[Log version] 1
[Session] 420c4e6d-df61-483f-8e2b-1bac9225d15f
UTC time stamps
19:09:49.038 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
19:09:49.038 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
19:09:49.038 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
19:09:49.038 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
19:09:49.038 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
19:09:49.039 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
19:09:49.068 [RazerChroma] Setup Razer Chroma resources
19:09:49.068 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
19:09:49.079 [Window] Window => active
19:09:49.116 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
19:09:49.132 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
19:09:49.424 [EAC] Init client 110000106697298
19:09:49.424 [EAC] EAC client initialized
19:09:49.424 warning: [EAC] Failed to initialize localization
19:09:49.424 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
19:09:49.428 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
19:09:49.535 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
19:09:49.853 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
19:09:50.342 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
19:09:50.343 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
19:09:50.472 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
19:09:50.472 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
19:09:50.472 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
19:09:50.472 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
19:09:50.472 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
19:09:50.543 [RazerChroma] Setup Razer Chroma
19:09:50.567 [LightFX ] Loaded DLL.
19:09:50.567 [LightFX ] Init()
19:09:50.571 [LightFX ] LightFX failed to initialize
19:09:50.585 [Lua] boot.lua start, os clock: 2.3740000000000001
19:09:50.585 [Lua] Boot:setup() entered. time: 0 os-clock: 2.375
19:09:50.585 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 11746MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
19:09:50.586 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
19:09:50.589 [SteamStats] RequestCurrentStats success: true
19:09:51.722 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9609565850696526 os-clock: 3.512
19:09:51.722 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:09:51.723 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:09:51.724 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:09:51.725 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:09:51.725 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:09:51.725 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:09:51.725 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:09:51.725 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:09:51.726 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:09:51.727 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:09:51.728 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:09:51.728 [Lua] *****************************************************************
19:09:51.728 [Lua] ** Initial contents of script_data **
19:09:51.728 [Lua] script_data.beta_level_progression = false
19:09:51.728 [Lua] script_data.build_identifier = 75756469c168
19:09:51.728 [Lua] script_data.debug_interactions = false
19:09:51.728 [Lua] script_data.disable_debug_draw = true
19:09:51.728 [Lua] script_data.disable_intro_trailer = false
19:09:51.728 [Lua] script_data.disable_tutorial_at_start = false
19:09:51.728 [Lua] script_data.enable_detailed_tooltips = false
19:09:51.728 [Lua] script_data.force_debug_disabled = true
19:09:51.728 [Lua] script_data.force_steam = true
19:09:51.728 [Lua] script_data.hide_fps = true
19:09:51.728 [Lua] script_data.hide_version_info = true
19:09:51.728 [Lua] script_data.matchmaking_debug = true
19:09:51.728 [Lua] script_data.network_debug = true
19:09:51.728 [Lua] script_data.package_debug = true
19:09:51.728 [Lua] script_data.packaged_build = true
19:09:51.728 [Lua] script_data.settings = { }
19:09:51.728 [Lua] script_data.show_fps = false
19:09:51.728 [Lua] script_data.spawn_empty_chest = true
19:09:51.728 [Lua] script_data.telemetry_log_interval = 600
19:09:51.728 [Lua] script_data.test_backend = stage_steam_playfab
19:09:51.728 [Lua] script_data.tobii_button = false
19:09:51.728 [Lua] script_data.use_beta_overlay = false
19:09:51.728 [Lua] script_data.use_local_backend = false
19:09:51.728 [Lua] script_data.use_tech_telemetry = true
19:09:51.728 [Lua] script_data.use_telemetry = true
19:09:51.728 [Lua] *****************************************************************
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:09:51.728 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:09:51.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:09:51.739 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:09:51.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:09:51.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:09:51.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:09:51.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:09:51.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:09:51.865 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:09:51.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:09:51.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:09:51.989 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:09:51.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:09:52.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:09:52.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:09:52.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:09:52.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:09:52.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:09:52.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:09:52.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:09:52.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:09:52.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:09:52.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:09:52.438 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:09:52.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:09:52.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:09:52.446 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:09:52.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:09:52.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:09:52.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:09:52.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:09:52.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:09:52.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:09:52.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:09:52.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:09:52.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:09:52.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:09:52.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:09:52.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:09:52.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:09:52.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:09:52.611 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:09:52.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:09:52.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:09:52.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:09:52.617 [Lua] Using test backend: stage_steam_playfab
19:09:52.617 [Lua] nil
19:09:52.617 [Lua] table: 000000000005F9F0
19:09:52.656 [Lua] [1] = beastmen_minotaur (string)
19:09:52.656 [Lua] [2] = critter_rat (string)
19:09:52.656 [Lua] [3] = skaven_stormfiend_demo (string)
19:09:52.656 [Lua] [4] = chaos_dummy_troll (string)
19:09:52.656 [Lua] [5] = skaven_storm_vermin_warlord (string)
19:09:52.656 [Lua] [6] = chaos_vortex (string)
19:09:52.656 [Lua] [7] = skaven_loot_rat (string)
19:09:52.656 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
19:09:52.656 [Lua] [9] = chaos_dummy_sorcerer (string)
19:09:52.656 [Lua] [10] = chaos_tentacle (string)
19:09:52.656 [Lua] [11] = skaven_rat_ogre (string)
19:09:52.656 [Lua] [12] = skaven_grey_seer (string)
19:09:52.656 [Lua] [13] = skaven_stormfiend (string)
19:09:52.656 [Lua] [14] = skaven_storm_vermin_champion (string)
19:09:52.656 [Lua] [15] = chaos_spawn (string)
19:09:52.656 [Lua] [16] = skaven_stormfiend_boss (string)
19:09:52.656 [Lua] [17] = critter_pig (string)
19:09:52.656 [Lua] [18] = chaos_plague_wave_spawner (string)
19:09:52.656 [Lua] [19] = skaven_explosive_loot_rat (string)
19:09:52.656 [Lua] [20] = chaos_troll (string)
19:09:52.656 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:09:52.656 [Lua] [22] = skaven_warpfire_thrower (string)
19:09:52.656 [Lua] [23] = chaos_exalted_champion_warcamp (string)
19:09:52.656 [Lua] [24] = chaos_plague_sorcerer (string)
19:09:52.656 [Lua] [25] = skaven_pack_master (string)
19:09:52.656 [Lua] [26] = chaos_exalted_sorcerer (string)
19:09:52.656 [Lua] [27] = chaos_tentacle_sorcerer (string)
19:09:52.656 [Lua] [28] = chaos_mutator_sorcerer (string)
19:09:52.656 [Lua] [29] = skaven_poison_wind_globadier (string)
19:09:52.656 [Lua] [30] = skaven_gutter_runner (string)
19:09:52.656 [Lua] [31] = skaven_ratling_gunner (string)
19:09:52.656 [Lua] [32] = chaos_vortex_sorcerer (string)
19:09:52.656 [Lua] [33] = chaos_warrior (string)
19:09:52.656 [Lua] [34] = chaos_corruptor_sorcerer (string)
19:09:52.656 [Lua] [35] = chaos_exalted_champion_norsca (string)
19:09:52.656 [Lua] [36] = skaven_plague_monk (string)
19:09:52.656 [Lua] [37] = chaos_berzerker (string)
19:09:52.656 [Lua] [38] = beastmen_gor (string)
19:09:52.656 [Lua] [39] = beastmen_standard_bearer (string)
19:09:52.656 [Lua] [40] = beastmen_ungor (string)
19:09:52.656 [Lua] [41] = beastmen_ungor_archer (string)
19:09:52.656 [Lua] [42] = skaven_storm_vermin_commander (string)
19:09:52.656 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:09:52.656 [Lua] [44] = skaven_storm_vermin (string)
19:09:52.656 [Lua] [45] = beastmen_ungor_dummy (string)
19:09:52.656 [Lua] [46] = beastmen_bestigor (string)
19:09:52.656 [Lua] [47] = chaos_raider (string)
19:09:52.656 [Lua] [48] = beastmen_bestigor_dummy (string)
19:09:52.656 [Lua] [49] = skaven_storm_vermin_with_shield (string)
19:09:52.656 [Lua] [50] = beastmen_gor_dummy (string)
19:09:52.656 [Lua] [51] = chaos_raider_tutorial (string)
19:09:52.656 [Lua] [52] = skaven_clan_rat_tutorial (string)
19:09:52.656 [Lua] [53] = chaos_marauder (string)
19:09:52.656 [Lua] [54] = skaven_dummy_clan_rat (string)
19:09:52.656 [Lua] [55] = chaos_fanatic (string)
19:09:52.656 [Lua] [56] = chaos_marauder_with_shield (string)
19:09:52.656 [Lua] [57] = chaos_zombie (string)
19:09:52.656 [Lua] [58] = skaven_clan_rat (string)
19:09:52.656 [Lua] [59] = skaven_clan_rat_with_shield (string)
19:09:52.656 [Lua] [60] = chaos_marauder_tutorial (string)
19:09:52.656 [Lua] [61] = skaven_dummy_slave (string)
19:09:52.656 [Lua] [62] = skaven_slave (string)
19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:09:52.694 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:09:52.694 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:09:52.700 [Lua] level display name dlc_bogenhafen_city
19:09:52.700 [Lua] level display name cemetery
19:09:52.700 [Lua] level display name forest_ambush
19:09:52.700 [Lua] level display name mines
19:09:52.700 [Lua] level display name nurgle
19:09:52.700 [Lua] level display name warcamp
19:09:52.700 [Lua] level display name bell
19:09:52.700 [Lua] level display name dlc_celebrate_crawl
19:09:52.700 [Lua] level display name skittergate
19:09:52.700 [Lua] level display name magnus
19:09:52.700 [Lua] level display name prologue
19:09:52.700 [Lua] level display name military
19:09:52.700 [Lua] level display name skaven_stronghold
19:09:52.700 [Lua] level display name fort
19:09:52.700 [Lua] level display name ground_zero
19:09:52.700 [Lua] level display name elven_ruins
19:09:52.700 [Lua] level display name farmlands
19:09:52.700 [Lua] level display name crater
19:09:52.700 [Lua] level display name plaza
19:09:52.700 [Lua] level display name ussingen
19:09:52.700 [Lua] level display name dlc_portals
19:09:52.700 [Lua] level display name catacombs
19:09:52.700 [Lua] level display name dlc_bogenhafen_slum
19:09:52.700 [Lua] level display name dlc_bastion
19:09:52.727 [Lua] TIME: 0.02
19:09:53.130 [Lua] [ConflictSettings] Contained breeds generated in: 0.375
19:09:53.130 [Lua] ####### Testing HordeCompositions ########
19:09:53.130 [Lua] ####### Testing HordeCompositionsPacing ########
19:09:53.228 [Lua] <>realm = official<>
19:09:53.231 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.231 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.233 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.244 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.268 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.272 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.277 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.277 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.278 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.278 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.278 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.280 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.280 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.280 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.282 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.282 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.286 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
19:09:53.434 [Lua]
19:09:53.434 [Lua] [1] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 58813412 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = Tools (string)
19:09:53.434 [Lua] [2] = approved (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = true (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:09:53.434 [Lua] [num_children] = 0 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:09:53.434 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = true (boolean)
19:09:53.434 [Lua] [name] = Vermintide Mod Framework (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [2] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1374248490 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 45268594 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = approved (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = true (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:09:53.434 [Lua] [num_children] = 1 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:09:53.434 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = true (boolean)
19:09:53.434 [Lua] [name] = Penlight Lua Libraries (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [3] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1389872347 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 4821406 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = UI (string)
19:09:53.434 [Lua] [2] = approved (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = true (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:09:53.434 [Lua] [num_children] = 1 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:09:53.434 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = true (boolean)
19:09:53.434 [Lua] [name] = Simple UI (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [4] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1652076803 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 108747267 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = applied (string)
19:09:53.434 [Lua] [author] = IamLupo (string)
19:09:53.434 [Lua] [sanctioned] = false (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
19:09:53.434 [Lua] [num_children] = 0 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
19:09:53.434 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = false (boolean)
19:09:53.434 [Lua] [name] = DealWithIt (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [5] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1391113873 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 65038749 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = applied (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = false (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
19:09:53.434 [Lua] [num_children] = 1 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:09:53.434 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = false (boolean)
19:09:53.434 [Lua] [name] = More Hats and Frames (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [6] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1460327284 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 96578995 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = UI (string)
19:09:53.434 [Lua] [2] = applied (string)
19:09:53.434 [Lua] [3] = approved (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = true (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
19:09:53.434 [Lua] [num_children] = 1 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
19:09:53.434 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = false (boolean)
19:09:53.434 [Lua] [name] = BossKillTimer (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [7] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1497861728 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 18741013 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = Art (string)
19:09:53.434 [Lua] [2] = Tools (string)
19:09:53.434 [Lua] [3] = Misc (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = false (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
19:09:53.434 [Lua] [num_children] = 1 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
19:09:53.434 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = true (boolean)
19:09:53.434 [Lua] [name] = Photomode (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [8] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1395655171 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 59593500 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = QoL (string)
19:09:53.434 [Lua] [2] = Balance/Tweaks (string)
19:09:53.434 [Lua] [3] = approved (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = true (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:09:53.434 [Lua] [num_children] = 1 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:09:53.434 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = true (boolean)
19:09:53.434 [Lua] [name] = Bot Improvements - Combat (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [9] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1487862316 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 45268594 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = approved (string)
19:09:53.434 [Lua] [2] = UI (string)
19:09:53.434 [Lua] [3] = QoL (string)
19:09:53.434 [Lua] [author] = fetching... (string)
19:09:53.434 [Lua] [sanctioned] = true (boolean)
19:09:53.434 [Lua] [out_of_date] = false (boolean)
19:09:53.434 [Lua] [downloading] = false (boolean)
19:09:53.434 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:09:53.434 [Lua] [num_children] = 1 (number)
19:09:53.434 [Lua] [ugc_status] = 3 (number)
19:09:53.434 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:09:53.434 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:09:53.434 [Lua] [installed] = true (boolean)
19:09:53.434 [Lua] [enabled] = true (boolean)
19:09:53.434 [Lua] [name] = Reroll Improvements (string)
19:09:53.434 [Lua] [dependency_error] = (string)
19:09:53.434 [Lua] [10] = table
19:09:53.434 [Lua] [download_pending] = false (boolean)
19:09:53.434 [Lua] [id] = 1495937978 (string)
19:09:53.434 [Lua] [children] = table
19:09:53.434 [Lua] [1] = 1369573612 (string)
19:09:53.434 [Lua] [banned] = false (boolean)
19:09:53.434 [Lua] [author_id] = 96578995 (number)
19:09:53.434 [Lua] [tags] = table
19:09:53.434 [Lua] [1] = QoL (string)
19:09:53.435 [Lua] [2] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.1.0
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string)
19:09:53.435 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Host your own game (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [11] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1497664830 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [2] = 1389872347 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 155839973 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
19:09:53.435 [Lua] [num_children] = 2 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
19:09:53.435 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Item Filter (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [12] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1502859403 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 96578995 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = QoL (string)
19:09:53.435 [Lua] [2] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:09:53.435 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Notice Key Pickup (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [13] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1516618647 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 96578995 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
19:09:53.435 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Friendly Fire Indicator (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [14] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1397265260 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 26572404 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:09:53.435 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Numeric UI (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [15] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1498748049 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 140415807 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = denied (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = false (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
19:09:53.435 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = false (boolean)
19:09:53.435 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [16] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1431393962 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 14284923 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = Misc (string)
19:09:53.435 [Lua] [3] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
19:09:53.435 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Bestiary (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [17] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1448714756 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 18741013 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = approved (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = Misc (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:09:53.435 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = No Wobble (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [18] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1464907434 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 14284923 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = approved (string)
19:09:53.435 [Lua] [2] = UI (string)
19:09:53.435 [Lua] [3] = Misc (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:09:53.435 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Armory (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [19] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1459917022 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 155839973 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = approved (string)
19:09:53.435 [Lua] [2] = UI (string)
19:09:53.435 [Lua] [3] = QoL (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
19:09:53.435 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Parry Indicator (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [20] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1455893647 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 38895286 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = applied (string)
19:09:53.435 [Lua] [4] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:09:53.435 [Lua] [num_children] = 0 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:09:53.435 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = false (boolean)
19:09:53.435 [Lua] [name] = Player List Plus (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [21] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1445717962 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [2] = 1389872347 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 38895286 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = applied (string)
19:09:53.435 [Lua] [4] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:09:53.435 [Lua] [num_children] = 2 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:09:53.435 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Loadout Manager (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [22] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1383452616 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [2] = 1374248490 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 45268594 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:09:53.435 [Lua] [num_children] = 2 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:09:53.435 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Killfeed Tweaks (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [23] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1383542440 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 45268594 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:09:53.435 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Weapon Kill Counter (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [24] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1431627364 (string)
19:09:53.435 [Lua] [installed] = false (boolean)
19:09:53.435 [Lua] [ugc_status] = 2 (number)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [banned] = true (boolean)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [name] = ... (string)
19:09:53.435 [Lua] [description] = (string)
19:09:53.435 [Lua] [url] = (string)
19:09:53.435 [Lua] [enabled] = false (boolean)
19:09:53.435 [Lua] [last_updated] = (string)
19:09:53.435 [Lua] [author] = unknown (string)
19:09:53.435 [Lua] [25] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1391228174 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 4821406 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = UI (string)
19:09:53.435 [Lua] [2] = QoL (string)
19:09:53.435 [Lua] [3] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:09:53.435 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = UI Improvements (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [26] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1399181123 (string)
19:09:53.435 [Lua] [installed] = false (boolean)
19:09:53.435 [Lua] [ugc_status] = 2 (number)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [banned] = true (boolean)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [name] = ... (string)
19:09:53.435 [Lua] [description] = (string)
19:09:53.435 [Lua] [url] = (string)
19:09:53.435 [Lua] [enabled] = false (boolean)
19:09:53.435 [Lua] [last_updated] = (string)
19:09:53.435 [Lua] [author] = unknown (string)
19:09:53.435 [Lua] [27] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1402962846 (string)
19:09:53.435 [Lua] [installed] = false (boolean)
19:09:53.435 [Lua] [ugc_status] = 2 (number)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [banned] = true (boolean)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [name] = ... (string)
19:09:53.435 [Lua] [description] = (string)
19:09:53.435 [Lua] [url] = (string)
19:09:53.435 [Lua] [enabled] = false (boolean)
19:09:53.435 [Lua] [last_updated] = (string)
19:09:53.435 [Lua] [author] = unknown (string)
19:09:53.435 [Lua] [28] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1421155919 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 75308424 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = applied (string)
19:09:53.435 [Lua] [2] = approved (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = true (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
19:09:53.435 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = true (boolean)
19:09:53.435 [Lua] [name] = Mission timer (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [29] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1385428571 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.435 [Lua] [author_id] = 45268594 (number)
19:09:53.435 [Lua] [tags] = table
19:09:53.435 [Lua] [1] = denied (string)
19:09:53.435 [Lua] [author] = fetching... (string)
19:09:53.435 [Lua] [sanctioned] = false (boolean)
19:09:53.435 [Lua] [out_of_date] = false (boolean)
19:09:53.435 [Lua] [downloading] = false (boolean)
19:09:53.435 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:09:53.435 [Lua] [num_children] = 1 (number)
19:09:53.435 [Lua] [ugc_status] = 3 (number)
19:09:53.435 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
19:09:53.435 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
19:09:53.435 [Lua] [installed] = true (boolean)
19:09:53.435 [Lua] [enabled] = false (boolean)
19:09:53.435 [Lua] [name] = Weapon Switch Fix (string)
19:09:53.435 [Lua] [dependency_error] = (string)
19:09:53.435 [Lua] [30] = table
19:09:53.435 [Lua] [download_pending] = false (boolean)
19:09:53.435 [Lua] [id] = 1402971136 (string)
19:09:53.435 [Lua] [children] = table
19:09:53.435 [Lua] [1] = 1369573612 (string)
19:09:53.435 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 38300192 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = approved (string)
19:09:53.436 [Lua] [2] = UI (string)
19:09:53.436 [Lua] [3] = QoL (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:09:53.436 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Needii (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [31] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1393343095 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [2] = 1374248490 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = approved (string)
19:09:53.436 [Lua] [2] = UI (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:09:53.436 [Lua] [num_children] = 2 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:09:53.436 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Scoreboard Tweaks (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [32] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1381145345 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 4821406 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
19:09:53.436 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = false (boolean)
19:09:53.436 [Lua] [name] = Third Person (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [33] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1402835022 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = true (boolean)
19:09:53.436 [Lua] [author_id] = 33103900 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [2] = approved (string)
19:09:53.436 [Lua] [3] = QoL (string)
19:09:53.436 [Lua] [author] = unknown (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 2 (number)
19:09:53.436 [Lua] [description] = (string)
19:09:53.436 [Lua] [last_updated] = (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = false (boolean)
19:09:53.436 [Lua] [name] = StickyGrim (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [34] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1388911015 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 4821406 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = approved (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
19:09:53.436 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Chat Block (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [35] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1387440934 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 4821406 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [2] = approved (string)
19:09:53.436 [Lua] [3] = QoL (string)
19:09:53.436 [Lua] [4] = Cosmetic (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:09:53.436 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Third Person Equipment (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [36] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1409485499 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 65038749 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:09:53.436 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = false (boolean)
19:09:53.436 [Lua] [name] = Extra Potion Dialogue (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [37] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1405221659 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 84308322 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [2] = UI (string)
19:09:53.436 [Lua] [3] = QoL (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:09:53.436 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = false (boolean)
19:09:53.436 [Lua] [name] = Less Annoying Friendly Fire (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [38] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1401098416 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
19:09:53.436 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = false (boolean)
19:09:53.436 [Lua] [name] = Max Property Rolls (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [39] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1384087820 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [2] = 1374248490 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:09:53.436 [Lua] [num_children] = 2 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
19:09:53.436 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = false (boolean)
19:09:53.436 [Lua] [name] = True Solo QoL Tweaks (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [40] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1383433646 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = approved (string)
19:09:53.436 [Lua] [2] = UI (string)
19:09:53.436 [Lua] [3] = QoL (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:09:53.436 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Persistent Ammo Counter (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [41] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1395132559 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 65038749 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:09:53.436 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Creature Spawner (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [42] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1391114686 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 65038749 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = denied (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:09:53.436 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = false (boolean)
19:09:53.436 [Lua] [name] = Skip Cutscenes (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [43] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1387894846 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [2] = QoL (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
19:09:53.436 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Killbots (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [44] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1388991228 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 4821406 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
19:09:53.436 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Healthbars (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [45] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1388882435 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 4821406 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = applied (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
19:09:53.436 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Show Damage (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [46] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1479520507 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 18741013 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = UI (string)
19:09:53.436 [Lua] [2] = QoL (string)
19:09:53.436 [Lua] [3] = Misc (string)
19:09:53.436 [Lua] [4] = applied (string)
19:09:53.436 [Lua] [5] = approved (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
19:09:53.436 [Lua] [num_children] = 1 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
19:09:53.436 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = My Hero (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [47] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1384094638 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [2] = 1374248490 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = UI (string)
19:09:53.436 [Lua] [2] = QoL (string)
19:09:53.436 [Lua] [3] = approved (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:09:53.436 [Lua] [num_children] = 2 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:09:53.436 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Crosshair Customization (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [48] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1384066089 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [2] = 1374248490 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [1] = QoL (string)
19:09:53.436 [Lua] [2] = approved (string)
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = true (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
19:09:53.436 [Lua] [num_children] = 2 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:09:53.436 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Neuter Ult Effects (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [49] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1393694530 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.436 [Lua] [1] = 1369573612 (string)
19:09:53.436 [Lua] [2] = 1374248490 (string)
19:09:53.436 [Lua] [3] = 1389872347 (string)
19:09:53.436 [Lua] [banned] = false (boolean)
19:09:53.436 [Lua] [author_id] = 45268594 (number)
19:09:53.436 [Lua] [tags] = table
19:09:53.436 [Lua] [author] = fetching... (string)
19:09:53.436 [Lua] [sanctioned] = false (boolean)
19:09:53.436 [Lua] [out_of_date] = false (boolean)
19:09:53.436 [Lua] [downloading] = false (boolean)
19:09:53.436 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
19:09:53.436 [Lua] [num_children] = 3 (number)
19:09:53.436 [Lua] [ugc_status] = 3 (number)
19:09:53.436 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:09:53.436 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
19:09:53.436 [Lua] [installed] = true (boolean)
19:09:53.436 [Lua] [enabled] = true (boolean)
19:09:53.436 [Lua] [name] = Spawn Tweaks (string)
19:09:53.436 [Lua] [dependency_error] = (string)
19:09:53.436 [Lua] [50] = table
19:09:53.436 [Lua] [download_pending] = false (boolean)
19:09:53.436 [Lua] [id] = 1395453301 (string)
19:09:53.436 [Lua] [children] = table
19:09:53.437 [Lua] [1] = 1369573612 (string)
19:09:53.437 [Lua] [banned] = false (boolean)
19:09:53.437 [Lua] [author_id] = 58813412 (number)
19:09:53.437 [Lua] [tags] = table
19:09:53.437 [Lua] [1] = QoL (string)
19:09:53.437 [Lua] [2] = applied (string)
19:09:53.437 [Lua] [3] = approved (string)
19:09:53.437 [Lua] [author] = fetching... (string)
19:09:53.437 [Lua] [sanctioned] = true (boolean)
19:09:53.437 [Lua] [out_of_date] = false (boolean)
19:09:53.437 [Lua] [downloading] = false (boolean)
19:09:53.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:09:53.437 [Lua] [num_children] = 1 (number)
19:09:53.437 [Lua] [ugc_status] = 3 (number)
19:09:53.437 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:09:53.437 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
19:09:53.437 [Lua] [installed] = true (boolean)
19:09:53.437 [Lua] [enabled] = true (boolean)
19:09:53.437 [Lua] [name] = Skip Intro (string)
19:09:53.437 [Lua] [dependency_error] = (string)
19:09:53.437 [Lua] [51] = table
19:09:53.437 [Lua] [download_pending] = false (boolean)
19:09:53.437 [Lua] [id] = 1694820325 (string)
19:09:53.437 [Lua] [children] = table
19:09:53.437 [Lua] [1] = 1369573612 (string)
19:09:53.437 [Lua] [banned] = false (boolean)
19:09:53.437 [Lua] [author_id] = 40660875 (number)
19:09:53.437 [Lua] [tags] = table
19:09:53.437 [Lua] [1] = Area (string)
19:09:53.437 [Lua] [2] = Level (string)
19:09:53.437 [Lua] [3] = Misc (string)
19:09:53.437 [Lua] [4] = applied (string)
19:09:53.437 [Lua] [author] = fetching... (string)
19:09:53.437 [Lua] [sanctioned] = false (boolean)
19:09:53.437 [Lua] [out_of_date] = false (boolean)
19:09:53.437 [Lua] [downloading] = false (boolean)
19:09:53.437 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
19:09:53.437 [Lua] [num_children] = 1 (number)
19:09:53.437 [Lua] [ugc_status] = 3 (number)
19:09:53.437 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b]
Makes [b]A Quiet Drink[/b] available in the mission menu.
Also comes with a custom area video background but no music.
[strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string)
19:09:53.437 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string)
19:09:53.437 [Lua] [installed] = true (boolean)
19:09:53.437 [Lua] [enabled] = true (boolean)
19:09:53.437 [Lua] [name] = A Quiet Drink (string)
19:09:53.437 [Lua] [dependency_error] = (string)
19:09:53.437 [Lua]
19:09:53.437 [Lua]
19:09:53.437 [Lua] [1479520507] = 0 (number)
19:09:53.437 [Lua] [1497664830] = 5 (number)
19:09:53.437 [Lua] [1389872347] = 17 (number)
19:09:53.437 [Lua] [1369573612] = 28 (number)
19:09:53.437 [Lua] [1459917022] = 10 (number)
19:09:53.437 [Lua] [1391228174] = 18 (number)
19:09:53.437 [Lua] [1516618647] = 7 (number)
19:09:53.437 [Lua] [1374248490] = 27 (number)
19:09:53.437 [Lua] [1395453301] = 26 (number)
19:09:53.437 [Lua] [1383433646] = 25 (number)
19:09:53.437 [Lua] [1395655171] = 2 (number)
19:09:53.437 [Lua] [1455893647] = 11 (number)
19:09:53.437 [Lua] [1402971136] = 20 (number)
19:09:53.437 [Lua] [1431393962] = 29 (number)
19:09:53.437 [Lua] [1383542440] = 16 (number)
19:09:53.437 [Lua] [1495937978] = 4 (number)
19:09:53.437 [Lua] [1388911015] = 23 (number)
19:09:53.437 [Lua] [1402835022] = 22 (number)
19:09:53.437 [Lua] [1393343095] = 21 (number)
19:09:53.437 [Lua] [1487862316] = 3 (number)
19:09:53.437 [Lua] [1421155919] = 19 (number)
19:09:53.437 [Lua] [1502859403] = 6 (number)
19:09:53.437 [Lua] [1448714756] = 8 (number)
19:09:53.437 [Lua] [1464907434] = 9 (number)
19:09:53.437 [Lua] [1384094638] = 14 (number)
19:09:53.437 [Lua] [1387440934] = 24 (number)
19:09:53.437 [Lua] [1445717962] = 12 (number)
19:09:53.437 [Lua] [1384066089] = 15 (number)
19:09:53.437 [Lua] [1397265260] = 30 (number)
19:09:53.437 [Lua] [1383452616] = 13 (number)
19:09:53.437 [Lua] [1460327284] = 1 (number)
19:09:53.437 [Lua]
19:09:53.453 [Lua]
19:09:53.453 [Lua] [1479520507] = 0 (number)
19:09:53.453 [Lua] [1497664830] = 5 (number)
19:09:53.453 [Lua] [1389872347] = 17 (number)
19:09:53.453 [Lua] [1369573612] = 28 (number)
19:09:53.453 [Lua] [1459917022] = 10 (number)
19:09:53.453 [Lua] [1391228174] = 18 (number)
19:09:53.453 [Lua] [1516618647] = 7 (number)
19:09:53.453 [Lua] [1374248490] = 27 (number)
19:09:53.453 [Lua] [1395453301] = 26 (number)
19:09:53.453 [Lua] [1383433646] = 25 (number)
19:09:53.453 [Lua] [1395655171] = 2 (number)
19:09:53.453 [Lua] [1455893647] = 11 (number)
19:09:53.453 [Lua] [1402971136] = 20 (number)
19:09:53.453 [Lua] [1431393962] = 29 (number)
19:09:53.453 [Lua] [1383542440] = 16 (number)
19:09:53.453 [Lua] [1495937978] = 4 (number)
19:09:53.453 [Lua] [1388911015] = 23 (number)
19:09:53.453 [Lua] [1402835022] = 22 (number)
19:09:53.453 [Lua] [1393343095] = 21 (number)
19:09:53.453 [Lua] [1487862316] = 3 (number)
19:09:53.453 [Lua] [1421155919] = 19 (number)
19:09:53.453 [Lua] [1502859403] = 6 (number)
19:09:53.453 [Lua] [1448714756] = 8 (number)
19:09:53.453 [Lua] [1464907434] = 9 (number)
19:09:53.453 [Lua] [1384094638] = 14 (number)
19:09:53.453 [Lua] [1387440934] = 24 (number)
19:09:53.453 [Lua] [1445717962] = 12 (number)
19:09:53.453 [Lua] [1384066089] = 15 (number)
19:09:53.453 [Lua] [1397265260] = 30 (number)
19:09:53.453 [Lua] [1383452616] = 13 (number)
19:09:53.453 [Lua] [1460327284] = 1 (number)
19:09:53.453 [Lua]
19:09:53.453 [Lua] <>modded = true<>
19:09:53.453 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:09:53.454 [Window] Window => inactive
19:09:53.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:09:53.550 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:09:53.550 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c791300)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c791420)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024ea4d0)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024ea660)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13aa0)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13d90)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e978280)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9783d0)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce3c5a0)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0)
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:09:53.551 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8e110)
19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d90)
19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da11790)
19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80dd0)
19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d70)
19:09:53.552 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:09:53.552 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed08680)
19:09:53.552 [Lua] <>modded = true<>
19:09:53.552 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:09:53.554 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:09:53.555 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:09:53.555 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:09:53.556 [Lua] <>modded = true<>
19:09:53.556 [Lua] <>Mod:1389872347:Simple UI = true<>
19:09:53.557 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:09:53.558 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:09:53.558 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:09:53.558 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:09:53.559 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c42c850)
19:09:53.559 [Lua] <>modded = true<>
19:09:53.559 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
19:09:53.560 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
19:09:53.561 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
19:09:53.561 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fe750)
19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a46a30)
19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b34cb0)
19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019c3750)
19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b34b00)
19:09:53.561 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2f610)
19:09:53.561 [Lua] <>modded = true<>
19:09:53.561 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:09:53.563 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:09:53.563 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:09:53.563 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d450600)
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4505e0)
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d450580)
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4503c0)
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d434340)
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d434320)
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4342c0)
19:09:53.563 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d434100)
19:09:53.564 [Lua] <>modded = true<>
19:09:53.564 [Lua] <>Mod:1495937978:Host your own game = true<>
19:09:53.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
19:09:53.566 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
19:09:53.566 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c42cae0)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df191f0)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df193b0)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19370)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19320)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e386cf0)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e386ed0)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e387020)
19:09:53.566 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e386d80)
19:09:53.567 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df4a870)
19:09:53.567 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df4aab0)
19:09:53.567 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
19:09:53.567 [Lua] <>modded = true<>
19:09:53.567 [Lua] <>Mod:1497664830:Item Filter = true<>
19:09:53.568 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
19:09:53.569 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
19:09:53.569 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
19:09:53.569 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b60)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699bc0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699ba0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699ed0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699fe0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d69a000)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a6f60)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7030)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7010)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7280)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f70)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185150)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185130)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e300110)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e3001e0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e300300)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d586080)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d586240)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d586220)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d586300)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e7900)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e7850)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9703d0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9704a0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d970590)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9706b0)
19:09:53.569 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
19:09:53.570 [Lua] <>modded = true<>
19:09:53.570 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
19:09:53.571 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
19:09:53.571 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
19:09:53.571 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
19:09:53.571 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027479e0)
19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012ff4b0)
19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012ff3e0)
19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf7ad40)
19:09:53.572 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
19:09:53.572 [Lua] <>modded = true<>
19:09:53.572 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
19:09:53.573 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
19:09:53.574 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
19:09:53.574 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
19:09:53.574 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07f500)
19:09:53.574 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:09:53.574 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:09:53.574 [Lua] <>modded = true<>
19:09:53.574 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:09:53.575 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:09:53.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:09:53.576 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:09:53.576 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.576 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c55e0)
19:09:53.576 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c6860)
19:09:53.576 [Lua] <>modded = true<>
19:09:53.576 [Lua] <>Mod:1431393962:Bestiary = true<>
19:09:53.578 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
19:09:53.582 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
19:09:53.582 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29d0)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deeaa10)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a46f0)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a4710)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029aa110)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6bb710)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6bb790)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0128c840)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a67f0)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3d10)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028c3df0)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804d0)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80e20)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80970)
19:09:53.584 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518080)
19:09:53.584 [Lua] <>modded = true<>
19:09:53.584 [Lua] <>Mod:1448714756:No Wobble = true<>
19:09:53.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
19:09:53.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
19:09:53.586 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
19:09:53.586 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.586 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319f440)
19:09:53.586 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
19:09:53.586 [Lua] <>modded = true<>
19:09:53.586 [Lua] <>Mod:1464907434:Armory = true<>
19:09:53.588 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
19:09:53.589 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
19:09:53.589 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
19:09:53.589 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.591 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29d0)
19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deeaa10)
19:09:53.591 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804d0)
19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f5a10)
19:09:53.591 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80e20)
19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80970)
19:09:53.591 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518080)
19:09:53.591 [Lua] <>modded = true<>
19:09:53.591 [Lua] <>Mod:1459917022:Parry Indicator = true<>
19:09:53.593 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
19:09:53.593 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
19:09:53.593 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf8b870)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045ffc0)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045fe50)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045fed0)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01942db0)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01943080)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x019430b0)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0194dd80)
19:09:53.593 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194e550)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092d980] (Origin: function: 0x0092d8b0)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092d980] (Origin: function: 0x0092d9f0)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092d980] (Origin: function: 0x0092da10)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092de10] (Origin: function: 0x0092dd40)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092de10] (Origin: function: 0x0092de80)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092de10] (Origin: function: 0x0092dea0)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092e760] (Origin: function: 0x0092e690)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092e760] (Origin: function: 0x0092e7d0)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092e760] (Origin: function: 0x0092e7f0)
19:09:53.594 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
19:09:53.594 [Lua] <>modded = true<>
19:09:53.594 [Lua] <>Mod:1445717962:Loadout Manager = true<>
19:09:53.595 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:09:53.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:09:53.597 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da80950)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3020)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2f10)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2f50)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3190)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da80dc0)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031dba20)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031dbae0)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008bad50)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005ada60)
19:09:53.597 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
19:09:53.597 [Lua] <>modded = true<>
19:09:53.597 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
19:09:53.599 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
19:09:53.599 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
19:09:53.599 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
19:09:53.599 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0)
19:09:53.599 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2da0)
19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2f00)
19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024ea490)
19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cfa31b0)
19:09:53.600 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cfa30d0)
19:09:53.600 [Lua] <>modded = true<>
19:09:53.600 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
19:09:53.601 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
19:09:53.602 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
19:09:53.602 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
19:09:53.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3d10)
19:09:53.602 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025b2980] (Origin: function: 0x025b2a70)
19:09:53.602 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
19:09:53.602 [Lua] <>modded = true<>
19:09:53.602 [Lua] <>Mod:1391228174:UI Improvements = true<>
19:09:53.603 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
19:09:53.604 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
19:09:53.605 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3ecc00)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3ec4d0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3ecc20)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3ec650)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3ec560)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da81110)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da810b0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025b2980] (Origin: function: 0x025b2af0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e9bf0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b60)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699f70)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e7780)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e7b10)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e7960)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e7810)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e7900)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e7760)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e7a90)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d586410)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6140f0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6143c0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db22620)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f70)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184fe0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185300)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185150)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c50)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c80)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8cc0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb84d0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8d20)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8510)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0deeb0f0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da80c80)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0deeac30)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0deeadc0)
19:09:53.605 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
19:09:53.606 [Lua] <>modded = true<>
19:09:53.606 [Lua] <>Mod:1421155919:Mission timer = true<>
19:09:53.607 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
19:09:53.608 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
19:09:53.608 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01286510)
19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c775e90)
19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5ea00)
19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x027479e0)
19:09:53.608 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
19:09:53.608 [Lua] <>modded = true<>
19:09:53.608 [Lua] <>Mod:1402971136:Needii = true<>
19:09:53.609 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
19:09:53.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
19:09:53.610 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
19:09:53.610 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.610 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0efc80)
19:09:53.610 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
19:09:53.610 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
19:09:53.610 [Lua] <>modded = true<>
19:09:53.610 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
19:09:53.611 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
19:09:53.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
19:09:53.612 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0)
19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ec10)
19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a68e0)
19:09:53.612 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5eee0)
19:09:53.612 [Lua] <>modded = true<>
19:09:53.612 [Lua] <>Mod:1388911015:Chat Block = true<>
19:09:53.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
19:09:53.614 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
19:09:53.614 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
19:09:53.614 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c504c0)
19:09:53.614 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
19:09:53.614 [Lua] <>modded = true<>
19:09:53.614 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
19:09:53.616 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
19:09:53.616 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
19:09:53.616 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
19:09:53.616 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012f0a00)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x013165a0)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b590)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013166f0)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01316430)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b670)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b3a0)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a6970)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0)
19:09:53.617 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
19:09:53.617 [Lua] <>modded = true<>
19:09:53.617 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
19:09:53.619 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
19:09:53.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
19:09:53.619 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d171160)
19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d119250)
19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d170e70)
19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d1192b0)
19:09:53.619 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
19:09:53.620 [Lua] <>modded = true<>
19:09:53.620 [Lua] <>Mod:1479520507:My Hero = true<>
19:09:53.621 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
19:09:53.622 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
19:09:53.622 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2e3300)
19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a7120)
19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a7140)
19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54efe0)
19:09:53.623 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a70e0)
19:09:53.623 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
19:09:53.623 [Lua] <>modded = true<>
19:09:53.623 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
19:09:53.624 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
19:09:53.625 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
19:09:53.625 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf879d0)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87ba0)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b80)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b00)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b40)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b20)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b60)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf879b0)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f5ea0)
19:09:53.625 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf87990)
19:09:53.626 [Lua] <>modded = true<>
19:09:53.626 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
19:09:53.627 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
19:09:53.628 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
19:09:53.628 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01262a50] (Origin: function: 0x012639f0)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6805b0)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012f0c20)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01276200)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01358cd0)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01315cf0)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d73f0)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab900)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310)
19:09:53.628 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab890)
19:09:53.629 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024abe00)
19:09:53.629 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
19:09:53.629 [Lua] <>modded = true<>
19:09:53.629 [Lua] <>Mod:1395453301:Skip Intro = true<>
19:09:53.630 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:09:53.631 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:09:53.631 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
19:09:53.631 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024eba60)
19:09:53.631 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024ebb10)
19:09:53.631 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
19:09:53.631 [Lua] <>project = vermintide 2<>
19:09:53.631 [Lua] <>build = release<>
19:09:53.631 [Lua] <>platform = win32<>
19:09:53.631 [Lua] <>title_id = 5107<>
19:09:53.631 [Lua] <>content_revision = 7770<>
19:09:53.631 [Lua] <>engine_revision = 75756469c168<>
19:09:53.631 [Lua] <>release_version = 2.2<>
19:09:53.631 [Lua] <>rendering_backend = dx11<>
19:09:53.631 [Lua] <>teamcity_build_id = 58776<>
19:09:53.631 [Lua] <>steam_id = 110000106697298<>
19:09:53.631 [Lua] <>steam_profile_name = JayJay<>
19:09:53.631 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
19:09:53.632 [Lua] [Boot] Application build: release
19:09:53.632 [Lua] [Boot] Content revision: 7770
19:09:53.632 [Lua] [Boot] Engine revision: 75756469c168
19:09:53.632 [Lua] [Boot] Release version: 2.2
19:09:53.647 [Lua] Game:_handle_win32_graphics_quality() total time: 0.016
19:09:53.647 [Lua] save: 0.016000000000000014
19:09:53.647 [Lua]
19:09:53.647 [Lua] unaccounted: 0
19:09:53.648 [Lua] [Boot] User ID: 110000106697298 JayJay
19:09:53.653 [Lua] [SmokeTest] Disabled
19:09:53.654 [Lua] initializing mechanism to: adventure
19:09:53.654 [Lua] Game:setup() total time: 0.022
19:09:53.654 [Lua] handle rev info: 0
19:09:53.654 [Lua] handle gfx quality: 0.016000000000000014
19:09:53.654 [Lua] default settings: 0
19:09:53.654 [Lua] user settings: 0
19:09:53.654 [Lua] set frame times: 0
19:09:53.654 [Lua] init random: 0
19:09:53.654 [Lua] managers: 0.0060000000000002274
19:09:53.654 [Lua]
19:09:53.654 [Lua] unaccounted: 0
19:09:53.654 [Lua] [Boot] use baked enemy meshes: false
19:09:53.654 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:09:53.654 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:09:53.654 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:09:53.654 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:09:53.654 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:09:53.654 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:09:53.654 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:09:53.672 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:09:53.672 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:09:53.672 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:09:53.672 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:09:53.672 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:09:53.672 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:09:53.672 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e6180)
19:09:53.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:09:53.757 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:09:53.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:09:54.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:09:54.044 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:09:54.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:09:54.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:09:54.094 [Lua] [PackageManager] Force_load: resource_packages/menu
19:09:54.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:09:54.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:09:54.161 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:09:54.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:09:54.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:09:54.668 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:09:54.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:09:54.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:09:54.753 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:09:54.753 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:09:54.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:09:54.802 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:09:54.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:09:55.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:09:55.105 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:09:55.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:09:55.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:09:55.607 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:09:55.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:09:56.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:09:56.129 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:09:56.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:09:56.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:09:56.582 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:09:56.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:09:56.766 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:09:56.766 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
19:09:56.766 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:09:56.767 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x008fd2b0)
19:09:56.767 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x016eee40)
19:09:56.767 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x017990f0)
19:09:56.767 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x008fd7c0)
19:09:56.767 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x008fd210)
19:09:56.767 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:09:56.767 [Lua] [Gamestate] Enter StateTitleScreen
19:09:56.768 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:09:56.768 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:09:56.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:09:56.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:09:56.783 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:09:56.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:09:56.784 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:09:56.784 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:09:56.784 [Save] Loading `save_data`
19:09:56.784 [Save] Load done
19:09:56.801 [Lua] [BackendManagerPlayFab] Backend Enabled
19:09:56.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:09:56.987 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:09:56.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:09:57.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:09:57.071 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:09:57.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:09:57.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:09:57.138 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:09:57.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:09:57.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:09:57.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:09:57.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:09:57.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:09:57.393 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:09:57.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:09:57.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:09:57.440 [Lua] [PackageManager] Force_load: resource_packages/careers
19:09:57.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:09:57.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:09:57.474 [Lua] [PackageManager] Force_load: resource_packages/decals
19:09:57.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:09:57.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:09:57.559 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:09:57.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:09:58.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:09:58.044 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:09:58.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:09:58.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:09:58.740 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:09:58.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:09:59.119 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
19:09:59.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:09:59.525 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:09:59.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:10:00.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:10:00.219 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:10:00.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:10:00.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:10:00.288 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:10:00.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:10:00.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:10:00.321 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:10:00.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:10:00.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:10:00.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:10:16.558 [Lua] Populating data for character 1 15
19:10:16.812 [Lua] Requesting character data for index 2 15
19:10:16.812 [Lua] Populating data for character 2 15
19:10:17.046 [Lua] Requesting character data for index 3 15
19:10:17.046 [Lua] Populating data for character 3 15
19:10:17.280 [Lua] Requesting character data for index 4 15
19:10:17.280 [Lua] Populating data for character 4 15
19:10:17.548 [Lua] Requesting character data for index 5 15
19:10:17.548 [Lua] Populating data for character 5 15
19:10:17.785 [Lua] Requesting character data for index 6 15
19:10:17.785 [Lua] Populating data for character 6 15
19:10:18.038 [Lua] Requesting character data for index 7 15
19:10:18.038 [Lua] Populating data for character 7 15
19:10:18.290 [Lua] Requesting character data for index 8 15
19:10:18.290 [Lua] Populating data for character 8 15
19:10:18.527 [Lua] Requesting character data for index 9 15
19:10:18.527 [Lua] Populating data for character 9 15
19:10:18.764 [Lua] Requesting character data for index 10 15
19:10:18.764 [Lua] Populating data for character 10 15
19:10:19.015 [Lua] Requesting character data for index 11 15
19:10:19.015 [Lua] Populating data for character 11 15
19:10:19.250 [Lua] Requesting character data for index 12 15
19:10:19.250 [Lua] Populating data for character 12 15
19:10:19.487 [Lua] Requesting character data for index 13 15
19:10:19.487 [Lua] Populating data for character 13 15
19:10:19.723 [Lua] Requesting character data for index 14 15
19:10:19.723 [Lua] Populating data for character 14 15
19:10:19.976 [Lua] Requesting character data for index 15 15
19:10:19.976 [Lua] Populating data for character 15 15
19:10:20.244 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
19:10:20.244 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
19:10:20.245 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
19:10:20.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
19:10:20.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
19:10:20.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
19:10:20.716 [Lua] Player statistics loaded!
19:10:21.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
19:10:21.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
19:10:21.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
19:10:21.892 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
19:10:22.161 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
19:10:22.168 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock
19:10:22.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
19:10:22.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
19:10:22.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
19:10:22.879 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
19:10:22.879 [Lua] [UnlockManager] All unlocks ready
19:10:22.895 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:10:23.916 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:10:23.916 [Lua] [Managers] Destroying state managers...
19:10:23.916 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
19:10:23.916 [Lua] [Gamestate] Enter state StateLoading
19:10:23.917 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:10:23.917 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:10:23.917 [Lua] [LobbyManager] Setting up network options
19:10:23.917 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:10:23.917 [Lua] registering RPCs
19:10:23.917 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:10:23.917 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:10:23.918 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:10:23.918 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:10:23.918 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:10:23.918 [Lua] [LevelTransitionHandler] load_level inn_level
19:10:23.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:10:23.918 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:10:23.918 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:10:23.918 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:10:23.918 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:10:23.918 [SteamVoipRoom] Creating room 53b2a9ac3de8191b
19:10:23.918 [SteamVoipRoom] Joining room 53b2a9ac3de8191b
19:10:23.918 [EAC] EAC server 110000106697298 is initializing
19:10:23.925 [EAC] Server is also client 110000106697298
19:10:23.925 [EACServer] [20:10:23:925][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EB8D4300 LogLevel: Info.
19:10:23.925 [Lua] ### Created peer state machine for 110000106697298
19:10:23.925 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:10:23.925 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
19:10:23.925 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:10:23.926 warning: [Application] Application.update_render_world is deprecated.
19:10:23.933 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:10:23.933 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:10:23.933 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:10:23.933 [Lua] Set lobby begin:
19:10:23.933 [Lua] Set lobby end.
19:10:23.933 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5"
19:10:23.933 [Lua] [LobbyHost] Changed state from 0 to creating
19:10:23.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:10:23.966 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:10:23.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:10:23.984 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
19:10:24.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:10:24.050 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:10:24.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:10:24.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:10:24.084 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:10:24.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:10:24.238 [SteamLobby] Detected added member 110000106697298
19:10:24.239 [Lua] [LobbyHost] Changed state from creating to joined
19:10:24.239 [Lua] [PartyManager] Leader is set to 110000106697298
19:10:24.239 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
19:10:24.239 [Lua] [ChatManager] Registering channel 1
19:10:24.239 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:10:24.239 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:10:24.239 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:10:24.255 [Lua] [NetworkServer] Changing num_players from nil to 1
19:10:24.255 [Lua] Players: 1
19:10:24.255 [Lua] Set lobby begin:
19:10:24.255 [Lua] Lobby data num_players = 1
19:10:24.255 [Lua] Lobby data level_key = inn_level
19:10:24.255 [Lua] Lobby data game_mode = 3
19:10:24.255 [Lua] Lobby data matchmaking = false
19:10:24.255 [Lua] Set lobby end.
19:10:25.945 [Lua] player (110000106697298,1) was put into party 0
19:10:25.945 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:10:25.945 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:10:29.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:10:29.712 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:10:29.729 [Lua] [LevelTransitionHandler] Level load completed!
19:10:29.729 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 685653 - weave: nil
19:10:29.731 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:10:29.731 [Lua] checking dlc's against conflict directors
19:10:29.731 [Lua] number of factions to include 1
19:10:29.731 [Lua] Updated list weights for random:
19:10:29.731 [Lua] skaven, 0.42 (0.00-0.42)
19:10:29.731 [Lua] chaos, 0.42 (0.42-0.83)
19:10:29.731 [Lua] beastmen, 0.17 (0.83-1.00)
19:10:29.731 [Lua] Rolled random faction: 0.58726233243942261 chaos
19:10:29.731 [Lua] number of factions added 1
19:10:29.731 [Lua] --- --- ---
19:10:29.731 [Lua] Starting... difficulty 'normal'
19:10:29.731 [Lua] These are the starting conflict directors:
19:10:29.731 [Lua] inn_level
19:10:29.731 [Lua] --- --- ---
19:10:29.731 [Lua]
19:10:29.731 [Lua] DONE! Found the following directors:
19:10:29.731 [Lua] (free: 35), Master hash is:
19:10:29.731 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:10:29.731 [Lua] ### Sending rpc_level_loaded
19:10:29.731 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:10:29.731 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:10:29.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:10:29.746 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:10:29.763 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:10:29.763 [Lua] ### Sending rpc_level_loaded
19:10:29.763 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:10:29.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:10:29.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:10:29.798 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:10:29.798 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:10:29.798 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:10:30.799 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:10:30.799 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:10:30.800 [Lua] Set lobby begin:
19:10:30.800 [Lua] Lobby data host = 110000106697298
19:10:30.800 [Lua] Lobby data level_key = inn_level
19:10:30.800 [Lua] Lobby data game_mode = 3
19:10:30.800 [Lua] Lobby data country_code = DE
19:10:30.800 [Lua] Lobby data unique_server_name = JayJay
19:10:30.800 [Lua] Lobby data num_players = 1
19:10:30.800 [Lua] Lobby data matchmaking = false
19:10:30.800 [Lua] Set lobby end.
19:10:30.800 [Lua] [Managers] Destroying state managers...
19:10:30.800 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:10:30.800 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
19:10:30.800 [Lua] [Gamestate] Enter StateIngame HOST
19:10:30.800 [Lua] <>level = inn_level<>
19:10:30.800 [Lua] Set lobby begin:
19:10:30.800 [Lua] Lobby data host = 110000106697298
19:10:30.801 [Lua] Lobby data level_key = inn_level
19:10:30.801 [Lua] Lobby data game_mode = 3
19:10:30.801 [Lua] Lobby data selected_level_key = inn_level
19:10:30.801 [Lua] Lobby data country_code = DE
19:10:30.801 [Lua] Lobby data unique_server_name = JayJay
19:10:30.801 [Lua] Lobby data num_players = 1
19:10:30.801 [Lua] Lobby data matchmaking = false
19:10:30.801 [Lua] Set lobby end.
19:10:30.801 [Lua] [StateIngame] Server ingame
19:10:30.804 [Lua] Set lobby begin:
19:10:30.804 [Lua] Lobby data level_key = inn_level
19:10:30.804 [Lua] Lobby data selected_level_key = inn_level
19:10:30.804 [Lua] Lobby data unique_server_name = JayJay
19:10:30.804 [Lua] Lobby data matchmaking = false
19:10:30.804 [Lua] Lobby data host = 110000106697298
19:10:30.804 [Lua] Lobby data country_code = DE
19:10:30.804 [Lua] Lobby data game_mode = 3
19:10:30.804 [Lua] Lobby data difficulty = normal
19:10:30.804 [Lua] Lobby data num_players = 1
19:10:30.804 [Lua] Set lobby end.
19:10:30.805 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:10:30.805 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:10:30.805 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:10:30.805 [Lua] [Matchmaking] initializing
19:10:30.805 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
19:10:30.805 [Lua] [Matchmaking] register rpcs
19:10:30.805 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:10:30.805 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:10:30.805 [Lua] [GameNetworkManager] self.is_server = true
19:10:30.805 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:10:30.805 [Network] Setting artificial MTU limit to 65536
19:10:30.810 [Lua] Switching ConflictSettings: to: inn_level
19:10:30.810 [Lua] pacing=disabled
19:10:30.810 [Lua] roaming=nil
19:10:30.810 [Lua] disabled=false
19:10:30.810 [Lua] pack_spawning=disabled
19:10:30.810 [Lua] contained_breeds=nil
19:10:30.810 [Lua] boss=disabled
19:10:30.810 [Lua] horde=disabled
19:10:30.810 [Lua] specials=disabled
19:10:30.810 [Lua] name=inn_level
19:10:30.810 [Lua] intensity=disabled
19:10:30.810 [Lua] ---
19:10:30.810 [Lua] [LevelAnalysis] set_random_seed( 685653)
19:10:30.813 [Lua] [AIInterestPointSystem] Level Seed: 685653
19:10:30.813 [Lua]
19:10:30.813 [Lua] [entity_system_bag] = table
19:10:30.813 [Lua] [entity_system_bag] = metatable
19:10:30.813 [Lua] [startup_data] = table
19:10:30.813 [Lua] [entity_manager] = table
19:10:30.813 [Lua] [entity_manager] = metatable
19:10:30.813 [Lua] [unit_spawner] = table
19:10:30.813 [Lua] [unit_spawner] = metatable
19:10:30.813 [Lua] [unit_storage] = table
19:10:30.813 [Lua] [unit_storage] = metatable
19:10:30.813 [Lua] [dice_keeper] = table
19:10:30.813 [Lua] [dice_keeper] = metatable
19:10:30.813 [Lua] [is_server] = true (boolean)
19:10:30.813 [Lua] [world] = [World]
19:10:30.813 [Lua] [system_api] = table
19:10:30.813 [Lua] [entity_system] = table
19:10:30.813 [Lua] [entity_system] = metatable
19:10:30.813 [Lua] [network_lobby] = table
19:10:30.813 [Lua] [network_lobby] = metatable
19:10:30.813 [Lua] [profile_synchronizer] = table
19:10:30.813 [Lua] [profile_synchronizer] = metatable
19:10:30.813 [Lua] [level_transition_handler] = table
19:10:30.813 [Lua] [level_transition_handler] = metatable
19:10:30.813 [Lua] [num_local_human_players] = 1 (number)
19:10:30.813 [Lua] [statistics_db] = table
19:10:30.813 [Lua] [statistics_db] = metatable
19:10:30.813 [Lua] [network_server] = table
19:10:30.813 [Lua] [network_server] = metatable
19:10:30.813 [Lua] [input_manager] = table
19:10:30.813 [Lua] [input_manager] = metatable
19:10:30.813 [Lua] [network_clock] = table
19:10:30.813 [Lua] [network_clock] = metatable
19:10:30.813 [Lua] [network_transmit] = table
19:10:30.813 [Lua] [network_transmit] = metatable
19:10:30.813 [Lua] [free_flight_manager] = table
19:10:30.813 [Lua] [free_flight_manager] = metatable
19:10:30.813 [Lua] [network_manager] = table
19:10:30.813 [Lua] [network_manager] = metatable
19:10:30.813 [Lua] [network_event_delegate] = table
19:10:30.813 [Lua] [network_event_delegate] = metatable
19:10:30.813 [Lua]
19:10:30.813 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:10:30.813 [Lua] ignoring extension VersusInteractObjectiveExtension
19:10:30.813 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:10:30.813 [Lua] ignoring extension VersusSocketObjectiveExtension
19:10:30.813 [Lua] ignoring extension VersusTargetObjectiveExtension
19:10:30.813 [Lua] ignoring extension VersusMissionObjectiveExtension
19:10:30.814 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:10:30.816 [Lua] [AchievementManager] Achievements using the steam platform
19:10:30.817 [Lua] [StateIngame] Level seed: 685653
19:10:30.817 [World] Spawning level.
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:10:30.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:10:30.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:10:30.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:10:30.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:10:30.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:10:30.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
19:10:30.926 [Lua] [LevelAnalysis] set_random_seed( 685653)
19:10:30.926 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
19:10:30.938 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:10:30.938 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:10:30.938 [Lua] [IngameUI] init
19:10:30.948 [SteamVoipClient] select_out(110000106697298, off)
19:10:30.951 [Lua] cb_razer_chroma_setup
19:10:30.987 [Lua] [Matchmaking] Cancelling matchmaking
19:10:30.987 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:10:30.987 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:10:30.987 [Lua] Set lobby begin:
19:10:30.987 [Lua] Lobby data level_key = inn_level
19:10:30.987 [Lua] Lobby data power_level = 0
19:10:30.987 [Lua] Lobby data selected_level_key = inn_level
19:10:30.987 [Lua] Lobby data unique_server_name = JayJay
19:10:30.987 [Lua] Lobby data matchmaking = false
19:10:30.987 [Lua] Lobby data host = 110000106697298
19:10:30.987 [Lua] Lobby data country_code = DE
19:10:30.987 [Lua] Lobby data game_mode = 3
19:10:30.987 [Lua] Lobby data difficulty = normal
19:10:30.987 [Lua] Lobby data num_players = 1
19:10:30.987 [Lua] Set lobby end.
19:10:30.988 [Flow] complete_skittergate_legend true
19:10:30.989 [Flow] complete_all_helmgart_levels_recruit true
19:10:30.989 [Flow] WitchHunterLevel:35
19:10:30.989 [Flow] LeaderYes
19:10:30.989 [Flow] ALL PC XP:304250
19:10:30.989 [Flow] Has "bogenhafen" DLC:true
19:10:30.989 [Flow] WH XP:60850
19:10:30.989 [Flow] Number of crafted items:11035
19:10:30.989 [Flow] Has "pre_order" DLC:true
19:10:30.989 [Flow] Sum of Powe Levels:1500
19:10:30.989 [Flow] lodestone diff 1:false
19:10:30.989 [Flow] magnus and forest activated
19:10:30.989 [Flow] magnus and forest activated
19:10:30.990 [Flow] cemetery and forest activated
19:10:30.990 [Flow] magnus and cemetery
19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:10:30.990 [Flow] ALL RUNES ACTIVATED
19:10:30.990 [Flow] magnus and forest activated
19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:10:30.990 [Flow] ALL RUNES ACTIVATED
19:10:30.990 [Flow] cemetery and forest activated
19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:10:30.990 [Flow] ALL RUNES ACTIVATED
19:10:30.990 [Flow] magnus and forest activated
19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:10:30.990 [Flow] ALL RUNES ACTIVATED
19:10:30.990 [Flow] magnus and cemetery
19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:10:30.990 [Flow] ALL RUNES ACTIVATED
19:10:30.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:10:30.991 [Lua] CurrentConflictSettings inn_level
19:10:30.991 [Lua] [ConflictDirector] conflict_director is ai_ready
19:10:30.991 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:10:30.991 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:10:30.993 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:10:30.993 [Lua] Forming navigation groups in one frame
19:10:30.993 [Lua] Forming navigation groups
19:10:31.011 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
19:10:31.012 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
19:10:31.012 [Lua] number of nav groups: 45
19:10:31.013 [Lua] number of refined nav groups : 25
19:10:31.014 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
19:10:31.014 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:10:31.014 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:10:31.014 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:10:31.016 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:10:31.016 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:10:31.016 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:10:31.016 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:10:31.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:10:31.036 [Lua] MUSIC: nil -> explore
19:10:31.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
19:10:31.835 [Lua] player (110000106697298,1) was put into party 1
19:10:31.835 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
19:10:31.835 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
19:10:31.835 [Lua] Set lobby begin:
19:10:31.835 [Lua] Lobby data level_key = inn_level
19:10:31.835 [Lua] Lobby data power_level = 0
19:10:31.835 [Lua] Lobby data selected_level_key = inn_level
19:10:31.835 [Lua] Lobby data difficulty = normal
19:10:31.835 [Lua] Lobby data player_slot_4 = 0:0
19:10:31.835 [Lua] Lobby data unique_server_name = JayJay
19:10:31.835 [Lua] Lobby data matchmaking = false
19:10:31.835 [Lua] Lobby data host = 110000106697298
19:10:31.835 [Lua] Lobby data country_code = DE
19:10:31.835 [Lua] Lobby data game_mode = 3
19:10:31.835 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:10:31.835 [Lua] Lobby data player_slot_2 = 0:0
19:10:31.835 [Lua] Lobby data player_slot_1 = 0:0
19:10:31.835 [Lua] Lobby data player_slot_3 = 0:0
19:10:31.835 [Lua] Lobby data num_players = 1
19:10:31.835 [Lua] Set lobby end.
19:10:31.835 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:10:31.836 [Lua]
19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
19:10:31.836 [Lua] [wwise/bow] = false (boolean)
19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
19:10:31.836 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean)
19:10:31.836 [Lua] [wwise/two_handed_axes] = false (boolean)
19:10:31.836 [Lua]
19:10:31.836 [Lua]
19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
19:10:31.836 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
19:10:31.836 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
19:10:31.836 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
19:10:31.836 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:10:31.836 [Lua] [wwise/bow] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean)
19:10:31.836 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean)
19:10:31.836 [Lua] [wwise/two_handed_axes] = false (boolean)
19:10:31.836 [Lua]
19:10:31.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:10:31.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:10:31.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:10:31.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:10:31.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
19:10:31.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:10:31.868 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:10:31.868 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:10:31.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:10:31.977 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:10:31.978 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:10:31.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:10:32.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:10:32.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:10:32.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:10:32.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:10:32.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:10:32.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:10:32.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:10:32.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:10:32.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:10:32.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:10:32.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:10:32.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:10:32.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:10:32.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:10:32.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:10:32.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:10:32.202 [Flow] DISABLE
19:10:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:10:32.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:10:32.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:10:32.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:10:32.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:10:32.285 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:10:32.286 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:10:32.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:10:32.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:10:32.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:10:32.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:10:32.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:10:32.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:10:32.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:10:32.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:10:32.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:10:32.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:10:32.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:10:32.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:10:32.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:10:32.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:10:32.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:10:32.509 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:10:32.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:10:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:10:32.556 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:10:32.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:10:32.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:10:32.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:10:32.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:10:32.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:10:32.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:10:32.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:10:32.631 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:10:32.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:10:32.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:10:32.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:10:32.671 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:10:32.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:10:32.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:10:32.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:10:32.768 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:10:32.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:10:32.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:10:32.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:10:32.840 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:10:32.903 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:10:32.903 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:10:32.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
19:10:32.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
19:10:32.956 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
19:10:32.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:10:33.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:10:33.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:10:33.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:10:33.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:10:33.054 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:10:33.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:10:33.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:10:33.374 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:10:33.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:10:33.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:10:33.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:10:33.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:10:33.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:10:33.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:10:33.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
19:10:33.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
19:10:33.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
19:10:33.844 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:10:33.884 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:10:33.884 [Lua] [PackageManager] Force_load: wwise/bow
19:10:33.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:10:34.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:10:34.010 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:10:34.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:10:34.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:10:34.117 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:10:34.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
19:10:34.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
19:10:34.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
19:10:34.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:10:34.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:10:34.733 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:10:34.754 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:10:34.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:10:34.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:10:34.780 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:10:34.809 [Lua] Players are leaving the safe zone
19:10:35.166 [Lua] StateInGameRunning:_game_actually_starts()
19:10:35.166 [Lua] [IngameUI] menu view on_enter start_menu_view
19:10:35.166 [Lua] hero_fullscreen_menu_on_enter
19:10:35.166 [Lua] #################################################################################################################
19:10:35.166 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:10:35.166 [Lua] #################################################################################################################
19:10:35.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
19:10:35.172 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02049700
19:10:35.172 [World] Spawning level.
19:10:35.177 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:10:35.181 [SteamVoipClient] select_out(110000106697298, off)
19:10:35.185 [Lua] cb_razer_chroma_setup
19:10:35.191 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
19:10:35.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized
19:10:35.197 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized
19:10:35.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized
19:10:35.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0
19:10:35.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0, async-read, prioritized
19:10:35.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:10:35.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:10:35.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
19:10:35.494 [Lua] Commit load time data
19:10:35.913 [Lua] PlayFabMirror:_commit_internal 1
19:10:35.913 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:10:35.915 [Lua] generate_backend_stats 110000106697298:1
19:10:35.922 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:10:35.922 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
19:10:35.922 [Lua] Set lobby begin:
19:10:35.922 [Lua] Lobby data level_key = inn_level
19:10:35.923 [Lua] Lobby data power_level = 835
19:10:35.923 [Lua] Lobby data selected_level_key = inn_level
19:10:35.923 [Lua] Lobby data difficulty = normal
19:10:35.923 [Lua] Lobby data player_slot_4 = 0:0
19:10:35.923 [Lua] Lobby data unique_server_name = JayJay
19:10:35.923 [Lua] Lobby data matchmaking = false
19:10:35.923 [Lua] Lobby data host = 110000106697298
19:10:35.923 [Lua] Lobby data country_code = DE
19:10:35.923 [Lua] Lobby data game_mode = 3
19:10:35.923 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:10:35.923 [Lua] Lobby data player_slot_2 = 0:0
19:10:35.923 [Lua] Lobby data player_slot_1 = 0:0
19:10:35.923 [Lua] Lobby data player_slot_3 = 0:0
19:10:35.923 [Lua] Lobby data num_players = 1
19:10:35.923 [Lua] Set lobby end.
19:10:35.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
19:10:36.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x29b, position: 0
19:10:36.354 [Window] Window => active
19:10:36.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
19:10:36.406 [Lua] commit result success 1
19:10:36.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x29b, position: 27249
19:10:37.833 [Lua] [IngameUI] menu view on_exit start_menu_view
19:10:37.833 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:10:37.833 [Lua] hero_fullscreen_menu_on_exit
19:10:37.837 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02049700
19:10:37.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560AB0 -> Package still referenced, NOT unloaded:
19:10:37.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 0000000002560AB0 -> Package still referenced, NOT unloaded:
19:10:37.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560AB0
19:10:40.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:10:40.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:10:40.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:10:40.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:10:40.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:10:40.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:10:40.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:10:40.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:10:41.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:10:41.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:10:41.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:10:41.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:10:41.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:10:41.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:10:41.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:10:41.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:10:41.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:10:41.187 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:10:41.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:10:41.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:10:47.069 [SteamLobby] Detected added member 1100001028dc124
19:10:47.070 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:10:47.070 [Lua] Players: 2
19:10:47.070 [Lua] Set lobby begin:
19:10:47.070 [Lua] Lobby data level_key = inn_level
19:10:47.070 [Lua] Lobby data power_level = 835
19:10:47.070 [Lua] Lobby data selected_level_key = inn_level
19:10:47.070 [Lua] Lobby data difficulty = normal
19:10:47.070 [Lua] Lobby data player_slot_4 = 0:0
19:10:47.070 [Lua] Lobby data unique_server_name = JayJay
19:10:47.070 [Lua] Lobby data matchmaking = false
19:10:47.070 [Lua] Lobby data host = 110000106697298
19:10:47.070 [Lua] Lobby data country_code = DE
19:10:47.070 [Lua] Lobby data game_mode = 3
19:10:47.070 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:10:47.070 [Lua] Lobby data player_slot_2 = 0:0
19:10:47.070 [Lua] Lobby data player_slot_1 = 0:0
19:10:47.070 [Lua] Lobby data player_slot_3 = 0:0
19:10:47.070 [Lua] Lobby data num_players = 2
19:10:47.070 [Lua] Set lobby end.
19:10:47.070 [Lua] [LobbyMembers] Member joined 1100001028dc124
19:10:47.086 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
19:10:47.086 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:10:47.103 [SteamAuthenticator] Sent ticket request to 1100001028dc124
19:10:47.103 [Lua] [ChatManager][1]System: Martin is joining the game
19:10:58.651 [SteamAuthenticator] Got ticket from 1100001028dc124
19:10:58.651 [SteamAuthenticator] BeginAuthSession 1100001028dc124
19:10:58.651 [SteamAuthenticator] Authenticating 1100001028dc124
19:10:58.651 [SteamAuthenticator] Got ticket request from 1100001028dc124
19:10:58.651 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
19:10:58.651 [SteamAuthenticator] Sent ticket to 1100001028dc124
19:10:59.020 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
19:10:59.088 [Connection] New session id 93 to 1100001028dc124.
19:10:59.154 [Connection] Established a connection <47.93> to 1100001028dc124
19:10:59.154 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:10:59.154 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:10:59.221 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a487a3 from 1100001028dc124, replying lobby_ok
19:10:59.305 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:10:59.389 [Lua] Set lobby begin:
19:10:59.389 [Lua] Lobby data level_key = inn_level
19:10:59.389 [Lua] Lobby data power_level = 835
19:10:59.389 [Lua] Lobby data selected_level_key = inn_level
19:10:59.389 [Lua] Lobby data difficulty = normal
19:10:59.389 [Lua] Lobby data player_slot_4 = 0:0
19:10:59.389 [Lua] Lobby data unique_server_name = JayJay
19:10:59.389 [Lua] Lobby data matchmaking = false
19:10:59.389 [Lua] Lobby data host = 110000106697298
19:10:59.389 [Lua] Lobby data country_code = DE
19:10:59.389 [Lua] Lobby data game_mode = 3
19:10:59.389 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:10:59.389 [Lua] Lobby data player_slot_2 = 0:0
19:10:59.389 [Lua] Lobby data player_slot_1 = 0:0
19:10:59.389 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:10:59.389 [Lua] Lobby data num_players = 2
19:10:59.389 [Lua] Set lobby end.
19:10:59.389 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124
19:10:59.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:11:01.782 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
19:11:01.832 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3"
19:11:01.832 [Lua] Mechanism says: a client joined the game! 1100001028dc124
19:11:01.832 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
19:11:01.832 [EACServer] [20:11:01:832][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay
19:11:01.832 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0)
19:11:01.927 [EACServer] [20:11:01:926][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:11:02.034 [EACServer] [20:11:02:033][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Message: Client authenticated.
19:11:02.036 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
19:11:02.147 [EACServer] [20:11:02:146][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
19:11:02.347 [EACServer] [20:11:02:347][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
19:11:02.347 [EACServer] [20:11:02:347][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:11:02.357 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
19:11:03.827 [Lua] player (1100001028dc124,1) was put into party 0
19:11:03.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
19:11:03.894 [Lua] ### Sending rpc_level_loaded
19:11:03.894 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
19:11:03.894 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
19:11:04.011 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0)
19:11:04.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298
19:11:05.861 [SteamVoipClient] select_out(1100001028dc124, on)
19:11:05.861 [SteamVoipClient] select_in(1100001028dc124, on)
19:11:05.861 [SteamVoipClient] select_out(1100001028dc124, off)
19:11:08.622 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:11:08.622 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:11:08.640 [Lua] Breedfreezer (server) starting a hot join sync
19:11:08.640 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:11:08.640 [Lua] RemotePlayer:create_game_object( ) 44
19:11:08.649 [Lua] player (1100001028dc124,1) was put into party 1
19:11:08.649 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2)
19:11:08.649 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2)
19:11:08.649 [Lua] Set lobby begin:
19:11:08.649 [Lua] Lobby data level_key = inn_level
19:11:08.649 [Lua] Lobby data power_level = 835
19:11:08.649 [Lua] Lobby data selected_level_key = inn_level
19:11:08.649 [Lua] Lobby data difficulty = normal
19:11:08.649 [Lua] Lobby data player_slot_4 = 0:0
19:11:08.649 [Lua] Lobby data unique_server_name = JayJay
19:11:08.649 [Lua] Lobby data matchmaking = false
19:11:08.649 [Lua] Lobby data host = 110000106697298
19:11:08.649 [Lua] Lobby data country_code = DE
19:11:08.649 [Lua] Lobby data game_mode = 3
19:11:08.649 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:11:08.649 [Lua] Lobby data player_slot_2 = 0:0
19:11:08.649 [Lua] Lobby data player_slot_1 = 0:0
19:11:08.649 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:11:08.649 [Lua] Lobby data num_players = 2
19:11:08.650 [Lua] Set lobby end.
19:11:08.650 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:11:08.945 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:11:08.945 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:11:08.945 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:11:08.945 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:11:08.945 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:11:08.945 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298
19:11:08.946 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:11:08.951 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:11:08.951 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:11:08.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:11:09.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:11:09.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:11:09.013 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:11:09.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:11:09.080 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:11:09.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:11:09.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:11:09.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:11:09.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:11:09.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:11:09.385 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:11:09.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:11:09.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:11:09.451 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:11:09.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:11:09.830 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:11:09.830 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:11:09.832 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:11:09.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:11:09.929 [Lua] [PackageManager] Force_load: wwise/drakegun
19:11:09.930 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:11:10.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:11:10.006 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:11:10.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:11:10.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:11:10.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:11:10.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:11:10.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:11:10.409 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:11:10.409 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:11:10.465 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:11:10.465 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:11:10.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:11:10.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:11:10.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:11:10.655 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:11:11.092 [Lua] Set lobby begin:
19:11:11.092 [Lua] Lobby data level_key = inn_level
19:11:11.092 [Lua] Lobby data power_level = 417
19:11:11.092 [Lua] Lobby data selected_level_key = inn_level
19:11:11.092 [Lua] Lobby data difficulty = normal
19:11:11.092 [Lua] Lobby data player_slot_4 = 0:0
19:11:11.092 [Lua] Lobby data unique_server_name = JayJay
19:11:11.092 [Lua] Lobby data matchmaking = false
19:11:11.092 [Lua] Lobby data host = 110000106697298
19:11:11.092 [Lua] Lobby data country_code = DE
19:11:11.092 [Lua] Lobby data game_mode = 3
19:11:11.092 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:11:11.092 [Lua] Lobby data player_slot_2 = 0:0
19:11:11.092 [Lua] Lobby data player_slot_1 = 0:0
19:11:11.092 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:11:11.092 [Lua] Lobby data num_players = 2
19:11:11.092 [Lua] Set lobby end.
19:11:13.731 [Lua] PlayFabMirror:_commit_internal 2
19:11:13.731 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:11:13.734 [Lua] generate_backend_stats 110000106697298:1
19:11:13.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
19:11:13.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
19:11:13.755 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
19:11:14.005 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
19:11:14.005 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
19:11:14.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
19:11:14.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
19:11:14.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
19:11:14.973 [Lua] commit result success 2
19:11:16.125 [Lua] Set lobby begin:
19:11:16.125 [Lua] Lobby data level_key = inn_level
19:11:16.125 [Lua] Lobby data power_level = 835
19:11:16.125 [Lua] Lobby data selected_level_key = inn_level
19:11:16.125 [Lua] Lobby data difficulty = normal
19:11:16.125 [Lua] Lobby data player_slot_4 = 0:0
19:11:16.125 [Lua] Lobby data unique_server_name = JayJay
19:11:16.125 [Lua] Lobby data matchmaking = false
19:11:16.125 [Lua] Lobby data host = 110000106697298
19:11:16.125 [Lua] Lobby data country_code = DE
19:11:16.125 [Lua] Lobby data game_mode = 3
19:11:16.125 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:11:16.125 [Lua] Lobby data player_slot_2 = 0:0
19:11:16.125 [Lua] Lobby data player_slot_1 = 0:0
19:11:16.125 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:11:16.125 [Lua] Lobby data num_players = 2
19:11:16.125 [Lua] Set lobby end.
19:11:20.950 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:11:20.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:11:20.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:59.485 [Lua] [IngameUI] menu view on_enter hero_view
19:11:59.490 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570
19:11:59.490 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:11:59.490 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da65010)
19:11:59.490 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da5be30)
19:11:59.490 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da45070)
19:11:59.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:11:59.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:11:59.503 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:11:59.503 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:11:59.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:11:59.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:11:59.863 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:11:59.871 [World] Spawning level.
19:11:59.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:11:59.892 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:11:59.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:11:59.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:11:59.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:11:59.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:02.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:02.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:02.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:02.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:12.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:12.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:21.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:12:21.276 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:21.276 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:21.276 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:21.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:21.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:21.283 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:12:21.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:12:21.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:12:21.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:12:22.201 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:12:22.201 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:12:22.202 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:12:22.202 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:12:22.228 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:12:22.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:12:22.515 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:12:22.524 [World] Spawning level.
19:12:22.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:22.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:22.583 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:22.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:22.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:22.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:23.618 [Lua] [IngameUI] menu view on_exit hero_view
19:12:23.623 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570
19:12:23.623 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:12:23.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:12:23.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:12:23.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:23.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:23.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:23.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:23.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:23.630 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:12:23.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:12:23.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:12:28.673 [Lua] PlayFabMirror:_commit_internal 3
19:12:28.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:12:28.676 [Lua] generate_backend_stats 110000106697298:1
19:12:28.685 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
19:12:28.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 2
19:12:29.574 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
19:12:29.574 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
19:12:30.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
19:12:30.060 [Lua] commit result success 3
19:12:32.974 [Lua] [IngameUI] menu view on_enter hero_view
19:12:32.978 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570
19:12:32.978 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:12:32.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:12:32.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:12:32.993 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:12:32.993 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:12:33.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:12:33.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:12:33.306 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:12:33.317 [World] Spawning level.
19:12:33.335 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:33.335 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:33.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:33.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:33.380 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:33.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:33.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:33.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:33.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:12:33.724 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:12:33.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:33.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:33.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:33.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:33.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:12:33.733 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:12:33.733 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:12:33.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:12:33.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:12:40.348 [Lua] [IngameUI] menu view on_exit hero_view
19:12:40.353 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570
19:12:40.353 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:12:40.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:12:40.353 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:12:50.408 [Lua] PlayFabMirror:_commit_internal 4
19:12:50.408 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:12:50.410 [Lua] generate_backend_stats 110000106697298:1
19:12:50.418 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:12:50.425 [Lua] commit result success 4
19:13:25.884 [Lua] [IngameUI] menu view on_enter hero_view
19:13:25.891 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570
19:13:25.891 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:13:25.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:13:25.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:13:25.904 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:13:25.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:13:25.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:13:26.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:13:26.254 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:13:26.263 [World] Spawning level.
19:13:26.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:26.284 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:26.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:26.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:26.334 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:26.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:26.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:26.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:26.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:26.746 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:13:26.747 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:26.747 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:26.747 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:26.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:26.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:26.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:13:26.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:13:26.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:13:26.757 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:13:29.544 [Lua] [IngameUI] menu view on_exit hero_view
19:13:29.550 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570
19:13:29.550 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:13:29.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:13:29.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:13:34.163 [Lua] [IngameUI] menu view on_enter hero_view
19:13:34.168 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570
19:13:34.168 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:13:34.180 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:13:34.180 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:13:34.181 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:13:34.182 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:13:34.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:13:34.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:13:34.496 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:13:34.504 [World] Spawning level.
19:13:34.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:34.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:34.564 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:34.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:34.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:34.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:35.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:35.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:35.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:35.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:35.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:13:35.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298
19:13:35.441 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:13:35.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
19:13:35.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read,
19:13:35.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient
19:13:35.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient
19:13:35.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
19:13:35.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
19:13:35.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
19:13:36.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
19:13:36.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
19:13:36.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
19:13:38.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:38.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:38.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:38.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:38.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:13:38.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298
19:13:38.273 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:13:38.281 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
19:13:39.177 [Lua] [IngameUI] menu view on_exit hero_view
19:13:39.183 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570
19:13:39.183 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:13:39.183 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:13:39.183 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:13:39.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:39.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:39.184 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:39.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:39.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:39.192 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:13:39.192 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:13:39.192 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:13:40.776 [Lua] [IngameUI] menu view on_enter hero_view
19:13:40.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570
19:13:40.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:13:40.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:13:40.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:13:40.794 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:13:40.794 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:13:40.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:13:41.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:13:41.112 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:13:41.122 [World] Spawning level.
19:13:41.140 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:41.140 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:41.190 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:41.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:41.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:41.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:41.794 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:13:41.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:41.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:41.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:41.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:41.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:41.803 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:13:41.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:13:41.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:13:41.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:13:42.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:13:42.691 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:13:42.692 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:13:42.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:13:42.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:13:43.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:13:43.008 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:13:43.017 [World] Spawning level.
19:13:43.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:43.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:43.079 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:43.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:43.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:44.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:44.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:44.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:44.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:45.378 [Lua] PlayFabMirror:_commit_internal 5
19:13:45.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12
19:13:45.378 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 13
19:13:45.378 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:13:45.381 [Lua] generate_backend_stats 110000106697298:1
19:13:45.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14
19:13:45.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12
19:13:45.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12
19:13:45.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 13
19:13:45.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 13
19:13:45.980 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 3
19:13:46.221 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
19:13:46.221 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14
19:13:46.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14
19:13:46.713 [Lua] commit result success 5
19:13:47.101 [Lua] [IngameUI] menu view on_exit hero_view
19:13:47.107 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570
19:13:47.107 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:13:47.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:13:47.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:13:47.107 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:47.107 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:47.107 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:47.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:47.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:47.119 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:13:47.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:13:47.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:13:56.342 [Lua] [IngameUI] menu view on_enter hero_view
19:13:56.346 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570
19:13:56.346 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:13:56.359 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:13:56.360 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:13:56.361 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:13:56.361 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:13:56.388 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:13:56.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:13:56.680 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:13:56.690 [World] Spawning level.
19:13:56.708 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:56.708 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:56.753 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:56.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:56.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:56.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:13:57.134 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:13:57.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:57.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:57.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:57.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:57.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:13:57.141 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:13:57.142 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:13:57.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:13:57.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:13:58.193 [Lua] [IngameUI] menu view on_exit hero_view
19:13:58.198 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570
19:13:58.198 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:13:58.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:13:58.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:14:00.629 [Lua] [IngameUI] menu view on_enter hero_view
19:14:00.633 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02046570
19:14:00.633 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:14:00.645 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:14:00.646 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:14:00.646 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:14:00.647 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:14:00.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:14:00.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:14:00.959 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:14:00.968 [World] Spawning level.
19:14:00.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:14:00.986 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:14:01.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:14:01.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:14:01.025 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:14:01.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:14:01.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:14:01.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:14:01.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:14:01.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:14:01.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:14:01.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:14:01.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:14:01.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:14:01.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:14:01.264 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:14:01.264 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:14:01.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:14:01.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:14:02.332 [Lua] PlayFabMirror:_commit_internal 6
19:14:02.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 15
19:14:02.332 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:14:02.333 [Lua] generate_backend_stats 110000106697298:1
19:14:02.341 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:14:02.351 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 15
19:14:02.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 15
19:14:02.671 [Lua] commit result success 6
19:14:12.729 [Lua] [IngameUI] menu view on_exit hero_view
19:14:12.733 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02046570
19:14:12.734 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:14:12.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:14:12.734 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:14:18.776 [Lua] [Matchmaking] Cancelling matchmaking
19:14:18.776 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:14:20.079 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:14:20.079 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:14:20.081 [Lua] Set lobby begin:
19:14:20.081 [Lua] Lobby data level_key = inn_level
19:14:20.081 [Lua] Lobby data power_level = 835
19:14:20.081 [Lua] Lobby data selected_level_key = inn_level
19:14:20.081 [Lua] Lobby data difficulty = hardest
19:14:20.081 [Lua] Lobby data player_slot_4 = 0:0
19:14:20.081 [Lua] Lobby data unique_server_name = JayJay
19:14:20.081 [Lua] Lobby data matchmaking = false
19:14:20.081 [Lua] Lobby data host = 110000106697298
19:14:20.081 [Lua] Lobby data country_code = DE
19:14:20.081 [Lua] Lobby data game_mode = 3
19:14:20.081 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:20.081 [Lua] Lobby data player_slot_2 = 0:0
19:14:20.081 [Lua] Lobby data player_slot_1 = 0:0
19:14:20.081 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:20.081 [Lua] Lobby data num_players = 2
19:14:20.081 [Lua] Set lobby end.
19:14:20.081 [Lua] [PartyManager] Leader is set to 110000106697298
19:14:20.081 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
19:14:20.081 [Lua] [LevelTransitionHandler] set_next_level( nil )
19:14:20.081 [Lua] Set lobby begin:
19:14:20.081 [Lua] Lobby data twitch_enabled = false
19:14:20.081 [Lua] Lobby data power_level = 835
19:14:20.081 [Lua] Lobby data num_players = 2
19:14:20.081 [Lua] Lobby data weave_name = false
19:14:20.081 [Lua] Lobby data game_mode = 1
19:14:20.081 [Lua] Lobby data mechanism = adventure
19:14:20.081 [Lua] Lobby data level_key = inn_level
19:14:20.081 [Lua] Lobby data player_slot_1 = 0:0
19:14:20.081 [Lua] Lobby data selected_level_key = inn_level
19:14:20.081 [Lua] Lobby data unique_server_name = JayJay
19:14:20.081 [Lua] Lobby data quick_game = true
19:14:20.081 [Lua] Lobby data matchmaking = true
19:14:20.081 [Lua] Lobby data difficulty = hardest
19:14:20.081 [Lua] Lobby data country_code = DE
19:14:20.081 [Lua] Lobby data host = 110000106697298
19:14:20.081 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:20.081 [Lua] Lobby data player_slot_2 = 0:0
19:14:20.081 [Lua] Lobby data player_slot_4 = 0:0
19:14:20.082 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:20.082 [Lua] Lobby data eac_authorized = true
19:14:20.082 [Lua] Set lobby end.
19:14:20.082 [Lua] Set lobby begin:
19:14:20.082 [Lua] Lobby data twitch_enabled = false
19:14:20.082 [Lua] Lobby data power_level = 835
19:14:20.082 [Lua] Lobby data num_players = 2
19:14:20.082 [Lua] Lobby data weave_name = false
19:14:20.082 [Lua] Lobby data game_mode = 1
19:14:20.082 [Lua] Lobby data is_private = false
19:14:20.082 [Lua] Lobby data mechanism = adventure
19:14:20.082 [Lua] Lobby data level_key = inn_level
19:14:20.082 [Lua] Lobby data player_slot_1 = 0:0
19:14:20.082 [Lua] Lobby data selected_level_key = inn_level
19:14:20.082 [Lua] Lobby data unique_server_name = JayJay
19:14:20.082 [Lua] Lobby data quick_game = true
19:14:20.082 [Lua] Lobby data matchmaking = true
19:14:20.082 [Lua] Lobby data difficulty = hardest
19:14:20.082 [Lua] Lobby data country_code = DE
19:14:20.082 [Lua] Lobby data host = 110000106697298
19:14:20.082 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:20.082 [Lua] Lobby data player_slot_2 = 0:0
19:14:20.082 [Lua] Lobby data player_slot_4 = 0:0
19:14:20.082 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:20.082 [Lua] Lobby data eac_authorized = true
19:14:20.082 [Lua] Set lobby end.
19:14:20.084 [Lua] [ChatManager][1]System: Starting hosted game...
19:14:20.084 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:14:20.084 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:14:24.650 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:14:24.653 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:14:24.654 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals
19:14:24.654 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals )
19:14:24.654 [Lua] Set lobby begin:
19:14:24.654 [Lua] Lobby data twitch_enabled = false
19:14:24.654 [Lua] Lobby data power_level = 835
19:14:24.654 [Lua] Lobby data num_players = 2
19:14:24.654 [Lua] Lobby data weave_name = false
19:14:24.654 [Lua] Lobby data game_mode = 2
19:14:24.654 [Lua] Lobby data is_private = false
19:14:24.654 [Lua] Lobby data mechanism = adventure
19:14:24.654 [Lua] Lobby data level_key = inn_level
19:14:24.654 [Lua] Lobby data player_slot_1 = 0:0
19:14:24.654 [Lua] Lobby data selected_level_key = dlc_portals
19:14:24.654 [Lua] Lobby data unique_server_name = JayJay
19:14:24.654 [Lua] Lobby data quick_game = true
19:14:24.654 [Lua] Lobby data matchmaking = true
19:14:24.654 [Lua] Lobby data difficulty = hardest
19:14:24.654 [Lua] Lobby data country_code = DE
19:14:24.654 [Lua] Lobby data host = 110000106697298
19:14:24.654 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:24.654 [Lua] Lobby data player_slot_2 = 0:0
19:14:24.654 [Lua] Lobby data player_slot_4 = 0:0
19:14:24.654 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:24.654 [Lua] Lobby data eac_authorized = true
19:14:24.654 [Lua] Set lobby end.
19:14:24.656 [Lua] Set lobby begin:
19:14:24.656 [Lua] Lobby data twitch_enabled = false
19:14:24.656 [Lua] Lobby data power_level = 835
19:14:24.656 [Lua] Lobby data num_players = 2
19:14:24.656 [Lua] Lobby data weave_name = false
19:14:24.656 [Lua] Lobby data game_mode = 2
19:14:24.656 [Lua] Lobby data is_private = false
19:14:24.656 [Lua] Lobby data mechanism = adventure
19:14:24.656 [Lua] Lobby data level_key = inn_level
19:14:24.656 [Lua] Lobby data player_slot_1 = 0:0
19:14:24.656 [Lua] Lobby data selected_level_key = dlc_portals
19:14:24.656 [Lua] Lobby data unique_server_name = JayJay
19:14:24.656 [Lua] Lobby data quick_game = true
19:14:24.656 [Lua] Lobby data matchmaking = true
19:14:24.657 [Lua] Lobby data difficulty = hardest
19:14:24.657 [Lua] Lobby data country_code = DE
19:14:24.657 [Lua] Lobby data host = 110000106697298
19:14:24.657 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:24.657 [Lua] Lobby data player_slot_2 = 0:0
19:14:24.657 [Lua] Lobby data player_slot_4 = 0:0
19:14:24.657 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:24.657 [Lua] Lobby data eac_authorized = true
19:14:24.657 [Lua] Set lobby end.
19:14:24.657 [Lua] Complete level triggered.
19:14:24.659 [Save] Saving `save_data`
19:14:24.659 [Lua] gm_event_end_conditions_met false false
19:14:24.659 [Lua] FORCE COMMIT 7
19:14:24.659 [Lua] PlayFabMirror:_commit_internal 7
19:14:24.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 16
19:14:24.659 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:14:24.660 [Lua] generate_backend_stats 110000106697298:1
19:14:24.665 [Save] Save done
19:14:24.665 [Save] Saving `save_data`
19:14:24.668 [Save] Save done
19:14:24.669 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:14:24.669 [Save] Saving `save_data`
19:14:24.669 [Lua] TRANSITION nil nil dlc_portals
19:14:24.669 [Lua] Transition type "dlc_portals", is server: true
19:14:24.669 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:14:24.669 [Lua] [GameNetworkManager] Leaving game...
