Lobby data player_slot_4 = 0:0 20:59:45.336 [Lua] Lobby data unique_server_name = JayJay 20:59:45.336 [Lua] Lobby data matchmaking = false 20:59:45.336 [Lua] Lobby data host = 110000106697298 20:59:45.336 [Lua] Lobby data country_code = DE 20:59:45.336 [Lua] Lobby data game_mode = 3 20:59:45.336 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:59:45.336 [Lua] Lobby data player_slot_2 = 0:0 20:59:45.336 [Lua] Lobby data player_slot_1 = 0:0 20:59:45.336 [Lua] Lobby data player_slot_3 = 0:0 20:59:45.336 [Lua] Lobby data num_players = 1 20:59:45.336 [Lua] Set lobby end. 20:59:45.345 [Lua] commit result success 30 20:59:45.653 [Window] Window => inactive 20:59:50.295 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:59:50.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:50.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:59:50.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:50.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:59:50.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:50.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:59:50.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:50.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:59:50.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:50.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:59:50.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:50.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:59:50.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:50.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:59:50.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:59:50.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:59:50.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:59:50.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:59:50.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:00:05.964 [Window] Window => active 21:00:31.462 [Lua] [flow] string="stage_02" 21:00:31.462 [Lua] [flow] string="health" float=0.000000 21:00:31.462 [Lua] [flow] string="destroyed" 21:00:31.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:00:41.760 [SteamLobby] Detected added member 1100001028dc124 21:00:41.760 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:00:41.760 [Lua] Players: 2 21:00:41.760 [Lua] Set lobby begin: 21:00:41.760 [Lua] Lobby data level_key = inn_level 21:00:41.760 [Lua] Lobby data power_level = 835 21:00:41.760 [Lua] Lobby data selected_level_key = inn_level 21:00:41.760 [Lua] Lobby data difficulty = hardest 21:00:41.760 [Lua] Lobby data player_slot_4 = 0:0 21:00:41.760 [Lua] Lobby data unique_server_name = JayJay 21:00:41.760 [Lua] Lobby data matchmaking = false 21:00:41.760 [Lua] Lobby data host = 110000106697298 21:00:41.760 [Lua] Lobby data country_code = DE 21:00:41.760 [Lua] Lobby data game_mode = 3 21:00:41.760 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:00:41.760 [Lua] Lobby data player_slot_2 = 0:0 21:00:41.760 [Lua] Lobby data player_slot_1 = 0:0 21:00:41.760 [Lua] Lobby data player_slot_3 = 0:0 21:00:41.760 [Lua] Lobby data num_players = 2 21:00:41.760 [Lua] Set lobby end. 21:00:41.760 [Lua] [LobbyMembers] Member joined 1100001028dc124 21:00:41.777 [Connection] Creating endpoint 1100001028dc124 - reliable message sent 21:00:41.777 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:00:41.794 [SteamAuthenticator] Sent ticket request to 1100001028dc124 21:00:41.794 [Lua] [ChatManager][1]System: Martin is joining the game 21:00:46.115 [SteamAuthenticator] Got ticket from 1100001028dc124 21:00:46.115 [SteamAuthenticator] BeginAuthSession 1100001028dc124 21:00:46.115 [SteamAuthenticator] Authenticating 1100001028dc124 21:00:46.132 [SteamAuthenticator] Got ticket request from 1100001028dc124 21:00:46.132 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124 21:00:46.132 [SteamAuthenticator] Sent ticket to 1100001028dc124 21:00:46.485 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0 21:00:46.554 [Connection] New session id 138 to 1100001028dc124. 21:00:46.605 [Connection] Established a connection <18.138> to 1100001028dc124 21:00:46.605 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:00:46.605 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 21:00:46.674 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a71f83 from 1100001028dc124, replying lobby_ok 21:00:46.758 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 21:00:46.827 [Lua] Set lobby begin: 21:00:46.827 [Lua] Lobby data level_key = inn_level 21:00:46.827 [Lua] Lobby data power_level = 835 21:00:46.827 [Lua] Lobby data selected_level_key = inn_level 21:00:46.827 [Lua] Lobby data difficulty = hardest 21:00:46.827 [Lua] Lobby data player_slot_4 = 0:0 21:00:46.827 [Lua] Lobby data unique_server_name = JayJay 21:00:46.827 [Lua] Lobby data matchmaking = false 21:00:46.827 [Lua] Lobby data host = 110000106697298 21:00:46.827 [Lua] Lobby data country_code = DE 21:00:46.827 [Lua] Lobby data game_mode = 3 21:00:46.827 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:00:46.827 [Lua] Lobby data player_slot_2 = 0:0 21:00:46.827 [Lua] Lobby data player_slot_1 = 0:0 21:00:46.827 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 21:00:46.827 [Lua] Lobby data num_players = 2 21:00:46.827 [Lua] Set lobby end. 21:00:46.827 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124 21:00:46.827 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 21:00:49.121 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124 21:00:49.171 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3" 21:00:49.171 [Lua] Mechanism says: a client joined the game! 1100001028dc124 21:00:49.171 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124) 21:00:49.171 [EACServer] [22:00:49:170][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay 21:00:49.171 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0) 21:00:49.271 [EACServer] [22:00:49:271][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 21:00:49.368 [EACServer] [22:00:49:368][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 10 Status: Client Authenticated Message: Client authenticated. 21:00:49.370 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal 21:00:49.656 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 21:00:50.113 [EACServer] [22:00:50:112][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124. 21:00:50.313 [EACServer] [22:00:50:313][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124 21:00:50.313 [EACServer] [22:00:50:313][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:00:50.316 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote 21:00:51.219 [Lua] player (1100001028dc124,1) was put into party 0 21:00:51.219 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124 21:00:51.303 [Lua] ### Sending rpc_level_loaded 21:00:51.303 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50 21:00:51.303 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait 21:00:51.420 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0) 21:00:51.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298 21:00:52.607 [SteamVoipClient] select_out(1100001028dc124, on) 21:00:52.607 [SteamVoipClient] select_in(1100001028dc124, on) 21:00:52.607 [SteamVoipClient] select_out(1100001028dc124, off) 21:00:54.421 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:00:54.421 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin' 21:00:54.440 [Lua] Breedfreezer (server) starting a hot join sync 21:00:54.440 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 21:00:54.440 [Lua] RemotePlayer:create_game_object( ) 44 21:00:54.450 [Lua] player (1100001028dc124,1) was put into party 1 21:00:54.450 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2) 21:00:54.450 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2) 21:00:54.450 [Lua] Set lobby begin: 21:00:54.450 [Lua] Lobby data level_key = inn_level 21:00:54.450 [Lua] Lobby data power_level = 835 21:00:54.450 [Lua] Lobby data selected_level_key = inn_level 21:00:54.450 [Lua] Lobby data difficulty = hardest 21:00:54.450 [Lua] Lobby data player_slot_4 = 0:0 21:00:54.451 [Lua] Lobby data unique_server_name = JayJay 21:00:54.451 [Lua] Lobby data matchmaking = false 21:00:54.451 [Lua] Lobby data host = 110000106697298 21:00:54.451 [Lua] Lobby data country_code = DE 21:00:54.451 [Lua] Lobby data game_mode = 3 21:00:54.451 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:00:54.451 [Lua] Lobby data player_slot_2 = 0:0 21:00:54.451 [Lua] Lobby data player_slot_1 = 0:0 21:00:54.451 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 21:00:54.451 [Lua] Lobby data num_players = 2 21:00:54.451 [Lua] Set lobby end. 21:00:54.451 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298 21:00:54.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 21:00:54.714 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list. 21:00:54.714 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:00:54.714 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1 21:00:54.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 21:00:54.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298 21:00:54.714 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124 21:00:54.719 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 21:00:54.719 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:00:54.719 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 21:00:54.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:00:54.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:00:54.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:00:55.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:00:55.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:00:55.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 21:00:55.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 21:00:55.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 21:00:55.118 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:00:55.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:00:55.252 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:00:55.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:00:55.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:00:55.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:00:55.369 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 21:00:55.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 21:00:55.435 [Lua] [PackageManager] Force_load: wwise/drakegun 21:00:55.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:00:55.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:00:55.586 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:00:55.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:00:55.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:00:55.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:00:55.655 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 21:00:55.705 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 21:00:55.705 [Lua] [PackageManager] Force_load: wwise/flamethrower 21:00:55.705 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:00:55.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:00:55.739 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:00:55.739 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:00:55.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:00:55.773 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:00:55.