19:14:24.669 [Lua] [GameNetworkManager] Shutting down game session host.
19:14:24.669 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:14:24.669 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:14:24.669 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=233.56
19:14:24.675 [Save] Save done
19:14:24.677 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:14:24.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 16
19:14:24.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 16
19:14:24.979 [Lua] commit result success 7
19:14:26.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:14:26.660 [Lua] Clearing all global lookup lists
19:14:26.660 [Lua] [IngamePlayerListUI] - Destroy
19:14:26.660 [Lua] [EquipmentUI] - Destroy
19:14:26.660 [Lua] [GamePadEquipmentUI] - Destroy
19:14:26.660 [Lua] [AbilityUI] - Destroy
19:14:26.660 [Lua] [GamePadAbilityUI] - Destroy
19:14:26.660 [Lua] [IngameUI] destroy
19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:14:26.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:14:26.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
19:14:26.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
19:14:26.667 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:14:26.712 [Lua] [Managers] Destroying state managers...
19:14:26.717 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:14:26.785 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:14:26.785 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:14:26.785 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
19:14:26.785 [Lua] [Matchmaking] unregister rpcs
19:14:26.786 [Lua] ############### UNLOADING PACKAGES ###############
19:14:26.786 [Lua] [Gamestate] Enter state StateLoading
19:14:26.787 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:14:26.787 [Lua] [Matchmaking] register rpcs
19:14:26.787 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:14:26.787 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
19:14:26.787 [Lua] Set lobby begin:
19:14:26.787 [Lua] Lobby data twitch_enabled = false
19:14:26.787 [Lua] Lobby data power_level = 0
19:14:26.787 [Lua] Lobby data num_players = 2
19:14:26.787 [Lua] Lobby data weave_name = false
19:14:26.787 [Lua] Lobby data game_mode = 2
19:14:26.787 [Lua] Lobby data is_private = false
19:14:26.787 [Lua] Lobby data mechanism = adventure
19:14:26.787 [Lua] Lobby data level_key = inn_level
19:14:26.787 [Lua] Lobby data player_slot_1 = 0:0
19:14:26.788 [Lua] Lobby data selected_level_key = dlc_portals
19:14:26.788 [Lua] Lobby data unique_server_name = JayJay
19:14:26.788 [Lua] Lobby data quick_game = true
19:14:26.788 [Lua] Lobby data matchmaking = true
19:14:26.788 [Lua] Lobby data difficulty = hardest
19:14:26.788 [Lua] Lobby data country_code = DE
19:14:26.788 [Lua] Lobby data host = 110000106697298
19:14:26.788 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:26.788 [Lua] Lobby data player_slot_2 = 0:0
19:14:26.788 [Lua] Lobby data player_slot_4 = 0:0
19:14:26.788 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:26.788 [Lua] Lobby data eac_authorized = true
19:14:26.788 [Lua] Set lobby end.
19:14:26.788 [Lua] registering RPCs
19:14:26.788 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:14:26.788 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:14:26.788 [Lua] Set lobby begin:
19:14:26.788 [Lua] Lobby data twitch_enabled = false
19:14:26.788 [Lua] Lobby data power_level = 0
19:14:26.788 [Lua] Lobby data num_players = 2
19:14:26.788 [Lua] Lobby data weave_name = false
19:14:26.788 [Lua] Lobby data game_mode = 2
19:14:26.788 [Lua] Lobby data is_private = false
19:14:26.788 [Lua] Lobby data mechanism = adventure
19:14:26.788 [Lua] Lobby data level_key = dlc_portals
19:14:26.788 [Lua] Lobby data player_slot_1 = 0:0
19:14:26.788 [Lua] Lobby data selected_level_key = dlc_portals
19:14:26.788 [Lua] Lobby data unique_server_name = JayJay
19:14:26.788 [Lua] Lobby data quick_game = true
19:14:26.788 [Lua] Lobby data matchmaking = true
19:14:26.788 [Lua] Lobby data difficulty = hardest
19:14:26.788 [Lua] Lobby data country_code = DE
19:14:26.788 [Lua] Lobby data host = 110000106697298
19:14:26.788 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:26.788 [Lua] Lobby data player_slot_2 = 0:0
19:14:26.788 [Lua] Lobby data player_slot_4 = 0:0
19:14:26.788 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:26.788 [Lua] Lobby data eac_authorized = true
19:14:26.788 [Lua] Set lobby end.
19:14:26.788 [Lua] MUSIC MANAGER unmute_all_world_sounds 72555 0
19:14:26.788 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:14:26.790 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized
19:14:26.790 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil]
19:14:26.790 [Lua] [LevelTransitionHandler] load_level dlc_portals
19:14:26.915 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:14:26.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:14:26.915 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:14:26.915 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals"
19:14:26.915 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_portals"
19:14:26.915 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read,
19:14:26.916 [Lua] [StateLoading] got rpc_load_level 106 dlc_portals
19:14:27.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27
19:14:27.449 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27
19:14:27.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals
19:14:27.461 [Lua] MUSIC MANAGER nik_portals_briefing_02 72556 0
19:14:27.465 [Lua] MUSIC MANAGER Play_loading_screen_music 72557 0
19:14:27.575 [SteamLobby] Detected added member 110000109dea90f
19:14:27.575 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:14:27.575 [Lua] Players: 3
19:14:27.575 [Lua] Set lobby begin:
19:14:27.575 [Lua] Lobby data twitch_enabled = false
19:14:27.575 [Lua] Lobby data power_level = 0
19:14:27.575 [Lua] Lobby data num_players = 3
19:14:27.575 [Lua] Lobby data weave_name = false
19:14:27.575 [Lua] Lobby data game_mode = 2
19:14:27.575 [Lua] Lobby data is_private = false
19:14:27.575 [Lua] Lobby data mechanism = adventure
19:14:27.575 [Lua] Lobby data level_key = dlc_portals
19:14:27.575 [Lua] Lobby data player_slot_1 = 0:0
19:14:27.575 [Lua] Lobby data selected_level_key = dlc_portals
19:14:27.575 [Lua] Lobby data unique_server_name = JayJay
19:14:27.575 [Lua] Lobby data quick_game = true
19:14:27.575 [Lua] Lobby data matchmaking = true
19:14:27.575 [Lua] Lobby data difficulty = hardest
19:14:27.575 [Lua] Lobby data country_code = DE
19:14:27.575 [Lua] Lobby data host = 110000106697298
19:14:27.575 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:27.575 [Lua] Lobby data player_slot_2 = 0:0
19:14:27.576 [Lua] Lobby data player_slot_4 = 0:0
19:14:27.576 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:27.576 [Lua] Lobby data eac_authorized = true
19:14:27.576 [Lua] Set lobby end.
19:14:27.576 [Lua] [LobbyMembers] Member joined 110000109dea90f
19:14:27.577 [Lua] [LoadTimeManager] Member Joined
19:14:27.577 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]'
19:14:27.592 [Connection] Creating endpoint 110000109dea90f - reliable message sent
19:14:27.592 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:14:27.608 [SteamAuthenticator] Sent ticket request to 110000109dea90f
19:14:27.609 [Lua] [ChatManager][1]System: SHAFFAR is joining the game
19:14:30.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals
19:14:30.846 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals
19:14:30.864 [Lua] [LevelTransitionHandler] Level load completed!
19:14:30.864 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 3225273 - weave: nil
19:14:30.893 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:14:30.893 [Lua] checking dlc's against conflict directors
19:14:30.893 [Lua] number of factions to include 3
19:14:30.893 [Lua] number of factions added 3
19:14:30.893 [Lua] --- --- ---
19:14:30.893 [Lua] Starting... difficulty 'hardest'
19:14:30.893 [Lua] These are the starting conflict directors:
19:14:30.893 [Lua] default
19:14:30.893 [Lua] --- --- ---
19:14:30.893 [Lua]
19:14:30.893 [Lua] Looking for a new director:
19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
19:14:30.893 [Lua] ->trying director: chaos
19:14:30.893 [Lua] --> success!
19:14:30.893 [Lua] --> re-used the same breeds
19:14:30.893 [Lua]
19:14:30.893 [Lua] Looking for a new director:
19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
19:14:30.893 [Lua] ->trying director: default
19:14:30.893 [Lua] --> success!
19:14:30.893 [Lua] --> re-used the same breeds
19:14:30.893 [Lua]
19:14:30.893 [Lua] Looking for a new director:
19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
19:14:30.893 [Lua] ->trying director: default
19:14:30.893 [Lua] --> success!
19:14:30.893 [Lua] --> re-used the same breeds
19:14:30.893 [Lua]
19:14:30.893 [Lua] Looking for a new director:
19:14:30.893 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
19:14:30.893 [Lua] ->trying director: default
19:14:30.893 [Lua] --> success!
19:14:30.893 [Lua] --> re-used the same breeds
19:14:30.893 [Lua]
19:14:30.893 [Lua] DONE! Found the following directors:
19:14:30.893 [Lua] chaos
19:14:30.893 [Lua] default
19:14:30.893 [Lua] default
19:14:30.893 [Lua] default
19:14:30.893 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:14:30.893 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:14:30.894 [Lua] ### Sending rpc_level_loaded
19:14:30.894 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 106
19:14:30.894 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:14:30.913 [Lua] ### Sending rpc_level_loaded
19:14:30.913 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 106
19:14:31.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:14:31.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:14:31.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:14:31.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:14:31.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:14:31.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:14:31.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:14:31.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:14:31.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:14:31.952 [Window] Window => inactive
19:14:32.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:14:32.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:14:32.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:14:32.530 [SteamAuthenticator] Got ticket from 110000109dea90f
19:14:32.530 [SteamAuthenticator] BeginAuthSession 110000109dea90f
19:14:32.530 [SteamAuthenticator] Authenticating 110000109dea90f
19:14:32.563 [SteamAuthenticator] Got ticket request from 110000109dea90f
19:14:32.563 [SteamAuthenticator] GetAuthSessionTicket 110000109dea90f
19:14:32.563 [SteamAuthenticator] Sent ticket to 110000109dea90f
19:14:32.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:14:32.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:14:32.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:14:32.866 [SteamAuthenticator] Steam validation for 110000109dea90f with response 0
19:14:32.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:14:32.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:14:32.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:14:33.068 [Connection] New session id 92 to 110000109dea90f.
19:14:33.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:14:33.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:14:33.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:14:33.202 [Connection] Established a connection <92.239> to 110000109dea90f
19:14:33.202 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:14:33.202 [Lua] [Matchmaking] Got a handshake request from 110000109dea90f with user name 'SHAFFAR'
19:14:33.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:14:33.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:14:33.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:14:33.339 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a487a3 from 110000109dea90f, replying lobby_ok
19:14:33.457 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000109dea90f REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:14:33.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:14:33.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:14:33.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:14:33.592 [Lua] Set lobby begin:
19:14:33.592 [Lua] Lobby data twitch_enabled = false
19:14:33.592 [Lua] Lobby data power_level = 0
19:14:33.592 [Lua] Lobby data num_players = 3
19:14:33.592 [Lua] Lobby data weave_name = false
19:14:33.592 [Lua] Lobby data game_mode = 2
19:14:33.592 [Lua] Lobby data is_private = false
19:14:33.592 [Lua] Lobby data mechanism = adventure
19:14:33.592 [Lua] Lobby data level_key = dlc_portals
19:14:33.592 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:14:33.592 [Lua] Lobby data selected_level_key = dlc_portals
19:14:33.592 [Lua] Lobby data unique_server_name = JayJay
19:14:33.592 [Lua] Lobby data quick_game = true
19:14:33.592 [Lua] Lobby data matchmaking = true
19:14:33.592 [Lua] Lobby data difficulty = hardest
19:14:33.592 [Lua] Lobby data country_code = DE
19:14:33.592 [Lua] Lobby data host = 110000106697298
19:14:33.592 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:33.592 [Lua] Lobby data player_slot_2 = 0:0
19:14:33.592 [Lua] Lobby data player_slot_4 = 0:0
19:14:33.593 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:33.593 [Lua] Lobby data eac_authorized = true
19:14:33.593 [Lua] Set lobby end.
19:14:33.593 [Lua] [Matchmaking] Assigning profile slot 1 to 110000109dea90f
19:14:33.593 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:14:33.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:14:33.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:14:33.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:14:34.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:14:34.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:14:34.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:14:34.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:14:34.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:14:34.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:14:34.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:14:34.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:14:34.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:14:34.741 [Lua] ### Sending rpc_level_loaded
19:14:34.741 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 106
19:14:34.741 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
19:14:35.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:14:35.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:14:35.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:14:35.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:14:35.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:14:35.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:14:35.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:14:35.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:14:35.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:14:35.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:14:35.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:14:35.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:14:35.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:14:35.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:14:35.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:14:36.013 [Lua] ### CLEARING PEER STATE FOR 110000109dea90f
19:14:36.114 [Lua] [PSM] Peer 110000109dea90f joined. Want to use profile index "1"
19:14:36.114 [Lua] Mechanism says: a client joined the game! 110000109dea90f
19:14:36.114 [EAC] EAC server has client 110000109dea90f (and owner 110000109dea90f)
19:14:36.114 [EACServer] [20:14:36:114][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109DEA90F PlayerGUID: 76561198125852943 PlayerIP: 0.0.0.0 OwnerGUID: 76561198125852943 PlayerName: JayJay
19:14:36.114 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109dea90f, connection_key=1)
19:14:36.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:14:36.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:14:36.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:14:36.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:14:36.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:14:36.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:14:36.536 [EACServer] [20:14:36:536][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DEA90F Session: 2 Status: Client Authenticated Message: Client authenticated.
19:14:36.537 [EAC] Peer 110000109dea90f switched EAC state to ClientAuthenticatedLocal
19:14:36.688 [EACServer] [20:14:36:688][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109DEA90F.
19:14:36.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:14:36.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:14:36.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:14:36.988 [EACServer] [20:14:36:988][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109DEA90F
19:14:36.988 [EACServer] [20:14:36:988][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DEA90F Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:14:36.995 [EAC] Peer 110000109dea90f switched EAC state to ClientAuthenticatedRemote
19:14:37.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:14:37.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:14:37.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:14:37.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:14:37.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:14:37.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:14:37.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:14:37.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:14:37.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:14:37.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:14:37.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:14:37.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:14:38.144 [Lua] player (110000109dea90f,1) was put into party 0
19:14:38.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dea90f
19:14:38.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:14:38.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:14:38.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:14:38.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:14:38.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:14:38.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:14:38.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:14:38.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:14:38.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:14:38.988 [Window] Window => active
19:14:38.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:14:38.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:14:38.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:14:39.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:14:39.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:14:39.228 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom
19:14:39.228 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:14:39.228 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:14:39.711 [SteamVoipClient] select_out(110000109dea90f, on)
19:14:39.711 [SteamVoipClient] select_in(110000109dea90f, on)
19:14:39.711 [SteamVoipClient] select_out(110000109dea90f, off)
19:14:40.229 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:14:40.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:14:40.229 [Lua] [Matchmaking] unregister rpcs
19:14:40.229 [Lua] Set lobby begin:
19:14:40.229 [Lua] Lobby data twitch_enabled = false
19:14:40.229 [Lua] Lobby data power_level = 0
19:14:40.229 [Lua] Lobby data num_players = 3
19:14:40.229 [Lua] Lobby data weave_name = false
19:14:40.229 [Lua] Lobby data game_mode = 2
19:14:40.229 [Lua] Lobby data is_private = false
19:14:40.229 [Lua] Lobby data mechanism = adventure
19:14:40.229 [Lua] Lobby data level_key = dlc_portals
19:14:40.229 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:14:40.229 [Lua] Lobby data selected_level_key = dlc_portals
19:14:40.229 [Lua] Lobby data unique_server_name = JayJay
19:14:40.229 [Lua] Lobby data quick_game = true
19:14:40.229 [Lua] Lobby data matchmaking = true
19:14:40.229 [Lua] Lobby data difficulty = hardest
19:14:40.229 [Lua] Lobby data country_code = DE
19:14:40.230 [Lua] Lobby data host = 110000106697298
19:14:40.230 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:40.230 [Lua] Lobby data player_slot_2 = 0:0
19:14:40.230 [Lua] Lobby data player_slot_4 = 0:0
19:14:40.230 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:40.230 [Lua] Lobby data eac_authorized = true
19:14:40.230 [Lua] Set lobby end.
19:14:40.230 [Lua] [Managers] Destroying state managers...
19:14:40.230 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens
19:14:40.230 [Lua] MUSIC MANAGER Stop_loading_screen_music 72559 0
19:14:40.230 [Lua] [Gamestate] Enter StateIngame HOST
19:14:40.230 [Lua] <>level = dlc_portals<>
19:14:40.230 [Lua] Set lobby begin:
19:14:40.230 [Lua] Lobby data twitch_enabled = false
19:14:40.231 [Lua] Lobby data power_level = 0
19:14:40.231 [Lua] Lobby data num_players = 3
19:14:40.231 [Lua] Lobby data weave_name = false
19:14:40.231 [Lua] Lobby data game_mode = 2
19:14:40.231 [Lua] Lobby data is_private = false
19:14:40.231 [Lua] Lobby data mechanism = adventure
19:14:40.231 [Lua] Lobby data level_key = dlc_portals
19:14:40.231 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:14:40.231 [Lua] Lobby data selected_level_key = dlc_portals
19:14:40.231 [Lua] Lobby data unique_server_name = JayJay
19:14:40.231 [Lua] Lobby data quick_game = true
19:14:40.231 [Lua] Lobby data matchmaking = true
19:14:40.231 [Lua] Lobby data difficulty = hardest
19:14:40.231 [Lua] Lobby data country_code = DE
19:14:40.231 [Lua] Lobby data host = 110000106697298
19:14:40.231 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:40.231 [Lua] Lobby data player_slot_2 = 0:0
19:14:40.231 [Lua] Lobby data player_slot_4 = 0:0
19:14:40.231 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:40.231 [Lua] Lobby data eac_authorized = true
19:14:40.231 [Lua] Set lobby end.
19:14:40.231 [Umbra] Init version: 3.4.15 :: 16 threads
19:14:40.231 [Lua] [StateIngame] Server ingame
19:14:40.234 [Lua] Set lobby begin:
19:14:40.234 [Lua] Lobby data twitch_enabled = false
19:14:40.234 [Lua] Lobby data power_level = 0
19:14:40.234 [Lua] Lobby data num_players = 3
19:14:40.234 [Lua] Lobby data weave_name = false
19:14:40.234 [Lua] Lobby data game_mode = 2
19:14:40.234 [Lua] Lobby data is_private = false
19:14:40.234 [Lua] Lobby data mechanism = adventure
19:14:40.234 [Lua] Lobby data level_key = dlc_portals
19:14:40.234 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:14:40.234 [Lua] Lobby data selected_level_key = dlc_portals
19:14:40.234 [Lua] Lobby data unique_server_name = JayJay
19:14:40.234 [Lua] Lobby data quick_game = true
19:14:40.234 [Lua] Lobby data matchmaking = true
19:14:40.234 [Lua] Lobby data difficulty = hardest
19:14:40.234 [Lua] Lobby data country_code = DE
19:14:40.234 [Lua] Lobby data host = 110000106697298
19:14:40.234 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:40.234 [Lua] Lobby data player_slot_2 = 0:0
19:14:40.234 [Lua] Lobby data player_slot_4 = 0:0
19:14:40.234 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:40.234 [Lua] Lobby data eac_authorized = true
19:14:40.234 [Lua] Set lobby end.
19:14:40.234 [Lua] [Matchmaking] register rpcs
19:14:40.234 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:14:40.234 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:14:40.234 [Lua] [GameNetworkManager] self.is_server = true
19:14:40.234 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:14:40.234 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:14:40.234 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:14:40.234 [Network] Setting artificial MTU limit to 65536
19:14:40.241 [Lua] Switching ConflictSettings: to: default
19:14:40.241 [Lua] pacing=default
19:14:40.241 [Lua] roaming=nil
19:14:40.241 [Lua] specials=default
19:14:40.241 [Lua] debug_color=maroon
19:14:40.241 [Lua] contained_breeds=nil
19:14:40.241 [Lua] pack_spawning=default
19:14:40.241 [Lua] disabled=false
19:14:40.241 [Lua] factions=nil
19:14:40.241 [Lua] boss=default
19:14:40.241 [Lua] horde=default
19:14:40.241 [Lua] name=default
19:14:40.241 [Lua] intensity=default
19:14:40.241 [Lua] ---
19:14:40.241 [Lua] [LevelAnalysis] set_random_seed( 3225273)
19:14:40.248 [Lua] [AIInterestPointSystem] Level Seed: 3225273
19:14:40.248 [Lua]
19:14:40.248 [Lua] [entity_system_bag] = table
19:14:40.248 [Lua] [entity_system_bag] = metatable
19:14:40.248 [Lua] [startup_data] = table
19:14:40.248 [Lua] [entity_manager] = table
19:14:40.248 [Lua] [entity_manager] = metatable
19:14:40.248 [Lua] [unit_spawner] = table
19:14:40.248 [Lua] [unit_spawner] = metatable
19:14:40.248 [Lua] [unit_storage] = table
19:14:40.248 [Lua] [unit_storage] = metatable
19:14:40.248 [Lua] [dice_keeper] = table
19:14:40.248 [Lua] [dice_keeper] = metatable
19:14:40.248 [Lua] [is_server] = true (boolean)
19:14:40.248 [Lua] [world] = [World]
19:14:40.248 [Lua] [system_api] = table
19:14:40.248 [Lua] [entity_system] = table
19:14:40.248 [Lua] [entity_system] = metatable
19:14:40.248 [Lua] [network_lobby] = table
19:14:40.248 [Lua] [network_lobby] = metatable
19:14:40.248 [Lua] [profile_synchronizer] = table
19:14:40.248 [Lua] [profile_synchronizer] = metatable
19:14:40.248 [Lua] [level_transition_handler] = table
19:14:40.248 [Lua] [level_transition_handler] = metatable
19:14:40.248 [Lua] [num_local_human_players] = 1 (number)
19:14:40.248 [Lua] [statistics_db] = table
19:14:40.248 [Lua] [statistics_db] = metatable
19:14:40.248 [Lua] [network_server] = table
19:14:40.248 [Lua] [network_server] = metatable
19:14:40.248 [Lua] [input_manager] = table
19:14:40.248 [Lua] [input_manager] = metatable
19:14:40.248 [Lua] [network_clock] = table
19:14:40.248 [Lua] [network_clock] = metatable
19:14:40.248 [Lua] [network_transmit] = table
19:14:40.248 [Lua] [network_transmit] = metatable
19:14:40.248 [Lua] [free_flight_manager] = table
19:14:40.248 [Lua] [free_flight_manager] = metatable
19:14:40.248 [Lua] [network_manager] = table
19:14:40.248 [Lua] [network_manager] = metatable
19:14:40.248 [Lua] [network_event_delegate] = table
19:14:40.248 [Lua] [network_event_delegate] = metatable
19:14:40.248 [Lua]
19:14:40.248 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:14:40.248 [Lua] ignoring extension VersusInteractObjectiveExtension
19:14:40.248 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:14:40.248 [Lua] ignoring extension VersusSocketObjectiveExtension
19:14:40.248 [Lua] ignoring extension VersusTargetObjectiveExtension
19:14:40.248 [Lua] ignoring extension VersusMissionObjectiveExtension
19:14:40.250 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:14:40.266 [Lua] [AchievementManager] Achievements using the steam platform
19:14:40.267 [Lua] [StateIngame] Level seed: 3225273
19:14:40.267 [World] Spawning level.
19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns
19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns
19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns
19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns
19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns
19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns
19:14:40.929 [Lua] respawn_unit_spawned with group id: temple_respawns
19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:14:40.929 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:14:40.936 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:14:40.936 [Lua] respawn_unit_spawned with group id: end_respawns
19:14:40.936 [Lua] respawn_unit_spawned with group id: end_respawns
19:14:40.936 [Lua] respawn_unit_spawned with group id: end_respawns
19:14:40.937 [Lua] respawn_unit_spawned with group id: end_respawns
19:14:40.985 [Lua] [LevelAnalysis] set_random_seed( 3225273)
19:14:40.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 17
19:14:41.002 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:14:41.002 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:14:41.003 [Lua] [IngameUI] init
19:14:41.010 [SteamVoipClient] select_out(1100001028dc124, off)
19:14:41.010 [SteamVoipClient] select_out(110000106697298, off)
19:14:41.010 [SteamVoipClient] select_out(110000109dea90f, off)
19:14:41.013 [Lua] cb_razer_chroma_setup
19:14:41.040 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:14:41.040 [Lua] Set lobby begin:
19:14:41.040 [Lua] Lobby data twitch_enabled = false
19:14:41.040 [Lua] Lobby data power_level = 835
19:14:41.040 [Lua] Lobby data num_players = 3
19:14:41.040 [Lua] Lobby data weave_name = false
19:14:41.040 [Lua] Lobby data game_mode = 2
19:14:41.041 [Lua] Lobby data is_private = false
19:14:41.041 [Lua] Lobby data mechanism = adventure
19:14:41.041 [Lua] Lobby data level_key = dlc_portals
19:14:41.041 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:14:41.041 [Lua] Lobby data selected_level_key = dlc_portals
19:14:41.041 [Lua] Lobby data unique_server_name = JayJay
19:14:41.041 [Lua] Lobby data quick_game = true
19:14:41.041 [Lua] Lobby data matchmaking = true
19:14:41.041 [Lua] Lobby data difficulty = hardest
19:14:41.041 [Lua] Lobby data country_code = DE
19:14:41.041 [Lua] Lobby data host = 110000106697298
19:14:41.041 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:41.041 [Lua] Lobby data player_slot_2 = 0:0
19:14:41.041 [Lua] Lobby data player_slot_4 = 0:0
19:14:41.041 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:41.041 [Lua] Lobby data eac_authorized = true
19:14:41.041 [Lua] Set lobby end.
19:14:41.042 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:14:41.042 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:14:41.043 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:14:41.043 [Lua] CurrentConflictSettings default
19:14:41.043 [Lua] [ConflictDirector] conflict_director is ai_ready
19:14:41.044 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:14:41.044 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:14:41.049 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:14:41.049 [Lua] Forming navigation groups in one frame
19:14:41.049 [Lua] Forming navigation groups
19:14:41.067 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
19:14:41.341 [Lua] NavigationGroupManager -> calulation time B: 0.27299999999996771
19:14:41.341 [Lua] number of nav groups: 370
19:14:41.344 [Lua] number of refined nav groups : 230
19:14:41.349 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988
19:14:41.349 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.357691183686258 Normalized coefficient: 1.1790959817393785
19:14:41.352 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.440749877691273 Normalized coefficient: 1.1718096195020764
19:14:41.354 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.422729868814352 Normalized coefficient: 1.3788297701935235
19:14:41.356 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.535176405590033 Normalized coefficient: 1.2564641685438358
19:14:41.361 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
19:14:41.361 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:14:41.361 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
19:14:41.361 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
19:14:41.361 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
19:14:41.361 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
19:14:41.361 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
19:14:41.376 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals
19:14:41.376 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.367 meters.
19:14:41.376 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:14:41.376 [Lua] [LevelAnalysis]
19:14:41.376 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:14:41.376 [Lua] [LevelAnalysis]
19:14:41.376 [Lua] [LevelAnalysis] Terror events added:
19:14:41.376 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:14:41.376 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
19:14:41.376 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
19:14:41.376 [Lua] ----> using boss gizmo!
19:14:41.376 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -313.1 start-travel-dist: 323.1, end-travel-dist: 390.7 spawn_distance 0.0
19:14:41.376 [Lua] Adding main path event: Vector3Box(-207.551, 164.999, -49.436) boss_event_chaos_troll 45 table: 00000000060A4520
19:14:41.376 [Lua] NORMAL PATROL MAIN PATH 1172.4105224609375
19:14:41.376 [Lua] [waypoints] = table
19:14:41.376 [Lua] [astar_points] = table
19:14:41.376 [Lua] [travel_dist] = 1172.4126543551683 (number)
19:14:41.376 [Lua] [one_directional] = false (boolean)
19:14:41.376 [Lua] [id] = boss_3 (string)
19:14:41.376 [Lua] ----> using boss spline path!
19:14:41.376 [Lua] Adding main path event: Vector3Box(90.894, 85.9679, 35.6414) boss_event_spline_patrol 45 table: 00000000060A48F0
19:14:41.376 [Lua] [LevelAnalysis] num_event_places_f: 0.95091137727101649 , num_event_places: 0 , trailing_event_fraction: 0.95091137727101649 , num_events: 1
19:14:41.376 [Lua] [LevelAnalysis] Level path distance: 1476.3670659065247
19:14:41.376 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.3670659065247 forbidden_dist: -1376.3670659065247
19:14:41.376 [Lua] [LevelAnalysis] wanted_distance: 987.0286296524414
19:14:41.376 [Lua] [LevelAnalysis] Terror events added:
19:14:41.376 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:14:41.376 [Lua] Adding main path event: Vector3Box(-6.12841, 7.35265, 14.4841) rare_event_loot_rat 45 table: 00000000060A51E0
19:14:41.376 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:14:41.379 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:14:41.381 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:14:41.383 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:14:41.384 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:14:41.385 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:14:41.386 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:14:41.386 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=77
19:14:41.386 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:14:41.446 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 17
19:14:41.450 [Lua] player (110000106697298,2) was put into party 1
19:14:41.458 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78
19:14:41.458 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
19:14:41.458 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
19:14:41.458 [Lua] Set lobby begin:
19:14:41.458 [Lua] Lobby data twitch_enabled = false
19:14:41.458 [Lua] Lobby data power_level = 835
19:14:41.458 [Lua] Lobby data num_players = 3
19:14:41.458 [Lua] Lobby data weave_name = false
19:14:41.458 [Lua] Lobby data game_mode = 2
19:14:41.458 [Lua] Lobby data is_private = false
19:14:41.458 [Lua] Lobby data mechanism = adventure
19:14:41.458 [Lua] Lobby data level_key = dlc_portals
19:14:41.458 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:14:41.458 [Lua] Lobby data selected_level_key = dlc_portals
19:14:41.458 [Lua] Lobby data unique_server_name = JayJay
19:14:41.458 [Lua] Lobby data quick_game = true
19:14:41.458 [Lua] Lobby data matchmaking = true
19:14:41.458 [Lua] Lobby data difficulty = hardest
19:14:41.458 [Lua] Lobby data country_code = DE
19:14:41.458 [Lua] Lobby data host = 110000106697298
19:14:41.458 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:41.458 [Lua] Lobby data player_slot_2 = 0:0
19:14:41.458 [Lua] Lobby data player_slot_4 = 0:0
19:14:41.458 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:41.458 [Lua] Lobby data eac_authorized = true
19:14:41.458 [Lua] Set lobby end.
19:14:41.458 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:14:41.459 [Lua]
19:14:41.459 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:14:41.459 [Lua] [wwise/flail] = false (boolean)
19:14:41.459 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:14:41.459 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:14:41.459 [Lua] [wwise/staff] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
19:14:41.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:14:41.459 [Lua]
19:14:41.459 [Lua]
19:14:41.459 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:14:41.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
19:14:41.459 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:14:41.459 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:14:41.459 [Lua] [wwise/staff] = false (boolean)
19:14:41.459 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:14:41.459 [Lua] [wwise/flail] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:14:41.459 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:14:41.459 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
19:14:41.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:14:41.459 [Lua]
19:14:41.459 [Lua] player (110000106697298,3) was put into party 1
19:14:41.466 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
19:14:41.466 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3)
19:14:41.466 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3)
19:14:41.466 [Lua] Set lobby begin:
19:14:41.466 [Lua] Lobby data twitch_enabled = false
19:14:41.466 [Lua] Lobby data power_level = 835
19:14:41.466 [Lua] Lobby data num_players = 3
19:14:41.466 [Lua] Lobby data weave_name = false
19:14:41.466 [Lua] Lobby data game_mode = 2
19:14:41.467 [Lua] Lobby data is_private = false
19:14:41.467 [Lua] Lobby data mechanism = adventure
19:14:41.467 [Lua] Lobby data level_key = dlc_portals
19:14:41.467 [Lua] Lobby data player_slot_1 = 0:0
19:14:41.467 [Lua] Lobby data selected_level_key = dlc_portals
19:14:41.467 [Lua] Lobby data unique_server_name = JayJay
19:14:41.467 [Lua] Lobby data quick_game = true
19:14:41.467 [Lua] Lobby data matchmaking = true
19:14:41.467 [Lua] Lobby data difficulty = hardest
19:14:41.467 [Lua] Lobby data country_code = DE
19:14:41.467 [Lua] Lobby data host = 110000106697298
19:14:41.467 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:41.467 [Lua] Lobby data player_slot_2 = 0:0
19:14:41.467 [Lua] Lobby data player_slot_4 = 0:0
19:14:41.467 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:41.467 [Lua] Lobby data eac_authorized = true
19:14:41.467 [Lua] Set lobby end.
19:14:41.467 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:14:41.467 [Lua]
19:14:41.467 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:14:41.467 [Lua] [wwise/flail] = false (boolean)
19:14:41.467 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:14:41.467 [Lua] [wwise/handgun_rifle] = false (boolean)
19:14:41.467 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
19:14:41.467 [Lua]
19:14:41.467 [Lua]
19:14:41.467 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:14:41.467 [Lua] [wwise/flail] = false (boolean)
19:14:41.467 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:14:41.467 [Lua] [wwise/handgun_rifle] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
19:14:41.467 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
19:14:41.467 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:14:41.467 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
19:14:41.467 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:14:41.467 [Lua]
19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298
19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:14:41.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298
19:14:41.799 [Window] Window => inactive
19:14:42.214 [Lua] [GameNetworkManager] destroying game object with go_id=79
19:14:42.217 [Lua] player (110000106697298,3) was put into party 1
19:14:42.227 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
19:14:42.227 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3)
19:14:42.227 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3)
19:14:42.228 [Lua] Set lobby begin:
19:14:42.228 [Lua] Lobby data twitch_enabled = false
19:14:42.228 [Lua] Lobby data power_level = 835
19:14:42.228 [Lua] Lobby data num_players = 3
19:14:42.228 [Lua] Lobby data weave_name = false
19:14:42.228 [Lua] Lobby data game_mode = 2
19:14:42.228 [Lua] Lobby data is_private = false
19:14:42.228 [Lua] Lobby data mechanism = adventure
19:14:42.228 [Lua] Lobby data level_key = dlc_portals
19:14:42.228 [Lua] Lobby data player_slot_1 = 0:0
19:14:42.228 [Lua] Lobby data selected_level_key = dlc_portals
19:14:42.228 [Lua] Lobby data unique_server_name = JayJay
19:14:42.228 [Lua] Lobby data quick_game = true
19:14:42.228 [Lua] Lobby data matchmaking = true
19:14:42.228 [Lua] Lobby data difficulty = hardest
19:14:42.228 [Lua] Lobby data country_code = DE
19:14:42.228 [Lua] Lobby data host = 110000106697298
19:14:42.228 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:14:42.228 [Lua] Lobby data player_slot_2 = 0:0
19:14:42.228 [Lua] Lobby data player_slot_4 = 0:0
19:14:42.228 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:14:42.228 [Lua] Lobby data eac_authorized = true
19:14:42.228 [Lua] Set lobby end.
19:14:42.228 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:14:42.228 [Lua]
19:14:42.228 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:14:42.228 [Lua] [wwise/flail] = false (boolean)
19:14:42.228 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:14:42.228 [Lua] [wwise/handgun_rifle] = false (boolean)
19:14:42.228 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
19:14:42.228 [Lua]
19:14:42.228 [Lua]
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:14:42.228 [Lua] [wwise/flail] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:14:42.228 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:14:42.228 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
19:14:42.228 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
19:14:42.228 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:14:42.228 [Lua] [wwise/handgun_rifle] = false (boolean)
19:14:42.228 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
19:14:42.228 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
19:14:42.228 [Lua]
19:14:42.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 17
19:14:42.231 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:14:42.231 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
19:14:42.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:14:42.232 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298
19:14:42.246 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:14:42.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
19:14:42.373 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
19:14:42.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:14:42.533 [Window] Window => active
19:14:42.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:14:42.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:14:42.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:14:43.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:14:43.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:14:43.007 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:14:43.021 [Window] Window => inactive
19:14:43.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:14:43.150 [Lua] [PackageManager] Force_load: wwise/staff
19:14:43.150 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:14:43.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:14:43.603 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:14:43.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
19:14:43.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
19:14:43.822 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
19:14:43.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:14:44.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:14:44.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:14:44.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:14:44.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:14:44.193 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:14:44.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:14:44.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:14:44.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:14:44.598 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
19:14:44.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
19:14:44.681 [Lua] [PackageManager] Force_load: wwise/flail
19:14:44.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:14:44.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:14:44.833 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:14:44.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:14:44.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:14:44.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:14:44.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:14:45.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:14:45.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:14:45.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
19:14:45.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
19:14:45.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
19:14:45.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
19:14:45.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
19:14:45.323 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
19:14:45.323 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
19:14:45.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
19:14:45.458 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
19:14:45.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
19:14:45.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
19:14:45.526 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
19:14:45.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:14:45.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:14:45.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:14:45.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
19:14:45.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
19:14:45.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
19:14:45.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
19:14:45.882 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
19:14:45.882 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
19:14:45.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
19:14:46.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
19:14:46.017 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
19:14:46.018 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:14:46.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:14:46.067 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:14:46.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:14:46.372 [Lua] ### Sending rpc_level_loaded
19:14:46.372 [Lua] #### Has state machine: true, sender: 110000109dea90f, level_id: 106
19:14:46.372 [Lua] Peer 110000109dea90f has loaded the level but not all enemies, so we wait
19:14:46.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:14:46.474 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:14:46.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
19:14:46.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
19:14:46.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
19:14:46.695 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
19:14:49.217 [Window] Window => active
19:15:05.084 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000109dea90f, connection_key=1)
19:15:05.084 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:7 my_peer_id:110000106697298
19:15:19.097 [Lua] Set lobby begin:
19:15:19.097 [Lua] Lobby data twitch_enabled = false
19:15:19.098 [Lua] Lobby data power_level = 835
19:15:19.098 [Lua] Lobby data num_players = 3
19:15:19.098 [Lua] Lobby data weave_name = false
19:15:19.098 [Lua] Lobby data game_mode = 2
19:15:19.098 [Lua] Lobby data is_private = false
19:15:19.098 [Lua] Lobby data mechanism = adventure
19:15:19.098 [Lua] Lobby data level_key = dlc_portals
19:15:19.098 [Lua] Lobby data player_slot_1 = 0:0
19:15:19.098 [Lua] Lobby data selected_level_key = dlc_portals
19:15:19.098 [Lua] Lobby data unique_server_name = JayJay
19:15:19.098 [Lua] Lobby data quick_game = true
19:15:19.098 [Lua] Lobby data matchmaking = true
19:15:19.098 [Lua] Lobby data difficulty = hardest
19:15:19.098 [Lua] Lobby data country_code = DE
19:15:19.098 [Lua] Lobby data host = 110000106697298
19:15:19.098 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:19.098 [Lua] Lobby data player_slot_2 = 0:0
19:15:19.098 [Lua] Lobby data player_slot_4 = 0:0
19:15:19.098 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:19.098 [Lua] Lobby data eac_authorized = true
19:15:19.098 [Lua] Set lobby end.
19:15:19.098 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
19:15:19.098 [Lua] Breedfreezer (server) starting a hot join sync
19:15:19.098 [Lua] packing 0 units of breed chaos_marauder
19:15:19.098 [Lua] packing 0 units of breed skaven_clan_rat
19:15:19.098 [Lua] packing 0 units of breed skaven_storm_vermin
19:15:19.098 [Lua] packing 0 units of breed skaven_slave
19:15:19.098 [Lua] packing 0 units of breed chaos_fanatic
19:15:19.098 [Lua] packing 0 units of breed chaos_raider
19:15:19.098 [Lua] packing 0 units of breed chaos_warrior
19:15:19.098 [Lua] packing 0 units of breed chaos_berzerker
19:15:19.098 [Lua] packing 0 units of breed skaven_plague_monk
19:15:19.098 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:15:19.098 [Lua]
19:15:19.098 [Lua] [1] = 1 (number)
19:15:19.098 [Lua] [2] = 0 (number)
19:15:19.098 [Lua] [3] = 1 (number)
19:15:19.098 [Lua] [4] = 0 (number)
19:15:19.098 [Lua] [5] = 1 (number)
19:15:19.098 [Lua] [6] = 0 (number)
19:15:19.098 [Lua] [7] = 1 (number)
19:15:19.098 [Lua] [8] = 0 (number)
19:15:19.098 [Lua] [9] = 1 (number)
19:15:19.098 [Lua] [10] = 0 (number)
19:15:19.098 [Lua] [11] = 1 (number)
19:15:19.098 [Lua] [12] = 0 (number)
19:15:19.098 [Lua] [13] = 1 (number)
19:15:19.098 [Lua] [14] = 0 (number)
19:15:19.098 [Lua] [15] = 1 (number)
19:15:19.098 [Lua] [16] = 0 (number)
19:15:19.098 [Lua] [17] = 1 (number)
19:15:19.098 [Lua] [18] = 0 (number)
19:15:19.098 [Lua]
19:15:19.098 [Lua]
19:15:19.098 [Lua]
19:15:19.098 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81
19:15:19.098 [Lua] RemotePlayer:create_game_object( ) 81
19:15:19.109 [Lua] [GameNetworkManager] destroying game object with go_id=80
19:15:19.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:15:19.110 [Lua] player (110000106697298,3) was put into party 1
19:15:19.119 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
19:15:19.119 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3)
19:15:19.119 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3)
19:15:19.119 [Lua] Set lobby begin:
19:15:19.119 [Lua] Lobby data twitch_enabled = false
19:15:19.119 [Lua] Lobby data power_level = 835
19:15:19.119 [Lua] Lobby data num_players = 3
19:15:19.119 [Lua] Lobby data weave_name = false
19:15:19.119 [Lua] Lobby data game_mode = 2
19:15:19.119 [Lua] Lobby data is_private = false
19:15:19.119 [Lua] Lobby data mechanism = adventure
19:15:19.119 [Lua] Lobby data level_key = dlc_portals
19:15:19.119 [Lua] Lobby data player_slot_1 = 0:0
19:15:19.119 [Lua] Lobby data selected_level_key = dlc_portals
19:15:19.119 [Lua] Lobby data unique_server_name = JayJay
19:15:19.119 [Lua] Lobby data quick_game = true
19:15:19.119 [Lua] Lobby data matchmaking = true
19:15:19.119 [Lua] Lobby data difficulty = hardest
19:15:19.119 [Lua] Lobby data country_code = DE
19:15:19.119 [Lua] Lobby data host = 110000106697298
19:15:19.119 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:19.119 [Lua] Lobby data player_slot_2 = 0:0
19:15:19.119 [Lua] Lobby data player_slot_4 = 0:0
19:15:19.119 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:19.119 [Lua] Lobby data eac_authorized = true
19:15:19.120 [Lua] Set lobby end.
19:15:19.120 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:15:19.120 [Lua]
19:15:19.120 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:15:19.120 [Lua] [wwise/flail] = false (boolean)
19:15:19.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:15:19.120 [Lua] [wwise/handgun_rifle] = false (boolean)
19:15:19.120 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
19:15:19.120 [Lua]
19:15:19.120 [Lua]
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:15:19.120 [Lua] [wwise/flail] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:15:19.120 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:15:19.120 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
19:15:19.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
19:15:19.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:15:19.120 [Lua] [wwise/handgun_rifle] = false (boolean)
19:15:19.120 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
19:15:19.120 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
19:15:19.120 [Lua]
19:15:19.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:15:19.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:8 my_peer_id:110000106697298
19:15:19.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298
19:15:19.128 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:15:19.141 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
19:15:19.308 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:15:19.308 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:15:19.308 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:15:20.436 [Lua] Set lobby begin:
19:15:20.436 [Lua] Lobby data twitch_enabled = false
19:15:20.436 [Lua] Lobby data power_level = 417
19:15:20.436 [Lua] Lobby data num_players = 3
19:15:20.436 [Lua] Lobby data weave_name = false
19:15:20.436 [Lua] Lobby data game_mode = 2
19:15:20.436 [Lua] Lobby data is_private = false
19:15:20.436 [Lua] Lobby data mechanism = adventure
19:15:20.436 [Lua] Lobby data level_key = dlc_portals
19:15:20.436 [Lua] Lobby data player_slot_1 = 0:0
19:15:20.436 [Lua] Lobby data selected_level_key = dlc_portals
19:15:20.436 [Lua] Lobby data unique_server_name = JayJay
19:15:20.436 [Lua] Lobby data quick_game = true
19:15:20.436 [Lua] Lobby data matchmaking = true
19:15:20.436 [Lua] Lobby data difficulty = hardest
19:15:20.436 [Lua] Lobby data country_code = DE
19:15:20.436 [Lua] Lobby data host = 110000106697298
19:15:20.436 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:20.436 [Lua] Lobby data player_slot_2 = 0:0
19:15:20.436 [Lua] Lobby data player_slot_4 = 0:0
19:15:20.436 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:20.436 [Lua] Lobby data eac_authorized = true
19:15:20.436 [Lua] Set lobby end.
19:15:23.229 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:15:23.229 [Lua] [Matchmaking] Got a handshake request from 110000109dea90f with user name 'SHAFFAR'
19:15:23.251 [Lua] Breedfreezer (server) starting a hot join sync
19:15:23.251 [Lua] packing 0 units of breed chaos_marauder
19:15:23.251 [Lua] packing 0 units of breed skaven_clan_rat
19:15:23.251 [Lua] packing 0 units of breed skaven_storm_vermin
19:15:23.251 [Lua] packing 0 units of breed skaven_slave
19:15:23.251 [Lua] packing 0 units of breed chaos_fanatic
19:15:23.251 [Lua] packing 0 units of breed chaos_raider
19:15:23.251 [Lua] packing 0 units of breed chaos_warrior
19:15:23.251 [Lua] packing 0 units of breed chaos_berzerker
19:15:23.251 [Lua] packing 0 units of breed skaven_plague_monk
19:15:23.251 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:15:23.251 [Lua]
19:15:23.251 [Lua] [1] = 1 (number)
19:15:23.251 [Lua] [2] = 0 (number)
19:15:23.251 [Lua] [3] = 1 (number)
19:15:23.251 [Lua] [4] = 0 (number)
19:15:23.251 [Lua] [5] = 1 (number)
19:15:23.251 [Lua] [6] = 0 (number)
19:15:23.251 [Lua] [7] = 1 (number)
19:15:23.251 [Lua] [8] = 0 (number)
19:15:23.251 [Lua] [9] = 1 (number)
19:15:23.251 [Lua] [10] = 0 (number)
19:15:23.251 [Lua] [11] = 1 (number)
19:15:23.251 [Lua] [12] = 0 (number)
19:15:23.251 [Lua] [13] = 1 (number)
19:15:23.251 [Lua] [14] = 0 (number)
19:15:23.251 [Lua] [15] = 1 (number)
19:15:23.251 [Lua] [16] = 0 (number)
19:15:23.251 [Lua] [17] = 1 (number)
19:15:23.251 [Lua] [18] = 0 (number)
19:15:23.251 [Lua]
19:15:23.251 [Lua]
19:15:23.251 [Lua]
19:15:23.252 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83
19:15:23.252 [Lua] RemotePlayer:create_game_object( ) 83
19:15:23.261 [Lua] Assigning peer(110000109dea90f:1) to profile(1) career(3)
19:15:23.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109dea90f) local_player_id(1) profile_index(1) career_index(3)
19:15:23.261 [Lua] Set lobby begin:
19:15:23.261 [Lua] Lobby data twitch_enabled = false
19:15:23.261 [Lua] Lobby data power_level = 417
19:15:23.261 [Lua] Lobby data num_players = 3
19:15:23.261 [Lua] Lobby data weave_name = false
19:15:23.261 [Lua] Lobby data game_mode = 2
19:15:23.261 [Lua] Lobby data is_private = false
19:15:23.261 [Lua] Lobby data mechanism = adventure
19:15:23.262 [Lua] Lobby data level_key = dlc_portals
19:15:23.262 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:15:23.262 [Lua] Lobby data selected_level_key = dlc_portals
19:15:23.262 [Lua] Lobby data unique_server_name = JayJay
19:15:23.262 [Lua] Lobby data quick_game = true
19:15:23.262 [Lua] Lobby data matchmaking = true
19:15:23.262 [Lua] Lobby data difficulty = hardest
19:15:23.262 [Lua] Lobby data country_code = DE
19:15:23.262 [Lua] Lobby data host = 110000106697298
19:15:23.262 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:23.262 [Lua] Lobby data player_slot_2 = 0:0
19:15:23.262 [Lua] Lobby data player_slot_4 = 0:0
19:15:23.262 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:23.262 [Lua] Lobby data eac_authorized = true
19:15:23.262 [Lua] Set lobby end.
19:15:23.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:15:23.262 [Lua] [GameNetworkManager] destroying game object with go_id=82
19:15:23.262 [Lua] player (110000109dea90f,1) was put into party 1
19:15:24.805 [Lua] [MOD][VMF][INFO] Added 110000109dea90f to the VMF users list.
19:15:24.805 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000109dea90f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:15:24.805 [Lua] Adding player sync data to peer=110000109dea90f local_player_id=1
19:15:24.805 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
19:15:24.805 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:9 my_peer_id:110000106697298
19:15:24.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298
19:15:24.806 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dea90f
19:15:24.808 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
19:15:24.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:15:24.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:15:24.808 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:15:24.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:15:24.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
19:15:24.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:15:24.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:15:24.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:15:24.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
19:15:25.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
19:15:25.296 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
19:15:25.297 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:15:25.396 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:15:25.396 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:15:25.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:15:25.447 [Lua] Set lobby begin:
19:15:25.447 [Lua] Lobby data twitch_enabled = false
19:15:25.447 [Lua] Lobby data power_level = 556
19:15:25.447 [Lua] Lobby data num_players = 3
19:15:25.447 [Lua] Lobby data weave_name = false
19:15:25.447 [Lua] Lobby data game_mode = 2
19:15:25.447 [Lua] Lobby data is_private = false
19:15:25.447 [Lua] Lobby data mechanism = adventure
19:15:25.447 [Lua] Lobby data level_key = dlc_portals
19:15:25.447 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:15:25.447 [Lua] Lobby data selected_level_key = dlc_portals
19:15:25.447 [Lua] Lobby data unique_server_name = JayJay
19:15:25.447 [Lua] Lobby data quick_game = true
19:15:25.448 [Lua] Lobby data matchmaking = true
19:15:25.448 [Lua] Lobby data difficulty = hardest
19:15:25.448 [Lua] Lobby data country_code = DE
19:15:25.448 [Lua] Lobby data host = 110000106697298
19:15:25.448 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:25.448 [Lua] Lobby data player_slot_2 = 0:0
19:15:25.448 [Lua] Lobby data player_slot_4 = 0:0
19:15:25.448 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:25.448 [Lua] Lobby data eac_authorized = true
19:15:25.448 [Lua] Set lobby end.
19:15:25.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:15:25.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:15:25.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
19:15:25.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
19:15:25.615 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
19:15:25.616 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:15:25.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:15:25.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:15:25.766 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
19:15:29.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:15:29.670 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
19:15:29.674 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:15:29.675 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:15:29.675 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
19:15:29.774 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:15:29.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
19:15:29.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:15:29.841 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000109dea90f go_type=player_unit go_created_func_name=game_object_created_player_unit
19:15:29.843 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
19:15:29.843 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:15:30.027 [Lua] StateInGameRunning:_game_actually_starts()
19:15:30.027 [Lua] #################################################################################################################
19:15:30.027 [Lua] [Loading Time]: 00:01:03 [Transition]: inn_level-dlc_portals [Members joined]: 1 [Members Left]: 0 [Is Server]: true
19:15:30.027 [Lua] #################################################################################################################
19:15:30.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
19:15:30.027 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:15:30.044 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
19:15:30.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:15:30.204 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:15:30.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
19:15:30.312 [Lua] Commit load time data
19:15:30.579 [Lua] Set lobby begin:
19:15:30.579 [Lua] Lobby data twitch_enabled = false
19:15:30.579 [Lua] Lobby data power_level = 835
19:15:30.579 [Lua] Lobby data num_players = 3
19:15:30.579 [Lua] Lobby data weave_name = false
19:15:30.579 [Lua] Lobby data game_mode = 2
19:15:30.579 [Lua] Lobby data is_private = false
19:15:30.579 [Lua] Lobby data mechanism = adventure
19:15:30.579 [Lua] Lobby data level_key = dlc_portals
19:15:30.579 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:15:30.579 [Lua] Lobby data selected_level_key = dlc_portals
19:15:30.579 [Lua] Lobby data unique_server_name = JayJay
19:15:30.579 [Lua] Lobby data quick_game = true
19:15:30.579 [Lua] Lobby data matchmaking = true
19:15:30.579 [Lua] Lobby data difficulty = hardest
19:15:30.579 [Lua] Lobby data country_code = DE
19:15:30.579 [Lua] Lobby data host = 110000106697298
19:15:30.579 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:30.579 [Lua] Lobby data player_slot_2 = 0:0
19:15:30.579 [Lua] Lobby data player_slot_4 = 0:0
19:15:30.579 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:30.579 [Lua] Lobby data eac_authorized = true
19:15:30.580 [Lua] Set lobby end.
19:15:44.030 [Lua] privat: true
19:15:44.030 [Save] Saving `save_data`
19:15:44.030 [Lua] Set lobby begin:
19:15:44.030 [Lua] Lobby data twitch_enabled = false
19:15:44.030 [Lua] Lobby data power_level = 835
19:15:44.030 [Lua] Lobby data num_players = 3
19:15:44.030 [Lua] Lobby data weave_name = false
19:15:44.030 [Lua] Lobby data game_mode = 2
19:15:44.030 [Lua] Lobby data is_private = true
19:15:44.030 [Lua] Lobby data mechanism = adventure
19:15:44.030 [Lua] Lobby data level_key = dlc_portals
19:15:44.030 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:15:44.030 [Lua] Lobby data selected_level_key = dlc_portals
19:15:44.030 [Lua] Lobby data unique_server_name = JayJay
19:15:44.030 [Lua] Lobby data quick_game = true
19:15:44.030 [Lua] Lobby data matchmaking = true
19:15:44.030 [Lua] Lobby data difficulty = hardest
19:15:44.030 [Lua] Lobby data country_code = DE
19:15:44.030 [Lua] Lobby data host = 110000106697298
19:15:44.030 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:44.030 [Lua] Lobby data player_slot_2 = 0:0
19:15:44.030 [Lua] Lobby data player_slot_4 = 0:0
19:15:44.030 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:44.030 [Lua] Lobby data eac_authorized = true
19:15:44.030 [Lua] Set lobby end.
19:15:44.030 [Lua] Set lobby begin:
19:15:44.030 [Lua] Lobby data twitch_enabled = false
19:15:44.030 [Lua] Lobby data power_level = 835
19:15:44.031 [Lua] Lobby data num_players = 3
19:15:44.031 [Lua] Lobby data weave_name = false
19:15:44.031 [Lua] Lobby data game_mode = 2
19:15:44.031 [Lua] Lobby data is_private = true
19:15:44.031 [Lua] Lobby data mechanism = adventure
19:15:44.031 [Lua] Lobby data level_key = dlc_portals
19:15:44.031 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:15:44.031 [Lua] Lobby data selected_level_key = dlc_portals
19:15:44.031 [Lua] Lobby data unique_server_name = JayJay
19:15:44.031 [Lua] Lobby data quick_game = true
19:15:44.031 [Lua] Lobby data matchmaking = false
19:15:44.031 [Lua] Lobby data difficulty = hardest
19:15:44.031 [Lua] Lobby data country_code = DE
19:15:44.031 [Lua] Lobby data host = 110000106697298
19:15:44.031 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:15:44.031 [Lua] Lobby data player_slot_2 = 0:0
19:15:44.031 [Lua] Lobby data player_slot_4 = 0:0
19:15:44.031 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:15:44.031 [Lua] Lobby data eac_authorized = true
19:15:44.031 [Lua] Set lobby end.
19:15:44.031 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
19:15:44.031 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:15:44.033 [Save] Save done
19:15:44.045 [Lua] [IngamePlayerWiew] - settings saved
19:16:15.380 [Lua] Players are leaving the safe zone
19:16:17.182 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:16:17.198 [Lua] Spline already found!
19:16:17.235 [Lua] Init group template: spline_patrol
19:16:27.443 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:16:27.460 [Lua] Spline already found!
19:16:27.496 [Lua] Init group template: spline_patrol
19:16:40.002 [Lua] [ChatManager][1]System: Martin picked up a Tome
19:16:58.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
19:17:09.820 [Lua] going to make a rush intervention, since loneliness_value= 30.635836431815488 and dist= 141.32450866699219
19:17:09.820 [Lua] rush intervention - ambush horde!
19:17:09.820 [Lua] setting up ambush-horde
19:17:09.820 [Lua] Composing horde 'large' .. using variant 'plain'
19:17:09.820 [Lua] -> spawning: 56
19:17:09.820 [Lua] horde crated with id 3 of type ambush
19:17:09.820 [Lua] ambush horde has started
19:17:09.821 [Lua] rush intervention - spawning skaven_gutter_runner
19:17:09.825 [Lua] MUSIC: explore -> pre_ambush
19:17:14.825 [Lua] MUSIC: pre_ambush -> horde
19:17:15.604 [Lua] fence jumping
19:17:15.841 [Lua] Init group template: horde
19:17:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:17:17.290 [Lua] Destroying unit since outside mesh or world
19:17:19.733 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
19:17:23.027 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:23.196 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:23.365 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:23.399 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:17:23.737 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:17:23.973 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:17:24.495 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:24.849 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:17:37.487 [Lua] main_path_player_far_away_check started
19:17:41.122 [Lua] main_path_player_far_away_check started
19:17:42.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:17:42.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1212304
19:17:44.730 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 44
19:17:45.169 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 42
19:17:45.203 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 12 41
19:17:45.286 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 40
19:17:45.928 [SteamLobby] Detected added member 110000102489ad0
19:17:45.928 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:17:45.928 [Lua] Players: 4
19:17:45.928 [Lua] Set lobby begin:
19:17:45.928 [Lua] Lobby data twitch_enabled = false
19:17:45.928 [Lua] Lobby data power_level = 835
19:17:45.928 [Lua] Lobby data num_players = 4
19:17:45.928 [Lua] Lobby data weave_name = false
19:17:45.928 [Lua] Lobby data game_mode = 2
19:17:45.928 [Lua] Lobby data is_private = true
19:17:45.928 [Lua] Lobby data mechanism = adventure
19:17:45.928 [Lua] Lobby data level_key = dlc_portals
19:17:45.928 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:17:45.928 [Lua] Lobby data selected_level_key = dlc_portals
19:17:45.928 [Lua] Lobby data unique_server_name = JayJay
19:17:45.928 [Lua] Lobby data quick_game = true
19:17:45.928 [Lua] Lobby data matchmaking = false
19:17:45.928 [Lua] Lobby data difficulty = hardest
19:17:45.928 [Lua] Lobby data country_code = DE
19:17:45.928 [Lua] Lobby data host = 110000106697298
19:17:45.928 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:17:45.928 [Lua] Lobby data player_slot_2 = 0:0
19:17:45.928 [Lua] Lobby data player_slot_4 = 0:0
19:17:45.928 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:17:45.928 [Lua] Lobby data eac_authorized = true
19:17:45.928 [Lua] Set lobby end.
19:17:45.929 [Lua] [LobbyMembers] Member joined 110000102489ad0
19:17:45.945 [Connection] Creating endpoint 110000102489ad0 - reliable message sent
19:17:45.945 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:17:45.961 [SteamAuthenticator] Sent ticket request to 110000102489ad0
19:17:45.961 [Lua] [ChatManager][1]System: Lukas is joining the game
19:17:47.984 [Lua] main_path_player_far_away_check started
19:17:50.482 [SteamAuthenticator] Got ticket from 110000102489ad0
19:17:50.483 [SteamAuthenticator] BeginAuthSession 110000102489ad0
19:17:50.483 [SteamAuthenticator] Authenticating 110000102489ad0
19:17:50.517 [SteamAuthenticator] Got ticket request from 110000102489ad0
19:17:50.517 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0
19:17:50.517 [SteamAuthenticator] Sent ticket to 110000102489ad0
19:17:50.869 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0
19:17:50.954 [Connection] New session id 222 to 110000102489ad0.
19:17:51.056 [Connection] Established a connection <65.222> to 110000102489ad0
19:17:51.056 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:17:51.056 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
19:17:51.156 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a487a3 from 110000102489ad0, replying lobby_ok
19:17:51.257 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:17:54.717 [Lua] Set lobby begin:
19:17:54.717 [Lua] Lobby data twitch_enabled = false
19:17:54.717 [Lua] Lobby data power_level = 835
19:17:54.717 [Lua] Lobby data num_players = 4
19:17:54.717 [Lua] Lobby data weave_name = false
19:17:54.717 [Lua] Lobby data game_mode = 2
19:17:54.717 [Lua] Lobby data is_private = true
19:17:54.718 [Lua] Lobby data mechanism = adventure
19:17:54.718 [Lua] Lobby data level_key = dlc_portals
19:17:54.718 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:17:54.718 [Lua] Lobby data selected_level_key = dlc_portals
19:17:54.718 [Lua] Lobby data unique_server_name = JayJay
19:17:54.718 [Lua] Lobby data quick_game = true
19:17:54.718 [Lua] Lobby data matchmaking = false
19:17:54.718 [Lua] Lobby data difficulty = hardest
19:17:54.718 [Lua] Lobby data country_code = DE
19:17:54.718 [Lua] Lobby data host = 110000106697298
19:17:54.718 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:17:54.718 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
19:17:54.718 [Lua] Lobby data player_slot_4 = 0:0
19:17:54.718 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:17:54.718 [Lua] Lobby data eac_authorized = true
19:17:54.718 [Lua] Set lobby end.
19:17:54.718 [Lua] [Matchmaking] Assigning profile slot 2 to 110000102489ad0
19:17:54.718 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298
19:17:54.921 [Lua] main_path_player_far_away_check started
19:17:56.377 [Lua] MUSIC: horde -> explore
19:17:57.014 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0
19:17:57.148 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "2"
19:17:57.148 [Lua] Mechanism says: a client joined the game! 110000102489ad0
19:17:57.148 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0)
19:17:57.148 [EACServer] [20:17:57:148][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay
19:17:57.148 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=2)
19:17:57.303 [Flow] UNITBURN_DEATH
19:17:57.534 [EACServer] [20:17:57:534][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 3 Status: Client Authenticated Message: Client authenticated.
19:17:57.536 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal
19:17:57.622 [Flow] UNITBURN_DEATH
19:17:57.711 [EACServer] [20:17:57:711][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0.
19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:17:57.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:17:58.012 [EACServer] [20:17:58:012][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0
19:17:58.012 [EACServer] [20:17:58:012][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:17:58.026 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote
19:17:59.107 [Lua] player (110000102489ad0,1) was put into party 0
19:17:59.107 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
19:17:59.837 [Lua] Horde killed: ?
19:17:59.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882
19:17:59.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882
19:17:59.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882
19:18:01.639 [SteamVoipClient] select_out(110000102489ad0, on)
19:18:01.639 [SteamVoipClient] select_in(110000102489ad0, on)
19:18:01.639 [SteamVoipClient] select_out(110000102489ad0, off)
19:18:05.176 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 21 21
19:18:05.698 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:18:05.715 [Lua] Spline already found!
19:18:05.753 [Lua] Init group template: spline_patrol
19:18:07.324 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:18:07.341 [Lua] Spline already found!
19:18:07.377 [Lua] Init group template: spline_patrol
19:18:09.334 [Lua] ### Sending rpc_level_loaded
19:18:09.334 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 106
19:18:09.334 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait
19:18:16.578 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 31
19:18:18.922 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 13 32
19:18:23.447 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 29
19:18:24.466 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 7 27
19:18:27.654 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:28.022 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:18:28.395 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:28.750 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:18:32.320 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=2)
19:18:32.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:9 my_peer_id:110000106697298
19:18:42.570 [Lua] fence jumping
19:18:43.266 [Lua] [ChatManager][1]System: Martin picked up a Grimoire
19:18:43.958 [Lua] ready to jump failed
19:18:51.964 [Lua] Time for new HOOORDE! multi_first_wave
19:18:51.964 [Lua] horde requested: vector
19:18:51.964 [Lua] setting up vector-horde
19:18:51.964 [Lua] Composing horde 'large' .. using variant 'plain'
19:18:51.964 [Lua] --> horde wants to spawn ahead of players (0.23616534344136/0.67
19:18:51.964 [Lua] -> spawning: 55
19:18:51.964 [Lua] horde crated with id 6 of type vector
19:18:51.964 [Lua] vector horde has started
19:18:51.969 [Lua] MUSIC: explore -> pre_horde
19:18:53.657 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:18:53.657 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
19:18:53.682 [Lua] Breedfreezer (server) starting a hot join sync
19:18:53.682 [Lua] packing 7 units of breed chaos_marauder
19:18:53.682 [Lua] packing 2 units of breed skaven_clan_rat
19:18:53.682 [Lua] packing 0 units of breed skaven_storm_vermin
19:18:53.682 [Lua] packing 46 units of breed skaven_slave
19:18:53.682 [Lua] packing 1 units of breed chaos_fanatic
19:18:53.682 [Lua] packing 1 units of breed chaos_raider
19:18:53.682 [Lua] packing 0 units of breed chaos_warrior
19:18:53.682 [Lua] packing 0 units of breed chaos_berzerker
19:18:53.682 [Lua] packing 0 units of breed skaven_plague_monk
19:18:53.682 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:18:53.682 [Lua]
19:18:53.682 [Lua] [1] = 11 (number)
19:18:53.682 [Lua] [2] = 7 (number)
19:18:53.682 [Lua] [3] = 6 (number)
19:18:53.682 [Lua] [4] = 2 (number)
19:18:53.682 [Lua] [5] = 1 (number)
19:18:53.682 [Lua] [6] = 0 (number)
19:18:53.682 [Lua] [7] = 4 (number)
19:18:53.682 [Lua] [8] = 46 (number)
19:18:53.682 [Lua] [9] = 10 (number)
19:18:53.682 [Lua] [10] = 1 (number)
19:18:53.682 [Lua] [11] = 5 (number)
19:18:53.682 [Lua] [12] = 1 (number)
19:18:53.682 [Lua] [13] = 1 (number)
19:18:53.682 [Lua] [14] = 0 (number)
19:18:53.682 [Lua] [15] = 1 (number)
19:18:53.682 [Lua] [16] = 0 (number)
19:18:53.682 [Lua] [17] = 1 (number)
19:18:53.682 [Lua] [18] = 0 (number)
19:18:53.682 [Lua]
19:18:53.682 [Lua]
19:18:53.682 [Lua] [1] = 118 (number)
19:18:53.682 [Lua] [2] = 303 (number)
19:18:53.682 [Lua] [3] = 305 (number)
19:18:53.682 [Lua] [4] = 149 (number)
19:18:53.682 [Lua] [5] = 139 (number)
19:18:53.682 [Lua] [6] = 130 (number)
19:18:53.682 [Lua] [7] = 116 (number)
19:18:53.682 [Lua] [8] = 121 (number)
19:18:53.682 [Lua] [9] = 133 (number)
19:18:53.682 [Lua] [10] = 225 (number)
19:18:53.682 [Lua] [11] = 230 (number)
19:18:53.682 [Lua] [12] = 231 (number)
19:18:53.682 [Lua] [13] = 243 (number)
19:18:53.682 [Lua] [14] = 247 (number)
19:18:53.682 [Lua] [15] = 251 (number)
19:18:53.682 [Lua] [16] = 200 (number)
19:18:53.682 [Lua] [17] = 205 (number)
19:18:53.682 [Lua] [18] = 214 (number)
19:18:53.682 [Lua] [19] = 236 (number)
19:18:53.682 [Lua] [20] = 253 (number)
19:18:53.682 [Lua] [21] = 246 (number)
19:18:53.682 [Lua] [22] = 229 (number)
19:18:53.682 [Lua] [23] = 207 (number)
19:18:53.682 [Lua] [24] = 212 (number)
19:18:53.682 [Lua] [25] = 203 (number)
19:18:53.682 [Lua] [26] = 222 (number)
19:18:53.682 [Lua] [27] = 239 (number)
19:18:53.682 [Lua] [28] = 202 (number)
19:18:53.682 [Lua] [29] = 206 (number)
19:18:53.682 [Lua] [30] = 218 (number)
19:18:53.682 [Lua] [31] = 219 (number)
19:18:53.682 [Lua] [32] = 220 (number)
19:18:53.682 [Lua] [33] = 221 (number)
19:18:53.682 [Lua] [34] = 242 (number)
19:18:53.682 [Lua] [35] = 213 (number)
19:18:53.682 [Lua] [36] = 209 (number)
19:18:53.682 [Lua] [37] = 215 (number)
19:18:53.682 [Lua] [38] = 238 (number)
19:18:53.682 [Lua] [39] = 224 (number)
19:18:53.682 [Lua] [40] = 228 (number)
19:18:53.682 [Lua] [41] = 201 (number)
19:18:53.682 [Lua] [42] = 210 (number)
19:18:53.682 [Lua] [43] = 235 (number)
19:18:53.682 [Lua] [44] = 237 (number)
19:18:53.682 [Lua] [45] = 204 (number)
19:18:53.682 [Lua] [46] = 211 (number)
19:18:53.682 [Lua] [47] = 217 (number)
19:18:53.682 [Lua] [48] = 234 (number)
19:18:53.682 [Lua] [49] = 227 (number)
19:18:53.682 [Lua] [50] = 208 (number)
19:18:53.682 [Lua] [51] = 245 (number)
19:18:53.682 [Lua] [52] = 233 (number)
19:18:53.682 [Lua] [53] = 223 (number)
19:18:53.682 [Lua] [54] = 240 (number)
19:18:53.682 [Lua] [55] = 244 (number)
19:18:53.682 [Lua] [56] = 131 (number)
19:18:53.682 [Lua] [57] = 115 (number)
19:18:53.682 [Lua]
19:18:53.682 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=324
19:18:53.682 [Lua] RemotePlayer:create_game_object( ) 324
19:18:53.692 [Lua] Assigning peer(110000102489ad0:1) to profile(2) career(3)
19:18:53.692 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(2) career_index(3)
19:18:53.692 [Lua] Set lobby begin:
19:18:53.692 [Lua] Lobby data twitch_enabled = false
19:18:53.692 [Lua] Lobby data power_level = 835
19:18:53.692 [Lua] Lobby data num_players = 4
19:18:53.692 [Lua] Lobby data weave_name = false
19:18:53.692 [Lua] Lobby data game_mode = 2
19:18:53.692 [Lua] Lobby data is_private = true
19:18:53.692 [Lua] Lobby data mechanism = adventure
19:18:53.692 [Lua] Lobby data level_key = dlc_portals
19:18:53.692 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:18:53.692 [Lua] Lobby data selected_level_key = dlc_portals
19:18:53.692 [Lua] Lobby data unique_server_name = JayJay
19:18:53.692 [Lua] Lobby data quick_game = true
19:18:53.692 [Lua] Lobby data matchmaking = false
19:18:53.692 [Lua] Lobby data difficulty = hardest
19:18:53.692 [Lua] Lobby data country_code = DE
19:18:53.692 [Lua] Lobby data host = 110000106697298
19:18:53.692 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:18:53.692 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
19:18:53.692 [Lua] Lobby data player_slot_4 = 0:0
19:18:53.692 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:18:53.692 [Lua] Lobby data eac_authorized = true
19:18:53.692 [Lua] Set lobby end.
19:18:53.692 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000109dea90f | we:0 | dr:1100001028dc124 | bw:110000102489ad0 | es:110000106697298
19:18:53.692 [Lua] [GameNetworkManager] destroying game object with go_id=78
19:18:53.692 [Lua] player (110000102489ad0,1) was put into party 1
19:18:53.692 [Lua] [GameNetworkManager] destroying game object with go_id=85
19:18:54.880 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
19:18:54.880 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:18:54.880 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:10 my_peer_id:110000106697298
19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dea90f inventory_sync_id:10 my_peer_id:110000106697298
19:18:54.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298
19:18:54.881 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
19:18:54.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
19:18:54.887 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:18:54.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
19:18:54.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:18:54.888 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:18:55.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
19:18:55.310 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
19:18:55.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
19:18:55.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
19:18:55.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
19:18:55.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
19:18:55.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
19:18:55.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
19:18:55.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
19:18:55.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
19:18:55.767 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
19:18:55.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
19:18:56.408 [Lua] Set lobby begin:
19:18:56.408 [Lua] Lobby data twitch_enabled = false
19:18:56.408 [Lua] Lobby data power_level = 626
19:18:56.408 [Lua] Lobby data num_players = 4
19:18:56.408 [Lua] Lobby data weave_name = false
19:18:56.408 [Lua] Lobby data game_mode = 2
19:18:56.408 [Lua] Lobby data is_private = true
19:18:56.408 [Lua] Lobby data mechanism = adventure
19:18:56.408 [Lua] Lobby data level_key = dlc_portals
19:18:56.408 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:18:56.408 [Lua] Lobby data selected_level_key = dlc_portals
19:18:56.408 [Lua] Lobby data unique_server_name = JayJay
19:18:56.408 [Lua] Lobby data quick_game = true
19:18:56.408 [Lua] Lobby data matchmaking = false
19:18:56.408 [Lua] Lobby data difficulty = hardest
19:18:56.408 [Lua] Lobby data country_code = DE
19:18:56.408 [Lua] Lobby data host = 110000106697298
19:18:56.408 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:18:56.408 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
19:18:56.408 [Lua] Lobby data player_slot_4 = 0:0
19:18:56.408 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:18:56.408 [Lua] Lobby data eac_authorized = true
19:18:56.408 [Lua] Set lobby end.
19:18:59.012 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:18:59.012 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:18:59.012 [Lua] horde requested: vector
19:18:59.012 [Lua] setting up vector-horde
19:18:59.012 [Lua] Composing horde 'large' .. using variant 'plain'
19:18:59.012 [Lua] --> horde wants to spawn behind players (0.98206547681378/0.67
19:18:59.012 [Lua] -> spawning: 54
19:18:59.012 [Lua] horde crated with id 7 of type vector
19:18:59.013 [Lua] vector horde has started
19:19:00.251 [Lua] MUSIC: pre_horde -> horde
19:19:01.431 [Lua] Set lobby begin:
19:19:01.431 [Lua] Lobby data twitch_enabled = false
19:19:01.431 [Lua] Lobby data power_level = 822
19:19:01.431 [Lua] Lobby data num_players = 4
19:19:01.431 [Lua] Lobby data weave_name = false
19:19:01.431 [Lua] Lobby data game_mode = 2
19:19:01.431 [Lua] Lobby data is_private = true
19:19:01.431 [Lua] Lobby data mechanism = adventure
19:19:01.431 [Lua] Lobby data level_key = dlc_portals
19:19:01.431 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:19:01.431 [Lua] Lobby data selected_level_key = dlc_portals
19:19:01.431 [Lua] Lobby data unique_server_name = JayJay
19:19:01.431 [Lua] Lobby data quick_game = true
19:19:01.431 [Lua] Lobby data matchmaking = false
19:19:01.431 [Lua] Lobby data difficulty = hardest
19:19:01.431 [Lua] Lobby data country_code = DE
19:19:01.431 [Lua] Lobby data host = 110000106697298
19:19:01.431 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:19:01.431 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
19:19:01.431 [Lua] Lobby data player_slot_4 = 0:0
19:19:01.431 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:19:01.431 [Lua] Lobby data eac_authorized = true
19:19:01.431 [Lua] Set lobby end.
19:19:01.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:19:01.585 [Lua] Init group template: horde
19:19:07.590 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:08.034 [Lua] Init group template: horde
19:19:08.095 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:19:08.364 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:08.820 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:19:20.567 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:19:20.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=406
19:19:20.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:19:24.490 [Lua] Pushing horde in time; too many units out
19:19:24.933 [Flow] UNITBURN_DEATH
19:19:25.201 [Flow] UNITBURN_DEATH
19:19:25.913 [Lua] Coordinated attack!
19:19:26.503 [Flow] UNITBURN_DEATH
19:19:26.527 [Lua] Horde killed: ?
19:19:26.541 [Lua] HORDE: last wave, reset to standard horde delay
19:19:26.541 [Lua] Time for new HOOORDE! multi_last_wave
19:19:26.541 [Lua] horde requested: vector
19:19:26.541 [Lua] setting up vector-horde
19:19:26.541 [Lua] Composing horde 'large' .. using variant 'plain'
19:19:26.541 [Lua] --> horde wants to spawn behind players (0.99194573537938/0.67
19:19:26.542 [Lua] -> spawning: 55
19:19:26.542 [Lua] horde crated with id 8 of type vector
19:19:26.542 [Lua] vector horde has started
19:19:26.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:19:26.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1212304
19:19:35.729 [Lua] Init group template: horde
19:19:41.593 [Lua] Horde killed: ?
19:19:51.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:19:51.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1212304
19:19:53.978 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
19:19:55.658 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
19:19:59.733 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
19:20:06.167 [Lua] MUSIC: horde -> explore
19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:06.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:08.047 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:08.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882
19:20:08.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882
19:20:08.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 97882
19:20:08.604 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:20:10.377 [Lua] main path terror event triggered: boss_event_chaos_troll
19:20:10.377 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
19:20:10.410 [Flow] Boss DoorTroll
19:20:10.412 [Lua] Init group template: boss_door_closers
19:20:14.216 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:14.655 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:15.469 [Lua] Horde killed: ?
19:20:19.936 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:20.478 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:29.945 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:30.417 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:30.517 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:31.024 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:37.318 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:37.556 [Flow] UNITBURN_DEATH
19:20:37.856 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:37.924 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:38.532 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:38.769 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:39.056 [Flow] UNITBURN_DEATH
19:20:39.206 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:39.307 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:39.711 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:39.847 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:40.219 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:48.569 [Lua] chaos troll died!
19:20:48.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:48.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:48.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:20:50.614 [Lua] [ChatManager][1]System: SHAFFAR picked up a Loot Die (1)
19:20:57.803 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:58.340 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:58.407 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:59.014 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:59.183 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:20:59.789 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:21:05.729 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:21:05.746 [Lua] Spline already found!
19:21:05.798 [Lua] Init group template: spline_patrol
19:21:12.212 [Lua] Override Player Respawning outside_temple_respawns true
19:21:15.717 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:16.284 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:21:26.177 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
19:21:29.885 [Lua] chaos troll was despawned!
19:21:31.160 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:31.547 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:21:31.867 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:32.308 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:21:38.475 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 24
19:21:38.728 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 23
19:21:40.024 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:40.482 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:21:40.701 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 21
19:21:41.595 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 17
19:21:42.310 [Lua] Override Player Respawning temple_respawns true
19:21:42.310 [Lua] Override Player Respawning outside_temple_respawns false
19:21:42.708 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled
19:21:46.553 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:47.095 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:21:48.679 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:49.218 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:21:49.286 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:49.759 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:21:51.378 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:51.800 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:21:52.137 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:52.541 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:21:52.575 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:53.180 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:53.348 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:21:53.920 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:21:54.272 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:54.727 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:21:55.589 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:55.945 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:55.962 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:21:56.434 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:22:15.330 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled
19:22:26.905 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:22:26.905 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
19:22:26.955 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:22:26.955 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]']
19:22:37.961 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside
19:22:38.050 [Lua] MUSIC: explore -> pre_horde
19:22:42.059 [Lua] MUSIC: pre_horde -> horde
19:22:42.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:22:43.762 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials
19:22:44.775 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard
19:22:49.020 [Lua] Override Player Respawning temple_respawns false
19:22:50.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
19:23:02.211 [Lua] event horde ends!
19:23:05.471 [Flow] UNITBURN_DEATH
19:23:05.523 [Flow] UNITBURN_DEATH
19:23:08.027 [Lua] event horde ends!
19:23:08.943 [Flow] UNITBURN_DEATH
19:23:08.943 [Flow] UNITBURN_DEATH
19:23:09.108 [Lua] event horde ends!
19:23:10.762 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:10.889 [Flow] UNITBURN_DEATH
19:23:10.959 [Flow] UNITBURN_DEATH
19:23:10.959 [Flow] UNITBURN_DEATH
19:23:11.223 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:23:11.325 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:11.797 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:23:14.975 [Flow] UNITBURN_DEATH
19:23:15.075 [Flow] UNITBURN_DEATH
19:23:15.075 [Flow] UNITBURN_DEATH
19:23:15.141 [Flow] UNITBURN_DEATH
19:23:15.174 [Lua] event horde ends!
19:23:16.646 [Flow] UNITBURN_DEATH
19:23:16.969 [Flow] UNITBURN_DEATH
19:23:17.036 [Flow] UNITBURN_DEATH
19:23:17.069 [Flow] UNITBURN_DEATH
19:23:17.069 [Flow] UNITBURN_DEATH
19:23:17.137 [Flow] UNITBURN_DEATH
19:23:17.137 [Flow] UNITBURN_DEATH
19:23:18.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1744097
19:23:18.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:23:18.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1745228
19:23:20.203 [Lua] event horde ends!
19:23:20.226 [Lua] MUSIC: horde -> explore
19:23:22.213 [Flow] UNITBURN_DEATH
19:23:22.247 [Flow] UNITBURN_DEATH
19:23:22.281 [Flow] UNITBURN_DEATH
19:23:24.086 [Flow] UNITBURN_DEATH
19:23:24.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:23:24.186 [Flow] UNITBURN_DEATH
19:23:24.203 [Flow] UNITBURN_DEATH
19:23:24.220 [Flow] UNITBURN_DEATH
19:23:24.237 [Flow] UNITBURN_DEATH
19:23:24.271 [Flow] UNITBURN_DEATH
19:23:25.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:23:26.084 [Flow] UNITBURN_DEATH
19:23:26.184 [Flow] UNITBURN_DEATH
19:23:26.218 [Flow] UNITBURN_DEATH
19:23:26.469 [Flow] UNITBURN_DEATH
19:23:26.469 [Flow] UNITBURN_DEATH
19:23:26.520 [Flow] UNITBURN_DEATH
19:23:26.553 [Flow] UNITBURN_DEATH
19:23:27.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:23:27.801 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard
19:23:27.870 [Flow] UNITBURN_DEATH
19:23:27.889 [Lua] MUSIC: explore -> pre_horde
19:23:27.907 [Lua] MUSIC: pre_horde -> horde
19:23:28.409 [Flow] UNITBURN_DEATH
19:23:28.442 [Flow] UNITBURN_DEATH
19:23:28.459 [Flow] UNITBURN_DEATH
19:23:28.459 [Flow] UNITBURN_DEATH
19:23:28.511 [Flow] UNITBURN_DEATH
19:23:28.511 [Flow] UNITBURN_DEATH
19:23:28.544 [Flow] UNITBURN_DEATH
19:23:31.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:23:38.748 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:39.255 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:39.290 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:23:39.479 [Flow] UNITBURN_DEATH_CRITICAL
19:23:39.764 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:39.764 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:23:40.236 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:23:40.303 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:40.759 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:23:40.859 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:41.296 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:23:41.823 [Flow] UNITBURN_DEATH
19:23:42.059 [Flow] UNITBURN_DEATH
19:23:42.059 [Flow] UNITBURN_DEATH
19:23:42.363 [Flow] UNITBURN_DEATH
19:23:42.396 [Flow] UNITBURN_DEATH
19:23:42.396 [Flow] UNITBURN_DEATH
19:23:42.431 [Flow] UNITBURN_DEATH
19:23:43.385 [Flow] UNITBURN_DEATH
19:23:43.616 [Flow] UNITBURN_DEATH
19:23:43.616 [Flow] UNITBURN_DEATH
19:23:44.295 [Flow] UNITBURN_DEATH
19:23:44.402 [Flow] UNITBURN_DEATH
19:23:44.419 [Flow] UNITBURN_DEATH
19:23:44.435 [Flow] UNITBURN_DEATH
19:23:44.435 [Flow] UNITBURN_DEATH
19:23:44.469 [Flow] UNITBURN_DEATH
19:23:51.440 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit
19:23:52.002 [Lua] event horde ends!
19:23:54.752 [Flow] UNITBURN_DEATH
19:23:55.980 [Flow] UNITBURN_DEATH
19:23:56.551 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:56.720 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:56.724 [Flow] UNITBURN_DEATH
19:23:56.724 [Flow] UNITBURN_DEATH
19:23:56.870 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:56.922 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:23:57.041 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:57.091 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:23:57.312 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:23:57.430 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:23:58.053 [Lua] event horde ends!
19:23:59.282 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.914 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:00.481 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:01.020 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:01.054 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:01.529 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:02.035 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:02.541 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:03.066 [Lua] event horde ends!
19:24:03.088 [Lua] MUSIC: horde -> explore
19:24:03.217 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:03.690 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:04.297 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:04.803 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:07.089 [Flow] UNITBURN_DEATH
19:24:07.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1744097
19:24:07.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:24:07.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1745228
19:24:08.905 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:09.091 [Flow] UNITBURN_DEATH
19:24:09.309 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:09.512 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:09.632 [Flow] UNITBURN_DEATH
19:24:09.915 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:10.068 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:10.491 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:10.658 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.061 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:24.749 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 12
19:24:24.908 [Lua] Switching ConflictSettings: to: chaos
19:24:24.908 [Lua] pacing=chaos
19:24:24.908 [Lua] roaming=nil
19:24:24.908 [Lua] specials=chaos
19:24:24.908 [Lua] debug_color=purple
19:24:24.908 [Lua] contained_breeds=nil
19:24:24.908 [Lua] pack_spawning=chaos
19:24:24.908 [Lua] disabled=false
19:24:24.908 [Lua] factions=nil
19:24:24.908 [Lua] boss=chaos
19:24:24.908 [Lua] horde=chaos
19:24:24.908 [Lua] name=chaos
19:24:24.908 [Lua] intensity=default
19:24:24.908 [Lua] ---
19:24:26.218 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:24:26.252 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:24:26.269 [Lua] Spline already found!
19:24:26.305 [Lua] Init group template: spline_patrol
19:24:26.926 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:27.535 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:30.121 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:24:30.139 [Lua] Spline already found!
19:24:30.175 [Lua] Init group template: spline_patrol
19:24:36.464 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source.
19:24:42.005 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:42.521 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:42.555 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:24:42.996 [Lua] Coordinated attack!
19:24:44.345 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:24:54.257 [Flow] UNITBURN_DEATH
19:24:56.212 [Flow] UNITBURN_DEATH
19:24:56.245 [Flow] UNITBURN_DEATH
19:24:56.447 [Flow] UNITBURN_DEATH
19:24:56.481 [Flow] UNITBURN_DEATH
19:24:58.435 [Flow] UNITBURN_DEATH
19:24:58.468 [Flow] UNITBURN_DEATH
19:24:58.468 [Flow] UNITBURN_DEATH
19:24:58.502 [Flow] UNITBURN_DEATH
19:25:00.496 [Flow] UNITBURN_DEATH
19:25:03.704 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:25:03.720 [Lua] Spline already found!
19:25:03.755 [Lua] Init group template: spline_patrol
19:25:14.779 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:25:14.796 [Lua] Spline already found!
19:25:14.831 [Lua] Init group template: spline_patrol
19:25:15.386 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:15.960 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:25:16.011 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.448 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:25:17.140 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.611 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:25:17.898 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:18.287 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:25:18.693 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:18.777 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:19.082 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:25:19.183 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:25:19.350 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:19.822 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:25:22.819 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:23.309 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:25:23.410 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:23.427 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:23.896 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:25:24.383 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:24.417 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:25:25.699 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:25:30.058 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 8
19:25:30.463 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 7
19:25:33.598 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:25:33.615 [Lua] Spline already found!
19:25:33.668 [Lua] Init group template: spline_patrol
19:25:45.398 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:45.973 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:25:46.277 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:46.648 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:25:47.490 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:47.859 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:25:56.449 [Lua] Time for new HOOORDE! multi_first_wave
19:25:56.449 [Lua] horde requested: vector_blob
19:25:56.449 [Lua] wants to spawn behind within distance: 60
19:25:56.449 [Lua] horde crated with id 16 of type vector_blob
19:25:56.449 [Lua] managed to spawn 30/30 horde enemies
19:25:56.449 [Lua] vector blob horde has started
19:25:56.454 [Lua] MUSIC: explore -> pre_horde
19:25:56.941 [Lua] Init group template: horde
19:26:05.465 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:26:05.465 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:26:05.465 [Lua] horde requested: vector_blob
19:26:05.465 [Lua] wants to spawn ahead within distance: 60
19:26:05.465 [Lua] horde crated with id 17 of type vector_blob
19:26:05.465 [Lua] managed to spawn 32/32 horde enemies
19:26:05.465 [Lua] vector blob horde has started
19:26:05.992 [Lua] Init group template: horde
19:26:09.956 [Lua] MUSIC: pre_horde -> horde
19:26:17.899 [Flow] UNITBURN_DEATH
19:26:17.949 [Flow] UNITBURN_DEATH
19:26:18.202 [Flow] UNITBURN_DEATH_CRITICAL
19:26:18.203 [Flow] UNITBURN_DEATH_CRITICAL
19:26:18.203 [Flow] UNITBURN_DEATH_CRITICAL
19:26:18.412 [Flow] UNITBURN_DEATH
19:26:18.446 [Flow] UNITBURN_DEATH
19:26:18.463 [Flow] UNITBURN_DEATH
19:26:18.505 [Flow] UNITBURN_DEATH
19:26:18.625 [Flow] UNITBURN_DEATH
19:26:18.677 [Flow] UNITBURN_DEATH
19:26:18.692 [Flow] UNITBURN_DEATH
19:26:19.128 [Lua] HORDE: last wave, reset to standard horde delay
19:26:19.128 [Lua] Time for new HOOORDE! multi_last_wave
19:26:19.128 [Lua] horde requested: vector_blob
19:26:19.128 [Lua] wants to spawn behind within distance: 60
19:26:19.128 [Lua] horde crated with id 18 of type vector_blob
19:26:19.128 [Lua] managed to spawn 31/31 horde enemies
19:26:19.128 [Lua] vector blob horde has started
19:26:19.155 [Flow] UNITBURN_DEATH
19:26:19.155 [Flow] UNITBURN_DEATH
19:26:19.326 [Flow] UNITBURN_DEATH
19:26:19.326 [Flow] UNITBURN_DEATH
19:26:19.639 [Lua] Init group template: horde
19:26:19.714 [Flow] UNITBURN_DEATH
19:26:19.714 [Flow] UNITBURN_DEATH
19:26:22.289 [Flow] UNITBURN_DEATH
19:26:22.520 [Flow] UNITBURN_DEATH
19:26:22.710 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:22.834 [Flow] UNITBURN_DEATH
19:26:23.087 [Lua] Horde killed: ?
19:26:23.283 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:24.315 [Flow] UNITBURN_DEATH
19:26:26.623 [Lua] Horde killed: ?
19:26:26.904 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:26.912 [Lua] Switching ConflictSettings: to: default
19:26:26.912 [Lua] pacing=default
19:26:26.912 [Lua] roaming=nil
19:26:26.912 [Lua] specials=default
19:26:26.912 [Lua] debug_color=maroon
19:26:26.912 [Lua] contained_breeds=nil
19:26:26.912 [Lua] pack_spawning=default
19:26:26.912 [Lua] disabled=false
19:26:26.912 [Lua] factions=nil
19:26:26.912 [Lua] boss=default
19:26:26.912 [Lua] horde=default
19:26:26.912 [Lua] name=default
19:26:26.912 [Lua] intensity=default
19:26:26.912 [Lua] ---
19:26:27.651 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:28.181 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
19:26:28.854 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:29.294 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:29.461 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:29.848 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:30.049 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:30.522 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:30.657 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:30.996 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:31.217 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:31.588 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:31.856 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:32.348 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:26:37.213 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:26:37.230 [Lua] Spline already found!
19:26:37.267 [Lua] Init group template: spline_patrol
19:26:40.972 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:26:40.989 [Lua] Spline already found!
19:26:41.076 [Lua] Init group template: spline_patrol
19:26:42.592 [Lua] ready to jump failed
19:26:48.171 [Lua] simple los failed
19:26:52.734 [Lua] MUSIC: horde -> explore
19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:26:54.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:26:56.317 [Lua] ready to jump failed
19:27:03.831 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.405 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:27:04.947 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:05.001 [Lua] Horde killed: ?
19:27:05.302 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:27:14.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1793028701, playing_id: 0x23173, position: 0
19:27:30.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23617, position: 0
19:27:40.434 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:40.638 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:40.875 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:27:41.163 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:27:41.313 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:41.687 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:27:50.027 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
19:27:52.003 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:52.357 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:27:52.730 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:53.084 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:28:00.636 [Lua] [ChatManager][1]System: Lukas picked up a Tome
19:28:03.721 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:04.092 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:28:04.378 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:04.445 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:04.785 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:28:04.852 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:28:05.189 [Lua] Coordinated attack!
19:28:07.161 [Lua] Time for new HOOORDE! multi_first_wave
19:28:07.161 [Lua] horde requested: vector_blob
19:28:07.161 [Lua] wants to spawn ahead within distance: 60
19:28:07.161 [Lua] horde crated with id 21 of type vector_blob
19:28:07.161 [Lua] managed to spawn 55/55 horde enemies
19:28:07.161 [Lua] vector blob horde has started
19:28:07.167 [Lua] MUSIC: explore -> pre_horde
19:28:08.075 [Lua] Init group template: horde
19:28:11.748 [Lua] MUSIC: pre_horde -> horde
19:28:14.212 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:28:14.212 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:28:14.212 [Lua] horde requested: vector_blob
19:28:14.212 [Lua] wants to spawn ahead within distance: 60
19:28:14.212 [Lua] horde crated with id 22 of type vector_blob
19:28:14.212 [Lua] managed to spawn 58/58 horde enemies
19:28:14.212 [Lua] vector blob horde has started
19:28:15.317 [Lua] Init group template: horde
19:28:22.853 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:23.363 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:23.400 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:28:23.936 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:28:25.848 [Lua] HORDE: last wave, reset to standard horde delay
19:28:25.848 [Lua] Time for new HOOORDE! multi_last_wave
19:28:25.848 [Lua] horde requested: vector_blob
19:28:25.848 [Lua] wants to spawn behind within distance: 60
19:28:25.848 [Lua] horde crated with id 23 of type vector_blob
19:28:25.848 [Lua] managed to spawn 54/54 horde enemies
19:28:25.848 [Lua] vector blob horde has started
19:28:26.627 [Lua] Horde killed: ?
19:28:26.923 [Lua] Init group template: horde
19:28:34.633 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
19:28:37.322 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:37.710 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:28:38.064 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:38.555 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:28:38.807 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:39.263 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:28:42.925 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:43.364 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:28:45.810 [Lua] Horde killed: ?
19:28:50.555 [Lua] MUSIC: horde -> explore
19:28:50.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:28:50.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:28:50.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:28:56.125 [Lua] Horde killed: ?
19:28:59.922 [SteamLobby] Detected removed member 110000102489ad0
19:28:59.922 [SteamLobby] Detected removed member 1100001028dc124
19:28:59.922 [SteamLobby] Detected removed member 110000106697298
19:28:59.922 [SteamLobby] Detected removed member 110000109dea90f
19:28:59.922 [Lua] [NetworkServer] Changing num_players from 4 to 0
19:28:59.922 [Lua] Players: 0
19:28:59.922 [Lua] Set lobby begin:
19:28:59.922 [Lua] Lobby data twitch_enabled = false
19:28:59.922 [Lua] Lobby data power_level = 822
19:28:59.922 [Lua] Lobby data num_players = 0
19:28:59.922 [Lua] Lobby data weave_name = false
19:28:59.922 [Lua] Lobby data game_mode = 2
19:28:59.922 [Lua] Lobby data is_private = true
19:28:59.922 [Lua] Lobby data mechanism = adventure
19:28:59.922 [Lua] Lobby data level_key = dlc_portals
19:28:59.922 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:28:59.922 [Lua] Lobby data selected_level_key = dlc_portals
19:28:59.922 [Lua] Lobby data unique_server_name = JayJay
19:28:59.922 [Lua] Lobby data quick_game = true
19:28:59.922 [Lua] Lobby data matchmaking = false
19:28:59.922 [Lua] Lobby data difficulty = hardest
19:28:59.922 [Lua] Lobby data country_code = DE
19:28:59.922 [Lua] Lobby data host = 110000106697298
19:28:59.922 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:28:59.922 [Lua] Lobby data player_slot_2 = 110000102489ad0:1
19:28:59.922 [Lua] Lobby data player_slot_4 = 0:0
19:28:59.922 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:28:59.922 [Lua] Lobby data eac_authorized = true
19:28:59.922 [Lua] Set lobby end.
19:28:59.923 [Lua] [LobbyMembers] Member left 110000106697298
19:28:59.923 [Lua] [LobbyMembers] Member left 110000102489ad0
19:28:59.923 [Lua] [LobbyMembers] Member left 110000109dea90f
19:28:59.923 [Lua] [LobbyMembers] Member left 1100001028dc124
19:28:59.923 [Lua] [LobbyHost] Lost connection to the lobby
19:28:59.939 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:28:59.962 [Lua] Spline already found!
19:28:59.995 [Lua] Init group template: spline_patrol
19:29:07.732 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:29:07.749 [Lua] Spline already found!
19:29:07.785 [Lua] Init group template: spline_patrol
19:29:10.933 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled
19:29:13.222 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:29:13.222 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:29:13.239 [Lua] Spline already found!
19:29:13.240 [Lua] Spline already found!
19:29:13.309 [Lua] Init group template: spline_patrol
19:29:13.376 [Lua] Init group template: spline_patrol
19:29:17.450 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:29:17.855 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:18.377 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:29:18.951 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:29:19.221 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:19.759 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:29:20.043 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:29:20.819 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:21.358 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:29:21.878 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:29:24.436 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:24.737 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:29:31.345 [Flow] UNITBURN_DEATH
19:29:38.415 [Flow] UNITBURN_DEATH
19:29:41.775 [Lua] specialspawn: random behind
19:29:41.775 [Lua] FAIL: Special spawn no hidden pos found :/
19:29:43.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
19:29:45.896 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
19:29:58.984 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
19:29:59.168 [Lua] main path terror event triggered: rare_event_loot_rat
19:29:59.168 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
19:29:59.588 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:00.143 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:00.194 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:00.263 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:30:00.279 [Lua] Spline already found!
19:30:00.314 [Lua] Init group template: spline_patrol
19:30:00.768 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:00.802 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:01.340 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:01.374 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:01.898 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:01.932 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:02.406 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:02.828 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:03.757 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:04.195 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:05.040 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:05.796 [Lua] [ChatManager][1]System: SHAFFAR picked up a piece of Ravaged Art
19:30:06.423 [Lua] [ChatManager][1]System: SHAFFAR picked up a Loot Die (2)
19:30:08.224 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:08.813 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:10.114 [Lua] [ChatManager][1]System: SHAFFAR picked up a Tome
19:30:15.648 [Lua] [ChatManager][1]System: Lukas picked up a piece of Ravaged Art
19:30:15.681 [Lua] simple los failed
19:30:17.164 [Lua] simple los failed
19:30:17.737 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:18.612 [Lua] Time for new HOOORDE! multi_first_wave
19:30:18.612 [Lua] horde requested: vector
19:30:18.612 [Lua] setting up vector-horde
19:30:18.612 [Lua] Composing horde 'large' .. using variant 'plain'
19:30:18.612 [Lua] --> horde wants to spawn ahead of players (0.17165766414506/0.67
19:30:18.612 [Lua] -> spawning: 55
19:30:18.612 [Lua] horde crated with id 29 of type vector
19:30:18.612 [Lua] vector horde has started
19:30:18.617 [Lua] MUSIC: explore -> pre_horde
19:30:19.775 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:20.514 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:21.088 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:22.812 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:22.932 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:23.219 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:23.421 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:23.860 [Lua] fence jumping
19:30:23.926 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:24.027 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:24.449 [Lua] ready to jump failed
19:30:24.733 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:26.631 [Lua] MUSIC: pre_horde -> horde
19:30:28.919 [Lua] fence jumping
19:30:29.323 [Lua] simple los failed
19:30:29.695 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:31.264 [Lua] Init group template: horde
19:30:31.392 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:31.852 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:30:32.716 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:30:34.732 [Flow] UNITBURN_DEATH_CRITICAL
19:30:36.753 [Flow] UNITBURN_DEATH
19:30:36.948 [Flow] UNITBURN_DEATH
19:30:37.703 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:30:37.703 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:30:37.703 [Lua] horde requested: vector
19:30:37.703 [Lua] setting up vector-horde
19:30:37.703 [Lua] Composing horde 'large' .. using variant 'plain'
19:30:37.703 [Lua] --> horde wants to spawn ahead of players (0.078035308657579/0.67
19:30:37.704 [Lua] -> spawning: 55
19:30:37.704 [Lua] horde crated with id 30 of type vector
19:30:37.704 [Lua] vector horde has started
19:30:38.929 [Flow] UNITBURN_DEATH
19:30:40.524 [Lua] Coordinated attack!
19:30:41.137 [Flow] UNITBURN_DEATH
19:30:41.394 [Flow] UNITBURN_DEATH
19:30:41.666 [Flow] UNITBURN_DEATH
19:30:42.130 [Flow] UNITBURN_DEATH
19:30:42.946 [Flow] UNITBURN_DEATH
19:30:43.194 [Flow] UNITBURN_DEATH_CRITICAL
19:30:43.447 [Flow] UNITBURN_DEATH
19:30:43.666 [Flow] UNITBURN_DEATH
19:30:44.938 [Flow] UNITBURN_DEATH
19:30:46.787 [Lua] Pushing horde in time; too many units out
19:30:49.497 [Lua] Init group template: horde
19:30:55.019 [Lua] HORDE: last wave, reset to standard horde delay
19:30:55.019 [Lua] Time for new HOOORDE! multi_last_wave
19:30:55.019 [Lua] horde requested: vector
19:30:55.019 [Lua] setting up vector-horde
19:30:55.019 [Lua] Composing horde 'large' .. using variant 'plain'
19:30:55.019 [Lua] --> horde wants to spawn ahead of players (0.63871357366199/0.67
19:30:55.019 [Lua] -> spawning: 56
19:30:55.019 [Lua] horde crated with id 31 of type vector
19:30:55.019 [Lua] vector horde has started
19:31:03.296 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:03.767 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:04.107 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:31:04.399 [Lua] Horde killed: ?
19:31:04.756 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:04.893 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:07.115 [Flow] UNITBURN_DEATH
19:31:08.739 [Lua] Init group template: horde
19:31:09.124 [Flow] UNITBURN_DEATH
19:31:09.801 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:18.591 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source.
19:31:23.880 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:24.391 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:24.392 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:31:24.866 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:31:24.934 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:25.389 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:31:36.228 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:37.405 [Lua] Horde killed: ?
19:31:39.926 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:40.069 [Lua] MUSIC: horde -> explore
19:31:40.367 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
19:31:41.014 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:41.764 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:31:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:31:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:31:42.187 [Lua] Horde killed: ?
19:31:44.692 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:47.786 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:48.895 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:50.892 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:51.464 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:31:51.633 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:52.207 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:31:52.461 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:52.663 [Lua] Coordinated attack!
19:31:53.124 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:31:56.485 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:31:57.363 [Lua] [ChatManager][1]System: Martin discarded a Tome
19:31:58.626 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:32:06.220 [Lua] [ChatManager][1]System: Martin picked up a Tome
19:32:07.195 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled
19:32:08.461 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:08.732 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:08.967 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:09.085 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:09.287 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:09.523 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:09.758 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:10.063 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:10.264 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:10.619 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:10.955 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:11.310 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:11.734 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:12.088 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:14.335 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:14.737 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:15.092 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:15.615 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:15.835 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:16.220 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:26.579 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
19:32:27.270 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:27.761 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:32:38.474 [Lua] [ChatManager][1]System: Lukas picked up a Grimoire
19:32:40.983 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:32:41.590 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:32:42.317 [Lua] Time for new HOOORDE! multi_first_wave
19:32:42.317 [Lua] horde requested: ambush
19:32:42.317 [Lua] setting up ambush-horde
19:32:42.317 [Lua] Composing horde 'large' .. using variant 'plain'
19:32:42.317 [Lua] -> spawning: 56
19:32:42.317 [Lua] horde crated with id 32 of type ambush
19:32:42.318 [Lua] ambush horde has started
19:32:42.322 [Lua] MUSIC: explore -> pre_ambush
19:32:47.299 [Lua] MUSIC: pre_ambush -> horde
19:32:47.330 [Lua] Init group template: horde
19:32:48.440 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 1 74
19:32:50.980 [Flow] UNITBURN_DEATH
19:32:54.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2c893, position: 0
19:32:58.955 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:32:58.955 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:32:58.955 [Lua] horde requested: ambush
19:32:58.955 [Lua] setting up ambush-horde
19:32:58.955 [Lua] Composing horde 'large' .. using variant 'plain'
19:32:58.955 [Lua] -> spawning: 55
19:32:58.955 [Lua] horde crated with id 33 of type ambush
19:32:58.955 [Lua] ambush horde has started
19:33:04.575 [Lua] Init group template: horde
19:33:09.193 [Lua] Pushing horde in time; too many units out
19:33:14.091 [Lua] Horde killed: ?
19:33:14.103 [Lua] HORDE: last wave, reset to standard horde delay
19:33:14.103 [Lua] Time for new HOOORDE! multi_last_wave
19:33:14.103 [Lua] horde requested: ambush
19:33:14.103 [Lua] setting up ambush-horde
19:33:14.103 [Lua] Composing horde 'large' .. using variant 'plain'
19:33:14.103 [Lua] -> spawning: 53
19:33:14.103 [Lua] horde crated with id 34 of type ambush
19:33:14.103 [Lua] ambush horde has started
19:33:19.234 [Lua] Init group template: horde
19:33:31.403 [Lua] Horde killed: ?
19:33:39.868 [Lua] MUSIC: horde -> explore
19:33:40.739 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
19:33:41.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:33:41.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:33:41.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:33:41.952 [Lua] Horde killed: ?
19:33:48.641 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:49.062 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:33:49.198 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:49.383 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:49.601 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:33:49.819 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:33:50.477 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:50.848 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:33:51.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
19:34:03.857 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:04.433 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:04.466 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:05.039 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:05.039 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:05.647 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:05.681 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:06.255 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:06.255 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:06.825 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:06.859 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:07.398 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:07.432 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:08.242 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:16.152 [Lua] fence jumping
19:34:18.967 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 193595 0
19:34:23.382 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:34:23.382 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:34:23.398 [Lua] Spline already found!
19:34:23.399 [Lua] Spline already found!
19:34:23.723 [Lua] Init group template: spline_patrol
19:34:23.791 [Lua] Init group template: spline_patrol
19:34:27.697 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:28.171 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:29.319 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:29.757 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:29.960 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:30.902 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:30.902 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:34:30.970 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:34:38.041 [Flow] UNITBURN_DEATH
19:34:38.142 [Flow] UNITBURN_DEATH
19:34:40.059 [Flow] UNITBURN_DEATH
19:34:47.784 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 5 35
19:34:53.615 [Lua] main path terror event triggered: boss_event_spline_patrol
19:34:53.615 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
19:34:53.633 [Lua] > starting new spline, using new navbot: standard , id: boss_3
19:34:53.650 [Lua] > continuing spline boss_3 index: 2 reties: 0
19:34:53.667 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:34:53.667 [Lua] > continuing spline boss_3 index: 3 reties: 0
19:34:53.684 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:34:53.684 [Lua] > continuing spline boss_3 index: 4 reties: 0
19:34:53.701 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:34:53.701 [Lua] > continuing spline boss_3 index: 5 reties: 0
19:34:53.718 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:34:53.718 [Lua] > continuing spline boss_3 index: 6 reties: 0
19:34:53.735 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:34:53.735 [Lua] > spline completed boss_3 reties: 0
19:34:54.023 [Lua] Init group template: spline_patrol
19:34:54.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
19:35:00.682 [Lua] [ChatManager][1]System: Lukas discarded a Tome
19:35:05.810 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
19:35:08.186 [Lua] Time for new HOOORDE! multi_first_wave
19:35:08.186 [Lua] horde requested: vector
19:35:08.186 [Lua] setting up vector-horde
19:35:08.186 [Lua] Composing horde 'large' .. using variant 'plain'
19:35:08.186 [Lua] --> horde wants to spawn ahead of players (0.32195228958794/0.67
19:35:08.186 [Lua] -> spawning: 56
19:35:08.186 [Lua] horde crated with id 38 of type vector
19:35:08.186 [Lua] vector horde has started
19:35:08.192 [Lua] MUSIC: explore -> pre_horde
19:35:08.340 [Lua] [ChatManager][1]System: Lukas picked up a Tome
19:35:17.065 [Flow] UNITBURN_DEATH
19:35:17.286 [Lua] Init group template: horde
19:35:18.985 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:35:19.407 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:35:19.594 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:35:20.559 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:35:20.936 [Lua] MUSIC: pre_horde -> horde
19:35:22.671 [Flow] UNITBURN_DEATH
19:35:22.672 [Flow] UNITBURN_DEATH
19:35:22.672 [Flow] UNITBURN_DEATH
19:35:22.672 [Flow] UNITBURN_DEATH
19:35:22.672 [Flow] UNITBURN_DEATH
19:35:24.642 [Flow] UNITBURN_DEATH
19:35:24.662 [Flow] UNITBURN_DEATH
19:35:24.662 [Flow] UNITBURN_DEATH
19:35:24.662 [Flow] UNITBURN_DEATH
19:35:24.662 [Flow] UNITBURN_DEATH
19:35:24.663 [Flow] UNITBURN_DEATH
19:35:24.663 [Flow] UNITBURN_DEATH
19:35:24.705 [Flow] UNITBURN_DEATH
19:35:24.705 [Flow] UNITBURN_DEATH
19:35:26.589 [Flow] UNITBURN_DEATH
19:35:26.644 [Flow] UNITBURN_DEATH
19:35:26.656 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:35:26.662 [Flow] UNITBURN_DEATH
19:35:26.697 [Flow] UNITBURN_DEATH
19:35:26.697 [Flow] UNITBURN_DEATH
19:35:27.662 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
19:35:28.581 [Flow] UNITBURN_DEATH
19:35:29.388 [Flow] UNITBURN_DEATH
19:35:29.398 [Flow] UNITBURN_DEATH
19:35:29.422 [Flow] UNITBURN_DEATH
19:35:29.422 [Flow] UNITBURN_DEATH
19:35:29.422 [Flow] UNITBURN_DEATH
19:35:29.422 [Flow] UNITBURN_DEATH
19:35:32.611 [Flow] UNITBURN_DEATH
19:35:33.343 [Lua] Pushing horde in time; too many units out
19:35:33.535 [Flow] UNITBURN_DEATH
19:35:33.594 [Flow] UNITBURN_DEATH
19:35:33.594 [Flow] UNITBURN_DEATH
19:35:33.594 [Flow] UNITBURN_DEATH
19:35:34.547 [Flow] UNITBURN_DEATH
19:35:36.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 65
19:35:36.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 64
19:35:36.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 49 63
19:35:36.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 50 62
19:35:36.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 51 61
19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 55 60
19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 56 59
19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 57 58
19:35:36.922 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 57
19:35:36.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 56
19:35:36.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 24 55
19:35:37.074 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 54
19:35:37.108 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 53
19:35:37.512 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 52
19:35:37.562 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 51
19:35:37.579 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 50
19:35:37.630 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 42 48
19:35:37.680 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 47
19:35:37.714 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 46
19:35:37.714 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 45
19:35:37.764 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 42 44
19:35:37.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 43
19:35:38.051 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 19 42
19:35:38.573 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 40
19:35:38.945 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 38
19:35:39.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 36
19:35:39.554 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 34
19:35:39.620 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 32
19:35:39.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 30
19:35:40.363 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 28
19:35:41.549 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 27
19:35:42.711 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 27
19:35:42.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 27
19:35:43.655 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 30
19:35:44.228 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 29
19:35:44.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 27
19:35:44.417 [Lua] MUSIC: horde -> explore
19:35:44.514 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:35:44.514 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:35:44.514 [Lua] horde requested: vector
19:35:44.514 [Lua] setting up vector-horde
19:35:44.514 [Lua] Composing horde 'large' .. using variant 'plain'
19:35:44.514 [Lua] --> horde wants to spawn ahead of players (0.10646122343522/0.67
19:35:44.514 [Lua] -> spawning: 52
19:35:44.514 [Lua] horde crated with id 39 of type vector
19:35:44.514 [Lua] vector horde has started
19:35:44.520 [Lua] MUSIC: explore -> pre_horde
19:35:44.531 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 26
19:35:44.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 24
19:35:45.899 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 24
19:35:46.068 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 22
19:35:46.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:35:46.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:35:46.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:35:46.185 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 20
19:35:46.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 19
19:35:46.394 [Lua] Horde killed: ?
19:35:46.402 [Lua] HORDE: last wave, reset to standard horde delay
19:35:46.402 [Lua] Time for new HOOORDE! multi_last_wave
19:35:46.402 [Lua] horde requested: vector
19:35:46.402 [Lua] setting up vector-horde
19:35:46.402 [Lua] Composing horde 'large' .. using variant 'plain'
19:35:46.402 [Lua] --> horde wants to spawn behind players (0.81233901370676/0.67
19:35:46.403 [Lua] -> spawning: 53
19:35:46.403 [Lua] horde crated with id 40 of type vector
19:35:46.403 [Lua] vector horde has started
19:35:53.400 [Lua] Init group template: horde
19:35:56.372 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:35:56.697 [Lua] MUSIC: pre_horde -> horde
19:35:56.774 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:35:56.944 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:35:57.304 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:35:57.552 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:35:57.922 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:35:58.249 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:35:58.607 [Lua] Init group template: horde
19:35:58.684 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:36:04.358 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:04.881 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:36:04.948 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:05.443 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:36:15.528 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 76 action: nil
19:36:15.545 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 75 action: nil
19:36:15.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 74 action: nil
19:36:15.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 73 action: nil
19:36:15.766 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 71 action: nil
19:36:15.985 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 68 action: nil
19:36:16.002 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 67 action: nil
19:36:16.136 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 66 action: nil
19:36:16.153 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 65 action: nil
19:36:16.169 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 64 action: nil
19:36:16.186 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 63 action: nil
19:36:16.371 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 61 action: nil
19:36:16.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 60 action: nil
19:36:16.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 59 action: nil
19:36:16.387 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 58 action: nil
19:36:16.487 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 57 action: nil
19:36:16.539 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 56 action: nil
19:36:18.632 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 47 action: nil
19:36:19.052 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 47 action: nil
19:36:19.187 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 46 action: nil
19:36:19.204 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 45 action: nil
19:36:19.339 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 44 action: nil
19:36:19.356 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 43 action: nil
19:36:19.507 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 41 action: nil
19:36:19.675 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 40 action: nil
19:36:21.331 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 36
19:36:21.397 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 16 35
19:36:21.413 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 19 34
19:36:21.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 33
19:36:21.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 28 32
19:36:21.447 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 30 31
19:36:21.484 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 30
19:36:21.502 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 19 29
19:36:21.502 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 28
19:36:21.502 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 27
19:36:21.534 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 26
19:36:21.534 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 25
19:36:21.567 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 24
19:36:21.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 22
19:36:21.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 21
19:36:21.889 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 20
19:36:21.974 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 19
19:36:22.025 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 18
19:36:23.525 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:24.251 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 17
19:36:24.285 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 16
19:36:24.285 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 15
19:36:24.302 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 14
19:36:24.309 [Lua] Horde killed: ?
19:36:24.352 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:24.352 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:36:24.352 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:24.353 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:36:24.692 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:36:24.794 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:25.163 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:36:25.626 [Lua] MUSIC: horde -> explore
19:36:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:36:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:36:25.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:36:28.519 [Lua] Horde killed: ?
19:36:53.497 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 8
19:36:54.324 [Lua] [ChatManager][1]System: Martin discarded a Tome
19:36:59.343 [Lua] [ChatManager][1]System: Martin picked up a Tome
19:37:23.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
19:37:26.227 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:26.362 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:26.463 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:26.969 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:27.069 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:27.530 [Lua] Override Player Respawning respawns_crypt true
19:37:27.574 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:30.607 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 7
19:37:30.674 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 6
19:37:30.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 5
19:37:32.308 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:32.678 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:32.914 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:34.668 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled
19:37:34.735 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:37.808 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:38.331 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:38.366 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:38.975 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:39.213 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:39.365 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:39.585 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:39.958 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:37:44.440 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 2
19:37:51.836 [Lua] [ChatManager][1]System: SHAFFAR discarded a Tome
19:37:53.876 [Lua] [ChatManager][1]System: SHAFFAR picked up a Tome
19:38:39.167 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
19:38:52.241 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_guards
19:38:52.261 [Lua] MUSIC: explore -> pre_horde
19:38:56.272 [Lua] MUSIC: pre_horde -> horde
19:38:59.770 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_c
19:39:07.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source.
19:39:16.312 [Lua] event horde ends!
19:39:23.938 [Lua] event horde ends!
19:39:28.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3730e, position: 0
19:39:32.058 [Lua] event horde ends!
19:39:36.125 [Lua] event horde ends!
19:39:36.147 [Lua] MUSIC: horde -> explore
19:39:38.253 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b
19:39:38.343 [Lua] MUSIC: explore -> pre_horde
19:39:38.359 [Lua] MUSIC: pre_horde -> horde
19:39:44.875 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
19:39:57.932 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:58.152 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:58.307 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:39:58.374 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:58.561 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:39:58.799 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:40:02.560 [Lua] event horde ends!
19:40:02.582 [Lua] MUSIC: horde -> explore
19:40:06.049 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_c
19:40:06.138 [Lua] MUSIC: explore -> pre_horde
19:40:06.154 [Lua] MUSIC: pre_horde -> horde
19:40:30.187 [Lua] event horde ends!
19:40:35.750 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:36.171 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:40:36.323 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:36.717 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:40:38.284 [Lua] event horde ends!
19:40:40.094 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b
19:40:40.395 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:40.935 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:40:41.493 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:41.863 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:40:42.032 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:42.337 [Lua] event horde ends!
19:40:42.369 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:41:04.234 [Lua] event horde ends!
19:41:04.256 [Lua] MUSIC: horde -> explore
19:41:07.661 [Flow] UNITBURN_DEATH
19:41:07.695 [Flow] UNITBURN_DEATH
19:41:07.763 [Flow] UNITBURN_DEATH
19:41:07.796 [Flow] UNITBURN_DEATH
19:41:07.797 [Flow] UNITBURN_DEATH
19:41:07.831 [Flow] UNITBURN_DEATH
19:41:07.831 [Flow] UNITBURN_DEATH
19:41:08.016 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_a
19:41:08.104 [Lua] MUSIC: explore -> pre_horde
19:41:08.121 [Lua] MUSIC: pre_horde -> horde
19:41:09.401 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
19:41:09.595 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 244617 0
19:41:09.613 [Flow] UNITBURN_DEATH
19:41:09.648 [Flow] UNITBURN_DEATH
19:41:09.697 [Flow] UNITBURN_DEATH
19:41:09.731 [Flow] UNITBURN_DEATH
19:41:09.765 [Flow] UNITBURN_DEATH
19:41:09.798 [Flow] UNITBURN_DEATH
19:41:09.798 [Flow] UNITBURN_DEATH
19:41:09.832 [Flow] UNITBURN_DEATH
19:41:09.832 [Flow] UNITBURN_DEATH
19:41:21.396 [Flow] UNITBURN_DEATH
19:41:23.043 [Flow] UNITBURN_DEATH
19:41:28.016 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
19:41:32.200 [Lua] event horde ends!
19:41:37.665 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 249744 0
19:41:38.261 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:39.091 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:41:42.355 [Lua] event horde ends!
19:41:42.377 [Lua] MUSIC: horde -> explore
19:41:44.022 [Lua] Override Player Respawning respawns_crypt false
19:41:44.022 [Lua] Override Player Respawning end_respawns true
19:41:48.504 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:48.907 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:41:49.226 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:49.597 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:41:49.984 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:50.388 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:41:51.488 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_specials
19:41:51.509 [Lua] MUSIC: explore -> pre_horde
19:41:52.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:41:52.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:41:55.526 [Lua] MUSIC: pre_horde -> horde
19:42:00.514 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_b
19:42:04.182 [Flow] ----- ANIM ENDED
19:42:04.482 [Flow] ---- SPLASH START
19:42:04.500 [Flow] ---- SPLASH START
19:42:05.786 [Flow] ----- ANIM ENDED
19:42:06.087 [Flow] ---- SPLASH START
19:42:06.105 [Flow] ---- SPLASH START
19:42:09.321 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:09.593 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:09.729 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:09.829 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:09.946 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:10.082 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:10.184 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:10.318 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:10.420 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:10.571 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:10.706 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:10.763 [Flow] ----- ANIM ENDED
19:42:10.876 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:10.977 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:11.064 [Flow] ---- SPLASH START
19:42:11.082 [Flow] ---- SPLASH START
19:42:11.128 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:11.182 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:11.384 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:11.502 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:11.631 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:11.768 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:11.877 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:12.034 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:12.312 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:12.617 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:13.035 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:42:15.635 [Lua] event horde ends!
19:42:19.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1289178
19:42:20.750 [Flow] UNITBURN_DEATH
19:42:20.751 [Flow] UNITBURN_DEATH
19:42:22.758 [Flow] UNITBURN_DEATH
19:42:22.758 [Flow] UNITBURN_DEATH
19:42:24.847 [Lua] event horde ends!
19:42:24.874 [Lua] MUSIC: horde -> explore
19:42:36.851 [Flow] UNITBURN_DEATH
19:42:36.884 [Flow] UNITBURN_DEATH
19:42:36.884 [Flow] UNITBURN_DEATH
19:42:36.918 [Flow] UNITBURN_DEATH
19:42:36.918 [Flow] UNITBURN_DEATH
19:42:36.951 [Flow] UNITBURN_DEATH
19:42:37.728 [Lua] MUSIC: explore -> pre_horde
19:42:37.746 [Lua] MUSIC: pre_horde -> horde
19:42:38.890 [Flow] UNITBURN_DEATH
19:42:38.928 [Flow] UNITBURN_DEATH
19:42:38.928 [Flow] UNITBURN_DEATH
19:42:38.964 [Flow] UNITBURN_DEATH
19:42:38.964 [Flow] UNITBURN_DEATH
19:42:39.000 [Flow] UNITBURN_DEATH
19:42:42.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:42:42.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:42:46.377 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:46.763 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:43:01.194 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:01.515 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:43:01.799 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:01.910 [Lua] event horde ends!
19:43:01.946 [Lua] event horde ends!
19:43:01.970 [Lua] MUSIC: horde -> explore
19:43:02.175 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:43:02.412 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:02.783 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:43:05.231 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_a
19:43:05.336 [Lua] MUSIC: explore -> pre_horde
19:43:08.098 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:08.316 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:08.452 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:43:08.771 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:43:08.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 1289178
19:43:09.361 [Lua] MUSIC: pre_horde -> horde
19:43:11.128 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_yard
19:43:25.717 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 90 action: follow
19:43:27.209 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000109dea90f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:27.710 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dea90f
19:43:28.031 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:28.134 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 36 size: 94 action: move_to_players
19:43:28.433 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:43:29.390 [Lua] event horde ends!
19:43:29.509 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:29.598 [Flow] UNITBURN_DEATH
19:43:29.881 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:43:31.061 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 97 action: follow
19:43:31.078 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 96 action: follow
19:43:31.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:43:31.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x11b75, position: 0
19:43:32.979 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 97 action: follow
19:43:33.266 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 96 action: follow
19:43:33.266 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 95 action: nil
19:43:33.524 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 94 action: follow
19:43:33.829 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 93 action: follow
19:43:33.829 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 92 action: follow
19:43:35.357 [Lua] event horde ends!
19:43:35.497 [Lua] event horde ends!
19:43:38.378 [Lua] event horde ends!
19:43:38.822 [Lua] Complete level triggered.
19:43:38.822 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:43:38.823 [Save] Saving `save_data`
19:43:38.823 [Lua] gm_event_end_conditions_met true false
19:43:38.830 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
19:43:38.830 [Lua] Game won
19:43:38.830 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:43:38.830 [Save] Save done
19:43:38.830 [Save] Saving `save_data`
19:43:38.831 [Lua] generate_backend_stats 110000106697298:1
19:43:38.835 [Save] Save done
19:43:38.839 [Lua] PlayFabMirror:_commit_internal nil
19:43:38.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19
19:43:38.840 [Save] Saving `save_data`
19:43:38.843 [Lua] MUSIC: horde -> won
19:43:38.848 [Save] Save done
19:43:38.848 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 4
19:43:38.853 [Lua] Complete level triggered.
19:43:38.870 [Lua] Complete level triggered.
19:43:38.886 [Lua] Complete level triggered.
19:43:38.902 [Lua] Complete level triggered.
19:43:38.919 [Lua] Complete level triggered.
19:43:38.936 [Lua] Complete level triggered.
19:43:38.953 [Lua] Complete level triggered.
19:43:38.970 [Lua] Complete level triggered.
19:43:38.988 [Lua] Complete level triggered.
19:43:39.006 [Lua] Complete level triggered.
19:43:39.028 [Lua] Complete level triggered.
19:43:39.049 [Lua] Complete level triggered.
19:43:39.779 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
19:43:39.779 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19
19:43:40.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19
19:43:40.380 [Lua] commit result success 8
19:43:40.381 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 20
19:43:40.381 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
19:43:40.496 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 20 5
19:43:41.391 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
19:43:41.391 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 20
19:43:42.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 20
19:43:42.383 [Save] Saving `save_data`
19:43:42.387 [Save] Save done
19:43:42.387 [Save] Saving `save_data`
19:43:42.396 [Save] Save done
19:43:48.078 [Lua] ConflictDirector - destroy all units
19:43:49.505 [Lua] TRANSITION nil nil inn_level
19:43:49.505 [Lua] Transition type "inn_level", is server: true
19:43:49.505 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:43:49.505 [Lua] [GameNetworkManager] Leaving game...
19:43:49.505 [Lua] [GameNetworkManager] Shutting down game session host.
19:43:49.505 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:43:49.505 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:43:49.505 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1743.73
19:43:49.522 [Connection] Destroying endpoint 110000102489ad0 - explicit request
19:43:49.523 [SteamAuthenticator] CancelAuthTicket 110000102489ad0
19:43:49.523 [SteamAuthenticator] EndAuthSession 110000102489ad0
19:43:49.523 [Connection] Destroying endpoint 110000109dea90f - explicit request
19:43:49.525 [SteamAuthenticator] CancelAuthTicket 110000109dea90f
19:43:49.525 [SteamAuthenticator] EndAuthSession 110000109dea90f
19:43:49.525 [Connection] Destroying endpoint 1100001028dc124 - explicit request
19:43:49.527 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
19:43:49.527 [SteamAuthenticator] EndAuthSession 1100001028dc124
19:43:49.527 [Lua] [ChatManager][1]System: Lukas has left the game
19:43:49.527 [Lua] [PSM] Disconnecting peer 110000102489ad0
19:43:49.527 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session.
19:43:49.528 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
19:43:49.528 [Lua] [ChatManager][1]System: SHAFFAR has left the game
19:43:49.528 [Lua] [PSM] Disconnecting peer 110000109dea90f
19:43:49.528 [Lua] [PSM] Disconnected peer 110000109dea90f is being removed from session.
19:43:49.528 [Lua] [MOD][VMF][INFO] Removed 110000109dea90f from the VMF users list.
19:43:49.528 [Lua] [ChatManager][1]System: Martin has left the game
19:43:49.528 [Lua] [PSM] Disconnecting peer 1100001028dc124
19:43:49.528 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session.
19:43:49.528 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:43:49.528 [Lua] Set lobby begin:
19:43:49.528 [Lua] Lobby data twitch_enabled = false
19:43:49.528 [Lua] Lobby data power_level = 822
19:43:49.528 [Lua] Lobby data num_players = 0
19:43:49.528 [Lua] Lobby data weave_name = false
19:43:49.528 [Lua] Lobby data game_mode = 2
19:43:49.528 [Lua] Lobby data is_private = true
19:43:49.528 [Lua] Lobby data mechanism = adventure
19:43:49.528 [Lua] Lobby data level_key = dlc_portals
19:43:49.528 [Lua] Lobby data player_slot_1 = 110000109dea90f:1
19:43:49.528 [Lua] Lobby data selected_level_key = dlc_portals
19:43:49.528 [Lua] Lobby data unique_server_name = JayJay
19:43:49.528 [Lua] Lobby data quick_game = true
19:43:49.528 [Lua] Lobby data matchmaking = false
19:43:49.528 [Lua] Lobby data difficulty = hardest
19:43:49.528 [Lua] Lobby data country_code = DE
19:43:49.528 [Lua] Lobby data host = 110000106697298
19:43:49.528 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:43:49.528 [Lua] Lobby data player_slot_2 = 0:0
19:43:49.528 [Lua] Lobby data player_slot_4 = 0:0
19:43:49.528 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:43:49.528 [Lua] Lobby data eac_authorized = true
19:43:49.528 [Lua] Set lobby end.
19:43:49.528 [Connection] Creating endpoint 110000109dea90f - reliable message sent
19:43:49.528 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:43:49.528 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
19:43:49.528 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:43:49.528 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0)
19:43:49.528 [Lua] Set lobby begin:
19:43:49.528 [Lua] Lobby data twitch_enabled = false
19:43:49.528 [Lua] Lobby data power_level = 822
19:43:49.528 [Lua] Lobby data num_players = 0
19:43:49.528 [Lua] Lobby data weave_name = false
19:43:49.528 [Lua] Lobby data game_mode = 2
19:43:49.528 [Lua] Lobby data is_private = true
19:43:49.528 [Lua] Lobby data mechanism = adventure
19:43:49.528 [Lua] Lobby data level_key = dlc_portals
19:43:49.528 [Lua] Lobby data player_slot_1 = 0:0
19:43:49.528 [Lua] Lobby data selected_level_key = dlc_portals
19:43:49.529 [Lua] Lobby data unique_server_name = JayJay
19:43:49.529 [Lua] Lobby data quick_game = true
19:43:49.529 [Lua] Lobby data matchmaking = false
19:43:49.529 [Lua] Lobby data difficulty = hardest
19:43:49.529 [Lua] Lobby data country_code = DE
19:43:49.529 [Lua] Lobby data host = 110000106697298
19:43:49.529 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:43:49.529 [Lua] Lobby data player_slot_2 = 0:0
19:43:49.529 [Lua] Lobby data player_slot_4 = 0:0
19:43:49.529 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:43:49.529 [Lua] Lobby data eac_authorized = true
19:43:49.529 [Lua] Set lobby end.
19:43:49.529 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000109dea90f)
19:43:49.529 [Lua] Set lobby begin:
19:43:49.529 [Lua] Lobby data twitch_enabled = false
19:43:49.529 [Lua] Lobby data power_level = 822
19:43:49.529 [Lua] Lobby data num_players = 0
19:43:49.529 [Lua] Lobby data weave_name = false
19:43:49.529 [Lua] Lobby data game_mode = 2
19:43:49.529 [Lua] Lobby data is_private = true
19:43:49.529 [Lua] Lobby data mechanism = adventure
19:43:49.529 [Lua] Lobby data level_key = dlc_portals
19:43:49.529 [Lua] Lobby data player_slot_1 = 0:0
19:43:49.529 [Lua] Lobby data selected_level_key = dlc_portals
19:43:49.529 [Lua] Lobby data unique_server_name = JayJay
19:43:49.529 [Lua] Lobby data quick_game = true
19:43:49.529 [Lua] Lobby data matchmaking = false
19:43:49.529 [Lua] Lobby data difficulty = hardest
19:43:49.529 [Lua] Lobby data country_code = DE
19:43:49.529 [Lua] Lobby data host = 110000106697298
19:43:49.529 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:43:49.529 [Lua] Lobby data player_slot_2 = 0:0
19:43:49.529 [Lua] Lobby data player_slot_4 = 0:0
19:43:49.529 [Lua] Lobby data player_slot_3 = 0:0
19:43:49.529 [Lua] Lobby data eac_authorized = true
19:43:49.529 [Lua] Set lobby end.
19:43:49.529 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
19:43:49.529 [EAC] EAC server lost client 110000102489ad0
19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384
19:43:49.529 [EAC] EAC server lost client 110000109dea90f
19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000109DEA90F PlayerGUID: 76561198125852943
19:43:49.529 [EAC] EAC server lost client 1100001028dc124
19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180
19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
19:43:49.529 [EACServer] [20:43:49:528][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
19:43:49.529 [SteamVoipClient] select_out(110000102489ad0, off)
19:43:49.529 [SteamVoipClient] select_in(110000102489ad0, off)
19:43:49.529 [SteamVoipClient] select_out(1100001028dc124, off)
19:43:49.529 [SteamVoipClient] select_in(1100001028dc124, off)
19:43:49.529 [SteamVoipClient] select_out(110000109dea90f, off)
19:43:49.529 [SteamVoipClient] select_in(110000109dea90f, off)
19:43:49.529 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:43:49.539 [SteamAuthenticator] Sent ticket request to 110000109dea90f
19:43:49.539 [SteamAuthenticator] Sent ticket request to 1100001028dc124
19:43:49.539 [Connection] Destroying endpoint 110000109dea90f - explicit request
19:43:49.540 [Connection] Destroying endpoint 1100001028dc124 - explicit request
19:43:50.674 [Steam] Accepted session request from 110000102489ad0
19:43:50.775 [Steam] Accepted session request from 110000109dea90f
19:43:50.825 [Steam] Accepted session request from 1100001028dc124
19:43:50.841 [Lua] Set lobby begin:
19:43:50.841 [Lua] Lobby data twitch_enabled = false
19:43:50.841 [Lua] Lobby data power_level = 0
19:43:50.841 [Lua] Lobby data num_players = 0
19:43:50.841 [Lua] Lobby data weave_name = false
19:43:50.842 [Lua] Lobby data game_mode = 2
19:43:50.842 [Lua] Lobby data is_private = true
19:43:50.842 [Lua] Lobby data mechanism = adventure
19:43:50.842 [Lua] Lobby data level_key = dlc_portals
19:43:50.842 [Lua] Lobby data player_slot_1 = 0:0
19:43:50.842 [Lua] Lobby data selected_level_key = dlc_portals
19:43:50.842 [Lua] Lobby data unique_server_name = JayJay
19:43:50.842 [Lua] Lobby data quick_game = true
19:43:50.842 [Lua] Lobby data matchmaking = false
19:43:50.842 [Lua] Lobby data difficulty = hardest
19:43:50.842 [Lua] Lobby data country_code = DE
19:43:50.842 [Lua] Lobby data host = 110000106697298
19:43:50.842 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:43:50.842 [Lua] Lobby data player_slot_2 = 0:0
19:43:50.842 [Lua] Lobby data player_slot_4 = 0:0
19:43:50.842 [Lua] Lobby data player_slot_3 = 0:0
19:43:50.842 [Lua] Lobby data eac_authorized = true
19:43:50.842 [Lua] Set lobby end.
19:43:51.476 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0
19:43:51.476 [Lua] [Matchmaking] Handshake host removing client 110000109dea90f
19:43:51.476 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124
19:43:51.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:43:51.530 [Lua] Clearing all global lookup lists
19:43:51.530 [Lua] [IngamePlayerListUI] - Destroy
19:43:51.530 [Lua] [EquipmentUI] - Destroy
19:43:51.530 [Lua] [GamePadEquipmentUI] - Destroy
19:43:51.530 [Lua] [AbilityUI] - Destroy
19:43:51.530 [Lua] [GamePadAbilityUI] - Destroy
19:43:51.530 [Lua] [IngameUI] destroy
19:43:51.709 [Lua] [Managers] Destroying state managers...
19:43:51.722 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:43:51.877 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:43:51.878 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:43:51.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:43:51.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:43:51.887 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:43:51.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:43:51.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:43:51.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:43:51.891 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:43:51.893 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:43:51.895 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:43:51.897 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:43:51.897 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:43:51.898 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:43:51.900 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:43:51.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:43:51.903 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:43:51.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:43:51.906 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:43:51.910 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:43:51.914 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:43:51.918 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:43:51.919 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:43:51.920 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:43:51.922 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:43:51.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:43:51.927 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:43:51.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:43:51.931 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:43:51.946 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:43:51.946 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:43:51.946 [Lua] [Matchmaking] unregister rpcs
19:43:51.946 [Lua] ############### UNLOADING PACKAGES ###############
19:43:51.946 [Lua] [Gamestate] Enter state StateLoading
19:43:51.948 [World] Spawning level.
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] Found camera: end_screen_camera
19:43:51.955 [Lua] [EndViewState] Enter Substate EndViewStateSummary
19:43:51.956 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:43:51.956 [Lua] [Matchmaking] register rpcs
19:43:51.956 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:43:51.956 [Lua] registering RPCs
19:43:51.956 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:43:51.956 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:43:51.956 [Lua] Set lobby begin:
19:43:51.956 [Lua] Lobby data twitch_enabled = false
19:43:51.956 [Lua] Lobby data power_level = 0
19:43:51.956 [Lua] Lobby data num_players = 0
19:43:51.956 [Lua] Lobby data weave_name = false
19:43:51.956 [Lua] Lobby data game_mode = 3
19:43:51.956 [Lua] Lobby data is_private = true
19:43:51.956 [Lua] Lobby data mechanism = adventure
19:43:51.956 [Lua] Lobby data level_key = inn_level
19:43:51.956 [Lua] Lobby data player_slot_1 = 0:0
19:43:51.956 [Lua] Lobby data selected_level_key = dlc_portals
19:43:51.956 [Lua] Lobby data unique_server_name = JayJay
19:43:51.956 [Lua] Lobby data quick_game = true
19:43:51.956 [Lua] Lobby data matchmaking = false
19:43:51.956 [Lua] Lobby data difficulty = hardest
19:43:51.956 [Lua] Lobby data country_code = DE
19:43:51.956 [Lua] Lobby data host = 110000106697298
19:43:51.956 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:43:51.956 [Lua] Lobby data player_slot_2 = 0:0
19:43:51.956 [Lua] Lobby data player_slot_4 = 0:0
19:43:51.956 [Lua] Lobby data player_slot_3 = 0:0
19:43:51.956 [Lua] Lobby data eac_authorized = true
19:43:51.956 [Lua] Set lobby end.
19:43:51.956 [Lua] MUSIC MANAGER unmute_all_world_sounds 268063 0
19:43:51.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:43:51.959 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:43:51.959 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
19:43:51.959 [Lua] [LevelTransitionHandler] load_level inn_level
19:43:52.299 [Umbra] Unload tome
19:43:52.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x41720, position: 0
19:43:52.358 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler
19:43:52.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:43:52.358 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:43:52.358 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:43:52.358 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:43:52.358 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:43:52.358 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:43:52.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:43:52.833 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:43:52.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:43:52.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:43:52.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:43:52.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:43:52.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:43:52.938 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:43:52.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:43:54.844 [Connection] Creating endpoint 110000109dea90f - inbound message
19:43:54.844 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:43:54.844 [Lua] [ChatManager][1]System: SHAFFAR is joining the game
19:43:54.861 [SteamAuthenticator] Sent ticket request to 110000109dea90f
19:43:54.861 [Connection] Destroying endpoint 110000109dea90f - explicit request
19:43:54.863 [Lua] [ChatManager][1]System: SHAFFAR has left the game
19:43:55.472 [Steam] Accepted session request from 110000109dea90f
19:43:58.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:43:58.384 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:43:58.401 [Lua] [LevelTransitionHandler] Level load completed!
19:43:58.401 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5855866 - weave: nil
19:43:58.403 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:43:58.403 [Lua] checking dlc's against conflict directors
19:43:58.403 [Lua] number of factions to include 2
19:43:58.403 [Lua] Updated list weights for random:
19:43:58.403 [Lua] skaven, 0.42 (0.00-0.42)
19:43:58.403 [Lua] chaos, 0.42 (0.42-0.83)
19:43:58.403 [Lua] beastmen, 0.17 (0.83-1.00)
19:43:58.403 [Lua] Rolled random faction: 0.37305805087089539 skaven
19:43:58.403 [Lua] Updated list weights for random:
19:43:58.403 [Lua] beastmen, 0.29 (0.00-0.29)
19:43:58.403 [Lua] chaos, 0.71 (0.29-1.00)
19:43:58.403 [Lua] Rolled random faction: 0.71144700050354004 chaos
19:43:58.403 [Lua] number of factions added 2
19:43:58.403 [Lua] --- --- ---
19:43:58.403 [Lua] Starting... difficulty 'hardest'
19:43:58.403 [Lua] These are the starting conflict directors:
19:43:58.403 [Lua] inn_level
19:43:58.403 [Lua] --- --- ---
19:43:58.403 [Lua]
19:43:58.403 [Lua] DONE! Found the following directors:
19:43:58.403 [Lua] (free: 35), Master hash is:
19:43:58.403 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:43:58.404 [Lua] ### Sending rpc_level_loaded
19:43:58.405 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:43:58.405 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:43:58.436 [Lua] ### Sending rpc_level_loaded
19:43:58.436 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:43:58.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:43:58.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:43:58.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:43:58.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:44:02.379 [Lua] min_height 91.160001754760742
19:44:08.894 [Lua] [EndViewState] Exit Substate EndViewStateSummary
19:44:08.894 [Lua] [PlayState] Enter Substate EndViewStateChest
19:44:35.999 [Lua] min_height 91.160001754760742
19:44:41.607 [Lua] [PlayState] Exit Substate EndViewStateChest
19:44:41.607 [Lua] [PlayState] Enter Substate EndViewStateScore
19:45:15.145 [Lua] [PlayState] Exit Substate EndViewStateScore
19:45:15.150 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:45:16.146 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:45:16.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:45:16.146 [Lua] [Matchmaking] unregister rpcs
19:45:16.146 [Lua] Set lobby begin:
19:45:16.146 [Lua] Lobby data twitch_enabled = false
19:45:16.146 [Lua] Lobby data power_level = 0
19:45:16.146 [Lua] Lobby data num_players = 0
19:45:16.146 [Lua] Lobby data weave_name = false
19:45:16.146 [Lua] Lobby data game_mode = 3
19:45:16.146 [Lua] Lobby data is_private = true
19:45:16.146 [Lua] Lobby data mechanism = adventure
19:45:16.146 [Lua] Lobby data level_key = inn_level
19:45:16.146 [Lua] Lobby data player_slot_1 = 0:0
19:45:16.146 [Lua] Lobby data selected_level_key = dlc_portals
19:45:16.146 [Lua] Lobby data unique_server_name = JayJay
19:45:16.147 [Lua] Lobby data quick_game = true
19:45:16.147 [Lua] Lobby data matchmaking = false
19:45:16.147 [Lua] Lobby data difficulty = hardest
19:45:16.147 [Lua] Lobby data country_code = DE
19:45:16.147 [Lua] Lobby data host = 110000106697298
19:45:16.147 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:45:16.147 [Lua] Lobby data player_slot_2 = 0:0
19:45:16.147 [Lua] Lobby data player_slot_4 = 0:0
19:45:16.147 [Lua] Lobby data player_slot_3 = 0:0
19:45:16.147 [Lua] Lobby data eac_authorized = true
19:45:16.147 [Lua] Set lobby end.
19:45:16.147 [Lua] [Managers] Destroying state managers...
19:45:16.147 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:45:16.147 [Lua] MUSIC MANAGER Stop_loading_screen_music 268275 0
19:45:16.147 [Lua] [Gamestate] Enter StateIngame HOST
19:45:16.147 [Lua] <>level = inn_level<>
19:45:16.148 [Lua] Set lobby begin:
19:45:16.148 [Lua] Lobby data twitch_enabled = false
19:45:16.148 [Lua] Lobby data power_level = 0
19:45:16.148 [Lua] Lobby data num_players = 0
19:45:16.148 [Lua] Lobby data weave_name = false
19:45:16.148 [Lua] Lobby data game_mode = 3
19:45:16.148 [Lua] Lobby data is_private = true
19:45:16.148 [Lua] Lobby data mechanism = adventure
19:45:16.148 [Lua] Lobby data level_key = inn_level
19:45:16.148 [Lua] Lobby data player_slot_1 = 0:0
19:45:16.148 [Lua] Lobby data selected_level_key = inn_level
19:45:16.148 [Lua] Lobby data unique_server_name = JayJay
19:45:16.148 [Lua] Lobby data quick_game = true
19:45:16.148 [Lua] Lobby data matchmaking = false
19:45:16.148 [Lua] Lobby data difficulty = hardest
19:45:16.148 [Lua] Lobby data country_code = DE
19:45:16.148 [Lua] Lobby data host = 110000106697298
19:45:16.148 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:45:16.148 [Lua] Lobby data player_slot_2 = 0:0
19:45:16.148 [Lua] Lobby data player_slot_4 = 0:0
19:45:16.148 [Lua] Lobby data player_slot_3 = 0:0
19:45:16.148 [Lua] Lobby data eac_authorized = true
19:45:16.148 [Lua] Set lobby end.
19:45:16.148 [Lua] [StateIngame] Server ingame
19:45:16.151 [Lua] Set lobby begin:
19:45:16.151 [Lua] Lobby data twitch_enabled = false
19:45:16.151 [Lua] Lobby data power_level = 0
19:45:16.151 [Lua] Lobby data num_players = 0
19:45:16.151 [Lua] Lobby data weave_name = false
19:45:16.151 [Lua] Lobby data game_mode = 3
19:45:16.151 [Lua] Lobby data is_private = true
19:45:16.151 [Lua] Lobby data mechanism = adventure
19:45:16.151 [Lua] Lobby data level_key = inn_level
19:45:16.151 [Lua] Lobby data player_slot_1 = 0:0
19:45:16.151 [Lua] Lobby data selected_level_key = inn_level
19:45:16.151 [Lua] Lobby data unique_server_name = JayJay
19:45:16.151 [Lua] Lobby data quick_game = true
19:45:16.151 [Lua] Lobby data matchmaking = false
19:45:16.151 [Lua] Lobby data difficulty = hardest
19:45:16.151 [Lua] Lobby data country_code = DE
19:45:16.151 [Lua] Lobby data host = 110000106697298
19:45:16.151 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:45:16.151 [Lua] Lobby data player_slot_2 = 0:0
19:45:16.151 [Lua] Lobby data player_slot_4 = 0:0
19:45:16.151 [Lua] Lobby data player_slot_3 = 0:0
19:45:16.151 [Lua] Lobby data eac_authorized = true
19:45:16.151 [Lua] Set lobby end.
19:45:16.151 [Lua] [Matchmaking] register rpcs
19:45:16.151 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:45:16.152 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:45:16.152 [Lua] [GameNetworkManager] self.is_server = true
19:45:16.152 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:45:16.152 [Network] Setting artificial MTU limit to 65536
19:45:16.158 [Lua] Switching ConflictSettings: to: inn_level
19:45:16.158 [Lua] pacing=disabled
19:45:16.158 [Lua] roaming=nil
19:45:16.158 [Lua] disabled=false
19:45:16.158 [Lua] pack_spawning=disabled
19:45:16.158 [Lua] contained_breeds=nil
19:45:16.158 [Lua] boss=disabled
19:45:16.158 [Lua] horde=disabled
19:45:16.158 [Lua] specials=disabled
19:45:16.158 [Lua] name=inn_level
19:45:16.158 [Lua] intensity=disabled
19:45:16.158 [Lua] ---
19:45:16.158 [Lua] [LevelAnalysis] set_random_seed( 5855866)
19:45:16.160 [Lua] [AIInterestPointSystem] Level Seed: 5855866
19:45:16.161 [Lua]
19:45:16.161 [Lua] [entity_system_bag] = table
19:45:16.161 [Lua] [entity_system_bag] = metatable
19:45:16.161 [Lua] [startup_data] = table
19:45:16.161 [Lua] [entity_manager] = table
19:45:16.161 [Lua] [entity_manager] = metatable
19:45:16.161 [Lua] [unit_spawner] = table
19:45:16.161 [Lua] [unit_spawner] = metatable
19:45:16.161 [Lua] [unit_storage] = table
19:45:16.161 [Lua] [unit_storage] = metatable
19:45:16.161 [Lua] [dice_keeper] = table
19:45:16.161 [Lua] [dice_keeper] = metatable
19:45:16.161 [Lua] [is_server] = true (boolean)
19:45:16.161 [Lua] [world] = [World]
19:45:16.161 [Lua] [system_api] = table
19:45:16.161 [Lua] [entity_system] = table
19:45:16.161 [Lua] [entity_system] = metatable
19:45:16.161 [Lua] [network_lobby] = table
19:45:16.161 [Lua] [network_lobby] = metatable
19:45:16.161 [Lua] [profile_synchronizer] = table
19:45:16.161 [Lua] [profile_synchronizer] = metatable
19:45:16.161 [Lua] [level_transition_handler] = table
19:45:16.161 [Lua] [level_transition_handler] = metatable
19:45:16.161 [Lua] [num_local_human_players] = 1 (number)
19:45:16.161 [Lua] [statistics_db] = table
19:45:16.161 [Lua] [statistics_db] = metatable
19:45:16.161 [Lua] [network_server] = table
19:45:16.161 [Lua] [network_server] = metatable
19:45:16.161 [Lua] [input_manager] = table
19:45:16.161 [Lua] [input_manager] = metatable
19:45:16.161 [Lua] [network_clock] = table
19:45:16.161 [Lua] [network_clock] = metatable
19:45:16.161 [Lua] [network_transmit] = table
19:45:16.161 [Lua] [network_transmit] = metatable
19:45:16.161 [Lua] [free_flight_manager] = table
19:45:16.161 [Lua] [free_flight_manager] = metatable
19:45:16.161 [Lua] [network_manager] = table
19:45:16.161 [Lua] [network_manager] = metatable
19:45:16.161 [Lua] [network_event_delegate] = table
19:45:16.161 [Lua] [network_event_delegate] = metatable
19:45:16.161 [Lua]
19:45:16.161 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:45:16.161 [Lua] ignoring extension VersusInteractObjectiveExtension
19:45:16.161 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:45:16.161 [Lua] ignoring extension VersusSocketObjectiveExtension
19:45:16.161 [Lua] ignoring extension VersusTargetObjectiveExtension
19:45:16.161 [Lua] ignoring extension VersusMissionObjectiveExtension
19:45:16.161 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:45:16.164 [Lua] [AchievementManager] Achievements using the steam platform
19:45:16.164 [Lua] [StateIngame] Level seed: 5855866
19:45:16.164 [World] Spawning level.
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:45:16.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:45:16.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:45:16.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:45:16.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:45:16.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:45:16.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
19:45:16.259 [Lua] [LevelAnalysis] set_random_seed( 5855866)
19:45:16.259 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 21
19:45:16.273 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:45:16.273 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:45:16.273 [Lua] [IngameUI] init
19:45:16.283 [SteamVoipClient] select_out(110000106697298, off)
19:45:16.285 [Lua] cb_razer_chroma_setup
19:45:16.323 [Lua] [Matchmaking] Cancelling matchmaking
19:45:16.323 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:45:16.323 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:45:16.323 [Lua] Set lobby begin:
19:45:16.323 [Lua] Lobby data twitch_enabled = false
19:45:16.323 [Lua] Lobby data power_level = 835
19:45:16.323 [Lua] Lobby data num_players = 0
19:45:16.323 [Lua] Lobby data weave_name = false
19:45:16.323 [Lua] Lobby data game_mode = 3
19:45:16.323 [Lua] Lobby data is_private = true
19:45:16.323 [Lua] Lobby data mechanism = adventure
19:45:16.323 [Lua] Lobby data level_key = inn_level
19:45:16.323 [Lua] Lobby data player_slot_1 = 0:0
19:45:16.323 [Lua] Lobby data selected_level_key = inn_level
19:45:16.323 [Lua] Lobby data unique_server_name = JayJay
19:45:16.323 [Lua] Lobby data quick_game = true
19:45:16.323 [Lua] Lobby data matchmaking = false
19:45:16.323 [Lua] Lobby data difficulty = hardest
19:45:16.323 [Lua] Lobby data country_code = DE
19:45:16.323 [Lua] Lobby data host = 110000106697298
19:45:16.323 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:45:16.323 [Lua] Lobby data player_slot_2 = 0:0
19:45:16.323 [Lua] Lobby data player_slot_4 = 0:0
19:45:16.323 [Lua] Lobby data player_slot_3 = 0:0
19:45:16.323 [Lua] Lobby data eac_authorized = true
19:45:16.323 [Lua] Set lobby end.
19:45:16.324 [Flow] complete_skittergate_legend true
19:45:16.325 [Flow] complete_all_helmgart_levels_recruit true
19:45:16.326 [Flow] WitchHunterLevel:35
19:45:16.326 [Flow] LeaderYes
19:45:16.326 [Flow] ALL PC XP:304250
19:45:16.326 [Flow] Has "bogenhafen" DLC:true
19:45:16.326 [Flow] WH XP:60850
19:45:16.326 [Flow] Number of crafted items:11035
19:45:16.326 [Flow] Has "pre_order" DLC:true
19:45:16.326 [Flow] Sum of Powe Levels:1500
19:45:16.326 [Flow] lodestone diff 1:false
19:45:16.326 [Flow] magnus and forest activated
19:45:16.326 [Flow] magnus and forest activated
19:45:16.326 [Flow] cemetery and forest activated
19:45:16.326 [Flow] magnus and cemetery
19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:16.326 [Flow] ALL RUNES ACTIVATED
19:45:16.326 [Flow] magnus and forest activated
19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:16.326 [Flow] ALL RUNES ACTIVATED
19:45:16.326 [Flow] cemetery and forest activated
19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:16.326 [Flow] ALL RUNES ACTIVATED
19:45:16.326 [Flow] magnus and forest activated
19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:16.326 [Flow] ALL RUNES ACTIVATED
19:45:16.326 [Flow] magnus and cemetery
19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:16.326 [Flow] ALL RUNES ACTIVATED
19:45:16.326 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:16.327 [Lua] CurrentConflictSettings inn_level
19:45:16.327 [Lua] [ConflictDirector] conflict_director is ai_ready
19:45:16.327 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:45:16.327 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:45:16.329 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:45:16.329 [Lua] Forming navigation groups in one frame
19:45:16.329 [Lua] Forming navigation groups
19:45:16.347 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
19:45:16.348 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
19:45:16.348 [Lua] number of nav groups: 45
19:45:16.349 [Lua] number of refined nav groups : 25
19:45:16.350 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
19:45:16.350 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:45:16.350 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:45:16.350 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:45:16.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:45:16.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:45:16.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:45:16.352 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:45:16.352 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:45:16.369 [Lua] MUSIC: won -> explore
19:45:16.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 21
19:45:16.390 [Lua] Lost connection to lobby, restarting to inn.
19:45:16.390 [Lua] [GameNetworkManager] Leaving game...
19:45:16.390 [Lua] [GameNetworkManager] Shutting down game session host.
19:45:16.390 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:45:16.390 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:45:16.390 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=2.04
19:45:16.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:45:16.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:45:16.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:45:16.897 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:45:16.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:45:16.955 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:45:16.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:45:17.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:45:17.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:45:17.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:45:17.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:45:17.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:45:17.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:45:17.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:45:17.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:45:17.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:45:17.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:45:17.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:45:17.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:45:17.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:45:17.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:45:17.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:45:17.225 [Flow] DISABLE
19:45:17.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:45:17.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:45:17.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:45:17.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:45:17.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:45:17.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:45:17.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:45:17.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:45:17.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:45:17.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:45:17.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:45:17.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:45:17.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:45:17.460 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:45:17.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:45:17.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:45:17.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:45:17.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:45:17.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:45:17.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:45:17.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:45:17.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:45:17.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:45:17.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:45:17.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:45:17.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:45:17.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 21
19:45:18.196 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed"
19:45:18.196 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:45:18.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:45:18.196 [Lua] Clearing all global lookup lists
19:45:18.196 [Lua] [IngamePlayerListUI] - Destroy
19:45:18.197 [Lua] [IngameUI] destroy
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
19:45:18.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
19:45:18.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
19:45:18.255 [Lua] [Managers] Destroying state managers...
19:45:18.259 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:45:18.327 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:45:18.328 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:45:18.328 [Lua] [Matchmaking] unregister rpcs
19:45:18.328 [Lua] [Matchmaking] destroying
19:45:18.328 [Lua] [ChatManager] Unregistering channel 1
19:45:18.328 [Lua] [EnemyPackageLoader] network_context_destroyed
19:45:18.328 [Lua] [PartyManager] network_context_destroyed
19:45:18.328 [Lua] [GameMechanismManager] network_context_destroyed
19:45:18.328 [Lua] initializing mechanism to: adventure
19:45:18.328 [EACServer] [20:45:18:327][Windows][EAC Server] [Info][Destroy] Called
19:45:18.331 [SteamVoipRoom] Leaving room 53b2a9ac3de8191b
19:45:18.331 [SteamVoipRoom] Destroying room 53b2a9ac3de8191b
19:45:18.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient
19:45:18.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
19:45:18.332 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
19:45:18.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, InventoryPackageSynchronizerClient
19:45:18.332 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
19:45:18.332 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
19:45:18.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:45:18.337 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:45:18.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient
19:45:18.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient
19:45:18.338 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:45:18.342 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:45:18.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient
19:45:18.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
19:45:18.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
19:45:18.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:45:18.343 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
19:45:18.343 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient
19:45:18.344 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
19:45:18.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:45:18.345 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:45:18.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
19:45:18.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient
19:45:18.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:45:18.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:45:18.349 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:45:18.353 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:45:18.353 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
19:45:18.353 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:45:18.354 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
19:45:18.355 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
19:45:18.355 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient
19:45:18.356 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient
19:45:18.357 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
19:45:18.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
19:45:18.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient
19:45:18.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient
19:45:18.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient
19:45:18.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient
19:45:18.359 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:45:18.360 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient
19:45:18.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
19:45:18.365 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:45:18.372 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
19:45:18.372 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
19:45:18.372 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
19:45:18.372 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
19:45:18.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
19:45:18.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
19:45:18.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:45:18.376 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
19:45:18.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
19:45:18.377 [Lua] [LobbyHost] Destroying
19:45:18.377 [Lua] ############### UNLOADING PACKAGES ###############
19:45:18.377 [Lua] [Gamestate] Enter StateTitleScreen
19:45:18.378 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:45:18.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:45:18.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:45:18.380 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:45:18.380 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:45:18.380 [Save] Loading `save_data`
19:45:18.381 [Save] Load done
19:45:18.565 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:45:18.619 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:45:18.619 [Lua] [Managers] Destroying state managers...
19:45:18.619 [Lua] MUSIC MANAGER Stop_menu_screen_music 268543 0
19:45:18.619 [Lua] [Gamestate] Enter state StateLoading
19:45:18.621 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:45:18.621 [Lua] [LobbyManager] Setting up network options
19:45:18.621 [Lua] registering RPCs
19:45:18.621 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:45:18.621 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:45:18.621 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:45:18.621 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:45:18.621 [Lua] [LevelTransitionHandler] load_level inn_level
19:45:18.621 [SteamVoipRoom] Creating room 1fef8f63d999bdd
19:45:18.621 [SteamVoipRoom] Joining room 1fef8f63d999bdd
19:45:18.621 [EAC] EAC server 110000106697298 is initializing
19:45:18.628 [EAC] Server is also client 110000106697298
19:45:18.628 [EACServer] [20:45:18:627][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EB8D4300 LogLevel: Info.
19:45:18.628 [Lua] ### Created peer state machine for 110000106697298
19:45:18.628 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:45:18.628 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2105: in function create_popup
[2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network
[3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:99: in function init
[7] @scripts/game_state/game_state_machine.lua:7: in function init
[8] @foundation/scripts/util/class.lua:62: in function new
[9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine
[10] @scripts/game_state/state_loading.lua:81: in function on_enter
[11] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[12] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] @foundation/scripts/util/state_machine.lua:148: in function update
[14] @scripts/boot.lua:788: in function game_update
[15] @scripts/boot.lua:552:in function
[1] self = table: 000000000AA82EF0; error = "broken_connection"; header = nil; action = "continue"; right_button = nil
[2] self = table: 000000000B3AF880; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000BDBD3B0; increment_lobby_port = true; network_options = table: 000000000C7A6000; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection"
[3] self = table: 000000000B3AF880; params = table: 000000000B3AF740
[4] self = table: 000000000B3AF7E0; new_state = table: 00000000027DE870; params = table: 000000000B3AF740; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 000000000B3AF7E0; new_state = table: 00000000027DE870; notify = nil; old_state = nil
[6] self = table: 000000000B3AF7E0; parent = table: 000000000AA82EF0; start_state = table: 00000000027DE870; params = table: 000000000B3AF740; profiling_debugging_enabled = true
[7] self = table: 000000000B3AF7E0; parent = table: 000000000AA82EF0; start_state = table: 00000000027DE870; params = table: 000000000B3AF740; profiling_debugging_enabled = true
[8] self = table: 00000000024C8E00; object = table: 000000000B3AF7E0
[9] self = table: 000000000AA82EF0; params = table: 000000000B3AF740
[10] self = table: 000000000AA82EF0; param_block = table: 0000000000D4C510
[11] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; params = table: 0000000000D4C510; scope_name = "StateLoading:on_enter"
[12] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; notify = true; old_state = table: 0000000003A1AFC0
[13] self = table: 000000000DFD6F00; dt = 0.016666984185576439; t = 2115.1471335838432; new_state = table: 00000000027E0B20
[14] self = table: 00000000000921B0; real_world_dt = 0.016666984185576439; dt = 0.016666984185576439; t = 2115.1471335838432
[15] dt = 0.016666984185576439
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000B3B21C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3AF9C0; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B3B3660; _network_transmit = table: 000000000B3B5320; _network_server = table: 000000000B3B29E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000AA83850; _local_quickplay_bonus = true; _loading_view = table: 0000000009B3F960;
[2] _previous_session_error_headers_lookup = table: 000000000B3AF920; _loading_view = table: 0000000009B3F960; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000AA82EF0; _world = [World];
[3] _previous_session_error_headers_lookup = table: 000000000B3AF920; _loading_view = table: 0000000009B3F960; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000AA82EF0; _world = [World];
[4] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880;
[5] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880;
[6] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880;
[7] _params = table: 000000000B3AF740; _profiling_debugging_enabled = true; _parent = table: 000000000AA82EF0; _state = table: 000000000B3AF880;
[8] __index = table: 00000000024C8E00; ___is_class_metatable___ = true; super = table: 00000000000A3B60; DEBUG = false;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000B3B21C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3AF9C0; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B3B3660; _network_transmit = table: 000000000B3B5320; _network_server = table: 000000000B3B29E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000AA83850; _local_quickplay_bonus = true; _loading_view = table: 0000000009B3F960;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000B3B21C0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B3AF9C0; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000B3B3660; _network_transmit = table: 000000000B3B5320; _network_server = table: 000000000B3B29E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000AA83850; _local_quickplay_bonus = true; _loading_view = table: 0000000009B3F960;
[11] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 000000000AA82EF0;
[12] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 000000000AA82EF0;
[13] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 000000000AA82EF0;
[14] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 000000000DFD6F00; startup_timer = 3.895625772245694; has_booted = true; loading_context = table: 000000000BDBD3B0;
19:45:18.628 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK
19:45:18.628 [Lua] MUSIC MANAGER unmute_all_world_sounds 268544 0
19:45:18.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:45:18.636 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6638026 - weave: nil
19:45:18.639 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:45:18.639 [Lua] checking dlc's against conflict directors
19:45:18.639 [Lua] number of factions to include 1
19:45:18.639 [Lua] Updated list weights for random:
19:45:18.639 [Lua] skaven, 0.42 (0.00-0.42)
19:45:18.639 [Lua] chaos, 0.42 (0.42-0.83)
19:45:18.639 [Lua] beastmen, 0.17 (0.83-1.00)
19:45:18.639 [Lua] Rolled random faction: 0.23001810908317566 skaven
19:45:18.639 [Lua] number of factions added 1
19:45:18.639 [Lua] --- --- ---
19:45:18.639 [Lua] Starting... difficulty 'hardest'
19:45:18.639 [Lua] These are the starting conflict directors:
19:45:18.639 [Lua] inn_level
19:45:18.639 [Lua] --- --- ---
19:45:18.639 [Lua]
19:45:18.639 [Lua] DONE! Found the following directors:
19:45:18.639 [Lua] (free: 35), Master hash is:
19:45:18.639 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:45:18.640 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:45:18.640 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:45:18.640 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:45:18.640 [Lua] Set lobby begin:
19:45:18.640 [Lua] Set lobby end.
19:45:18.640 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5"
19:45:18.640 [Lua] [LobbyHost] Changed state from 0 to creating
19:45:18.640 [Lua] ### Sending rpc_level_loaded
19:45:18.640 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:45:18.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:45:18.670 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:45:18.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:45:18.671 [Lua] MUSIC MANAGER Play_loading_screen_music 268545 0
19:45:18.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:45:18.737 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:45:18.922 [SteamLobby] Detected added member 110000106697298
19:45:18.923 [Lua] [LobbyHost] Changed state from creating to joined
19:45:18.923 [Lua] [PartyManager] Leader is set to 110000106697298
19:45:18.923 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
19:45:18.923 [Lua] [ChatManager] Registering channel 1
19:45:18.923 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:45:18.923 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:45:18.923 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
19:45:18.923 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:45:18.923 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:45:18.939 [Lua] [NetworkServer] Changing num_players from nil to 1
19:45:18.939 [Lua] Players: 1
19:45:18.939 [Lua] Set lobby begin:
19:45:18.939 [Lua] Lobby data num_players = 1
19:45:18.939 [Lua] Lobby data level_key = inn_level
19:45:18.939 [Lua] Lobby data game_mode = 3
19:45:18.939 [Lua] Lobby data matchmaking = false
19:45:18.939 [Lua] Set lobby end.
19:45:20.641 [Lua] player (110000106697298,1) was put into party 0
19:45:20.641 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:45:20.642 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:45:20.658 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:45:20.658 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
19:45:20.675 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:45:20.675 [Lua] ### Sending rpc_level_loaded
19:45:20.675 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:45:21.179 [Lua] PlayFabMirror:_commit_internal 9
19:45:21.179 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:45:21.179 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22
19:45:21.195 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22
19:45:21.497 [Lua] PopupManager:query_result returned result: continue
19:45:21.497 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:45:21.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22
19:45:21.648 [Lua] commit result success 9
19:45:22.498 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:45:22.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:45:22.498 [Lua] Set lobby begin:
19:45:22.498 [Lua] Lobby data host = 110000106697298
19:45:22.498 [Lua] Lobby data level_key = inn_level
19:45:22.498 [Lua] Lobby data game_mode = 3
19:45:22.498 [Lua] Lobby data country_code = DE
19:45:22.498 [Lua] Lobby data unique_server_name = JayJay
19:45:22.498 [Lua] Lobby data num_players = 1
19:45:22.498 [Lua] Lobby data matchmaking = false
19:45:22.498 [Lua] Set lobby end.
19:45:22.498 [Lua] [Managers] Destroying state managers...
19:45:22.499 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:45:22.499 [Lua] MUSIC MANAGER Stop_loading_screen_music 268548 0
19:45:22.499 [Lua] [Gamestate] Enter StateIngame HOST
19:45:22.499 [Lua] <>level = inn_level<>
19:45:22.499 [Lua] Set lobby begin:
19:45:22.499 [Lua] Lobby data host = 110000106697298
19:45:22.499 [Lua] Lobby data level_key = inn_level
19:45:22.499 [Lua] Lobby data game_mode = 3
19:45:22.499 [Lua] Lobby data selected_level_key = inn_level
19:45:22.499 [Lua] Lobby data country_code = DE
19:45:22.499 [Lua] Lobby data unique_server_name = JayJay
19:45:22.499 [Lua] Lobby data num_players = 1
19:45:22.499 [Lua] Lobby data matchmaking = false
19:45:22.499 [Lua] Set lobby end.
19:45:22.499 [Lua] [StateIngame] Server ingame
19:45:22.502 [Lua] Set lobby begin:
19:45:22.502 [Lua] Lobby data level_key = inn_level
19:45:22.502 [Lua] Lobby data selected_level_key = inn_level
19:45:22.502 [Lua] Lobby data unique_server_name = JayJay
19:45:22.502 [Lua] Lobby data matchmaking = false
19:45:22.502 [Lua] Lobby data host = 110000106697298
19:45:22.502 [Lua] Lobby data country_code = DE
19:45:22.502 [Lua] Lobby data game_mode = 3
19:45:22.502 [Lua] Lobby data difficulty = hardest
19:45:22.502 [Lua] Lobby data num_players = 1
19:45:22.502 [Lua] Set lobby end.
19:45:22.502 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:45:22.502 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
19:45:22.502 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:45:22.502 [Lua] [Matchmaking] initializing
19:45:22.502 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
19:45:22.502 [Lua] [Matchmaking] register rpcs
19:45:22.503 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:45:22.503 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:45:22.503 [Lua] [GameNetworkManager] self.is_server = true
19:45:22.503 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:45:22.503 [Network] Setting artificial MTU limit to 65536
19:45:22.510 [Lua] Switching ConflictSettings: to: inn_level
19:45:22.510 [Lua] pacing=disabled
19:45:22.510 [Lua] roaming=nil
19:45:22.510 [Lua] disabled=false
19:45:22.510 [Lua] pack_spawning=disabled
19:45:22.510 [Lua] contained_breeds=nil
19:45:22.510 [Lua] boss=disabled
19:45:22.510 [Lua] horde=disabled
19:45:22.510 [Lua] specials=disabled
19:45:22.510 [Lua] name=inn_level
19:45:22.510 [Lua] intensity=disabled
19:45:22.510 [Lua] ---
19:45:22.510 [Lua] [LevelAnalysis] set_random_seed( 6638026)
19:45:22.512 [Lua] [AIInterestPointSystem] Level Seed: 6638026
19:45:22.512 [Lua]
19:45:22.512 [Lua] [entity_system_bag] = table
19:45:22.512 [Lua] [entity_system_bag] = metatable
19:45:22.512 [Lua] [startup_data] = table
19:45:22.512 [Lua] [entity_manager] = table
19:45:22.512 [Lua] [entity_manager] = metatable
19:45:22.512 [Lua] [unit_spawner] = table
19:45:22.512 [Lua] [unit_spawner] = metatable
19:45:22.512 [Lua] [unit_storage] = table
19:45:22.512 [Lua] [unit_storage] = metatable
19:45:22.512 [Lua] [dice_keeper] = table
19:45:22.512 [Lua] [dice_keeper] = metatable
19:45:22.512 [Lua] [is_server] = true (boolean)
19:45:22.512 [Lua] [world] = [World]
19:45:22.512 [Lua] [system_api] = table
19:45:22.512 [Lua] [entity_system] = table
19:45:22.512 [Lua] [entity_system] = metatable
19:45:22.512 [Lua] [network_lobby] = table
19:45:22.512 [Lua] [network_lobby] = metatable
19:45:22.512 [Lua] [profile_synchronizer] = table
19:45:22.512 [Lua] [profile_synchronizer] = metatable
19:45:22.512 [Lua] [level_transition_handler] = table
19:45:22.512 [Lua] [level_transition_handler] = metatable
19:45:22.512 [Lua] [num_local_human_players] = 1 (number)
19:45:22.512 [Lua] [statistics_db] = table
19:45:22.512 [Lua] [statistics_db] = metatable
19:45:22.512 [Lua] [network_server] = table
19:45:22.512 [Lua] [network_server] = metatable
19:45:22.512 [Lua] [input_manager] = table
19:45:22.512 [Lua] [input_manager] = metatable
19:45:22.512 [Lua] [network_clock] = table
19:45:22.512 [Lua] [network_clock] = metatable
19:45:22.512 [Lua] [network_transmit] = table
19:45:22.512 [Lua] [network_transmit] = metatable
19:45:22.512 [Lua] [free_flight_manager] = table
19:45:22.512 [Lua] [free_flight_manager] = metatable
19:45:22.512 [Lua] [network_manager] = table
19:45:22.512 [Lua] [network_manager] = metatable
19:45:22.512 [Lua] [network_event_delegate] = table
19:45:22.512 [Lua] [network_event_delegate] = metatable
19:45:22.512 [Lua]
19:45:22.512 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:45:22.512 [Lua] ignoring extension VersusInteractObjectiveExtension
19:45:22.512 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:45:22.512 [Lua] ignoring extension VersusSocketObjectiveExtension
19:45:22.512 [Lua] ignoring extension VersusTargetObjectiveExtension
19:45:22.512 [Lua] ignoring extension VersusMissionObjectiveExtension
19:45:22.513 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:45:22.515 [Lua] [AchievementManager] Achievements using the steam platform
19:45:22.516 [Lua] [StateIngame] Level seed: 6638026
19:45:22.516 [World] Spawning level.
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:45:22.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:45:22.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:45:22.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:45:22.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:45:22.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
19:45:22.608 [Lua] [LevelAnalysis] set_random_seed( 6638026)
19:45:22.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23
19:45:22.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:45:22.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:45:22.623 [Lua] [IngameUI] init
19:45:22.632 [SteamVoipClient] select_out(110000106697298, off)
19:45:22.635 [Lua] cb_razer_chroma_setup
19:45:22.673 [Lua] [Matchmaking] Cancelling matchmaking
19:45:22.673 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:45:22.673 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:45:22.673 [Lua] Set lobby begin:
19:45:22.673 [Lua] Lobby data level_key = inn_level
19:45:22.673 [Lua] Lobby data power_level = 0
19:45:22.673 [Lua] Lobby data selected_level_key = inn_level
19:45:22.673 [Lua] Lobby data unique_server_name = JayJay
19:45:22.673 [Lua] Lobby data matchmaking = false
19:45:22.673 [Lua] Lobby data host = 110000106697298
19:45:22.673 [Lua] Lobby data country_code = DE
19:45:22.673 [Lua] Lobby data game_mode = 3
19:45:22.673 [Lua] Lobby data difficulty = hardest
19:45:22.673 [Lua] Lobby data num_players = 1
19:45:22.673 [Lua] Set lobby end.
19:45:22.674 [Flow] complete_skittergate_legend true
19:45:22.675 [Flow] complete_all_helmgart_levels_recruit true
19:45:22.676 [Flow] WitchHunterLevel:35
19:45:22.676 [Flow] LeaderYes
19:45:22.676 [Flow] ALL PC XP:304250
19:45:22.676 [Flow] Has "bogenhafen" DLC:true
19:45:22.676 [Flow] WH XP:60850
19:45:22.676 [Flow] Number of crafted items:11035
19:45:22.676 [Flow] Has "pre_order" DLC:true
19:45:22.676 [Flow] Sum of Powe Levels:1500
19:45:22.676 [Flow] lodestone diff 1:false
19:45:22.676 [Flow] magnus and forest activated
19:45:22.676 [Flow] magnus and forest activated
19:45:22.676 [Flow] cemetery and forest activated
19:45:22.676 [Flow] magnus and cemetery
19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:22.676 [Flow] ALL RUNES ACTIVATED
19:45:22.676 [Flow] magnus and forest activated
19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:22.676 [Flow] ALL RUNES ACTIVATED
19:45:22.676 [Flow] cemetery and forest activated
19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:22.676 [Flow] ALL RUNES ACTIVATED
19:45:22.676 [Flow] magnus and forest activated
19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:22.676 [Flow] ALL RUNES ACTIVATED
19:45:22.676 [Flow] magnus and cemetery
19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:22.676 [Flow] ALL RUNES ACTIVATED
19:45:22.676 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:45:22.677 [Lua] CurrentConflictSettings inn_level
19:45:22.677 [Lua] [ConflictDirector] conflict_director is ai_ready
19:45:22.677 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:45:22.677 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:45:22.679 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:45:22.679 [Lua] Forming navigation groups in one frame
19:45:22.679 [Lua] Forming navigation groups
19:45:22.697 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
19:45:22.698 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
19:45:22.698 [Lua] number of nav groups: 45
19:45:22.699 [Lua] number of refined nav groups : 25
19:45:22.700 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
19:45:22.700 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:45:22.701 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:45:22.701 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:45:22.702 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:45:22.702 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:45:22.702 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:45:22.702 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:45:22.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:45:22.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23
19:45:23.196 [Lua] player (110000106697298,1) was put into party 1
19:45:23.196 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
19:45:23.196 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
19:45:23.196 [Lua] Set lobby begin:
19:45:23.196 [Lua] Lobby data level_key = inn_level
19:45:23.196 [Lua] Lobby data power_level = 0
19:45:23.197 [Lua] Lobby data selected_level_key = inn_level
19:45:23.197 [Lua] Lobby data difficulty = hardest
19:45:23.197 [Lua] Lobby data player_slot_4 = 0:0
19:45:23.197 [Lua] Lobby data unique_server_name = JayJay
19:45:23.197 [Lua] Lobby data matchmaking = false
19:45:23.197 [Lua] Lobby data host = 110000106697298
19:45:23.197 [Lua] Lobby data country_code = DE
19:45:23.197 [Lua] Lobby data game_mode = 3
19:45:23.197 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:45:23.197 [Lua] Lobby data player_slot_2 = 0:0
19:45:23.197 [Lua] Lobby data player_slot_1 = 0:0
19:45:23.197 [Lua] Lobby data player_slot_3 = 0:0
19:45:23.197 [Lua] Lobby data num_players = 1
19:45:23.197 [Lua] Set lobby end.
19:45:23.197 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:45:23.197 [Lua]
19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
19:45:23.197 [Lua] [wwise/two_handed_axes] = false (boolean)
19:45:23.197 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
19:45:23.197 [Lua] [wwise/bow] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
19:45:23.197 [Lua]
19:45:23.197 [Lua]
19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
19:45:23.197 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
19:45:23.197 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean)
19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean)
19:45:23.197 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
19:45:23.197 [Lua] [wwise/bow] = false (boolean)
19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
19:45:23.197 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:45:23.197 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
19:45:23.197 [Lua] [wwise/two_handed_axes] = false (boolean)
19:45:23.197 [Lua]
19:45:23.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:45:23.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:45:23.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:45:23.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:45:23.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23
19:45:23.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:45:23.224 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:45:23.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
19:45:23.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:45:23.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:45:23.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:45:23.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:45:23.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:45:23.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:45:23.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:45:23.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:45:23.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:45:23.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:45:23.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:45:23.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:45:23.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:45:23.443 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:45:23.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:45:23.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:45:23.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:45:23.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:45:23.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:45:23.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:45:23.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:45:23.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:45:23.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:45:23.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:45:23.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:45:23.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:45:23.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:45:23.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:45:23.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:45:23.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:45:23.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:45:23.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:45:23.600 [Flow] DISABLE
19:45:23.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:45:23.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:45:23.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:45:23.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:45:23.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:45:23.675 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:45:23.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:45:23.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:45:23.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:45:23.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:45:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:45:23.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:45:23.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:45:23.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:45:23.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:45:23.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:45:23.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:45:23.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:45:23.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:45:23.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:45:23.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:45:23.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:45:23.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:45:23.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:45:23.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:45:23.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:45:23.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:45:23.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:45:23.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:45:23.949 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
19:45:23.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:45:24.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:45:24.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
19:45:24.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:45:24.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:45:24.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
19:45:24.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:45:24.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:45:24.597 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
19:45:24.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:45:24.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:45:24.651 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
19:45:24.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
19:45:24.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
19:45:24.702 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
19:45:24.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:45:24.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:45:24.812 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
19:45:24.813 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:45:24.880 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:45:24.880 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:45:24.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:45:24.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:45:24.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
19:45:24.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
19:45:25.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
19:45:25.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
19:45:25.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:45:25.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:45:25.163 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:45:25.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:45:25.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:45:25.442 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:45:25.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
19:45:25.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
19:45:25.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
19:45:25.586 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:45:25.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:45:25.621 [Lua] [PackageManager] Force_load: wwise/bow
19:45:25.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:45:25.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:45:25.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
19:45:25.687 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:45:25.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:45:25.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:45:25.712 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:45:25.741 [Lua] Players are leaving the safe zone
19:45:26.104 [Lua] StateInGameRunning:_game_actually_starts()
19:45:26.104 [Lua] #################################################################################################################
19:45:26.104 [Lua] [Loading Time]: 00:00:07 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:45:26.104 [Lua] #################################################################################################################
19:45:26.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
19:45:26.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
19:45:26.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
19:45:26.369 [Lua] Commit load time data
19:45:27.578 [Lua] Set lobby begin:
19:45:27.578 [Lua] Lobby data level_key = inn_level
19:45:27.578 [Lua] Lobby data power_level = 835
19:45:27.578 [Lua] Lobby data selected_level_key = inn_level
19:45:27.578 [Lua] Lobby data difficulty = hardest
19:45:27.578 [Lua] Lobby data player_slot_4 = 0:0
19:45:27.578 [Lua] Lobby data unique_server_name = JayJay
19:45:27.579 [Lua] Lobby data matchmaking = false
19:45:27.579 [Lua] Lobby data host = 110000106697298
19:45:27.579 [Lua] Lobby data country_code = DE
19:45:27.579 [Lua] Lobby data game_mode = 3
19:45:27.579 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:45:27.579 [Lua] Lobby data player_slot_2 = 0:0
19:45:27.579 [Lua] Lobby data player_slot_1 = 0:0
19:45:27.579 [Lua] Lobby data player_slot_3 = 0:0
19:45:27.579 [Lua] Lobby data num_players = 1
19:45:27.579 [Lua] Set lobby end.
19:45:32.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:45:32.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:45:32.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:45:32.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:45:32.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:45:32.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:45:32.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:45:32.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:45:32.294 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:45:32.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:45:32.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:45:32.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:45:32.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:45:32.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:45:32.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:45:32.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:45:32.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:45:32.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:45:32.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:45:32.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:45:32.599 [Lua] PlayFabMirror:_commit_internal 10
19:45:32.599 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:45:32.601 [Lua] generate_backend_stats 110000106697298:1
19:45:32.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:45:32.617 [Lua] commit result success 10
19:45:43.336 [Lua] [IngameUI] menu view on_enter hero_view
19:45:43.340 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0
19:45:43.340 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
19:45:43.354 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
19:45:43.355 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
19:45:43.355 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_1, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_2, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_3, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_4, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_5, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_6, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_7, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_8, async-read,
19:45:43.357 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_9, async-read,
19:45:43.357 [Lua] hero_fullscreen_menu_on_enter
19:45:43.358 [World] Spawning level.
19:45:43.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01
19:45:43.391 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01
19:45:43.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02
19:45:43.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02
19:45:43.434 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02
19:45:43.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01
19:45:43.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01
19:45:43.484 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01
19:45:43.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02
19:45:43.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02
19:45:43.535 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02
19:45:43.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04
19:45:43.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04
19:45:43.569 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04
19:45:43.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02
19:45:43.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02
19:45:43.604 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02
19:45:43.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02
19:45:43.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02
19:45:43.637 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02
19:45:43.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02
19:45:43.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02
19:45:43.690 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02
19:45:43.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03
19:45:43.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03
19:45:43.721 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03
19:45:44.130 [Lua] [IngameUI] menu view on_exit hero_view
19:45:44.134 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0
19:45:44.134 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
19:45:44.134 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
19:45:44.134 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
19:45:44.140 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_1
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_2
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_3
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_4
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_5
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_6
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_7
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_8
19:45:44.141 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_9
19:45:44.141 [Lua] hero_fullscreen_menu_on_exit
19:45:59.140 [Lua] PlayFabMirror:_commit_internal 11
19:45:59.140 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:45:59.143 [Lua] generate_backend_stats 110000106697298:1
19:45:59.151 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:45:59.158 [Lua] commit result success 11
19:46:03.396 [Lua] [IngameUI] menu view on_enter hero_view
19:46:03.400 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0
19:46:03.400 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
19:46:04.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 25
19:46:04.952 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 25 6
19:46:05.192 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
19:46:05.192 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 25
19:46:05.979 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 25
19:46:05.995 [Lua] min_height 91.160001754760742
19:46:11.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 26
19:46:11.871 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 26 7
19:46:12.184 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
19:46:12.184 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 26
19:46:12.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 26
19:46:12.974 [Lua] min_height 91.160001754760742
19:46:16.814 [SteamLobby] Detected added member 1100001028dc124
19:46:16.815 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:46:16.815 [Lua] Players: 2
19:46:16.815 [Lua] Set lobby begin:
19:46:16.815 [Lua] Lobby data level_key = inn_level
19:46:16.815 [Lua] Lobby data power_level = 835
19:46:16.815 [Lua] Lobby data selected_level_key = inn_level
19:46:16.815 [Lua] Lobby data difficulty = hardest
19:46:16.815 [Lua] Lobby data player_slot_4 = 0:0
19:46:16.815 [Lua] Lobby data unique_server_name = JayJay
19:46:16.815 [Lua] Lobby data matchmaking = false
19:46:16.815 [Lua] Lobby data host = 110000106697298
19:46:16.815 [Lua] Lobby data country_code = DE
19:46:16.815 [Lua] Lobby data game_mode = 3
19:46:16.815 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:16.815 [Lua] Lobby data player_slot_2 = 0:0
19:46:16.815 [Lua] Lobby data player_slot_1 = 0:0
19:46:16.815 [Lua] Lobby data player_slot_3 = 0:0
19:46:16.815 [Lua] Lobby data num_players = 2
19:46:16.815 [Lua] Set lobby end.