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 21:00:55.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 21:00:55.824 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 21:00:55.841 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 21:00:55.841 [Lua] Set lobby begin: 21:00:55.841 [Lua] Lobby data level_key = inn_level 21:00:55.841 [Lua] Lobby data power_level = 417 21:00:55.841 [Lua] Lobby data selected_level_key = inn_level 21:00:55.841 [Lua] Lobby data difficulty = hardest 21:00:55.841 [Lua] Lobby data player_slot_4 = 0:0 21:00:55.841 [Lua] Lobby data unique_server_name = JayJay 21:00:55.842 [Lua] Lobby data matchmaking = false 21:00:55.842 [Lua] Lobby data host = 110000106697298 21:00:55.842 [Lua] Lobby data country_code = DE 21:00:55.842 [Lua] Lobby data game_mode = 3 21:00:55.842 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:00:55.842 [Lua] Lobby data player_slot_2 = 0:0 21:00:55.842 [Lua] Lobby data player_slot_1 = 0:0 21:00:55.842 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 21:00:55.842 [Lua] Lobby data num_players = 2 21:00:55.842 [Lua] Set lobby end. 21:01:00.893 [Lua] Set lobby begin: 21:01:00.893 [Lua] Lobby data level_key = inn_level 21:01:00.893 [Lua] Lobby data power_level = 835 21:01:00.893 [Lua] Lobby data selected_level_key = inn_level 21:01:00.893 [Lua] Lobby data difficulty = hardest 21:01:00.893 [Lua] Lobby data player_slot_4 = 0:0 21:01:00.893 [Lua] Lobby data unique_server_name = JayJay 21:01:00.893 [Lua] Lobby data matchmaking = false 21:01:00.894 [Lua] Lobby data host = 110000106697298 21:01:00.894 [Lua] Lobby data country_code = DE 21:01:00.894 [Lua] Lobby data game_mode = 3 21:01:00.894 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:01:00.894 [Lua] Lobby data player_slot_2 = 0:0 21:01:00.894 [Lua] Lobby data player_slot_1 = 0:0 21:01:00.894 [Lua] Lobby data player_slot_3 = 1100001028dc124:1 21:01:00.894 [Lua] Lobby data num_players = 2 21:01:00.894 [Lua] Set lobby end. 21:01:01.440 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:01:01.441 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:01:01.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:04.541 [Lua] PlayFabMirror:_commit_internal 31 21:01:04.541 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:01:04.546 [Lua] generate_backend_stats 110000106697298:1 21:01:04.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 54 21:01:04.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 55 21:01:04.563 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 54 17 21:01:05.543 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 21:01:05.543 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 54 21:01:06.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 54 21:01:06.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 55 21:01:06.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 55 21:01:06.573 [Lua] commit result success 31 21:01:49.639 [Lua] [IngameUI] menu view on_enter hero_view 21:01:49.643 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0 21:01:49.643 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary 21:01:49.647 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read, 21:01:49.649 [World] Spawning level. 21:01:49.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:01:49.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 21:01:49.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 21:01:53.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:01:53.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:01:53.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:01:53.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:01:53.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:01:53.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:01:53.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:02:09.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:09.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:09.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:02:09.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:02:10.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:10.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:22.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:22.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 21:02:22.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 21:02:22.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:22.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:24.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:24.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:26.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:26.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:27.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:29.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:29.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:31.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:32.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:32.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:39.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:42.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:42.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:43.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:44.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:44.