19:46:16.815 [Lua] [LobbyMembers] Member joined 1100001028dc124
19:46:16.832 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
19:46:16.832 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:46:16.848 [SteamAuthenticator] Sent ticket request to 1100001028dc124
19:46:16.849 [Lua] [ChatManager][1]System: Martin is joining the game
19:46:17.882 [Lua] [IngameUI] menu view on_exit hero_view
19:46:17.887 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0
19:46:17.887 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
19:46:18.166 [SteamAuthenticator] Got ticket from 1100001028dc124
19:46:18.167 [SteamAuthenticator] BeginAuthSession 1100001028dc124
19:46:18.167 [SteamAuthenticator] Authenticating 1100001028dc124
19:46:18.184 [SteamAuthenticator] Got ticket request from 1100001028dc124
19:46:18.184 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
19:46:18.184 [SteamAuthenticator] Sent ticket to 1100001028dc124
19:46:18.539 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
19:46:18.625 [Connection] New session id 134 to 1100001028dc124.
19:46:18.676 [Connection] Established a connection <47.134> to 1100001028dc124
19:46:18.676 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:18.676 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:46:18.777 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 1100001028dc124, replying lobby_ok
19:46:18.862 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:46:18.946 [Lua] Set lobby begin:
19:46:18.946 [Lua] Lobby data level_key = inn_level
19:46:18.946 [Lua] Lobby data power_level = 835
19:46:18.946 [Lua] Lobby data selected_level_key = inn_level
19:46:18.946 [Lua] Lobby data difficulty = hardest
19:46:18.946 [Lua] Lobby data player_slot_4 = 0:0
19:46:18.946 [Lua] Lobby data unique_server_name = JayJay
19:46:18.946 [Lua] Lobby data matchmaking = false
19:46:18.946 [Lua] Lobby data host = 110000106697298
19:46:18.946 [Lua] Lobby data country_code = DE
19:46:18.946 [Lua] Lobby data game_mode = 3
19:46:18.946 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:18.946 [Lua] Lobby data player_slot_2 = 0:0
19:46:18.946 [Lua] Lobby data player_slot_1 = 0:0
19:46:18.946 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:46:18.946 [Lua] Lobby data num_players = 2
19:46:18.946 [Lua] Set lobby end.
19:46:18.946 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124
19:46:18.946 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:46:21.007 [Lua] PlayFabMirror:_commit_internal 12
19:46:21.007 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:46:21.010 [Lua] generate_backend_stats 110000106697298:1
19:46:21.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27
19:46:21.025 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 8
19:46:21.285 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
19:46:21.285 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27
19:46:21.313 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
19:46:21.381 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3"
19:46:21.381 [Lua] Mechanism says: a client joined the game! 1100001028dc124
19:46:21.381 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
19:46:21.381 [EACServer] [20:46:21:381][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay
19:46:21.381 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0)
19:46:21.458 [EACServer] [20:46:21:458][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:46:21.598 [EACServer] [20:46:21:598][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 4 Status: Client Authenticated Message: Client authenticated.
19:46:21.599 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
19:46:21.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27
19:46:21.800 [Lua] commit result success 12
19:46:22.471 [EACServer] [20:46:22:471][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
19:46:22.672 [EACServer] [20:46:22:671][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
19:46:22.672 [EACServer] [20:46:22:671][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:46:22.682 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
19:46:23.372 [Lua] player (1100001028dc124,1) was put into party 0
19:46:23.372 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
19:46:23.439 [Lua] ### Sending rpc_level_loaded
19:46:23.439 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
19:46:23.439 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
19:46:23.575 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0)
19:46:23.575 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298
19:46:24.827 [SteamVoipClient] select_out(1100001028dc124, on)
19:46:24.827 [SteamVoipClient] select_in(1100001028dc124, on)
19:46:24.827 [SteamVoipClient] select_out(1100001028dc124, off)
19:46:27.183 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:27.183 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
19:46:27.202 [Lua] Breedfreezer (server) starting a hot join sync
19:46:27.202 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:46:27.202 [Lua] RemotePlayer:create_game_object( ) 44
19:46:27.213 [Lua] player (1100001028dc124,1) was put into party 1
19:46:27.213 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2)
19:46:27.213 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2)
19:46:27.213 [Lua] Set lobby begin:
19:46:27.213 [Lua] Lobby data level_key = inn_level
19:46:27.213 [Lua] Lobby data power_level = 835
19:46:27.213 [Lua] Lobby data selected_level_key = inn_level
19:46:27.213 [Lua] Lobby data difficulty = hardest
19:46:27.213 [Lua] Lobby data player_slot_4 = 0:0
19:46:27.213 [Lua] Lobby data unique_server_name = JayJay
19:46:27.213 [Lua] Lobby data matchmaking = false
19:46:27.213 [Lua] Lobby data host = 110000106697298
19:46:27.213 [Lua] Lobby data country_code = DE
19:46:27.213 [Lua] Lobby data game_mode = 3
19:46:27.213 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:27.213 [Lua] Lobby data player_slot_2 = 0:0
19:46:27.213 [Lua] Lobby data player_slot_1 = 0:0
19:46:27.213 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:46:27.213 [Lua] Lobby data num_players = 2
19:46:27.213 [Lua] Set lobby end.
19:46:27.213 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:46:27.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:46:27.475 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:46:27.475 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:46:27.475 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:46:27.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:46:27.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298
19:46:27.476 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:46:27.481 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
19:46:27.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:46:27.481 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:46:27.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:46:27.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:46:27.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:46:27.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:46:27.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:46:27.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:46:27.735 [Lua] Set lobby begin:
19:46:27.735 [Lua] Lobby data level_key = inn_level
19:46:27.735 [Lua] Lobby data power_level = 417
19:46:27.735 [Lua] Lobby data selected_level_key = inn_level
19:46:27.735 [Lua] Lobby data difficulty = hardest
19:46:27.735 [Lua] Lobby data player_slot_4 = 0:0
19:46:27.735 [Lua] Lobby data unique_server_name = JayJay
19:46:27.735 [Lua] Lobby data matchmaking = false
19:46:27.735 [Lua] Lobby data host = 110000106697298
19:46:27.735 [Lua] Lobby data country_code = DE
19:46:27.735 [Lua] Lobby data game_mode = 3
19:46:27.735 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:27.735 [Lua] Lobby data player_slot_2 = 0:0
19:46:27.735 [Lua] Lobby data player_slot_1 = 0:0
19:46:27.735 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:46:27.735 [Lua] Lobby data num_players = 2
19:46:27.735 [Lua] Set lobby end.
19:46:28.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:46:28.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:46:28.009 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:46:28.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:46:28.096 [Lua] [PackageManager] Force_load: wwise/drakegun
19:46:28.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:46:28.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:46:28.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:46:28.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:46:28.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:46:28.432 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:46:28.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:46:28.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:46:28.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:46:28.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:46:28.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:46:28.570 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:46:28.570 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:46:28.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:46:28.627 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:46:28.627 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:46:28.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:46:28.663 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:46:28.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:46:28.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:46:28.814 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:46:28.815 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:46:28.853 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:46:28.853 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:46:28.870 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:46:32.790 [Lua] Set lobby begin:
19:46:32.790 [Lua] Lobby data level_key = inn_level
19:46:32.790 [Lua] Lobby data power_level = 835
19:46:32.790 [Lua] Lobby data selected_level_key = inn_level
19:46:32.790 [Lua] Lobby data difficulty = hardest
19:46:32.791 [Lua] Lobby data player_slot_4 = 0:0
19:46:32.791 [Lua] Lobby data unique_server_name = JayJay
19:46:32.791 [Lua] Lobby data matchmaking = false
19:46:32.791 [Lua] Lobby data host = 110000106697298
19:46:32.791 [Lua] Lobby data country_code = DE
19:46:32.791 [Lua] Lobby data game_mode = 3
19:46:32.791 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:32.791 [Lua] Lobby data player_slot_2 = 0:0
19:46:32.791 [Lua] Lobby data player_slot_1 = 0:0
19:46:32.791 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:46:32.791 [Lua] Lobby data num_players = 2
19:46:32.791 [Lua] Set lobby end.
19:46:34.178 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:46:34.180 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:46:34.180 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:36.492 [SteamLobby] Detected added member 110000102489ad0
19:46:36.492 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:46:36.492 [Lua] Players: 3
19:46:36.492 [Lua] Set lobby begin:
19:46:36.492 [Lua] Lobby data level_key = inn_level
19:46:36.492 [Lua] Lobby data power_level = 835
19:46:36.492 [Lua] Lobby data selected_level_key = inn_level
19:46:36.492 [Lua] Lobby data difficulty = hardest
19:46:36.492 [Lua] Lobby data player_slot_4 = 0:0
19:46:36.492 [Lua] Lobby data unique_server_name = JayJay
19:46:36.492 [Lua] Lobby data matchmaking = false
19:46:36.492 [Lua] Lobby data host = 110000106697298
19:46:36.492 [Lua] Lobby data country_code = DE
19:46:36.492 [Lua] Lobby data game_mode = 3
19:46:36.492 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:36.492 [Lua] Lobby data player_slot_2 = 0:0
19:46:36.492 [Lua] Lobby data player_slot_1 = 0:0
19:46:36.492 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:46:36.492 [Lua] Lobby data num_players = 3
19:46:36.492 [Lua] Set lobby end.
19:46:36.492 [Lua] [LobbyMembers] Member joined 110000102489ad0
19:46:36.509 [Connection] Creating endpoint 110000102489ad0 - reliable message sent
19:46:36.509 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:46:36.526 [SteamAuthenticator] Sent ticket request to 110000102489ad0
19:46:36.526 [Lua] [ChatManager][1]System: Lukas is joining the game
19:46:41.041 [SteamAuthenticator] Got ticket from 110000102489ad0
19:46:41.041 [SteamAuthenticator] BeginAuthSession 110000102489ad0
19:46:41.041 [SteamAuthenticator] Authenticating 110000102489ad0
19:46:41.057 [SteamAuthenticator] Got ticket request from 110000102489ad0
19:46:41.058 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0
19:46:41.058 [SteamAuthenticator] Sent ticket to 110000102489ad0
19:46:41.326 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0
19:46:41.496 [Connection] New session id 172 to 110000102489ad0.
19:46:41.631 [Connection] Established a connection <5.172> to 110000102489ad0
19:46:41.631 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:41.631 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
19:46:41.765 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000102489ad0, replying lobby_ok
19:46:41.866 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:46:47.329 [Lua] PlayFabMirror:_commit_internal 13
19:46:47.329 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:46:47.333 [Lua] generate_backend_stats 110000106697298:1
19:46:47.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
19:46:47.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
19:46:47.350 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 9
19:46:47.608 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
19:46:47.608 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
19:46:48.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
19:46:48.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
19:46:48.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
19:46:48.565 [Lua] commit result success 13
19:46:50.657 [Lua] Set lobby begin:
19:46:50.657 [Lua] Lobby data level_key = inn_level
19:46:50.658 [Lua] Lobby data power_level = 835
19:46:50.658 [Lua] Lobby data selected_level_key = inn_level
19:46:50.658 [Lua] Lobby data difficulty = hardest
19:46:50.658 [Lua] Lobby data player_slot_4 = 0:0
19:46:50.658 [Lua] Lobby data unique_server_name = JayJay
19:46:50.658 [Lua] Lobby data matchmaking = false
19:46:50.658 [Lua] Lobby data host = 110000106697298
19:46:50.658 [Lua] Lobby data country_code = DE
19:46:50.658 [Lua] Lobby data game_mode = 3
19:46:50.658 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:50.658 [Lua] Lobby data player_slot_2 = 0:0
19:46:50.658 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:46:50.658 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:46:50.658 [Lua] Lobby data num_players = 3
19:46:50.658 [Lua] Set lobby end.
19:46:50.658 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102489ad0
19:46:50.658 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:46:50.726 [Lua] [IngameUI] menu view on_enter hero_view
19:46:50.730 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0
19:46:50.730 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
19:46:50.737 [World] Spawning level.
19:46:50.748 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
19:46:50.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
19:46:50.898 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
19:46:52.540 [Lua] [IngameUI] menu view on_exit hero_view
19:46:52.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0
19:46:52.545 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
19:46:52.545 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
19:46:52.926 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0
19:46:53.027 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "1"
19:46:53.027 [Lua] Mechanism says: a client joined the game! 110000102489ad0
19:46:53.027 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0)
19:46:53.027 [EACServer] [20:46:53:026][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay
19:46:53.027 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=1)
19:46:53.378 [EACServer] [20:46:53:377][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 5 Status: Client Authenticated Message: Client authenticated.
19:46:53.379 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal
19:46:53.495 [EACServer] [20:46:53:494][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0.
19:46:53.795 [EACServer] [20:46:53:794][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0
19:46:53.795 [EACServer] [20:46:53:794][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:46:53.800 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote
19:46:55.050 [Lua] player (110000102489ad0,1) was put into party 0
19:46:55.050 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
19:46:55.186 [Lua] ### Sending rpc_level_loaded
19:46:55.186 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50
19:46:55.186 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait
19:46:55.288 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=1)
19:46:55.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:2 my_peer_id:110000106697298
19:46:56.352 [SteamVoipClient] select_out(110000102489ad0, on)
19:46:56.352 [SteamVoipClient] select_in(110000102489ad0, on)
19:46:56.352 [SteamVoipClient] select_out(110000102489ad0, off)
19:47:00.798 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:47:00.798 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
19:47:00.818 [Lua] Breedfreezer (server) starting a hot join sync
19:47:00.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
19:47:00.819 [Lua] RemotePlayer:create_game_object( ) 47
19:47:00.829 [Lua] player (110000102489ad0,1) was put into party 1
19:47:00.829 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1)
19:47:00.829 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1)
19:47:00.829 [Lua] Set lobby begin:
19:47:00.829 [Lua] Lobby data level_key = inn_level
19:47:00.829 [Lua] Lobby data power_level = 835
19:47:00.829 [Lua] Lobby data selected_level_key = inn_level
19:47:00.829 [Lua] Lobby data difficulty = hardest
19:47:00.829 [Lua] Lobby data player_slot_4 = 0:0
19:47:00.829 [Lua] Lobby data unique_server_name = JayJay
19:47:00.829 [Lua] Lobby data matchmaking = false
19:47:00.829 [Lua] Lobby data host = 110000106697298
19:47:00.829 [Lua] Lobby data country_code = DE
19:47:00.829 [Lua] Lobby data game_mode = 3
19:47:00.829 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:47:00.829 [Lua] Lobby data player_slot_2 = 0:0
19:47:00.829 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:47:00.829 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:47:00.829 [Lua] Lobby data num_players = 3
19:47:00.829 [Lua] Set lobby end.
19:47:00.829 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:47:00.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:47:00.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:47:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
19:47:01.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
19:47:01.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
19:47:01.122 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
19:47:01.122 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:47:01.122 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
19:47:01.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:47:01.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:3 my_peer_id:110000106697298
19:47:01.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:3 my_peer_id:110000106697298
19:47:01.123 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
19:47:01.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
19:47:01.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:47:01.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:01.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:47:01.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:47:01.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:47:01.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:47:01.270 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:47:01.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:47:01.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:47:01.374 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:47:01.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:47:01.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:47:01.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:47:01.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
19:47:01.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
19:47:01.503 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
19:47:01.504 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:47:01.588 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:47:01.588 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:47:01.588 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:47:01.689 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:47:01.689 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:47:01.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
19:47:01.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
19:47:01.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
19:47:01.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:47:02.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:47:02.247 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:47:02.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:47:02.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:47:02.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:47:02.348 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
19:47:02.989 [Lua] Set lobby begin:
19:47:02.989 [Lua] Lobby data level_key = inn_level
19:47:02.989 [Lua] Lobby data power_level = 556
19:47:02.989 [Lua] Lobby data selected_level_key = inn_level
19:47:02.989 [Lua] Lobby data difficulty = hardest
19:47:02.989 [Lua] Lobby data player_slot_4 = 0:0
19:47:02.989 [Lua] Lobby data unique_server_name = JayJay
19:47:02.989 [Lua] Lobby data matchmaking = false
19:47:02.989 [Lua] Lobby data host = 110000106697298
19:47:02.989 [Lua] Lobby data country_code = DE
19:47:02.989 [Lua] Lobby data game_mode = 3
19:47:02.989 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:47:02.989 [Lua] Lobby data player_slot_2 = 0:0
19:47:02.989 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:47:02.989 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:47:02.989 [Lua] Lobby data num_players = 3
19:47:02.989 [Lua] Set lobby end.
19:47:08.011 [Lua] Set lobby begin:
19:47:08.011 [Lua] Lobby data level_key = inn_level
19:47:08.011 [Lua] Lobby data power_level = 818
19:47:08.011 [Lua] Lobby data selected_level_key = inn_level
19:47:08.012 [Lua] Lobby data difficulty = hardest
19:47:08.012 [Lua] Lobby data player_slot_4 = 0:0
19:47:08.012 [Lua] Lobby data unique_server_name = JayJay
19:47:08.012 [Lua] Lobby data matchmaking = false
19:47:08.012 [Lua] Lobby data host = 110000106697298
19:47:08.012 [Lua] Lobby data country_code = DE
19:47:08.012 [Lua] Lobby data game_mode = 3
19:47:08.012 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:47:08.012 [Lua] Lobby data player_slot_2 = 0:0
19:47:08.012 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:47:08.012 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:47:08.012 [Lua] Lobby data num_players = 3
19:47:08.012 [Lua] Set lobby end.
19:47:08.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:47:08.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:4 my_peer_id:110000106697298
19:47:08.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:4 my_peer_id:110000106697298
19:47:08.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
19:47:08.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:08.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
19:47:08.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
19:47:08.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
19:47:08.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
19:47:09.849 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:47:09.850 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
19:47:09.851 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:47:14.564 [Lua] [IngameUI] menu view on_enter hero_view
19:47:14.568 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0
19:47:14.568 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:47:14.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:47:14.582 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:47:14.583 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:47:14.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:47:14.609 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:47:14.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:47:14.915 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:47:14.926 [World] Spawning level.
19:47:14.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:14.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:14.989 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:47:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:15.843 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:47:15.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:47:15.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:47:15.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:47:15.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:47:15.843 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:47:15.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:47:15.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:47:15.851 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:47:15.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:47:15.851 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:47:15.851 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:47:15.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:47:15.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:47:15.864 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:47:15.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:47:15.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:47:16.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:47:16.192 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:47:16.202 [World] Spawning level.
19:47:16.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:16.223 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:47:16.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:47:16.626 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:47:16.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
19:47:16.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:47:16.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870
19:47:16.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewertable: 000000000DA1D870
19:47:16.739 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:47:16.739 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:47:16.740 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:47:16.741 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:47:16.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:47:16.745 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:47:17.828 [Lua] PlayFabMirror:_commit_internal 14
19:47:17.828 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:47:17.830 [Lua] generate_backend_stats 110000106697298:1
19:47:17.839 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:47:17.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
19:47:17.854 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
19:47:18.042 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:47:18.042 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:47:18.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
19:47:18.331 [Lua] commit result success 14
19:47:38.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:47:38.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:5 my_peer_id:110000106697298
19:47:38.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:5 my_peer_id:110000106697298
19:47:38.374 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
19:47:38.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:38.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
19:47:38.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:47:38.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
19:47:38.452 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
19:47:39.240 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:39.659 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:47:39.961 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:40.366 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:47:54.021 [Lua] [IngameUI] menu view on_exit hero_view
19:47:54.026 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0
19:47:54.026 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:47:54.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:47:54.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:47:54.026 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:47:54.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:48:03.585 [Lua] [Matchmaking] Cancelling matchmaking
19:48:03.585 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:48:05.389 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:48:05.389 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:48:05.393 [Lua] Set lobby begin:
19:48:05.393 [Lua] Lobby data level_key = inn_level
19:48:05.393 [Lua] Lobby data power_level = 818
19:48:05.393 [Lua] Lobby data selected_level_key = inn_level
19:48:05.393 [Lua] Lobby data difficulty = hardest
19:48:05.393 [Lua] Lobby data player_slot_4 = 0:0
19:48:05.393 [Lua] Lobby data unique_server_name = JayJay
19:48:05.393 [Lua] Lobby data matchmaking = false
19:48:05.393 [Lua] Lobby data host = 110000106697298
19:48:05.393 [Lua] Lobby data country_code = DE
19:48:05.393 [Lua] Lobby data game_mode = 3
19:48:05.393 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:48:05.393 [Lua] Lobby data player_slot_2 = 0:0
19:48:05.393 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:48:05.393 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:48:05.393 [Lua] Lobby data num_players = 3
19:48:05.393 [Lua] Set lobby end.
19:48:05.393 [Lua] [PartyManager] Leader is set to 110000106697298
19:48:05.393 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
19:48:05.393 [Lua] [LevelTransitionHandler] set_next_level( nil )
19:48:05.393 [Lua] Set lobby begin:
19:48:05.393 [Lua] Lobby data twitch_enabled = false
19:48:05.393 [Lua] Lobby data power_level = 818
19:48:05.393 [Lua] Lobby data num_players = 3
19:48:05.393 [Lua] Lobby data weave_name = false
19:48:05.393 [Lua] Lobby data game_mode = 1
19:48:05.394 [Lua] Lobby data mechanism = adventure
19:48:05.394 [Lua] Lobby data level_key = inn_level
19:48:05.394 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:48:05.394 [Lua] Lobby data selected_level_key = inn_level
19:48:05.394 [Lua] Lobby data unique_server_name = JayJay
19:48:05.394 [Lua] Lobby data quick_game = true
19:48:05.394 [Lua] Lobby data matchmaking = true
19:48:05.394 [Lua] Lobby data difficulty = hardest
19:48:05.394 [Lua] Lobby data country_code = DE
19:48:05.394 [Lua] Lobby data host = 110000106697298
19:48:05.394 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:48:05.394 [Lua] Lobby data player_slot_2 = 0:0
19:48:05.394 [Lua] Lobby data player_slot_4 = 0:0
19:48:05.394 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:48:05.394 [Lua] Lobby data eac_authorized = true
19:48:05.394 [Lua] Set lobby end.
19:48:05.394 [Lua] Set lobby begin:
19:48:05.394 [Lua] Lobby data twitch_enabled = false
19:48:05.394 [Lua] Lobby data power_level = 818
19:48:05.394 [Lua] Lobby data num_players = 3
19:48:05.394 [Lua] Lobby data weave_name = false
19:48:05.394 [Lua] Lobby data game_mode = 1
19:48:05.394 [Lua] Lobby data is_private = false
19:48:05.394 [Lua] Lobby data mechanism = adventure
19:48:05.394 [Lua] Lobby data level_key = inn_level
19:48:05.394 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:48:05.394 [Lua] Lobby data selected_level_key = inn_level
19:48:05.394 [Lua] Lobby data unique_server_name = JayJay
19:48:05.394 [Lua] Lobby data quick_game = true
19:48:05.394 [Lua] Lobby data matchmaking = true
19:48:05.394 [Lua] Lobby data difficulty = hardest
19:48:05.394 [Lua] Lobby data country_code = DE
19:48:05.394 [Lua] Lobby data host = 110000106697298
19:48:05.394 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:48:05.394 [Lua] Lobby data player_slot_2 = 0:0
19:48:05.394 [Lua] Lobby data player_slot_4 = 0:0
19:48:05.394 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:48:05.394 [Lua] Lobby data eac_authorized = true
19:48:05.394 [Lua] Set lobby end.
19:48:05.396 [Lua] [ChatManager][1]System: Starting hosted game...
19:48:05.397 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:48:05.397 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:48:14.168 [Lua] [Matchmaking] Cancelling matchmaking
19:48:14.168 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:48:14.169 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:48:14.169 [Lua] Set lobby begin:
19:48:14.169 [Lua] Lobby data twitch_enabled = false
19:48:14.170 [Lua] Lobby data power_level = 818
19:48:14.170 [Lua] Lobby data num_players = 3
19:48:14.170 [Lua] Lobby data weave_name = false
19:48:14.170 [Lua] Lobby data game_mode = 3
19:48:14.170 [Lua] Lobby data is_private = false
19:48:14.170 [Lua] Lobby data mechanism = adventure
19:48:14.170 [Lua] Lobby data level_key = inn_level
19:48:14.170 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:48:14.170 [Lua] Lobby data selected_level_key = inn_level
19:48:14.170 [Lua] Lobby data unique_server_name = JayJay
19:48:14.170 [Lua] Lobby data quick_game = true
19:48:14.170 [Lua] Lobby data matchmaking = false
19:48:14.170 [Lua] Lobby data difficulty = normal
19:48:14.170 [Lua] Lobby data country_code = DE
19:48:14.170 [Lua] Lobby data host = 110000106697298
19:48:14.170 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:48:14.170 [Lua] Lobby data player_slot_2 = 0:0
19:48:14.170 [Lua] Lobby data player_slot_4 = 0:0
19:48:14.170 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:48:14.170 [Lua] Lobby data eac_authorized = true
19:48:14.170 [Lua] Set lobby end.
19:48:14.172 [Lua] Set lobby begin:
19:48:14.172 [Lua] Lobby data twitch_enabled = false
19:48:14.172 [Lua] Lobby data power_level = 818
19:48:14.172 [Lua] Lobby data num_players = 3
19:48:14.172 [Lua] Lobby data weave_name = false
19:48:14.172 [Lua] Lobby data game_mode = 3
19:48:14.172 [Lua] Lobby data is_private = false
19:48:14.172 [Lua] Lobby data mechanism = adventure
19:48:14.172 [Lua] Lobby data level_key = inn_level
19:48:14.172 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:48:14.172 [Lua] Lobby data selected_level_key = inn_level
19:48:14.172 [Lua] Lobby data unique_server_name = JayJay
19:48:14.172 [Lua] Lobby data quick_game = true
19:48:14.172 [Lua] Lobby data matchmaking = false
19:48:14.172 [Lua] Lobby data difficulty = normal
19:48:14.172 [Lua] Lobby data country_code = DE
19:48:14.172 [Lua] Lobby data host = 110000106697298
19:48:14.172 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:48:14.172 [Lua] Lobby data player_slot_2 = 0:0
19:48:14.172 [Lua] Lobby data player_slot_4 = 0:0
19:48:14.172 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:48:14.172 [Lua] Lobby data eac_authorized = true
19:48:14.172 [Lua] Set lobby end.
19:48:14.172 [Lua] [PartyManager] Leader is set to 110000106697298
19:48:14.172 [Lua] [LevelTransitionHandler] set_next_level( nil )
19:48:19.106 [Lua] PlayFabMirror:_commit_internal 15
19:48:19.106 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:48:19.109 [Lua] generate_backend_stats 110000106697298:1
19:48:19.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
19:48:19.125 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 10
19:48:20.156 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
19:48:20.156 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
19:48:20.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
19:48:20.656 [Lua] commit result success 15
19:48:29.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:48:29.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:6 my_peer_id:110000106697298
19:48:29.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:6 my_peer_id:110000106697298
19:48:29.123 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
19:48:29.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:48:29.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:48:29.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:48:29.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:48:29.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:48:29.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:48:29.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:48:29.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:48:29.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:48:29.437 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
19:48:41.726 [Lua] [IngameUI] menu view on_enter hero_view
19:48:41.731 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0
19:48:41.731 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:48:41.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:48:41.744 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:48:41.745 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:48:41.745 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:48:41.771 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:48:42.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:48:42.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:48:42.085 [World] Spawning level.
19:48:42.103 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:42.103 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:42.155 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:42.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:42.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:48:42.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:43.742 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:48:43.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:48:43.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:48:43.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:48:43.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:48:43.743 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:48:43.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:48:43.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:48:43.750 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:48:43.750 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:48:43.750 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:48:43.750 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:48:43.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:48:43.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:48:43.763 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:48:43.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:48:43.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:48:44.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:48:44.099 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:48:44.108 [World] Spawning level.
19:48:44.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:44.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:44.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:48:44.499 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:48:44.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
19:48:44.591 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:48:44.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:48:44.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:48:44.602 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870
19:48:44.604 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewertable: 000000000DA1D870
19:48:44.611 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:48:44.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:48:44.611 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:48:44.611 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:48:44.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:48:44.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:48:44.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:48:44.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:48:44.650 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:48:44.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:48:44.953 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:48:44.964 [World] Spawning level.
19:48:44.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:44.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:48:45.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:48:45.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
19:48:45.143 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870
19:48:45.177 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, MenuWorldPreviewertable: 000000000DA1D870
19:48:45.185 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:48:45.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:48:45.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:48:45.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:50:30.681 [Lua] [IngameUI] menu view on_exit hero_view
19:50:30.688 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0
19:50:30.688 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:50:30.688 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:50:30.688 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:50:50.750 [Lua] PlayFabMirror:_commit_internal 16
19:50:50.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:50:50.752 [Lua] generate_backend_stats 110000106697298:1
19:50:50.760 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:50:50.768 [Lua] commit result success 16
19:51:17.805 [Lua] [IngameUI] menu view on_enter hero_view
19:51:17.811 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04cf68b0
19:51:17.811 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:51:17.824 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:51:17.825 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:51:17.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:51:17.826 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:51:17.852 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:51:18.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:51:18.152 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:51:18.162 [World] Spawning level.
19:51:18.183 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:51:18.183 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:51:18.237 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:51:18.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:51:18.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:51:18.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
19:51:18.560 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:51:18.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:51:18.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:51:18.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:51:18.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:51:18.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
19:51:18.568 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:51:18.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:51:18.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:51:18.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:51:21.315 [Lua] [Matchmaking] Cancelling matchmaking
19:51:21.315 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:51:21.315 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:21.418 [Lua] [IngameUI] menu view on_exit hero_view
19:51:21.425 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04cf68b0
19:51:21.425 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:51:21.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:51:21.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:51:21.670 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:23.006 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:51:23.006 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:51:23.009 [Lua] Set lobby begin:
19:51:23.009 [Lua] Lobby data twitch_enabled = false
19:51:23.009 [Lua] Lobby data power_level = 818
19:51:23.009 [Lua] Lobby data num_players = 3
19:51:23.009 [Lua] Lobby data weave_name = false
19:51:23.009 [Lua] Lobby data game_mode = 3
19:51:23.009 [Lua] Lobby data is_private = false
19:51:23.009 [Lua] Lobby data mechanism = adventure
19:51:23.009 [Lua] Lobby data level_key = inn_level
19:51:23.009 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:23.009 [Lua] Lobby data selected_level_key = inn_level
19:51:23.009 [Lua] Lobby data unique_server_name = JayJay
19:51:23.009 [Lua] Lobby data quick_game = true
19:51:23.009 [Lua] Lobby data matchmaking = false
19:51:23.009 [Lua] Lobby data difficulty = hardest
19:51:23.009 [Lua] Lobby data country_code = DE
19:51:23.009 [Lua] Lobby data host = 110000106697298
19:51:23.009 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:23.009 [Lua] Lobby data player_slot_2 = 0:0
19:51:23.009 [Lua] Lobby data player_slot_4 = 0:0
19:51:23.009 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:23.009 [Lua] Lobby data eac_authorized = true
19:51:23.009 [Lua] Set lobby end.
19:51:23.009 [Lua] [PartyManager] Leader is set to 110000106697298
19:51:23.009 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
19:51:23.009 [Lua] [LevelTransitionHandler] set_next_level( nil )
19:51:23.009 [Lua] Set lobby begin:
19:51:23.009 [Lua] Lobby data twitch_enabled = false
19:51:23.009 [Lua] Lobby data power_level = 818
19:51:23.009 [Lua] Lobby data num_players = 3
19:51:23.009 [Lua] Lobby data weave_name = false
19:51:23.009 [Lua] Lobby data game_mode = 1
19:51:23.009 [Lua] Lobby data is_private = false
19:51:23.009 [Lua] Lobby data mechanism = adventure
19:51:23.009 [Lua] Lobby data level_key = inn_level
19:51:23.009 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:23.009 [Lua] Lobby data selected_level_key = inn_level
19:51:23.009 [Lua] Lobby data unique_server_name = JayJay
19:51:23.009 [Lua] Lobby data quick_game = true
19:51:23.009 [Lua] Lobby data matchmaking = true
19:51:23.009 [Lua] Lobby data difficulty = hardest
19:51:23.010 [Lua] Lobby data country_code = DE
19:51:23.010 [Lua] Lobby data host = 110000106697298
19:51:23.010 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:23.010 [Lua] Lobby data player_slot_2 = 0:0
19:51:23.010 [Lua] Lobby data player_slot_4 = 0:0
19:51:23.010 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:23.010 [Lua] Lobby data eac_authorized = true
19:51:23.010 [Lua] Set lobby end.
19:51:23.010 [Lua] Set lobby begin:
19:51:23.010 [Lua] Lobby data twitch_enabled = false
19:51:23.010 [Lua] Lobby data power_level = 818
19:51:23.010 [Lua] Lobby data num_players = 3
19:51:23.010 [Lua] Lobby data weave_name = false
19:51:23.010 [Lua] Lobby data game_mode = 1
19:51:23.010 [Lua] Lobby data is_private = false
19:51:23.010 [Lua] Lobby data mechanism = adventure
19:51:23.010 [Lua] Lobby data level_key = inn_level
19:51:23.010 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:23.010 [Lua] Lobby data selected_level_key = inn_level
19:51:23.010 [Lua] Lobby data unique_server_name = JayJay
19:51:23.010 [Lua] Lobby data quick_game = true
19:51:23.010 [Lua] Lobby data matchmaking = true
19:51:23.010 [Lua] Lobby data difficulty = hardest
19:51:23.010 [Lua] Lobby data country_code = DE
19:51:23.010 [Lua] Lobby data host = 110000106697298
19:51:23.010 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:23.010 [Lua] Lobby data player_slot_2 = 0:0
19:51:23.010 [Lua] Lobby data player_slot_4 = 0:0
19:51:23.010 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:23.010 [Lua] Lobby data eac_authorized = true
19:51:23.010 [Lua] Set lobby end.
19:51:23.012 [Lua] [ChatManager][1]System: Starting hosted game...
19:51:23.012 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:51:23.012 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:51:23.575 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:23.895 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:23.946 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:24.081 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:24.182 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:24.318 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:24.420 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:24.589 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:24.692 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:24.895 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:24.936 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:25.244 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:25.245 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:25.566 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:51:30.987 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:51:30.989 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:51:30.989 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals
19:51:30.989 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals )
19:51:30.989 [Lua] Set lobby begin:
19:51:30.989 [Lua] Lobby data twitch_enabled = false
19:51:30.989 [Lua] Lobby data power_level = 818
19:51:30.989 [Lua] Lobby data num_players = 3
19:51:30.989 [Lua] Lobby data weave_name = false
19:51:30.989 [Lua] Lobby data game_mode = 2
19:51:30.989 [Lua] Lobby data is_private = false
19:51:30.989 [Lua] Lobby data mechanism = adventure
19:51:30.989 [Lua] Lobby data level_key = inn_level
19:51:30.989 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:30.989 [Lua] Lobby data selected_level_key = dlc_portals
19:51:30.989 [Lua] Lobby data unique_server_name = JayJay
19:51:30.990 [Lua] Lobby data quick_game = true
19:51:30.990 [Lua] Lobby data matchmaking = true
19:51:30.990 [Lua] Lobby data difficulty = hardest
19:51:30.990 [Lua] Lobby data country_code = DE
19:51:30.990 [Lua] Lobby data host = 110000106697298
19:51:30.990 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:30.990 [Lua] Lobby data player_slot_2 = 0:0
19:51:30.990 [Lua] Lobby data player_slot_4 = 0:0
19:51:30.990 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:30.990 [Lua] Lobby data eac_authorized = true
19:51:30.990 [Lua] Set lobby end.
19:51:30.992 [Lua] Set lobby begin:
19:51:30.992 [Lua] Lobby data twitch_enabled = false
19:51:30.992 [Lua] Lobby data power_level = 818
19:51:30.992 [Lua] Lobby data num_players = 3
19:51:30.992 [Lua] Lobby data weave_name = false
19:51:30.992 [Lua] Lobby data game_mode = 2
19:51:30.992 [Lua] Lobby data is_private = false
19:51:30.992 [Lua] Lobby data mechanism = adventure
19:51:30.992 [Lua] Lobby data level_key = inn_level
19:51:30.992 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:30.992 [Lua] Lobby data selected_level_key = dlc_portals
19:51:30.992 [Lua] Lobby data unique_server_name = JayJay
19:51:30.992 [Lua] Lobby data quick_game = true
19:51:30.992 [Lua] Lobby data matchmaking = true
19:51:30.992 [Lua] Lobby data difficulty = hardest
19:51:30.992 [Lua] Lobby data country_code = DE
19:51:30.992 [Lua] Lobby data host = 110000106697298
19:51:30.992 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:30.992 [Lua] Lobby data player_slot_2 = 0:0
19:51:30.992 [Lua] Lobby data player_slot_4 = 0:0
19:51:30.992 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:30.992 [Lua] Lobby data eac_authorized = true
19:51:30.992 [Lua] Set lobby end.
19:51:30.992 [Lua] Complete level triggered.
19:51:30.994 [Save] Saving `save_data`
19:51:30.994 [Lua] gm_event_end_conditions_met false false
19:51:30.994 [Lua] FORCE COMMIT 17
19:51:30.994 [Lua] PlayFabMirror:_commit_internal 17
19:51:30.994 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:51:30.996 [Lua] generate_backend_stats 110000106697298:1
19:51:31.000 [Save] Save done
19:51:31.000 [Save] Saving `save_data`
19:51:31.004 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:51:31.004 [Lua] TRANSITION nil nil dlc_portals
19:51:31.004 [Lua] Transition type "dlc_portals", is server: true
19:51:31.004 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:51:31.004 [Lua] [GameNetworkManager] Leaving game...
19:51:31.004 [Lua] [GameNetworkManager] Shutting down game session host.
19:51:31.004 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:51:31.004 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:51:31.004 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=368.76
19:51:31.005 [Save] Save done
19:51:31.005 [Save] Saving `save_data`
19:51:31.012 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:51:31.012 [Lua] commit result success 17
19:51:31.014 [Save] Save done
19:51:33.003 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:51:33.004 [Lua] Clearing all global lookup lists
19:51:33.004 [Lua] [IngamePlayerListUI] - Destroy
19:51:33.004 [Lua] [EquipmentUI] - Destroy
19:51:33.004 [Lua] [GamePadEquipmentUI] - Destroy
19:51:33.004 [Lua] [AbilityUI] - Destroy
19:51:33.004 [Lua] [GamePadAbilityUI] - Destroy
19:51:33.004 [Lua] [IngameUI] destroy
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
19:51:33.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
19:51:33.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
19:51:33.011 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
19:51:33.012 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:51:33.056 [Lua] [Managers] Destroying state managers...
19:51:33.061 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:51:33.130 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:51:33.130 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:51:33.130 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
19:51:33.130 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
19:51:33.130 [Lua] [Matchmaking] unregister rpcs
19:51:33.131 [Lua] ############### UNLOADING PACKAGES ###############
19:51:33.131 [Lua] [Gamestate] Enter state StateLoading
19:51:33.132 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:51:33.132 [Lua] [Matchmaking] register rpcs
19:51:33.132 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:51:33.132 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
19:51:33.132 [Lua] Set lobby begin:
19:51:33.132 [Lua] Lobby data twitch_enabled = false
19:51:33.132 [Lua] Lobby data power_level = 0
19:51:33.132 [Lua] Lobby data num_players = 3
19:51:33.132 [Lua] Lobby data weave_name = false
19:51:33.132 [Lua] Lobby data game_mode = 2
19:51:33.132 [Lua] Lobby data is_private = false
19:51:33.132 [Lua] Lobby data mechanism = adventure
19:51:33.132 [Lua] Lobby data level_key = inn_level
19:51:33.132 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:33.133 [Lua] Lobby data selected_level_key = dlc_portals
19:51:33.133 [Lua] Lobby data unique_server_name = JayJay
19:51:33.133 [Lua] Lobby data quick_game = true
19:51:33.133 [Lua] Lobby data matchmaking = true
19:51:33.133 [Lua] Lobby data difficulty = hardest
19:51:33.133 [Lua] Lobby data country_code = DE
19:51:33.133 [Lua] Lobby data host = 110000106697298
19:51:33.133 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:33.133 [Lua] Lobby data player_slot_2 = 0:0
19:51:33.133 [Lua] Lobby data player_slot_4 = 0:0
19:51:33.133 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:33.133 [Lua] Lobby data eac_authorized = true
19:51:33.133 [Lua] Set lobby end.
19:51:33.133 [Lua] registering RPCs
19:51:33.133 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:51:33.133 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:51:33.133 [Lua] Set lobby begin:
19:51:33.133 [Lua] Lobby data twitch_enabled = false
19:51:33.133 [Lua] Lobby data power_level = 0
19:51:33.133 [Lua] Lobby data num_players = 3
19:51:33.133 [Lua] Lobby data weave_name = false
19:51:33.133 [Lua] Lobby data game_mode = 2
19:51:33.133 [Lua] Lobby data is_private = false
19:51:33.133 [Lua] Lobby data mechanism = adventure
19:51:33.133 [Lua] Lobby data level_key = dlc_portals
19:51:33.133 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:33.133 [Lua] Lobby data selected_level_key = dlc_portals
19:51:33.133 [Lua] Lobby data unique_server_name = JayJay
19:51:33.133 [Lua] Lobby data quick_game = true
19:51:33.133 [Lua] Lobby data matchmaking = true
19:51:33.133 [Lua] Lobby data difficulty = hardest
19:51:33.133 [Lua] Lobby data country_code = DE
19:51:33.133 [Lua] Lobby data host = 110000106697298
19:51:33.133 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:33.133 [Lua] Lobby data player_slot_2 = 0:0
19:51:33.133 [Lua] Lobby data player_slot_4 = 0:0
19:51:33.133 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:33.133 [Lua] Lobby data eac_authorized = true
19:51:33.133 [Lua] Set lobby end.
19:51:33.133 [Lua] MUSIC MANAGER unmute_all_world_sounds 273638 0
19:51:33.133 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:51:33.136 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized
19:51:33.136 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil]
19:51:33.136 [Lua] [LevelTransitionHandler] load_level dlc_portals
19:51:33.257 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:51:33.257 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:51:33.257 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:51:33.257 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals"
19:51:33.257 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_portals"
19:51:33.257 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read,
19:51:33.258 [Lua] [StateLoading] got rpc_load_level 106 dlc_portals
19:51:33.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27
19:51:33.870 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27
19:51:33.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals
19:51:33.873 [Lua] MUSIC MANAGER nik_portals_briefing_02 273639 0
19:51:33.876 [Lua] MUSIC MANAGER Play_loading_screen_music 273640 0
19:51:33.974 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]'
19:51:37.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals
19:51:37.153 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals
19:51:37.170 [Lua] [LevelTransitionHandler] Level load completed!
19:51:37.170 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 9734956 - weave: nil
19:51:37.200 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:51:37.200 [Lua] checking dlc's against conflict directors
19:51:37.200 [Lua] number of factions to include 3
19:51:37.200 [Lua] number of factions added 3
19:51:37.200 [Lua] --- --- ---
19:51:37.200 [Lua] Starting... difficulty 'hardest'
19:51:37.200 [Lua] These are the starting conflict directors:
19:51:37.200 [Lua] default
19:51:37.200 [Lua] --- --- ---
19:51:37.200 [Lua]
19:51:37.200 [Lua] Looking for a new director:
19:51:37.200 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
19:51:37.200 [Lua] ->trying director: chaos_beastmen
19:51:37.200 [Lua] --> success!
19:51:37.200 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
19:51:37.200 [Lua]
19:51:37.200 [Lua] Looking for a new director:
19:51:37.200 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder
19:51:37.200 [Lua] ->trying director: default
19:51:37.200 [Lua] --> success!
19:51:37.200 [Lua] --> re-used the same breeds
19:51:37.200 [Lua]
19:51:37.200 [Lua] Looking for a new director:
19:51:37.200 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder
19:51:37.200 [Lua] ->trying director: skaven_beastmen
19:51:37.200 [Lua] --> success!
19:51:37.200 [Lua] --> re-used the same breeds
19:51:37.200 [Lua]
19:51:37.200 [Lua] Looking for a new director:
19:51:37.200 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder
19:51:37.200 [Lua] ->trying director: chaos
19:51:37.200 [Lua] --> success!
19:51:37.200 [Lua] --> re-used the same breeds
19:51:37.200 [Lua]
19:51:37.200 [Lua] DONE! Found the following directors:
19:51:37.200 [Lua] chaos_beastmen
19:51:37.200 [Lua] default
19:51:37.200 [Lua] skaven_beastmen
19:51:37.200 [Lua] chaos
19:51:37.200 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_plague_monk chaos_raider chaos_marauder
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:51:37.200 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:51:37.201 [Lua] ### Sending rpc_level_loaded
19:51:37.201 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 106
19:51:37.201 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:51:37.221 [Lua] ### Sending rpc_level_loaded
19:51:37.221 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 106
19:51:37.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:51:37.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:51:37.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:51:37.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:51:37.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:51:37.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:51:37.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:51:37.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:51:37.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:51:38.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:51:38.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:51:38.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:51:38.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:51:38.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:51:38.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:51:39.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:51:39.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:51:39.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:51:39.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:51:39.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:51:39.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:51:39.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:51:39.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:51:39.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:51:39.513 [Lua] ### Sending rpc_level_loaded
19:51:39.513 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 106
19:51:39.513 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
19:51:39.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:51:39.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:51:39.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:51:39.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:51:39.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:51:39.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:51:39.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:51:39.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:51:39.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:51:40.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:51:40.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:51:40.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:51:40.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:51:40.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:51:40.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:51:40.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:51:40.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:51:40.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:51:40.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:51:40.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:51:40.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:51:41.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:51:41.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:51:41.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:51:41.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:51:41.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:51:41.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
19:51:41.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
19:51:41.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
19:51:41.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:51:42.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:51:42.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:51:42.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
19:51:42.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
19:51:42.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
19:51:42.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:51:42.975 [Lua] ### Sending rpc_level_loaded
19:51:42.975 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 106
19:51:42.975 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded
19:51:43.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:51:43.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:51:43.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:51:43.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:51:43.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:51:43.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
19:51:43.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
19:51:43.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
19:51:43.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:51:43.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:51:43.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:51:43.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:51:44.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:51:44.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:51:44.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:51:44.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:51:44.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:51:44.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:51:44.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:51:44.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:51:44.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:51:45.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:51:45.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:51:45.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:51:45.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:51:45.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:51:45.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:51:45.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:51:45.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:51:45.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
19:51:46.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
19:51:46.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
19:51:46.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:51:46.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:51:46.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:51:46.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:51:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:51:46.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:51:46.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:51:46.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:51:46.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:51:46.988 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom
19:51:46.988 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:51:46.988 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:51:47.990 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:51:47.990 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:51:47.990 [Lua] [Matchmaking] unregister rpcs
19:51:47.990 [Lua] Set lobby begin:
19:51:47.990 [Lua] Lobby data twitch_enabled = false
19:51:47.990 [Lua] Lobby data power_level = 0
19:51:47.990 [Lua] Lobby data num_players = 3
19:51:47.990 [Lua] Lobby data weave_name = false
19:51:47.990 [Lua] Lobby data game_mode = 2
19:51:47.990 [Lua] Lobby data is_private = false
19:51:47.990 [Lua] Lobby data mechanism = adventure
19:51:47.990 [Lua] Lobby data level_key = dlc_portals
19:51:47.990 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:47.990 [Lua] Lobby data selected_level_key = dlc_portals
19:51:47.990 [Lua] Lobby data unique_server_name = JayJay
19:51:47.990 [Lua] Lobby data quick_game = true
19:51:47.990 [Lua] Lobby data matchmaking = true
19:51:47.990 [Lua] Lobby data difficulty = hardest
19:51:47.990 [Lua] Lobby data country_code = DE
19:51:47.990 [Lua] Lobby data host = 110000106697298
19:51:47.990 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:47.990 [Lua] Lobby data player_slot_2 = 0:0
19:51:47.990 [Lua] Lobby data player_slot_4 = 0:0
19:51:47.990 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:47.990 [Lua] Lobby data eac_authorized = true
19:51:47.990 [Lua] Set lobby end.
19:51:47.990 [Lua] [Managers] Destroying state managers...
19:51:47.991 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens
19:51:47.991 [Lua] MUSIC MANAGER Stop_loading_screen_music 273641 0
19:51:47.991 [Lua] [Gamestate] Enter StateIngame HOST
19:51:47.991 [Lua] <>level = dlc_portals<>
19:51:47.991 [Lua] Set lobby begin:
19:51:47.991 [Lua] Lobby data twitch_enabled = false
19:51:47.991 [Lua] Lobby data power_level = 0
19:51:47.991 [Lua] Lobby data num_players = 3
19:51:47.991 [Lua] Lobby data weave_name = false
19:51:47.991 [Lua] Lobby data game_mode = 2
19:51:47.991 [Lua] Lobby data is_private = false
19:51:47.991 [Lua] Lobby data mechanism = adventure
19:51:47.991 [Lua] Lobby data level_key = dlc_portals
19:51:47.991 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:47.991 [Lua] Lobby data selected_level_key = dlc_portals
19:51:47.991 [Lua] Lobby data unique_server_name = JayJay
19:51:47.991 [Lua] Lobby data quick_game = true
19:51:47.991 [Lua] Lobby data matchmaking = true
19:51:47.991 [Lua] Lobby data difficulty = hardest
19:51:47.992 [Lua] Lobby data country_code = DE
19:51:47.992 [Lua] Lobby data host = 110000106697298
19:51:47.992 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:47.992 [Lua] Lobby data player_slot_2 = 0:0
19:51:47.992 [Lua] Lobby data player_slot_4 = 0:0
19:51:47.992 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:47.992 [Lua] Lobby data eac_authorized = true
19:51:47.992 [Lua] Set lobby end.
19:51:47.992 [Umbra] Init version: 3.4.15 :: 16 threads
19:51:47.992 [Lua] [StateIngame] Server ingame
19:51:47.995 [Lua] Set lobby begin:
19:51:47.995 [Lua] Lobby data twitch_enabled = false
19:51:47.995 [Lua] Lobby data power_level = 0
19:51:47.995 [Lua] Lobby data num_players = 3
19:51:47.995 [Lua] Lobby data weave_name = false
19:51:47.995 [Lua] Lobby data game_mode = 2
19:51:47.995 [Lua] Lobby data is_private = false
19:51:47.995 [Lua] Lobby data mechanism = adventure
19:51:47.995 [Lua] Lobby data level_key = dlc_portals
19:51:47.995 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:47.995 [Lua] Lobby data selected_level_key = dlc_portals
19:51:47.995 [Lua] Lobby data unique_server_name = JayJay
19:51:47.995 [Lua] Lobby data quick_game = true
19:51:47.995 [Lua] Lobby data matchmaking = true
19:51:47.995 [Lua] Lobby data difficulty = hardest
19:51:47.995 [Lua] Lobby data country_code = DE
19:51:47.995 [Lua] Lobby data host = 110000106697298
19:51:47.995 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:47.995 [Lua] Lobby data player_slot_2 = 0:0
19:51:47.995 [Lua] Lobby data player_slot_4 = 0:0
19:51:47.995 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:47.995 [Lua] Lobby data eac_authorized = true
19:51:47.995 [Lua] Set lobby end.
19:51:47.995 [Lua] [Matchmaking] register rpcs
19:51:47.995 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:51:47.995 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:51:47.995 [Lua] [GameNetworkManager] self.is_server = true
19:51:47.995 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:51:47.995 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:51:47.995 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:51:47.995 [Network] Setting artificial MTU limit to 65536
19:51:48.002 [Lua] Switching ConflictSettings: to: default
19:51:48.002 [Lua] pacing=default
19:51:48.002 [Lua] roaming=nil
19:51:48.002 [Lua] specials=default
19:51:48.002 [Lua] debug_color=maroon
19:51:48.002 [Lua] contained_breeds=nil
19:51:48.002 [Lua] pack_spawning=default
19:51:48.002 [Lua] disabled=false
19:51:48.002 [Lua] factions=nil
19:51:48.002 [Lua] boss=default
19:51:48.002 [Lua] horde=default
19:51:48.002 [Lua] name=default
19:51:48.002 [Lua] intensity=default
19:51:48.002 [Lua] ---
19:51:48.002 [Lua] [LevelAnalysis] set_random_seed( 9734956)
19:51:48.010 [Lua] [AIInterestPointSystem] Level Seed: 9734956
19:51:48.010 [Lua]
19:51:48.010 [Lua] [entity_system_bag] = table
19:51:48.010 [Lua] [entity_system_bag] = metatable
19:51:48.010 [Lua] [startup_data] = table
19:51:48.010 [Lua] [entity_manager] = table
19:51:48.010 [Lua] [entity_manager] = metatable
19:51:48.010 [Lua] [unit_spawner] = table
19:51:48.010 [Lua] [unit_spawner] = metatable
19:51:48.010 [Lua] [unit_storage] = table
19:51:48.010 [Lua] [unit_storage] = metatable
19:51:48.010 [Lua] [dice_keeper] = table
19:51:48.010 [Lua] [dice_keeper] = metatable
19:51:48.010 [Lua] [is_server] = true (boolean)
19:51:48.010 [Lua] [world] = [World]
19:51:48.010 [Lua] [system_api] = table
19:51:48.010 [Lua] [entity_system] = table
19:51:48.010 [Lua] [entity_system] = metatable
19:51:48.010 [Lua] [network_lobby] = table
19:51:48.010 [Lua] [network_lobby] = metatable
19:51:48.010 [Lua] [profile_synchronizer] = table
19:51:48.010 [Lua] [profile_synchronizer] = metatable
19:51:48.010 [Lua] [level_transition_handler] = table
19:51:48.010 [Lua] [level_transition_handler] = metatable
19:51:48.010 [Lua] [num_local_human_players] = 1 (number)
19:51:48.010 [Lua] [statistics_db] = table
19:51:48.010 [Lua] [statistics_db] = metatable
19:51:48.010 [Lua] [network_server] = table
19:51:48.010 [Lua] [network_server] = metatable
19:51:48.010 [Lua] [input_manager] = table
19:51:48.010 [Lua] [input_manager] = metatable
19:51:48.010 [Lua] [network_clock] = table
19:51:48.010 [Lua] [network_clock] = metatable
19:51:48.010 [Lua] [network_transmit] = table
19:51:48.010 [Lua] [network_transmit] = metatable
19:51:48.010 [Lua] [free_flight_manager] = table
19:51:48.010 [Lua] [free_flight_manager] = metatable
19:51:48.010 [Lua] [network_manager] = table
19:51:48.010 [Lua] [network_manager] = metatable
19:51:48.010 [Lua] [network_event_delegate] = table
19:51:48.010 [Lua] [network_event_delegate] = metatable
19:51:48.010 [Lua]
19:51:48.010 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:51:48.010 [Lua] ignoring extension VersusInteractObjectiveExtension
19:51:48.010 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:51:48.010 [Lua] ignoring extension VersusSocketObjectiveExtension
19:51:48.010 [Lua] ignoring extension VersusTargetObjectiveExtension
19:51:48.010 [Lua] ignoring extension VersusMissionObjectiveExtension
19:51:48.012 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:51:48.027 [Lua] [AchievementManager] Achievements using the steam platform
19:51:48.027 [Lua] [StateIngame] Level seed: 9734956
19:51:48.027 [World] Spawning level.
19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns
19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns
19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns
19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns
19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns
19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns
19:51:48.671 [Lua] respawn_unit_spawned with group id: temple_respawns
19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:51:48.671 [Lua] respawn_unit_spawned with group id: respawns_crypt
19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:51:48.679 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
19:51:48.679 [Lua] respawn_unit_spawned with group id: end_respawns
19:51:48.679 [Lua] respawn_unit_spawned with group id: end_respawns
19:51:48.679 [Lua] respawn_unit_spawned with group id: end_respawns
19:51:48.680 [Lua] respawn_unit_spawned with group id: end_respawns
19:51:48.728 [Lua] [LevelAnalysis] set_random_seed( 9734956)
19:51:48.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32
19:51:48.746 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:51:48.746 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:51:48.746 [Lua] [IngameUI] init
19:51:48.754 [SteamVoipClient] select_out(110000102489ad0, off)
19:51:48.754 [SteamVoipClient] select_out(1100001028dc124, off)
19:51:48.754 [SteamVoipClient] select_out(110000106697298, off)
19:51:48.757 [Lua] cb_razer_chroma_setup
19:51:48.784 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:51:48.785 [Lua] Set lobby begin:
19:51:48.785 [Lua] Lobby data twitch_enabled = false
19:51:48.785 [Lua] Lobby data power_level = 835
19:51:48.785 [Lua] Lobby data num_players = 3
19:51:48.785 [Lua] Lobby data weave_name = false
19:51:48.785 [Lua] Lobby data game_mode = 2
19:51:48.785 [Lua] Lobby data is_private = false
19:51:48.785 [Lua] Lobby data mechanism = adventure
19:51:48.785 [Lua] Lobby data level_key = dlc_portals
19:51:48.785 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:48.785 [Lua] Lobby data selected_level_key = dlc_portals
19:51:48.785 [Lua] Lobby data unique_server_name = JayJay
19:51:48.785 [Lua] Lobby data quick_game = true
19:51:48.785 [Lua] Lobby data matchmaking = true
19:51:48.785 [Lua] Lobby data difficulty = hardest
19:51:48.785 [Lua] Lobby data country_code = DE
19:51:48.785 [Lua] Lobby data host = 110000106697298
19:51:48.785 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:48.785 [Lua] Lobby data player_slot_2 = 0:0
19:51:48.785 [Lua] Lobby data player_slot_4 = 0:0
19:51:48.785 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:48.785 [Lua] Lobby data eac_authorized = true
19:51:48.785 [Lua] Set lobby end.
19:51:48.786 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:51:48.786 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:51:48.787 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:51:48.787 [Lua] CurrentConflictSettings default
19:51:48.787 [Lua] [ConflictDirector] conflict_director is ai_ready
19:51:48.788 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:51:48.789 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:51:48.793 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:51:48.793 [Lua] Forming navigation groups in one frame
19:51:48.793 [Lua] Forming navigation groups
19:51:48.812 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083
19:51:49.081 [Lua] NavigationGroupManager -> calulation time B: 0.26900000000023283
19:51:49.081 [Lua] number of nav groups: 370
19:51:49.084 [Lua] number of refined nav groups : 230
19:51:49.089 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251
19:51:49.089 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.0018835455179218 Normalized coefficient: 2.2493947375177288
19:51:49.094 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8711358658969406 Normalized coefficient: 1.5955610594332414
19:51:49.097 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.9081747055053722 Normalized coefficient: 1.5895965168285404
19:51:49.100 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.093856687843797 Normalized coefficient: 1.3023140927270276
19:51:49.107 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
19:51:49.107 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:51:49.107 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
19:51:49.107 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
19:51:49.107 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
19:51:49.107 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
19:51:49.107 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
19:51:49.121 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals
19:51:49.121 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.367 meters.
19:51:49.121 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:51:49.121 [Lua] [LevelAnalysis]
19:51:49.121 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:51:49.121 [Lua] [LevelAnalysis]
19:51:49.121 [Lua] [LevelAnalysis] Terror events added:
19:51:49.121 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:51:49.121 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
19:51:49.121 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
19:51:49.121 [Lua] ----> using boss gizmo!
19:51:49.121 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -313.1 start-travel-dist: 323.1, end-travel-dist: 390.7 spawn_distance 0.0
19:51:49.121 [Lua] Adding main path event: Vector3Box(-179.583, 197.573, -47.514) boss_event_chaos_spawn 45 table: 0000000003B411A0
19:51:49.121 [Lua] NORMAL PATROL MAIN PATH 929.39959716796875
19:51:49.121 [Lua] [waypoints] = table
19:51:49.121 [Lua] [astar_points] = table
19:51:49.121 [Lua] [travel_dist] = 929.40173743665218 (number)
19:51:49.121 [Lua] [one_directional] = true (boolean)
19:51:49.121 [Lua] [id] = boss_8 (string)
19:51:49.121 [Lua] ----> using boss spline path!
19:51:49.121 [Lua] Adding main path event: Vector3Box(30.6522, -28.1147, 8.603) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000003B414B0
19:51:49.121 [Lua] [LevelAnalysis] num_event_places_f: 0.95091137727101649 , num_event_places: 0 , trailing_event_fraction: 0.95091137727101649 , num_events: 1
19:51:49.121 [Lua] [LevelAnalysis] Level path distance: 1476.3670659065247
19:51:49.121 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.3670659065247 forbidden_dist: -1376.3670659065247
19:51:49.121 [Lua] [LevelAnalysis] wanted_distance: 1402.3564273625925
19:51:49.121 [Lua] [LevelAnalysis] Terror events added:
19:51:49.121 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:51:49.121 [Lua] Adding main path event: Vector3Box(170.267, 50.3793, 13.9938) rare_event_loot_rat 45 table: 0000000003B41DE0
19:51:49.122 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:51:49.125 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:51:49.127 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:51:49.128 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:51:49.129 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:51:49.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:51:49.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75
19:51:49.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:51:49.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32
19:51:49.193 [Lua] player (110000106697298,2) was put into party 1
19:51:49.201 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76
19:51:49.201 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
19:51:49.201 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
19:51:49.201 [Lua] Set lobby begin:
19:51:49.201 [Lua] Lobby data twitch_enabled = false
19:51:49.201 [Lua] Lobby data power_level = 835
19:51:49.201 [Lua] Lobby data num_players = 3
19:51:49.201 [Lua] Lobby data weave_name = false
19:51:49.201 [Lua] Lobby data game_mode = 2
19:51:49.201 [Lua] Lobby data is_private = false
19:51:49.201 [Lua] Lobby data mechanism = adventure
19:51:49.201 [Lua] Lobby data level_key = dlc_portals
19:51:49.201 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:49.201 [Lua] Lobby data selected_level_key = dlc_portals
19:51:49.201 [Lua] Lobby data unique_server_name = JayJay
19:51:49.201 [Lua] Lobby data quick_game = true
19:51:49.201 [Lua] Lobby data matchmaking = true
19:51:49.201 [Lua] Lobby data difficulty = hardest
19:51:49.201 [Lua] Lobby data country_code = DE
19:51:49.201 [Lua] Lobby data host = 110000106697298
19:51:49.201 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:49.201 [Lua] Lobby data player_slot_2 = 0:0
19:51:49.201 [Lua] Lobby data player_slot_4 = 0:0
19:51:49.201 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:49.201 [Lua] Lobby data eac_authorized = true
19:51:49.201 [Lua] Set lobby end.
19:51:49.201 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:51:49.201 [Lua]
19:51:49.201 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:51:49.201 [Lua] [wwise/flail] = false (boolean)
19:51:49.201 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:51:49.201 [Lua] [wwise/staff] = false (boolean)
19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:51:49.201 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:51:49.201 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:51:49.201 [Lua]
19:51:49.201 [Lua]
19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:51:49.201 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
19:51:49.201 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:51:49.201 [Lua] [wwise/staff] = false (boolean)
19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
19:51:49.201 [Lua] [wwise/flail] = false (boolean)
19:51:49.201 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:51:49.201 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:51:49.201 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:51:49.201 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:51:49.201 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:51:49.201 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
19:51:49.202 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:51:49.202 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:51:49.202 [Lua]
19:51:49.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:51:49.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:7 my_peer_id:110000106697298
19:51:49.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:7 my_peer_id:110000106697298
19:51:49.908 [Lua] [GameNetworkManager] destroying game object with go_id=76
19:51:49.910 [Lua] player (110000106697298,2) was put into party 1
19:51:49.919 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77
19:51:49.919 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
19:51:49.919 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
19:51:49.919 [Lua] Set lobby begin:
19:51:49.919 [Lua] Lobby data twitch_enabled = false
19:51:49.919 [Lua] Lobby data power_level = 835
19:51:49.919 [Lua] Lobby data num_players = 3
19:51:49.919 [Lua] Lobby data weave_name = false
19:51:49.919 [Lua] Lobby data game_mode = 2
19:51:49.919 [Lua] Lobby data is_private = false
19:51:49.919 [Lua] Lobby data mechanism = adventure
19:51:49.919 [Lua] Lobby data level_key = dlc_portals
19:51:49.919 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:51:49.919 [Lua] Lobby data selected_level_key = dlc_portals
19:51:49.919 [Lua] Lobby data unique_server_name = JayJay
19:51:49.919 [Lua] Lobby data quick_game = true
19:51:49.919 [Lua] Lobby data matchmaking = true
19:51:49.919 [Lua] Lobby data difficulty = hardest
19:51:49.919 [Lua] Lobby data country_code = DE
19:51:49.919 [Lua] Lobby data host = 110000106697298
19:51:49.919 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:51:49.919 [Lua] Lobby data player_slot_2 = 0:0
19:51:49.920 [Lua] Lobby data player_slot_4 = 0:0
19:51:49.920 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:51:49.920 [Lua] Lobby data eac_authorized = true
19:51:49.920 [Lua] Set lobby end.
19:51:49.920 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:51:49.920 [Lua]
19:51:49.920 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:51:49.920 [Lua] [wwise/flail] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:51:49.920 [Lua] [wwise/staff] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:51:49.920 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:51:49.920 [Lua]
19:51:49.920 [Lua]
19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:51:49.920 [Lua] [wwise/staff] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
19:51:49.920 [Lua] [wwise/flail] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:51:49.920 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
19:51:49.920 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:51:49.920 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:51:49.920 [Lua]
19:51:49.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32
19:51:49.923 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:51:49.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:51:49.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:8 my_peer_id:110000106697298
19:51:49.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:8 my_peer_id:110000106697298
19:51:49.936 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
19:51:50.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
19:51:50.038 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
19:51:50.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:51:50.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:51:50.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:51:50.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:51:50.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:51:50.519 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
19:51:50.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
19:51:50.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
19:51:50.722 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
19:51:50.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:51:51.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:51:51.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:51:51.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:51:51.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:51:51.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:51:51.280 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
19:51:51.314 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
19:51:51.314 [Lua] [PackageManager] Force_load: wwise/flail
19:51:51.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:51:51.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:51:51.432 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
19:51:51.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:51:51.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:51:51.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
19:51:51.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:51:51.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:51:51.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:51:51.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:51:52.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:51:52.070 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
19:51:52.070 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:51:52.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:51:52.187 [Lua] [PackageManager] Force_load: wwise/staff
19:51:52.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:51:52.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:51:52.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:51:52.297 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
19:52:18.860 [Lua] Set lobby begin:
19:52:18.860 [Lua] Lobby data twitch_enabled = false
19:52:18.860 [Lua] Lobby data power_level = 835
19:52:18.860 [Lua] Lobby data num_players = 3
19:52:18.860 [Lua] Lobby data weave_name = false
19:52:18.860 [Lua] Lobby data game_mode = 2
19:52:18.860 [Lua] Lobby data is_private = false
19:52:18.860 [Lua] Lobby data mechanism = adventure
19:52:18.860 [Lua] Lobby data level_key = dlc_portals
19:52:18.860 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:52:18.860 [Lua] Lobby data selected_level_key = dlc_portals
19:52:18.860 [Lua] Lobby data unique_server_name = JayJay
19:52:18.860 [Lua] Lobby data quick_game = true
19:52:18.860 [Lua] Lobby data matchmaking = true
19:52:18.860 [Lua] Lobby data difficulty = hardest
19:52:18.860 [Lua] Lobby data country_code = DE
19:52:18.861 [Lua] Lobby data host = 110000106697298
19:52:18.861 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:52:18.861 [Lua] Lobby data player_slot_2 = 0:0
19:52:18.861 [Lua] Lobby data player_slot_4 = 0:0
19:52:18.861 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:52:18.861 [Lua] Lobby data eac_authorized = true
19:52:18.861 [Lua] Set lobby end.
19:52:18.861 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing
19:52:18.861 [Lua] Breedfreezer (server) starting a hot join sync
19:52:18.861 [Lua] packing 0 units of breed chaos_marauder
19:52:18.861 [Lua] packing 0 units of breed skaven_clan_rat
19:52:18.861 [Lua] packing 0 units of breed skaven_storm_vermin
19:52:18.861 [Lua] packing 0 units of breed skaven_slave
19:52:18.861 [Lua] packing 0 units of breed chaos_fanatic
19:52:18.861 [Lua] packing 0 units of breed beastmen_ungor_archer
19:52:18.861 [Lua] packing 0 units of breed chaos_raider
19:52:18.861 [Lua] packing 0 units of breed chaos_warrior
19:52:18.861 [Lua] packing 0 units of breed chaos_berzerker
19:52:18.861 [Lua] packing 0 units of breed beastmen_bestigor
19:52:18.861 [Lua] packing 0 units of breed beastmen_ungor
19:52:18.861 [Lua] packing 0 units of breed skaven_plague_monk
19:52:18.861 [Lua] packing 0 units of breed beastmen_gor
19:52:18.861 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:52:18.861 [Lua]
19:52:18.861 [Lua] [1] = 1 (number)
19:52:18.861 [Lua] [2] = 0 (number)
19:52:18.861 [Lua] [3] = 1 (number)
19:52:18.861 [Lua] [4] = 0 (number)
19:52:18.861 [Lua] [5] = 1 (number)
19:52:18.861 [Lua] [6] = 0 (number)
19:52:18.861 [Lua] [7] = 1 (number)
19:52:18.861 [Lua] [8] = 0 (number)
19:52:18.861 [Lua] [9] = 1 (number)
19:52:18.861 [Lua] [10] = 0 (number)
19:52:18.861 [Lua] [11] = 1 (number)
19:52:18.861 [Lua] [12] = 0 (number)
19:52:18.861 [Lua] [13] = 1 (number)
19:52:18.861 [Lua] [14] = 0 (number)
19:52:18.861 [Lua] [15] = 1 (number)
19:52:18.861 [Lua] [16] = 0 (number)
19:52:18.861 [Lua] [17] = 1 (number)
19:52:18.861 [Lua] [18] = 0 (number)
19:52:18.861 [Lua] [19] = 1 (number)
19:52:18.861 [Lua] [20] = 0 (number)
19:52:18.861 [Lua] [21] = 1 (number)
19:52:18.861 [Lua] [22] = 0 (number)
19:52:18.861 [Lua] [23] = 1 (number)
19:52:18.861 [Lua] [24] = 0 (number)
19:52:18.861 [Lua] [25] = 1 (number)
19:52:18.861 [Lua] [26] = 0 (number)
19:52:18.861 [Lua]
19:52:18.861 [Lua]
19:52:18.861 [Lua]
19:52:18.862 [Lua] Set lobby begin:
19:52:18.862 [Lua] Lobby data twitch_enabled = false
19:52:18.862 [Lua] Lobby data power_level = 835
19:52:18.862 [Lua] Lobby data num_players = 3
19:52:18.862 [Lua] Lobby data weave_name = false
19:52:18.862 [Lua] Lobby data game_mode = 2
19:52:18.862 [Lua] Lobby data is_private = false
19:52:18.862 [Lua] Lobby data mechanism = adventure
19:52:18.862 [Lua] Lobby data level_key = dlc_portals
19:52:18.862 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:52:18.862 [Lua] Lobby data selected_level_key = dlc_portals
19:52:18.862 [Lua] Lobby data unique_server_name = JayJay
19:52:18.862 [Lua] Lobby data quick_game = true
19:52:18.862 [Lua] Lobby data matchmaking = true
19:52:18.862 [Lua] Lobby data difficulty = hardest
19:52:18.862 [Lua] Lobby data country_code = DE
19:52:18.862 [Lua] Lobby data host = 110000106697298
19:52:18.862 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:52:18.862 [Lua] Lobby data player_slot_2 = 0:0
19:52:18.862 [Lua] Lobby data player_slot_4 = 0:0
19:52:18.862 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:52:18.862 [Lua] Lobby data eac_authorized = true
19:52:18.862 [Lua] Set lobby end.
19:52:18.862 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
19:52:18.862 [Lua] Breedfreezer (server) starting a hot join sync
19:52:18.862 [Lua] packing 0 units of breed chaos_marauder
19:52:18.862 [Lua] packing 0 units of breed skaven_clan_rat
19:52:18.862 [Lua] packing 0 units of breed skaven_storm_vermin
19:52:18.862 [Lua] packing 0 units of breed skaven_slave
19:52:18.862 [Lua] packing 0 units of breed chaos_fanatic
19:52:18.862 [Lua] packing 0 units of breed beastmen_ungor_archer
19:52:18.862 [Lua] packing 0 units of breed chaos_raider
19:52:18.862 [Lua] packing 0 units of breed chaos_warrior
19:52:18.862 [Lua] packing 0 units of breed chaos_berzerker
19:52:18.862 [Lua] packing 0 units of breed beastmen_bestigor
19:52:18.862 [Lua] packing 0 units of breed beastmen_ungor
19:52:18.862 [Lua] packing 0 units of breed skaven_plague_monk
19:52:18.862 [Lua] packing 0 units of breed beastmen_gor
19:52:18.862 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:52:18.862 [Lua]
19:52:18.862 [Lua] [1] = 1 (number)
19:52:18.862 [Lua] [2] = 0 (number)
19:52:18.862 [Lua] [3] = 1 (number)
19:52:18.862 [Lua] [4] = 0 (number)
19:52:18.862 [Lua] [5] = 1 (number)
19:52:18.862 [Lua] [6] = 0 (number)
19:52:18.862 [Lua] [7] = 1 (number)
19:52:18.862 [Lua] [8] = 0 (number)
19:52:18.862 [Lua] [9] = 1 (number)
19:52:18.862 [Lua] [10] = 0 (number)
19:52:18.862 [Lua] [11] = 1 (number)
19:52:18.862 [Lua] [12] = 0 (number)
19:52:18.862 [Lua] [13] = 1 (number)
19:52:18.862 [Lua] [14] = 0 (number)
19:52:18.862 [Lua] [15] = 1 (number)
19:52:18.862 [Lua] [16] = 0 (number)
19:52:18.862 [Lua] [17] = 1 (number)
19:52:18.862 [Lua] [18] = 0 (number)
19:52:18.862 [Lua] [19] = 1 (number)
19:52:18.862 [Lua] [20] = 0 (number)
19:52:18.862 [Lua] [21] = 1 (number)
19:52:18.862 [Lua] [22] = 0 (number)
19:52:18.862 [Lua] [23] = 1 (number)
19:52:18.862 [Lua] [24] = 0 (number)
19:52:18.862 [Lua] [25] = 1 (number)
19:52:18.862 [Lua] [26] = 0 (number)
19:52:18.862 [Lua]
19:52:18.862 [Lua]
19:52:18.862 [Lua]
19:52:18.862 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78
19:52:18.862 [Lua] RemotePlayer:create_game_object( ) 78
19:52:18.873 [Lua] [GameNetworkManager] destroying game object with go_id=77
19:52:18.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79
19:52:18.873 [Lua] RemotePlayer:create_game_object( ) 79
19:52:18.883 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
19:52:18.883 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:52:18.883 [Lua] player (110000106697298,2) was put into party 1
19:52:18.893 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
19:52:18.893 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
19:52:18.893 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
19:52:18.893 [Lua] Set lobby begin:
19:52:18.893 [Lua] Lobby data twitch_enabled = false
19:52:18.893 [Lua] Lobby data power_level = 835
19:52:18.893 [Lua] Lobby data num_players = 3
19:52:18.894 [Lua] Lobby data weave_name = false
19:52:18.894 [Lua] Lobby data game_mode = 2
19:52:18.894 [Lua] Lobby data is_private = false
19:52:18.894 [Lua] Lobby data mechanism = adventure
19:52:18.894 [Lua] Lobby data level_key = dlc_portals
19:52:18.894 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:52:18.894 [Lua] Lobby data selected_level_key = dlc_portals
19:52:18.894 [Lua] Lobby data unique_server_name = JayJay
19:52:18.894 [Lua] Lobby data quick_game = true
19:52:18.894 [Lua] Lobby data matchmaking = true
19:52:18.894 [Lua] Lobby data difficulty = hardest
19:52:18.894 [Lua] Lobby data country_code = DE
19:52:18.894 [Lua] Lobby data host = 110000106697298
19:52:18.894 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:52:18.894 [Lua] Lobby data player_slot_2 = 0:0
19:52:18.894 [Lua] Lobby data player_slot_4 = 0:0
19:52:18.894 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:52:18.894 [Lua] Lobby data eac_authorized = true
19:52:18.894 [Lua] Set lobby end.
19:52:18.894 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:52:18.894 [Lua]
19:52:18.894 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:52:18.894 [Lua] [wwise/flail] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:52:18.894 [Lua] [wwise/staff] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:52:18.894 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:52:18.894 [Lua]
19:52:18.894 [Lua]
19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:52:18.894 [Lua] [wwise/staff] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
19:52:18.894 [Lua] [wwise/flail] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:52:18.894 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
19:52:18.894 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:52:18.894 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:52:18.894 [Lua]
19:52:18.896 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
19:52:18.896 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:9 my_peer_id:110000106697298
19:52:18.896 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:9 my_peer_id:110000106697298
19:52:18.903 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
19:52:18.915 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
19:52:19.032 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:52:19.032 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:52:19.032 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:52:19.049 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
19:52:19.049 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:52:19.049 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
19:52:19.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:52:19.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
19:52:19.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:52:19.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:52:19.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
19:52:19.151 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:52:19.152 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
19:52:19.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:52:19.169 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:52:19.170 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
19:52:19.171 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:52:19.404 [Lua] StateInGameRunning:_game_actually_starts()
19:52:19.404 [Lua] #################################################################################################################
19:52:19.404 [Lua] [Loading Time]: 00:00:46 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:52:19.404 [Lua] #################################################################################################################
19:52:19.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
19:52:19.404 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:52:19.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
19:52:19.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:52:19.503 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:52:19.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
19:52:19.679 [Lua] Commit load time data
19:52:23.330 [Lua] Set lobby begin:
19:52:23.330 [Lua] Lobby data twitch_enabled = false
19:52:23.330 [Lua] Lobby data power_level = 540
19:52:23.330 [Lua] Lobby data num_players = 3
19:52:23.330 [Lua] Lobby data weave_name = false
19:52:23.330 [Lua] Lobby data game_mode = 2
19:52:23.330 [Lua] Lobby data is_private = false
19:52:23.330 [Lua] Lobby data mechanism = adventure
19:52:23.330 [Lua] Lobby data level_key = dlc_portals
19:52:23.330 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:52:23.330 [Lua] Lobby data selected_level_key = dlc_portals
19:52:23.330 [Lua] Lobby data unique_server_name = JayJay
19:52:23.330 [Lua] Lobby data quick_game = true
19:52:23.330 [Lua] Lobby data matchmaking = true
19:52:23.330 [Lua] Lobby data difficulty = hardest
19:52:23.330 [Lua] Lobby data country_code = DE
19:52:23.330 [Lua] Lobby data host = 110000106697298
19:52:23.330 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:52:23.330 [Lua] Lobby data player_slot_2 = 0:0
19:52:23.330 [Lua] Lobby data player_slot_4 = 0:0
19:52:23.330 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:52:23.330 [Lua] Lobby data eac_authorized = true
19:52:23.330 [Lua] Set lobby end.
19:52:28.360 [Lua] Set lobby begin:
19:52:28.360 [Lua] Lobby data twitch_enabled = false
19:52:28.360 [Lua] Lobby data power_level = 818
19:52:28.360 [Lua] Lobby data num_players = 3
19:52:28.360 [Lua] Lobby data weave_name = false
19:52:28.360 [Lua] Lobby data game_mode = 2
19:52:28.360 [Lua] Lobby data is_private = false
19:52:28.360 [Lua] Lobby data mechanism = adventure
19:52:28.360 [Lua] Lobby data level_key = dlc_portals
19:52:28.360 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:52:28.360 [Lua] Lobby data selected_level_key = dlc_portals
19:52:28.360 [Lua] Lobby data unique_server_name = JayJay
19:52:28.360 [Lua] Lobby data quick_game = true
19:52:28.360 [Lua] Lobby data matchmaking = true
19:52:28.360 [Lua] Lobby data difficulty = hardest
19:52:28.360 [Lua] Lobby data country_code = DE
19:52:28.360 [Lua] Lobby data host = 110000106697298
19:52:28.360 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:52:28.360 [Lua] Lobby data player_slot_2 = 0:0
19:52:28.360 [Lua] Lobby data player_slot_4 = 0:0
19:52:28.360 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:52:28.360 [Lua] Lobby data eac_authorized = true
19:52:28.360 [Lua] Set lobby end.
19:52:35.024 [Lua] privat: true
19:52:35.024 [Save] Saving `save_data`
19:52:35.024 [Lua] Set lobby begin:
19:52:35.024 [Lua] Lobby data twitch_enabled = false
19:52:35.024 [Lua] Lobby data power_level = 818
19:52:35.024 [Lua] Lobby data num_players = 3
19:52:35.024 [Lua] Lobby data weave_name = false
19:52:35.024 [Lua] Lobby data game_mode = 2
19:52:35.024 [Lua] Lobby data is_private = true
19:52:35.024 [Lua] Lobby data mechanism = adventure
19:52:35.024 [Lua] Lobby data level_key = dlc_portals
19:52:35.024 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:52:35.024 [Lua] Lobby data selected_level_key = dlc_portals
19:52:35.024 [Lua] Lobby data unique_server_name = JayJay
19:52:35.024 [Lua] Lobby data quick_game = true
19:52:35.025 [Lua] Lobby data matchmaking = true
19:52:35.025 [Lua] Lobby data difficulty = hardest
19:52:35.025 [Lua] Lobby data country_code = DE
19:52:35.025 [Lua] Lobby data host = 110000106697298
19:52:35.025 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:52:35.025 [Lua] Lobby data player_slot_2 = 0:0
19:52:35.025 [Lua] Lobby data player_slot_4 = 0:0
19:52:35.025 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:52:35.025 [Lua] Lobby data eac_authorized = true
19:52:35.025 [Lua] Set lobby end.
19:52:35.025 [Lua] Set lobby begin:
19:52:35.025 [Lua] Lobby data twitch_enabled = false
19:52:35.025 [Lua] Lobby data power_level = 818
19:52:35.025 [Lua] Lobby data num_players = 3
19:52:35.025 [Lua] Lobby data weave_name = false
19:52:35.025 [Lua] Lobby data game_mode = 2
19:52:35.025 [Lua] Lobby data is_private = true
19:52:35.025 [Lua] Lobby data mechanism = adventure
19:52:35.025 [Lua] Lobby data level_key = dlc_portals
19:52:35.025 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:52:35.025 [Lua] Lobby data selected_level_key = dlc_portals
19:52:35.025 [Lua] Lobby data unique_server_name = JayJay
19:52:35.025 [Lua] Lobby data quick_game = true
19:52:35.025 [Lua] Lobby data matchmaking = false
19:52:35.025 [Lua] Lobby data difficulty = hardest
19:52:35.025 [Lua] Lobby data country_code = DE
19:52:35.025 [Lua] Lobby data host = 110000106697298
19:52:35.025 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:52:35.025 [Lua] Lobby data player_slot_2 = 0:0
19:52:35.025 [Lua] Lobby data player_slot_4 = 0:0
19:52:35.025 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:52:35.025 [Lua] Lobby data eac_authorized = true
19:52:35.025 [Lua] Set lobby end.
19:52:35.025 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
19:52:35.025 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:52:35.028 [Save] Save done
19:52:35.039 [Lua] [IngamePlayerWiew] - settings saved
19:53:02.135 [Lua] MUSIC: explore -> lost
19:53:07.038 [Lua] state dead despawn
19:53:07.054 [Lua] [EquipmentUI] - Destroy
19:53:07.054 [Lua] [GamePadEquipmentUI] - Destroy
19:53:07.054 [Lua] [AbilityUI] - Destroy
19:53:07.054 [Lua] [GamePadAbilityUI] - Destroy
19:53:07.055 [Lua] [GameNetworkManager] destroying game object with go_id=84
19:53:12.146 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:53:12.146 [Save] Saving `save_data`
19:53:12.146 [Lua] gm_event_end_conditions_met false true
19:53:12.147 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
19:53:12.147 [Lua] Game lost
19:53:12.147 [Lua] PlayFabMirror:_commit_internal nil
19:53:12.147 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:53:12.154 [Save] Save done
19:53:12.154 [Save] Saving `save_data`
19:53:12.161 [Lua] commit result success 18
19:53:12.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34
19:53:12.162 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
19:53:12.162 [Save] Save done
19:53:12.162 [Save] Saving `save_data`
19:53:12.170 [Save] Save done
19:53:12.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 11
19:53:13.130 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
19:53:13.130 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34
19:53:13.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34
19:53:19.851 [Lua] ConflictDirector - destroy all units
19:53:20.055 [Lua] TRANSITION nil nil inn_level
19:53:20.055 [Lua] Transition type "inn_level", is server: true
19:53:20.055 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:53:20.055 [Lua] [GameNetworkManager] Leaving game...
19:53:20.055 [Lua] [GameNetworkManager] Shutting down game session host.
19:53:20.055 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:53:20.055 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:53:20.055 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=93.88
19:53:20.072 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:53:22.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:53:22.054 [Lua] Clearing all global lookup lists
19:53:22.054 [Lua] [IngamePlayerListUI] - Destroy
19:53:22.055 [Lua] [IngameUI] destroy
19:53:22.071 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
19:53:22.071 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:53:22.199 [Lua] [Managers] Destroying state managers...
19:53:22.208 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:53:22.330 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:53:22.333 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
19:53:22.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:53:22.339 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
19:53:22.340 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:53:22.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:53:22.341 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:53:22.342 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:53:22.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:53:22.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:53:22.347 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
19:53:22.347 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:53:22.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:53:22.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:53:22.352 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:53:22.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:53:22.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:53:22.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:53:22.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:53:22.359 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:53:22.361 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:53:22.362 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:53:22.365 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:53:22.370 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:53:22.373 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:53:22.375 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:53:22.376 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:53:22.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:53:22.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:53:22.381 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:53:22.391 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
19:53:22.395 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:53:22.400 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:53:22.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:53:22.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:53:22.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
19:53:22.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
19:53:22.406 [Lua] [Matchmaking] unregister rpcs
19:53:22.406 [Lua] ############### UNLOADING PACKAGES ###############
19:53:22.406 [Lua] [Gamestate] Enter state StateLoading
19:53:22.408 [World] Spawning level.
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] Found camera: end_screen_camera
19:53:22.415 [Lua] [EndViewState] Enter Substate EndViewStateSummary
19:53:22.415 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:53:22.416 [Lua] [Matchmaking] register rpcs
19:53:22.416 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:53:22.416 [Lua] Set lobby begin:
19:53:22.416 [Lua] Lobby data twitch_enabled = false
19:53:22.416 [Lua] Lobby data power_level = 0
19:53:22.416 [Lua] Lobby data num_players = 3
19:53:22.416 [Lua] Lobby data weave_name = false
19:53:22.416 [Lua] Lobby data game_mode = 2
19:53:22.416 [Lua] Lobby data is_private = true
19:53:22.416 [Lua] Lobby data mechanism = adventure
19:53:22.416 [Lua] Lobby data level_key = dlc_portals
19:53:22.416 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:22.416 [Lua] Lobby data selected_level_key = dlc_portals
19:53:22.416 [Lua] Lobby data unique_server_name = JayJay
19:53:22.416 [Lua] Lobby data quick_game = true
19:53:22.416 [Lua] Lobby data matchmaking = false
19:53:22.416 [Lua] Lobby data difficulty = hardest
19:53:22.416 [Lua] Lobby data country_code = DE
19:53:22.416 [Lua] Lobby data host = 110000106697298
19:53:22.416 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:22.416 [Lua] Lobby data player_slot_2 = 0:0
19:53:22.416 [Lua] Lobby data player_slot_4 = 0:0
19:53:22.416 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:22.416 [Lua] Lobby data eac_authorized = true
19:53:22.416 [Lua] Set lobby end.
19:53:22.416 [Lua] registering RPCs
19:53:22.416 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:53:22.416 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:53:22.416 [Lua] Set lobby begin:
19:53:22.416 [Lua] Lobby data twitch_enabled = false
19:53:22.416 [Lua] Lobby data power_level = 0
19:53:22.416 [Lua] Lobby data num_players = 3
19:53:22.416 [Lua] Lobby data weave_name = false
19:53:22.416 [Lua] Lobby data game_mode = 3
19:53:22.416 [Lua] Lobby data is_private = true
19:53:22.416 [Lua] Lobby data mechanism = adventure
19:53:22.416 [Lua] Lobby data level_key = inn_level
19:53:22.416 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:22.416 [Lua] Lobby data selected_level_key = dlc_portals
19:53:22.416 [Lua] Lobby data unique_server_name = JayJay
19:53:22.416 [Lua] Lobby data quick_game = true
19:53:22.416 [Lua] Lobby data matchmaking = false
19:53:22.416 [Lua] Lobby data difficulty = hardest
19:53:22.416 [Lua] Lobby data country_code = DE
19:53:22.416 [Lua] Lobby data host = 110000106697298
19:53:22.416 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:22.416 [Lua] Lobby data player_slot_2 = 0:0
19:53:22.416 [Lua] Lobby data player_slot_4 = 0:0
19:53:22.417 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:22.417 [Lua] Lobby data eac_authorized = true
19:53:22.417 [Lua] Set lobby end.
19:53:22.417 [Lua] MUSIC MANAGER unmute_all_world_sounds 274304 0
19:53:22.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:53:22.420 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:53:22.420 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
19:53:22.420 [Lua] [LevelTransitionHandler] load_level inn_level
19:53:22.585 [Umbra] Unload tome
19:53:22.641 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler
19:53:22.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:53:22.641 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:53:22.641 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:53:22.641 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:53:22.641 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:53:22.641 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:53:23.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:53:23.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:53:23.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:53:23.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:53:23.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:53:23.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:53:23.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:53:23.182 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:53:23.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:53:23.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x42f81, position: 4813914
19:53:28.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:53:28.581 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:53:28.599 [Lua] [LevelTransitionHandler] Level load completed!
19:53:28.599 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10637466 - weave: nil
19:53:28.601 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:53:28.601 [Lua] checking dlc's against conflict directors
19:53:28.601 [Lua] number of factions to include 1
19:53:28.601 [Lua] Updated list weights for random:
19:53:28.601 [Lua] skaven, 0.42 (0.00-0.42)
19:53:28.601 [Lua] chaos, 0.42 (0.42-0.83)
19:53:28.601 [Lua] beastmen, 0.17 (0.83-1.00)
19:53:28.601 [Lua] Rolled random faction: 0.4965624213218689 chaos
19:53:28.601 [Lua] number of factions added 1
19:53:28.601 [Lua] --- --- ---
19:53:28.601 [Lua] Starting... difficulty 'hardest'
19:53:28.601 [Lua] These are the starting conflict directors:
19:53:28.601 [Lua] inn_level
19:53:28.601 [Lua] --- --- ---
19:53:28.601 [Lua]
19:53:28.601 [Lua] DONE! Found the following directors:
19:53:28.601 [Lua] (free: 35), Master hash is:
19:53:28.601 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:53:28.602 [Lua] ### Sending rpc_level_loaded
19:53:28.602 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:53:28.602 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:53:28.633 [Lua] ### Sending rpc_level_loaded
19:53:28.633 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:53:28.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:53:28.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:53:28.667 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:53:28.667 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:53:28.717 [Lua] [EndViewState] Exit Substate EndViewStateSummary
19:53:28.717 [Lua] [PlayState] Enter Substate EndViewStateScore
19:53:33.787 [Lua] ### Sending rpc_level_loaded
19:53:33.787 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
19:53:33.787 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
19:53:35.438 [Lua] [PlayState] Exit Substate EndViewStateScore
19:53:35.443 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:53:36.450 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:53:36.450 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:53:36.450 [Lua] [Matchmaking] unregister rpcs
19:53:36.450 [Lua] Set lobby begin:
19:53:36.450 [Lua] Lobby data twitch_enabled = false
19:53:36.450 [Lua] Lobby data power_level = 0
19:53:36.450 [Lua] Lobby data num_players = 3
19:53:36.450 [Lua] Lobby data weave_name = false
19:53:36.450 [Lua] Lobby data game_mode = 3
19:53:36.450 [Lua] Lobby data is_private = true
19:53:36.450 [Lua] Lobby data mechanism = adventure
19:53:36.450 [Lua] Lobby data level_key = inn_level
19:53:36.450 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:36.450 [Lua] Lobby data selected_level_key = dlc_portals
19:53:36.450 [Lua] Lobby data unique_server_name = JayJay
19:53:36.450 [Lua] Lobby data quick_game = true
19:53:36.450 [Lua] Lobby data matchmaking = false
19:53:36.450 [Lua] Lobby data difficulty = hardest
19:53:36.450 [Lua] Lobby data country_code = DE
19:53:36.450 [Lua] Lobby data host = 110000106697298
19:53:36.450 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:36.450 [Lua] Lobby data player_slot_2 = 0:0
19:53:36.450 [Lua] Lobby data player_slot_4 = 0:0
19:53:36.450 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:36.450 [Lua] Lobby data eac_authorized = true
19:53:36.450 [Lua] Set lobby end.
19:53:36.450 [Lua] [Managers] Destroying state managers...
19:53:36.451 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:53:36.451 [Lua] MUSIC MANAGER Stop_loading_screen_music 274334 0
19:53:36.451 [Lua] [Gamestate] Enter StateIngame HOST
19:53:36.451 [Lua] <>level = inn_level<>
19:53:36.451 [Lua] Set lobby begin:
19:53:36.451 [Lua] Lobby data twitch_enabled = false
19:53:36.451 [Lua] Lobby data power_level = 0
19:53:36.451 [Lua] Lobby data num_players = 3
19:53:36.451 [Lua] Lobby data weave_name = false
19:53:36.451 [Lua] Lobby data game_mode = 3
19:53:36.451 [Lua] Lobby data is_private = true
19:53:36.451 [Lua] Lobby data mechanism = adventure
19:53:36.451 [Lua] Lobby data level_key = inn_level
19:53:36.451 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:36.451 [Lua] Lobby data selected_level_key = inn_level
19:53:36.451 [Lua] Lobby data unique_server_name = JayJay
19:53:36.451 [Lua] Lobby data quick_game = true
19:53:36.451 [Lua] Lobby data matchmaking = false
19:53:36.451 [Lua] Lobby data difficulty = hardest
19:53:36.451 [Lua] Lobby data country_code = DE
19:53:36.451 [Lua] Lobby data host = 110000106697298
19:53:36.451 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:36.451 [Lua] Lobby data player_slot_2 = 0:0
19:53:36.451 [Lua] Lobby data player_slot_4 = 0:0
19:53:36.451 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:36.452 [Lua] Lobby data eac_authorized = true
19:53:36.452 [Lua] Set lobby end.
19:53:36.452 [Lua] [StateIngame] Server ingame
19:53:36.455 [Lua] Set lobby begin:
19:53:36.455 [Lua] Lobby data twitch_enabled = false
19:53:36.455 [Lua] Lobby data power_level = 0
19:53:36.455 [Lua] Lobby data num_players = 3
19:53:36.455 [Lua] Lobby data weave_name = false
19:53:36.455 [Lua] Lobby data game_mode = 3
19:53:36.455 [Lua] Lobby data is_private = true
19:53:36.455 [Lua] Lobby data mechanism = adventure
19:53:36.455 [Lua] Lobby data level_key = inn_level
19:53:36.455 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:36.455 [Lua] Lobby data selected_level_key = inn_level
19:53:36.455 [Lua] Lobby data unique_server_name = JayJay
19:53:36.455 [Lua] Lobby data quick_game = true
19:53:36.455 [Lua] Lobby data matchmaking = false
19:53:36.455 [Lua] Lobby data difficulty = hardest
19:53:36.455 [Lua] Lobby data country_code = DE
19:53:36.455 [Lua] Lobby data host = 110000106697298
19:53:36.455 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:36.455 [Lua] Lobby data player_slot_2 = 0:0
19:53:36.455 [Lua] Lobby data player_slot_4 = 0:0
19:53:36.455 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:36.455 [Lua] Lobby data eac_authorized = true
19:53:36.455 [Lua] Set lobby end.
19:53:36.455 [Lua] [Matchmaking] register rpcs
19:53:36.455 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:53:36.455 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:53:36.455 [Lua] [GameNetworkManager] self.is_server = true
19:53:36.455 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:53:36.455 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:53:36.455 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:53:36.455 [Network] Setting artificial MTU limit to 65536
19:53:36.462 [Lua] Switching ConflictSettings: to: inn_level
19:53:36.462 [Lua] pacing=disabled
19:53:36.462 [Lua] roaming=nil
19:53:36.462 [Lua] disabled=false
19:53:36.462 [Lua] pack_spawning=disabled
19:53:36.462 [Lua] contained_breeds=nil
19:53:36.462 [Lua] boss=disabled
19:53:36.462 [Lua] horde=disabled
19:53:36.462 [Lua] specials=disabled
19:53:36.462 [Lua] name=inn_level
19:53:36.462 [Lua] intensity=disabled
19:53:36.462 [Lua] ---
19:53:36.462 [Lua] [LevelAnalysis] set_random_seed( 10637466)
19:53:36.465 [Lua] [AIInterestPointSystem] Level Seed: 10637466
19:53:36.465 [Lua]
19:53:36.465 [Lua] [entity_system_bag] = table
19:53:36.465 [Lua] [entity_system_bag] = metatable
19:53:36.465 [Lua] [startup_data] = table
19:53:36.465 [Lua] [entity_manager] = table
19:53:36.465 [Lua] [entity_manager] = metatable
19:53:36.465 [Lua] [unit_spawner] = table
19:53:36.465 [Lua] [unit_spawner] = metatable
19:53:36.465 [Lua] [unit_storage] = table
19:53:36.465 [Lua] [unit_storage] = metatable
19:53:36.465 [Lua] [dice_keeper] = table
19:53:36.465 [Lua] [dice_keeper] = metatable
19:53:36.465 [Lua] [is_server] = true (boolean)
19:53:36.465 [Lua] [world] = [World]
19:53:36.465 [Lua] [system_api] = table
19:53:36.465 [Lua] [entity_system] = table
19:53:36.465 [Lua] [entity_system] = metatable
19:53:36.465 [Lua] [network_lobby] = table
19:53:36.465 [Lua] [network_lobby] = metatable
19:53:36.465 [Lua] [profile_synchronizer] = table
19:53:36.465 [Lua] [profile_synchronizer] = metatable
19:53:36.465 [Lua] [level_transition_handler] = table
19:53:36.465 [Lua] [level_transition_handler] = metatable
19:53:36.465 [Lua] [num_local_human_players] = 1 (number)
19:53:36.465 [Lua] [statistics_db] = table
19:53:36.465 [Lua] [statistics_db] = metatable
19:53:36.465 [Lua] [network_server] = table
19:53:36.465 [Lua] [network_server] = metatable
19:53:36.465 [Lua] [input_manager] = table
19:53:36.465 [Lua] [input_manager] = metatable
19:53:36.465 [Lua] [network_clock] = table
19:53:36.465 [Lua] [network_clock] = metatable
19:53:36.465 [Lua] [network_transmit] = table
19:53:36.465 [Lua] [network_transmit] = metatable
19:53:36.465 [Lua] [free_flight_manager] = table
19:53:36.465 [Lua] [free_flight_manager] = metatable
19:53:36.465 [Lua] [network_manager] = table
19:53:36.465 [Lua] [network_manager] = metatable
19:53:36.465 [Lua] [network_event_delegate] = table
19:53:36.465 [Lua] [network_event_delegate] = metatable
19:53:36.465 [Lua]
19:53:36.465 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:53:36.465 [Lua] ignoring extension VersusInteractObjectiveExtension
19:53:36.465 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:53:36.465 [Lua] ignoring extension VersusSocketObjectiveExtension
19:53:36.465 [Lua] ignoring extension VersusTargetObjectiveExtension
19:53:36.465 [Lua] ignoring extension VersusMissionObjectiveExtension
19:53:36.466 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:53:36.468 [Lua] [AchievementManager] Achievements using the steam platform
19:53:36.468 [Lua] [StateIngame] Level seed: 10637466
19:53:36.468 [World] Spawning level.
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:53:36.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:53:36.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:53:36.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:53:36.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
19:53:36.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
19:53:36.562 [Lua] [LevelAnalysis] set_random_seed( 10637466)
19:53:36.563 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 35
19:53:36.577 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:53:36.577 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:53:36.577 [Lua] [IngameUI] init
19:53:36.587 [SteamVoipClient] select_out(110000102489ad0, off)
19:53:36.587 [SteamVoipClient] select_out(1100001028dc124, off)
19:53:36.587 [SteamVoipClient] select_out(110000106697298, off)
19:53:36.590 [Lua] cb_razer_chroma_setup
19:53:36.627 [Lua] [Matchmaking] Cancelling matchmaking
19:53:36.628 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:53:36.628 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:53:36.628 [Lua] Set lobby begin:
19:53:36.628 [Lua] Lobby data twitch_enabled = false
19:53:36.628 [Lua] Lobby data power_level = 835
19:53:36.628 [Lua] Lobby data num_players = 3
19:53:36.628 [Lua] Lobby data weave_name = false
19:53:36.628 [Lua] Lobby data game_mode = 3
19:53:36.628 [Lua] Lobby data is_private = true
19:53:36.628 [Lua] Lobby data mechanism = adventure
19:53:36.628 [Lua] Lobby data level_key = inn_level
19:53:36.628 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:36.628 [Lua] Lobby data selected_level_key = inn_level
19:53:36.628 [Lua] Lobby data unique_server_name = JayJay
19:53:36.628 [Lua] Lobby data quick_game = true
19:53:36.628 [Lua] Lobby data matchmaking = false
19:53:36.628 [Lua] Lobby data difficulty = hardest
19:53:36.628 [Lua] Lobby data country_code = DE
19:53:36.628 [Lua] Lobby data host = 110000106697298
19:53:36.628 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:36.628 [Lua] Lobby data player_slot_2 = 0:0
19:53:36.628 [Lua] Lobby data player_slot_4 = 0:0
19:53:36.628 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:36.628 [Lua] Lobby data eac_authorized = true
19:53:36.628 [Lua] Set lobby end.
19:53:36.629 [Flow] complete_skittergate_legend true
19:53:36.630 [Flow] complete_all_helmgart_levels_recruit true
19:53:36.630 [Flow] WitchHunterLevel:35
19:53:36.630 [Flow] LeaderYes
19:53:36.630 [Flow] ALL PC XP:304250
19:53:36.630 [Flow] Has "bogenhafen" DLC:true
19:53:36.630 [Flow] WH XP:60850
19:53:36.630 [Flow] Number of crafted items:11035
19:53:36.630 [Flow] Has "pre_order" DLC:true
19:53:36.630 [Flow] Sum of Powe Levels:1500
19:53:36.630 [Flow] lodestone diff 1:false
19:53:36.630 [Flow] magnus and forest activated
19:53:36.630 [Flow] magnus and forest activated
19:53:36.630 [Flow] cemetery and forest activated
19:53:36.630 [Flow] magnus and cemetery
19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:53:36.631 [Flow] ALL RUNES ACTIVATED
19:53:36.631 [Flow] magnus and forest activated
19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:53:36.631 [Flow] ALL RUNES ACTIVATED
19:53:36.631 [Flow] cemetery and forest activated
19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:53:36.631 [Flow] ALL RUNES ACTIVATED
19:53:36.631 [Flow] magnus and forest activated
19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:53:36.631 [Flow] ALL RUNES ACTIVATED
19:53:36.631 [Flow] magnus and cemetery
19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:53:36.631 [Flow] ALL RUNES ACTIVATED
19:53:36.631 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:53:36.632 [Lua] CurrentConflictSettings inn_level
19:53:36.632 [Lua] [ConflictDirector] conflict_director is ai_ready
19:53:36.632 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:53:36.632 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:53:36.633 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:53:36.633 [Lua] Forming navigation groups in one frame
19:53:36.633 [Lua] Forming navigation groups
19:53:36.652 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083
19:53:36.653 [Lua] NavigationGroupManager -> calulation time B: 0
19:53:36.653 [Lua] number of nav groups: 45
19:53:36.653 [Lua] number of refined nav groups : 25
19:53:36.655 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
19:53:36.655 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:53:36.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:53:36.655 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:53:36.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:53:36.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:53:36.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:53:36.657 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:53:36.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:53:36.673 [Lua] MUSIC: lost -> explore
19:53:36.693 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 35
19:53:37.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:53:37.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:53:37.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:53:37.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:53:37.147 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 35
19:53:37.177 [Lua] Set lobby begin:
19:53:37.177 [Lua] Lobby data twitch_enabled = false
19:53:37.177 [Lua] Lobby data power_level = 835
19:53:37.177 [Lua] Lobby data num_players = 3
19:53:37.177 [Lua] Lobby data weave_name = false
19:53:37.177 [Lua] Lobby data game_mode = 3
19:53:37.177 [Lua] Lobby data is_private = true
19:53:37.177 [Lua] Lobby data mechanism = adventure
19:53:37.177 [Lua] Lobby data level_key = inn_level
19:53:37.178 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:37.178 [Lua] Lobby data selected_level_key = inn_level
19:53:37.178 [Lua] Lobby data unique_server_name = JayJay
19:53:37.178 [Lua] Lobby data quick_game = true
19:53:37.178 [Lua] Lobby data matchmaking = false
19:53:37.178 [Lua] Lobby data difficulty = hardest
19:53:37.178 [Lua] Lobby data country_code = DE
19:53:37.178 [Lua] Lobby data host = 110000106697298
19:53:37.178 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:37.178 [Lua] Lobby data player_slot_2 = 0:0
19:53:37.178 [Lua] Lobby data player_slot_4 = 0:0
19:53:37.178 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:37.178 [Lua] Lobby data eac_authorized = true
19:53:37.178 [Lua] Set lobby end.
19:53:37.178 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
19:53:37.178 [Lua] Breedfreezer (server) starting a hot join sync
19:53:37.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
19:53:37.178 [Lua] RemotePlayer:create_game_object( ) 27
19:53:37.188 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:53:37.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:53:37.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:53:37.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:53:37.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:53:37.299 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:53:37.299 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:53:37.299 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:53:37.299 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:53:37.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:53:37.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:53:37.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:53:37.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:53:37.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:53:37.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:53:37.374 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:53:37.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:53:37.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:53:37.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:53:37.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:53:37.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:53:37.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:53:37.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:53:37.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:53:37.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:53:37.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:53:37.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:53:37.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:53:37.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:53:37.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:53:37.536 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:53:37.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:53:37.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:53:37.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:53:37.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:53:37.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:53:37.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:53:37.599 [Flow] DISABLE
19:53:37.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:53:37.612 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
19:53:37.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:53:37.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:53:37.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:53:37.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
19:53:37.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:53:37.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:53:37.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:53:37.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:53:37.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:53:37.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:53:37.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:53:37.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:53:37.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:53:37.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:53:37.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:53:37.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:53:37.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:53:37.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:53:37.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:53:37.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:53:37.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:53:37.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:53:37.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:53:37.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:53:37.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
19:53:37.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:53:37.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:53:37.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:53:41.503 [Lua] Set lobby begin:
19:53:41.503 [Lua] Lobby data twitch_enabled = false
19:53:41.503 [Lua] Lobby data power_level = 417
19:53:41.503 [Lua] Lobby data num_players = 3
19:53:41.503 [Lua] Lobby data weave_name = false
19:53:41.503 [Lua] Lobby data game_mode = 3
19:53:41.503 [Lua] Lobby data is_private = true
19:53:41.503 [Lua] Lobby data mechanism = adventure
19:53:41.503 [Lua] Lobby data level_key = inn_level
19:53:41.503 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:41.503 [Lua] Lobby data selected_level_key = inn_level
19:53:41.503 [Lua] Lobby data unique_server_name = JayJay
19:53:41.503 [Lua] Lobby data quick_game = true
19:53:41.503 [Lua] Lobby data matchmaking = false
19:53:41.503 [Lua] Lobby data difficulty = hardest
19:53:41.504 [Lua] Lobby data country_code = DE
19:53:41.504 [Lua] Lobby data host = 110000106697298
19:53:41.504 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:41.504 [Lua] Lobby data player_slot_2 = 0:0
19:53:41.504 [Lua] Lobby data player_slot_4 = 0:0
19:53:41.504 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:41.504 [Lua] Lobby data eac_authorized = true
19:53:41.504 [Lua] Set lobby end.
19:53:41.636 [Lua] ### Sending rpc_level_loaded
19:53:41.636 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50
19:53:41.636 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded
19:53:43.095 [Lua] Set lobby begin:
19:53:43.095 [Lua] Lobby data twitch_enabled = false
19:53:43.095 [Lua] Lobby data power_level = 417
19:53:43.095 [Lua] Lobby data num_players = 3
19:53:43.095 [Lua] Lobby data weave_name = false
19:53:43.095 [Lua] Lobby data game_mode = 3
19:53:43.095 [Lua] Lobby data is_private = true
19:53:43.095 [Lua] Lobby data mechanism = adventure
19:53:43.095 [Lua] Lobby data level_key = inn_level
19:53:43.095 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:43.095 [Lua] Lobby data selected_level_key = inn_level
19:53:43.095 [Lua] Lobby data unique_server_name = JayJay
19:53:43.095 [Lua] Lobby data quick_game = true
19:53:43.095 [Lua] Lobby data matchmaking = false
19:53:43.095 [Lua] Lobby data difficulty = hardest
19:53:43.095 [Lua] Lobby data country_code = DE
19:53:43.095 [Lua] Lobby data host = 110000106697298
19:53:43.095 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:43.095 [Lua] Lobby data player_slot_2 = 0:0
19:53:43.095 [Lua] Lobby data player_slot_4 = 0:0
19:53:43.095 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:43.095 [Lua] Lobby data eac_authorized = true
19:53:43.095 [Lua] Set lobby end.
19:53:43.095 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing
19:53:43.095 [Lua] Breedfreezer (server) starting a hot join sync
19:53:43.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
19:53:43.096 [Lua] RemotePlayer:create_game_object( ) 43
19:53:43.109 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
19:53:43.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
19:53:43.109 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:53:43.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:53:43.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:53:43.124 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:53:43.152 [Lua] Players are leaving the safe zone
19:53:43.255 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:53:43.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
19:53:43.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:53:43.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
19:53:43.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
19:53:43.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
19:53:43.334 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
19:53:43.334 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:53:43.334 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
19:53:43.334 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:53:43.335 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
19:53:43.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:53:43.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:53:43.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:53:43.558 [Lua] StateInGameRunning:_game_actually_starts()
19:53:43.558 [Lua] #################################################################################################################
19:53:43.558 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:53:43.558 [Lua] #################################################################################################################
19:53:43.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
19:53:43.580 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
19:53:44.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
19:53:44.010 [Lua] Commit load time data
19:53:46.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:53:46.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:53:46.417 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:53:46.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:53:46.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:53:46.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:53:46.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:53:46.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:53:46.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:53:46.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:53:46.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:53:46.485 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:53:46.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:53:46.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:53:46.517 [Lua] Set lobby begin:
19:53:46.517 [Lua] Lobby data twitch_enabled = false
19:53:46.517 [Lua] Lobby data power_level = 556
19:53:46.517 [Lua] Lobby data num_players = 3
19:53:46.517 [Lua] Lobby data weave_name = false
19:53:46.518 [Lua] Lobby data game_mode = 3
19:53:46.518 [Lua] Lobby data is_private = true
19:53:46.518 [Lua] Lobby data mechanism = adventure
19:53:46.518 [Lua] Lobby data level_key = inn_level
19:53:46.518 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:46.518 [Lua] Lobby data selected_level_key = inn_level
19:53:46.518 [Lua] Lobby data unique_server_name = JayJay
19:53:46.518 [Lua] Lobby data quick_game = true
19:53:46.518 [Lua] Lobby data matchmaking = false
19:53:46.518 [Lua] Lobby data difficulty = hardest
19:53:46.518 [Lua] Lobby data country_code = DE
19:53:46.518 [Lua] Lobby data host = 110000106697298
19:53:46.518 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:46.518 [Lua] Lobby data player_slot_2 = 0:0
19:53:46.518 [Lua] Lobby data player_slot_4 = 0:0
19:53:46.518 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:46.518 [Lua] Lobby data eac_authorized = true
19:53:46.518 [Lua] Set lobby end.
19:53:46.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:53:46.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:53:46.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:53:46.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:53:46.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:53:46.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:53:51.561 [Lua] Set lobby begin:
19:53:51.561 [Lua] Lobby data twitch_enabled = false
19:53:51.561 [Lua] Lobby data power_level = 818
19:53:51.561 [Lua] Lobby data num_players = 3
19:53:51.561 [Lua] Lobby data weave_name = false
19:53:51.561 [Lua] Lobby data game_mode = 3
19:53:51.561 [Lua] Lobby data is_private = true
19:53:51.561 [Lua] Lobby data mechanism = adventure
19:53:51.562 [Lua] Lobby data level_key = inn_level
19:53:51.562 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:53:51.562 [Lua] Lobby data selected_level_key = inn_level
19:53:51.562 [Lua] Lobby data unique_server_name = JayJay
19:53:51.562 [Lua] Lobby data quick_game = true
19:53:51.562 [Lua] Lobby data matchmaking = false
19:53:51.562 [Lua] Lobby data difficulty = hardest
19:53:51.562 [Lua] Lobby data country_code = DE
19:53:51.562 [Lua] Lobby data host = 110000106697298
19:53:51.562 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:53:51.562 [Lua] Lobby data player_slot_2 = 0:0
19:53:51.562 [Lua] Lobby data player_slot_4 = 0:0
19:53:51.562 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:53:51.562 [Lua] Lobby data eac_authorized = true
19:53:51.562 [Lua] Set lobby end.
19:53:53.782 [Window] Window => inactive
19:53:54.032 [Window] Window => active
19:53:54.040 [Window] Window => inactive
19:53:54.048 [Window] Window => active
19:53:54.796 [Window] Window => inactive
19:53:56.484 [Lua] [Matchmaking] Cancelling matchmaking
19:53:56.484 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:53:59.239 [Window] Window => active
19:54:01.586 [Lua] PlayFabMirror:_commit_internal 19
19:54:01.586 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:54:01.589 [Lua] generate_backend_stats 110000106697298:1
19:54:01.598 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:54:01.607 [Lua] commit result success 19
19:54:27.727 [Lua] [IngameUI] menu view on_enter start_game_view
19:54:27.731 [Lua] [IngameUI] menu view post_update_on_enter table: 0x088766b0
19:54:27.731 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:54:27.733 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
19:54:27.733 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:54:27.733 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
19:54:27.733 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
19:54:30.199 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
19:54:30.199 [Lua] ............................................................................................................
19:54:30.199 [Lua] ............................................................................................................
19:54:30.199 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
19:54:30.199 [Lua] ............................................................................................................
19:54:30.199 [Lua] ............................................................................................................
19:54:30.199 [Lua] [Matchmaking] Cancelling matchmaking
19:54:30.199 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:54:30.298 [Lua] [IngameUI] menu view on_exit start_game_view
19:54:30.298 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:54:30.299 [Save] Saving `save_data`
19:54:30.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:54:30.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
19:54:30.299 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
19:54:30.302 [Save] Save done
19:54:30.306 [Lua] [IngameUI] menu view post_update_on_exit table: 0x088766b0
19:54:33.867 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:54:33.867 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:54:33.871 [Lua] Set lobby begin:
19:54:33.871 [Lua] Lobby data twitch_enabled = false
19:54:33.871 [Lua] Lobby data power_level = 818
19:54:33.871 [Lua] Lobby data num_players = 3
19:54:33.871 [Lua] Lobby data weave_name = false
19:54:33.871 [Lua] Lobby data game_mode = 3
19:54:33.871 [Lua] Lobby data is_private = true
19:54:33.871 [Lua] Lobby data mechanism = adventure
19:54:33.871 [Lua] Lobby data level_key = inn_level
19:54:33.871 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:33.871 [Lua] Lobby data selected_level_key = inn_level
19:54:33.871 [Lua] Lobby data unique_server_name = JayJay
19:54:33.871 [Lua] Lobby data quick_game = true
19:54:33.871 [Lua] Lobby data matchmaking = false
19:54:33.871 [Lua] Lobby data difficulty = hardest
19:54:33.871 [Lua] Lobby data country_code = DE
19:54:33.871 [Lua] Lobby data host = 110000106697298
19:54:33.871 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:33.871 [Lua] Lobby data player_slot_2 = 0:0
19:54:33.871 [Lua] Lobby data player_slot_4 = 0:0
19:54:33.871 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:33.871 [Lua] Lobby data eac_authorized = true
19:54:33.871 [Lua] Set lobby end.
19:54:33.871 [Lua] [PartyManager] Leader is set to 110000106697298
19:54:33.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
19:54:33.872 [Lua] [LevelTransitionHandler] set_next_level( nil )
19:54:33.872 [Lua] Set lobby begin:
19:54:33.872 [Lua] Lobby data twitch_enabled = false
19:54:33.872 [Lua] Lobby data power_level = 818
19:54:33.872 [Lua] Lobby data num_players = 3
19:54:33.872 [Lua] Lobby data weave_name = false
19:54:33.872 [Lua] Lobby data game_mode = 1
19:54:33.872 [Lua] Lobby data is_private = true
19:54:33.872 [Lua] Lobby data mechanism = adventure
19:54:33.872 [Lua] Lobby data level_key = inn_level
19:54:33.872 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:33.872 [Lua] Lobby data selected_level_key = inn_level
19:54:33.872 [Lua] Lobby data unique_server_name = JayJay
19:54:33.872 [Lua] Lobby data quick_game = true
19:54:33.872 [Lua] Lobby data matchmaking = true
19:54:33.872 [Lua] Lobby data difficulty = hardest
19:54:33.872 [Lua] Lobby data country_code = DE
19:54:33.872 [Lua] Lobby data host = 110000106697298
19:54:33.872 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:33.872 [Lua] Lobby data player_slot_2 = 0:0
19:54:33.872 [Lua] Lobby data player_slot_4 = 0:0
19:54:33.872 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:33.872 [Lua] Lobby data eac_authorized = true
19:54:33.872 [Lua] Set lobby end.
19:54:33.872 [Lua] Set lobby begin:
19:54:33.872 [Lua] Lobby data twitch_enabled = false
19:54:33.872 [Lua] Lobby data power_level = 818
19:54:33.872 [Lua] Lobby data num_players = 3
19:54:33.872 [Lua] Lobby data weave_name = false
19:54:33.872 [Lua] Lobby data game_mode = 1
19:54:33.872 [Lua] Lobby data is_private = false
19:54:33.872 [Lua] Lobby data mechanism = adventure
19:54:33.872 [Lua] Lobby data level_key = inn_level
19:54:33.872 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:33.872 [Lua] Lobby data selected_level_key = inn_level
19:54:33.872 [Lua] Lobby data unique_server_name = JayJay
19:54:33.872 [Lua] Lobby data quick_game = true
19:54:33.872 [Lua] Lobby data matchmaking = true
19:54:33.872 [Lua] Lobby data difficulty = hardest
19:54:33.872 [Lua] Lobby data country_code = DE
19:54:33.872 [Lua] Lobby data host = 110000106697298
19:54:33.872 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:33.872 [Lua] Lobby data player_slot_2 = 0:0
19:54:33.873 [Lua] Lobby data player_slot_4 = 0:0
19:54:33.873 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:33.873 [Lua] Lobby data eac_authorized = true
19:54:33.873 [Lua] Set lobby end.
19:54:33.875 [Lua] [ChatManager][1]System: Starting hosted game...
19:54:33.875 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:54:33.875 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:54:45.229 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:54:45.232 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:54:45.233 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bastion
19:54:45.233 [Lua] [LevelTransitionHandler] set_next_level( dlc_bastion )
19:54:45.233 [Lua] Set lobby begin:
19:54:45.233 [Lua] Lobby data twitch_enabled = false
19:54:45.233 [Lua] Lobby data power_level = 818
19:54:45.233 [Lua] Lobby data num_players = 3
19:54:45.233 [Lua] Lobby data weave_name = false
19:54:45.233 [Lua] Lobby data game_mode = 2
19:54:45.233 [Lua] Lobby data is_private = false
19:54:45.233 [Lua] Lobby data mechanism = adventure
19:54:45.233 [Lua] Lobby data level_key = inn_level
19:54:45.233 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:45.233 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:45.233 [Lua] Lobby data unique_server_name = JayJay
19:54:45.233 [Lua] Lobby data quick_game = true
19:54:45.233 [Lua] Lobby data matchmaking = true
19:54:45.233 [Lua] Lobby data difficulty = hardest
19:54:45.233 [Lua] Lobby data country_code = DE
19:54:45.233 [Lua] Lobby data host = 110000106697298
19:54:45.233 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:45.233 [Lua] Lobby data player_slot_2 = 0:0
19:54:45.233 [Lua] Lobby data player_slot_4 = 0:0
19:54:45.234 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:45.234 [Lua] Lobby data eac_authorized = true
19:54:45.234 [Lua] Set lobby end.
19:54:45.236 [Lua] Set lobby begin:
19:54:45.236 [Lua] Lobby data twitch_enabled = false
19:54:45.236 [Lua] Lobby data power_level = 818
19:54:45.236 [Lua] Lobby data num_players = 3
19:54:45.236 [Lua] Lobby data weave_name = false
19:54:45.236 [Lua] Lobby data game_mode = 2
19:54:45.236 [Lua] Lobby data is_private = false
19:54:45.236 [Lua] Lobby data mechanism = adventure
19:54:45.236 [Lua] Lobby data level_key = inn_level
19:54:45.236 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:45.236 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:45.236 [Lua] Lobby data unique_server_name = JayJay
19:54:45.236 [Lua] Lobby data quick_game = true
19:54:45.236 [Lua] Lobby data matchmaking = true
19:54:45.236 [Lua] Lobby data difficulty = hardest
19:54:45.236 [Lua] Lobby data country_code = DE
19:54:45.236 [Lua] Lobby data host = 110000106697298
19:54:45.236 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:45.236 [Lua] Lobby data player_slot_2 = 0:0
19:54:45.236 [Lua] Lobby data player_slot_4 = 0:0
19:54:45.236 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:45.236 [Lua] Lobby data eac_authorized = true
19:54:45.236 [Lua] Set lobby end.
19:54:45.237 [Lua] Complete level triggered.
19:54:45.239 [Save] Saving `save_data`
19:54:45.239 [Lua] gm_event_end_conditions_met false false
19:54:45.239 [Lua] PlayFabMirror:_commit_internal nil
19:54:45.239 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:54:45.242 [Lua] generate_backend_stats 110000106697298:1
19:54:45.242 [Save] Save done
19:54:45.242 [Save] Saving `save_data`
19:54:45.250 [Save] Save done
19:54:45.251 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:54:45.251 [Save] Saving `save_data`
19:54:45.251 [Lua] TRANSITION nil nil dlc_bastion
19:54:45.251 [Lua] Transition type "dlc_bastion", is server: true
19:54:45.251 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:54:45.251 [Lua] [GameNetworkManager] Leaving game...
19:54:45.251 [Lua] [GameNetworkManager] Shutting down game session host.
19:54:45.251 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:54:45.251 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:54:45.251 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=70.47
19:54:45.259 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:54:45.259 [Save] Save done
19:54:45.259 [Lua] commit result success 20
19:54:45.276 [Network] Ignoring message `rpc_anim_event` from wrong session a68c or from non-session peer 1100001028dc124
19:54:45.276 [GameSessionCommon] failed to skip message because type is unknown
19:54:45.276 warning: [Network] Got broken update game object message from llx
19:54:45.295 [GameSessionCommon] failed to skip message because type is unknown
19:54:45.295 warning: [Network] Got broken update game object message from llx
19:54:45.315 [GameSessionCommon] failed to skip message because type is unknown
19:54:45.315 warning: [Network] Got broken update game object message from llx
19:54:45.336 [SteamLobby] Detected added member 110000103ccf968
19:54:45.337 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:54:45.337 [Lua] Players: 4
19:54:45.337 [Lua] Set lobby begin:
19:54:45.337 [Lua] Lobby data twitch_enabled = false
19:54:45.337 [Lua] Lobby data power_level = 818
19:54:45.337 [Lua] Lobby data num_players = 4
19:54:45.337 [Lua] Lobby data weave_name = false
19:54:45.337 [Lua] Lobby data game_mode = 2
19:54:45.337 [Lua] Lobby data is_private = false
19:54:45.337 [Lua] Lobby data mechanism = adventure
19:54:45.337 [Lua] Lobby data level_key = inn_level
19:54:45.337 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:45.337 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:45.337 [Lua] Lobby data unique_server_name = JayJay
19:54:45.337 [Lua] Lobby data quick_game = true
19:54:45.337 [Lua] Lobby data matchmaking = true
19:54:45.337 [Lua] Lobby data difficulty = hardest
19:54:45.337 [Lua] Lobby data country_code = DE
19:54:45.337 [Lua] Lobby data host = 110000106697298
19:54:45.337 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:45.337 [Lua] Lobby data player_slot_2 = 0:0
19:54:45.337 [Lua] Lobby data player_slot_4 = 0:0
19:54:45.337 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:45.337 [Lua] Lobby data eac_authorized = true
19:54:45.337 [Lua] Set lobby end.
19:54:45.338 [Lua] [LobbyMembers] Member joined 110000103ccf968
19:54:45.357 [Connection] Creating endpoint 110000103ccf968 - reliable message sent
19:54:45.357 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:54:45.375 [SteamAuthenticator] Sent ticket request to 110000103ccf968
19:54:45.376 [Lua] [ChatManager][1]System: Hecatonchire is joining the game
19:54:46.952 [Lua] [PlayerSyncData] Game session is not initialized
19:54:46.952 [Lua] [PlayerSyncData] Game session is not initialized
19:54:46.952 [Lua] Set lobby begin:
19:54:46.952 [Lua] Lobby data twitch_enabled = false
19:54:46.952 [Lua] Lobby data power_level = 0
19:54:46.952 [Lua] Lobby data num_players = 4
19:54:46.952 [Lua] Lobby data weave_name = false
19:54:46.952 [Lua] Lobby data game_mode = 2
19:54:46.952 [Lua] Lobby data is_private = false
19:54:46.952 [Lua] Lobby data mechanism = adventure
19:54:46.952 [Lua] Lobby data level_key = inn_level
19:54:46.952 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:46.952 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:46.952 [Lua] Lobby data unique_server_name = JayJay
19:54:46.952 [Lua] Lobby data quick_game = true
19:54:46.952 [Lua] Lobby data matchmaking = true
19:54:46.952 [Lua] Lobby data difficulty = hardest
19:54:46.952 [Lua] Lobby data country_code = DE
19:54:46.952 [Lua] Lobby data host = 110000106697298
19:54:46.952 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:46.952 [Lua] Lobby data player_slot_2 = 0:0
19:54:46.952 [Lua] Lobby data player_slot_4 = 0:0
19:54:46.952 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:46.952 [Lua] Lobby data eac_authorized = true
19:54:46.952 [Lua] Set lobby end.
19:54:47.255 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:54:47.255 [Lua] Clearing all global lookup lists
19:54:47.255 [Lua] [IngamePlayerListUI] - Destroy
19:54:47.256 [Lua] [EquipmentUI] - Destroy
19:54:47.256 [Lua] [GamePadEquipmentUI] - Destroy
19:54:47.256 [Lua] [AbilityUI] - Destroy
19:54:47.256 [Lua] [GamePadAbilityUI] - Destroy
19:54:47.257 [Lua] [IngameUI] destroy
19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:54:47.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:54:47.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
19:54:47.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
19:54:47.274 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
19:54:47.274 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
19:54:47.320 [Lua] [Managers] Destroying state managers...
19:54:47.325 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:54:47.395 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:54:47.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:54:47.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
19:54:47.395 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
19:54:47.395 [Lua] [Matchmaking] unregister rpcs
19:54:47.395 [Lua] ############### UNLOADING PACKAGES ###############
19:54:47.395 [Lua] [Gamestate] Enter state StateLoading
19:54:47.397 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:54:47.397 [Lua] [Matchmaking] register rpcs
19:54:47.397 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:54:47.397 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
19:54:47.397 [Lua] registering RPCs
19:54:47.397 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:54:47.397 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:54:47.397 [Lua] Set lobby begin:
19:54:47.397 [Lua] Lobby data twitch_enabled = false
19:54:47.397 [Lua] Lobby data power_level = 0
19:54:47.397 [Lua] Lobby data num_players = 4
19:54:47.397 [Lua] Lobby data weave_name = false
19:54:47.397 [Lua] Lobby data game_mode = 2
19:54:47.397 [Lua] Lobby data is_private = false
19:54:47.397 [Lua] Lobby data mechanism = adventure
19:54:47.397 [Lua] Lobby data level_key = dlc_bastion
19:54:47.397 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:47.397 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:47.397 [Lua] Lobby data unique_server_name = JayJay
19:54:47.397 [Lua] Lobby data quick_game = true
19:54:47.397 [Lua] Lobby data matchmaking = true
19:54:47.397 [Lua] Lobby data difficulty = hardest
19:54:47.397 [Lua] Lobby data country_code = DE
19:54:47.397 [Lua] Lobby data host = 110000106697298
19:54:47.397 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:47.397 [Lua] Lobby data player_slot_2 = 0:0
19:54:47.398 [Lua] Lobby data player_slot_4 = 0:0
19:54:47.398 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:47.398 [Lua] Lobby data eac_authorized = true
19:54:47.398 [Lua] Set lobby end.
19:54:47.398 [Lua] MUSIC MANAGER unmute_all_world_sounds 287851 0
19:54:47.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:54:47.401 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized
19:54:47.401 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bastion] self.picked_level_key=[nil]
19:54:47.401 [Lua] [LevelTransitionHandler] load_level dlc_bastion
19:54:47.778 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:54:47.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:54:47.779 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:54:47.779 [Lua] [LevelTransitionHandler] Loading level: "dlc_bastion"
19:54:47.779 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_bastion"
19:54:47.779 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler, async-read,
19:54:47.779 [Lua] [StateLoading] got rpc_load_level 174 dlc_bastion
19:54:48.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25
19:54:48.118 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25
19:54:48.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion
19:54:48.129 [Lua] MUSIC MANAGER nik_bastion_briefing_01 287852 0
19:54:48.133 [Lua] MUSIC MANAGER Play_loading_screen_music 287853 0
19:54:48.168 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]'
19:54:49.676 [SteamAuthenticator] Got ticket from 110000103ccf968
19:54:49.676 [SteamAuthenticator] BeginAuthSession 110000103ccf968
19:54:49.676 [SteamAuthenticator] Authenticating 110000103ccf968
19:54:49.694 [SteamAuthenticator] Got ticket request from 110000103ccf968
19:54:49.694 [SteamAuthenticator] GetAuthSessionTicket 110000103ccf968
19:54:49.694 [SteamAuthenticator] Sent ticket to 110000103ccf968
19:54:50.029 [SteamAuthenticator] Steam validation for 110000103ccf968 with response 0
19:54:50.096 [Connection] New session id 241 to 110000103ccf968.
19:54:50.147 [Connection] Established a connection <35.241> to 110000103ccf968
19:54:50.147 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:54:50.147 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire'
19:54:50.214 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000103ccf968, replying lobby_ok
19:54:50.282 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ccf968 REPLY wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:54:50.349 [Lua] Set lobby begin:
19:54:50.349 [Lua] Lobby data twitch_enabled = false
19:54:50.349 [Lua] Lobby data power_level = 0
19:54:50.349 [Lua] Lobby data num_players = 4
19:54:50.349 [Lua] Lobby data weave_name = false
19:54:50.349 [Lua] Lobby data game_mode = 2
19:54:50.349 [Lua] Lobby data is_private = false
19:54:50.349 [Lua] Lobby data mechanism = adventure
19:54:50.349 [Lua] Lobby data level_key = dlc_bastion
19:54:50.349 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:54:50.349 [Lua] Lobby data selected_level_key = dlc_bastion
19:54:50.349 [Lua] Lobby data unique_server_name = JayJay
19:54:50.349 [Lua] Lobby data quick_game = true
19:54:50.349 [Lua] Lobby data matchmaking = true
19:54:50.349 [Lua] Lobby data difficulty = hardest
19:54:50.349 [Lua] Lobby data country_code = DE
19:54:50.349 [Lua] Lobby data host = 110000106697298
19:54:50.349 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:54:50.349 [Lua] Lobby data player_slot_2 = 0:0
19:54:50.349 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:54:50.349 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:54:50.349 [Lua] Lobby data eac_authorized = true
19:54:50.349 [Lua] Set lobby end.
19:54:50.349 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103ccf968
19:54:50.349 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:54:52.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion
19:54:52.131 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion
19:54:52.149 [Lua] [LevelTransitionHandler] Level load completed!
19:54:52.149 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 12069426 - weave: nil
19:54:52.169 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:54:52.169 [Lua] checking dlc's against conflict directors
19:54:52.169 [Lua] number of factions to include 2
19:54:52.169 [Lua] number of factions added 2
19:54:52.169 [Lua] --- --- ---
19:54:52.169 [Lua] Starting... difficulty 'hardest'
19:54:52.169 [Lua] These are the starting conflict directors:
19:54:52.169 [Lua] chaos
19:54:52.169 [Lua] default
19:54:52.169 [Lua] --- --- ---
19:54:52.169 [Lua]
19:54:52.169 [Lua] Looking for a new director:
19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
19:54:52.169 [Lua] ->trying director: default
19:54:52.169 [Lua] --> success!
19:54:52.169 [Lua] --> re-used the same breeds
19:54:52.169 [Lua]
19:54:52.169 [Lua] Looking for a new director:
19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
19:54:52.169 [Lua] ->trying director: default
19:54:52.169 [Lua] --> success!
19:54:52.169 [Lua] --> re-used the same breeds
19:54:52.169 [Lua]
19:54:52.169 [Lua] Looking for a new director:
19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
19:54:52.169 [Lua] ->trying director: default
19:54:52.169 [Lua] --> success!
19:54:52.169 [Lua] --> re-used the same breeds
19:54:52.169 [Lua]
19:54:52.169 [Lua] Looking for a new director:
19:54:52.169 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
19:54:52.169 [Lua] ->trying director: skaven
19:54:52.169 [Lua] --> success!
19:54:52.169 [Lua] --> re-used the same breeds
19:54:52.169 [Lua]
19:54:52.169 [Lua] DONE! Found the following directors:
19:54:52.169 [Lua] default
19:54:52.169 [Lua] default
19:54:52.169 [Lua] default
19:54:52.169 [Lua] skaven
19:54:52.169 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:54:52.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:54:52.170 [Lua] ### Sending rpc_level_loaded
19:54:52.170 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 174
19:54:52.170 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:54:52.189 [Lua] ### Sending rpc_level_loaded
19:54:52.189 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 174
19:54:52.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:54:52.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:54:52.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:54:52.557 [Lua] ### CLEARING PEER STATE FOR 110000103ccf968
19:54:52.624 [Lua] [PSM] Peer 110000103ccf968 joined. Want to use profile index "4"
19:54:52.624 [Lua] Mechanism says: a client joined the game! 110000103ccf968
19:54:52.624 [EAC] EAC server has client 110000103ccf968 (and owner 110000103ccf968)
19:54:52.624 [EACServer] [20:54:52:623][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024030568 PlayerName: JayJay
19:54:52.624 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ccf968, connection_key=2)
19:54:52.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:54:52.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:54:52.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:54:52.858 [EACServer] [20:54:52:857][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 6 Status: Client Authenticated Message: Client authenticated.
19:54:52.860 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedLocal
19:54:52.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:54:52.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:54:52.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:54:52.971 [EACServer] [20:54:52:971][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103CCF968.
19:54:53.171 [EACServer] [20:54:53:171][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103CCF968
19:54:53.171 [EACServer] [20:54:53:171][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CCF968 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:54:53.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:54:53.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:54:53.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:54:53.177 [EAC] Peer 110000103ccf968 switched EAC state to ClientAuthenticatedRemote
19:54:53.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:54:53.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:54:53.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:54:53.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:54:53.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:54:53.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:54:54.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:54:54.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:54:54.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:54:54.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:54:54.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:54:54.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:54:54.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:54:54.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:54:54.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:54:54.578 [Lua] player (110000103ccf968,1) was put into party 0
19:54:54.578 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968
19:54:54.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:54:54.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:54:54.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:54:54.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:54:54.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:54:54.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:54:55.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:54:55.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:54:55.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:54:55.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:54:55.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:54:55.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:54:55.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:54:55.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:54:55.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:54:55.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:54:55.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:54:55.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:54:55.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:54:55.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:54:55.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:54:56.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:54:56.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:54:56.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:54:56.170 [Lua] ### Sending rpc_level_loaded
19:54:56.170 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 174
19:54:56.170 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
19:54:56.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:54:56.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:54:56.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:54:56.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:54:56.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:54:56.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
19:54:56.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
19:54:56.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
19:54:56.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:54:57.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:54:57.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:54:57.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:54:57.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:54:57.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:54:57.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:54:57.354 [SteamVoipClient] select_out(110000103ccf968, on)
19:54:57.354 [SteamVoipClient] select_in(110000103ccf968, on)
19:54:57.354 [SteamVoipClient] select_out(110000103ccf968, off)
19:54:57.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:54:57.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:54:57.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:54:57.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:54:57.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:54:57.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:54:58.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:54:58.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:54:58.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:54:58.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:54:58.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:54:58.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:54:58.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:54:58.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:54:58.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:54:58.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:54:58.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:54:58.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:54:59.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:54:59.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:54:59.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:54:59.131 [Lua] ### Sending rpc_level_loaded
19:54:59.131 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 174
19:54:59.131 [Lua] Peer 110000103ccf968 has loaded the level but not all enemies, so we wait
19:54:59.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:54:59.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:54:59.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:54:59.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:54:59.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:54:59.607 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: custom
19:54:59.607 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:54:59.607 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:55:00.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:55:00.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:55:00.615 [Lua] [Matchmaking] unregister rpcs
19:55:00.615 [Lua] Set lobby begin:
19:55:00.615 [Lua] Lobby data twitch_enabled = false
19:55:00.615 [Lua] Lobby data power_level = 0
19:55:00.615 [Lua] Lobby data num_players = 4
19:55:00.615 [Lua] Lobby data weave_name = false
19:55:00.615 [Lua] Lobby data game_mode = 2
19:55:00.615 [Lua] Lobby data is_private = false
19:55:00.615 [Lua] Lobby data mechanism = adventure
19:55:00.615 [Lua] Lobby data level_key = dlc_bastion
19:55:00.615 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:00.615 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:00.615 [Lua] Lobby data unique_server_name = JayJay
19:55:00.615 [Lua] Lobby data quick_game = true
19:55:00.616 [Lua] Lobby data matchmaking = true
19:55:00.616 [Lua] Lobby data difficulty = hardest
19:55:00.616 [Lua] Lobby data country_code = DE
19:55:00.616 [Lua] Lobby data host = 110000106697298
19:55:00.616 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:00.616 [Lua] Lobby data player_slot_2 = 0:0
19:55:00.616 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:00.616 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:00.616 [Lua] Lobby data eac_authorized = true
19:55:00.616 [Lua] Set lobby end.
19:55:00.616 [Lua] [Managers] Destroying state managers...
19:55:00.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens
19:55:00.616 [Lua] MUSIC MANAGER Stop_loading_screen_music 287855 0
19:55:00.616 [Lua] [Gamestate] Enter StateIngame HOST
19:55:00.617 [Lua] <>level = dlc_bastion<>
19:55:00.617 [Lua] Set lobby begin:
19:55:00.617 [Lua] Lobby data twitch_enabled = false
19:55:00.617 [Lua] Lobby data power_level = 0
19:55:00.617 [Lua] Lobby data num_players = 4
19:55:00.617 [Lua] Lobby data weave_name = false
19:55:00.617 [Lua] Lobby data game_mode = 2
19:55:00.617 [Lua] Lobby data is_private = false
19:55:00.617 [Lua] Lobby data mechanism = adventure
19:55:00.617 [Lua] Lobby data level_key = dlc_bastion
19:55:00.617 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:00.617 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:00.617 [Lua] Lobby data unique_server_name = JayJay
19:55:00.617 [Lua] Lobby data quick_game = true
19:55:00.617 [Lua] Lobby data matchmaking = true
19:55:00.617 [Lua] Lobby data difficulty = hardest
19:55:00.617 [Lua] Lobby data country_code = DE
19:55:00.617 [Lua] Lobby data host = 110000106697298
19:55:00.617 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:00.617 [Lua] Lobby data player_slot_2 = 0:0
19:55:00.617 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:00.617 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:00.617 [Lua] Lobby data eac_authorized = true
19:55:00.617 [Lua] Set lobby end.
19:55:00.617 [Umbra] Init version: 3.4.15 :: 16 threads
19:55:00.617 [Lua] [StateIngame] Server ingame
19:55:00.620 [Lua] Set lobby begin:
19:55:00.620 [Lua] Lobby data twitch_enabled = false
19:55:00.620 [Lua] Lobby data power_level = 0
19:55:00.620 [Lua] Lobby data num_players = 4
19:55:00.620 [Lua] Lobby data weave_name = false
19:55:00.620 [Lua] Lobby data game_mode = 2
19:55:00.620 [Lua] Lobby data is_private = false
19:55:00.620 [Lua] Lobby data mechanism = adventure
19:55:00.620 [Lua] Lobby data level_key = dlc_bastion
19:55:00.620 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:00.620 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:00.620 [Lua] Lobby data unique_server_name = JayJay
19:55:00.620 [Lua] Lobby data quick_game = true
19:55:00.620 [Lua] Lobby data matchmaking = true
19:55:00.620 [Lua] Lobby data difficulty = hardest
19:55:00.620 [Lua] Lobby data country_code = DE
19:55:00.620 [Lua] Lobby data host = 110000106697298
19:55:00.620 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:00.620 [Lua] Lobby data player_slot_2 = 0:0
19:55:00.620 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:00.620 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:00.621 [Lua] Lobby data eac_authorized = true
19:55:00.621 [Lua] Set lobby end.
19:55:00.621 [Lua] [Matchmaking] register rpcs
19:55:00.621 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:55:00.621 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:55:00.621 [Lua] [GameNetworkManager] self.is_server = true
19:55:00.621 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:55:00.621 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:55:00.621 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:55:00.621 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:55:00.621 [Network] Setting artificial MTU limit to 65536
19:55:00.629 [Lua] Switching ConflictSettings: to: default
19:55:00.629 [Lua] pacing=default
19:55:00.629 [Lua] roaming=nil
19:55:00.629 [Lua] specials=default
19:55:00.629 [Lua] debug_color=maroon
19:55:00.629 [Lua] contained_breeds=nil
19:55:00.629 [Lua] pack_spawning=default
19:55:00.629 [Lua] disabled=false
19:55:00.629 [Lua] factions=nil
19:55:00.629 [Lua] boss=default
19:55:00.629 [Lua] horde=default
19:55:00.629 [Lua] name=default
19:55:00.629 [Lua] intensity=default
19:55:00.629 [Lua] ---
19:55:00.629 [Lua] [LevelAnalysis] set_random_seed( 12069426)
19:55:00.634 [Lua] [AIInterestPointSystem] Level Seed: 12069426
19:55:00.634 [Lua]
19:55:00.634 [Lua] [entity_system_bag] = table
19:55:00.634 [Lua] [entity_system_bag] = metatable
19:55:00.634 [Lua] [startup_data] = table
19:55:00.634 [Lua] [entity_manager] = table
19:55:00.634 [Lua] [entity_manager] = metatable
19:55:00.634 [Lua] [unit_spawner] = table
19:55:00.634 [Lua] [unit_spawner] = metatable
19:55:00.634 [Lua] [unit_storage] = table
19:55:00.634 [Lua] [unit_storage] = metatable
19:55:00.634 [Lua] [dice_keeper] = table
19:55:00.634 [Lua] [dice_keeper] = metatable
19:55:00.634 [Lua] [is_server] = true (boolean)
19:55:00.635 [Lua] [world] = [World]
19:55:00.635 [Lua] [system_api] = table
19:55:00.635 [Lua] [entity_system] = table
19:55:00.635 [Lua] [entity_system] = metatable
19:55:00.635 [Lua] [network_lobby] = table
19:55:00.635 [Lua] [network_lobby] = metatable
19:55:00.635 [Lua] [profile_synchronizer] = table
19:55:00.635 [Lua] [profile_synchronizer] = metatable
19:55:00.635 [Lua] [level_transition_handler] = table
19:55:00.635 [Lua] [level_transition_handler] = metatable
19:55:00.635 [Lua] [num_local_human_players] = 1 (number)
19:55:00.635 [Lua] [statistics_db] = table
19:55:00.635 [Lua] [statistics_db] = metatable
19:55:00.635 [Lua] [network_server] = table
19:55:00.635 [Lua] [network_server] = metatable
19:55:00.635 [Lua] [input_manager] = table
19:55:00.635 [Lua] [input_manager] = metatable
19:55:00.635 [Lua] [network_clock] = table
19:55:00.635 [Lua] [network_clock] = metatable
19:55:00.635 [Lua] [network_transmit] = table
19:55:00.635 [Lua] [network_transmit] = metatable
19:55:00.635 [Lua] [free_flight_manager] = table
19:55:00.635 [Lua] [free_flight_manager] = metatable
19:55:00.635 [Lua] [network_manager] = table
19:55:00.635 [Lua] [network_manager] = metatable
19:55:00.635 [Lua] [network_event_delegate] = table
19:55:00.635 [Lua] [network_event_delegate] = metatable
19:55:00.635 [Lua]
19:55:00.635 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:55:00.635 [Lua] ignoring extension VersusInteractObjectiveExtension
19:55:00.635 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:55:00.635 [Lua] ignoring extension VersusSocketObjectiveExtension
19:55:00.635 [Lua] ignoring extension VersusTargetObjectiveExtension
19:55:00.635 [Lua] ignoring extension VersusMissionObjectiveExtension
19:55:00.637 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:55:00.650 [Lua] [AchievementManager] Achievements using the steam platform
19:55:00.651 [Lua] [StateIngame] Level seed: 12069426
19:55:00.651 [World] Spawning level.
19:55:01.290 warning: [Unit] Failed assigning a material to slot `#ID[df77490e]` in mesh `#ID[a94b09be]` and unit `#ID[c3650d93e9154c32]`, assigning default material instead.
19:55:01.364 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
19:55:01.364 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
19:55:01.364 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.365 [Lua] respawn_unit_spawned with group id: respawn_end_event
19:55:01.412 [Flow] interaction disable
19:55:01.414 [Lua] [LevelAnalysis] set_random_seed( 12069426)
19:55:01.414 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 37
19:55:01.436 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:55:01.436 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:55:01.436 [Lua] [IngameUI] init
19:55:01.444 [SteamVoipClient] select_out(110000102489ad0, off)
19:55:01.444 [SteamVoipClient] select_out(1100001028dc124, off)
19:55:01.444 [SteamVoipClient] select_out(110000103ccf968, off)
19:55:01.444 [SteamVoipClient] select_out(110000106697298, off)
19:55:01.447 [Lua] cb_razer_chroma_setup
19:55:01.475 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:55:01.475 [Lua] Set lobby begin:
19:55:01.475 [Lua] Lobby data twitch_enabled = false
19:55:01.475 [Lua] Lobby data power_level = 835
19:55:01.475 [Lua] Lobby data num_players = 4
19:55:01.475 [Lua] Lobby data weave_name = false
19:55:01.475 [Lua] Lobby data game_mode = 2
19:55:01.475 [Lua] Lobby data is_private = false
19:55:01.475 [Lua] Lobby data mechanism = adventure
19:55:01.475 [Lua] Lobby data level_key = dlc_bastion
19:55:01.475 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:01.475 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:01.475 [Lua] Lobby data unique_server_name = JayJay
19:55:01.475 [Lua] Lobby data quick_game = true
19:55:01.475 [Lua] Lobby data matchmaking = true
19:55:01.475 [Lua] Lobby data difficulty = hardest
19:55:01.475 [Lua] Lobby data country_code = DE
19:55:01.475 [Lua] Lobby data host = 110000106697298
19:55:01.475 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:01.475 [Lua] Lobby data player_slot_2 = 0:0
19:55:01.475 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:01.475 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:01.475 [Lua] Lobby data eac_authorized = true
19:55:01.475 [Lua] Set lobby end.
19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:55:01.476 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:55:01.477 [Lua] CurrentConflictSettings default
19:55:01.477 [Lua] [ConflictDirector] conflict_director is ai_ready
19:55:01.479 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:55:01.479 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:55:01.486 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:55:01.486 [Lua] Forming navigation groups in one frame
19:55:01.486 [Lua] Forming navigation groups
19:55:01.497 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000218279
19:55:01.655 [Lua] NavigationGroupManager -> calulation time B: 0.1590000000001055
19:55:01.655 [Lua] number of nav groups: 226
19:55:01.657 [Lua] number of refined nav groups : 158
19:55:01.660 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
19:55:01.660 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.001202038489277 Normalized coefficient: 1.211426447598696
19:55:01.664 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.971748521924019 Normalized coefficient: 1.4355050125809894
19:55:01.666 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.848812742531299 Normalized coefficient: 1.1372816062152336
19:55:01.669 [Lua] -------------> JOW Perfect-density 13.949999999999992 Sum density 9.763026240281766 Normalized coefficient: 1.4288602382776538
19:55:01.674 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:55:01.674 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
19:55:01.674 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
19:55:01.674 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
19:55:01.675 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
19:55:01.682 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion
19:55:01.682 [Lua] [LevelAnalysis] This level has a total main-path length of 1402.936 meters.
19:55:01.682 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:55:01.682 [Lua] [LevelAnalysis]
19:55:01.682 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:55:01.682 [Lua] [LevelAnalysis]
19:55:01.682 [Lua] [LevelAnalysis] Terror events added:
19:55:01.682 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
19:55:01.682 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
19:55:01.682 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
19:55:01.682 [Lua] NORMAL PATROL MAIN PATH 501.81707763671875
19:55:01.682 [Lua] [waypoints] = table
19:55:01.682 [Lua] [astar_points] = table
19:55:01.682 [Lua] [travel_dist] = 501.81706672906876 (number)
19:55:01.682 [Lua] [one_directional] = true (boolean)
19:55:01.682 [Lua] [id] = boss2_01 (string)
19:55:01.682 [Lua] ----> using boss spline path!
19:55:01.682 [Lua] Adding main path event: Vector3Box(36.75, 8.25, -22.248) boss_event_chaos_spline_patrol 45 table: 000000000C1C7D10
19:55:01.682 [Lua] [LevelAnalysis] num_event_places_f: 0.90195730686187747 , num_event_places: 0 , trailing_event_fraction: 0.90195730686187747 , num_events: 0
19:55:01.682 [Lua] [LevelAnalysis] Level path distance: 1402.9359602928162
19:55:01.682 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:55:01.685 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:55:01.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:55:01.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:55:01.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:55:01.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:55:01.688 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39
19:55:01.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:55:01.749 [Lua] ### Sending rpc_level_loaded
19:55:01.749 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 174
19:55:01.749 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded
19:55:01.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 37
19:55:01.752 [Lua] player (110000106697298,2) was put into party 1
19:55:01.760 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=40
19:55:01.760 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
19:55:01.760 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
19:55:01.760 [Lua] Set lobby begin:
19:55:01.760 [Lua] Lobby data twitch_enabled = false
19:55:01.760 [Lua] Lobby data power_level = 835
19:55:01.761 [Lua] Lobby data num_players = 4
19:55:01.761 [Lua] Lobby data weave_name = false
19:55:01.761 [Lua] Lobby data game_mode = 2
19:55:01.761 [Lua] Lobby data is_private = false
19:55:01.761 [Lua] Lobby data mechanism = adventure
19:55:01.761 [Lua] Lobby data level_key = dlc_bastion
19:55:01.761 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:01.761 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:01.761 [Lua] Lobby data unique_server_name = JayJay
19:55:01.761 [Lua] Lobby data quick_game = true
19:55:01.761 [Lua] Lobby data matchmaking = true
19:55:01.761 [Lua] Lobby data difficulty = hardest
19:55:01.761 [Lua] Lobby data country_code = DE
19:55:01.761 [Lua] Lobby data host = 110000106697298
19:55:01.761 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:01.761 [Lua] Lobby data player_slot_2 = 0:0
19:55:01.761 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:01.761 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:01.761 [Lua] Lobby data eac_authorized = true
19:55:01.761 [Lua] Set lobby end.
19:55:01.761 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:55:01.761 [Lua]
19:55:01.761 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:55:01.761 [Lua] [wwise/flail] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:55:01.761 [Lua] [wwise/staff] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:55:01.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:55:01.761 [Lua]
19:55:01.761 [Lua]
19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:55:01.761 [Lua] [wwise/staff] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
19:55:01.761 [Lua] [wwise/flail] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:55:01.761 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
19:55:01.761 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:55:01.761 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:55:01.761 [Lua]
19:55:01.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
19:55:01.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:10 my_peer_id:110000106697298
19:55:01.765 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:10 my_peer_id:110000106697298
19:55:02.698 [Lua] [GameNetworkManager] destroying game object with go_id=40
19:55:02.701 [Lua] player (110000106697298,2) was put into party 1
19:55:02.710 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41
19:55:02.710 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
19:55:02.710 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
19:55:02.710 [Lua] Set lobby begin:
19:55:02.710 [Lua] Lobby data twitch_enabled = false
19:55:02.710 [Lua] Lobby data power_level = 835
19:55:02.710 [Lua] Lobby data num_players = 4
19:55:02.710 [Lua] Lobby data weave_name = false
19:55:02.710 [Lua] Lobby data game_mode = 2
19:55:02.710 [Lua] Lobby data is_private = false
19:55:02.710 [Lua] Lobby data mechanism = adventure
19:55:02.710 [Lua] Lobby data level_key = dlc_bastion
19:55:02.710 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:02.710 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:02.710 [Lua] Lobby data unique_server_name = JayJay
19:55:02.710 [Lua] Lobby data quick_game = true
19:55:02.710 [Lua] Lobby data matchmaking = true
19:55:02.710 [Lua] Lobby data difficulty = hardest
19:55:02.710 [Lua] Lobby data country_code = DE
19:55:02.710 [Lua] Lobby data host = 110000106697298
19:55:02.710 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:02.710 [Lua] Lobby data player_slot_2 = 0:0
19:55:02.710 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:02.710 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:02.710 [Lua] Lobby data eac_authorized = true
19:55:02.710 [Lua] Set lobby end.
19:55:02.710 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:55:02.711 [Lua]
19:55:02.711 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:55:02.711 [Lua] [wwise/flail] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:55:02.711 [Lua] [wwise/staff] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:55:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:55:02.711 [Lua]
19:55:02.711 [Lua]
19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:55:02.711 [Lua] [wwise/staff] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
19:55:02.711 [Lua] [wwise/flail] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:55:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
19:55:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:55:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:55:02.711 [Lua]
19:55:02.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 37
19:55:02.713 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
19:55:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
19:55:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:11 my_peer_id:110000106697298
19:55:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:11 my_peer_id:110000106697298
19:55:02.722 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
19:55:02.730 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
19:55:02.758 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
19:55:06.680 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ccf968, connection_key=2)
19:55:06.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:11 my_peer_id:110000106697298
19:55:12.006 [Window] Window => inactive
19:55:12.985 [Lua] Set lobby begin:
19:55:12.985 [Lua] Lobby data twitch_enabled = false
19:55:12.985 [Lua] Lobby data power_level = 835
19:55:12.985 [Lua] Lobby data num_players = 4
19:55:12.985 [Lua] Lobby data weave_name = false
19:55:12.985 [Lua] Lobby data game_mode = 2
19:55:12.985 [Lua] Lobby data is_private = false
19:55:12.985 [Lua] Lobby data mechanism = adventure
19:55:12.985 [Lua] Lobby data level_key = dlc_bastion
19:55:12.985 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:12.985 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:12.985 [Lua] Lobby data unique_server_name = JayJay
19:55:12.985 [Lua] Lobby data quick_game = true
19:55:12.985 [Lua] Lobby data matchmaking = true
19:55:12.985 [Lua] Lobby data difficulty = hardest
19:55:12.985 [Lua] Lobby data country_code = DE
19:55:12.985 [Lua] Lobby data host = 110000106697298
19:55:12.985 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:12.985 [Lua] Lobby data player_slot_2 = 0:0
19:55:12.985 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:12.985 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:12.985 [Lua] Lobby data eac_authorized = true
19:55:12.985 [Lua] Set lobby end.
19:55:12.985 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
19:55:12.985 [Lua] Breedfreezer (server) starting a hot join sync
19:55:12.985 [Lua] packing 0 units of breed chaos_marauder
19:55:12.985 [Lua] packing 0 units of breed skaven_clan_rat
19:55:12.985 [Lua] packing 0 units of breed skaven_storm_vermin
19:55:12.985 [Lua] packing 0 units of breed skaven_slave
19:55:12.985 [Lua] packing 0 units of breed chaos_fanatic
19:55:12.985 [Lua] packing 0 units of breed chaos_raider
19:55:12.985 [Lua] packing 0 units of breed chaos_warrior
19:55:12.985 [Lua] packing 0 units of breed chaos_berzerker
19:55:12.985 [Lua] packing 0 units of breed skaven_plague_monk
19:55:12.985 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:55:12.985 [Lua]
19:55:12.985 [Lua] [1] = 1 (number)
19:55:12.985 [Lua] [2] = 0 (number)
19:55:12.985 [Lua] [3] = 1 (number)
19:55:12.985 [Lua] [4] = 0 (number)
19:55:12.985 [Lua] [5] = 1 (number)
19:55:12.985 [Lua] [6] = 0 (number)
19:55:12.985 [Lua] [7] = 1 (number)
19:55:12.985 [Lua] [8] = 0 (number)
19:55:12.985 [Lua] [9] = 1 (number)
19:55:12.985 [Lua] [10] = 0 (number)
19:55:12.985 [Lua] [11] = 1 (number)
19:55:12.985 [Lua] [12] = 0 (number)
19:55:12.985 [Lua] [13] = 1 (number)
19:55:12.985 [Lua] [14] = 0 (number)
19:55:12.985 [Lua] [15] = 1 (number)
19:55:12.985 [Lua] [16] = 0 (number)
19:55:12.985 [Lua] [17] = 1 (number)
19:55:12.985 [Lua] [18] = 0 (number)
19:55:12.985 [Lua]
19:55:12.985 [Lua]
19:55:12.985 [Lua]
19:55:12.985 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
19:55:12.985 [Lua] RemotePlayer:create_game_object( ) 42
19:55:12.996 [Lua] [GameNetworkManager] destroying game object with go_id=41
19:55:12.996 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
19:55:12.997 [Lua] player (110000106697298,2) was put into party 1
19:55:13.007 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43
19:55:13.007 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
19:55:13.007 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
19:55:13.007 [Lua] Set lobby begin:
19:55:13.007 [Lua] Lobby data twitch_enabled = false
19:55:13.007 [Lua] Lobby data power_level = 835
19:55:13.007 [Lua] Lobby data num_players = 4
19:55:13.007 [Lua] Lobby data weave_name = false
19:55:13.007 [Lua] Lobby data game_mode = 2
19:55:13.007 [Lua] Lobby data is_private = false
19:55:13.007 [Lua] Lobby data mechanism = adventure
19:55:13.007 [Lua] Lobby data level_key = dlc_bastion
19:55:13.007 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:13.007 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:13.007 [Lua] Lobby data unique_server_name = JayJay
19:55:13.007 [Lua] Lobby data quick_game = true
19:55:13.007 [Lua] Lobby data matchmaking = true
19:55:13.007 [Lua] Lobby data difficulty = hardest
19:55:13.007 [Lua] Lobby data country_code = DE
19:55:13.007 [Lua] Lobby data host = 110000106697298
19:55:13.007 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:13.007 [Lua] Lobby data player_slot_2 = 0:0
19:55:13.007 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:13.007 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:13.007 [Lua] Lobby data eac_authorized = true
19:55:13.007 [Lua] Set lobby end.
19:55:13.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:55:13.007 [Lua]
19:55:13.007 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:55:13.007 [Lua] [wwise/flail] = false (boolean)
19:55:13.007 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:55:13.007 [Lua] [wwise/staff] = false (boolean)
19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:55:13.007 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:55:13.007 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:55:13.007 [Lua]
19:55:13.007 [Lua]
19:55:13.007 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
19:55:13.007 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
19:55:13.007 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
19:55:13.008 [Lua] [wwise/staff] = false (boolean)
19:55:13.008 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
19:55:13.008 [Lua] [wwise/flail] = false (boolean)
19:55:13.008 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
19:55:13.008 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:55:13.008 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
19:55:13.008 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
19:55:13.008 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
19:55:13.008 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
19:55:13.008 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
19:55:13.008 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:55:13.008 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
19:55:13.008 [Lua]
19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:12 my_peer_id:110000106697298
19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:12 my_peer_id:110000106697298
19:55:13.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:12 my_peer_id:110000106697298
19:55:13.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
19:55:13.028 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
19:55:13.397 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:55:13.397 [Lua] [Matchmaking] Got a handshake request from 110000103ccf968 with user name 'Hecatonchire'
19:55:14.379 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
19:55:14.379 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:55:14.380 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
19:55:14.404 [Lua] Breedfreezer (server) starting a hot join sync
19:55:14.404 [Lua] packing 0 units of breed chaos_marauder
19:55:14.404 [Lua] packing 0 units of breed skaven_clan_rat
19:55:14.404 [Lua] packing 0 units of breed skaven_storm_vermin
19:55:14.404 [Lua] packing 0 units of breed skaven_slave
19:55:14.404 [Lua] packing 0 units of breed chaos_fanatic
19:55:14.404 [Lua] packing 0 units of breed chaos_raider
19:55:14.404 [Lua] packing 0 units of breed chaos_warrior
19:55:14.404 [Lua] packing 0 units of breed chaos_berzerker
19:55:14.404 [Lua] packing 0 units of breed skaven_plague_monk
19:55:14.404 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:55:14.404 [Lua]
19:55:14.404 [Lua] [1] = 1 (number)
19:55:14.404 [Lua] [2] = 0 (number)
19:55:14.404 [Lua] [3] = 1 (number)
19:55:14.404 [Lua] [4] = 0 (number)
19:55:14.404 [Lua] [5] = 1 (number)
19:55:14.404 [Lua] [6] = 0 (number)
19:55:14.404 [Lua] [7] = 1 (number)
19:55:14.404 [Lua] [8] = 0 (number)
19:55:14.404 [Lua] [9] = 1 (number)
19:55:14.404 [Lua] [10] = 0 (number)
19:55:14.404 [Lua] [11] = 1 (number)
19:55:14.404 [Lua] [12] = 0 (number)
19:55:14.404 [Lua] [13] = 1 (number)
19:55:14.404 [Lua] [14] = 0 (number)
19:55:14.404 [Lua] [15] = 1 (number)
19:55:14.404 [Lua] [16] = 0 (number)
19:55:14.404 [Lua] [17] = 1 (number)
19:55:14.404 [Lua] [18] = 0 (number)
19:55:14.404 [Lua]
19:55:14.404 [Lua]
19:55:14.404 [Lua]
19:55:14.404 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:55:14.404 [Lua] RemotePlayer:create_game_object( ) 44
19:55:14.415 [Lua] Assigning peer(110000103ccf968:1) to profile(4) career(1)
19:55:14.415 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ccf968) local_player_id(1) profile_index(4) career_index(1)
19:55:14.415 [Lua] Set lobby begin:
19:55:14.415 [Lua] Lobby data twitch_enabled = false
19:55:14.415 [Lua] Lobby data power_level = 835
19:55:14.415 [Lua] Lobby data num_players = 4
19:55:14.415 [Lua] Lobby data weave_name = false
19:55:14.415 [Lua] Lobby data game_mode = 2
19:55:14.415 [Lua] Lobby data is_private = false
19:55:14.415 [Lua] Lobby data mechanism = adventure
19:55:14.415 [Lua] Lobby data level_key = dlc_bastion
19:55:14.415 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:14.415 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:14.415 [Lua] Lobby data unique_server_name = JayJay
19:55:14.415 [Lua] Lobby data quick_game = true
19:55:14.415 [Lua] Lobby data matchmaking = true
19:55:14.415 [Lua] Lobby data difficulty = hardest
19:55:14.415 [Lua] Lobby data country_code = DE
19:55:14.415 [Lua] Lobby data host = 110000106697298
19:55:14.415 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:14.415 [Lua] Lobby data player_slot_2 = 0:0
19:55:14.415 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:14.415 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:14.415 [Lua] Lobby data eac_authorized = true
19:55:14.415 [Lua] Set lobby end.
19:55:14.415 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:110000103ccf968 | dr:1100001028dc124 | bw:0 | es:110000106697298
19:55:14.415 [Lua] [GameNetworkManager] destroying game object with go_id=43
19:55:14.415 [Lua] player (110000103ccf968,1) was put into party 1
19:55:14.416 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968
19:55:14.522 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:55:14.522 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1
19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ccf968 inventory_sync_id:13 my_peer_id:110000106697298
19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:13 my_peer_id:110000106697298
19:55:14.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:13 my_peer_id:110000106697298
19:55:14.525 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
19:55:14.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:55:14.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read,
19:55:14.525 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
19:55:14.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:55:14.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:55:14.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient, async-read,
19:55:14.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:55:14.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:55:14.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:55:14.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
19:55:14.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
19:55:14.673 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
19:55:14.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
19:55:14.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
19:55:14.790 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
19:55:14.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
19:55:15.211 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
19:55:15.211 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
19:55:15.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:55:15.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:55:15.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:55:15.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth
19:55:15.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth
19:55:15.497 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth
19:55:15.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
19:55:15.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
19:55:15.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
19:55:15.614 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
19:55:15.800 [Lua] Set lobby begin:
19:55:15.800 [Lua] Lobby data twitch_enabled = false
19:55:15.800 [Lua] Lobby data power_level = 278
19:55:15.800 [Lua] Lobby data num_players = 4
19:55:15.800 [Lua] Lobby data weave_name = false
19:55:15.800 [Lua] Lobby data game_mode = 2
19:55:15.800 [Lua] Lobby data is_private = false
19:55:15.800 [Lua] Lobby data mechanism = adventure
19:55:15.800 [Lua] Lobby data level_key = dlc_bastion
19:55:15.800 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:15.800 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:15.800 [Lua] Lobby data unique_server_name = JayJay
19:55:15.800 [Lua] Lobby data quick_game = true
19:55:15.800 [Lua] Lobby data matchmaking = true
19:55:15.800 [Lua] Lobby data difficulty = hardest
19:55:15.800 [Lua] Lobby data country_code = DE
19:55:15.800 [Lua] Lobby data host = 110000106697298
19:55:15.800 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:15.801 [Lua] Lobby data player_slot_2 = 0:0
19:55:15.801 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:15.801 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:15.801 [Lua] Lobby data eac_authorized = true
19:55:15.801 [Lua] Set lobby end.
19:55:20.824 [Lua] Set lobby begin:
19:55:20.824 [Lua] Lobby data twitch_enabled = false
19:55:20.824 [Lua] Lobby data power_level = 835
19:55:20.824 [Lua] Lobby data num_players = 4
19:55:20.825 [Lua] Lobby data weave_name = false
19:55:20.825 [Lua] Lobby data game_mode = 2
19:55:20.825 [Lua] Lobby data is_private = false
19:55:20.825 [Lua] Lobby data mechanism = adventure
19:55:20.825 [Lua] Lobby data level_key = dlc_bastion
19:55:20.825 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:20.825 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:20.825 [Lua] Lobby data unique_server_name = JayJay
19:55:20.825 [Lua] Lobby data quick_game = true
19:55:20.825 [Lua] Lobby data matchmaking = true
19:55:20.825 [Lua] Lobby data difficulty = hardest
19:55:20.825 [Lua] Lobby data country_code = DE
19:55:20.825 [Lua] Lobby data host = 110000106697298
19:55:20.825 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:20.825 [Lua] Lobby data player_slot_2 = 0:0
19:55:20.825 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:20.825 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:20.825 [Lua] Lobby data eac_authorized = true
19:55:20.825 [Lua] Set lobby end.
19:55:24.336 [Lua] Set lobby begin:
19:55:24.336 [Lua] Lobby data twitch_enabled = false
19:55:24.336 [Lua] Lobby data power_level = 835
19:55:24.336 [Lua] Lobby data num_players = 4
19:55:24.336 [Lua] Lobby data weave_name = false
19:55:24.336 [Lua] Lobby data game_mode = 2
19:55:24.336 [Lua] Lobby data is_private = false
19:55:24.336 [Lua] Lobby data mechanism = adventure
19:55:24.336 [Lua] Lobby data level_key = dlc_bastion
19:55:24.336 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:24.336 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:24.336 [Lua] Lobby data unique_server_name = JayJay
19:55:24.336 [Lua] Lobby data quick_game = true
19:55:24.336 [Lua] Lobby data matchmaking = true
19:55:24.336 [Lua] Lobby data difficulty = hardest
19:55:24.336 [Lua] Lobby data country_code = DE
19:55:24.336 [Lua] Lobby data host = 110000106697298
19:55:24.336 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:24.336 [Lua] Lobby data player_slot_2 = 0:0
19:55:24.336 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:24.336 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:24.336 [Lua] Lobby data eac_authorized = true
19:55:24.336 [Lua] Set lobby end.
19:55:24.336 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing
19:55:24.336 [Lua] Breedfreezer (server) starting a hot join sync
19:55:24.336 [Lua] packing 0 units of breed chaos_marauder
19:55:24.336 [Lua] packing 0 units of breed skaven_clan_rat
19:55:24.336 [Lua] packing 0 units of breed skaven_storm_vermin
19:55:24.336 [Lua] packing 0 units of breed skaven_slave
19:55:24.336 [Lua] packing 0 units of breed chaos_fanatic
19:55:24.336 [Lua] packing 0 units of breed chaos_raider
19:55:24.336 [Lua] packing 0 units of breed chaos_warrior
19:55:24.336 [Lua] packing 0 units of breed chaos_berzerker
19:55:24.336 [Lua] packing 0 units of breed skaven_plague_monk
19:55:24.336 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:55:24.336 [Lua]
19:55:24.336 [Lua] [1] = 1 (number)
19:55:24.336 [Lua] [2] = 0 (number)
19:55:24.336 [Lua] [3] = 1 (number)
19:55:24.336 [Lua] [4] = 0 (number)
19:55:24.336 [Lua] [5] = 1 (number)
19:55:24.336 [Lua] [6] = 0 (number)
19:55:24.336 [Lua] [7] = 1 (number)
19:55:24.336 [Lua] [8] = 0 (number)
19:55:24.336 [Lua] [9] = 1 (number)
19:55:24.336 [Lua] [10] = 0 (number)
19:55:24.336 [Lua] [11] = 1 (number)
19:55:24.336 [Lua] [12] = 0 (number)
19:55:24.336 [Lua] [13] = 1 (number)
19:55:24.336 [Lua] [14] = 0 (number)
19:55:24.336 [Lua] [15] = 1 (number)
19:55:24.336 [Lua] [16] = 0 (number)
19:55:24.336 [Lua] [17] = 1 (number)
19:55:24.336 [Lua] [18] = 0 (number)
19:55:24.336 [Lua]
19:55:24.336 [Lua]
19:55:24.336 [Lua]
19:55:24.337 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
19:55:24.337 [Lua] RemotePlayer:create_game_object( ) 45
19:55:24.347 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
19:55:24.358 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:24.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:24.359 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
19:55:24.419 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:55:24.420 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
19:55:24.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:24.453 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:55:24.454 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
19:55:24.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:24.520 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
19:55:24.520 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:55:24.520 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
19:55:24.520 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:55:24.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
19:55:24.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:55:24.690 [Lua] StateInGameRunning:_game_actually_starts()
19:55:24.690 [Lua] #################################################################################################################
19:55:24.690 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:55:24.690 [Lua] #################################################################################################################
19:55:24.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38
19:55:24.690 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:55:24.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38
19:55:24.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:55:24.741 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:55:24.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38
19:55:24.930 [Lua] Commit load time data
19:55:25.838 [Lua] Set lobby begin:
19:55:25.838 [Lua] Lobby data twitch_enabled = false
19:55:25.838 [Lua] Lobby data power_level = 822
19:55:25.838 [Lua] Lobby data num_players = 4
19:55:25.838 [Lua] Lobby data weave_name = false
19:55:25.838 [Lua] Lobby data game_mode = 2
19:55:25.838 [Lua] Lobby data is_private = false
19:55:25.838 [Lua] Lobby data mechanism = adventure
19:55:25.838 [Lua] Lobby data level_key = dlc_bastion
19:55:25.838 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
19:55:25.838 [Lua] Lobby data selected_level_key = dlc_bastion
19:55:25.838 [Lua] Lobby data unique_server_name = JayJay
19:55:25.838 [Lua] Lobby data quick_game = true
19:55:25.838 [Lua] Lobby data matchmaking = true
19:55:25.838 [Lua] Lobby data difficulty = hardest
19:55:25.838 [Lua] Lobby data country_code = DE
19:55:25.838 [Lua] Lobby data host = 110000106697298
19:55:25.838 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:55:25.838 [Lua] Lobby data player_slot_2 = 0:0
19:55:25.838 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
19:55:25.838 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
19:55:25.838 [Lua] Lobby data eac_authorized = true
19:55:25.838 [Lua] Set lobby end.
19:55:36.713 [Window] Window => active
19:55:37.167 [Window] Window => inactive
19:55:39.735 [Window] Window => active
19:55:53.384 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:55:53.401 [Lua] Spline already found!
19:55:53.437 [Lua] Init group template: spline_patrol
19:55:58.823 [Lua] Players are leaving the safe zone
19:56:02.807 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:56:02.824 [Lua] Spline already found!
19:56:02.876 [Lua] Init group template: spline_patrol
19:56:19.593 [Lua] Switching ConflictSettings: to: chaos
19:56:19.593 [Lua] pacing=chaos
19:56:19.593 [Lua] roaming=nil
19:56:19.593 [Lua] specials=chaos
19:56:19.593 [Lua] debug_color=purple
19:56:19.593 [Lua] contained_breeds=nil
19:56:19.593 [Lua] pack_spawning=chaos
19:56:19.593 [Lua] disabled=false
19:56:19.593 [Lua] factions=nil
19:56:19.593 [Lua] boss=chaos
19:56:19.593 [Lua] horde=chaos
19:56:19.593 [Lua] name=chaos
19:56:19.593 [Lua] intensity=default
19:56:19.593 [Lua] ---
19:56:20.121 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:56:20.137 [Lua] Spline already found!
19:56:20.191 [Lua] Init group template: spline_patrol
19:56:20.963 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:56:20.980 [Lua] Spline already found!
19:56:21.084 [Lua] Init group template: spline_patrol
19:56:22.973 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:56:22.990 [Lua] Spline already found!
19:56:23.025 [Lua] Init group template: spline_patrol
19:56:32.589 [Lua] Switching ConflictSettings: to: default
19:56:32.589 [Lua] pacing=default
19:56:32.589 [Lua] roaming=nil
19:56:32.589 [Lua] specials=default
19:56:32.589 [Lua] debug_color=maroon
19:56:32.589 [Lua] contained_breeds=nil
19:56:32.589 [Lua] pack_spawning=default
19:56:32.589 [Lua] disabled=false
19:56:32.589 [Lua] factions=nil
19:56:32.589 [Lua] boss=default
19:56:32.589 [Lua] horde=default
19:56:32.589 [Lua] name=default
19:56:32.589 [Lua] intensity=default
19:56:32.589 [Lua] ---
19:56:35.225 [Lua] Switching ConflictSettings: to: chaos
19:56:35.225 [Lua] pacing=chaos
19:56:35.225 [Lua] roaming=nil
19:56:35.225 [Lua] specials=chaos
19:56:35.225 [Lua] debug_color=purple
19:56:35.225 [Lua] contained_breeds=nil
19:56:35.225 [Lua] pack_spawning=chaos
19:56:35.225 [Lua] disabled=false
19:56:35.225 [Lua] factions=nil
19:56:35.225 [Lua] boss=chaos
19:56:35.225 [Lua] horde=chaos
19:56:35.225 [Lua] name=chaos
19:56:35.225 [Lua] intensity=default
19:56:35.225 [Lua] ---
19:56:41.886 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:42.258 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:56:42.932 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:43.373 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:56:46.365 [Lua] Switching ConflictSettings: to: default
19:56:46.365 [Lua] pacing=default
19:56:46.365 [Lua] roaming=nil
19:56:46.365 [Lua] specials=default
19:56:46.365 [Lua] debug_color=maroon
19:56:46.365 [Lua] contained_breeds=nil
19:56:46.365 [Lua] pack_spawning=default
19:56:46.365 [Lua] disabled=false
19:56:46.365 [Lua] factions=nil
19:56:46.365 [Lua] boss=default
19:56:46.365 [Lua] horde=default
19:56:46.365 [Lua] name=default
19:56:46.365 [Lua] intensity=default
19:56:46.365 [Lua] ---
19:56:52.148 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:52.244 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:52.715 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:52.935 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:56:53.071 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:56:53.543 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:56:54.285 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:55.096 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:56:55.265 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:55.450 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:56.072 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:56:56.275 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
19:56:57.792 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:58.229 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:00.351 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:00.351 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:00.351 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:00.855 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:00.956 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:00.989 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:02.100 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:02.524 [Lua] fence jumping
19:57:02.943 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:03.112 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:03.449 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:04.612 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:04.949 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:05.591 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:05.929 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:05.930 [Lua] Time for new HOOORDE! multi_first_wave
19:57:05.930 [Lua] horde requested: vector
19:57:05.930 [Lua] setting up vector-horde
19:57:05.930 [Lua] Composing horde 'large' .. using variant 'plain'
19:57:05.930 [Lua] --> horde wants to spawn ahead of players (0.14535890519374/0.67
19:57:05.930 [Lua] -> spawning: 57
19:57:05.930 [Lua] horde crated with id 6 of type vector
19:57:05.930 [Lua] vector horde has started
19:57:05.935 [Lua] MUSIC: explore -> pre_horde
19:57:06.533 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:06.903 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:07.812 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:07.948 [Lua] fence jumping
19:57:08.183 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:08.957 [Lua] simple los failed
19:57:10.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
19:57:13.951 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:57:13.951 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:57:13.951 [Lua] horde requested: vector
19:57:13.951 [Lua] setting up vector-horde
19:57:13.951 [Lua] Composing horde 'large' .. using variant 'plain'
19:57:13.951 [Lua] --> horde wants to spawn behind players (0.91966506179754/0.67
19:57:13.951 [Lua] -> spawning: 53
19:57:13.951 [Lua] horde crated with id 7 of type vector
19:57:13.951 [Lua] vector horde has started
19:57:14.024 [Lua] MUSIC: pre_horde -> horde
19:57:15.219 [Lua] Init group template: horde
19:57:16.109 [Lua] fence jumping
19:57:17.186 [Lua] ready to jump failed
19:57:23.114 [Lua] Init group template: horde
19:57:27.267 [Lua] fence jumping
19:57:27.853 [Lua] simple los failed
19:57:29.509 [Lua] ready to jump failed
19:57:33.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x493f3, position: 0
19:57:36.195 [Lua] ready to jump failed
19:57:39.189 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:39.190 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:39.190 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:39.574 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:39.675 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:39.742 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:57:41.236 [Lua] ready to jump failed
19:57:48.998 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 304267 0
19:57:54.749 [Lua] HORDE: last wave, reset to standard horde delay
19:57:54.749 [Lua] Time for new HOOORDE! multi_last_wave
19:57:54.749 [Lua] horde requested: vector
19:57:54.749 [Lua] setting up vector-horde
19:57:54.749 [Lua] Composing horde 'large' .. using variant 'plain'
19:57:54.749 [Lua] --> horde wants to spawn ahead of players (0.63700483134052/0.67
19:57:54.750 [Lua] -> spawning: 54
19:57:54.750 [Lua] horde crated with id 8 of type vector
19:57:54.750 [Lua] vector horde has started
19:58:03.964 [Lua] Init group template: horde
19:58:25.347 [Lua] Horde killed: ?
19:58:33.217 [Lua] Horde killed: ?
19:58:37.929 [Lua] MUSIC: horde -> explore
19:58:47.265 [Lua] Horde killed: ?
19:58:49.701 [Lua] Switching ConflictSettings: to: chaos
19:58:49.701 [Lua] pacing=chaos
19:58:49.701 [Lua] roaming=nil
19:58:49.701 [Lua] specials=chaos
19:58:49.701 [Lua] debug_color=purple
19:58:49.701 [Lua] contained_breeds=nil
19:58:49.701 [Lua] pack_spawning=chaos
19:58:49.701 [Lua] disabled=false
19:58:49.701 [Lua] factions=nil
19:58:49.701 [Lua] boss=chaos
19:58:49.701 [Lua] horde=chaos
19:58:49.701 [Lua] name=chaos
19:58:49.701 [Lua] intensity=default
19:58:49.701 [Lua] ---
19:58:49.718 [Lua] Switching ConflictSettings: to: default
19:58:49.718 [Lua] pacing=default
19:58:49.718 [Lua] roaming=nil
19:58:49.718 [Lua] specials=default
19:58:49.718 [Lua] debug_color=maroon
19:58:49.718 [Lua] contained_breeds=nil
19:58:49.718 [Lua] pack_spawning=default
19:58:49.718 [Lua] disabled=false
19:58:49.718 [Lua] factions=nil
19:58:49.718 [Lua] boss=default
19:58:49.718 [Lua] horde=default
19:58:49.718 [Lua] name=default
19:58:49.718 [Lua] intensity=default
19:58:49.718 [Lua] ---
19:58:55.282 [Lua] Switching ConflictSettings: to: chaos
19:58:55.282 [Lua] pacing=chaos
19:58:55.282 [Lua] roaming=nil
19:58:55.282 [Lua] specials=chaos
19:58:55.282 [Lua] debug_color=purple
19:58:55.282 [Lua] contained_breeds=nil
19:58:55.282 [Lua] pack_spawning=chaos
19:58:55.282 [Lua] disabled=false
19:58:55.282 [Lua] factions=nil
19:58:55.282 [Lua] boss=chaos
19:58:55.282 [Lua] horde=chaos
19:58:55.282 [Lua] name=chaos
19:58:55.282 [Lua] intensity=default
19:58:55.282 [Lua] ---
19:58:55.316 [Lua] Switching ConflictSettings: to: default
19:58:55.316 [Lua] pacing=default
19:58:55.316 [Lua] roaming=nil
19:58:55.316 [Lua] specials=default
19:58:55.316 [Lua] debug_color=maroon
19:58:55.316 [Lua] contained_breeds=nil
19:58:55.316 [Lua] pack_spawning=default
19:58:55.316 [Lua] disabled=false
19:58:55.316 [Lua] factions=nil
19:58:55.316 [Lua] boss=default
19:58:55.316 [Lua] horde=default
19:58:55.316 [Lua] name=default
19:58:55.316 [Lua] intensity=default
19:58:55.316 [Lua] ---
19:58:55.518 [Lua] Switching ConflictSettings: to: chaos
19:58:55.518 [Lua] pacing=chaos
19:58:55.518 [Lua] roaming=nil
19:58:55.518 [Lua] specials=chaos
19:58:55.518 [Lua] debug_color=purple
19:58:55.518 [Lua] contained_breeds=nil
19:58:55.518 [Lua] pack_spawning=chaos
19:58:55.518 [Lua] disabled=false
19:58:55.518 [Lua] factions=nil
19:58:55.518 [Lua] boss=chaos
19:58:55.518 [Lua] horde=chaos
19:58:55.518 [Lua] name=chaos
19:58:55.518 [Lua] intensity=default
19:58:55.518 [Lua] ---
19:58:57.104 [Lua] Switching ConflictSettings: to: default
19:58:57.104 [Lua] pacing=default
19:58:57.104 [Lua] roaming=nil
19:58:57.104 [Lua] specials=default
19:58:57.104 [Lua] debug_color=maroon
19:58:57.104 [Lua] contained_breeds=nil
19:58:57.104 [Lua] pack_spawning=default
19:58:57.104 [Lua] disabled=false
19:58:57.104 [Lua] factions=nil
19:58:57.104 [Lua] boss=default
19:58:57.104 [Lua] horde=default
19:58:57.104 [Lua] name=default
19:58:57.104 [Lua] intensity=default
19:58:57.104 [Lua] ---
19:58:57.119 [Lua] [ChatManager][1]System: Martin picked up a Tome
19:58:58.664 [Lua] Switching ConflictSettings: to: chaos
19:58:58.664 [Lua] pacing=chaos
19:58:58.664 [Lua] roaming=nil
19:58:58.664 [Lua] specials=chaos
19:58:58.664 [Lua] debug_color=purple
19:58:58.664 [Lua] contained_breeds=nil
19:58:58.664 [Lua] pack_spawning=chaos
19:58:58.664 [Lua] disabled=false
19:58:58.664 [Lua] factions=nil
19:58:58.664 [Lua] boss=chaos
19:58:58.664 [Lua] horde=chaos
19:58:58.664 [Lua] name=chaos
19:58:58.664 [Lua] intensity=default
19:58:58.664 [Lua] ---
19:59:00.080 [Lua] Switching ConflictSettings: to: default
19:59:00.080 [Lua] pacing=default
19:59:00.080 [Lua] roaming=nil
19:59:00.080 [Lua] specials=default
19:59:00.080 [Lua] debug_color=maroon
19:59:00.080 [Lua] contained_breeds=nil
19:59:00.080 [Lua] pack_spawning=default
19:59:00.080 [Lua] disabled=false
19:59:00.080 [Lua] factions=nil
19:59:00.080 [Lua] boss=default
19:59:00.080 [Lua] horde=default
19:59:00.080 [Lua] name=default
19:59:00.080 [Lua] intensity=default
19:59:00.080 [Lua] ---
19:59:09.864 [Lua] players are progressing too fast, leave relax
19:59:10.233 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:10.419 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:59:10.419 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:59:10.436 [Lua] Spline already found!