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:02:45.925 [Lua] [IngameUI] menu view on_exit hero_view 21:02:45.930 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0 21:02:45.935 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded: 21:02:50.933 [Lua] PlayFabMirror:_commit_internal 32 21:02:50.933 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:02:50.935 [Lua] generate_backend_stats 110000106697298:1 21:02:50.943 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:02:50.949 [Lua] commit result success 32 21:02:51.637 [Lua] [IngameUI] menu view on_enter hero_view 21:02:51.641 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0 21:02:51.641 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:02:51.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:02:51.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:02:51.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:02:51.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:02:51.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:02:51.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:02:51.967 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:02:51.975 [World] Spawning level. 21:02:51.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 21:02:51.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 21:02:52.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 21:02:52.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 21:02:52.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized 21:02:52.673 [Lua] [IngameUI] menu view on_exit hero_view 21:02:52.678 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0 21:02:52.678 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:02:52.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:02:52.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:02:52.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 21:02:52.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 21:02:52.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 21:02:52.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 21:02:52.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded: 21:02:52.686 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:02:52.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:02:52.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:02:53.279 [Lua] [IngameUI] menu view on_enter hero_view 21:02:53.284 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0 21:02:53.284 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary 21:02:53.287 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read, 21:02:53.289 [World] Spawning level. 21:02:53.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:02:53.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:03:02.687 [Lua] PlayFabMirror:_commit_internal 33 21:03:02.687 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:03:02.689 [Lua] generate_backend_stats 110000106697298:1 21:03:02.698 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:03:02.708 [Lua] commit result success 33 21:03:04.940 [Lua] [IngameUI] menu view on_exit hero_view 21:03:04.944 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0 21:03:04.949 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded: 21:03:16.941 [Lua] [IngameUI] menu view on_enter hero_view 21:03:16.945 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0 21:03:16.945 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary 21:03:16.949 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read, 21:03:16.951 [World] Spawning level. 21:03:17.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 21:03:17.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 21:03:19.981 [Lua] PlayFabMirror:_commit_internal 34 21:03:19.981 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:03:19.983 [Lua] generate_backend_stats 110000106697298:1 21:03:19.992 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:03:20.002 [Lua] commit result success 34 21:03:21.083 [Lua] [IngameUI] menu view on_exit hero_view 21:03:21.088 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0 21:03:21.092 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded: 21:03:41.156 [Lua] PlayFabMirror:_commit_internal 35 21:03:41.156 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:03:41.161 [Lua] generate_backend_stats 110000106697298:1 21:03:41.171 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56 21:03:41.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 18 21:03:41.449 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 21:03:41.449 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56 21:03:41.970 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56 21:03:41.981 [Lua] commit result success 35 21:04:49.614 [Lua] [IngameUI] menu view on_enter hero_view 21:04:49.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0 21:04:49.618 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 21:05:07.263 [Lua] [IngameUI] menu view on_exit hero_view 21:05:07.268 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0 21:05:07.268 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 21:05:22.336 [Lua] PlayFabMirror:_commit_internal 36 21:05:22.336 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:05:22.339 [Lua] generate_backend_stats 110000106697298:1 21:05:22.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 57 21:05:22.356 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 57 19 21:05:23.427 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 21:05:23.427 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 57 21:05:23.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 57 21:05:23.900 [Lua] commit result success 36 21:05:45.888 [Lua] [ChatManager][1]System: Martin has left the game 21:05:45.888 [Lua] [PSM] Disconnecting peer 1100001028dc124 21:05:45.888 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session. 