19:59:10.437 [Lua] Spline already found!
19:59:10.488 [Lua] Init group template: spline_patrol
19:59:10.541 [Lua] Init group template: spline_patrol
19:59:10.673 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:11.199 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:11.640 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:12.180 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:12.552 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:13.194 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:13.599 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:14.155 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:14.592 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:16.216 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:16.216 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:16.216 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:16.922 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:16.955 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:17.803 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:27.185 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 4 25
19:59:35.664 [Lua] Coordinated attack!
19:59:36.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4d6b9, position: 0
19:59:40.536 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 5 size: 19 action: skulk_approach
19:59:41.363 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:41.464 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:41.804 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:41.904 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:53.785 [Lua] [ChatManager][1]System: Hecatonchire picked up a piece of Ravaged Art
19:59:55.892 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:56.295 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
19:59:57.647 [Lua] fence jumping
19:59:58.221 [Lua] ready to jump failed
19:59:58.440 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
20:00:00.108 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:00.260 [Lua] ready to jump failed
20:00:00.614 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:00:01.770 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:02.001 [Lua] simple los failed
20:00:02.136 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:00:02.439 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:02.810 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:00:05.726 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:05.811 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 318858 0
20:00:05.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
20:00:06.130 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:00:06.285 [Lua] [ChatManager][1]System: Lukas picked up a piece of Ravaged Art
20:00:06.940 [Lua] Time for new HOOORDE! multi_first_wave
20:00:06.940 [Lua] horde requested: ambush
20:00:06.940 [Lua] setting up ambush-horde
20:00:06.940 [Lua] Composing horde 'large' .. using variant 'plain'
20:00:06.940 [Lua] -> spawning: 54
20:00:06.940 [Lua] horde crated with id 11 of type ambush
20:00:06.940 [Lua] ambush horde has started
20:00:06.944 [Lua] MUSIC: explore -> pre_ambush
20:00:07.342 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:07.747 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:00:11.925 [Lua] MUSIC: pre_ambush -> horde
20:00:11.935 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:11.990 [Lua] Init group template: horde
20:00:12.373 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:00:12.576 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:13.015 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:00:16.161 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:16.548 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:00:16.922 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:17.360 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:00:21.887 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:00:21.887 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:00:21.887 [Lua] horde requested: ambush
20:00:21.887 [Lua] setting up ambush-horde
20:00:21.887 [Lua] Composing horde 'large' .. using variant 'plain'
20:00:21.888 [Lua] -> spawning: 54
20:00:21.888 [Lua] horde crated with id 12 of type ambush
20:00:21.888 [Lua] ambush horde has started
20:00:23.174 [Lua] Coordinated attack!
20:00:26.971 [Lua] Init group template: horde
20:00:37.094 [Lua] HORDE: last wave, reset to standard horde delay
20:00:37.094 [Lua] Time for new HOOORDE! multi_last_wave
20:00:37.094 [Lua] horde requested: ambush
20:00:37.094 [Lua] setting up ambush-horde
20:00:37.094 [Lua] Composing horde 'large' .. using variant 'plain'
20:00:37.094 [Lua] -> spawning: 55
20:00:37.094 [Lua] horde crated with id 13 of type ambush
20:00:37.094 [Lua] ambush horde has started
20:00:42.155 [Lua] Init group template: horde
20:00:53.660 [Lua] [ChatManager][1]System: Martin picked up a piece of Ravaged Art
20:00:53.982 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
20:00:56.270 [Lua] Horde killed: ?
20:01:02.727 [Lua] fence jumping
20:01:03.757 [Lua] ready to jump failed
20:01:07.092 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:07.092 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:07.092 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:07.583 [Lua] Horde killed: ?
20:01:07.749 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:01:08.152 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:01:08.186 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:01:08.691 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:09.097 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:01:10.736 [Lua] MUSIC: horde -> explore
20:01:12.411 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:12.412 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:12.648 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:12.750 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:01:12.852 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:01:13.088 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:01:13.679 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:14.151 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:01:14.759 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:15.211 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:01:15.246 [Lua] fence jumping
20:01:16.257 [Lua] simple los failed
20:01:27.843 [Lua] Horde killed: ?
20:01:34.586 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:35.026 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:01:35.922 [Lua] Coordinated attack!
20:01:58.840 [Lua] Switching ConflictSettings: to: chaos
20:01:58.840 [Lua] pacing=chaos
20:01:58.840 [Lua] roaming=nil
20:01:58.840 [Lua] specials=chaos
20:01:58.840 [Lua] debug_color=purple
20:01:58.840 [Lua] contained_breeds=nil
20:01:58.840 [Lua] pack_spawning=chaos
20:01:58.840 [Lua] disabled=false
20:01:58.841 [Lua] factions=nil
20:01:58.841 [Lua] boss=chaos
20:01:58.841 [Lua] horde=chaos
20:01:58.841 [Lua] name=chaos
20:01:58.841 [Lua] intensity=default
20:01:58.841 [Lua] ---
20:02:07.625 [Lua] fence jumping
20:02:08.635 [Lua] simple los failed
20:02:11.394 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
20:02:11.394 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
20:02:11.413 [Lua] > starting new spline, using new navbot: standard , id: boss2_01
20:02:11.530 [Lua] > continuing spline boss2_01 index: 2 reties: 0
20:02:11.563 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:02:11.563 [Lua] > continuing spline boss2_01 index: 3 reties: 0
20:02:11.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:02:11.581 [Lua] > continuing spline boss2_01 index: 4 reties: 0
20:02:11.614 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:02:11.614 [Lua] > continuing spline boss2_01 index: 5 reties: 0
20:02:11.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2_01
20:02:11.648 [Lua] > continuing spline boss2_01 index: 6 reties: 0
20:02:11.665 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss2_01
20:02:11.665 [Lua] > spline completed boss2_01 reties: 0
20:02:11.968 [Lua] Init group template: spline_patrol
20:02:13.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
20:02:14.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
20:02:15.378 [Lua] simple los failed
20:02:25.121 [Lua] fence jumping
20:02:26.149 [Lua] ready to jump failed
20:02:28.578 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:29.015 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:29.940 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:30.381 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:31.085 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:31.557 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:32.199 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:32.671 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:33.208 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:33.208 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:33.678 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:33.897 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
20:02:33.965 [Lua] fence jumping
20:02:34.182 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:34.654 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:34.976 [Lua] ready to jump failed
20:02:35.161 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:35.635 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:35.669 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:36.039 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:02:36.140 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:36.546 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:36.832 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:37.117 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:37.167 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:02:37.589 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:39.631 [Flow] UNITBURN_DEATH
20:02:39.647 [Flow] UNITBURN_DEATH
20:02:39.664 [Flow] UNITBURN_DEATH
20:02:39.698 [Flow] UNITBURN_DEATH
20:02:40.660 [Flow] UNITBURN_DEATH
20:02:40.694 [Flow] UNITBURN_DEATH
20:02:40.711 [Flow] UNITBURN_DEATH
20:02:40.727 [Flow] UNITBURN_DEATH
20:02:41.656 [Flow] UNITBURN_DEATH
20:02:41.688 [Flow] UNITBURN_DEATH
20:02:41.706 [Flow] UNITBURN_DEATH
20:02:41.739 [Flow] UNITBURN_DEATH
20:02:42.668 [Flow] UNITBURN_DEATH
20:02:48.397 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:48.397 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:48.397 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:49.037 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:49.543 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:49.610 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:02:59.990 [Lua] Time for new HOOORDE! multi_first_wave
20:02:59.990 [Lua] horde requested: vector_blob
20:02:59.990 [Lua] wants to spawn ahead within distance: 60
20:02:59.990 [Lua] horde crated with id 15 of type vector_blob
20:02:59.990 [Lua] managed to spawn 29/29 horde enemies
20:02:59.990 [Lua] vector blob horde has started
20:02:59.995 [Lua] MUSIC: explore -> pre_horde
20:03:00.465 [Lua] Init group template: horde
20:03:03.114 [Lua] MUSIC: pre_horde -> horde
20:03:10.110 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:03:11.765 [Flow] UNITBURN_DEATH
20:03:11.952 [Flow] UNITBURN_DEATH_CRITICAL
20:03:12.067 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:03:12.067 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:03:12.067 [Lua] horde requested: vector_blob
20:03:12.067 [Lua] wants to spawn ahead within distance: 60
20:03:12.067 [Lua] horde crated with id 16 of type vector_blob
20:03:12.067 [Lua] managed to spawn 28/28 horde enemies
20:03:12.067 [Lua] vector blob horde has started
20:03:12.182 [Flow] UNITBURN_DEATH
20:03:12.529 [Lua] Init group template: horde
20:03:12.897 [Flow] UNITBURN_DEATH
20:03:12.981 [Flow] UNITBURN_DEATH
20:03:13.268 [Flow] UNITBURN_DEATH
20:03:13.453 [Flow] UNITBURN_DEATH
20:03:14.757 [Flow] UNITBURN_DEATH
20:03:16.250 [Flow] UNITBURN_DEATH
20:03:19.231 [Lua] Horde killed: ?
20:03:20.701 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
20:03:26.265 [Lua] HORDE: last wave, reset to standard horde delay
20:03:26.265 [Lua] Time for new HOOORDE! multi_last_wave
20:03:26.265 [Lua] horde requested: vector_blob
20:03:26.265 [Lua] wants to spawn behind within distance: 60
20:03:26.265 [Lua] horde crated with id 17 of type vector_blob
20:03:26.265 [Lua] managed to spawn 30/30 horde enemies
20:03:26.265 [Lua] vector blob horde has started
20:03:26.755 [Lua] Init group template: horde
20:03:36.229 [Lua] Horde killed: ?
20:03:37.069 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:03:48.408 [Lua] MUSIC: horde -> explore
20:03:51.356 [Lua] Horde killed: ?
20:03:51.562 [Lua] Switching ConflictSettings: to: default
20:03:51.562 [Lua] pacing=default
20:03:51.562 [Lua] roaming=nil
20:03:51.562 [Lua] specials=default
20:03:51.562 [Lua] debug_color=maroon
20:03:51.562 [Lua] contained_breeds=nil
20:03:51.562 [Lua] pack_spawning=default
20:03:51.562 [Lua] disabled=false
20:03:51.562 [Lua] factions=nil
20:03:51.562 [Lua] boss=default
20:03:51.562 [Lua] horde=default
20:03:51.562 [Lua] name=default
20:03:51.562 [Lua] intensity=default
20:03:51.562 [Lua] ---
20:03:52.485 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:52.891 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:03:54.060 [Lua] Switching ConflictSettings: to: chaos
20:03:54.060 [Lua] pacing=chaos
20:03:54.060 [Lua] roaming=nil
20:03:54.060 [Lua] specials=chaos
20:03:54.060 [Lua] debug_color=purple
20:03:54.060 [Lua] contained_breeds=nil
20:03:54.060 [Lua] pack_spawning=chaos
20:03:54.060 [Lua] disabled=false
20:03:54.060 [Lua] factions=nil
20:03:54.060 [Lua] boss=chaos
20:03:54.060 [Lua] horde=chaos
20:03:54.060 [Lua] name=chaos
20:03:54.060 [Lua] intensity=default
20:03:54.060 [Lua] ---
20:03:55.143 [Lua] Switching ConflictSettings: to: default
20:03:55.143 [Lua] pacing=default
20:03:55.143 [Lua] roaming=nil
20:03:55.143 [Lua] specials=default
20:03:55.143 [Lua] debug_color=maroon
20:03:55.143 [Lua] contained_breeds=nil
20:03:55.143 [Lua] pack_spawning=default
20:03:55.143 [Lua] disabled=false
20:03:55.143 [Lua] factions=nil
20:03:55.143 [Lua] boss=default
20:03:55.143 [Lua] horde=default
20:03:55.143 [Lua] name=default
20:03:55.143 [Lua] intensity=default
20:03:55.143 [Lua] ---
20:04:06.231 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:06.248 [Lua] Spline already found!
20:04:06.387 [Lua] Init group template: spline_patrol
20:04:07.518 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:04:07.534 [Lua] TerrorEventMixer.start_event: bastion_gate_event
20:04:08.668 [Lua] MUSIC: explore -> pre_horde
20:04:08.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:04:12.683 [Lua] MUSIC: pre_horde -> horde
20:04:32.709 [Lua] event horde ends!
20:04:42.376 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:42.376 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:42.376 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:42.815 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:04:43.000 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:04:43.171 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:04:52.980 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:53.335 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:04:54.312 [Lua] event horde ends!
20:04:54.329 [Lua] event horde ends!
20:04:58.604 [Lua] MUSIC: horde -> explore
20:04:58.750 [Lua] MUSIC: explore -> pre_horde
20:04:58.766 [Lua] MUSIC: pre_horde -> horde
20:05:12.657 [Flow] -------------- STOPPED FROM OPENING
20:05:12.657 [Flow] -------------- REAL STOPPED
20:05:12.657 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
20:05:12.657 [Flow] opening_stopped
20:05:22.799 [Lua] event horde ends!
20:05:30.026 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:30.026 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:30.026 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:30.568 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:05:30.771 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:05:30.941 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:05:31.851 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:32.256 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:05:41.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x594d0, position: 0
20:05:43.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x595de, position: 0
20:05:45.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x59752, position: 0
20:05:46.473 [Lua] event horde ends!
20:05:46.490 [Lua] event horde ends!
20:05:46.512 [Lua] MUSIC: horde -> explore
20:05:56.809 [Lua] MUSIC: explore -> pre_horde
20:05:56.826 [Lua] MUSIC: pre_horde -> horde
20:05:59.144 [Lua] fence jumping
20:05:59.751 [Lua] ready to jump failed
20:06:01.136 [Lua] ready to jump failed
20:06:06.596 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:06.698 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:06.967 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:06:07.068 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:06:20.959 [Lua] event horde ends!
20:06:20.977 [Lua] event horde ends!
20:06:20.999 [Lua] MUSIC: horde -> explore
20:06:25.299 [Lua] MUSIC: explore -> pre_horde
20:06:25.316 [Lua] MUSIC: pre_horde -> horde
20:06:49.453 [Lua] event horde ends!
20:06:49.470 [Lua] event horde ends!
20:06:49.491 [Lua] MUSIC: horde -> explore
20:06:49.946 [Lua] MUSIC: explore -> pre_horde
20:06:49.961 [Lua] MUSIC: pre_horde -> horde
20:06:54.000 [Lua] ready to jump failed
20:06:54.368 [Lua] fence jumping
20:06:54.958 [Lua] simple los failed
20:06:56.341 [Lua] ready to jump failed
20:06:57.862 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:57.862 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:57.862 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:58.335 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:06:58.402 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:06:58.740 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:07:01.806 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 378447 0
20:07:14.010 [Lua] event horde ends!
20:07:15.058 [Lua] event horde ends!
20:07:15.074 [Lua] event horde ends!
20:07:15.096 [Lua] MUSIC: horde -> explore
20:07:18.960 [Lua] MUSIC: explore -> pre_horde
20:07:18.977 [Lua] MUSIC: pre_horde -> horde
20:07:43.305 [Lua] event horde ends!
20:07:43.322 [Lua] event horde ends!
20:07:43.346 [Lua] MUSIC: horde -> explore
20:07:47.072 [Flow] UNITBURN_DEATH
20:07:47.072 [Flow] UNITBURN_DEATH
20:07:47.073 [Flow] UNITBURN_DEATH
20:07:47.073 [Flow] UNITBURN_DEATH
20:07:47.073 [Flow] UNITBURN_DEATH
20:07:47.073 [Flow] UNITBURN_DEATH
20:07:51.463 [Lua] MUSIC: explore -> pre_horde
20:07:51.479 [Lua] MUSIC: pre_horde -> horde
20:08:05.841 [Flow] UNITBURN_DEATH
20:08:06.110 [Flow] UNITBURN_DEATH
20:08:06.398 [Flow] UNITBURN_DEATH
20:08:06.904 [Flow] UNITBURN_DEATH
20:08:07.173 [Flow] UNITBURN_DEATH
20:08:07.442 [Flow] UNITBURN_DEATH
20:08:07.442 [Flow] UNITBURN_DEATH
20:08:07.711 [Flow] UNITBURN_DEATH
20:08:08.253 [Flow] UNITBURN_DEATH
20:08:08.388 [Flow] UNITBURN_DEATH
20:08:08.658 [Flow] UNITBURN_DEATH
20:08:08.944 [Flow] UNITBURN_DEATH
20:08:09.664 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:09.665 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:09.665 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:09.735 [Flow] UNITBURN_DEATH
20:08:09.752 [Flow] UNITBURN_DEATH
20:08:10.070 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:08:10.105 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:08:10.139 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:08:10.479 [Flow] UNITBURN_DEATH
20:08:10.749 [Flow] UNITBURN_DEATH
20:08:11.236 [Flow] UNITBURN_DEATH
20:08:12.415 [Flow] UNITBURN_DEATH
20:08:12.954 [Flow] UNITBURN_DEATH
20:08:13.494 [Flow] UNITBURN_DEATH_CRITICAL
20:08:13.763 [Flow] UNITBURN_DEATH
20:08:14.034 [Flow] UNITBURN_DEATH
20:08:14.034 [Flow] UNITBURN_DEATH
20:08:14.452 [Flow] UNITBURN_DEATH
20:08:14.994 [Flow] UNITBURN_DEATH
20:08:15.265 [Flow] UNITBURN_DEATH
20:08:15.533 [Flow] UNITBURN_DEATH
20:08:15.533 [Flow] UNITBURN_DEATH
20:08:15.600 [Lua] event horde ends!
20:08:15.617 [Lua] event horde ends!
20:08:15.638 [Lua] MUSIC: horde -> explore
20:08:38.147 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 4 8
20:08:53.802 [Lua] [ChatManager][1]System: Martin picked up a Grimoire
20:08:58.288 [Lua] main_path_player_far_away_check started
20:09:01.715 [Lua] main_path_player_far_away_check started
20:09:03.117 [Lua] main_path_player_far_away_check started
20:09:03.690 [Lua] main_path_player_far_away_check started
20:09:08.346 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:09:08.346 [Lua] TerrorEventMixer.stop_event: bastion_gate_event
20:09:14.870 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:09:14.887 [Lua] Spline already found!
20:09:14.888 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:09:14.888 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:09:14.904 [Lua] Spline already found!
20:09:14.905 [Lua] Spline already found!
20:09:14.939 [Lua] Init group template: spline_patrol
20:09:15.007 [Lua] Init group template: spline_patrol
20:09:15.057 [Lua] Init group template: spline_patrol
20:09:37.309 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:37.778 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:09:38.382 [Lua] TerrorEventMixer.start_event: generic_enable_pacing
20:09:51.092 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
20:10:06.247 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:10:06.263 [Lua] Spline already found!
20:10:06.350 [Lua] Init group template: spline_patrol
20:10:20.152 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:10:20.170 [Lua] Spline already found!
20:10:20.291 [Lua] Init group template: spline_patrol
20:10:35.678 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:35.778 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:36.115 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:10:36.215 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:10:36.889 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:37.324 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:10:37.911 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:38.336 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:10:44.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:10:58.651 [Lua] Time for new HOOORDE! multi_first_wave
20:10:58.651 [Lua] horde requested: vector
20:10:58.651 [Lua] setting up vector-horde
20:10:58.652 [Lua] Composing horde 'large' .. using variant 'plain'
20:10:58.652 [Lua] --> horde wants to spawn behind players (0.95994146243877/0.67
20:10:58.652 [Lua] -> spawning: 54
20:10:58.652 [Lua] horde crated with id 24 of type vector
20:10:58.652 [Lua] vector horde has started
20:10:58.657 [Lua] MUSIC: explore -> pre_horde
20:11:00.470 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:00.572 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:00.943 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:11:01.044 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:11:06.771 [Lua] MUSIC: pre_horde -> horde
20:11:08.402 [Lua] Init group template: horde
20:11:11.292 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:11.676 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:11:23.432 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:11:23.432 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:11:23.432 [Lua] horde requested: vector
20:11:23.432 [Lua] setting up vector-horde
20:11:23.432 [Lua] Composing horde 'large' .. using variant 'plain'
20:11:23.432 [Lua] --> horde wants to spawn ahead of players (0.095338506274736/0.67
20:11:23.432 [Lua] -> spawning: 56
20:11:23.432 [Lua] horde crated with id 25 of type vector
20:11:23.432 [Lua] vector horde has started
20:11:31.451 [Lua] HORDE: last wave, reset to standard horde delay
20:11:31.451 [Lua] Time for new HOOORDE! multi_last_wave
20:11:31.451 [Lua] horde requested: vector
20:11:31.451 [Lua] setting up vector-horde
20:11:31.451 [Lua] Composing horde 'large' .. using variant 'plain'
20:11:31.451 [Lua] --> horde wants to spawn behind players (0.83793042868824/0.67
20:11:31.452 [Lua] -> spawning: 54
20:11:31.452 [Lua] horde crated with id 26 of type vector
20:11:31.452 [Lua] vector horde has started
20:11:32.568 [Lua] Init group template: horde
20:11:32.615 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 6 size: 84 action: skulk_approach
20:11:40.646 [Lua] Init group template: horde
20:11:44.644 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 133 action: follow
20:11:45.103 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 132 action: nil
20:11:45.139 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 131 action: follow
20:11:45.408 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 129 action: follow
20:11:45.566 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 128 action: follow
20:11:45.584 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 68 size: 127 action: follow
20:11:45.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 126 action: follow
20:11:45.601 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 74 size: 125 action: follow
20:11:46.202 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 124 action: nil
20:11:48.603 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 121 action: follow
20:11:48.737 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 63 size: 120 action: follow
20:11:49.110 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 118 action: follow
20:11:51.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 107 action: follow
20:11:51.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 106 action: follow
20:11:51.937 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 78 size: 105 action: follow
20:11:52.121 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 104 action: follow
20:11:52.594 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 101 action: follow
20:11:52.644 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 100 action: follow
20:11:52.812 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 98 action: follow
20:11:53.081 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 96 action: follow
20:11:53.383 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 94 size: 95 action: follow
20:11:53.836 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 93 action: follow
20:11:55.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 88 action: follow
20:11:56.708 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 83 action: follow
20:11:56.825 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 74 size: 82 action: follow
20:11:56.894 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 18 size: 81 action: follow
20:11:58.313 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 75 action: follow
20:11:59.515 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 48 size: 70 action: follow
20:11:59.532 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 69 action: follow
20:11:59.768 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 67 action: follow
20:11:59.819 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 66 action: follow
20:11:59.852 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 65 action: follow
20:12:06.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 56 action: follow
20:12:09.296 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 49 action: follow
20:12:09.479 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:09.530 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 48 action: follow
20:12:09.580 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:09.917 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:12:10.019 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:12:10.144 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
20:12:10.644 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:10.850 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
20:12:11.084 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:12:11.796 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:12.236 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:12:15.864 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:16.268 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:12:16.708 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:16.979 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:17.150 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:12:17.387 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:17.421 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:12:17.827 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:12:20.930 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:21.200 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:21.437 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:12:21.589 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:12:21.657 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:22.113 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:12:24.311 [Lua] Horde killed: ?
20:12:30.478 [Lua] Horde killed: ?
20:12:31.148 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:31.149 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:31.149 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:31.619 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:12:31.987 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:12:32.191 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:12:55.354 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:55.792 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:13:04.493 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:04.915 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:13:08.407 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:08.845 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:13:09.421 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:09.861 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:13:18.140 [Lua] MUSIC: horde -> explore
20:13:20.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:13:22.747 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
20:13:25.279 [Lua] Coordinated attack!
20:13:33.933 [Lua] [ChatManager][1]System: Hecatonchire picked up a Loot Die (1)
20:13:36.487 [Lua] Horde killed: ?
20:13:40.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:13:54.897 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:54.898 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:54.898 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:55.371 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:13:55.404 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:13:55.640 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:14:03.555 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:14:03.556 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:14:03.571 [Lua] Spline already found!
20:14:03.573 [Lua] Spline already found!
20:14:03.576 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:14:03.588 [Lua] Spline already found!
20:14:03.776 [Lua] Init group template: spline_patrol
20:14:03.832 [Lua] Init group template: spline_patrol
20:14:03.955 [Lua] Init group template: spline_patrol
20:14:13.728 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:14.133 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:14:15.028 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:15.465 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:14:16.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:14:16.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 1728181
20:14:22.338 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:22.725 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:14:23.048 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:23.450 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:14:24.530 [Lua] main_path_player_far_away_check started
20:14:27.459 [Lua] main_path_player_far_away_check started
20:14:27.645 [Lua] main_path_player_far_away_check started
20:14:29.780 [Lua] main_path_player_far_away_check started
20:14:30.553 [Lua] main_path_player_far_away_check started
20:14:30.737 [Lua] main_path_player_far_away_check started
20:14:32.405 [Lua] [ChatManager][1]System: Hecatonchire picked up a Tome
20:14:32.454 [Lua] main_path_player_far_away_check started
20:14:32.877 [Lua] main_path_player_far_away_check started
20:14:33.654 [Lua] main_path_player_far_away_check started
20:14:33.840 [Lua] main_path_player_far_away_check started
20:14:35.979 [Lua] main_path_player_far_away_check started
20:14:36.754 [Lua] main_path_player_far_away_check started
20:14:39.863 [Lua] main_path_player_far_away_check started
20:14:45.698 [Lua] Time for new HOOORDE! multi_first_wave
20:14:45.698 [Lua] horde requested: ambush
20:14:45.698 [Lua] setting up ambush-horde
20:14:45.698 [Lua] Composing horde 'large' .. using variant 'plain'
20:14:45.698 [Lua] -> spawning: 54
20:14:45.698 [Lua] horde crated with id 30 of type ambush
20:14:45.698 [Lua] ambush horde has started
20:14:45.702 [Lua] MUSIC: explore -> pre_ambush
20:14:50.680 [Lua] MUSIC: pre_ambush -> horde
20:14:50.728 [Lua] Init group template: horde
20:14:50.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:14:54.248 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:54.619 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:14:55.227 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:55.598 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:14:56.748 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:57.119 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:14:57.742 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:58.065 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:14:58.545 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
20:15:06.034 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:15:12.532 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:15:12.532 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:15:12.532 [Lua] horde requested: ambush
20:15:12.532 [Lua] setting up ambush-horde
20:15:12.532 [Lua] Composing horde 'large' .. using variant 'plain'
20:15:12.533 [Lua] -> spawning: 55
20:15:12.533 [Lua] horde crated with id 31 of type ambush
20:15:12.533 [Lua] ambush horde has started
20:15:17.072 [Lua] Init group template: horde
20:15:26.446 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
20:15:29.964 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 68 action: nil
20:15:29.964 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 67 action: follow
20:15:32.032 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 22 size: 61 action: follow
20:15:32.100 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 60 action: follow
20:15:36.209 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 56 action: follow
20:15:49.190 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 49 action: follow
20:15:52.715 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 47
20:15:53.695 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 43 action: follow
20:15:53.746 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 42 action: follow
20:15:54.230 [Lua] HORDE: last wave, reset to standard horde delay
20:15:54.230 [Lua] Time for new HOOORDE! multi_last_wave
20:15:54.230 [Lua] horde requested: ambush
20:15:54.230 [Lua] setting up ambush-horde
20:15:54.230 [Lua] Composing horde 'large' .. using variant 'plain'
20:15:54.231 [Lua] -> spawning: 57
20:15:54.231 [Lua] horde crated with id 32 of type ambush
20:15:54.231 [Lua] ambush horde has started
20:15:57.627 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 42
20:15:58.064 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 62
20:15:58.467 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 81 action: follow
20:15:59.325 [Lua] Init group template: horde
20:16:04.428 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 4 91
20:16:33.854 [Lua] Override Player Respawning respawn_end_event true
20:16:34.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:16:34.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:16:34.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:16:36.040 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:36.512 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:16:39.532 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 22 size: 56 action: nil
20:16:39.600 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 55 action: nil
20:16:39.668 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 54 action: nil
20:16:39.685 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 53 action: nil
20:16:39.719 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 51 action: nil
20:16:39.752 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 50 action: nil
20:16:39.752 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 49 action: nil
20:16:39.902 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 48 action: nil
20:16:39.936 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 47 action: nil
20:16:40.003 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 46 action: nil
20:16:40.020 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 45 action: nil
20:16:40.354 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 44 action: nil
20:16:40.423 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 43 action: nil
20:16:40.913 [Lua] Speed run intervention - spawning skaven_pack_master
20:16:42.026 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 42 action: nil
20:16:42.111 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 41 action: nil
20:16:42.128 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 40 action: nil
20:16:42.263 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 39 action: nil
20:16:42.821 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 38 action: nil
20:16:42.956 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 37 action: nil
20:16:43.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 36 action: nil
20:16:43.058 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 35 action: nil
20:16:43.329 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 34 action: nil
20:16:43.363 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 33 action: nil
20:16:43.551 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 32 action: nil
20:16:43.837 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 31 action: nil
20:16:43.854 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 30 action: nil
20:16:44.594 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 29 action: nil
20:16:45.654 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 28 action: nil
20:16:45.671 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 27 action: nil
20:16:45.678 [Lua] Horde killed: ?
20:16:56.157 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:56.459 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:16:56.833 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:57.249 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:17:00.463 [Lua] Horde killed: ?
20:17:03.686 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 6 size: 13 action: skulk_approach
20:17:03.794 [Lua] MUSIC: horde -> explore
20:17:29.070 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:17:29.105 [Lua] Horde killed: ?
20:17:29.507 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:17:57.241 [Lua] [ChatManager][1]System: Hecatonchire discarded a Tome
20:17:57.628 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:17:59.725 [Lua] [ChatManager][1]System: Hecatonchire picked up a Tome
20:18:15.224 [Lua] Switching ConflictSettings: to: skaven
20:18:15.224 [Lua] pacing=default
20:18:15.224 [Lua] roaming=nil
20:18:15.224 [Lua] specials=skaven
20:18:15.224 [Lua] debug_color=orange
20:18:15.224 [Lua] contained_breeds=nil
20:18:15.224 [Lua] pack_spawning=skaven
20:18:15.224 [Lua] disabled=false
20:18:15.224 [Lua] factions=nil
20:18:15.224 [Lua] boss=skaven
20:18:15.224 [Lua] horde=default
20:18:15.224 [Lua] name=skaven
20:18:15.224 [Lua] intensity=default
20:18:15.224 [Lua] ---
20:18:24.121 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:18:41.143 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer
20:18:44.155 [Lua] TerrorEventMixer.start_event: bastion_finale_event
20:18:46.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown`
20:18:54.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown`
20:18:54.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown`
20:18:54.312 [Lua] MUSIC: explore -> pre_horde
20:18:58.336 [Lua] MUSIC: pre_horde -> horde
20:19:02.535 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:02.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 45, name: `unknown`
20:19:02.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 7, name: `unknown`
20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 45, name: `unknown`
20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 25, name: `unknown`
20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 23, name: `unknown`
20:19:02.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 16, name: `unknown`
20:19:02.973 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:03.513 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:03.953 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:04.731 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:05.169 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:05.694 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:06.066 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:06.675 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:07.043 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:11.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown`
20:19:11.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 116, name: `unknown`
20:19:11.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 116, name: `unknown`
20:19:13.925 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:13.925 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:13.925 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:14.331 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:14.667 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:14.870 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:17.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 164, name: `unknown`
20:19:18.306 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:18.375 [Lua] event horde ends!
20:19:18.846 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:20.316 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:20.822 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:25.125 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:25.583 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:26.090 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:26.496 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:27.070 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:27.508 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:28.047 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:28.484 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:29.026 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:29.466 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:29.569 [Flow] blob unit spawned
20:19:29.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 23, name: `unknown`
20:19:29.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 47, name: `unknown`
20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 63, name: `unknown`
20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 47, name: `unknown`
20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 15, name: `unknown`
20:19:29.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown`
20:19:29.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 141, name: `unknown`
20:19:29.630 [Flow] blob unit unspawned
20:19:36.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown`
20:19:36.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown`
20:19:36.763 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:36.865 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:37.168 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:37.270 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:37.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:19:38.198 [Lua] event horde ends!
20:19:39.817 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:40.257 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:40.794 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:41.129 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:42.206 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:42.613 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:44.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 7, name: `unknown`
20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown`
20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 49, name: `unknown`
20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 7, name: `unknown`
20:19:44.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 19, name: `unknown`
20:19:46.147 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:46.584 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:47.159 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:47.530 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:48.136 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:48.509 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:19:53.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 35, name: `unknown`
20:19:53.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 35, name: `unknown`
20:19:59.276 [Lua] event horde ends!
20:20:01.330 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:01.583 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 93, name: `unknown`
20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 54, name: `unknown`
20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown`
20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 103, name: `unknown`
20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 161, name: `unknown`
20:20:01.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 160, name: `unknown`
20:20:01.685 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:01.852 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:20:01.954 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:02.039 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:02.158 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:02.376 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:20:02.765 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:03.134 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:03.745 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:04.114 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:04.753 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:05.090 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:05.731 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:06.068 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:08.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 55, name: `unknown`
20:20:08.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 148, name: `unknown`
20:20:08.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 55, name: `unknown`
20:20:13.108 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:13.543 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:20:17.187 [Lua] event horde ends!
20:20:17.203 [Lua] event horde ends!
20:20:19.096 [Flow] blob unit spawned
20:20:19.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 110, name: `unknown`
20:20:19.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 38, name: `unknown`
20:20:19.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 60, name: `unknown`
20:20:19.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 38, name: `unknown`
20:20:20.360 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:20.490 [Flow] blob unit unspawned
20:20:20.731 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:20:25.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6f826, position: 0
20:20:26.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown`
20:20:26.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 86, name: `unknown`
20:20:26.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 10, name: `unknown`
20:20:26.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 132, name: `unknown`
20:20:28.744 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:28.744 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:28.744 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:29.254 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:29.376 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:29.410 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:34.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 80, name: `unknown`
20:20:34.889 [Lua] event horde ends!
20:20:34.911 [Lua] MUSIC: horde -> explore
20:20:37.093 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:37.631 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:20:37.801 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:38.358 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:20:38.542 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:39.067 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:20:42.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 128, name: `unknown`
20:20:43.036 [Lua] MUSIC: explore -> pre_horde
20:20:47.048 [Lua] MUSIC: pre_horde -> horde
20:20:50.755 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:51.126 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:20:51.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 86, name: `unknown`
20:20:51.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 10, name: `unknown`
20:20:51.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 158, name: `unknown`
20:20:51.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 54, name: `unknown`
20:20:59.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 110, name: `unknown`
20:21:07.066 [Lua] event horde ends!
20:21:07.088 [Lua] MUSIC: horde -> explore
20:21:07.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown`
20:21:07.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 152, name: `unknown`
20:21:07.767 [Lua] TerrorEventMixer.start_event: bastion_event_rat_ogre
20:21:07.783 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
20:21:14.513 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000103ccf968 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:14.681 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:14.850 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:21:15.068 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:15.440 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:15.441 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:15.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 104, name: `unknown`
20:21:15.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 104, name: `unknown`
20:21:15.779 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:16.014 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
20:21:16.065 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:16.350 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:16.485 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:16.586 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:16.754 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:16.854 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:16.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x46471, position: 0
20:21:17.092 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:17.092 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:17.226 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:17.360 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:17.461 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:17.612 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:17.697 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:17.866 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:17.967 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:18.103 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:18.204 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:18.372 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:18.440 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:18.712 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:20.598 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:20.867 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:20.885 [Lua] fence jumping
20:21:20.969 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:21.206 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:21.325 [Lua] ready to jump failed
20:21:22.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 119, name: `unknown`
20:21:22.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 119, name: `unknown`
20:21:24.256 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:24.527 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:24.744 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:24.895 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:21:30.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown`
20:21:30.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 105, name: `unknown`
20:21:32.161 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:32.162 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:32.162 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:32.529 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:21:32.529 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:21:32.529 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:21:36.344 [Lua] rat ogre died!
20:21:37.361 [Lua] Trying to unlock package
20:21:37.361 [Lua] Override Player Respawning respawn_end_event false
20:21:37.361 [Lua] Override Player Respawning respawn_after_end_event true
20:21:37.370 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet
20:21:37.391 [Lua] MUSIC: explore -> pre_horde
20:21:37.977 [Lua] [ChatManager][1]System: Hecatonchire picked up a Loot Die (2)
20:21:39.138 [Lua] ready to jump failed
20:21:41.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_bastion_sorcerer_boss_flies_explode` for object id: 16, name: `unknown`
20:21:41.460 [Lua] MUSIC: pre_horde -> horde
20:21:47.738 [Lua] fence jumping
20:21:50.538 [Lua] simple los failed
20:21:55.947 [Lua] ready to jump failed
20:21:58.255 [Lua] rat ogre was despawned!
20:22:01.523 [Lua] event horde ends!
20:22:02.942 [Lua] fence jumping
20:22:03.966 [Lua] simple los failed
20:22:06.678 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 465678 0
20:22:08.567 [Lua] event horde ends!
20:22:08.589 [Lua] MUSIC: horde -> explore
20:22:23.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_level_portals_thunder_strike` for object id: 16, name: `unknown`
20:22:31.215 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:31.215 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:31.215 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000103ccf968 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:31.955 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ccf968
20:22:35.795 [Lua] Complete level triggered.
20:22:35.795 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:22:35.795 [Save] Saving `save_data`
20:22:35.795 [Lua] gm_event_end_conditions_met true false
20:22:35.796 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:22:35.796 [Lua] Game won
20:22:35.796 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:22:35.798 [Lua] generate_backend_stats 110000106697298:1
20:22:35.803 [Save] Save done
20:22:35.803 [Save] Saving `save_data`
20:22:35.806 [Lua] PlayFabMirror:_commit_internal nil
20:22:35.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39
20:22:35.809 [Lua] MUSIC: explore -> won
20:22:35.809 [Save] Save done
20:22:35.809 [Save] Saving `save_data`
20:22:35.815 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 12
20:22:35.818 [Save] Save done
20:22:35.818 [Lua] Complete level triggered.
20:22:35.833 [Lua] Complete level triggered.
20:22:35.849 [Lua] Complete level triggered.
20:22:35.867 [Lua] Complete level triggered.
20:22:35.883 [Lua] Complete level triggered.
20:22:35.900 [Lua] Complete level triggered.
20:22:35.917 [Lua] Complete level triggered.
20:22:35.933 [Lua] Complete level triggered.
20:22:35.950 [Lua] Complete level triggered.
20:22:35.967 [Lua] Complete level triggered.
20:22:35.984 [Lua] Complete level triggered.
20:22:36.000 [Lua] Complete level triggered.
20:22:36.715 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
20:22:36.715 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39
20:22:37.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39
20:22:37.300 [Lua] commit result success 21
20:22:37.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40
20:22:37.300 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:22:37.317 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 13
20:22:38.192 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
20:22:38.192 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40
20:22:39.130 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40
20:22:39.130 [Save] Saving `save_data`
20:22:39.140 [Save] Save done
20:22:44.999 [Lua] ConflictDirector - destroy all units
20:22:45.970 [Lua] TRANSITION nil nil inn_level
20:22:45.970 [Lua] Transition type "inn_level", is server: true
20:22:45.970 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:22:45.970 [Lua] [GameNetworkManager] Leaving game...
20:22:45.970 [Lua] [GameNetworkManager] Shutting down game session host.
20:22:45.970 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:22:45.970 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:22:45.970 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1660.82
20:22:45.986 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:22:47.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:22:48.006 [Lua] Clearing all global lookup lists
20:22:48.006 [Lua] [IngamePlayerListUI] - Destroy
20:22:48.007 [Lua] [EquipmentUI] - Destroy
20:22:48.007 [Lua] [GamePadEquipmentUI] - Destroy
20:22:48.007 [Lua] [AbilityUI] - Destroy
20:22:48.007 [Lua] [GamePadAbilityUI] - Destroy
20:22:48.007 [Lua] [IngameUI] destroy
20:22:48.035 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
20:22:48.035 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
20:22:48.161 [Lua] [Managers] Destroying state managers...
20:22:48.178 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:22:48.323 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:22:48.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:22:48.332 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:22:48.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:22:48.334 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:22:48.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:22:48.334 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:22:48.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:22:48.336 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:22:48.337 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:22:48.337 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:22:48.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:22:48.345 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:22:48.347 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader
20:22:48.347 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:22:48.348 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:22:48.349 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:22:48.351 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:22:48.354 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:22:48.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:22:48.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:22:48.363 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:22:48.372 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:22:48.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:22:48.374 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:22:48.376 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:22:48.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:22:48.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:22:48.384 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:22:48.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:22:48.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ccf968
20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
20:22:48.394 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
20:22:48.394 [Lua] [Matchmaking] unregister rpcs
20:22:48.394 [Lua] ############### UNLOADING PACKAGES ###############
20:22:48.394 [Lua] [Gamestate] Enter state StateLoading
20:22:48.396 [World] Spawning level.
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] Found camera: end_screen_camera
20:22:48.403 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:22:48.404 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:22:48.404 [Lua] [Matchmaking] register rpcs
20:22:48.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:22:48.405 [Lua] Set lobby begin:
20:22:48.405 [Lua] Lobby data twitch_enabled = false
20:22:48.405 [Lua] Lobby data power_level = 0
20:22:48.405 [Lua] Lobby data num_players = 4
20:22:48.405 [Lua] Lobby data weave_name = false
20:22:48.405 [Lua] Lobby data game_mode = 2
20:22:48.405 [Lua] Lobby data is_private = false
20:22:48.405 [Lua] Lobby data mechanism = adventure
20:22:48.405 [Lua] Lobby data level_key = dlc_bastion
20:22:48.405 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:22:48.405 [Lua] Lobby data selected_level_key = dlc_bastion
20:22:48.405 [Lua] Lobby data unique_server_name = JayJay
20:22:48.405 [Lua] Lobby data quick_game = true
20:22:48.405 [Lua] Lobby data matchmaking = true
20:22:48.405 [Lua] Lobby data difficulty = hardest
20:22:48.405 [Lua] Lobby data country_code = DE
20:22:48.405 [Lua] Lobby data host = 110000106697298
20:22:48.405 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:22:48.405 [Lua] Lobby data player_slot_2 = 0:0
20:22:48.405 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:22:48.405 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:22:48.405 [Lua] Lobby data eac_authorized = true
20:22:48.405 [Lua] Set lobby end.
20:22:48.405 [Lua] registering RPCs
20:22:48.405 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:22:48.405 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:22:48.405 [Lua] Set lobby begin:
20:22:48.405 [Lua] Lobby data twitch_enabled = false
20:22:48.405 [Lua] Lobby data power_level = 0
20:22:48.405 [Lua] Lobby data num_players = 4
20:22:48.405 [Lua] Lobby data weave_name = false
20:22:48.405 [Lua] Lobby data game_mode = 3
20:22:48.405 [Lua] Lobby data is_private = false
20:22:48.405 [Lua] Lobby data mechanism = adventure
20:22:48.405 [Lua] Lobby data level_key = inn_level
20:22:48.405 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:22:48.405 [Lua] Lobby data selected_level_key = dlc_bastion
20:22:48.405 [Lua] Lobby data unique_server_name = JayJay
20:22:48.405 [Lua] Lobby data quick_game = true
20:22:48.405 [Lua] Lobby data matchmaking = false
20:22:48.405 [Lua] Lobby data difficulty = hardest
20:22:48.405 [Lua] Lobby data country_code = DE
20:22:48.405 [Lua] Lobby data host = 110000106697298
20:22:48.405 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:22:48.405 [Lua] Lobby data player_slot_2 = 0:0
20:22:48.405 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:22:48.405 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:22:48.405 [Lua] Lobby data eac_authorized = true
20:22:48.405 [Lua] Set lobby end.
20:22:48.405 [Lua] MUSIC MANAGER unmute_all_world_sounds 466940 0
20:22:48.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:22:48.409 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:22:48.409 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
20:22:48.409 [Lua] [LevelTransitionHandler] load_level inn_level
20:22:48.874 [Umbra] Unload tome
20:22:48.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x71ffd, position: 0
20:22:48.929 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, LevelTransitionHandler
20:22:48.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:22:48.929 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:22:48.929 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:22:48.929 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:22:48.929 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:22:48.929 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:22:49.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:22:49.452 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:22:49.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:22:49.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:22:49.523 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:22:49.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:22:49.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:22:49.556 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:22:49.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:22:54.119 [Lua] ### Sending rpc_level_loaded
20:22:54.119 [Lua] #### Has state machine: true, sender: 110000103ccf968, level_id: 50
20:22:54.119 [Lua] Peer 110000103ccf968 has loaded the level and all enemies are loaded
20:22:54.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:22:54.966 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:22:54.983 [Lua] [LevelTransitionHandler] Level load completed!
20:22:54.983 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13366959 - weave: nil
20:22:54.985 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:22:54.985 [Lua] checking dlc's against conflict directors
20:22:54.985 [Lua] number of factions to include 2
20:22:54.985 [Lua] Updated list weights for random:
20:22:54.985 [Lua] skaven, 0.42 (0.00-0.42)
20:22:54.985 [Lua] chaos, 0.42 (0.42-0.83)
20:22:54.985 [Lua] beastmen, 0.17 (0.83-1.00)
20:22:54.985 [Lua] Rolled random faction: 0.78864902257919312 chaos
20:22:54.985 [Lua] Updated list weights for random:
20:22:54.985 [Lua] skaven, 0.71 (0.00-0.71)
20:22:54.985 [Lua] beastmen, 0.29 (0.71-1.00)
20:22:54.985 [Lua] Rolled random faction: 0.22286038100719452 skaven
20:22:54.985 [Lua] number of factions added 2
20:22:54.985 [Lua] --- --- ---
20:22:54.985 [Lua] Starting... difficulty 'hardest'
20:22:54.985 [Lua] These are the starting conflict directors:
20:22:54.985 [Lua] inn_level
20:22:54.985 [Lua] --- --- ---
20:22:54.985 [Lua]
20:22:54.985 [Lua] DONE! Found the following directors:
20:22:54.985 [Lua] (free: 35), Master hash is:
20:22:54.985 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:22:54.986 [Lua] ### Sending rpc_level_loaded
20:22:54.986 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:22:54.986 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:22:55.018 [Lua] ### Sending rpc_level_loaded
20:22:55.018 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:22:55.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:22:55.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:22:55.052 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:22:55.052 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:22:59.716 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:22:59.716 [Lua] [PlayState] Enter Substate EndViewStateChest
20:22:59.833 [Lua] ### Sending rpc_level_loaded
20:22:59.833 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
20:22:59.833 [Lua] Peer 1100001028dc124 has loaded the level and all enemies are loaded
20:23:07.588 [Lua] ### Sending rpc_level_loaded
20:23:07.588 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 50
20:23:07.588 [Lua] Peer 110000102489ad0 has loaded the level and all enemies are loaded
20:23:21.655 [Lua] min_height 91.160001754760742
20:23:27.237 [Lua] [PlayState] Exit Substate EndViewStateChest
20:23:27.237 [Lua] [PlayState] Enter Substate EndViewStateScore
20:23:53.679 [Lua] [PlayState] Exit Substate EndViewStateScore
20:23:53.684 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:23:54.686 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:23:54.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:23:54.686 [Lua] [Matchmaking] unregister rpcs
20:23:54.686 [Lua] Set lobby begin:
20:23:54.686 [Lua] Lobby data twitch_enabled = false
20:23:54.686 [Lua] Lobby data power_level = 0
20:23:54.687 [Lua] Lobby data num_players = 4
20:23:54.687 [Lua] Lobby data weave_name = false
20:23:54.687 [Lua] Lobby data game_mode = 3
20:23:54.687 [Lua] Lobby data is_private = false
20:23:54.687 [Lua] Lobby data mechanism = adventure
20:23:54.687 [Lua] Lobby data level_key = inn_level
20:23:54.687 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:54.687 [Lua] Lobby data selected_level_key = dlc_bastion
20:23:54.687 [Lua] Lobby data unique_server_name = JayJay
20:23:54.687 [Lua] Lobby data quick_game = true
20:23:54.687 [Lua] Lobby data matchmaking = false
20:23:54.687 [Lua] Lobby data difficulty = hardest
20:23:54.687 [Lua] Lobby data country_code = DE
20:23:54.687 [Lua] Lobby data host = 110000106697298
20:23:54.687 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:54.687 [Lua] Lobby data player_slot_2 = 0:0
20:23:54.687 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:54.687 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:54.687 [Lua] Lobby data eac_authorized = true
20:23:54.687 [Lua] Set lobby end.
20:23:54.687 [Lua] [Managers] Destroying state managers...
20:23:54.687 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:23:54.687 [Lua] MUSIC MANAGER Stop_loading_screen_music 467145 0
20:23:54.687 [Lua] [Gamestate] Enter StateIngame HOST
20:23:54.688 [Lua] <>level = inn_level<>
20:23:54.688 [Lua] Set lobby begin:
20:23:54.688 [Lua] Lobby data twitch_enabled = false
20:23:54.688 [Lua] Lobby data power_level = 0
20:23:54.688 [Lua] Lobby data num_players = 4
20:23:54.688 [Lua] Lobby data weave_name = false
20:23:54.688 [Lua] Lobby data game_mode = 3
20:23:54.688 [Lua] Lobby data is_private = false
20:23:54.688 [Lua] Lobby data mechanism = adventure
20:23:54.688 [Lua] Lobby data level_key = inn_level
20:23:54.688 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:54.688 [Lua] Lobby data selected_level_key = inn_level
20:23:54.688 [Lua] Lobby data unique_server_name = JayJay
20:23:54.688 [Lua] Lobby data quick_game = true
20:23:54.688 [Lua] Lobby data matchmaking = false
20:23:54.688 [Lua] Lobby data difficulty = hardest
20:23:54.688 [Lua] Lobby data country_code = DE
20:23:54.688 [Lua] Lobby data host = 110000106697298
20:23:54.688 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:54.688 [Lua] Lobby data player_slot_2 = 0:0
20:23:54.688 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:54.688 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:54.688 [Lua] Lobby data eac_authorized = true
20:23:54.688 [Lua] Set lobby end.
20:23:54.688 [Lua] [StateIngame] Server ingame
20:23:54.691 [Lua] Set lobby begin:
20:23:54.691 [Lua] Lobby data twitch_enabled = false
20:23:54.691 [Lua] Lobby data power_level = 0
20:23:54.691 [Lua] Lobby data num_players = 4
20:23:54.691 [Lua] Lobby data weave_name = false
20:23:54.691 [Lua] Lobby data game_mode = 3
20:23:54.691 [Lua] Lobby data is_private = false
20:23:54.691 [Lua] Lobby data mechanism = adventure
20:23:54.691 [Lua] Lobby data level_key = inn_level
20:23:54.691 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:54.692 [Lua] Lobby data selected_level_key = inn_level
20:23:54.692 [Lua] Lobby data unique_server_name = JayJay
20:23:54.692 [Lua] Lobby data quick_game = true
20:23:54.692 [Lua] Lobby data matchmaking = false
20:23:54.692 [Lua] Lobby data difficulty = hardest
20:23:54.692 [Lua] Lobby data country_code = DE
20:23:54.692 [Lua] Lobby data host = 110000106697298
20:23:54.692 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:54.692 [Lua] Lobby data player_slot_2 = 0:0
20:23:54.692 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:54.692 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:54.692 [Lua] Lobby data eac_authorized = true
20:23:54.692 [Lua] Set lobby end.
20:23:54.692 [Lua] [Matchmaking] register rpcs
20:23:54.692 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:23:54.692 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:23:54.692 [Lua] [GameNetworkManager] self.is_server = true
20:23:54.692 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:23:54.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:23:54.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:23:54.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:23:54.692 [Network] Setting artificial MTU limit to 65536
20:23:54.699 [Lua] Switching ConflictSettings: to: inn_level
20:23:54.699 [Lua] pacing=disabled
20:23:54.699 [Lua] roaming=nil
20:23:54.699 [Lua] disabled=false
20:23:54.699 [Lua] pack_spawning=disabled
20:23:54.699 [Lua] contained_breeds=nil
20:23:54.699 [Lua] boss=disabled
20:23:54.699 [Lua] horde=disabled
20:23:54.699 [Lua] specials=disabled
20:23:54.699 [Lua] name=inn_level
20:23:54.699 [Lua] intensity=disabled
20:23:54.699 [Lua] ---
20:23:54.699 [Lua] [LevelAnalysis] set_random_seed( 13366959)
20:23:54.701 [Lua] [AIInterestPointSystem] Level Seed: 13366959
20:23:54.702 [Lua]
20:23:54.702 [Lua] [entity_system_bag] = table
20:23:54.702 [Lua] [entity_system_bag] = metatable
20:23:54.702 [Lua] [startup_data] = table
20:23:54.702 [Lua] [entity_manager] = table
20:23:54.702 [Lua] [entity_manager] = metatable
20:23:54.702 [Lua] [unit_spawner] = table
20:23:54.702 [Lua] [unit_spawner] = metatable
20:23:54.702 [Lua] [unit_storage] = table
20:23:54.702 [Lua] [unit_storage] = metatable
20:23:54.702 [Lua] [dice_keeper] = table
20:23:54.702 [Lua] [dice_keeper] = metatable
20:23:54.702 [Lua] [is_server] = true (boolean)
20:23:54.702 [Lua] [world] = [World]
20:23:54.702 [Lua] [system_api] = table
20:23:54.702 [Lua] [entity_system] = table
20:23:54.702 [Lua] [entity_system] = metatable
20:23:54.702 [Lua] [network_lobby] = table
20:23:54.702 [Lua] [network_lobby] = metatable
20:23:54.702 [Lua] [profile_synchronizer] = table
20:23:54.702 [Lua] [profile_synchronizer] = metatable
20:23:54.702 [Lua] [level_transition_handler] = table
20:23:54.702 [Lua] [level_transition_handler] = metatable
20:23:54.702 [Lua] [num_local_human_players] = 1 (number)
20:23:54.702 [Lua] [statistics_db] = table
20:23:54.702 [Lua] [statistics_db] = metatable
20:23:54.702 [Lua] [network_server] = table
20:23:54.702 [Lua] [network_server] = metatable
20:23:54.702 [Lua] [input_manager] = table
20:23:54.702 [Lua] [input_manager] = metatable
20:23:54.702 [Lua] [network_clock] = table
20:23:54.702 [Lua] [network_clock] = metatable
20:23:54.702 [Lua] [network_transmit] = table
20:23:54.702 [Lua] [network_transmit] = metatable
20:23:54.702 [Lua] [free_flight_manager] = table
20:23:54.702 [Lua] [free_flight_manager] = metatable
20:23:54.702 [Lua] [network_manager] = table
20:23:54.702 [Lua] [network_manager] = metatable
20:23:54.702 [Lua] [network_event_delegate] = table
20:23:54.702 [Lua] [network_event_delegate] = metatable
20:23:54.702 [Lua]
20:23:54.702 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:23:54.702 [Lua] ignoring extension VersusInteractObjectiveExtension
20:23:54.702 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:23:54.702 [Lua] ignoring extension VersusSocketObjectiveExtension
20:23:54.702 [Lua] ignoring extension VersusTargetObjectiveExtension
20:23:54.702 [Lua] ignoring extension VersusMissionObjectiveExtension
20:23:54.702 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:23:54.704 [Lua] [AchievementManager] Achievements using the steam platform
20:23:54.705 [Lua] [StateIngame] Level seed: 13366959
20:23:54.705 [World] Spawning level.
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:23:54.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:23:54.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:23:54.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:23:54.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
20:23:54.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
20:23:54.799 [Lua] [LevelAnalysis] set_random_seed( 13366959)
20:23:54.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 41
20:23:54.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:23:54.814 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:23:54.814 [Lua] [IngameUI] init
20:23:54.824 [SteamVoipClient] select_out(110000102489ad0, off)
20:23:54.824 [SteamVoipClient] select_out(1100001028dc124, off)
20:23:54.824 [SteamVoipClient] select_out(110000103ccf968, off)
20:23:54.824 [SteamVoipClient] select_out(110000106697298, off)
20:23:54.827 [Lua] cb_razer_chroma_setup
20:23:54.865 [Lua] [Matchmaking] Cancelling matchmaking
20:23:54.865 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:23:54.865 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:23:54.865 [Lua] Set lobby begin:
20:23:54.865 [Lua] Lobby data twitch_enabled = false
20:23:54.865 [Lua] Lobby data power_level = 0
20:23:54.865 [Lua] Lobby data num_players = 4
20:23:54.865 [Lua] Lobby data weave_name = false
20:23:54.865 [Lua] Lobby data game_mode = 3
20:23:54.865 [Lua] Lobby data is_private = false
20:23:54.865 [Lua] Lobby data mechanism = adventure
20:23:54.865 [Lua] Lobby data level_key = inn_level
20:23:54.865 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:54.865 [Lua] Lobby data selected_level_key = inn_level
20:23:54.865 [Lua] Lobby data unique_server_name = JayJay
20:23:54.865 [Lua] Lobby data quick_game = true
20:23:54.865 [Lua] Lobby data matchmaking = false
20:23:54.865 [Lua] Lobby data difficulty = normal
20:23:54.865 [Lua] Lobby data country_code = DE
20:23:54.865 [Lua] Lobby data host = 110000106697298
20:23:54.865 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:54.865 [Lua] Lobby data player_slot_2 = 0:0
20:23:54.865 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:54.865 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:54.865 [Lua] Lobby data eac_authorized = true
20:23:54.865 [Lua] Set lobby end.
20:23:54.867 [Lua] Set lobby begin:
20:23:54.867 [Lua] Lobby data twitch_enabled = false
20:23:54.867 [Lua] Lobby data power_level = 0
20:23:54.867 [Lua] Lobby data num_players = 4
20:23:54.867 [Lua] Lobby data weave_name = false
20:23:54.867 [Lua] Lobby data game_mode = 3
20:23:54.867 [Lua] Lobby data is_private = false
20:23:54.867 [Lua] Lobby data mechanism = adventure
20:23:54.867 [Lua] Lobby data level_key = inn_level
20:23:54.867 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:54.867 [Lua] Lobby data selected_level_key = inn_level
20:23:54.867 [Lua] Lobby data unique_server_name = JayJay
20:23:54.867 [Lua] Lobby data quick_game = true
20:23:54.867 [Lua] Lobby data matchmaking = false
20:23:54.867 [Lua] Lobby data difficulty = normal
20:23:54.867 [Lua] Lobby data country_code = DE
20:23:54.867 [Lua] Lobby data host = 110000106697298
20:23:54.867 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:54.867 [Lua] Lobby data player_slot_2 = 0:0
20:23:54.867 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:54.867 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:54.867 [Lua] Lobby data eac_authorized = true
20:23:54.867 [Lua] Set lobby end.
20:23:54.867 [Lua] [PartyManager] Leader is set to 110000106697298
20:23:54.867 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:23:54.867 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:23:54.867 [Lua] Set lobby begin:
20:23:54.867 [Lua] Lobby data twitch_enabled = false
20:23:54.867 [Lua] Lobby data power_level = 835
20:23:54.867 [Lua] Lobby data num_players = 4
20:23:54.867 [Lua] Lobby data weave_name = false
20:23:54.867 [Lua] Lobby data game_mode = 3
20:23:54.867 [Lua] Lobby data is_private = false
20:23:54.867 [Lua] Lobby data mechanism = adventure
20:23:54.867 [Lua] Lobby data level_key = inn_level
20:23:54.867 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:54.867 [Lua] Lobby data selected_level_key = inn_level
20:23:54.868 [Lua] Lobby data unique_server_name = JayJay
20:23:54.868 [Lua] Lobby data quick_game = true
20:23:54.868 [Lua] Lobby data matchmaking = false
20:23:54.868 [Lua] Lobby data difficulty = normal
20:23:54.868 [Lua] Lobby data country_code = DE
20:23:54.868 [Lua] Lobby data host = 110000106697298
20:23:54.868 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:54.868 [Lua] Lobby data player_slot_2 = 0:0
20:23:54.868 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:54.868 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:54.868 [Lua] Lobby data eac_authorized = true
20:23:54.868 [Lua] Set lobby end.
20:23:54.869 [Flow] complete_skittergate_legend true
20:23:54.870 [Flow] complete_all_helmgart_levels_recruit true
20:23:54.870 [Flow] WitchHunterLevel:35
20:23:54.870 [Flow] LeaderYes
20:23:54.870 [Flow] ALL PC XP:304250
20:23:54.870 [Flow] Has "bogenhafen" DLC:true
20:23:54.870 [Flow] WH XP:60850
20:23:54.870 [Flow] Number of crafted items:11035
20:23:54.870 [Flow] Has "pre_order" DLC:true
20:23:54.870 [Flow] Sum of Powe Levels:1500
20:23:54.870 [Flow] lodestone diff 1:false
20:23:54.870 [Flow] magnus and forest activated
20:23:54.870 [Flow] magnus and forest activated
20:23:54.870 [Flow] cemetery and forest activated
20:23:54.870 [Flow] magnus and cemetery
20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:54.870 [Flow] ALL RUNES ACTIVATED
20:23:54.870 [Flow] magnus and forest activated
20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:54.870 [Flow] ALL RUNES ACTIVATED
20:23:54.870 [Flow] cemetery and forest activated
20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:54.870 [Flow] ALL RUNES ACTIVATED
20:23:54.870 [Flow] magnus and forest activated
20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:54.870 [Flow] ALL RUNES ACTIVATED
20:23:54.870 [Flow] magnus and cemetery
20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:54.870 [Flow] ALL RUNES ACTIVATED
20:23:54.870 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:54.872 [Lua] CurrentConflictSettings inn_level
20:23:54.872 [Lua] [ConflictDirector] conflict_director is ai_ready
20:23:54.872 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:23:54.872 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:23:54.873 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:23:54.873 [Lua] Forming navigation groups in one frame
20:23:54.873 [Lua] Forming navigation groups
20:23:54.892 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
20:23:54.892 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211
20:23:54.892 [Lua] number of nav groups: 45
20:23:54.893 [Lua] number of refined nav groups : 25
20:23:54.895 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
20:23:54.895 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:23:54.895 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:23:54.895 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:23:54.896 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:23:54.896 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:23:54.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:23:54.897 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:23:54.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:23:54.913 [Lua] MUSIC: won -> explore
20:23:54.933 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 41
20:23:55.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:23:55.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:23:55.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
20:23:55.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:23:55.513 [Lua] Set lobby begin:
20:23:55.513 [Lua] Lobby data twitch_enabled = false
20:23:55.513 [Lua] Lobby data power_level = 835
20:23:55.513 [Lua] Lobby data num_players = 4
20:23:55.513 [Lua] Lobby data weave_name = false
20:23:55.513 [Lua] Lobby data game_mode = 3
20:23:55.513 [Lua] Lobby data is_private = false
20:23:55.513 [Lua] Lobby data mechanism = adventure
20:23:55.514 [Lua] Lobby data level_key = inn_level
20:23:55.514 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:55.514 [Lua] Lobby data selected_level_key = inn_level
20:23:55.514 [Lua] Lobby data unique_server_name = JayJay
20:23:55.514 [Lua] Lobby data quick_game = true
20:23:55.514 [Lua] Lobby data matchmaking = false
20:23:55.514 [Lua] Lobby data difficulty = normal
20:23:55.514 [Lua] Lobby data country_code = DE
20:23:55.514 [Lua] Lobby data host = 110000106697298
20:23:55.514 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:55.514 [Lua] Lobby data player_slot_2 = 0:0
20:23:55.514 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:55.514 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:55.514 [Lua] Lobby data eac_authorized = true
20:23:55.514 [Lua] Set lobby end.
20:23:55.514 [Lua] [Matchmaking] Assigned player 110000103ccf968 to slot 4 when hot join syncing
20:23:55.514 [Lua] Breedfreezer (server) starting a hot join sync
20:23:55.516 [Lua] Set lobby begin:
20:23:55.516 [Lua] Lobby data twitch_enabled = false
20:23:55.516 [Lua] Lobby data power_level = 835
20:23:55.516 [Lua] Lobby data num_players = 4
20:23:55.516 [Lua] Lobby data weave_name = false
20:23:55.516 [Lua] Lobby data game_mode = 3
20:23:55.516 [Lua] Lobby data is_private = false
20:23:55.516 [Lua] Lobby data mechanism = adventure
20:23:55.516 [Lua] Lobby data level_key = inn_level
20:23:55.516 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:55.516 [Lua] Lobby data selected_level_key = inn_level
20:23:55.516 [Lua] Lobby data unique_server_name = JayJay
20:23:55.516 [Lua] Lobby data quick_game = true
20:23:55.516 [Lua] Lobby data matchmaking = false
20:23:55.516 [Lua] Lobby data difficulty = normal
20:23:55.516 [Lua] Lobby data country_code = DE
20:23:55.516 [Lua] Lobby data host = 110000106697298
20:23:55.516 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:55.516 [Lua] Lobby data player_slot_2 = 0:0
20:23:55.516 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:55.517 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:55.517 [Lua] Lobby data eac_authorized = true
20:23:55.517 [Lua] Set lobby end.
20:23:55.517 [Lua] [Matchmaking] Assigned player 110000102489ad0 to slot 1 when hot join syncing
20:23:55.517 [Lua] Breedfreezer (server) starting a hot join sync
20:23:55.518 [Lua] Set lobby begin:
20:23:55.518 [Lua] Lobby data twitch_enabled = false
20:23:55.518 [Lua] Lobby data power_level = 835
20:23:55.518 [Lua] Lobby data num_players = 4
20:23:55.518 [Lua] Lobby data weave_name = false
20:23:55.518 [Lua] Lobby data game_mode = 3
20:23:55.518 [Lua] Lobby data is_private = false
20:23:55.518 [Lua] Lobby data mechanism = adventure
20:23:55.518 [Lua] Lobby data level_key = inn_level
20:23:55.518 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:23:55.518 [Lua] Lobby data selected_level_key = inn_level
20:23:55.518 [Lua] Lobby data unique_server_name = JayJay
20:23:55.518 [Lua] Lobby data quick_game = true
20:23:55.518 [Lua] Lobby data matchmaking = false
20:23:55.518 [Lua] Lobby data difficulty = normal
20:23:55.518 [Lua] Lobby data country_code = DE
20:23:55.518 [Lua] Lobby data host = 110000106697298
20:23:55.518 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:23:55.518 [Lua] Lobby data player_slot_2 = 0:0
20:23:55.518 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:23:55.518 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:23:55.518 [Lua] Lobby data eac_authorized = true
20:23:55.518 [Lua] Set lobby end.
20:23:55.518 [Lua] [Matchmaking] Assigned player 1100001028dc124 to slot 3 when hot join syncing
20:23:55.518 [Lua] Breedfreezer (server) starting a hot join sync
20:23:55.518 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:23:55.518 [Lua] RemotePlayer:create_game_object( ) 27
20:23:55.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:23:55.527 [Lua] RemotePlayer:create_game_object( ) 28
20:23:55.536 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:23:55.536 [Lua] RemotePlayer:create_game_object( ) 29
20:23:55.545 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ccf968
20:23:55.545 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
20:23:55.545 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
20:23:55.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:23:55.622 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:23:55.623 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:23:55.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:23:55.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:55.635 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:55.635 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:23:55.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
20:23:55.645 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
20:23:55.645 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:23:55.645 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
20:23:55.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
20:23:55.645 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ccf968 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:23:55.645 [Lua] Adding player sync data to peer=110000103ccf968 local_player_id=1
20:23:55.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
20:23:55.671 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
20:23:55.671 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:23:55.671 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
20:23:55.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:23:55.672 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:23:55.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:23:55.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:23:55.673 [Lua] Players are leaving the safe zone
20:23:55.735 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ccf968 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:23:55.736 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:23:55.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:55.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:23:55.738 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:23:55.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:23:55.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:23:55.758 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:23:55.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
20:23:55.760 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:55.761 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:23:55.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
20:23:55.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:55.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:23:55.782 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:23:55.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:23:55.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:23:55.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:23:55.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:23:55.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:23:55.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:23:55.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:23:55.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:23:55.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:23:55.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:23:55.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:23:55.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:23:55.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:23:55.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:23:55.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:23:55.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:23:55.989 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:23:55.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:23:56.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:23:56.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:23:56.044 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:23:56.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:23:56.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:23:56.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:23:56.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:23:56.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:23:56.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:23:56.141 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:23:56.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:23:56.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:23:56.142 [Lua] StateInGameRunning:_game_actually_starts()
20:23:56.142 [Lua] #################################################################################################################
20:23:56.142 [Lua] [Loading Time]: 00:01:08 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:23:56.142 [Lua] #################################################################################################################
20:23:56.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
20:23:56.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:23:56.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:23:56.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:23:56.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:23:56.202 [Flow] DISABLE
20:23:56.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:23:56.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:23:56.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:23:56.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:23:56.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:23:56.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:23:56.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:23:56.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:23:56.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:23:56.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:23:56.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:23:56.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:23:56.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:23:56.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:23:56.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 41
20:23:56.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
20:23:56.758 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
20:23:56.758 [Lua] Commit load time data
20:23:56.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read,
20:23:56.803 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_2, async-read,
20:23:56.803 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:23:56.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:23:56.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:23:56.853 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:24:00.295 [Lua] PlayFabMirror:_commit_internal 22
20:24:00.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:24:00.298 [Lua] generate_backend_stats 110000106697298:1
20:24:00.307 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:24:00.308 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43
20:24:00.308 [Lua] Set lobby begin:
20:24:00.308 [Lua] Lobby data twitch_enabled = false
20:24:00.308 [Lua] Lobby data power_level = 822
20:24:00.308 [Lua] Lobby data num_players = 4
20:24:00.308 [Lua] Lobby data weave_name = false
20:24:00.308 [Lua] Lobby data game_mode = 3
20:24:00.308 [Lua] Lobby data is_private = false
20:24:00.308 [Lua] Lobby data mechanism = adventure
20:24:00.308 [Lua] Lobby data level_key = inn_level
20:24:00.308 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:00.308 [Lua] Lobby data selected_level_key = inn_level
20:24:00.308 [Lua] Lobby data unique_server_name = JayJay
20:24:00.308 [Lua] Lobby data quick_game = true
20:24:00.308 [Lua] Lobby data matchmaking = false
20:24:00.308 [Lua] Lobby data difficulty = normal
20:24:00.308 [Lua] Lobby data country_code = DE
20:24:00.308 [Lua] Lobby data host = 110000106697298
20:24:00.308 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:00.308 [Lua] Lobby data player_slot_2 = 0:0
20:24:00.308 [Lua] Lobby data player_slot_4 = 110000103ccf968:1
20:24:00.308 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:00.308 [Lua] Lobby data eac_authorized = true
20:24:00.308 [Lua] Set lobby end.
20:24:00.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43
20:24:00.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43
20:24:00.812 [Lua] commit result success 22
20:24:01.637 [Lua] [ChatManager][1]System: Hecatonchire has left the game
20:24:01.637 [Lua] [PSM] Disconnecting peer 110000103ccf968
20:24:01.637 [Lua] [PSM] Disconnected peer 110000103ccf968 is being removed from session.
20:24:01.637 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ccf968
20:24:01.637 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ccf968
20:24:01.637 [Lua] [GameNetworkManager] destroying game object with go_id=27
20:24:01.637 [Lua] Set lobby begin:
20:24:01.637 [Lua] Lobby data twitch_enabled = false
20:24:01.637 [Lua] Lobby data power_level = 822
20:24:01.637 [Lua] Lobby data num_players = 4
20:24:01.637 [Lua] Lobby data weave_name = false
20:24:01.637 [Lua] Lobby data game_mode = 3
20:24:01.637 [Lua] Lobby data is_private = false
20:24:01.637 [Lua] Lobby data mechanism = adventure
20:24:01.637 [Lua] Lobby data level_key = inn_level
20:24:01.637 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:01.638 [Lua] Lobby data selected_level_key = inn_level
20:24:01.638 [Lua] Lobby data unique_server_name = JayJay
20:24:01.638 [Lua] Lobby data quick_game = true
20:24:01.638 [Lua] Lobby data matchmaking = false
20:24:01.638 [Lua] Lobby data difficulty = normal
20:24:01.638 [Lua] Lobby data country_code = DE
20:24:01.638 [Lua] Lobby data host = 110000106697298
20:24:01.638 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:01.638 [Lua] Lobby data player_slot_2 = 0:0
20:24:01.638 [Lua] Lobby data player_slot_4 = 0:0
20:24:01.638 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:01.638 [Lua] Lobby data eac_authorized = true
20:24:01.638 [Lua] Set lobby end.
20:24:01.638 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ccf968)
20:24:01.638 [EAC] EAC server lost client 110000103ccf968
20:24:01.638 [EACServer] [21:24:01:637][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103CCF968 PlayerGUID: 76561198024030568
20:24:01.638 [Lua] [GameNetworkManager] destroying game object with go_id=34
20:24:01.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read,
20:24:01.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3
20:24:01.656 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read,
20:24:01.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:24:01.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:24:04.123 [SteamAuthenticator] Steam validation for 110000103ccf968 with response 6
20:24:04.123 [SteamAuthenticator] Kickout of 110000103ccf968 executed immediately due to failed authentication
20:24:04.124 [Connection] Connection to 110000103ccf968 broken by authenticator.
20:24:04.125 [SteamLobby] Detected removed member 110000103ccf968
20:24:04.125 [Connection] Destroying endpoint 110000103ccf968 - explicit request
20:24:04.125 [SteamAuthenticator] CancelAuthTicket 110000103ccf968
20:24:04.125 [SteamAuthenticator] EndAuthSession 110000103ccf968
20:24:04.126 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:24:04.126 [Lua] Players: 3
20:24:04.126 [Lua] Set lobby begin:
20:24:04.126 [Lua] Lobby data twitch_enabled = false
20:24:04.126 [Lua] Lobby data power_level = 822
20:24:04.126 [Lua] Lobby data num_players = 3
20:24:04.126 [Lua] Lobby data weave_name = false
20:24:04.126 [Lua] Lobby data game_mode = 3
20:24:04.126 [Lua] Lobby data is_private = false
20:24:04.126 [Lua] Lobby data mechanism = adventure
20:24:04.126 [Lua] Lobby data level_key = inn_level
20:24:04.127 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:04.127 [Lua] Lobby data selected_level_key = inn_level
20:24:04.127 [Lua] Lobby data unique_server_name = JayJay
20:24:04.127 [Lua] Lobby data quick_game = true
20:24:04.127 [Lua] Lobby data matchmaking = false
20:24:04.127 [Lua] Lobby data difficulty = normal
20:24:04.127 [Lua] Lobby data country_code = DE
20:24:04.127 [Lua] Lobby data host = 110000106697298
20:24:04.128 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:04.128 [Lua] Lobby data player_slot_2 = 0:0
20:24:04.128 [Lua] Lobby data player_slot_4 = 0:0
20:24:04.128 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:04.128 [Lua] Lobby data eac_authorized = true
20:24:04.128 [Lua] Set lobby end.
20:24:04.128 [SteamVoipClient] select_out(110000103ccf968, off)
20:24:04.128 [SteamVoipClient] select_in(110000103ccf968, off)
20:24:04.129 [Lua] [LobbyMembers] Member left 110000103ccf968
20:24:04.808 [Lua] [Matchmaking] Handshake host removing client 110000103ccf968
20:24:05.265 [Lua] Set lobby begin:
20:24:05.265 [Lua] Lobby data twitch_enabled = false
20:24:05.265 [Lua] Lobby data power_level = 818
20:24:05.265 [Lua] Lobby data num_players = 3
20:24:05.265 [Lua] Lobby data weave_name = false
20:24:05.265 [Lua] Lobby data game_mode = 3
20:24:05.265 [Lua] Lobby data is_private = false
20:24:05.265 [Lua] Lobby data mechanism = adventure
20:24:05.265 [Lua] Lobby data level_key = inn_level
20:24:05.265 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:24:05.265 [Lua] Lobby data selected_level_key = inn_level
20:24:05.265 [Lua] Lobby data unique_server_name = JayJay
20:24:05.265 [Lua] Lobby data quick_game = true
20:24:05.265 [Lua] Lobby data matchmaking = false
20:24:05.265 [Lua] Lobby data difficulty = normal
20:24:05.265 [Lua] Lobby data country_code = DE
20:24:05.265 [Lua] Lobby data host = 110000106697298
20:24:05.265 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:05.265 [Lua] Lobby data player_slot_2 = 0:0
20:24:05.265 [Lua] Lobby data player_slot_4 = 0:0
20:24:05.265 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:24:05.265 [Lua] Lobby data eac_authorized = true
20:24:05.265 [Lua] Set lobby end.
20:24:05.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:24:05.970 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:24:05.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:24:05.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:24:06.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:24:06.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:24:06.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:24:06.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:24:06.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:24:06.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:24:06.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:24:06.053 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:24:06.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:24:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:24:06.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:24:06.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:24:06.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:24:06.224 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:24:06.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:24:06.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:24:11.653 [Lua] PlayFabMirror:_commit_internal 23
20:24:11.653 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:24:11.658 [Lua] generate_backend_stats 110000106697298:1
20:24:11.667 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:24:11.667 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 44
20:24:11.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 44
20:24:12.286 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 44
20:24:12.297 [Lua] commit result success 23
20:25:47.151 [Lua] [IngameUI] menu view on_enter hero_view
20:25:47.156 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30
20:25:47.156 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:25:47.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:25:47.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:25:47.172 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:25:47.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:25:47.200 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:25:47.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:25:47.489 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:25:47.500 [World] Spawning level.
20:25:47.519 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:47.519 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:47.562 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:47.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:47.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:47.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:49.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:25:49.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:49.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:49.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:49.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:49.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:49.780 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:25:49.780 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
20:25:49.781 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
20:25:49.782 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
20:25:49.782 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
20:25:49.783 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:25:49.783 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
20:25:49.788 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:25:50.650 [Lua] [IngameUI] menu view on_exit hero_view
20:25:50.655 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30
20:25:50.655 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:25:50.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:25:50.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
20:25:50.655 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
20:25:50.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
20:25:56.271 [SteamLobby] Detected removed member 110000102489ad0
20:25:56.271 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:25:56.271 [Lua] Players: 2
20:25:56.271 [Lua] Set lobby begin:
20:25:56.271 [Lua] Lobby data twitch_enabled = false
20:25:56.271 [Lua] Lobby data power_level = 818
20:25:56.271 [Lua] Lobby data num_players = 2
20:25:56.271 [Lua] Lobby data weave_name = false
20:25:56.271 [Lua] Lobby data game_mode = 3
20:25:56.272 [Lua] Lobby data is_private = false
20:25:56.272 [Lua] Lobby data mechanism = adventure
20:25:56.272 [Lua] Lobby data level_key = inn_level
20:25:56.272 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:25:56.272 [Lua] Lobby data selected_level_key = inn_level
20:25:56.272 [Lua] Lobby data unique_server_name = JayJay
20:25:56.272 [Lua] Lobby data quick_game = true
20:25:56.272 [Lua] Lobby data matchmaking = false
20:25:56.272 [Lua] Lobby data difficulty = normal
20:25:56.272 [Lua] Lobby data country_code = DE
20:25:56.272 [Lua] Lobby data host = 110000106697298
20:25:56.272 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:25:56.272 [Lua] Lobby data player_slot_2 = 0:0
20:25:56.272 [Lua] Lobby data player_slot_4 = 0:0
20:25:56.272 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:25:56.272 [Lua] Lobby data eac_authorized = true
20:25:56.272 [Lua] Set lobby end.
20:25:56.272 [Lua] [LobbyMembers] Member left 110000102489ad0
20:25:57.153 [Lua] [IngameUI] menu view on_enter hero_view
20:25:57.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30
20:25:57.158 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:25:57.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:25:57.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:25:57.176 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:25:57.176 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:25:57.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:25:57.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:25:57.500 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:25:57.512 [World] Spawning level.
20:25:57.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:57.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:57.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:57.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:57.576 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:57.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:57.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:57.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:57.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:25:58.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:25:58.051 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:58.051 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:58.051 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:58.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:58.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:25:58.059 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:25:58.059 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
20:25:58.060 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
20:25:58.062 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
20:25:58.062 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
20:25:58.063 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:25:58.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
20:25:58.068 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:25:59.022 [Lua] [IngameUI] menu view on_exit hero_view
20:25:59.028 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30
20:25:59.028 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:25:59.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:25:59.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
20:25:59.028 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
20:25:59.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
20:26:00.826 [Lua] PlayFabMirror:_commit_internal 24
20:26:00.826 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:26:00.830 [Lua] generate_backend_stats 110000106697298:1
20:26:00.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
20:26:00.847 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 14
20:26:01.925 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
20:26:01.925 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
20:26:02.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
20:26:02.460 [Lua] commit result success 24
20:26:03.928 [SteamLobby] Detected removed member 1100001028dc124
20:26:03.928 [Lua] [NetworkServer] Changing num_players from 2 to 1
20:26:03.928 [Lua] Players: 1
20:26:03.928 [Lua] Set lobby begin:
20:26:03.928 [Lua] Lobby data twitch_enabled = false
20:26:03.928 [Lua] Lobby data power_level = 818
20:26:03.928 [Lua] Lobby data num_players = 1
20:26:03.928 [Lua] Lobby data weave_name = false
20:26:03.928 [Lua] Lobby data game_mode = 3
20:26:03.928 [Lua] Lobby data is_private = false
20:26:03.928 [Lua] Lobby data mechanism = adventure
20:26:03.928 [Lua] Lobby data level_key = inn_level
20:26:03.928 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:26:03.928 [Lua] Lobby data selected_level_key = inn_level
20:26:03.928 [Lua] Lobby data unique_server_name = JayJay
20:26:03.928 [Lua] Lobby data quick_game = true
20:26:03.928 [Lua] Lobby data matchmaking = false
20:26:03.928 [Lua] Lobby data difficulty = normal
20:26:03.928 [Lua] Lobby data country_code = DE
20:26:03.928 [Lua] Lobby data host = 110000106697298
20:26:03.928 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:03.928 [Lua] Lobby data player_slot_2 = 0:0
20:26:03.928 [Lua] Lobby data player_slot_4 = 0:0
20:26:03.928 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:26:03.928 [Lua] Lobby data eac_authorized = true
20:26:03.928 [Lua] Set lobby end.
20:26:03.929 [Lua] [LobbyMembers] Member left 1100001028dc124
20:26:09.569 [Lua] [IngameUI] menu view on_enter hero_view
20:26:09.573 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30
20:26:09.573 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:26:09.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:26:09.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:26:09.589 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:26:09.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:26:09.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:26:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:26:09.904 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:26:09.914 [World] Spawning level.
20:26:09.932 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:09.932 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:09.980 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:09.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:09.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:10.434 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:26:10.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:10.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:10.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:10.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:10.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:10.441 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:26:10.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
20:26:10.442 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
20:26:10.444 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
20:26:10.444 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
20:26:10.445 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:26:10.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
20:26:10.451 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:26:10.907 [Lua] [IngameUI] menu view on_exit hero_view
20:26:10.912 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30
20:26:10.912 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:26:10.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:26:10.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
20:26:10.912 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
20:26:10.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
20:26:15.097 [Lua] [IngameUI] menu view on_enter hero_view
20:26:15.101 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30
20:26:15.101 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:26:15.115 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:26:15.116 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:26:15.117 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:26:15.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:26:15.145 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:26:15.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:26:15.435 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:26:15.444 [World] Spawning level.
20:26:15.461 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:15.461 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:15.513 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:15.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:15.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:15.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:15.946 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:26:15.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:15.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:15.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:15.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:15.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:15.954 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:26:15.954 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
20:26:15.954 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
20:26:15.956 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
20:26:15.956 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
20:26:15.957 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:26:15.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
20:26:15.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:26:21.050 [Lua] PlayFabMirror:_commit_internal 25
20:26:21.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:26:21.052 [Lua] generate_backend_stats 110000106697298:1
20:26:21.060 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:26:21.071 [Lua] commit result success 25
20:26:23.301 [Lua] [IngameUI] menu view on_exit hero_view
20:26:23.307 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30
20:26:23.307 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:26:23.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:26:23.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
20:26:23.307 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
20:26:23.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
20:26:34.561 [Lua] [IngameUI] menu view on_enter hero_view
20:26:34.568 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06dd8d30
20:26:34.568 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:26:34.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:26:34.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:26:34.585 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:26:34.585 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:26:34.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:26:34.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:26:34.907 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:26:34.918 [World] Spawning level.
20:26:34.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:34.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:34.984 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:34.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:34.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:34.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
20:26:35.607 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:26:35.607 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:35.607 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:35.607 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:35.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:35.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
20:26:35.616 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:26:35.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
20:26:35.617 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
20:26:35.618 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
20:26:35.618 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
20:26:35.619 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:26:35.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
20:26:35.625 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:26:36.790 [Lua] [Matchmaking] Cancelling matchmaking
20:26:36.790 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:26:36.904 [Lua] [IngameUI] menu view on_exit hero_view
20:26:36.912 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06dd8d30
20:26:36.912 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:26:36.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:26:36.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
20:26:36.912 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
20:26:36.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
20:26:38.529 [Lua] PlayFabMirror:_commit_internal 26
20:26:38.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:26:38.533 [Lua] generate_backend_stats 110000106697298:1
20:26:38.542 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:26:38.551 [Lua] commit result success 26
20:26:41.123 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:26:41.123 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:26:41.126 [Lua] Set lobby begin:
20:26:41.126 [Lua] Lobby data twitch_enabled = false
20:26:41.126 [Lua] Lobby data power_level = 818
20:26:41.126 [Lua] Lobby data num_players = 1
20:26:41.126 [Lua] Lobby data weave_name = false
20:26:41.126 [Lua] Lobby data game_mode = 3
20:26:41.126 [Lua] Lobby data is_private = false
20:26:41.126 [Lua] Lobby data mechanism = adventure
20:26:41.126 [Lua] Lobby data level_key = inn_level
20:26:41.126 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:26:41.126 [Lua] Lobby data selected_level_key = inn_level
20:26:41.127 [Lua] Lobby data unique_server_name = JayJay
20:26:41.127 [Lua] Lobby data quick_game = true
20:26:41.127 [Lua] Lobby data matchmaking = false
20:26:41.127 [Lua] Lobby data difficulty = hardest
20:26:41.127 [Lua] Lobby data country_code = DE
20:26:41.127 [Lua] Lobby data host = 110000106697298
20:26:41.127 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:41.127 [Lua] Lobby data player_slot_2 = 0:0
20:26:41.127 [Lua] Lobby data player_slot_4 = 0:0
20:26:41.127 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:26:41.127 [Lua] Lobby data eac_authorized = true
20:26:41.127 [Lua] Set lobby end.
20:26:41.127 [Lua] [PartyManager] Leader is set to 110000106697298
20:26:41.127 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
20:26:41.127 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:26:41.127 [Lua] Set lobby begin:
20:26:41.127 [Lua] Lobby data twitch_enabled = false
20:26:41.127 [Lua] Lobby data power_level = 818
20:26:41.127 [Lua] Lobby data num_players = 1
20:26:41.127 [Lua] Lobby data weave_name = false
20:26:41.127 [Lua] Lobby data game_mode = 1
20:26:41.127 [Lua] Lobby data is_private = false
20:26:41.127 [Lua] Lobby data mechanism = adventure
20:26:41.127 [Lua] Lobby data level_key = inn_level
20:26:41.127 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:26:41.127 [Lua] Lobby data selected_level_key = inn_level
20:26:41.127 [Lua] Lobby data unique_server_name = JayJay
20:26:41.127 [Lua] Lobby data quick_game = true
20:26:41.127 [Lua] Lobby data matchmaking = true
20:26:41.127 [Lua] Lobby data difficulty = hardest
20:26:41.127 [Lua] Lobby data country_code = DE
20:26:41.127 [Lua] Lobby data host = 110000106697298
20:26:41.127 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:41.127 [Lua] Lobby data player_slot_2 = 0:0
20:26:41.127 [Lua] Lobby data player_slot_4 = 0:0
20:26:41.127 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:26:41.127 [Lua] Lobby data eac_authorized = true
20:26:41.127 [Lua] Set lobby end.
20:26:41.127 [Lua] Set lobby begin:
20:26:41.127 [Lua] Lobby data twitch_enabled = false
20:26:41.127 [Lua] Lobby data power_level = 818
20:26:41.127 [Lua] Lobby data num_players = 1
20:26:41.127 [Lua] Lobby data weave_name = false
20:26:41.127 [Lua] Lobby data game_mode = 1
20:26:41.127 [Lua] Lobby data is_private = false
20:26:41.127 [Lua] Lobby data mechanism = adventure
20:26:41.128 [Lua] Lobby data level_key = inn_level
20:26:41.128 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:26:41.128 [Lua] Lobby data selected_level_key = inn_level
20:26:41.128 [Lua] Lobby data unique_server_name = JayJay
20:26:41.128 [Lua] Lobby data quick_game = true
20:26:41.128 [Lua] Lobby data matchmaking = true
20:26:41.128 [Lua] Lobby data difficulty = hardest
20:26:41.128 [Lua] Lobby data country_code = DE
20:26:41.128 [Lua] Lobby data host = 110000106697298
20:26:41.128 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:41.128 [Lua] Lobby data player_slot_2 = 0:0
20:26:41.128 [Lua] Lobby data player_slot_4 = 0:0
20:26:41.128 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:26:41.128 [Lua] Lobby data eac_authorized = true
20:26:41.128 [Lua] Set lobby end.
20:26:41.130 [Lua] [ChatManager][1]System: Starting hosted game...
20:26:41.130 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:26:41.130 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:26:48.226 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:26:48.228 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:26:48.228 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen
20:26:48.228 [Lua] [LevelTransitionHandler] set_next_level( ussingen )
20:26:48.228 [Lua] Set lobby begin:
20:26:48.228 [Lua] Lobby data twitch_enabled = false
20:26:48.228 [Lua] Lobby data power_level = 818
20:26:48.228 [Lua] Lobby data num_players = 1
20:26:48.228 [Lua] Lobby data weave_name = false
20:26:48.228 [Lua] Lobby data game_mode = 2
20:26:48.228 [Lua] Lobby data is_private = false
20:26:48.228 [Lua] Lobby data mechanism = adventure
20:26:48.228 [Lua] Lobby data level_key = inn_level
20:26:48.228 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:26:48.228 [Lua] Lobby data selected_level_key = ussingen
20:26:48.228 [Lua] Lobby data unique_server_name = JayJay
20:26:48.228 [Lua] Lobby data quick_game = true
20:26:48.228 [Lua] Lobby data matchmaking = true
20:26:48.228 [Lua] Lobby data difficulty = hardest
20:26:48.228 [Lua] Lobby data country_code = DE
20:26:48.228 [Lua] Lobby data host = 110000106697298
20:26:48.229 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:48.229 [Lua] Lobby data player_slot_2 = 0:0
20:26:48.229 [Lua] Lobby data player_slot_4 = 0:0
20:26:48.229 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:26:48.229 [Lua] Lobby data eac_authorized = true
20:26:48.229 [Lua] Set lobby end.
20:26:48.230 [Lua] Set lobby begin:
20:26:48.230 [Lua] Lobby data twitch_enabled = false
20:26:48.230 [Lua] Lobby data power_level = 818
20:26:48.230 [Lua] Lobby data num_players = 1
20:26:48.231 [Lua] Lobby data weave_name = false
20:26:48.231 [Lua] Lobby data game_mode = 2
20:26:48.231 [Lua] Lobby data is_private = false
20:26:48.231 [Lua] Lobby data mechanism = adventure
20:26:48.231 [Lua] Lobby data level_key = inn_level
20:26:48.231 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:26:48.231 [Lua] Lobby data selected_level_key = ussingen
20:26:48.231 [Lua] Lobby data unique_server_name = JayJay
20:26:48.231 [Lua] Lobby data quick_game = true
20:26:48.231 [Lua] Lobby data matchmaking = true
20:26:48.231 [Lua] Lobby data difficulty = hardest
20:26:48.231 [Lua] Lobby data country_code = DE
20:26:48.231 [Lua] Lobby data host = 110000106697298
20:26:48.231 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:48.231 [Lua] Lobby data player_slot_2 = 0:0
20:26:48.231 [Lua] Lobby data player_slot_4 = 0:0
20:26:48.231 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:26:48.231 [Lua] Lobby data eac_authorized = true
20:26:48.231 [Lua] Set lobby end.
20:26:48.231 [Lua] Complete level triggered.
20:26:48.232 [Save] Saving `save_data`
20:26:48.232 [Lua] gm_event_end_conditions_met false false
20:26:48.233 [Lua] PlayFabMirror:_commit_internal nil
20:26:48.233 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:26:48.235 [Lua] generate_backend_stats 110000106697298:1
20:26:48.240 [Save] Save done
20:26:48.240 [Save] Saving `save_data`
20:26:48.242 [Save] Save done
20:26:48.242 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:26:48.243 [Save] Saving `save_data`
20:26:48.243 [Lua] TRANSITION nil nil ussingen
20:26:48.243 [Lua] Transition type "ussingen", is server: true
20:26:48.243 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:26:48.243 [Lua] [GameNetworkManager] Leaving game...
20:26:48.243 [Lua] [GameNetworkManager] Shutting down game session host.
20:26:48.243 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:26:48.243 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:26:48.243 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=173.67
20:26:48.245 [Save] Save done
20:26:48.253 [Connection] Destroying endpoint 110000102489ad0 - explicit request
20:26:48.254 [SteamAuthenticator] CancelAuthTicket 110000102489ad0
20:26:48.254 [SteamAuthenticator] EndAuthSession 110000102489ad0
20:26:48.254 [Connection] Destroying endpoint 1100001028dc124 - explicit request
20:26:48.256 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
20:26:48.256 [SteamAuthenticator] EndAuthSession 1100001028dc124
20:26:48.257 [Lua] [ChatManager][1]System: Lukas has left the game
20:26:48.257 [Lua] [PSM] Disconnecting peer 110000102489ad0
20:26:48.257 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session.
20:26:48.257 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
20:26:48.257 [Lua] [ChatManager][1]System: Martin has left the game
20:26:48.257 [Lua] [PSM] Disconnecting peer 1100001028dc124
20:26:48.257 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session.
20:26:48.257 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
20:26:48.257 [Lua] Set lobby begin:
20:26:48.257 [Lua] Lobby data twitch_enabled = false
20:26:48.257 [Lua] Lobby data power_level = 818
20:26:48.257 [Lua] Lobby data num_players = 1
20:26:48.257 [Lua] Lobby data weave_name = false
20:26:48.257 [Lua] Lobby data game_mode = 2
20:26:48.257 [Lua] Lobby data is_private = false
20:26:48.257 [Lua] Lobby data mechanism = adventure
20:26:48.257 [Lua] Lobby data level_key = inn_level
20:26:48.257 [Lua] Lobby data player_slot_1 = 0:0
20:26:48.257 [Lua] Lobby data selected_level_key = ussingen
20:26:48.257 [Lua] Lobby data unique_server_name = JayJay
20:26:48.257 [Lua] Lobby data quick_game = true
20:26:48.257 [Lua] Lobby data matchmaking = true
20:26:48.257 [Lua] Lobby data difficulty = hardest
20:26:48.257 [Lua] Lobby data country_code = DE
20:26:48.257 [Lua] Lobby data host = 110000106697298
20:26:48.257 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:48.257 [Lua] Lobby data player_slot_2 = 0:0
20:26:48.257 [Lua] Lobby data player_slot_4 = 0:0
20:26:48.257 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:26:48.257 [Lua] Lobby data eac_authorized = true
20:26:48.257 [Lua] Set lobby end.
20:26:48.257 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
20:26:48.257 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:26:48.257 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0)
20:26:48.258 [Lua] Set lobby begin:
20:26:48.258 [Lua] Lobby data twitch_enabled = false
20:26:48.258 [Lua] Lobby data power_level = 818
20:26:48.258 [Lua] Lobby data num_players = 1
20:26:48.258 [Lua] Lobby data weave_name = false
20:26:48.258 [Lua] Lobby data game_mode = 2
20:26:48.258 [Lua] Lobby data is_private = false
20:26:48.258 [Lua] Lobby data mechanism = adventure
20:26:48.258 [Lua] Lobby data level_key = inn_level
20:26:48.258 [Lua] Lobby data player_slot_1 = 0:0
20:26:48.258 [Lua] Lobby data selected_level_key = ussingen
20:26:48.258 [Lua] Lobby data unique_server_name = JayJay
20:26:48.258 [Lua] Lobby data quick_game = true
20:26:48.258 [Lua] Lobby data matchmaking = true
20:26:48.258 [Lua] Lobby data difficulty = hardest
20:26:48.258 [Lua] Lobby data country_code = DE
20:26:48.258 [Lua] Lobby data host = 110000106697298
20:26:48.258 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:48.258 [Lua] Lobby data player_slot_2 = 0:0
20:26:48.258 [Lua] Lobby data player_slot_4 = 0:0
20:26:48.258 [Lua] Lobby data player_slot_3 = 0:0
20:26:48.258 [Lua] Lobby data eac_authorized = true
20:26:48.258 [Lua] Set lobby end.
20:26:48.258 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
20:26:48.258 [EAC] EAC server lost client 110000102489ad0
20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384
20:26:48.258 [EAC] EAC server lost client 1100001028dc124
20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180
20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:26:48.258 [EACServer] [21:26:48:257][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:26:48.258 [SteamVoipClient] select_out(110000102489ad0, off)
20:26:48.258 [SteamVoipClient] select_in(110000102489ad0, off)
20:26:48.258 [SteamVoipClient] select_out(1100001028dc124, off)
20:26:48.258 [SteamVoipClient] select_in(1100001028dc124, off)
20:26:48.258 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:26:48.258 [Lua] commit result success 27
20:26:48.269 [SteamAuthenticator] Sent ticket request to 1100001028dc124
20:26:48.269 [Connection] Destroying endpoint 1100001028dc124 - explicit request
20:26:50.141 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0
20:26:50.141 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124
20:26:50.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:26:50.243 [Lua] Clearing all global lookup lists
20:26:50.243 [Lua] [IngamePlayerListUI] - Destroy
20:26:50.243 [Lua] [EquipmentUI] - Destroy
20:26:50.243 [Lua] [GamePadEquipmentUI] - Destroy
20:26:50.243 [Lua] [AbilityUI] - Destroy
20:26:50.243 [Lua] [GamePadAbilityUI] - Destroy
20:26:50.244 [Lua] [IngameUI] destroy
20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
20:26:50.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:26:50.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
20:26:50.250 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
20:26:50.296 [Lua] [Managers] Destroying state managers...
20:26:50.302 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:26:50.372 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:26:50.372 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:26:50.372 [Lua] [Matchmaking] unregister rpcs
20:26:50.372 [Lua] ############### UNLOADING PACKAGES ###############
20:26:50.372 [Lua] [Gamestate] Enter state StateLoading
20:26:50.374 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:26:50.374 [Lua] [Matchmaking] register rpcs
20:26:50.374 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:26:50.374 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:26:50.374 [Lua] Set lobby begin:
20:26:50.374 [Lua] Lobby data twitch_enabled = false
20:26:50.374 [Lua] Lobby data power_level = 0
20:26:50.374 [Lua] Lobby data num_players = 1
20:26:50.374 [Lua] Lobby data weave_name = false
20:26:50.374 [Lua] Lobby data game_mode = 2
20:26:50.374 [Lua] Lobby data is_private = false
20:26:50.374 [Lua] Lobby data mechanism = adventure
20:26:50.374 [Lua] Lobby data level_key = inn_level
20:26:50.374 [Lua] Lobby data player_slot_1 = 0:0
20:26:50.374 [Lua] Lobby data selected_level_key = ussingen
20:26:50.374 [Lua] Lobby data unique_server_name = JayJay
20:26:50.374 [Lua] Lobby data quick_game = true
20:26:50.374 [Lua] Lobby data matchmaking = true
20:26:50.375 [Lua] Lobby data difficulty = hardest
20:26:50.375 [Lua] Lobby data country_code = DE
20:26:50.375 [Lua] Lobby data host = 110000106697298
20:26:50.375 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:50.375 [Lua] Lobby data player_slot_2 = 0:0
20:26:50.375 [Lua] Lobby data player_slot_4 = 0:0
20:26:50.375 [Lua] Lobby data player_slot_3 = 0:0
20:26:50.375 [Lua] Lobby data eac_authorized = true
20:26:50.375 [Lua] Set lobby end.
20:26:50.375 [Lua] registering RPCs
20:26:50.375 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:26:50.375 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:26:50.375 [Lua] Set lobby begin:
20:26:50.375 [Lua] Lobby data twitch_enabled = false
20:26:50.375 [Lua] Lobby data power_level = 0
20:26:50.375 [Lua] Lobby data num_players = 1
20:26:50.375 [Lua] Lobby data weave_name = false
20:26:50.375 [Lua] Lobby data game_mode = 2
20:26:50.375 [Lua] Lobby data is_private = false
20:26:50.375 [Lua] Lobby data mechanism = adventure
20:26:50.375 [Lua] Lobby data level_key = ussingen
20:26:50.375 [Lua] Lobby data player_slot_1 = 0:0
20:26:50.375 [Lua] Lobby data selected_level_key = ussingen
20:26:50.375 [Lua] Lobby data unique_server_name = JayJay
20:26:50.375 [Lua] Lobby data quick_game = true
20:26:50.375 [Lua] Lobby data matchmaking = true
20:26:50.375 [Lua] Lobby data difficulty = hardest
20:26:50.375 [Lua] Lobby data country_code = DE
20:26:50.375 [Lua] Lobby data host = 110000106697298
20:26:50.375 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:26:50.375 [Lua] Lobby data player_slot_2 = 0:0
20:26:50.375 [Lua] Lobby data player_slot_4 = 0:0
20:26:50.375 [Lua] Lobby data player_slot_3 = 0:0
20:26:50.375 [Lua] Lobby data eac_authorized = true
20:26:50.375 [Lua] Set lobby end.
20:26:50.375 [Lua] MUSIC MANAGER unmute_all_world_sounds 513939 0
20:26:50.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:26:50.379 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
20:26:50.379 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil]
20:26:50.379 [Lua] [LevelTransitionHandler] load_level ussingen
20:26:50.497 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:26:50.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:26:50.497 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:26:50.497 [Lua] [LevelTransitionHandler] Loading level: "ussingen"
20:26:50.497 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ussingen"
20:26:50.497 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read,
20:26:50.497 [Lua] [StateLoading] got rpc_load_level 105 ussingen
20:26:51.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
20:26:51.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
20:26:51.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
20:26:51.075 [Lua] MUSIC MANAGER nik_loading_screen_ussingen_02 513940 0
20:26:51.081 [Lua] MUSIC MANAGER Play_loading_screen_music 513941 0
20:26:51.220 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
20:26:52.174 [Connection] Creating endpoint 1100001028dc124 - inbound message
20:26:52.174 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:26:52.174 [Lua] [ChatManager][1]System: Martin is joining the game
20:26:52.190 [SteamAuthenticator] Sent ticket request to 1100001028dc124
20:26:52.191 [Connection] Destroying endpoint 1100001028dc124 - explicit request
20:26:52.192 [Lua] [ChatManager][1]System: Martin has left the game
20:26:52.833 [Steam] Accepted session request from 1100001028dc124
20:26:55.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
20:26:55.501 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
20:26:55.518 [Lua] [LevelTransitionHandler] Level load completed!
20:26:55.518 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 546812 - weave: nil
20:26:55.538 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:26:55.538 [Lua] checking dlc's against conflict directors
20:26:55.538 [Lua] number of factions to include 3
20:26:55.538 [Lua] number of factions added 3
20:26:55.538 [Lua] --- --- ---
20:26:55.538 [Lua] Starting... difficulty 'hardest'
20:26:55.538 [Lua] These are the starting conflict directors:
20:26:55.538 [Lua] chaos
20:26:55.538 [Lua] default_light
20:26:55.538 [Lua] --- --- ---
20:26:55.538 [Lua]
20:26:55.538 [Lua] Looking for a new director:
20:26:55.538 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
20:26:55.538 [Lua] ->trying director: skaven_beastmen
20:26:55.538 [Lua] --> success!
20:26:55.538 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
20:26:55.538 [Lua]
20:26:55.538 [Lua] Looking for a new director:
20:26:55.538 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
20:26:55.538 [Lua] ->trying director: default
20:26:55.538 [Lua] --> success!
20:26:55.538 [Lua] --> re-used the same breeds
20:26:55.538 [Lua]
20:26:55.538 [Lua] Looking for a new director:
20:26:55.538 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
20:26:55.538 [Lua] ->trying director: beastmen
20:26:55.538 [Lua] --> success!
20:26:55.538 [Lua] --> re-used the same breeds
20:26:55.538 [Lua]
20:26:55.538 [Lua] Looking for a new director:
20:26:55.538 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
20:26:55.538 [Lua] ->trying director: skaven
20:26:55.538 [Lua] --> success!
20:26:55.538 [Lua] --> re-used the same breeds
20:26:55.538 [Lua]
20:26:55.538 [Lua] DONE! Found the following directors:
20:26:55.538 [Lua] skaven_beastmen
20:26:55.538 [Lua] default
20:26:55.538 [Lua] beastmen
20:26:55.538 [Lua] skaven
20:26:55.538 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:26:55.538 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:26:55.539 [Lua] ### Sending rpc_level_loaded
20:26:55.539 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 105
20:26:55.539 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:26:55.558 [Lua] ### Sending rpc_level_loaded
20:26:55.558 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 105
20:26:55.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:26:55.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:26:55.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:26:56.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:26:56.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:26:56.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:26:56.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:26:56.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:26:56.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:26:56.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:26:56.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:26:56.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:26:57.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:26:57.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:26:57.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:26:57.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:26:57.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:26:57.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:26:57.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:26:57.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:26:57.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:26:57.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:26:57.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:26:57.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:26:57.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:26:57.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:26:57.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:26:58.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:26:58.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:26:58.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:26:58.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:26:58.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:26:58.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:26:58.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:26:58.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:26:58.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:26:58.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:26:58.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:26:58.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:26:59.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:26:59.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:26:59.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:26:59.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:26:59.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:26:59.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:26:59.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:26:59.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:26:59.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:26:59.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:26:59.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:26:59.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:26:59.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:26:59.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:26:59.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:27:00.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:27:00.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:27:00.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:27:00.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:27:00.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:27:00.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:27:01.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:27:01.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:27:01.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:27:01.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:27:01.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:27:01.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:27:01.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:27:01.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:27:01.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:27:01.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:27:01.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:27:01.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:27:02.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:27:02.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:27:02.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:27:02.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:27:02.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:27:02.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:27:02.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:27:02.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:27:02.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:27:03.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:27:03.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:27:03.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:27:03.248 warning: [Steam] Session connect failed 110000102489ad0, error: 4
20:27:03.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:27:03.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:27:03.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:27:03.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:27:03.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:27:03.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:27:04.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:27:04.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:27:04.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:27:04.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:27:04.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:27:04.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:27:04.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:27:04.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:27:04.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:27:04.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:27:04.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:27:04.995 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom
20:27:04.995 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:27:04.995 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:27:06.005 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:27:06.005 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:27:06.005 [Lua] [Matchmaking] unregister rpcs
20:27:06.005 [Lua] Set lobby begin:
20:27:06.005 [Lua] Lobby data twitch_enabled = false
20:27:06.005 [Lua] Lobby data power_level = 0
20:27:06.005 [Lua] Lobby data num_players = 1
20:27:06.005 [Lua] Lobby data weave_name = false
20:27:06.005 [Lua] Lobby data game_mode = 2
20:27:06.005 [Lua] Lobby data is_private = false
20:27:06.005 [Lua] Lobby data mechanism = adventure
20:27:06.005 [Lua] Lobby data level_key = ussingen
20:27:06.005 [Lua] Lobby data player_slot_1 = 0:0
20:27:06.005 [Lua] Lobby data selected_level_key = ussingen
20:27:06.005 [Lua] Lobby data unique_server_name = JayJay
20:27:06.005 [Lua] Lobby data quick_game = true
20:27:06.005 [Lua] Lobby data matchmaking = true
20:27:06.005 [Lua] Lobby data difficulty = hardest
20:27:06.005 [Lua] Lobby data country_code = DE
20:27:06.005 [Lua] Lobby data host = 110000106697298
20:27:06.005 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:06.005 [Lua] Lobby data player_slot_2 = 0:0
20:27:06.005 [Lua] Lobby data player_slot_4 = 0:0
20:27:06.005 [Lua] Lobby data player_slot_3 = 0:0
20:27:06.005 [Lua] Lobby data eac_authorized = true
20:27:06.005 [Lua] Set lobby end.
20:27:06.005 [Lua] [Managers] Destroying state managers...
20:27:06.006 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
20:27:06.006 [Lua] MUSIC MANAGER Stop_loading_screen_music 513942 0
20:27:06.006 [Lua] [Gamestate] Enter StateIngame HOST
20:27:06.006 [Lua] <>level = ussingen<>
20:27:06.006 [Lua] Set lobby begin:
20:27:06.006 [Lua] Lobby data twitch_enabled = false
20:27:06.006 [Lua] Lobby data power_level = 0
20:27:06.006 [Lua] Lobby data num_players = 1
20:27:06.006 [Lua] Lobby data weave_name = false
20:27:06.006 [Lua] Lobby data game_mode = 2
20:27:06.006 [Lua] Lobby data is_private = false
20:27:06.006 [Lua] Lobby data mechanism = adventure
20:27:06.006 [Lua] Lobby data level_key = ussingen
20:27:06.006 [Lua] Lobby data player_slot_1 = 0:0
20:27:06.006 [Lua] Lobby data selected_level_key = ussingen
20:27:06.006 [Lua] Lobby data unique_server_name = JayJay
20:27:06.006 [Lua] Lobby data quick_game = true
20:27:06.006 [Lua] Lobby data matchmaking = true
20:27:06.006 [Lua] Lobby data difficulty = hardest
20:27:06.006 [Lua] Lobby data country_code = DE
20:27:06.006 [Lua] Lobby data host = 110000106697298
20:27:06.006 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:06.006 [Lua] Lobby data player_slot_2 = 0:0
20:27:06.006 [Lua] Lobby data player_slot_4 = 0:0
20:27:06.007 [Lua] Lobby data player_slot_3 = 0:0
20:27:06.007 [Lua] Lobby data eac_authorized = true
20:27:06.007 [Lua] Set lobby end.
20:27:06.007 [Umbra] Init version: 3.4.15 :: 16 threads
20:27:06.007 [Lua] [StateIngame] Server ingame
20:27:06.010 [Lua] Set lobby begin:
20:27:06.010 [Lua] Lobby data twitch_enabled = false
20:27:06.010 [Lua] Lobby data power_level = 0
20:27:06.010 [Lua] Lobby data num_players = 1
20:27:06.010 [Lua] Lobby data weave_name = false
20:27:06.010 [Lua] Lobby data game_mode = 2
20:27:06.010 [Lua] Lobby data is_private = false
20:27:06.010 [Lua] Lobby data mechanism = adventure
20:27:06.010 [Lua] Lobby data level_key = ussingen
20:27:06.010 [Lua] Lobby data player_slot_1 = 0:0
20:27:06.010 [Lua] Lobby data selected_level_key = ussingen
20:27:06.010 [Lua] Lobby data unique_server_name = JayJay
20:27:06.010 [Lua] Lobby data quick_game = true
20:27:06.010 [Lua] Lobby data matchmaking = true
20:27:06.010 [Lua] Lobby data difficulty = hardest
20:27:06.010 [Lua] Lobby data country_code = DE
20:27:06.010 [Lua] Lobby data host = 110000106697298
20:27:06.010 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:06.010 [Lua] Lobby data player_slot_2 = 0:0
20:27:06.010 [Lua] Lobby data player_slot_4 = 0:0
20:27:06.010 [Lua] Lobby data player_slot_3 = 0:0
20:27:06.010 [Lua] Lobby data eac_authorized = true
20:27:06.010 [Lua] Set lobby end.
20:27:06.010 [Lua] [Matchmaking] register rpcs
20:27:06.010 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:27:06.010 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:27:06.010 [Lua] [GameNetworkManager] self.is_server = true
20:27:06.010 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:27:06.010 [Network] Setting artificial MTU limit to 65536
20:27:06.018 [Lua] Switching ConflictSettings: to: default
20:27:06.018 [Lua] pacing=default
20:27:06.018 [Lua] roaming=nil
20:27:06.018 [Lua] specials=default
20:27:06.018 [Lua] debug_color=maroon
20:27:06.018 [Lua] contained_breeds=nil
20:27:06.018 [Lua] pack_spawning=default
20:27:06.018 [Lua] disabled=false
20:27:06.018 [Lua] factions=nil
20:27:06.018 [Lua] boss=default
20:27:06.018 [Lua] horde=default
20:27:06.018 [Lua] name=default
20:27:06.018 [Lua] intensity=default
20:27:06.018 [Lua] ---
20:27:06.018 [Lua] [LevelAnalysis] set_random_seed( 546812)
20:27:06.023 [Lua] [AIInterestPointSystem] Level Seed: 546812
20:27:06.023 [Lua]
20:27:06.023 [Lua] [entity_system_bag] = table
20:27:06.023 [Lua] [entity_system_bag] = metatable
20:27:06.023 [Lua] [startup_data] = table
20:27:06.023 [Lua] [entity_manager] = table
20:27:06.023 [Lua] [entity_manager] = metatable
20:27:06.023 [Lua] [unit_spawner] = table
20:27:06.023 [Lua] [unit_spawner] = metatable
20:27:06.023 [Lua] [unit_storage] = table
20:27:06.023 [Lua] [unit_storage] = metatable
20:27:06.023 [Lua] [dice_keeper] = table
20:27:06.023 [Lua] [dice_keeper] = metatable
20:27:06.023 [Lua] [is_server] = true (boolean)
20:27:06.023 [Lua] [world] = [World]
20:27:06.023 [Lua] [system_api] = table
20:27:06.023 [Lua] [entity_system] = table
20:27:06.023 [Lua] [entity_system] = metatable
20:27:06.023 [Lua] [network_lobby] = table
20:27:06.023 [Lua] [network_lobby] = metatable
20:27:06.023 [Lua] [profile_synchronizer] = table
20:27:06.023 [Lua] [profile_synchronizer] = metatable
20:27:06.023 [Lua] [level_transition_handler] = table
20:27:06.023 [Lua] [level_transition_handler] = metatable
20:27:06.023 [Lua] [num_local_human_players] = 1 (number)
20:27:06.023 [Lua] [statistics_db] = table
20:27:06.023 [Lua] [statistics_db] = metatable
20:27:06.023 [Lua] [network_server] = table
20:27:06.023 [Lua] [network_server] = metatable
20:27:06.023 [Lua] [input_manager] = table
20:27:06.023 [Lua] [input_manager] = metatable
20:27:06.023 [Lua] [network_clock] = table
20:27:06.023 [Lua] [network_clock] = metatable
20:27:06.023 [Lua] [network_transmit] = table
20:27:06.023 [Lua] [network_transmit] = metatable
20:27:06.023 [Lua] [free_flight_manager] = table
20:27:06.023 [Lua] [free_flight_manager] = metatable
20:27:06.023 [Lua] [network_manager] = table
20:27:06.023 [Lua] [network_manager] = metatable
20:27:06.023 [Lua] [network_event_delegate] = table
20:27:06.023 [Lua] [network_event_delegate] = metatable
20:27:06.023 [Lua]
20:27:06.023 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:27:06.023 [Lua] ignoring extension VersusInteractObjectiveExtension
20:27:06.023 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:27:06.023 [Lua] ignoring extension VersusSocketObjectiveExtension
20:27:06.023 [Lua] ignoring extension VersusTargetObjectiveExtension
20:27:06.023 [Lua] ignoring extension VersusMissionObjectiveExtension
20:27:06.026 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:27:06.040 [Lua] [AchievementManager] Achievements using the steam platform
20:27:06.041 [Lua] [StateIngame] Level seed: 546812
20:27:06.041 [World] Spawning level.
20:27:06.309 [Lua] respawn_unit_spawned with group id: mansion_event
20:27:06.309 [Lua] respawn_unit_spawned with group id: mansion_event
20:27:06.309 [Lua] respawn_unit_spawned with group id: mansion_event
20:27:06.386 [Lua] [LevelAnalysis] set_random_seed( 546812)
20:27:06.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 46
20:27:06.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:27:06.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:27:06.403 [Lua] [IngameUI] init
20:27:06.411 [SteamVoipClient] select_out(110000106697298, off)
20:27:06.414 [Lua] cb_razer_chroma_setup
20:27:06.442 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:27:06.443 [Lua] Set lobby begin:
20:27:06.443 [Lua] Lobby data twitch_enabled = false
20:27:06.443 [Lua] Lobby data power_level = 835
20:27:06.443 [Lua] Lobby data num_players = 1
20:27:06.443 [Lua] Lobby data weave_name = false
20:27:06.443 [Lua] Lobby data game_mode = 2
20:27:06.443 [Lua] Lobby data is_private = false
20:27:06.443 [Lua] Lobby data mechanism = adventure
20:27:06.443 [Lua] Lobby data level_key = ussingen
20:27:06.443 [Lua] Lobby data player_slot_1 = 0:0
20:27:06.443 [Lua] Lobby data selected_level_key = ussingen
20:27:06.443 [Lua] Lobby data unique_server_name = JayJay
20:27:06.443 [Lua] Lobby data quick_game = true
20:27:06.443 [Lua] Lobby data matchmaking = true
20:27:06.443 [Lua] Lobby data difficulty = hardest
20:27:06.443 [Lua] Lobby data country_code = DE
20:27:06.443 [Lua] Lobby data host = 110000106697298
20:27:06.443 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:06.443 [Lua] Lobby data player_slot_2 = 0:0
20:27:06.443 [Lua] Lobby data player_slot_4 = 0:0
20:27:06.443 [Lua] Lobby data player_slot_3 = 0:0
20:27:06.443 [Lua] Lobby data eac_authorized = true
20:27:06.443 [Lua] Set lobby end.
20:27:06.445 [Lua] CurrentConflictSettings default
20:27:06.445 [Lua] [ConflictDirector] conflict_director is ai_ready
20:27:06.448 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:27:06.448 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:27:06.451 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:27:06.451 [Lua] Forming navigation groups in one frame
20:27:06.451 [Lua] Forming navigation groups
20:27:06.468 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:27:06.623 [Lua] NavigationGroupManager -> calulation time B: 0.15500000000065484
20:27:06.623 [Lua] number of nav groups: 367
20:27:06.625 [Lua] number of refined nav groups : 247
20:27:06.631 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251
20:27:06.631 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.172415198385709 Normalized coefficient: 1.1956805007125926
20:27:06.635 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.160830309987066 Normalized coefficient: 1.1967330046074782
20:27:06.637 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 9.0427562721073631 Normalized coefficient: 1.4929076482621924
20:27:06.649 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:27:06.649 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:27:06.649 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
20:27:06.655 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
20:27:06.655 [Lua] [LevelAnalysis] This level has a total main-path length of 1033.789 meters.
20:27:06.655 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:27:06.655 [Lua] [LevelAnalysis]
20:27:06.655 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:27:06.655 [Lua] [LevelAnalysis]
20:27:06.655 [Lua] [LevelAnalysis] Terror events added:
20:27:06.655 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:27:06.655 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:27:06.655 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
20:27:06.655 [Lua] ----> using boss gizmo!
20:27:06.655 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 8, forbidden-dist: -253.2 start-travel-dist: 263.2, end-travel-dist: 387.5 spawn_distance 0.0
20:27:06.655 [Lua] Adding main path event: Vector3Box(-58.5, -209.5, -0.961) boss_event_storm_fiend 45 table: 00000000087652E0
20:27:06.655 [Lua] NORMAL PATROL MAIN PATH 465.90823364257813
20:27:06.655 [Lua] [waypoints] = table
20:27:06.655 [Lua] [astar_points] = table
20:27:06.655 [Lua] [travel_dist] = 465.90822491049767 (number)
20:27:06.655 [Lua] [one_directional] = false (boolean)
20:27:06.655 [Lua] [id] = boss_13 (string)
20:27:06.655 [Lua] ----> using boss spline path!
20:27:06.655 [Lua] Adding main path event: Vector3Box(-88.3601, -110.565, 9.888) boss_event_spline_patrol 45 table: 00000000087654D0
20:27:06.655 [Lua] ----> using boss gizmo!
20:27:06.655 [Lua] [LevelAnalysis] section: 3, start-index: 14, end-index: 16, forbidden-dist: -508.2 start-travel-dist: 984.1, end-travel-dist: 1032.6 spawn_distance 465.9
20:27:06.655 [Lua] Adding main path event: Vector3Box(33.25, 55.75, 10.4104) boss_event_chaos_troll 45 table: 0000000008765BD0
20:27:06.655 [Lua] [LevelAnalysis] num_event_places_f: 0.65585917599995935 , num_event_places: 0 , trailing_event_fraction: 0.65585917599995935 , num_events: 1
20:27:06.655 [Lua] [LevelAnalysis] Level path distance: 1033.788763999939
20:27:06.655 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1033.788763999939 forbidden_dist: -933.78876399993896
20:27:06.655 [Lua] [LevelAnalysis] wanted_distance: 109.99392690325519
20:27:06.655 [Lua] [LevelAnalysis] Terror events added:
20:27:06.655 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:27:06.655 [Lua] Adding main path event: Vector3Box(-2.03517, -345.365, 7.50896) rare_event_loot_rat 45 table: 0000000008766090
20:27:06.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:27:06.658 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:27:06.665 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57
20:27:06.665 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
20:27:06.665 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:27:06.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 46
20:27:06.720 [Lua] player (110000106697298,2) was put into party 1
20:27:06.728 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
20:27:06.728 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
20:27:06.728 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
20:27:06.728 [Lua] Set lobby begin:
20:27:06.728 [Lua] Lobby data twitch_enabled = false
20:27:06.728 [Lua] Lobby data power_level = 835
20:27:06.728 [Lua] Lobby data num_players = 1
20:27:06.729 [Lua] Lobby data weave_name = false
20:27:06.729 [Lua] Lobby data game_mode = 2
20:27:06.729 [Lua] Lobby data is_private = false
20:27:06.729 [Lua] Lobby data mechanism = adventure
20:27:06.729 [Lua] Lobby data level_key = ussingen
20:27:06.729 [Lua] Lobby data player_slot_1 = 0:0
20:27:06.729 [Lua] Lobby data selected_level_key = ussingen
20:27:06.730 [Lua] Lobby data unique_server_name = JayJay
20:27:06.731 [Lua] Lobby data quick_game = true
20:27:06.731 [Lua] Lobby data matchmaking = true
20:27:06.731 [Lua] Lobby data difficulty = hardest
20:27:06.731 [Lua] Lobby data country_code = DE
20:27:06.731 [Lua] Lobby data host = 110000106697298
20:27:06.731 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:06.731 [Lua] Lobby data player_slot_2 = 0:0
20:27:06.731 [Lua] Lobby data player_slot_4 = 0:0
20:27:06.731 [Lua] Lobby data player_slot_3 = 0:0
20:27:06.731 [Lua] Lobby data eac_authorized = true
20:27:06.731 [Lua] Set lobby end.
20:27:06.731 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:27:06.731 [Lua]
20:27:06.731 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
20:27:06.731 [Lua] [wwise/flail] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
20:27:06.731 [Lua] [wwise/staff] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
20:27:06.731 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
20:27:06.731 [Lua]
20:27:06.731 [Lua]
20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
20:27:06.731 [Lua] [wwise/flail] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
20:27:06.731 [Lua] [wwise/staff] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
20:27:06.731 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:27:06.731 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
20:27:06.731 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
20:27:06.731 [Lua]
20:27:06.731 [Lua] player (110000106697298,3) was put into party 1
20:27:06.739 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
20:27:06.739 [Lua] Assigning peer(110000106697298:3) to profile(3) career(1)
20:27:06.739 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(3) career_index(1)
20:27:06.739 [Lua] Set lobby begin:
20:27:06.739 [Lua] Lobby data twitch_enabled = false
20:27:06.739 [Lua] Lobby data power_level = 835
20:27:06.739 [Lua] Lobby data num_players = 1
20:27:06.739 [Lua] Lobby data weave_name = false
20:27:06.739 [Lua] Lobby data game_mode = 2
20:27:06.739 [Lua] Lobby data is_private = false
20:27:06.739 [Lua] Lobby data mechanism = adventure
20:27:06.739 [Lua] Lobby data level_key = ussingen
20:27:06.739 [Lua] Lobby data player_slot_1 = 0:0
20:27:06.739 [Lua] Lobby data selected_level_key = ussingen
20:27:06.739 [Lua] Lobby data unique_server_name = JayJay
20:27:06.739 [Lua] Lobby data quick_game = true
20:27:06.739 [Lua] Lobby data matchmaking = true
20:27:06.739 [Lua] Lobby data difficulty = hardest
20:27:06.739 [Lua] Lobby data country_code = DE
20:27:06.739 [Lua] Lobby data host = 110000106697298
20:27:06.739 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:06.739 [Lua] Lobby data player_slot_2 = 0:0
20:27:06.739 [Lua] Lobby data player_slot_4 = 0:0
20:27:06.739 [Lua] Lobby data player_slot_3 = 0:0
20:27:06.739 [Lua] Lobby data eac_authorized = true
20:27:06.739 [Lua] Set lobby end.
20:27:06.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:27:06.739 [Lua]
20:27:06.739 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:27:06.739 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:27:06.739 [Lua] [wwise/crossbow] = false (boolean)
20:27:06.739 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:27:06.739 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:27:06.739 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:27:06.739 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
20:27:06.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:27:06.739 [Lua]
20:27:06.739 [Lua]
20:27:06.740 [Lua] [wwise/crossbow] = false (boolean)
20:27:06.740 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
20:27:06.740 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
20:27:06.740 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
20:27:06.740 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:27:06.740 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1] = false (boolean)
20:27:06.740 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p] = false (boolean)
20:27:06.740 [Lua] [units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p] = false (boolean)
20:27:06.740 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:27:06.740 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:27:06.740 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
20:27:06.740 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
20:27:06.740 [Lua] [units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2] = false (boolean)
20:27:06.740 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
20:27:06.740 [Lua]
20:27:06.740 [Lua] player (110000106697298,4) was put into party 1
20:27:06.747 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
20:27:06.747 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3)
20:27:06.747 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3)
20:27:06.747 [Lua] Set lobby begin:
20:27:06.747 [Lua] Lobby data twitch_enabled = false
20:27:06.747 [Lua] Lobby data power_level = 835
20:27:06.747 [Lua] Lobby data num_players = 1
20:27:06.747 [Lua] Lobby data weave_name = false
20:27:06.747 [Lua] Lobby data game_mode = 2
20:27:06.747 [Lua] Lobby data is_private = false
20:27:06.747 [Lua] Lobby data mechanism = adventure
20:27:06.747 [Lua] Lobby data level_key = ussingen
20:27:06.747 [Lua] Lobby data player_slot_1 = 0:0
20:27:06.747 [Lua] Lobby data selected_level_key = ussingen
20:27:06.747 [Lua] Lobby data unique_server_name = JayJay
20:27:06.747 [Lua] Lobby data quick_game = true
20:27:06.748 [Lua] Lobby data matchmaking = true
20:27:06.748 [Lua] Lobby data difficulty = hardest
20:27:06.748 [Lua] Lobby data country_code = DE
20:27:06.748 [Lua] Lobby data host = 110000106697298
20:27:06.748 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:06.748 [Lua] Lobby data player_slot_2 = 0:0
20:27:06.748 [Lua] Lobby data player_slot_4 = 0:0
20:27:06.748 [Lua] Lobby data player_slot_3 = 0:0
20:27:06.748 [Lua] Lobby data eac_authorized = true
20:27:06.748 [Lua] Set lobby end.
20:27:06.748 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:27:06.748 [Lua]
20:27:06.748 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:27:06.748 [Lua] [wwise/flail] = false (boolean)
20:27:06.748 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:27:06.748 [Lua] [wwise/handgun_rifle] = false (boolean)
20:27:06.748 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
20:27:06.748 [Lua]
20:27:06.748 [Lua]
20:27:06.748 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:27:06.748 [Lua] [wwise/flail] = false (boolean)
20:27:06.748 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:27:06.748 [Lua] [wwise/handgun_rifle] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
20:27:06.748 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
20:27:06.748 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:27:06.748 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:27:06.748 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
20:27:06.748 [Lua]
20:27:06.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
20:27:06.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
20:27:06.753 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
20:27:07.484 [Lua] [GameNetworkManager] destroying game object with go_id=61
20:27:07.486 [Lua] player (110000106697298,4) was put into party 1
20:27:07.495 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
20:27:07.495 [Lua] Assigning peer(110000106697298:4) to profile(1) career(3)
20:27:07.495 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(4) profile_index(1) career_index(3)
20:27:07.495 [Lua] Set lobby begin:
20:27:07.495 [Lua] Lobby data twitch_enabled = false
20:27:07.495 [Lua] Lobby data power_level = 835
20:27:07.495 [Lua] Lobby data num_players = 1
20:27:07.495 [Lua] Lobby data weave_name = false
20:27:07.495 [Lua] Lobby data game_mode = 2
20:27:07.495 [Lua] Lobby data is_private = false
20:27:07.495 [Lua] Lobby data mechanism = adventure
20:27:07.495 [Lua] Lobby data level_key = ussingen
20:27:07.495 [Lua] Lobby data player_slot_1 = 0:0
20:27:07.495 [Lua] Lobby data selected_level_key = ussingen
20:27:07.495 [Lua] Lobby data unique_server_name = JayJay
20:27:07.495 [Lua] Lobby data quick_game = true
20:27:07.495 [Lua] Lobby data matchmaking = true
20:27:07.495 [Lua] Lobby data difficulty = hardest
20:27:07.495 [Lua] Lobby data country_code = DE
20:27:07.495 [Lua] Lobby data host = 110000106697298
20:27:07.495 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:07.495 [Lua] Lobby data player_slot_2 = 0:0
20:27:07.495 [Lua] Lobby data player_slot_4 = 0:0
20:27:07.495 [Lua] Lobby data player_slot_3 = 0:0
20:27:07.495 [Lua] Lobby data eac_authorized = true
20:27:07.495 [Lua] Set lobby end.
20:27:07.495 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:27:07.495 [Lua]
20:27:07.495 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:27:07.495 [Lua] [wwise/flail] = false (boolean)
20:27:07.495 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:27:07.495 [Lua] [wwise/handgun_rifle] = false (boolean)
20:27:07.495 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
20:27:07.495 [Lua]
20:27:07.495 [Lua]
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
20:27:07.495 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
20:27:07.495 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:27:07.495 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:27:07.495 [Lua] [wwise/flail] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:27:07.495 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:27:07.495 [Lua] [wwise/handgun_rifle] = false (boolean)
20:27:07.495 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:27:07.495 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
20:27:07.495 [Lua]
20:27:07.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 46
20:27:07.500 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
20:27:07.500 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
20:27:07.500 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:27:07.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
20:27:07.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
20:27:07.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
20:27:07.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:27:07.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:27:07.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:27:07.631 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
20:27:07.631 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
20:27:07.631 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:27:07.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:27:07.638 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:27:07.638 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
20:27:07.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:27:07.642 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
20:27:07.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient
20:27:07.643 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient
20:27:07.643 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:27:07.643 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
20:27:07.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:27:07.644 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
20:27:07.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
20:27:07.644 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
20:27:07.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:27:07.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
20:27:07.651 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
20:27:07.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient
20:27:07.658 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:27:07.658 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:27:07.666 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:27:07.666 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:27:07.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:27:07.902 warning: [Steam] Session connect failed 1100001028dc124, error: 4
20:27:07.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:27:07.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:27:07.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
20:27:08.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
20:27:08.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2
20:27:08.085 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:27:08.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:27:08.151 [Lua] [PackageManager] Force_load: wwise/crossbow
20:27:08.151 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:27:08.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:27:08.489 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:27:08.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:27:08.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:27:08.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:27:08.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
20:27:08.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
20:27:08.640 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
20:27:08.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
20:27:08.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
20:27:08.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1
20:27:08.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:27:08.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:27:08.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:27:08.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:27:09.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:27:09.031 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:27:09.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
20:27:09.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
20:27:09.158 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
20:27:09.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
20:27:09.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
20:27:09.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p
20:27:09.278 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:27:09.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:27:09.318 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:27:09.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
20:27:09.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
20:27:09.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
20:27:09.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:27:09.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:27:09.487 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:27:09.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:27:09.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:27:09.587 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:27:09.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:27:09.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:27:09.922 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:27:09.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
20:27:09.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
20:27:09.972 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
20:27:09.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:27:10.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:27:10.091 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:27:10.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:27:10.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:27:10.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:27:10.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
20:27:10.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
20:27:10.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
20:27:10.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
20:27:10.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
20:27:10.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
20:27:10.429 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
20:27:10.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:10.450 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
20:27:10.451 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:10.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
20:27:10.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:10.453 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
20:27:10.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:10.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:10.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
20:27:10.476 [Lua] Switching ConflictSettings: to: chaos
20:27:10.476 [Lua] pacing=chaos
20:27:10.476 [Lua] roaming=nil
20:27:10.476 [Lua] specials=chaos
20:27:10.476 [Lua] debug_color=purple
20:27:10.476 [Lua] contained_breeds=nil
20:27:10.476 [Lua] pack_spawning=chaos
20:27:10.476 [Lua] disabled=false
20:27:10.476 [Lua] factions=nil
20:27:10.476 [Lua] boss=chaos
20:27:10.476 [Lua] horde=chaos
20:27:10.476 [Lua] name=chaos
20:27:10.476 [Lua] intensity=default
20:27:10.476 [Lua] ---
20:27:10.879 [Lua] StateInGameRunning:_game_actually_starts()
20:27:10.880 [Lua] #################################################################################################################
20:27:10.880 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:27:10.880 [Lua] #################################################################################################################
20:27:10.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47
20:27:10.880 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:27:10.895 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47
20:27:10.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:27:10.929 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:27:11.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47
20:27:11.134 [Lua] Commit load time data
20:27:14.140 [SteamLobby] Detected added member 1100001028dc124
20:27:14.140 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:27:14.140 [Lua] Players: 2
20:27:14.140 [Lua] Set lobby begin:
20:27:14.140 [Lua] Lobby data twitch_enabled = false
20:27:14.140 [Lua] Lobby data power_level = 835
20:27:14.141 [Lua] Lobby data num_players = 2
20:27:14.141 [Lua] Lobby data weave_name = false
20:27:14.141 [Lua] Lobby data game_mode = 2
20:27:14.141 [Lua] Lobby data is_private = false
20:27:14.141 [Lua] Lobby data mechanism = adventure
20:27:14.141 [Lua] Lobby data level_key = ussingen
20:27:14.141 [Lua] Lobby data player_slot_1 = 0:0
20:27:14.141 [Lua] Lobby data selected_level_key = ussingen
20:27:14.141 [Lua] Lobby data unique_server_name = JayJay
20:27:14.141 [Lua] Lobby data quick_game = true
20:27:14.141 [Lua] Lobby data matchmaking = true
20:27:14.141 [Lua] Lobby data difficulty = hardest
20:27:14.141 [Lua] Lobby data country_code = DE
20:27:14.141 [Lua] Lobby data host = 110000106697298
20:27:14.141 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:14.141 [Lua] Lobby data player_slot_2 = 0:0
20:27:14.141 [Lua] Lobby data player_slot_4 = 0:0
20:27:14.141 [Lua] Lobby data player_slot_3 = 0:0
20:27:14.142 [Lua] Lobby data eac_authorized = true
20:27:14.142 [Lua] Set lobby end.
20:27:14.142 [Lua] [LobbyMembers] Member joined 1100001028dc124
20:27:14.157 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
20:27:14.159 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:27:14.174 [SteamAuthenticator] Sent ticket request to 1100001028dc124
20:27:14.174 [Lua] [ChatManager][1]System: Martin is joining the game
20:27:18.489 [SteamAuthenticator] Got ticket from 1100001028dc124
20:27:18.489 [SteamAuthenticator] BeginAuthSession 1100001028dc124
20:27:18.489 [SteamAuthenticator] Authenticating 1100001028dc124
20:27:18.523 [SteamAuthenticator] Got ticket request from 1100001028dc124
20:27:18.523 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
20:27:18.523 [SteamAuthenticator] Sent ticket to 1100001028dc124
20:27:18.812 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
20:27:18.930 [Connection] New session id 183 to 1100001028dc124.
20:27:18.998 [Connection] Established a connection <183.217> to 1100001028dc124
20:27:18.998 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:27:18.998 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
20:27:19.066 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 1100001028dc124, replying lobby_ok
20:27:19.151 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:27:19.270 [Lua] Set lobby begin:
20:27:19.270 [Lua] Lobby data twitch_enabled = false
20:27:19.270 [Lua] Lobby data power_level = 835
20:27:19.270 [Lua] Lobby data num_players = 2
20:27:19.270 [Lua] Lobby data weave_name = false
20:27:19.270 [Lua] Lobby data game_mode = 2
20:27:19.270 [Lua] Lobby data is_private = false
20:27:19.270 [Lua] Lobby data mechanism = adventure
20:27:19.270 [Lua] Lobby data level_key = ussingen
20:27:19.270 [Lua] Lobby data player_slot_1 = 0:0
20:27:19.270 [Lua] Lobby data selected_level_key = ussingen
20:27:19.270 [Lua] Lobby data unique_server_name = JayJay
20:27:19.270 [Lua] Lobby data quick_game = true
20:27:19.270 [Lua] Lobby data matchmaking = true
20:27:19.270 [Lua] Lobby data difficulty = hardest
20:27:19.270 [Lua] Lobby data country_code = DE
20:27:19.270 [Lua] Lobby data host = 110000106697298
20:27:19.270 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:19.270 [Lua] Lobby data player_slot_2 = 0:0
20:27:19.270 [Lua] Lobby data player_slot_4 = 0:0
20:27:19.270 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:27:19.270 [Lua] Lobby data eac_authorized = true
20:27:19.270 [Lua] Set lobby end.
20:27:19.270 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124
20:27:19.270 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:27:21.663 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
20:27:21.731 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3"
20:27:21.731 [Lua] Mechanism says: a client joined the game! 1100001028dc124
20:27:21.731 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
20:27:21.731 [EACServer] [21:27:21:730][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay
20:27:21.731 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=3)
20:27:21.731 [EACServer] [21:27:21:731][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:27:21.949 [EACServer] [21:27:21:949][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 7 Status: Client Authenticated Message: Client authenticated.
20:27:21.951 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
20:27:22.062 [EACServer] [21:27:22:062][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
20:27:22.263 [EACServer] [21:27:22:263][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
20:27:22.263 [EACServer] [21:27:22:263][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:27:22.270 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
20:27:23.744 [Lua] player (1100001028dc124,1) was put into party 0
20:27:23.744 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
20:27:24.721 [Lua] privat: true
20:27:24.721 [Save] Saving `save_data`
20:27:24.721 [Lua] Set lobby begin:
20:27:24.721 [Lua] Lobby data twitch_enabled = false
20:27:24.722 [Lua] Lobby data power_level = 835
20:27:24.722 [Lua] Lobby data num_players = 2
20:27:24.722 [Lua] Lobby data weave_name = false
20:27:24.722 [Lua] Lobby data game_mode = 2
20:27:24.722 [Lua] Lobby data is_private = true
20:27:24.722 [Lua] Lobby data mechanism = adventure
20:27:24.722 [Lua] Lobby data level_key = ussingen
20:27:24.722 [Lua] Lobby data player_slot_1 = 0:0
20:27:24.722 [Lua] Lobby data selected_level_key = ussingen
20:27:24.722 [Lua] Lobby data unique_server_name = JayJay
20:27:24.722 [Lua] Lobby data quick_game = true
20:27:24.722 [Lua] Lobby data matchmaking = true
20:27:24.722 [Lua] Lobby data difficulty = hardest
20:27:24.722 [Lua] Lobby data country_code = DE
20:27:24.722 [Lua] Lobby data host = 110000106697298
20:27:24.722 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:24.722 [Lua] Lobby data player_slot_2 = 0:0
20:27:24.722 [Lua] Lobby data player_slot_4 = 0:0
20:27:24.722 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:27:24.722 [Lua] Lobby data eac_authorized = true
20:27:24.722 [Lua] Set lobby end.
20:27:24.722 [Lua] Set lobby begin:
20:27:24.722 [Lua] Lobby data twitch_enabled = false
20:27:24.722 [Lua] Lobby data power_level = 835
20:27:24.722 [Lua] Lobby data num_players = 2
20:27:24.722 [Lua] Lobby data weave_name = false
20:27:24.722 [Lua] Lobby data game_mode = 2
20:27:24.722 [Lua] Lobby data is_private = true
20:27:24.722 [Lua] Lobby data mechanism = adventure
20:27:24.722 [Lua] Lobby data level_key = ussingen
20:27:24.722 [Lua] Lobby data player_slot_1 = 0:0
20:27:24.722 [Lua] Lobby data selected_level_key = ussingen
20:27:24.722 [Lua] Lobby data unique_server_name = JayJay
20:27:24.722 [Lua] Lobby data quick_game = true
20:27:24.722 [Lua] Lobby data matchmaking = false
20:27:24.722 [Lua] Lobby data difficulty = hardest
20:27:24.722 [Lua] Lobby data country_code = DE
20:27:24.722 [Lua] Lobby data host = 110000106697298
20:27:24.722 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:27:24.722 [Lua] Lobby data player_slot_2 = 0:0
20:27:24.722 [Lua] Lobby data player_slot_4 = 0:0
20:27:24.722 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:27:24.722 [Lua] Lobby data eac_authorized = true
20:27:24.722 [Lua] Set lobby end.
20:27:24.722 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:27:24.722 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:27:24.725 [Save] Save done
20:27:24.735 [Lua] [IngamePlayerWiew] - settings saved
20:27:26.580 [SteamVoipClient] select_out(1100001028dc124, on)
20:27:26.580 [SteamVoipClient] select_in(1100001028dc124, on)
20:27:26.580 [SteamVoipClient] select_out(1100001028dc124, off)
20:27:33.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x7d7d2, position: 1920
20:27:33.556 [Lua] ### Sending rpc_level_loaded
20:27:33.556 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 105
20:27:33.556 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
20:27:38.029 [Lua] main path terror event triggered: rare_event_loot_rat
20:27:38.029 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
20:27:44.823 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:27:44.840 [Lua] Spline already found!
20:27:44.893 [Lua] Init group template: spline_patrol
20:27:45.091 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:27:45.108 [Lua] Spline already found!
20:27:45.144 [Lua] Init group template: spline_patrol
20:27:45.922 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:27:45.939 [Lua] Spline already found!
20:27:45.975 [Lua] Init group template: spline_patrol
20:27:49.304 [Lua] Players are leaving the safe zone
20:27:49.692 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=3)
20:27:49.692 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:17 my_peer_id:110000106697298
20:28:01.212 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:28:01.213 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
20:28:01.233 [Lua] Breedfreezer (server) starting a hot join sync
20:28:01.233 [Lua] packing 4 units of breed chaos_marauder
20:28:01.233 [Lua] packing 0 units of breed skaven_clan_rat
20:28:01.233 [Lua] packing 0 units of breed skaven_storm_vermin
20:28:01.233 [Lua] packing 0 units of breed skaven_slave
20:28:01.233 [Lua] packing 0 units of breed chaos_fanatic
20:28:01.233 [Lua] packing 0 units of breed beastmen_ungor_archer
20:28:01.233 [Lua] packing 0 units of breed chaos_raider
20:28:01.233 [Lua] packing 0 units of breed chaos_warrior
20:28:01.233 [Lua] packing 0 units of breed chaos_berzerker
20:28:01.233 [Lua] packing 0 units of breed beastmen_bestigor
20:28:01.233 [Lua] packing 0 units of breed beastmen_ungor
20:28:01.233 [Lua] packing 0 units of breed skaven_plague_monk
20:28:01.233 [Lua] packing 0 units of breed beastmen_gor
20:28:01.233 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:28:01.233 [Lua]
20:28:01.233 [Lua] [1] = 1 (number)
20:28:01.233 [Lua] [2] = 4 (number)
20:28:01.233 [Lua] [3] = 1 (number)
20:28:01.233 [Lua] [4] = 0 (number)
20:28:01.233 [Lua] [5] = 1 (number)
20:28:01.233 [Lua] [6] = 0 (number)
20:28:01.233 [Lua] [7] = 1 (number)
20:28:01.233 [Lua] [8] = 0 (number)
20:28:01.233 [Lua] [9] = 1 (number)
20:28:01.233 [Lua] [10] = 0 (number)
20:28:01.233 [Lua] [11] = 1 (number)
20:28:01.233 [Lua] [12] = 0 (number)
20:28:01.233 [Lua] [13] = 1 (number)
20:28:01.233 [Lua] [14] = 0 (number)
20:28:01.233 [Lua] [15] = 1 (number)
20:28:01.233 [Lua] [16] = 0 (number)
20:28:01.233 [Lua] [17] = 1 (number)
20:28:01.233 [Lua] [18] = 0 (number)
20:28:01.233 [Lua] [19] = 1 (number)
20:28:01.233 [Lua] [20] = 0 (number)
20:28:01.233 [Lua] [21] = 1 (number)
20:28:01.233 [Lua] [22] = 0 (number)
20:28:01.233 [Lua] [23] = 1 (number)
20:28:01.233 [Lua] [24] = 0 (number)
20:28:01.233 [Lua] [25] = 1 (number)
20:28:01.233 [Lua] [26] = 0 (number)
20:28:01.233 [Lua]
20:28:01.233 [Lua]
20:28:01.233 [Lua] [1] = 77 (number)
20:28:01.233 [Lua] [2] = 92 (number)
20:28:01.233 [Lua] [3] = 90 (number)
20:28:01.233 [Lua] [4] = 91 (number)
20:28:01.233 [Lua]
20:28:01.234 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=117
20:28:01.234 [Lua] RemotePlayer:create_game_object( ) 117
20:28:01.243 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2)
20:28:01.243 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2)
20:28:01.243 [Lua] Set lobby begin:
20:28:01.243 [Lua] Lobby data twitch_enabled = false
20:28:01.243 [Lua] Lobby data power_level = 835
20:28:01.243 [Lua] Lobby data num_players = 2
20:28:01.243 [Lua] Lobby data weave_name = false
20:28:01.243 [Lua] Lobby data game_mode = 2
20:28:01.243 [Lua] Lobby data is_private = true
20:28:01.243 [Lua] Lobby data mechanism = adventure
20:28:01.243 [Lua] Lobby data level_key = ussingen
20:28:01.243 [Lua] Lobby data player_slot_1 = 0:0
20:28:01.243 [Lua] Lobby data selected_level_key = ussingen
20:28:01.243 [Lua] Lobby data unique_server_name = JayJay
20:28:01.243 [Lua] Lobby data quick_game = true
20:28:01.243 [Lua] Lobby data matchmaking = false
20:28:01.243 [Lua] Lobby data difficulty = hardest
20:28:01.243 [Lua] Lobby data country_code = DE
20:28:01.243 [Lua] Lobby data host = 110000106697298
20:28:01.243 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:28:01.243 [Lua] Lobby data player_slot_2 = 0:0
20:28:01.243 [Lua] Lobby data player_slot_4 = 0:0
20:28:01.243 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:28:01.243 [Lua] Lobby data eac_authorized = true
20:28:01.243 [Lua] Set lobby end.
20:28:01.243 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:28:01.243 [Lua] [GameNetworkManager] destroying game object with go_id=60
20:28:01.243 [Lua] player (1100001028dc124,1) was put into party 1
20:28:01.244 [Lua] [GameNetworkManager] destroying game object with go_id=66
20:28:01.962 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
20:28:01.962 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:28:01.962 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
20:28:01.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
20:28:01.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:18 my_peer_id:110000106697298
20:28:01.962 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
20:28:01.968 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
20:28:01.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
20:28:01.968 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:28:02.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:28:02.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:28:02.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
20:28:02.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
20:28:02.149 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
20:28:02.149 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:28:02.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:28:02.453 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:28:02.454 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
20:28:02.521 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
20:28:02.521 [Lua] [PackageManager] Force_load: wwise/drakegun
20:28:02.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:28:02.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:28:02.672 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:28:02.673 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:28:02.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:28:02.808 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:28:02.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:28:02.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:28:02.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:28:02.875 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:28:02.908 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:28:02.908 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:28:02.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:28:02.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:28:02.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:28:02.993 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
20:28:03.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
20:28:03.044 [Lua] [PackageManager] Force_load: wwise/flamethrower
20:28:03.044 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:28:03.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:28:03.077 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:28:03.094 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
20:28:05.411 [Lua] spawning mini patrol
20:28:09.947 [Lua] Init group template: mini_patrol
20:28:11.678 [Flow] UNITBURN_DEATH
20:28:12.878 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:28:12.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=125
20:28:12.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:28:14.991 [Flow] UNITBURN_DEATH
20:28:18.038 [Lua] Mini patrol killed! 4
20:28:26.682 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards
20:28:29.452 [Lua] event horde ends!
20:28:32.054 [Lua] simple los failed
20:28:32.122 [SteamLobby] Detected added member 110000102489ad0
20:28:32.122 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:28:32.122 [Lua] Players: 3
20:28:32.122 [Lua] Set lobby begin:
20:28:32.122 [Lua] Lobby data twitch_enabled = false
20:28:32.122 [Lua] Lobby data power_level = 835
20:28:32.122 [Lua] Lobby data num_players = 3
20:28:32.122 [Lua] Lobby data weave_name = false
20:28:32.122 [Lua] Lobby data game_mode = 2
20:28:32.122 [Lua] Lobby data is_private = true
20:28:32.122 [Lua] Lobby data mechanism = adventure
20:28:32.122 [Lua] Lobby data level_key = ussingen
20:28:32.122 [Lua] Lobby data player_slot_1 = 0:0
20:28:32.122 [Lua] Lobby data selected_level_key = ussingen
20:28:32.122 [Lua] Lobby data unique_server_name = JayJay
20:28:32.122 [Lua] Lobby data quick_game = true
20:28:32.122 [Lua] Lobby data matchmaking = false
20:28:32.122 [Lua] Lobby data difficulty = hardest
20:28:32.122 [Lua] Lobby data country_code = DE
20:28:32.122 [Lua] Lobby data host = 110000106697298
20:28:32.122 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:28:32.122 [Lua] Lobby data player_slot_2 = 0:0
20:28:32.122 [Lua] Lobby data player_slot_4 = 0:0
20:28:32.122 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:28:32.122 [Lua] Lobby data eac_authorized = true
20:28:32.122 [Lua] Set lobby end.
20:28:32.123 [Lua] [LobbyMembers] Member joined 110000102489ad0
20:28:32.139 [Connection] Creating endpoint 110000102489ad0 - reliable message sent
20:28:32.141 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:28:32.155 [SteamAuthenticator] Sent ticket request to 110000102489ad0
20:28:32.156 [Lua] [ChatManager][1]System: Lukas is joining the game
20:28:33.774 [Lua] fence jumping
20:28:34.281 [Lua] ready to jump failed
20:28:34.332 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
20:28:36.523 [Lua] spawning mini patrol
20:28:37.249 [SteamAuthenticator] Got ticket from 110000102489ad0
20:28:37.249 [SteamAuthenticator] BeginAuthSession 110000102489ad0
20:28:37.249 [SteamAuthenticator] Authenticating 110000102489ad0
20:28:37.249 [SteamAuthenticator] Got ticket request from 110000102489ad0
20:28:37.249 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0
20:28:37.250 [SteamAuthenticator] Sent ticket to 110000102489ad0
20:28:37.567 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0
20:28:37.685 [Connection] New session id 5 to 110000102489ad0.
20:28:37.787 [Connection] Established a connection <5.112> to 110000102489ad0
20:28:37.787 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:28:37.788 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
20:28:37.888 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000102489ad0, replying lobby_ok
20:28:37.989 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:28:40.537 [Lua] Can't find any hidden spawners for this breed
20:28:40.537 [Lua] event horde failed
20:28:42.386 [Lua] Set lobby begin:
20:28:42.386 [Lua] Lobby data twitch_enabled = false
20:28:42.386 [Lua] Lobby data power_level = 835
20:28:42.386 [Lua] Lobby data num_players = 3
20:28:42.387 [Lua] Lobby data weave_name = false
20:28:42.387 [Lua] Lobby data game_mode = 2
20:28:42.387 [Lua] Lobby data is_private = true
20:28:42.387 [Lua] Lobby data mechanism = adventure
20:28:42.387 [Lua] Lobby data level_key = ussingen
20:28:42.387 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:28:42.387 [Lua] Lobby data selected_level_key = ussingen
20:28:42.387 [Lua] Lobby data unique_server_name = JayJay
20:28:42.387 [Lua] Lobby data quick_game = true
20:28:42.387 [Lua] Lobby data matchmaking = false
20:28:42.387 [Lua] Lobby data difficulty = hardest
20:28:42.387 [Lua] Lobby data country_code = DE
20:28:42.387 [Lua] Lobby data host = 110000106697298
20:28:42.387 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:28:42.387 [Lua] Lobby data player_slot_2 = 0:0
20:28:42.387 [Lua] Lobby data player_slot_4 = 0:0
20:28:42.387 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:28:42.387 [Lua] Lobby data eac_authorized = true
20:28:42.387 [Lua] Set lobby end.
20:28:42.387 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102489ad0
20:28:42.387 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:28:44.648 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0
20:28:44.767 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "1"
20:28:44.767 [Lua] Mechanism says: a client joined the game! 110000102489ad0
20:28:44.767 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0)
20:28:44.767 [EACServer] [21:28:44:767][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay
20:28:44.767 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=4)
20:28:45.034 [EACServer] [21:28:45:034][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 8 Status: Client Authenticated Message: Client authenticated.
20:28:45.036 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal
20:28:45.209 [EACServer] [21:28:45:208][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0.
20:28:45.510 [EACServer] [21:28:45:509][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0
20:28:45.510 [EACServer] [21:28:45:509][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:28:45.523 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote
20:28:46.725 [Lua] player (110000102489ad0,1) was put into party 0
20:28:46.725 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
20:28:47.705 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:28:47.722 [Lua] Spline already found!
20:28:47.761 [Lua] Init group template: spline_patrol
20:28:49.052 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 518612 0
20:28:49.522 [SteamVoipClient] select_out(110000102489ad0, on)
20:28:49.522 [SteamVoipClient] select_in(110000102489ad0, on)
20:28:49.522 [SteamVoipClient] select_out(110000102489ad0, off)
20:28:53.357 [Flow] UNITBURN_DEATH
20:28:55.748 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:28:55.765 [Lua] Spline already found!
20:28:55.802 [Lua] Init group template: spline_patrol
20:28:57.748 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:28:57.765 [Lua] Spline already found!
20:28:57.803 [Lua] Init group template: spline_patrol
20:28:58.041 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:28:58.059 [Lua] Spline already found!
20:28:58.098 [Lua] Init group template: spline_patrol
20:28:58.314 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:28:58.330 [Lua] Spline already found!
20:28:58.367 [Lua] Init group template: spline_patrol
20:29:00.320 [Lua] ### Sending rpc_level_loaded
20:29:00.320 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 105
20:29:00.320 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait
20:29:00.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x7d7d2, position: 6527999
20:29:00.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x7d7d2, position: 6527999
20:29:01.606 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:29:01.623 [Lua] Spline already found!
20:29:01.660 [Lua] Init group template: spline_patrol
20:29:10.259 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:29:10.259 [Lua] pacing=default
20:29:10.259 [Lua] locked_func_name=beastmen
20:29:10.259 [Lua] roaming=nil
20:29:10.259 [Lua] specials=skaven_beastmen
20:29:10.259 [Lua] debug_color=orange
20:29:10.259 [Lua] contained_breeds=nil
20:29:10.259 [Lua] pack_spawning=skaven_beastmen
20:29:10.259 [Lua] disabled=false
20:29:10.259 [Lua] factions=nil
20:29:10.259 [Lua] boss=skaven_beastmen
20:29:10.259 [Lua] horde=beastmen
20:29:10.259 [Lua] name=skaven_beastmen
20:29:10.259 [Lua] intensity=default
20:29:10.259 [Lua] ---
20:29:17.429 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:29:17.447 [Lua] Spline already found!
20:29:17.534 [Lua] Init group template: spline_patrol
20:29:18.628 [EACServer] [21:29:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:29:21.838 [Lua] spawning mini patrol
20:29:23.740 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=4)
20:29:23.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:18 my_peer_id:110000106697298
20:29:26.893 [Lua] Init group template: mini_patrol
20:29:33.988 [Lua] Mini patrol killed! 13
20:29:34.609 [Lua] Time for new HOOORDE! multi_first_wave
20:29:34.609 [Lua] horde requested: ambush
20:29:34.609 [Lua] setting up ambush-horde
20:29:34.609 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:29:34.610 [Lua] -> spawning: 19
20:29:34.610 [Lua] horde crated with id 14 of type ambush
20:29:34.610 [Lua] ambush horde has started
20:29:34.615 [Lua] MUSIC: explore -> pre_ambush
20:29:36.847 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:29:36.847 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
20:29:36.869 [Lua] Breedfreezer (server) starting a hot join sync
20:29:36.869 [Lua] packing 12 units of breed chaos_marauder
20:29:36.869 [Lua] packing 8 units of breed skaven_clan_rat
20:29:36.869 [Lua] packing 0 units of breed skaven_storm_vermin
20:29:36.869 [Lua] packing 0 units of breed skaven_slave
20:29:36.869 [Lua] packing 7 units of breed chaos_fanatic
20:29:36.869 [Lua] packing 0 units of breed beastmen_ungor_archer
20:29:36.869 [Lua] packing 5 units of breed chaos_raider
20:29:36.869 [Lua] packing 2 units of breed chaos_warrior
20:29:36.869 [Lua] packing 0 units of breed chaos_berzerker
20:29:36.869 [Lua] packing 2 units of breed beastmen_bestigor
20:29:36.869 [Lua] packing 0 units of breed beastmen_ungor
20:29:36.869 [Lua] packing 0 units of breed skaven_plague_monk
20:29:36.869 [Lua] packing 5 units of breed beastmen_gor
20:29:36.869 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:29:36.869 [Lua]
20:29:36.869 [Lua] [1] = 8 (number)
20:29:36.869 [Lua] [2] = 12 (number)
20:29:36.869 [Lua] [3] = 7 (number)
20:29:36.869 [Lua] [4] = 8 (number)
20:29:36.869 [Lua] [5] = 1 (number)
20:29:36.869 [Lua] [6] = 0 (number)
20:29:36.869 [Lua] [7] = 1 (number)
20:29:36.869 [Lua] [8] = 0 (number)
20:29:36.869 [Lua] [9] = 1 (number)
20:29:36.869 [Lua] [10] = 7 (number)
20:29:36.869 [Lua] [11] = 1 (number)
20:29:36.869 [Lua] [12] = 0 (number)
20:29:36.869 [Lua] [13] = 1 (number)
20:29:36.869 [Lua] [14] = 5 (number)
20:29:36.869 [Lua] [15] = 3 (number)
20:29:36.869 [Lua] [16] = 2 (number)
20:29:36.869 [Lua] [17] = 1 (number)
20:29:36.869 [Lua] [18] = 0 (number)
20:29:36.869 [Lua] [19] = 3 (number)
20:29:36.869 [Lua] [20] = 2 (number)
20:29:36.869 [Lua] [21] = 1 (number)
20:29:36.869 [Lua] [22] = 0 (number)
20:29:36.869 [Lua] [23] = 1 (number)
20:29:36.869 [Lua] [24] = 0 (number)
20:29:36.869 [Lua] [25] = 3 (number)
20:29:36.869 [Lua] [26] = 5 (number)
20:29:36.869 [Lua]
20:29:36.869 [Lua]
20:29:36.869 [Lua] [1] = 97 (number)
20:29:36.869 [Lua] [2] = 82 (number)
20:29:36.869 [Lua] [3] = 92 (number)
20:29:36.869 [Lua] [4] = 86 (number)
20:29:36.869 [Lua] [5] = 89 (number)
20:29:36.869 [Lua] [6] = 105 (number)
20:29:36.869 [Lua] [7] = 135 (number)
20:29:36.869 [Lua] [8] = 91 (number)
20:29:36.869 [Lua] [9] = 132 (number)
20:29:36.869 [Lua] [10] = 90 (number)
20:29:36.869 [Lua] [11] = 100 (number)
20:29:36.869 [Lua] [12] = 85 (number)
20:29:36.869 [Lua] [13] = 215 (number)
20:29:36.869 [Lua] [14] = 216 (number)
20:29:36.869 [Lua] [15] = 218 (number)
20:29:36.869 [Lua] [16] = 217 (number)
20:29:36.869 [Lua] [17] = 214 (number)
20:29:36.870 [Lua] [18] = 219 (number)
20:29:36.870 [Lua] [19] = 174 (number)
20:29:36.870 [Lua] [20] = 173 (number)
20:29:36.870 [Lua] [21] = 75 (number)
20:29:36.870 [Lua] [22] = 74 (number)
20:29:36.870 [Lua] [23] = 96 (number)
20:29:36.870 [Lua] [24] = 98 (number)
20:29:36.870 [Lua] [25] = 80 (number)
20:29:36.870 [Lua] [26] = 103 (number)
20:29:36.870 [Lua] [27] = 95 (number)
20:29:36.870 [Lua] [28] = 88 (number)
20:29:36.870 [Lua] [29] = 79 (number)
20:29:36.870 [Lua] [30] = 102 (number)
20:29:36.870 [Lua] [31] = 87 (number)
20:29:36.870 [Lua] [32] = 94 (number)
20:29:36.870 [Lua] [33] = 73 (number)
20:29:36.870 [Lua] [34] = 84 (number)
20:29:36.870 [Lua] [35] = 210 (number)
20:29:36.870 [Lua] [36] = 190 (number)
20:29:36.870 [Lua] [37] = 162 (number)
20:29:36.870 [Lua] [38] = 211 (number)
20:29:36.870 [Lua] [39] = 178 (number)
20:29:36.870 [Lua] [40] = 164 (number)
20:29:36.870 [Lua] [41] = 161 (number)
20:29:36.870 [Lua]
20:29:36.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=249
20:29:36.870 [Lua] RemotePlayer:create_game_object( ) 249
20:29:36.881 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1)
20:29:36.881 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1)
20:29:36.881 [Lua] Set lobby begin:
20:29:36.881 [Lua] Lobby data twitch_enabled = false
20:29:36.881 [Lua] Lobby data power_level = 835
20:29:36.881 [Lua] Lobby data num_players = 3
20:29:36.881 [Lua] Lobby data weave_name = false
20:29:36.881 [Lua] Lobby data game_mode = 2
20:29:36.881 [Lua] Lobby data is_private = true
20:29:36.881 [Lua] Lobby data mechanism = adventure
20:29:36.881 [Lua] Lobby data level_key = ussingen
20:29:36.881 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:29:36.881 [Lua] Lobby data selected_level_key = ussingen
20:29:36.881 [Lua] Lobby data unique_server_name = JayJay
20:29:36.881 [Lua] Lobby data quick_game = true
20:29:36.881 [Lua] Lobby data matchmaking = false
20:29:36.881 [Lua] Lobby data difficulty = hardest
20:29:36.881 [Lua] Lobby data country_code = DE
20:29:36.881 [Lua] Lobby data host = 110000106697298
20:29:36.881 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:29:36.881 [Lua] Lobby data player_slot_2 = 0:0
20:29:36.881 [Lua] Lobby data player_slot_4 = 0:0
20:29:36.881 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:29:36.881 [Lua] Lobby data eac_authorized = true
20:29:36.881 [Lua] Set lobby end.
20:29:36.881 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:29:36.881 [Lua] [GameNetworkManager] destroying game object with go_id=62
20:29:36.881 [Lua] player (110000102489ad0,1) was put into party 1
20:29:36.882 [Lua] [GameNetworkManager] destroying game object with go_id=68
20:29:37.312 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
20:29:37.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:29:37.312 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
20:29:37.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
20:29:37.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:19 my_peer_id:110000106697298
20:29:37.313 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:19 my_peer_id:110000106697298
20:29:37.313 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
20:29:37.321 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
20:29:37.321 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:29:37.321 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:29:37.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:29:37.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:29:37.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:29:37.321 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:29:37.321 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
20:29:37.321 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
20:29:37.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:29:37.432 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:29:37.433 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:29:37.515 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:29:37.515 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:29:37.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:29:37.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:29:37.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:29:37.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:29:37.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:29:37.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:29:37.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:29:37.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:29:37.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:29:37.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:29:38.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:29:38.126 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:29:38.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:29:38.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:29:38.178 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:29:38.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:29:38.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:29:38.211 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:29:38.229 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
20:29:38.685 [Lua] Init group template: horde
20:29:39.681 [Lua] MUSIC: pre_ambush -> horde
20:29:41.793 [Lua] Set lobby begin:
20:29:41.793 [Lua] Lobby data twitch_enabled = false
20:29:41.793 [Lua] Lobby data power_level = 818
20:29:41.793 [Lua] Lobby data num_players = 3
20:29:41.793 [Lua] Lobby data weave_name = false
20:29:41.793 [Lua] Lobby data game_mode = 2
20:29:41.793 [Lua] Lobby data is_private = true
20:29:41.793 [Lua] Lobby data mechanism = adventure
20:29:41.793 [Lua] Lobby data level_key = ussingen
20:29:41.793 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:29:41.793 [Lua] Lobby data selected_level_key = ussingen
20:29:41.793 [Lua] Lobby data unique_server_name = JayJay
20:29:41.793 [Lua] Lobby data quick_game = true
20:29:41.793 [Lua] Lobby data matchmaking = false
20:29:41.793 [Lua] Lobby data difficulty = hardest
20:29:41.793 [Lua] Lobby data country_code = DE
20:29:41.793 [Lua] Lobby data host = 110000106697298
20:29:41.793 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:29:41.793 [Lua] Lobby data player_slot_2 = 0:0
20:29:41.793 [Lua] Lobby data player_slot_4 = 0:0
20:29:41.793 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:29:41.793 [Lua] Lobby data eac_authorized = true
20:29:41.793 [Lua] Set lobby end.
20:29:42.717 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:29:42.717 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:29:42.717 [Lua] horde requested: ambush
20:29:42.717 [Lua] setting up ambush-horde
20:29:42.717 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:29:42.717 [Lua] -> spawning: 20
20:29:42.717 [Lua] horde crated with id 15 of type ambush
20:29:42.717 [Lua] ambush horde has started
20:29:45.995 [Lua] event horde ends!
20:29:46.727 [Lua] Init group template: horde
20:29:55.651 [Lua] spawning mini patrol
20:29:59.373 [Lua] HORDE: last wave, reset to standard horde delay
20:29:59.373 [Lua] Time for new HOOORDE! multi_last_wave
20:29:59.373 [Lua] horde requested: ambush
20:29:59.373 [Lua] setting up ambush-horde
20:29:59.373 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:29:59.373 [Lua] -> spawning: 19
20:29:59.373 [Lua] horde crated with id 17 of type ambush
20:29:59.373 [Lua] ambush horde has started
20:30:01.889 [Lua] Init group template: mini_patrol
20:30:03.513 [Lua] Init group template: horde
20:30:19.852 [Lua] Switching ConflictSettings: to: chaos
20:30:19.852 [Lua] pacing=chaos
20:30:19.852 [Lua] roaming=nil
20:30:19.852 [Lua] specials=chaos
20:30:19.852 [Lua] debug_color=purple
20:30:19.852 [Lua] contained_breeds=nil
20:30:19.852 [Lua] pack_spawning=chaos
20:30:19.852 [Lua] disabled=false
20:30:19.852 [Lua] factions=nil
20:30:19.852 [Lua] boss=chaos
20:30:19.852 [Lua] horde=chaos
20:30:19.852 [Lua] name=chaos
20:30:19.852 [Lua] intensity=default
20:30:19.852 [Lua] ---
20:30:20.185 [Lua] event horde ends!
20:30:20.631 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:20.631 [Lua] pacing=default
20:30:20.631 [Lua] locked_func_name=beastmen
20:30:20.631 [Lua] roaming=nil
20:30:20.631 [Lua] specials=skaven_beastmen
20:30:20.631 [Lua] debug_color=orange
20:30:20.631 [Lua] contained_breeds=nil
20:30:20.631 [Lua] pack_spawning=skaven_beastmen
20:30:20.631 [Lua] disabled=false
20:30:20.631 [Lua] factions=nil
20:30:20.631 [Lua] boss=skaven_beastmen
20:30:20.631 [Lua] horde=beastmen
20:30:20.631 [Lua] name=skaven_beastmen
20:30:20.631 [Lua] intensity=default
20:30:20.631 [Lua] ---
20:30:20.823 [Lua] Switching ConflictSettings: to: chaos
20:30:20.823 [Lua] pacing=chaos
20:30:20.823 [Lua] roaming=nil
20:30:20.823 [Lua] specials=chaos
20:30:20.823 [Lua] debug_color=purple
20:30:20.823 [Lua] contained_breeds=nil
20:30:20.823 [Lua] pack_spawning=chaos
20:30:20.823 [Lua] disabled=false
20:30:20.823 [Lua] factions=nil
20:30:20.823 [Lua] boss=chaos
20:30:20.823 [Lua] horde=chaos
20:30:20.823 [Lua] name=chaos
20:30:20.823 [Lua] intensity=default
20:30:20.823 [Lua] ---
20:30:20.848 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:20.848 [Lua] pacing=default
20:30:20.848 [Lua] locked_func_name=beastmen
20:30:20.848 [Lua] roaming=nil
20:30:20.848 [Lua] specials=skaven_beastmen
20:30:20.848 [Lua] debug_color=orange
20:30:20.848 [Lua] contained_breeds=nil
20:30:20.848 [Lua] pack_spawning=skaven_beastmen
20:30:20.848 [Lua] disabled=false
20:30:20.848 [Lua] factions=nil
20:30:20.848 [Lua] boss=skaven_beastmen
20:30:20.848 [Lua] horde=beastmen
20:30:20.848 [Lua] name=skaven_beastmen
20:30:20.848 [Lua] intensity=default
20:30:20.848 [Lua] ---
20:30:21.184 [Lua] Switching ConflictSettings: to: chaos
20:30:21.184 [Lua] pacing=chaos
20:30:21.184 [Lua] roaming=nil
20:30:21.184 [Lua] specials=chaos
20:30:21.184 [Lua] debug_color=purple
20:30:21.184 [Lua] contained_breeds=nil
20:30:21.184 [Lua] pack_spawning=chaos
20:30:21.184 [Lua] disabled=false
20:30:21.184 [Lua] factions=nil
20:30:21.184 [Lua] boss=chaos
20:30:21.184 [Lua] horde=chaos
20:30:21.184 [Lua] name=chaos
20:30:21.184 [Lua] intensity=default
20:30:21.184 [Lua] ---
20:30:22.039 [Lua] Horde killed: ?
20:30:22.198 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:22.198 [Lua] pacing=default
20:30:22.198 [Lua] locked_func_name=beastmen
20:30:22.198 [Lua] roaming=nil
20:30:22.198 [Lua] specials=skaven_beastmen
20:30:22.198 [Lua] debug_color=orange
20:30:22.198 [Lua] contained_breeds=nil
20:30:22.198 [Lua] pack_spawning=skaven_beastmen
20:30:22.198 [Lua] disabled=false
20:30:22.198 [Lua] factions=nil
20:30:22.198 [Lua] boss=skaven_beastmen
20:30:22.198 [Lua] horde=beastmen
20:30:22.198 [Lua] name=skaven_beastmen
20:30:22.198 [Lua] intensity=default
20:30:22.198 [Lua] ---
20:30:22.257 [Lua] Switching ConflictSettings: to: chaos
20:30:22.257 [Lua] pacing=chaos
20:30:22.257 [Lua] roaming=nil
20:30:22.257 [Lua] specials=chaos
20:30:22.257 [Lua] debug_color=purple
20:30:22.257 [Lua] contained_breeds=nil
20:30:22.257 [Lua] pack_spawning=chaos
20:30:22.257 [Lua] disabled=false
20:30:22.257 [Lua] factions=nil
20:30:22.257 [Lua] boss=chaos
20:30:22.257 [Lua] horde=chaos
20:30:22.257 [Lua] name=chaos
20:30:22.257 [Lua] intensity=default
20:30:22.257 [Lua] ---
20:30:24.315 [Lua] Horde killed: ?
20:30:25.571 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:25.571 [Lua] pacing=default
20:30:25.571 [Lua] locked_func_name=beastmen
20:30:25.571 [Lua] roaming=nil
20:30:25.571 [Lua] specials=skaven_beastmen
20:30:25.571 [Lua] debug_color=orange
20:30:25.571 [Lua] contained_breeds=nil
20:30:25.571 [Lua] pack_spawning=skaven_beastmen
20:30:25.571 [Lua] disabled=false
20:30:25.571 [Lua] factions=nil
20:30:25.571 [Lua] boss=skaven_beastmen
20:30:25.571 [Lua] horde=beastmen
20:30:25.571 [Lua] name=skaven_beastmen
20:30:25.571 [Lua] intensity=default
20:30:25.571 [Lua] ---
20:30:27.064 [Lua] Switching ConflictSettings: to: chaos
20:30:27.064 [Lua] pacing=chaos
20:30:27.064 [Lua] roaming=nil
20:30:27.064 [Lua] specials=chaos
20:30:27.064 [Lua] debug_color=purple
20:30:27.064 [Lua] contained_breeds=nil
20:30:27.064 [Lua] pack_spawning=chaos
20:30:27.064 [Lua] disabled=false
20:30:27.064 [Lua] factions=nil
20:30:27.064 [Lua] boss=chaos
20:30:27.064 [Lua] horde=chaos
20:30:27.064 [Lua] name=chaos
20:30:27.064 [Lua] intensity=default
20:30:27.064 [Lua] ---
20:30:27.783 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:27.783 [Lua] pacing=default
20:30:27.783 [Lua] locked_func_name=beastmen
20:30:27.783 [Lua] roaming=nil
20:30:27.783 [Lua] specials=skaven_beastmen
20:30:27.783 [Lua] debug_color=orange
20:30:27.783 [Lua] contained_breeds=nil
20:30:27.783 [Lua] pack_spawning=skaven_beastmen
20:30:27.783 [Lua] disabled=false
20:30:27.783 [Lua] factions=nil
20:30:27.783 [Lua] boss=skaven_beastmen
20:30:27.783 [Lua] horde=beastmen
20:30:27.783 [Lua] name=skaven_beastmen
20:30:27.783 [Lua] intensity=default
20:30:27.783 [Lua] ---
20:30:28.792 [Lua] Switching ConflictSettings: to: chaos
20:30:28.792 [Lua] pacing=chaos
20:30:28.792 [Lua] roaming=nil
20:30:28.792 [Lua] specials=chaos
20:30:28.792 [Lua] debug_color=purple
20:30:28.792 [Lua] contained_breeds=nil
20:30:28.792 [Lua] pack_spawning=chaos
20:30:28.792 [Lua] disabled=false
20:30:28.792 [Lua] factions=nil
20:30:28.792 [Lua] boss=chaos
20:30:28.792 [Lua] horde=chaos
20:30:28.792 [Lua] name=chaos
20:30:28.792 [Lua] intensity=default
20:30:28.792 [Lua] ---
20:30:29.084 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:29.084 [Lua] pacing=default
20:30:29.084 [Lua] locked_func_name=beastmen
20:30:29.084 [Lua] roaming=nil
20:30:29.084 [Lua] specials=skaven_beastmen
20:30:29.084 [Lua] debug_color=orange
20:30:29.084 [Lua] contained_breeds=nil
20:30:29.084 [Lua] pack_spawning=skaven_beastmen
20:30:29.084 [Lua] disabled=false
20:30:29.084 [Lua] factions=nil
20:30:29.084 [Lua] boss=skaven_beastmen
20:30:29.084 [Lua] horde=beastmen
20:30:29.084 [Lua] name=skaven_beastmen
20:30:29.084 [Lua] intensity=default
20:30:29.084 [Lua] ---
20:30:29.831 [Lua] Mini patrol killed! 16
20:30:30.089 [Lua] Switching ConflictSettings: to: chaos
20:30:30.089 [Lua] pacing=chaos
20:30:30.089 [Lua] roaming=nil
20:30:30.089 [Lua] specials=chaos
20:30:30.089 [Lua] debug_color=purple
20:30:30.089 [Lua] contained_breeds=nil
20:30:30.089 [Lua] pack_spawning=chaos
20:30:30.089 [Lua] disabled=false
20:30:30.089 [Lua] factions=nil
20:30:30.089 [Lua] boss=chaos
20:30:30.089 [Lua] horde=chaos
20:30:30.089 [Lua] name=chaos
20:30:30.089 [Lua] intensity=default
20:30:30.089 [Lua] ---
20:30:31.048 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:31.048 [Lua] pacing=default
20:30:31.048 [Lua] locked_func_name=beastmen
20:30:31.048 [Lua] roaming=nil
20:30:31.048 [Lua] specials=skaven_beastmen
20:30:31.048 [Lua] debug_color=orange
20:30:31.048 [Lua] contained_breeds=nil
20:30:31.048 [Lua] pack_spawning=skaven_beastmen
20:30:31.048 [Lua] disabled=false
20:30:31.048 [Lua] factions=nil
20:30:31.048 [Lua] boss=skaven_beastmen
20:30:31.048 [Lua] horde=beastmen
20:30:31.048 [Lua] name=skaven_beastmen
20:30:31.048 [Lua] intensity=default
20:30:31.048 [Lua] ---
20:30:31.187 [Lua] MUSIC: horde -> explore
20:30:31.573 [Lua] Switching ConflictSettings: to: chaos
20:30:31.573 [Lua] pacing=chaos
20:30:31.573 [Lua] roaming=nil
20:30:31.573 [Lua] specials=chaos
20:30:31.573 [Lua] debug_color=purple
20:30:31.573 [Lua] contained_breeds=nil
20:30:31.573 [Lua] pack_spawning=chaos
20:30:31.573 [Lua] disabled=false
20:30:31.573 [Lua] factions=nil
20:30:31.573 [Lua] boss=chaos
20:30:31.573 [Lua] horde=chaos
20:30:31.573 [Lua] name=chaos
20:30:31.573 [Lua] intensity=default
20:30:31.573 [Lua] ---
20:30:31.681 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:30:31.681 [Lua] pacing=default
20:30:31.681 [Lua] locked_func_name=beastmen
20:30:31.681 [Lua] roaming=nil
20:30:31.681 [Lua] specials=skaven_beastmen
20:30:31.681 [Lua] debug_color=orange
20:30:31.681 [Lua] contained_breeds=nil
20:30:31.681 [Lua] pack_spawning=skaven_beastmen
20:30:31.681 [Lua] disabled=false
20:30:31.681 [Lua] factions=nil
20:30:31.681 [Lua] boss=skaven_beastmen
20:30:31.681 [Lua] horde=beastmen
20:30:31.681 [Lua] name=skaven_beastmen
20:30:31.681 [Lua] intensity=default
20:30:31.681 [Lua] ---
20:30:35.035 [Lua] Horde killed: ?
20:30:39.862 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:30:39.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=332
20:30:39.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.69999999999999996)
20:30:42.204 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
20:30:42.491 [Lua] spawning mini patrol
20:30:47.581 [Lua] Init group template: mini_patrol
20:30:49.181 [Lua] main path terror event triggered: boss_event_storm_fiend
20:30:49.181 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
20:30:49.215 [Flow] Boss DoorStormfiend
20:30:49.215 [Flow] Boss DoorStormfiend
20:30:49.215 [Flow] Boss DoorStormfiend
20:30:49.215 [Flow] Boss DoorStormfiend
20:30:49.215 [Flow] Boss DoorStormfiend
20:30:49.215 [Flow] Boss DoorStormfiend
20:30:49.215 [Flow] Boss DoorStormfiend
20:30:49.216 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
20:30:49.218 [Lua] Init group template: boss_door_closers
20:30:50.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:50.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:50.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:51.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:56.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:56.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:56.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:30:56.364 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:56.837 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:30:58.274 [Lua] fence jumping
20:30:58.307 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:58.810 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:00.403 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:00.838 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:05.282 [Lua] Mini patrol killed! 18
20:31:06.710 [Lua] event horde ends!
20:31:12.581 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:12.816 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:12.984 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:13.018 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:13.187 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:13.438 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:14.232 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:14.468 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:14.603 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:14.687 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:14.838 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:14.906 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:15.041 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:15.108 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:15.276 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:15.361 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:15.530 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:15.747 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:18.628 [EACServer] [21:31:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:31:18.752 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:19.004 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:19.172 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:19.206 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:19.407 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:19.609 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:20.163 [Lua] fence jumping
20:31:21.323 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:21.579 [Lua] ready to jump failed
20:31:21.662 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:21.730 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:22.101 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:27.106 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:27.374 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:27.442 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:27.610 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:27.710 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:27.880 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:27.948 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:28.116 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:28.218 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:28.388 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:28.523 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:28.761 [Lua] spawning mini patrol
20:31:28.794 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:31:29.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:31:29.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:31:29.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:31:29.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 4537872
20:31:29.752 [Lua] ready to jump failed
20:31:30.955 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1)
20:31:34.352 [Lua] Init group template: mini_patrol
20:31:40.253 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:31:40.269 [Lua] Spline already found!
20:31:40.397 [Lua] Init group template: spline_patrol
20:31:52.991 [Lua] event horde ends!
20:32:01.494 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
20:32:04.766 [Lua] Mini patrol killed! 20
20:32:11.067 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:11.068 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:11.068 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:32:11.068 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:32:11.068 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:11.069 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:32:12.777 [Lua] Time for new HOOORDE! multi_first_wave
20:32:12.777 [Lua] horde requested: vector_blob
20:32:12.777 [Lua] wants to spawn ahead within distance: 60
20:32:12.777 [Lua] horde crated with id 22 of type vector_blob
20:32:12.777 [Lua] managed to spawn 20/20 horde enemies
20:32:12.777 [Lua] vector blob horde has started
20:32:12.785 [Lua] MUSIC: explore -> pre_horde
20:32:13.121 [Lua] Init group template: horde
20:32:13.243 [Lua] spawning mini patrol
20:32:17.281 [Lua] MUSIC: pre_horde -> horde
20:32:17.326 [Lua] Coordinated attack!
20:32:18.289 [Lua] Init group template: mini_patrol
20:32:20.816 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:32:20.816 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:32:20.816 [Lua] horde requested: vector_blob
20:32:20.816 [Lua] wants to spawn ahead within distance: 60
20:32:20.816 [Lua] horde crated with id 24 of type vector_blob
20:32:20.817 [Lua] managed to spawn 23/23 horde enemies
20:32:20.817 [Lua] vector blob horde has started
20:32:21.219 [Lua] Init group template: horde
20:32:37.673 [Lua] event horde ends!
20:32:42.997 [Lua] HORDE: last wave, reset to standard horde delay
20:32:42.997 [Lua] Time for new HOOORDE! multi_last_wave
20:32:42.997 [Lua] horde requested: vector_blob
20:32:42.997 [Lua] wants to spawn ahead within distance: 60
20:32:42.997 [Lua] horde crated with id 25 of type vector_blob
20:32:42.997 [Lua] managed to spawn 20/20 horde enemies
20:32:42.997 [Lua] vector blob horde has started
20:32:42.999 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
20:32:43.507 [Lua] Init group template: horde
20:32:48.411 [Lua] Horde killed: ?
20:32:52.901 [Lua] Mini patrol killed! 23
20:32:53.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 35, name: `unknown`
20:32:56.950 [Lua] spawning mini patrol
20:33:02.025 [Lua] Init group template: mini_patrol
20:33:12.159 [Lua] Horde killed: ?