21:05:45.888 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124 21:05:45.888 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028dc124 21:05:45.888 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list. 21:05:45.888 [Lua] [GameNetworkManager] destroying game object with go_id=44 21:05:45.888 [Lua] Set lobby begin: 21:05:45.888 [Lua] Lobby data level_key = inn_level 21:05:45.888 [Lua] Lobby data power_level = 835 21:05:45.888 [Lua] Lobby data selected_level_key = inn_level 21:05:45.888 [Lua] Lobby data difficulty = hardest 21:05:45.888 [Lua] Lobby data player_slot_4 = 0:0 21:05:45.888 [Lua] Lobby data unique_server_name = JayJay 21:05:45.888 [Lua] Lobby data matchmaking = false 21:05:45.888 [Lua] Lobby data host = 110000106697298 21:05:45.888 [Lua] Lobby data country_code = DE 21:05:45.888 [Lua] Lobby data game_mode = 3 21:05:45.888 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:05:45.888 [Lua] Lobby data player_slot_2 = 0:0 21:05:45.888 [Lua] Lobby data player_slot_1 = 0:0 21:05:45.888 [Lua] Lobby data player_slot_3 = 0:0 21:05:45.888 [Lua] Lobby data num_players = 2 21:05:45.888 [Lua] Set lobby end. 21:05:45.888 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124) 21:05:45.888 [EAC] EAC server lost client 1100001028dc124 21:05:45.888 [EACServer] [22:05:45:887][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 21:05:45.888 [EACServer] [22:05:45:887][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:05:45.888 [EACServer] [22:05:45:888][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:05:45.888 [Lua] [GameNetworkManager] destroying game object with go_id=45 21:05:45.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 21:05:48.470 [SteamLobby] Detected removed member 1100001028dc124 21:05:48.470 [Connection] Destroying endpoint 1100001028dc124 - explicit request 21:05:48.472 [SteamAuthenticator] CancelAuthTicket 1100001028dc124 21:05:48.472 [SteamAuthenticator] EndAuthSession 1100001028dc124 21:05:48.472 [Lua] [NetworkServer] Changing num_players from 2 to 1 21:05:48.472 [Lua] Players: 1 21:05:48.472 [Lua] Set lobby begin: 21:05:48.472 [Lua] Lobby data level_key = inn_level 21:05:48.472 [Lua] Lobby data power_level = 835 21:05:48.472 [Lua] Lobby data selected_level_key = inn_level 21:05:48.472 [Lua] Lobby data difficulty = hardest 21:05:48.472 [Lua] Lobby data player_slot_4 = 0:0 21:05:48.472 [Lua] Lobby data unique_server_name = JayJay 21:05:48.472 [Lua] Lobby data matchmaking = false 21:05:48.472 [Lua] Lobby data host = 110000106697298 21:05:48.472 [Lua] Lobby data country_code = DE 21:05:48.472 [Lua] Lobby data game_mode = 3 21:05:48.472 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:05:48.472 [Lua] Lobby data player_slot_2 = 0:0 21:05:48.472 [Lua] Lobby data player_slot_1 = 0:0 21:05:48.472 [Lua] Lobby data player_slot_3 = 0:0 21:05:48.472 [Lua] Lobby data num_players = 1 21:05:48.472 [Lua] Set lobby end. 21:05:48.472 [SteamVoipClient] select_out(1100001028dc124, off) 21:05:48.472 [SteamVoipClient] select_in(1100001028dc124, off) 21:05:48.473 [Lua] [LobbyMembers] Member left 1100001028dc124 21:05:48.876 [Lua] [IngameUI] menu view on_enter ingame_menu 21:05:48.892 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124 21:05:50.002 [Lua] [IngameUI] menu view on_exit ingame_menu 21:05:50.422 [Lua] [IngameUI] menu view on_enter ingame_menu 21:05:50.976 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 21:05:51.485 [Lua] PopupManager:query_result returned result: end_game 21:05:51.485 [Lua] FORCE COMMIT 37 21:05:51.485 [Lua] PlayFabMirror:_commit_internal 37 21:05:51.485 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:05:51.487 [Lua] generate_backend_stats 110000106697298:1 21:05:51.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 58 21:05:51.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59 21:05:51.502 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 20 21:05:51.738 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 21:05:51.738 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58 21:05:52.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 58 21:05:52.237 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59 21:05:52.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59 21:05:52.712 [Lua] commit result success 37 21:05:52.713 [Lua] [Matchmaking] Doing transition quit_game from UI 21:05:52.713 [Lua] TRANSITION quit_game nil nil 21:05:52.713 [Lua] [GameNetworkManager] Leaving game... 21:05:52.713 [Lua] [GameNetworkManager] Shutting down game session host. 21:05:52.713 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:05:52.713 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:05:52.713 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=373.33 21:05:52.728 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:05:54.716 [Application] Lua signals application exit. 21:05:54.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:05:54.775 [Lua] Clearing all global lookup lists 21:05:54.775 [Lua] [IngamePlayerListUI] - Destroy 21:05:54.775 [Lua] [EquipmentUI] - Destroy 21:05:54.775 [Lua] [GamePadEquipmentUI] - Destroy 21:05:54.775 [Lua] [AbilityUI] - Destroy 21:05:54.776 [Lua] [GamePadAbilityUI] - Destroy 21:05:54.776 [Lua] [IngameUI] destroy 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 21:05:54.828 [Lua] [Managers] Destroying state managers... 21:05:54.833 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:05:54.905 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:05:54.905 [Lua] [Matchmaking] unregister rpcs 21:05:54.905 [Lua] [Matchmaking] destroying 21:05:54.905 [Lua] [ChatManager] Unregistering channel 1 21:05:54.905 [Lua] [EnemyPackageLoader] network_context_destroyed 21:05:54.905 [Lua] [PartyManager] network_context_destroyed 21:05:54.905 [Lua] [GameMechanismManager] network_context_destroyed 21:05:54.905 [Lua] initializing mechanism to: adventure 21:05:54.905 [EACServer] [22:05:54:905][Windows][EAC Server] [Info][Destroy] Called 21:05:54.908 [SteamVoipRoom] Leaving room 694947b8c8b2e7b7 21:05:54.908 [SteamVoipRoom] Destroying room 694947b8c8b2e7b7 21:05:54.908 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient 21:05:54.908 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 21:05:54.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 21:05:54.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:05:54.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 21:05:54.909 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:05:54.910 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 21:05:54.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 21:05:54.915 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:05:54.916 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 21:05:54.921 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 21:05:54.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:05:54.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 21:05:54.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 21:05:54.926 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 21:05:54.928 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 21:05:54.928 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient 21:05:54.935 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:05:54.935 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:05:54.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 21:05:54.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 21:05:54.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient 21:05:54.936 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:05:54.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:05:54.936 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 21:05:54.936 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 21:05:54.936 [Lua] [LobbyHost] Destroying 21:05:55.048 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:05:55.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:05:55.048 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:05:55.048 [Lua] ############### UNLOADING PACKAGES ############### 21:05:55.048 [Lua] [Managers] Destroying state managers... 21:05:55.048 [Lua] [Managers] Destroying global managers... 21:05:55.491 [Lua] VMF:ON_UNLOAD() 21:05:55.509 [Lua] [PackageManager] Destroy() 21:05:55.511 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 21:05:55.514 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 21:05:55.548 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 21:05:55.563 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 21:05:55.571 [Lua] [PackageManager] Unload: resource_packages/inventory, global 21:05:55.572 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 21:05:55.572 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 21:05:55.575 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 21:05:55.575 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 21:05:55.575 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 21:05:55.576 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:05:55.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 21:05:55.578 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 21:05:55.579 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 21:05:55.579 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 21:05:55.579 [Lua] [PackageManager] Unload: resource_packages/decals, global 21:05:55.583 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 21:05:55.583 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 21:05:55.584 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 21:05:55.586 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 21:05:55.590 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 21:05:55.591 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 21:05:55.593 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer 21:05:55.594 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 21:05:55.595 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 21:05:55.595 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 21:05:55.600 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 21:05:55.601 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 21:05:55.628 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 21:05:55.628 [Lua] [PackageManager] Unload: resource_packages/careers, global 21:05:55.628 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 21:05:55.634 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 21:05:55.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer 21:05:55.635 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 21:05:55.638 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 21:05:55.639 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 21:05:55.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:05:55.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 21:05:55.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 21:05:55.692 [Lua] [PackageManager] Unload: resource_packages/ingame, global 21:05:55.693 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 21:05:55.694 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 21:05:55.715 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 21:05:55.716 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 21:05:55.750 [Lua] [PackageManager] Unload: resource_packages/pickups, global 21:05:55.753 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 21:05:56.032 [RazerChroma] Shutdown Razer Chroma 21:05:56.643 [EAC] Shutdown [Log end]