20:33:16.350 [Lua] MUSIC: horde -> explore
20:33:18.628 [EACServer] [21:33:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:33:21.263 [Lua] event horde ends!
20:33:21.748 [Lua] Mini patrol killed! 26
20:33:22.723 [Lua] Horde killed: ?
20:33:29.353 [Lua] Coordinated attack!
20:33:47.765 [Lua] Switching ConflictSettings: to: default
20:33:47.765 [Lua] pacing=default
20:33:47.765 [Lua] roaming=nil
20:33:47.765 [Lua] specials=default
20:33:47.765 [Lua] debug_color=maroon
20:33:47.765 [Lua] contained_breeds=nil
20:33:47.765 [Lua] pack_spawning=default
20:33:47.765 [Lua] disabled=false
20:33:47.765 [Lua] factions=nil
20:33:47.765 [Lua] boss=default
20:33:47.765 [Lua] horde=default
20:33:47.765 [Lua] name=default
20:33:47.765 [Lua] intensity=default
20:33:47.765 [Lua] ---
20:33:47.942 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:33:47.959 [Lua] Spline already found!
20:33:48.048 [Lua] Init group template: spline_patrol
20:33:52.456 [Lua] spawning mini patrol
20:33:57.491 [Lua] Init group template: mini_patrol
20:34:02.821 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:03.020 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:03.194 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:03.269 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:34:03.402 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:08.418 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:34:08.656 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:34:08.824 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:34:15.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89c3b, position: 0
20:34:15.721 [Lua] Coordinated attack!
20:34:16.757 [Lua] Mini patrol killed! 28
20:34:16.815 [Lua] event horde ends!
20:34:22.826 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:34:22.844 [Lua] Spline already found!
20:34:22.880 [Lua] Init group template: spline_patrol
20:34:30.248 [Lua] Time for new HOOORDE! multi_first_wave
20:34:30.248 [Lua] horde requested: ambush
20:34:30.248 [Lua] setting up ambush-horde
20:34:30.248 [Lua] Composing horde 'large' .. using variant 'plain'
20:34:30.248 [Lua] -> spawning: 56
20:34:30.248 [Lua] horde crated with id 30 of type ambush
20:34:30.248 [Lua] ambush horde has started
20:34:30.254 [Lua] MUSIC: explore -> pre_ambush
20:34:34.393 [Lua] [ChatManager][1]System: Lukas picked up a Tome
20:34:34.763 [Lua] Init group template: horde
20:34:35.255 [Lua] MUSIC: pre_ambush -> horde
20:34:38.287 [Lua] spawning mini patrol
20:34:43.984 [Lua] Init group template: mini_patrol
20:34:49.369 [Lua] Pushing horde in time; too many units out
20:34:52.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b375, position: 0
20:34:52.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b391, position: 0
20:34:53.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b442, position: 0
20:34:54.491 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:34:54.491 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:34:54.491 [Lua] horde requested: ambush
20:34:54.491 [Lua] setting up ambush-horde
20:34:54.491 [Lua] Composing horde 'large' .. using variant 'plain'
20:34:54.491 [Lua] -> spawning: 57
20:34:54.491 [Lua] horde crated with id 32 of type ambush
20:34:54.491 [Lua] ambush horde has started
20:34:55.286 [Lua] Mini patrol killed! 31
20:34:56.974 [Lua] fence jumping
20:34:58.271 [Lua] Horde killed: ?
20:34:58.287 [Lua] HORDE: last wave, reset to standard horde delay
20:34:58.287 [Lua] Time for new HOOORDE! multi_last_wave
20:34:58.287 [Lua] horde requested: ambush
20:34:58.287 [Lua] setting up ambush-horde
20:34:58.287 [Lua] Composing horde 'large' .. using variant 'plain'
20:34:58.287 [Lua] -> spawning: 55
20:34:58.287 [Lua] horde crated with id 33 of type ambush
20:34:58.287 [Lua] ambush horde has started
20:34:59.661 [Lua] Init group template: horde
20:35:02.748 [Lua] event horde ends!
20:35:03.465 [Lua] Init group template: horde
20:35:18.628 [EACServer] [21:35:18:627][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:35:20.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8d35f, position: 0
20:35:21.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8d3d5, position: 0
20:35:24.692 [Lua] MUSIC: horde -> explore
20:35:25.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:35:25.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:35:25.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:35:28.833 [Lua] Horde killed: ?
20:35:28.930 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:35:28.949 [Lua] Spline already found!
20:35:29.036 [Lua] Init group template: spline_patrol
20:35:30.224 [Lua] Horde killed: ?
20:35:53.086 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:35:53.103 [Lua] Spline already found!
20:35:53.158 [Lua] Init group template: spline_patrol
20:36:00.533 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:36:00.550 [Lua] Spline already found!
20:36:00.605 [Lua] Init group template: spline_patrol
20:36:02.177 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:02.549 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:36:13.584 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
20:36:15.778 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:36:15.794 [Lua] Spline already found!
20:36:15.884 [Lua] Init group template: spline_patrol
20:36:32.811 [Lua] Time for new HOOORDE! multi_first_wave
20:36:32.811 [Lua] horde requested: vector_blob
20:36:32.811 [Lua] wants to spawn behind within distance: 60
20:36:32.811 [Lua] horde crated with id 38 of type vector_blob
20:36:32.811 [Lua] managed to spawn 54/54 horde enemies
20:36:32.811 [Lua] vector blob horde has started
20:36:32.820 [Lua] MUSIC: explore -> pre_horde
20:36:33.048 [Lua] spawning mini patrol
20:36:33.820 [Lua] Init group template: horde
20:36:34.216 [Lua] simple los failed
20:36:37.638 [Lua] fence jumping
20:36:38.241 [Lua] Init group template: mini_patrol
20:36:38.724 [Lua] ready to jump failed
20:36:39.542 [Lua] [ChatManager][1]System: Martin picked up a Grimoire
20:36:39.665 [Lua] MUSIC: pre_horde -> horde
20:36:40.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:36:41.075 [Lua] fence jumping
20:36:41.677 [Lua] simple los failed
20:36:51.303 [Lua] simple los failed
20:36:52.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9031d, position: 0
20:36:54.122 [Lua] Pushing horde in time; too many units out
20:36:57.427 [Lua] event horde ends!
20:36:58.375 [Lua] Mini patrol killed! 39
20:36:58.404 [Lua] MUSIC: horde -> explore
20:36:59.136 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:36:59.136 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:36:59.136 [Lua] horde requested: vector_blob
20:36:59.136 [Lua] wants to spawn behind within distance: 60
20:36:59.136 [Lua] horde crated with id 40 of type vector_blob
20:36:59.136 [Lua] managed to spawn 55/55 horde enemies
20:36:59.136 [Lua] vector blob horde has started
20:36:59.147 [Lua] MUSIC: explore -> pre_horde
20:36:59.169 [Lua] MUSIC: pre_horde -> horde
20:37:00.212 [Lua] Init group template: horde
20:37:02.001 [Lua] fence jumping
20:37:02.968 [Lua] ready to jump failed
20:37:04.251 [Lua] fence jumping
20:37:04.852 [Lua] ready to jump failed
20:37:06.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:06.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1212304
20:37:07.168 [Lua] ready to jump failed
20:37:07.254 [Lua] Horde killed: ?
20:37:10.842 [Lua] fence jumping
20:37:11.865 [Lua] ready to jump failed
20:37:13.119 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:37:13.136 [Lua] Spline already found!
20:37:13.175 [Lua] Init group template: spline_patrol
20:37:15.767 [Lua] ready to jump failed
20:37:16.914 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:37:16.937 [Lua] Spline already found!
20:37:16.988 [Lua] Init group template: spline_patrol
20:37:17.689 [Lua] simple los failed
20:37:17.737 [Lua] simple los failed
20:37:18.629 [EACServer] [21:37:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:37:20.510 [Lua] Pushing horde in time; too many units out
20:37:21.650 [Lua] Coordinated attack!
20:37:21.728 [Lua] spawning mini patrol
20:37:25.235 [Lua] MUSIC: horde -> explore
20:37:25.708 [Lua] Pushing horde in time; too many units out
20:37:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:26.771 [Lua] Init group template: mini_patrol
20:37:30.747 [Lua] HORDE: last wave, reset to standard horde delay
20:37:30.747 [Lua] Time for new HOOORDE! multi_last_wave
20:37:30.747 [Lua] horde requested: vector_blob
20:37:30.747 [Lua] wants to spawn ahead within distance: 60
20:37:30.747 [Lua] horde crated with id 44 of type vector_blob
20:37:30.748 [Lua] managed to spawn 59/59 horde enemies
20:37:30.748 [Lua] vector blob horde has started
20:37:30.757 [Lua] MUSIC: explore -> pre_horde
20:37:30.776 [Lua] MUSIC: pre_horde -> horde
20:37:31.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:31.845 [Lua] Init group template: horde
20:37:38.759 [Lua] Mini patrol killed! 43
20:37:39.714 [Lua] Horde killed: ?
20:37:46.056 [Lua] event horde ends!
20:37:52.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source.
20:37:53.415 [Lua] MUSIC: horde -> explore
20:37:53.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:53.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:53.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:37:54.570 [Lua] fence jumping
20:37:55.596 [Lua] ready to jump failed
20:37:56.415 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:37:56.440 [Lua] Spline already found!
20:37:56.491 [Lua] Init group template: spline_patrol
20:37:57.322 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:37:57.346 [Lua] Spline already found!
20:37:57.417 [Lua] Init group template: spline_patrol
20:37:59.009 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 606765 0
20:38:01.286 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:38:01.305 [Lua] Spline already found!
20:38:01.349 [Lua] Init group template: spline_patrol
20:38:01.467 [Lua] simple los failed
20:38:02.839 [Lua] simple los failed
20:38:03.130 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:38:03.130 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:38:03.147 [Lua] Spline already found!
20:38:03.150 [Lua] Spline already found!
20:38:03.192 [Lua] Init group template: spline_patrol
20:38:03.259 [Lua] Init group template: spline_patrol
20:38:03.974 [Lua] Horde killed: ?
20:38:05.387 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:38:05.402 [Lua] Spline already found!
20:38:05.472 [Lua] Init group template: spline_patrol
20:38:09.602 [Lua] main path terror event triggered: boss_event_spline_patrol
20:38:09.602 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
20:38:09.627 [Lua] > starting new spline, using new navbot: standard , id: boss_13
20:38:09.647 [Lua] > continuing spline boss_13 index: 2 reties: 0
20:38:09.666 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13
20:38:09.666 [Lua] > continuing spline boss_13 index: 3 reties: 0
20:38:09.687 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13
20:38:09.687 [Lua] > continuing spline boss_13 index: 4 reties: 0
20:38:09.709 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_13
20:38:09.709 [Lua] > spline completed boss_13 reties: 0
20:38:10.099 [Lua] Init group template: spline_patrol
20:38:10.301 [Lua] Switching ConflictSettings: to: beastmen
20:38:10.301 [Lua] pacing=beastmen
20:38:10.301 [Lua] locked_func_name=beastmen
20:38:10.301 [Lua] roaming=nil
20:38:10.301 [Lua] specials=beastmen
20:38:10.301 [Lua] debug_color=purple
20:38:10.301 [Lua] contained_breeds=nil
20:38:10.301 [Lua] pack_spawning=beastmen
20:38:10.301 [Lua] disabled=false
20:38:10.301 [Lua] factions=nil
20:38:10.301 [Lua] boss=beastmen
20:38:10.301 [Lua] horde=beastmen
20:38:10.301 [Lua] name=beastmen
20:38:10.301 [Lua] intensity=default
20:38:10.301 [Lua] ---
20:38:11.173 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:38:11.194 [Lua] Spline already found!
20:38:11.267 [Lua] Init group template: spline_patrol
20:38:16.155 [Lua] Switching ConflictSettings: to: default
20:38:16.155 [Lua] pacing=default
20:38:16.155 [Lua] roaming=nil
20:38:16.155 [Lua] specials=default
20:38:16.155 [Lua] debug_color=maroon
20:38:16.155 [Lua] contained_breeds=nil
20:38:16.155 [Lua] pack_spawning=default
20:38:16.155 [Lua] disabled=false
20:38:16.155 [Lua] factions=nil
20:38:16.155 [Lua] boss=default
20:38:16.155 [Lua] horde=default
20:38:16.155 [Lua] name=default
20:38:16.155 [Lua] intensity=default
20:38:16.155 [Lua] ---
20:38:16.858 [Lua] Switching ConflictSettings: to: beastmen
20:38:16.858 [Lua] pacing=beastmen
20:38:16.858 [Lua] locked_func_name=beastmen
20:38:16.858 [Lua] roaming=nil
20:38:16.858 [Lua] specials=beastmen
20:38:16.858 [Lua] debug_color=purple
20:38:16.858 [Lua] contained_breeds=nil
20:38:16.858 [Lua] pack_spawning=beastmen
20:38:16.858 [Lua] disabled=false
20:38:16.858 [Lua] factions=nil
20:38:16.858 [Lua] boss=beastmen
20:38:16.858 [Lua] horde=beastmen
20:38:16.858 [Lua] name=beastmen
20:38:16.858 [Lua] intensity=default
20:38:16.858 [Lua] ---
20:38:20.451 [Lua] Switching ConflictSettings: to: default
20:38:20.451 [Lua] pacing=default
20:38:20.451 [Lua] roaming=nil
20:38:20.451 [Lua] specials=default
20:38:20.451 [Lua] debug_color=maroon
20:38:20.451 [Lua] contained_breeds=nil
20:38:20.451 [Lua] pack_spawning=default
20:38:20.451 [Lua] disabled=false
20:38:20.451 [Lua] factions=nil
20:38:20.451 [Lua] boss=default
20:38:20.451 [Lua] horde=default
20:38:20.451 [Lua] name=default
20:38:20.451 [Lua] intensity=default
20:38:20.451 [Lua] ---
20:38:21.607 [Lua] Switching ConflictSettings: to: beastmen
20:38:21.607 [Lua] pacing=beastmen
20:38:21.607 [Lua] locked_func_name=beastmen
20:38:21.607 [Lua] roaming=nil
20:38:21.607 [Lua] specials=beastmen
20:38:21.607 [Lua] debug_color=purple
20:38:21.607 [Lua] contained_breeds=nil
20:38:21.607 [Lua] pack_spawning=beastmen
20:38:21.607 [Lua] disabled=false
20:38:21.607 [Lua] factions=nil
20:38:21.607 [Lua] boss=beastmen
20:38:21.607 [Lua] horde=beastmen
20:38:21.607 [Lua] name=beastmen
20:38:21.607 [Lua] intensity=default
20:38:21.607 [Lua] ---
20:38:23.984 [Lua] Switching ConflictSettings: to: default
20:38:23.984 [Lua] pacing=default
20:38:23.984 [Lua] roaming=nil
20:38:23.984 [Lua] specials=default
20:38:23.984 [Lua] debug_color=maroon
20:38:23.984 [Lua] contained_breeds=nil
20:38:23.984 [Lua] pack_spawning=default
20:38:23.984 [Lua] disabled=false
20:38:23.984 [Lua] factions=nil
20:38:23.984 [Lua] boss=default
20:38:23.984 [Lua] horde=default
20:38:23.984 [Lua] name=default
20:38:23.984 [Lua] intensity=default
20:38:23.984 [Lua] ---
20:38:24.012 [Lua] Switching ConflictSettings: to: beastmen
20:38:24.012 [Lua] pacing=beastmen
20:38:24.012 [Lua] locked_func_name=beastmen
20:38:24.012 [Lua] roaming=nil
20:38:24.012 [Lua] specials=beastmen
20:38:24.012 [Lua] debug_color=purple
20:38:24.012 [Lua] contained_breeds=nil
20:38:24.012 [Lua] pack_spawning=beastmen
20:38:24.012 [Lua] disabled=false
20:38:24.012 [Lua] factions=nil
20:38:24.012 [Lua] boss=beastmen
20:38:24.012 [Lua] horde=beastmen
20:38:24.012 [Lua] name=beastmen
20:38:24.012 [Lua] intensity=default
20:38:24.012 [Lua] ---
20:38:24.262 [Lua] main_path_player_far_away_check started
20:38:25.861 [Lua] spawning mini patrol
20:38:28.756 [Lua] main_path_player_far_away_check started
20:38:28.862 [Lua] Switching ConflictSettings: to: default
20:38:28.862 [Lua] pacing=default
20:38:28.862 [Lua] roaming=nil
20:38:28.862 [Lua] specials=default
20:38:28.862 [Lua] debug_color=maroon
20:38:28.862 [Lua] contained_breeds=nil
20:38:28.862 [Lua] pack_spawning=default
20:38:28.862 [Lua] disabled=false
20:38:28.862 [Lua] factions=nil
20:38:28.862 [Lua] boss=default
20:38:28.862 [Lua] horde=default
20:38:28.862 [Lua] name=default
20:38:28.862 [Lua] intensity=default
20:38:28.862 [Lua] ---
20:38:30.961 [Lua] Init group template: mini_patrol
20:38:41.387 [Lua] Destroying unit since outside mesh or world
20:38:41.810 [Lua] Mini patrol killed! 53
20:38:50.086 [Lua] spawning mini patrol
20:38:50.303 [Lua] event horde ends!
20:38:50.907 [Lua] Switching ConflictSettings: to: beastmen
20:38:50.907 [Lua] pacing=beastmen
20:38:50.907 [Lua] locked_func_name=beastmen
20:38:50.907 [Lua] roaming=nil
20:38:50.907 [Lua] specials=beastmen
20:38:50.907 [Lua] debug_color=purple
20:38:50.907 [Lua] contained_breeds=nil
20:38:50.907 [Lua] pack_spawning=beastmen
20:38:50.907 [Lua] disabled=false
20:38:50.907 [Lua] factions=nil
20:38:50.907 [Lua] boss=beastmen
20:38:50.907 [Lua] horde=beastmen
20:38:50.907 [Lua] name=beastmen
20:38:50.907 [Lua] intensity=default
20:38:50.907 [Lua] ---
20:38:55.708 [Lua] Init group template: mini_patrol
20:39:03.699 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
20:39:05.133 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:05.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x97956, position: 0
20:39:06.349 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
20:39:09.405 [Lua] Mini patrol killed! 54
20:39:14.474 [Flow] UNITBURN_DEATH
20:39:14.488 [Lua] event horde ends!
20:39:18.629 [EACServer] [21:39:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:39:20.168 [Lua] Switching ConflictSettings: to: default
20:39:20.168 [Lua] pacing=default
20:39:20.168 [Lua] roaming=nil
20:39:20.168 [Lua] specials=default
20:39:20.168 [Lua] debug_color=maroon
20:39:20.168 [Lua] contained_breeds=nil
20:39:20.168 [Lua] pack_spawning=default
20:39:20.168 [Lua] disabled=false
20:39:20.168 [Lua] factions=nil
20:39:20.168 [Lua] boss=default
20:39:20.168 [Lua] horde=default
20:39:20.168 [Lua] name=default
20:39:20.168 [Lua] intensity=default
20:39:20.168 [Lua] ---
20:39:20.814 [Lua] main_path_player_far_away_check started
20:39:21.665 [Lua] Switching ConflictSettings: to: beastmen
20:39:21.665 [Lua] pacing=beastmen
20:39:21.665 [Lua] locked_func_name=beastmen
20:39:21.665 [Lua] roaming=nil
20:39:21.665 [Lua] specials=beastmen
20:39:21.665 [Lua] debug_color=purple
20:39:21.665 [Lua] contained_breeds=nil
20:39:21.665 [Lua] pack_spawning=beastmen
20:39:21.665 [Lua] disabled=false
20:39:21.665 [Lua] factions=nil
20:39:21.665 [Lua] boss=beastmen
20:39:21.665 [Lua] horde=beastmen
20:39:21.665 [Lua] name=beastmen
20:39:21.665 [Lua] intensity=default
20:39:21.665 [Lua] ---
20:39:21.747 [Lua] Switching ConflictSettings: to: default
20:39:21.747 [Lua] pacing=default
20:39:21.747 [Lua] roaming=nil
20:39:21.747 [Lua] specials=default
20:39:21.747 [Lua] debug_color=maroon
20:39:21.747 [Lua] contained_breeds=nil
20:39:21.747 [Lua] pack_spawning=default
20:39:21.747 [Lua] disabled=false
20:39:21.747 [Lua] factions=nil
20:39:21.747 [Lua] boss=default
20:39:21.747 [Lua] horde=default
20:39:21.747 [Lua] name=default
20:39:21.747 [Lua] intensity=default
20:39:21.747 [Lua] ---
20:39:25.703 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:26.075 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:39:28.379 [Lua] main_path_player_far_away_check started
20:39:29.615 [Lua] Time for new HOOORDE! multi_first_wave
20:39:29.615 [Lua] horde requested: ambush
20:39:29.615 [Lua] setting up ambush-horde
20:39:29.615 [Lua] Composing horde 'large' .. using variant 'plain'
20:39:29.616 [Lua] -> spawning: 55
20:39:29.616 [Lua] horde crated with id 55 of type ambush
20:39:29.616 [Lua] ambush horde has started
20:39:29.625 [Lua] MUSIC: explore -> pre_ambush
20:39:31.510 [Lua] main_path_player_far_away_check started
20:39:32.857 [Lua] spawning mini patrol
20:39:33.124 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:39:33.124 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:33.124 [Lua] ->moving spawner
20:39:34.724 [Lua] MUSIC: pre_ambush -> horde
20:39:34.753 [Lua] main_path_player_far_away_check started
20:39:34.778 [Lua] Init group template: horde
20:39:36.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:39:38.078 [Lua] Init group template: mini_patrol
20:39:38.958 [Lua] Switching ConflictSettings: to: beastmen
20:39:38.958 [Lua] pacing=beastmen
20:39:38.958 [Lua] locked_func_name=beastmen
20:39:38.958 [Lua] roaming=nil
20:39:38.958 [Lua] specials=beastmen
20:39:38.958 [Lua] debug_color=purple
20:39:38.958 [Lua] contained_breeds=nil
20:39:38.958 [Lua] pack_spawning=beastmen
20:39:38.958 [Lua] disabled=false
20:39:38.958 [Lua] factions=nil
20:39:38.958 [Lua] boss=beastmen
20:39:38.958 [Lua] horde=beastmen
20:39:38.958 [Lua] name=beastmen
20:39:38.958 [Lua] intensity=default
20:39:38.958 [Lua] ---
20:39:43.482 [Lua] Pushing horde in time; too many units out
20:39:48.581 [Lua] Pushing horde in time; too many units out
20:39:48.888 [Lua] Mini patrol killed! 56
20:39:51.317 warning: [Connection] Reliable send buffer overflow (17+32754 > 32768) for 110000102489ad0
20:39:51.317 [GameSession] Buffer contents:
20:39:51.317 [GameSession] MESSAGES:
rpc_ping_unit with 1 calls and total 9 bytes
rpc_play_melee_hit_effects with 54 calls and total 810 bytes
rpc_set_blocking with 16 calls and total 112 bytes
rpc_weapon_blood with 43 calls and total 344 bytes
rpc_anim_event_variable_float with 126 calls and total 1260 bytes
rpc_set_script_driven with 153 calls and total 1071 bytes
rpc_set_animation_rotation_scale with 20 calls and total 140 bytes
rpc_constrain_ai with 92 calls and total 1099 bytes
rpc_generic_impact_projectile_force_impact with 5 calls and total 65 bytes
rpc_play_particle_effect with 1 calls and total 17 bytes
rpc_skinned_surface_mtr_fx with 47 calls and total 987 bytes
rpc_surface_mtr_fx_lvl_unit with 98 calls and total 2450 bytes
rpc_play_husk_sound_event with 2 calls and total 16 bytes
rpc_play_dialogue_event with 4 calls and total 36 bytes
rpc_end_flamethrower with 1 calls and total 7 bytes
rpc_check_trigger_backstab_sfx with 12 calls and total 84 bytes
rpc_enemy_has_target with 22 calls and total 154 bytes
rpc_remove_unit_ping with 2 calls and total 14 bytes
rpc_remove_server_controlled_buff with 8 calls and total 64 bytes
rpc_wield_equipment with 8 calls and total 56 bytes
rpc_set_animation_driven with 143 calls and total 2145 bytes
rpc_client_audio_set_global_parameter_with_lerp with 14 calls and total 112 bytes
rpc_play_first_person_sound with 1 calls and total 14 bytes
rpc_set_animation_translation_scale with 143 calls and total 1859 bytes
rpc_add_external_velocity with 1 calls and total 14 bytes
rpc_player_projectile_impact_dynamic with 3 calls and total 93 bytes
rpc_breed_unfreeze_breed with 8 calls and total 128 bytes
rpc_set_affected_by_gravity with 55 calls and total 385 bytes
rpc_network_current_server_time_response with 6 calls and total 60 bytes
rpc_anim_event with 700 calls and total 5600 bytes
rpc_server_audio_unit_event with 14 calls and total 126 bytes
rpc_heal with 30 calls and total 330 bytes
rpc_add_buff with 83 calls and total 913 bytes
rpc_status_change_bool with 4 calls and total 36 bytes
rpc_add_damage with 231 calls and total 7392 bytes
rpc_sync_damage_taken with 8 calls and total 72 bytes
rpc_breed_freeze_units with 28 calls and total 242 bytes
rpc_teleport_unit_with_yaw_rotation with 21 calls and total 294 bytes
rpc_server_audio_unit_dialogue_event with 2 calls and total 16 bytes
rpc_ai_inventory_wield with 6 calls and total 42 bytes
rpc_teleport_unit_to with 12 calls and total 180 bytes
rpc_ping with 6 calls and total 498 bytes
rpc_set_animation_driven_script_movement with 10 calls and total 150 bytes
rpc_start_flamethrower with 1 calls and total 7 bytes
rpc_create_explosion with 4 calls and total 92 bytes
OTHER:
message with 2249 instances and total 29595 bytes
resend with 181 instances and total 905 bytes
resend buffer with 315 instances and total 1575 bytes
destroy game object with 16 instances and total 80 bytes
create game object with 14 instances and total 559 bytes
20:39:51.321 [Lua] [ChatManager][1]System: Lukas has left the game
20:39:51.321 [Lua] [PSM] Disconnecting peer 110000102489ad0
20:39:51.321 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session.
20:39:51.321 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0
20:39:51.321 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102489ad0
20:39:51.321 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
20:39:51.321 [Lua] [GameNetworkManager] destroying game object with go_id=249
20:39:51.321 [Lua] Set lobby begin:
20:39:51.321 [Lua] Lobby data twitch_enabled = false
20:39:51.321 [Lua] Lobby data power_level = 818
20:39:51.321 [Lua] Lobby data num_players = 3
20:39:51.321 [Lua] Lobby data weave_name = false
20:39:51.321 [Lua] Lobby data game_mode = 2
20:39:51.321 [Lua] Lobby data is_private = true
20:39:51.321 [Lua] Lobby data mechanism = adventure
20:39:51.321 [Lua] Lobby data level_key = ussingen
20:39:51.321 [Lua] Lobby data player_slot_1 = 0:0
20:39:51.321 [Lua] Lobby data selected_level_key = ussingen
20:39:51.321 [Lua] Lobby data unique_server_name = JayJay
20:39:51.321 [Lua] Lobby data quick_game = true
20:39:51.321 [Lua] Lobby data matchmaking = false
20:39:51.321 [Lua] Lobby data difficulty = hardest
20:39:51.321 [Lua] Lobby data country_code = DE
20:39:51.321 [Lua] Lobby data host = 110000106697298
20:39:51.321 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:39:51.321 [Lua] Lobby data player_slot_2 = 0:0
20:39:51.321 [Lua] Lobby data player_slot_4 = 0:0
20:39:51.321 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:39:51.321 [Lua] Lobby data eac_authorized = true
20:39:51.321 [Lua] Set lobby end.
20:39:51.321 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0)
20:39:51.322 [EAC] EAC server lost client 110000102489ad0
20:39:51.322 [EACServer] [21:39:51:321][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384
20:39:51.322 [SteamVoipClient] select_out(110000102489ad0, off)
20:39:51.322 [SteamVoipClient] select_in(110000102489ad0, off)
20:39:51.322 [Lua] [GameNetworkManager] destroying game object with go_id=332
20:39:51.328 [Lua] player (110000106697298,3) was put into party 1
20:39:51.338 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=920
20:39:51.338 [Lua] Assigning peer(110000106697298:3) to profile(1) career(3)
20:39:51.338 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(1) career_index(3)
20:39:51.338 [Lua] Set lobby begin:
20:39:51.338 [Lua] Lobby data twitch_enabled = false
20:39:51.338 [Lua] Lobby data power_level = 818
20:39:51.338 [Lua] Lobby data num_players = 3
20:39:51.338 [Lua] Lobby data weave_name = false
20:39:51.338 [Lua] Lobby data game_mode = 2
20:39:51.338 [Lua] Lobby data is_private = true
20:39:51.338 [Lua] Lobby data mechanism = adventure
20:39:51.338 [Lua] Lobby data level_key = ussingen
20:39:51.338 [Lua] Lobby data player_slot_1 = 0:0
20:39:51.338 [Lua] Lobby data selected_level_key = ussingen
20:39:51.338 [Lua] Lobby data unique_server_name = JayJay
20:39:51.338 [Lua] Lobby data quick_game = true
20:39:51.338 [Lua] Lobby data matchmaking = false
20:39:51.338 [Lua] Lobby data difficulty = hardest
20:39:51.338 [Lua] Lobby data country_code = DE
20:39:51.338 [Lua] Lobby data host = 110000106697298
20:39:51.338 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:39:51.338 [Lua] Lobby data player_slot_2 = 0:0
20:39:51.338 [Lua] Lobby data player_slot_4 = 0:0
20:39:51.338 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:39:51.338 [Lua] Lobby data eac_authorized = true
20:39:51.338 [Lua] Set lobby end.
20:39:51.338 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:39:51.338 [Lua]
20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
20:39:51.338 [Lua] [wwise/flail] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:39:51.338 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:39:51.338 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:39:51.338 [Lua] [wwise/handgun_rifle] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:39:51.338 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:39:51.338 [Lua]
20:39:51.338 [Lua]
20:39:51.338 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:39:51.338 [Lua] [wwise/flail] = false (boolean)
20:39:51.338 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:39:51.338 [Lua] [wwise/handgun_rifle] = false (boolean)
20:39:51.338 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
20:39:51.338 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
20:39:51.339 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
20:39:51.339 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:39:51.339 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
20:39:51.339 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:39:51.339 [Lua]
20:39:51.347 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
20:39:51.347 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:20 my_peer_id:110000106697298
20:39:51.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
20:39:51.369 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
20:39:51.370 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0
20:39:51.420 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:39:51.420 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
20:39:51.420 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:39:51.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:39:51.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2, InventoryPackageSynchronizerClient
20:39:51.421 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:39:51.422 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
20:39:51.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:39:51.423 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1, InventoryPackageSynchronizerClient
20:39:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t2/wpn_dw_hammer_03_t2_3p, InventoryPackageSynchronizerClient
20:39:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient
20:39:51.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient
20:39:51.430 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:39:51.431 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:39:51.431 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
20:39:51.432 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
20:39:51.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:39:52.123 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.57202505219206679) temporary_health_percentage (0) melee slot ammo (0.031496062874794006) ranged slot ammo (0.031496062874794006)
20:39:52.123 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=922
20:39:53.752 [Lua] MUSIC: horde -> explore
20:39:54.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:39:54.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:39:54.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:39:54.425 [Lua] Pushing horde in time; too many units out
20:39:55.122 [SteamLobby] Detected removed member 110000102489ad0
20:39:55.122 [Connection] Destroying endpoint 110000102489ad0 - explicit request
20:39:55.125 [SteamAuthenticator] CancelAuthTicket 110000102489ad0
20:39:55.125 [SteamAuthenticator] EndAuthSession 110000102489ad0
20:39:55.125 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:39:55.125 [Lua] Players: 2
20:39:55.125 [Lua] Set lobby begin:
20:39:55.125 [Lua] Lobby data twitch_enabled = false
20:39:55.125 [Lua] Lobby data power_level = 818
20:39:55.125 [Lua] Lobby data num_players = 2
20:39:55.125 [Lua] Lobby data weave_name = false
20:39:55.125 [Lua] Lobby data game_mode = 2
20:39:55.125 [Lua] Lobby data is_private = true
20:39:55.125 [Lua] Lobby data mechanism = adventure
20:39:55.125 [Lua] Lobby data level_key = ussingen
20:39:55.125 [Lua] Lobby data player_slot_1 = 0:0
20:39:55.125 [Lua] Lobby data selected_level_key = ussingen
20:39:55.125 [Lua] Lobby data unique_server_name = JayJay
20:39:55.125 [Lua] Lobby data quick_game = true
20:39:55.125 [Lua] Lobby data matchmaking = false
20:39:55.125 [Lua] Lobby data difficulty = hardest
20:39:55.125 [Lua] Lobby data country_code = DE
20:39:55.125 [Lua] Lobby data host = 110000106697298
20:39:55.125 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:39:55.125 [Lua] Lobby data player_slot_2 = 0:0
20:39:55.125 [Lua] Lobby data player_slot_4 = 0:0
20:39:55.125 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:39:55.125 [Lua] Lobby data eac_authorized = true
20:39:55.126 [Lua] Set lobby end.
20:39:55.126 [Lua] [LobbyMembers] Member left 110000102489ad0
20:39:56.511 [Lua] Set lobby begin:
20:39:56.511 [Lua] Lobby data twitch_enabled = false
20:39:56.511 [Lua] Lobby data power_level = 835
20:39:56.511 [Lua] Lobby data num_players = 2
20:39:56.511 [Lua] Lobby data weave_name = false
20:39:56.511 [Lua] Lobby data game_mode = 2
20:39:56.511 [Lua] Lobby data is_private = true
20:39:56.511 [Lua] Lobby data mechanism = adventure
20:39:56.511 [Lua] Lobby data level_key = ussingen
20:39:56.511 [Lua] Lobby data player_slot_1 = 0:0
20:39:56.511 [Lua] Lobby data selected_level_key = ussingen
20:39:56.511 [Lua] Lobby data unique_server_name = JayJay
20:39:56.511 [Lua] Lobby data quick_game = true
20:39:56.511 [Lua] Lobby data matchmaking = false
20:39:56.511 [Lua] Lobby data difficulty = hardest
20:39:56.511 [Lua] Lobby data country_code = DE
20:39:56.511 [Lua] Lobby data host = 110000106697298
20:39:56.511 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:39:56.511 [Lua] Lobby data player_slot_2 = 0:0
20:39:56.511 [Lua] Lobby data player_slot_4 = 0:0
20:39:56.511 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:39:56.511 [Lua] Lobby data eac_authorized = true
20:39:56.511 [Lua] Set lobby end.
20:39:57.279 [Lua] Coordinated attack!
20:39:58.169 [Lua] event horde ends!
20:39:59.531 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:39:59.531 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:39:59.531 [Lua] horde requested: ambush
20:39:59.531 [Lua] setting up ambush-horde
20:39:59.531 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:39:59.531 [Lua] -> spawning: 19
20:39:59.531 [Lua] horde crated with id 57 of type ambush
20:39:59.531 [Lua] ambush horde has started
20:39:59.541 [Lua] MUSIC: explore -> pre_ambush
20:40:00.117 [Lua] Horde killed: ?
20:40:00.131 [Lua] HORDE: last wave, reset to standard horde delay
20:40:00.131 [Lua] Time for new HOOORDE! multi_last_wave
20:40:00.131 [Lua] horde requested: ambush
20:40:00.131 [Lua] setting up ambush-horde
20:40:00.131 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:40:00.131 [Lua] -> spawning: 20
20:40:00.131 [Lua] horde crated with id 58 of type ambush
20:40:00.131 [Lua] ambush horde has started
20:40:01.083 [Lua] MUSIC: pre_ambush -> horde
20:40:03.589 [Lua] Init group template: horde
20:40:04.662 [Lua] Init group template: horde
20:40:16.625 [Lua] spawning mini patrol
20:40:22.269 [Lua] Init group template: mini_patrol
20:40:24.818 [Lua] MUSIC: horde -> explore
20:40:25.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_combat_06` for object id: 159, name: `unknown`
20:40:30.159 [SteamLobby] Detected added member 110000102489ad0
20:40:30.159 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:40:30.159 [Lua] Players: 3
20:40:30.159 [Lua] Set lobby begin:
20:40:30.159 [Lua] Lobby data twitch_enabled = false
20:40:30.159 [Lua] Lobby data power_level = 835
20:40:30.159 [Lua] Lobby data num_players = 3
20:40:30.159 [Lua] Lobby data weave_name = false
20:40:30.159 [Lua] Lobby data game_mode = 2
20:40:30.159 [Lua] Lobby data is_private = true
20:40:30.160 [Lua] Lobby data mechanism = adventure
20:40:30.160 [Lua] Lobby data level_key = ussingen
20:40:30.160 [Lua] Lobby data player_slot_1 = 0:0
20:40:30.160 [Lua] Lobby data selected_level_key = ussingen
20:40:30.160 [Lua] Lobby data unique_server_name = JayJay
20:40:30.160 [Lua] Lobby data quick_game = true
20:40:30.160 [Lua] Lobby data matchmaking = false
20:40:30.160 [Lua] Lobby data difficulty = hardest
20:40:30.160 [Lua] Lobby data country_code = DE
20:40:30.160 [Lua] Lobby data host = 110000106697298
20:40:30.160 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:40:30.160 [Lua] Lobby data player_slot_2 = 0:0
20:40:30.160 [Lua] Lobby data player_slot_4 = 0:0
20:40:30.160 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:40:30.160 [Lua] Lobby data eac_authorized = true
20:40:30.160 [Lua] Set lobby end.
20:40:30.161 [Lua] [LobbyMembers] Member joined 110000102489ad0
20:40:30.178 [Connection] Creating endpoint 110000102489ad0 - reliable message sent
20:40:30.179 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:40:30.197 [SteamAuthenticator] Sent ticket request to 110000102489ad0
20:40:30.198 [Lua] [ChatManager][1]System: Lukas is joining the game
20:40:31.135 [Lua] Switching ConflictSettings: to: default
20:40:31.135 [Lua] pacing=default
20:40:31.135 [Lua] roaming=nil
20:40:31.135 [Lua] specials=default
20:40:31.135 [Lua] debug_color=maroon
20:40:31.135 [Lua] contained_breeds=nil
20:40:31.135 [Lua] pack_spawning=default
20:40:31.135 [Lua] disabled=false
20:40:31.135 [Lua] factions=nil
20:40:31.135 [Lua] boss=default
20:40:31.135 [Lua] horde=default
20:40:31.135 [Lua] name=default
20:40:31.135 [Lua] intensity=default
20:40:31.135 [Lua] ---
20:40:31.181 [Lua] Switching ConflictSettings: to: beastmen
20:40:31.181 [Lua] pacing=beastmen
20:40:31.181 [Lua] locked_func_name=beastmen
20:40:31.181 [Lua] roaming=nil
20:40:31.181 [Lua] specials=beastmen
20:40:31.181 [Lua] debug_color=purple
20:40:31.181 [Lua] contained_breeds=nil
20:40:31.181 [Lua] pack_spawning=beastmen
20:40:31.181 [Lua] disabled=false
20:40:31.181 [Lua] factions=nil
20:40:31.181 [Lua] boss=beastmen
20:40:31.181 [Lua] horde=beastmen
20:40:31.181 [Lua] name=beastmen
20:40:31.181 [Lua] intensity=default
20:40:31.181 [Lua] ---
20:40:34.844 [SteamAuthenticator] Got ticket from 110000102489ad0
20:40:34.844 [SteamAuthenticator] BeginAuthSession 110000102489ad0
20:40:34.844 [SteamAuthenticator] Authenticating 110000102489ad0
20:40:34.844 [SteamAuthenticator] Got ticket request from 110000102489ad0
20:40:34.844 [SteamAuthenticator] GetAuthSessionTicket 110000102489ad0
20:40:34.844 [SteamAuthenticator] Sent ticket to 110000102489ad0
20:40:35.171 [SteamAuthenticator] Steam validation for 110000102489ad0 with response 0
20:40:35.349 [Connection] New session id 52 to 110000102489ad0.
20:40:35.477 [Connection] Established a connection <52.181> to 110000102489ad0
20:40:35.477 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:40:35.478 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
20:40:35.625 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a55357 from 110000102489ad0, replying lobby_ok
20:40:35.749 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102489ad0 REPLY wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:40:35.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
20:40:36.710 [Lua] Horde killed: ?
20:40:37.789 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 641202 0
20:40:38.652 [Lua] Set lobby begin:
20:40:38.652 [Lua] Lobby data twitch_enabled = false
20:40:38.652 [Lua] Lobby data power_level = 835
20:40:38.652 [Lua] Lobby data num_players = 3
20:40:38.652 [Lua] Lobby data weave_name = false
20:40:38.652 [Lua] Lobby data game_mode = 2
20:40:38.653 [Lua] Lobby data is_private = true
20:40:38.653 [Lua] Lobby data mechanism = adventure
20:40:38.653 [Lua] Lobby data level_key = ussingen
20:40:38.653 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:40:38.653 [Lua] Lobby data selected_level_key = ussingen
20:40:38.653 [Lua] Lobby data unique_server_name = JayJay
20:40:38.653 [Lua] Lobby data quick_game = true
20:40:38.653 [Lua] Lobby data matchmaking = false
20:40:38.653 [Lua] Lobby data difficulty = hardest
20:40:38.653 [Lua] Lobby data country_code = DE
20:40:38.653 [Lua] Lobby data host = 110000106697298
20:40:38.653 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:40:38.653 [Lua] Lobby data player_slot_2 = 0:0
20:40:38.653 [Lua] Lobby data player_slot_4 = 0:0
20:40:38.653 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:40:38.653 [Lua] Lobby data eac_authorized = true
20:40:38.653 [Lua] Set lobby end.
20:40:38.653 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102489ad0
20:40:38.653 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:40:40.897 [Lua] ### CLEARING PEER STATE FOR 110000102489ad0
20:40:40.989 [Lua] event horde ends!
20:40:41.006 [Lua] [PSM] Peer 110000102489ad0 joined. Want to use profile index "1"
20:40:41.006 [Lua] Mechanism says: a client joined the game! 110000102489ad0
20:40:41.006 [EAC] EAC server has client 110000102489ad0 (and owner 110000102489ad0)
20:40:41.006 [EACServer] [21:40:41:005][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998578384 PlayerName: JayJay
20:40:41.006 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102489ad0, connection_key=5)
20:40:41.327 [EACServer] [21:40:41:327][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 9 Status: Client Authenticated Message: Client authenticated.
20:40:41.331 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedLocal
20:40:41.500 [EACServer] [21:40:41:500][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102489AD0.
20:40:41.801 [EACServer] [21:40:41:800][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102489AD0
20:40:41.801 [EACServer] [21:40:41:800][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102489AD0 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:40:41.816 [EAC] Peer 110000102489ad0 switched EAC state to ClientAuthenticatedRemote
20:40:42.958 [Lua] player (110000102489ad0,1) was put into party 0
20:40:42.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102489ad0
20:40:43.429 [Lua] Horde killed: ?
20:40:45.056 [SteamVoipClient] select_out(110000102489ad0, on)
20:40:45.056 [SteamVoipClient] select_in(110000102489ad0, on)
20:40:45.056 [SteamVoipClient] select_out(110000102489ad0, off)
20:40:45.558 [Lua] Switching ConflictSettings: to: default
20:40:45.558 [Lua] pacing=default
20:40:45.558 [Lua] roaming=nil
20:40:45.558 [Lua] specials=default
20:40:45.558 [Lua] debug_color=maroon
20:40:45.558 [Lua] contained_breeds=nil
20:40:45.558 [Lua] pack_spawning=default
20:40:45.558 [Lua] disabled=false
20:40:45.558 [Lua] factions=nil
20:40:45.559 [Lua] boss=default
20:40:45.559 [Lua] horde=default
20:40:45.559 [Lua] name=default
20:40:45.559 [Lua] intensity=default
20:40:45.559 [Lua] ---
20:40:45.584 [Lua] Switching ConflictSettings: to: beastmen
20:40:45.584 [Lua] pacing=beastmen
20:40:45.584 [Lua] locked_func_name=beastmen
20:40:45.584 [Lua] roaming=nil
20:40:45.584 [Lua] specials=beastmen
20:40:45.584 [Lua] debug_color=purple
20:40:45.584 [Lua] contained_breeds=nil
20:40:45.584 [Lua] pack_spawning=beastmen
20:40:45.584 [Lua] disabled=false
20:40:45.584 [Lua] factions=nil
20:40:45.584 [Lua] boss=beastmen
20:40:45.584 [Lua] horde=beastmen
20:40:45.584 [Lua] name=beastmen
20:40:45.584 [Lua] intensity=default
20:40:45.584 [Lua] ---
20:40:46.616 [Lua] Mini patrol killed! 59
20:40:46.951 [Lua] Switching ConflictSettings: to: default
20:40:46.951 [Lua] pacing=default
20:40:46.951 [Lua] roaming=nil
20:40:46.951 [Lua] specials=default
20:40:46.951 [Lua] debug_color=maroon
20:40:46.951 [Lua] contained_breeds=nil
20:40:46.951 [Lua] pack_spawning=default
20:40:46.951 [Lua] disabled=false
20:40:46.951 [Lua] factions=nil
20:40:46.951 [Lua] boss=default
20:40:46.951 [Lua] horde=default
20:40:46.951 [Lua] name=default
20:40:46.951 [Lua] intensity=default
20:40:46.951 [Lua] ---
20:40:48.072 [Lua] Switching ConflictSettings: to: beastmen
20:40:48.072 [Lua] pacing=beastmen
20:40:48.072 [Lua] locked_func_name=beastmen
20:40:48.072 [Lua] roaming=nil
20:40:48.072 [Lua] specials=beastmen
20:40:48.072 [Lua] debug_color=purple
20:40:48.072 [Lua] contained_breeds=nil
20:40:48.072 [Lua] pack_spawning=beastmen
20:40:48.072 [Lua] disabled=false
20:40:48.072 [Lua] factions=nil
20:40:48.072 [Lua] boss=beastmen
20:40:48.072 [Lua] horde=beastmen
20:40:48.072 [Lua] name=beastmen
20:40:48.072 [Lua] intensity=default
20:40:48.072 [Lua] ---
20:40:49.099 [Lua] main_path_player_far_away_check started
20:40:55.969 [Lua] ### Sending rpc_level_loaded
20:40:55.969 [Lua] #### Has state machine: true, sender: 110000102489ad0, level_id: 105
20:40:55.969 [Lua] Peer 110000102489ad0 has loaded the level but not all enemies, so we wait
20:41:00.417 [Lua] spawning mini patrol
20:41:05.469 [Lua] Init group template: mini_patrol
20:41:11.891 [Lua] Mini patrol killed! 60
20:41:12.666 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 49
20:41:18.230 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 1 44
20:41:18.629 [EACServer] [21:41:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:41:18.831 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102489ad0, connection_key=5)
20:41:18.831 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:20 my_peer_id:110000106697298
20:41:24.521 [Lua] event horde ends!
20:41:28.944 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:41:28.944 [Lua] [Matchmaking] Got a handshake request from 110000102489ad0 with user name 'Lukas'
20:41:28.970 [Lua] Breedfreezer (server) starting a hot join sync
20:41:28.970 [Lua] packing 12 units of breed chaos_marauder
20:41:28.970 [Lua] packing 11 units of breed skaven_clan_rat
20:41:28.970 [Lua] packing 0 units of breed skaven_storm_vermin
20:41:28.970 [Lua] packing 50 units of breed skaven_slave
20:41:28.970 [Lua] packing 7 units of breed chaos_fanatic
20:41:28.970 [Lua] packing 3 units of breed beastmen_ungor_archer
20:41:28.970 [Lua] packing 8 units of breed chaos_raider
20:41:28.970 [Lua] packing 6 units of breed chaos_warrior
20:41:28.970 [Lua] packing 0 units of breed chaos_berzerker
20:41:28.970 [Lua] packing 4 units of breed beastmen_bestigor
20:41:28.970 [Lua] packing 23 units of breed beastmen_ungor
20:41:28.970 [Lua] packing 0 units of breed skaven_plague_monk
20:41:28.970 [Lua] --> rpc-package size reached, sending rpc now
20:41:28.970 [Lua] packing 27 units of breed beastmen_gor
20:41:28.970 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:41:28.970 [Lua]
20:41:28.970 [Lua] [1] = 15 (number)
20:41:28.970 [Lua] [2] = 27 (number)
20:41:28.970 [Lua]
20:41:28.970 [Lua]
20:41:28.970 [Lua] [1] = 936 (number)
20:41:28.970 [Lua] [2] = 257 (number)
20:41:28.970 [Lua] [3] = 933 (number)
20:41:28.970 [Lua] [4] = 161 (number)
20:41:28.970 [Lua] [5] = 211 (number)
20:41:28.970 [Lua] [6] = 183 (number)
20:41:28.970 [Lua] [7] = 438 (number)
20:41:28.970 [Lua] [8] = 293 (number)
20:41:28.970 [Lua] [9] = 441 (number)
20:41:28.970 [Lua] [10] = 259 (number)
20:41:28.970 [Lua] [11] = 255 (number)
20:41:28.970 [Lua] [12] = 288 (number)
20:41:28.970 [Lua] [13] = 199 (number)
20:41:28.970 [Lua] [14] = 178 (number)
20:41:28.970 [Lua] [15] = 201 (number)
20:41:28.970 [Lua] [16] = 295 (number)
20:41:28.970 [Lua] [17] = 162 (number)
20:41:28.970 [Lua] [18] = 934 (number)
20:41:28.970 [Lua] [19] = 937 (number)
20:41:28.970 [Lua] [20] = 442 (number)
20:41:28.970 [Lua] [21] = 287 (number)
20:41:28.970 [Lua] [22] = 935 (number)
20:41:28.970 [Lua] [23] = 191 (number)
20:41:28.970 [Lua] [24] = 164 (number)
20:41:28.970 [Lua] [25] = 228 (number)
20:41:28.970 [Lua] [26] = 260 (number)
20:41:28.970 [Lua] [27] = 252 (number)
20:41:28.970 [Lua]
20:41:28.971 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1000
20:41:28.971 [Lua] RemotePlayer:create_game_object( ) 1000
20:41:28.983 [Lua] Assigning peer(110000102489ad0:1) to profile(1) career(1)
20:41:28.983 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102489ad0) local_player_id(1) profile_index(1) career_index(1)
20:41:28.983 [Lua] Set lobby begin:
20:41:28.983 [Lua] Lobby data twitch_enabled = false
20:41:28.983 [Lua] Lobby data power_level = 835
20:41:28.983 [Lua] Lobby data num_players = 3
20:41:28.983 [Lua] Lobby data weave_name = false
20:41:28.984 [Lua] Lobby data game_mode = 2
20:41:28.984 [Lua] Lobby data is_private = true
20:41:28.984 [Lua] Lobby data mechanism = adventure
20:41:28.984 [Lua] Lobby data level_key = ussingen
20:41:28.984 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:41:28.984 [Lua] Lobby data selected_level_key = ussingen
20:41:28.984 [Lua] Lobby data unique_server_name = JayJay
20:41:28.984 [Lua] Lobby data quick_game = true
20:41:28.984 [Lua] Lobby data matchmaking = false
20:41:28.984 [Lua] Lobby data difficulty = hardest
20:41:28.984 [Lua] Lobby data country_code = DE
20:41:28.984 [Lua] Lobby data host = 110000106697298
20:41:28.984 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:41:28.984 [Lua] Lobby data player_slot_2 = 0:0
20:41:28.984 [Lua] Lobby data player_slot_4 = 0:0
20:41:28.984 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:41:28.984 [Lua] Lobby data eac_authorized = true
20:41:28.984 [Lua] Set lobby end.
20:41:28.984 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102489ad0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
20:41:28.984 [Lua] [GameNetworkManager] destroying game object with go_id=920
20:41:28.984 [Lua] player (110000102489ad0,1) was put into party 1
20:41:28.984 [Lua] [GameNetworkManager] destroying game object with go_id=922
20:41:29.574 [Lua] [MOD][VMF][INFO] Added 110000102489ad0 to the VMF users list.
20:41:29.574 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102489ad0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:41:29.574 [Lua] Adding player sync data to peer=110000102489ad0 local_player_id=1
20:41:29.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298
20:41:29.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102489ad0 inventory_sync_id:21 my_peer_id:110000106697298
20:41:29.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:21 my_peer_id:110000106697298
20:41:29.575 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102489ad0
20:41:29.583 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298
20:41:29.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:41:29.583 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:41:29.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:41:29.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:41:29.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:41:29.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:41:29.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
20:41:29.583 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
20:41:29.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:41:29.676 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:41:29.677 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:41:29.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:41:29.760 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:41:29.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:41:29.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:41:29.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:41:29.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:41:29.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:41:29.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
20:41:29.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:41:29.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:41:29.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:41:29.999 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:41:30.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:41:30.317 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:41:30.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:41:30.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:41:30.367 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:41:30.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:41:30.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:41:30.401 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:41:30.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
20:41:32.964 [Lua] Set lobby begin:
20:41:32.964 [Lua] Lobby data twitch_enabled = false
20:41:32.964 [Lua] Lobby data power_level = 556
20:41:32.964 [Lua] Lobby data num_players = 3
20:41:32.964 [Lua] Lobby data weave_name = false
20:41:32.964 [Lua] Lobby data game_mode = 2
20:41:32.964 [Lua] Lobby data is_private = true
20:41:32.964 [Lua] Lobby data mechanism = adventure
20:41:32.964 [Lua] Lobby data level_key = ussingen
20:41:32.964 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:41:32.964 [Lua] Lobby data selected_level_key = ussingen
20:41:32.964 [Lua] Lobby data unique_server_name = JayJay
20:41:32.964 [Lua] Lobby data quick_game = true
20:41:32.964 [Lua] Lobby data matchmaking = false
20:41:32.964 [Lua] Lobby data difficulty = hardest
20:41:32.964 [Lua] Lobby data country_code = DE
20:41:32.964 [Lua] Lobby data host = 110000106697298
20:41:32.964 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:41:32.964 [Lua] Lobby data player_slot_2 = 0:0
20:41:32.964 [Lua] Lobby data player_slot_4 = 0:0
20:41:32.964 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:41:32.964 [Lua] Lobby data eac_authorized = true
20:41:32.964 [Lua] Set lobby end.
20:41:37.974 [Lua] Set lobby begin:
20:41:37.974 [Lua] Lobby data twitch_enabled = false
20:41:37.974 [Lua] Lobby data power_level = 818
20:41:37.974 [Lua] Lobby data num_players = 3
20:41:37.974 [Lua] Lobby data weave_name = false
20:41:37.974 [Lua] Lobby data game_mode = 2
20:41:37.974 [Lua] Lobby data is_private = true
20:41:37.974 [Lua] Lobby data mechanism = adventure
20:41:37.975 [Lua] Lobby data level_key = ussingen
20:41:37.975 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:41:37.975 [Lua] Lobby data selected_level_key = ussingen
20:41:37.975 [Lua] Lobby data unique_server_name = JayJay
20:41:37.975 [Lua] Lobby data quick_game = true
20:41:37.975 [Lua] Lobby data matchmaking = false
20:41:37.975 [Lua] Lobby data difficulty = hardest
20:41:37.975 [Lua] Lobby data country_code = DE
20:41:37.975 [Lua] Lobby data host = 110000106697298
20:41:37.975 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:41:37.975 [Lua] Lobby data player_slot_2 = 0:0
20:41:37.975 [Lua] Lobby data player_slot_4 = 0:0
20:41:37.975 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:41:37.975 [Lua] Lobby data eac_authorized = true
20:41:37.975 [Lua] Set lobby end.
20:41:46.303 [Lua] fence jumping
20:41:46.740 [Lua] ready to jump failed
20:41:50.901 [Lua] Time for new HOOORDE! multi_first_wave
20:41:50.901 [Lua] horde requested: vector_blob
20:41:50.901 [Lua] wants to spawn ahead within distance: 60
20:41:50.901 [Lua] horde crated with id 61 of type vector_blob
20:41:50.901 [Lua] managed to spawn 19/19 horde enemies
20:41:50.901 [Lua] vector blob horde has started
20:41:50.907 [Lua] MUSIC: explore -> pre_horde
20:41:50.924 [Lua] MUSIC: pre_horde -> horde
20:41:50.941 [Lua] MUSIC: horde -> explore
20:41:51.205 [Lua] Init group template: horde
20:41:53.040 [Lua] fence jumping
20:41:54.442 [Lua] ready to jump failed
20:41:58.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:41:58.927 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:41:58.927 [Lua] horde requested: vector_blob
20:41:58.927 [Lua] wants to spawn behind within distance: 60
20:41:58.927 [Lua] horde crated with id 62 of type vector_blob
20:41:58.927 [Lua] managed to spawn 20/20 horde enemies
20:41:58.927 [Lua] vector blob horde has started
20:41:58.933 [Lua] MUSIC: explore -> pre_horde
20:41:58.950 [Lua] MUSIC: pre_horde -> horde
20:41:59.250 [Lua] Init group template: horde
20:42:00.377 [Lua] ready to jump failed
20:42:01.698 [Lua] fence jumping
20:42:02.959 [Lua] simple los failed
20:42:09.755 [Lua] simple los failed
20:42:12.817 [Lua] spawning mini patrol
20:42:16.883 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:42:16.884 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1022
20:42:16.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.56521739130434778) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0)
20:42:17.891 [Lua] Init group template: mini_patrol
20:42:22.936 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 654686 0
20:42:22.948 [Lua] MUSIC: horde -> explore
20:42:26.581 [Lua] HORDE: last wave, reset to standard horde delay
20:42:26.581 [Lua] Time for new HOOORDE! multi_last_wave
20:42:26.581 [Lua] horde requested: vector_blob
20:42:26.581 [Lua] wants to spawn ahead within distance: 60
20:42:26.581 [Lua] horde crated with id 64 of type vector_blob
20:42:26.581 [Lua] managed to spawn 21/21 horde enemies
20:42:26.581 [Lua] vector blob horde has started
20:42:26.592 [Lua] MUSIC: explore -> pre_horde
20:42:26.610 [Lua] MUSIC: pre_horde -> horde
20:42:26.968 [Lua] Init group template: horde
20:42:27.079 [Lua] Horde killed: ?
20:42:34.426 [Lua] Horde killed: ?
20:42:37.099 [Lua] event horde ends!
20:42:39.318 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0
20:42:39.318 [Lua] [GameNetworkManager] destroying game object with go_id=1022
20:42:39.927 [Lua] fence jumping
20:42:41.007 [Lua] ready to jump failed
20:42:41.190 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 23 size: 56 action: skulk_approach
20:42:45.362 [Lua] MUSIC: horde -> explore
20:42:47.195 [Lua] fence jumping
20:42:48.612 [Lua] simple los failed
20:42:52.799 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
20:42:53.303 [Lua] ready to jump failed
20:42:54.624 [Lua] fence jumping
20:42:55.179 [Lua] simple los failed
20:42:55.285 [Lua] spawning mini patrol
20:42:59.094 [Lua] ready to jump failed
20:43:01.374 [Lua] Init group template: mini_patrol
20:43:02.540 [Lua] simple los failed
20:43:03.829 [Lua] fence jumping
20:43:04.642 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:43:04.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=167
20:43:04.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0) ranged slot ammo (0)
20:43:04.746 [Lua] ready to jump failed
20:43:05.627 [Lua] fence jumping
20:43:06.187 [Lua] ready to jump failed
20:43:08.151 [Lua] fence jumping
20:43:09.174 [Lua] ready to jump failed
20:43:10.943 [Lua] fence jumping
20:43:11.514 [Lua] simple los failed
20:43:13.456 [Lua] fence jumping
20:43:14.481 [Lua] ready to jump failed
20:43:15.864 [Lua] fence jumping
20:43:16.480 [Lua] ready to jump failed
20:43:17.278 [Lua] Horde killed: ?
20:43:18.357 [Lua] fence jumping
20:43:18.629 [EACServer] [21:43:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:43:19.375 [Lua] ready to jump failed
20:43:19.595 [Lua] event horde ends!
20:43:19.936 [Lua] [ChatManager][1]System: Martin picked up a Tome
20:43:20.966 [Lua] fence jumping
20:43:21.985 [Lua] ready to jump failed
20:43:23.627 [Lua] Mini patrol killed! 63
20:43:25.157 [Lua] Mini patrol killed! 65
20:43:25.340 [Lua] simple los failed
20:43:50.693 [Lua] Switching ConflictSettings: to: skaven
20:43:50.693 [Lua] pacing=default
20:43:50.693 [Lua] roaming=nil
20:43:50.693 [Lua] specials=skaven
20:43:50.693 [Lua] debug_color=orange
20:43:50.693 [Lua] contained_breeds=nil
20:43:50.693 [Lua] pack_spawning=skaven
20:43:50.693 [Lua] disabled=false
20:43:50.693 [Lua] factions=nil
20:43:50.693 [Lua] boss=skaven
20:43:50.693 [Lua] horde=default
20:43:50.693 [Lua] name=skaven
20:43:50.693 [Lua] intensity=default
20:43:50.693 [Lua] ---
20:43:56.612 [Lua] Switching ConflictSettings: to: beastmen
20:43:56.612 [Lua] pacing=beastmen
20:43:56.612 [Lua] locked_func_name=beastmen
20:43:56.612 [Lua] roaming=nil
20:43:56.612 [Lua] specials=beastmen
20:43:56.612 [Lua] debug_color=purple
20:43:56.612 [Lua] contained_breeds=nil
20:43:56.612 [Lua] pack_spawning=beastmen
20:43:56.612 [Lua] disabled=false
20:43:56.612 [Lua] factions=nil
20:43:56.612 [Lua] boss=beastmen
20:43:56.612 [Lua] horde=beastmen
20:43:56.612 [Lua] name=beastmen
20:43:56.612 [Lua] intensity=default
20:43:56.612 [Lua] ---
20:43:56.645 [Lua] Switching ConflictSettings: to: skaven
20:43:56.645 [Lua] pacing=default
20:43:56.645 [Lua] roaming=nil
20:43:56.645 [Lua] specials=skaven
20:43:56.645 [Lua] debug_color=orange
20:43:56.645 [Lua] contained_breeds=nil
20:43:56.645 [Lua] pack_spawning=skaven
20:43:56.645 [Lua] disabled=false
20:43:56.645 [Lua] factions=nil
20:43:56.645 [Lua] boss=skaven
20:43:56.645 [Lua] horde=default
20:43:56.645 [Lua] name=skaven
20:43:56.645 [Lua] intensity=default
20:43:56.645 [Lua] ---
20:44:30.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source.
20:44:35.549 [Lua] Time for new HOOORDE! multi_first_wave
20:44:35.549 [Lua] horde requested: ambush
20:44:35.549 [Lua] setting up ambush-horde
20:44:35.549 [Lua] Composing horde 'large' .. using variant 'plain'
20:44:35.549 [Lua] -> spawning: 54
20:44:35.549 [Lua] horde crated with id 66 of type ambush
20:44:35.550 [Lua] ambush horde has started
20:44:35.556 [Lua] MUSIC: explore -> pre_ambush
20:44:40.609 [Lua] MUSIC: pre_ambush -> horde
20:44:40.677 [Lua] Init group template: horde
20:44:47.289 [Lua] spawning mini patrol
20:44:47.714 [Lua] [ChatManager][1]System: Lukas picked up a Tome
20:44:51.927 [Lua] Init group template: mini_patrol
20:44:53.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:44:53.139 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:44:53.139 [Lua] horde requested: ambush
20:44:53.139 [Lua] setting up ambush-horde
20:44:53.139 [Lua] Composing horde 'large' .. using variant 'plain'
20:44:53.139 [Lua] -> spawning: 55
20:44:53.139 [Lua] horde crated with id 68 of type ambush
20:44:53.139 [Lua] ambush horde has started
20:44:58.346 [Lua] Init group template: horde
20:45:10.410 [Lua] Horde killed: ?
20:45:10.695 [Lua] Mini patrol killed! 67
20:45:11.641 [Lua] HORDE: last wave, reset to standard horde delay
20:45:11.641 [Lua] Time for new HOOORDE! multi_last_wave
20:45:11.641 [Lua] horde requested: ambush
20:45:11.641 [Lua] setting up ambush-horde
20:45:11.641 [Lua] Composing horde 'large' .. using variant 'plain'
20:45:11.642 [Lua] -> spawning: 57
20:45:11.642 [Lua] horde crated with id 69 of type ambush
20:45:11.642 [Lua] ambush horde has started
20:45:11.742 [Lua] event horde ends!
20:45:16.764 [Lua] Init group template: horde
20:45:18.629 [EACServer] [21:45:18:628][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:45:25.736 [Lua] Horde killed: ?
20:45:32.591 [Lua] MUSIC: horde -> explore
20:45:34.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:45:34.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:45:34.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:45:46.327 [Lua] Horde killed: ?
20:45:51.418 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:45:51.434 [Lua] Spline already found!
20:45:51.473 [Lua] Init group template: spline_patrol
20:45:54.472 [Lua] main_path_player_far_away_check started
20:45:55.165 [Lua] main_path_player_far_away_check started
20:46:01.654 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 12 30
20:46:03.984 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:46:04.001 [Lua] Spline already found!
20:46:04.040 [Lua] Init group template: spline_patrol
20:46:04.279 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:46:04.297 [Lua] Spline already found!
20:46:04.333 [Lua] Init group template: spline_patrol
20:46:10.537 [Lua] spawning mini patrol
20:46:14.300 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:46:14.317 [Lua] Spline already found!
20:46:14.355 [Lua] Init group template: spline_patrol
20:46:15.637 [Lua] Init group template: mini_patrol
20:46:17.928 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:46:17.945 [Lua] Spline already found!
20:46:17.998 [Lua] Init group template: spline_patrol
20:46:20.597 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 14 51
20:46:21.979 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 6 49
20:46:31.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa7c6a, position: 0
20:46:31.854 [Lua] [ChatManager][1]System: Lukas picked up a piece of Ravaged Art
20:46:33.983 [Lua] Mini patrol killed! 73
20:46:34.811 [Lua] event horde ends!
20:46:39.866 [Lua] Time for new HOOORDE! multi_first_wave
20:46:39.866 [Lua] horde requested: vector_blob
20:46:39.866 [Lua] wants to spawn ahead within distance: 60
20:46:39.866 [Lua] could not, tries to spawnbehind
20:46:39.866 [Lua] horde crated with id 76 of type vector_blob
20:46:39.866 [Lua] managed to spawn 57/57 horde enemies
20:46:39.866 [Lua] vector blob horde has started
20:46:39.875 [Lua] MUSIC: explore -> pre_horde
20:46:40.160 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:46:40.177 [Lua] Spline already found!
20:46:40.801 [Lua] Override Player Respawning mansion_event true
20:46:40.829 [Lua] Init group template: horde
20:46:40.972 [Lua] Init group template: spline_patrol
20:46:45.118 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 4 95
20:46:51.506 [Lua] MUSIC: pre_horde -> horde
20:46:52.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:46:58.130 [Lua] spawning mini patrol
20:47:02.940 [Lua] Pushing horde in time; too many units out
20:47:03.163 [Lua] Init group template: mini_patrol
20:47:06.991 [Lua] MUSIC: horde -> explore
20:47:08.057 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:47:08.057 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:47:08.057 [Lua] horde requested: vector_blob
20:47:08.057 [Lua] wants to spawn ahead within distance: 60
20:47:08.057 [Lua] horde crated with id 79 of type vector_blob
20:47:08.057 [Lua] managed to spawn 57/57 horde enemies
20:47:08.057 [Lua] vector blob horde has started
20:47:08.066 [Lua] MUSIC: explore -> pre_horde
20:47:08.083 [Lua] MUSIC: pre_horde -> horde
20:47:09.147 [Lua] Init group template: horde
20:47:18.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:18.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1212304
20:47:18.630 [EACServer] [21:47:18:630][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:47:22.455 [Lua] event horde ends!
20:47:24.263 [Lua] Horde killed: ?
20:47:25.406 [Lua] Mini patrol killed! 78
20:47:29.594 [Lua] Pushing horde in time; too many units out
20:47:31.592 [Lua] MUSIC: horde -> explore
20:47:32.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:32.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:32.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:32.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:34.630 [Lua] HORDE: last wave, reset to standard horde delay
20:47:34.630 [Lua] Time for new HOOORDE! multi_last_wave
20:47:34.630 [Lua] horde requested: vector_blob
20:47:34.630 [Lua] wants to spawn ahead within distance: 60
20:47:34.630 [Lua] horde crated with id 80 of type vector_blob
20:47:34.630 [Lua] managed to spawn 55/56 horde enemies
20:47:34.630 [Lua] vector blob horde has started
20:47:34.641 [Lua] MUSIC: explore -> pre_horde
20:47:34.659 [Lua] MUSIC: pre_horde -> horde
20:47:38.498 [Lua] Horde killed: ?
20:47:48.493 [Lua] MUSIC: horde -> explore
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:49.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:47:55.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xac695, position: 0
20:47:58.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xac96a, position: 0
20:48:12.142 [Lua] spawning mini patrol
20:48:13.622 [Flow] UNITBURN_DEATH
20:48:17.199 [Lua] Init group template: mini_patrol
20:48:23.225 [Lua] Mini patrol killed! 81
20:48:24.939 [Lua] fence jumping
20:48:25.498 [Lua] ready to jump failed
20:48:27.467 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire
20:48:32.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xad355, position: 0
20:48:36.200 [Lua] event horde ends!
20:48:40.223 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 11 19
20:48:41.018 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:48:41.035 [Lua] Spline already found!
20:48:41.091 [Lua] Init group template: spline_patrol
20:48:41.261 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 22
20:48:50.972 [Lua] [ChatManager][1]System: Lukas discarded a Tome
20:48:52.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:48:53.204 [Lua] Switching ConflictSettings: to: chaos
20:48:53.204 [Lua] pacing=chaos
20:48:53.204 [Lua] roaming=nil
20:48:53.204 [Lua] specials=chaos
20:48:53.204 [Lua] debug_color=purple
20:48:53.204 [Lua] contained_breeds=nil
20:48:53.204 [Lua] pack_spawning=chaos
20:48:53.204 [Lua] disabled=false
20:48:53.204 [Lua] factions=nil
20:48:53.204 [Lua] boss=chaos
20:48:53.204 [Lua] horde=chaos
20:48:53.204 [Lua] name=chaos
20:48:53.204 [Lua] intensity=default
20:48:53.204 [Lua] ---
20:48:53.610 [Lua] Switching ConflictSettings: to: skaven
20:48:53.610 [Lua] pacing=default
20:48:53.610 [Lua] roaming=nil
20:48:53.610 [Lua] specials=skaven
20:48:53.610 [Lua] debug_color=orange
20:48:53.610 [Lua] contained_breeds=nil
20:48:53.610 [Lua] pack_spawning=skaven
20:48:53.610 [Lua] disabled=false
20:48:53.610 [Lua] factions=nil
20:48:53.610 [Lua] boss=skaven
20:48:53.610 [Lua] horde=default
20:48:53.610 [Lua] name=skaven
20:48:53.610 [Lua] intensity=default
20:48:53.610 [Lua] ---
20:48:54.347 [Lua] Switching ConflictSettings: to: chaos
20:48:54.347 [Lua] pacing=chaos
20:48:54.347 [Lua] roaming=nil
20:48:54.347 [Lua] specials=chaos
20:48:54.347 [Lua] debug_color=purple
20:48:54.347 [Lua] contained_breeds=nil
20:48:54.347 [Lua] pack_spawning=chaos
20:48:54.347 [Lua] disabled=false
20:48:54.347 [Lua] factions=nil
20:48:54.347 [Lua] boss=chaos
20:48:54.347 [Lua] horde=chaos
20:48:54.347 [Lua] name=chaos
20:48:54.347 [Lua] intensity=default
20:48:54.347 [Lua] ---
20:48:56.857 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
20:48:57.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
20:49:13.169 [Lua] Time for new HOOORDE! multi_first_wave
20:49:13.169 [Lua] horde requested: vector_blob
20:49:13.169 [Lua] wants to spawn ahead within distance: 60
20:49:13.169 [Lua] could not, tries to spawnbehind
20:49:13.169 [Lua] horde crated with id 83 of type vector_blob
20:49:13.169 [Lua] managed to spawn 30/30 horde enemies
20:49:13.169 [Lua] vector blob horde has started
20:49:13.176 [Lua] MUSIC: explore -> pre_horde
20:49:13.228 [Lua] MUSIC: pre_horde -> horde
20:49:13.750 [Lua] Init group template: horde
20:49:16.995 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:17.249 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:17.501 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:49:17.737 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:49:18.630 [EACServer] [21:49:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:49:20.634 [Lua] spawning mini patrol
20:49:25.771 [Lua] Init group template: mini_patrol
20:49:26.704 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:49:26.704 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:49:26.704 [Lua] horde requested: vector_blob
20:49:26.704 [Lua] wants to spawn behind within distance: 60
20:49:26.704 [Lua] horde crated with id 85 of type vector_blob
20:49:26.704 [Lua] managed to spawn 30/30 horde enemies
20:49:26.704 [Lua] vector blob horde has started
20:49:27.197 [Lua] Init group template: horde
20:49:40.000 [Lua] HORDE: last wave, reset to standard horde delay
20:49:40.000 [Lua] Time for new HOOORDE! multi_last_wave
20:49:40.000 [Lua] horde requested: vector_blob
20:49:40.000 [Lua] wants to spawn ahead within distance: 60
20:49:40.000 [Lua] horde crated with id 86 of type vector_blob
20:49:40.000 [Lua] managed to spawn 31/31 horde enemies
20:49:40.000 [Lua] vector blob horde has started
20:49:40.677 [Lua] Init group template: horde
20:49:42.650 [Flow] UNITBURN_DEATH
20:49:43.748 [Flow] UNITBURN_DEATH
20:49:44.915 [Lua] event horde ends!
20:49:48.762 [Lua] Horde killed: ?
20:49:49.716 [Lua] Mini patrol killed! 84
20:49:55.643 [Lua] Horde killed: ?
20:49:56.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:49:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064913
20:49:56.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064918
20:49:59.723 [Lua] fence jumping
20:50:00.760 [Lua] ready to jump failed
20:50:02.992 [Lua] MUSIC: horde -> explore
20:50:03.322 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 723935 0
20:50:17.265 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:17.349 [Lua] fence jumping
20:50:17.635 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:50:18.347 [Lua] Horde killed: ?
20:50:18.791 [Lua] simple los failed
20:50:19.941 [Lua] fence jumping
20:50:22.368 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 725862 0
20:50:29.392 [Lua] spawning mini patrol
20:50:29.802 [Lua] fence jumping
20:50:34.496 [Lua] Init group template: mini_patrol
20:50:53.547 [Lua] event horde ends!
20:50:55.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:50:55.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 2827659
20:51:00.475 [Flow] UNITBURN_DEATH
20:51:01.906 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 5 29
20:51:04.163 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01
20:51:04.304 [Lua] MUSIC: explore -> pre_horde
20:51:04.321 [Lua] MUSIC: pre_horde -> horde
20:51:11.295 [Flow] UNITBURN_DEATH
20:51:14.432 [Lua] main_path_player_far_away_check started
20:51:14.732 [Lua] main_path_player_far_away_check started
20:51:15.189 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 16 54
20:51:17.588 [Lua] main_path_player_far_away_check started
20:51:17.684 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[6c374c33fa75a469]']
20:51:17.684 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[6c374c33fa75a469]']
20:51:17.684 [Flow] Socket 1 occupied
20:51:17.684 [Lua] [flow:Sockets occupied:] float=1.000000
20:51:17.844 [Lua] main_path_player_far_away_check started
20:51:18.630 [EACServer] [21:51:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:51:18.790 [Flow] UNITBURN_DEATH
20:51:19.261 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[6c374c33fa75a469]']
20:51:19.261 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[6c374c33fa75a469]']
20:51:19.261 [Lua] [flow:Sockets occupied:] float=2.000000
20:51:19.261 [Flow] Socket 3 occupied
20:51:20.593 [Lua] main_path_player_far_away_check started
20:51:21.074 [Lua] main_path_player_far_away_check started
20:51:21.191 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[6c374c33fa75a469]']
20:51:21.191 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[6c374c33fa75a469]']
20:51:21.191 [Flow] Socket 2 occupied
20:51:21.191 [Lua] [flow:Sockets occupied:] float=3.000000
20:51:21.191 [Lua] [flow_callback_ussingen_barrel_challenge_completed]
20:51:21.553 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 59
20:51:23.810 [Lua] main_path_player_far_away_check started
20:51:24.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 65
20:51:24.865 [Flow] UNITBURN_DEATH
20:51:26.354 [Flow] 1
20:51:26.354 [Flow] 2
20:51:28.414 [Flow] 3
20:51:28.480 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:51:28.646 [Lua] event horde ends!
20:51:28.737 [Flow] UNITBURN_DEATH
20:51:30.762 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 732179 0
20:51:31.174 [Lua] main_path_player_far_away_check started
20:51:31.664 [Lua] main_path_player_far_away_check started
20:51:31.681 [Lua] main_path_player_far_away_check started
20:51:33.658 [Lua] main_path_player_far_away_check started
20:51:33.802 [Lua] event horde ends!
20:51:34.454 [Lua] main_path_player_far_away_check started
20:51:35.467 [Lua] main_path_player_far_away_check started
20:51:37.000 [Flow] UNITBURN_DEATH
20:51:37.027 [Flow] UNITBURN_DEATH
20:51:37.661 [Lua] main_path_player_far_away_check started
20:51:38.625 [Lua] main_path_player_far_away_check started
20:51:39.100 [Lua] Mini patrol killed! 87
20:51:40.798 [Lua] main_path_player_far_away_check started
20:51:41.285 [Lua] main_path_player_far_away_check started
20:51:41.900 [Lua] event horde ends!
20:51:43.234 [Flow] UNITBURN_DEATH
20:51:59.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:51:59.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064913
20:51:59.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 3064918
20:52:05.665 [Lua] event horde ends!
20:52:05.688 [Lua] event horde ends!
20:52:07.051 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01
20:52:07.067 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_02
20:52:11.836 [Lua] event horde ends!
20:52:12.537 [Flow] UNITBURN_DEATH
20:52:16.292 [SteamLobby] Detected removed member 110000102489ad0
20:52:16.292 [SteamLobby] Detected removed member 1100001028dc124
20:52:16.292 [SteamLobby] Detected removed member 110000106697298
20:52:16.292 [Lua] [NetworkServer] Changing num_players from 3 to 0
20:52:16.292 [Lua] Players: 0
20:52:16.292 [Lua] Set lobby begin:
20:52:16.292 [Lua] Lobby data twitch_enabled = false
20:52:16.292 [Lua] Lobby data power_level = 818
20:52:16.292 [Lua] Lobby data num_players = 0
20:52:16.292 [Lua] Lobby data weave_name = false
20:52:16.292 [Lua] Lobby data game_mode = 2
20:52:16.292 [Lua] Lobby data is_private = true
20:52:16.292 [Lua] Lobby data mechanism = adventure
20:52:16.292 [Lua] Lobby data level_key = ussingen
20:52:16.292 [Lua] Lobby data player_slot_1 = 110000102489ad0:1
20:52:16.292 [Lua] Lobby data selected_level_key = ussingen
20:52:16.292 [Lua] Lobby data unique_server_name = JayJay
20:52:16.292 [Lua] Lobby data quick_game = true
20:52:16.292 [Lua] Lobby data matchmaking = false
20:52:16.292 [Lua] Lobby data difficulty = hardest
20:52:16.292 [Lua] Lobby data country_code = DE
20:52:16.292 [Lua] Lobby data host = 110000106697298
20:52:16.292 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:52:16.293 [Lua] Lobby data player_slot_2 = 0:0
20:52:16.293 [Lua] Lobby data player_slot_4 = 0:0
20:52:16.293 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:52:16.293 [Lua] Lobby data eac_authorized = true
20:52:16.293 [Lua] Set lobby end.
20:52:16.293 [Lua] [LobbyMembers] Member left 110000106697298
20:52:16.293 [Lua] [LobbyMembers] Member left 110000102489ad0
20:52:16.293 [Lua] [LobbyMembers] Member left 1100001028dc124
20:52:16.293 [Lua] [LobbyHost] Lost connection to the lobby
20:52:35.590 [Lua] event horde ends!
20:52:35.616 [Lua] MUSIC: horde -> explore
20:52:36.008 [Lua] MUSIC: explore -> pre_horde
20:52:36.026 [Lua] MUSIC: pre_horde -> horde
20:52:50.274 [Lua] Override Player Respawning mansion_event false
20:52:50.279 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event
20:52:52.097 [Flow] UNITBURN_DEATH
20:52:52.097 [Flow] UNITBURN_DEATH
20:52:52.097 [Flow] UNITBURN_DEATH
20:52:52.097 [Flow] UNITBURN_DEATH
20:52:52.097 [Flow] UNITBURN_DEATH
20:52:52.097 [Flow] UNITBURN_DEATH
20:52:52.097 [Flow] UNITBURN_DEATH
20:52:53.793 [Flow] UNITBURN_DEATH
20:52:53.975 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:54.114 [Flow] UNITBURN_DEATH
20:52:55.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 55, name: `unknown`
20:53:00.347 [Lua] event horde ends!
20:53:00.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:00.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:03.435 [Lua] event horde ends!
20:53:04.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb7186, position: 0
20:53:04.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb7222, position: 0
20:53:08.601 [Lua] event horde ends!
20:53:14.666 [Lua] event horde ends!
20:53:14.693 [Lua] MUSIC: horde -> explore
20:53:17.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb7b94, position: 0
20:53:18.630 [EACServer] [21:53:18:629][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:53:23.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:23.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:23.942 [Flow] UNITBURN_DEATH
20:53:23.943 [Flow] UNITBURN_DEATH
20:53:23.943 [Flow] UNITBURN_DEATH
20:53:23.945 [Flow] UNITBURN_DEATH
20:53:23.953 [Flow] UNITBURN_DEATH
20:53:23.955 [Flow] UNITBURN_DEATH
20:53:23.955 [Flow] UNITBURN_DEATH
20:53:23.956 [Flow] UNITBURN_DEATH
20:53:23.967 [Flow] UNITBURN_DEATH
20:53:23.968 [Flow] UNITBURN_DEATH
20:53:23.968 [Flow] UNITBURN_DEATH
20:53:25.456 [Flow] UNITBURN_DEATH
20:53:25.467 [Flow] UNITBURN_DEATH
20:53:25.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 83264
20:53:25.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:25.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:25.912 [Flow] UNITBURN_DEATH
20:53:25.930 [Flow] UNITBURN_DEATH
20:53:29.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:29.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:53:31.743 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102489ad0
20:53:31.744 [Lua] [GameNetworkManager] destroying game object with go_id=167
20:53:37.235 [Flow] UNITBURN_DEATH
20:53:37.243 [Flow] UNITBURN_DEATH
20:53:37.243 [Flow] UNITBURN_DEATH
20:53:37.243 [Flow] UNITBURN_DEATH
20:53:38.742 [Flow] UNITBURN_DEATH
20:53:39.017 [Flow] UNITBURN_DEATH
20:53:39.025 [Flow] UNITBURN_DEATH
20:53:39.219 [Flow] UNITBURN_DEATH
20:53:39.219 [Flow] UNITBURN_DEATH
20:53:42.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb85f0, position: 0
20:53:51.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb8786, position: 0
20:53:56.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178
20:53:57.490 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102489ad0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:53:57.491 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=797
20:53:57.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.89763778448104858) ranged slot ammo (0.89763778448104858)
20:54:03.272 [Lua] Switching ConflictSettings: to: default_light
20:54:03.272 [Lua] pacing=default
20:54:03.272 [Lua] roaming=nil
20:54:03.272 [Lua] specials=default_light
20:54:03.272 [Lua] debug_color=maroon
20:54:03.272 [Lua] contained_breeds=nil
20:54:03.272 [Lua] pack_spawning=default
20:54:03.272 [Lua] disabled=false
20:54:03.272 [Lua] factions=nil
20:54:03.272 [Lua] boss=default_light
20:54:03.272 [Lua] horde=default
20:54:03.272 [Lua] name=default_light
20:54:03.272 [Lua] intensity=default
20:54:03.272 [Lua] ---
20:54:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:54:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:54:20.123 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:54:20.140 [Lua] Spline already found!
20:54:20.195 [Lua] Init group template: spline_patrol
20:54:22.750 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:54:22.750 [Lua] TerrorEventMixer.start_event: ussingen_escape
20:54:22.823 [Lua] MUSIC: explore -> pre_horde
20:54:29.500 [Lua] MUSIC: pre_horde -> horde
20:54:33.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb901d, position: 0
20:54:46.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178
20:54:46.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb9418, position: 0
20:54:46.940 [Lua] event horde ends!
20:54:46.962 [Lua] MUSIC: horde -> explore
20:54:59.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xb98f4, position: 0
20:54:59.671 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:54:59.688 [Lua] Spline already found!
20:54:59.725 [Lua] Init group template: spline_patrol
20:55:09.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:55:09.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:55:11.110 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:55:11.110 [Lua] TerrorEventMixer.start_event: ussingen_escape
20:55:11.184 [Lua] MUSIC: explore -> pre_horde
20:55:11.953 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:55:11.969 [Lua] Spline already found!
20:55:12.006 [Lua] Init group template: spline_patrol
20:55:12.212 [Lua] main path terror event triggered: boss_event_chaos_troll
20:55:12.212 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
20:55:12.249 [Lua] Init group template: boss_door_closers
20:55:18.557 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 36
20:55:18.631 [EACServer] [21:55:18:630][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:55:28.074 [Lua] MUSIC: pre_horde -> horde
20:55:32.428 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001028dc124 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.256 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028dc124
20:55:35.232 [Lua] event horde ends!
20:55:35.257 [Lua] MUSIC: horde -> explore
20:55:36.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178
20:55:38.323 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:38.590 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:38.665 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:38.822 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:38.929 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:39.093 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:39.264 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:39.338 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:39.540 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:39.613 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:39.686 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:39.842 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:40.005 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:40.111 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:40.195 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:40.351 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:40.454 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:40.621 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:40.723 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:40.862 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:40.963 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:41.131 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:41.201 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:41.571 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:45.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbac93, position: 0
20:55:47.495 [Flow] UNITBURN_DEATH
20:55:47.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:55:47.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:55:48.332 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:48.517 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102489ad0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:48.670 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:48.857 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102489ad0
20:55:49.480 [Flow] UNITBURN_DEATH
20:55:49.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:55:49.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:56:04.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:56:04.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:56:08.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbb3ea, position: 0
20:56:11.684 [Lua] chaos troll died!
20:56:12.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:56:12.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:56:13.182 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:56:13.182 [Lua] TerrorEventMixer.start_event: ussingen_escape
20:56:13.256 [Lua] MUSIC: explore -> pre_horde
20:56:14.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbb503, position: 0
20:56:14.212 [Lua] [ChatManager][1]System: Martin picked up a Loot Die (2)
20:56:18.023 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 19
20:56:21.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbb713, position: 0
20:56:23.729 [Lua] MUSIC: pre_horde -> horde
20:56:24.639 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (3)
20:56:28.590 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:56:37.019 [Lua] chaos troll was despawned!
20:56:37.388 [Lua] event horde ends!
20:56:37.410 [Lua] MUSIC: horde -> explore
20:56:39.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178
20:56:42.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbc04f, position: 0
20:56:47.429 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:56:47.446 [Lua] Spline already found!
20:56:47.483 [Lua] Init group template: spline_patrol
20:56:55.057 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
20:56:55.057 [Lua] TerrorEventMixer.start_event: ussingen_escape
20:56:55.129 [Lua] MUSIC: explore -> pre_horde
20:57:01.278 [Lua] state dead despawn
20:57:01.293 [Lua] [GameNetworkManager] destroying game object with go_id=64
20:57:02.480 [Lua] MUSIC: pre_horde -> horde
20:57:02.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:57:02.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:57:07.305 [Lua] [ChatManager][1]System: Lukas picked up a Tome
20:57:13.807 [Flow] UNITBURN_DEATH
20:57:15.277 [Flow] UNITBURN_DEATH
20:57:15.310 [Flow] UNITBURN_DEATH
20:57:15.446 [Flow] UNITBURN_DEATH
20:57:15.564 [Flow] UNITBURN_DEATH
20:57:15.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbc778, position: 0
20:57:16.899 [Flow] UNITBURN_DEATH
20:57:18.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbc7b8, position: 0
20:57:18.631 [EACServer] [21:57:18:630][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:57:19.228 [Lua] event horde ends!
20:57:19.250 [Lua] MUSIC: horde -> explore
20:57:24.408 [Flow] UNITBURN_DEATH
20:57:26.335 [Lua] respawner: far ahead not found, using spawner behind
20:57:26.339 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 2)
20:57:26.342 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:57:26.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=959
20:57:29.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 1289178
20:57:34.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbca3d, position: 0
20:57:41.628 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 12
20:57:46.857 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 11
20:57:47.061 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 10
20:57:47.212 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 9
20:57:47.246 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 8
20:57:51.574 [Lua] Complete level triggered.
20:57:51.574 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:57:51.575 [Save] Saving `save_data`
20:57:51.575 [Lua] gm_event_end_conditions_met true false
20:57:51.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:57:51.576 [Lua] Game won
20:57:51.576 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:57:51.578 [Lua] generate_backend_stats 110000106697298:1
20:57:51.582 [Save] Save done
20:57:51.582 [Save] Saving `save_data`
20:57:51.585 [Lua] PlayFabMirror:_commit_internal nil
20:57:51.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48
20:57:51.588 [Save] Save done
20:57:51.588 [Save] Saving `save_data`
20:57:51.589 [Lua] MUSIC: explore -> won
20:57:51.592 [Save] Save done
20:57:51.593 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 15
20:57:51.596 [Lua] Complete level triggered.
20:57:51.616 [Lua] Complete level triggered.
20:57:51.628 [Lua] Complete level triggered.
20:57:51.646 [Lua] Complete level triggered.
20:57:51.663 [Lua] Complete level triggered.
20:57:51.680 [Lua] Complete level triggered.
20:57:51.696 [Lua] Complete level triggered.
20:57:51.713 [Lua] Complete level triggered.
20:57:51.730 [Lua] Complete level triggered.
20:57:51.746 [Lua] Complete level triggered.
20:57:51.763 [Lua] Complete level triggered.
20:57:51.781 [Lua] Complete level triggered.
20:57:52.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:57:52.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d798, position: 0
20:57:52.609 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
20:57:52.609 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48
20:57:53.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xbcc00, position: 0
20:57:53.233 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48
20:57:53.245 [Lua] commit result success 28
20:57:53.245 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 49
20:57:53.245 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:57:53.261 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 49 16
20:57:54.152 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
20:57:54.152 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 49
20:57:55.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 49
20:57:55.140 [Save] Saving `save_data`
20:57:55.149 [Save] Save done
20:57:55.149 [Save] Saving `save_data`
20:57:55.157 [Save] Save done
20:58:00.953 [Lua] ConflictDirector - destroy all units
20:58:01.903 [Lua] TRANSITION nil nil inn_level
20:58:01.903 [Lua] Transition type "inn_level", is server: true
20:58:01.903 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:58:01.903 [Lua] [GameNetworkManager] Leaving game...
20:58:01.903 [Lua] [GameNetworkManager] Shutting down game session host.
20:58:01.903 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:58:01.903 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:58:01.903 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1839.30
20:58:01.919 [Connection] Destroying endpoint 110000102489ad0 - explicit request
20:58:01.920 [SteamAuthenticator] CancelAuthTicket 110000102489ad0
20:58:01.920 [SteamAuthenticator] EndAuthSession 110000102489ad0
20:58:01.920 [Connection] Destroying endpoint 1100001028dc124 - explicit request
20:58:01.922 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
20:58:01.922 [SteamAuthenticator] EndAuthSession 1100001028dc124
20:58:01.922 [Lua] [ChatManager][1]System: Lukas has left the game
20:58:01.922 [Lua] [PSM] Disconnecting peer 110000102489ad0
20:58:01.922 [Lua] [PSM] Disconnected peer 110000102489ad0 is being removed from session.
20:58:01.922 [Lua] [MOD][VMF][INFO] Removed 110000102489ad0 from the VMF users list.
20:58:01.922 [Lua] [ChatManager][1]System: Martin has left the game
20:58:01.922 [Lua] [PSM] Disconnecting peer 1100001028dc124
20:58:01.922 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session.
20:58:01.922 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
20:58:01.922 [Lua] Set lobby begin:
20:58:01.922 [Lua] Lobby data twitch_enabled = false
20:58:01.923 [Lua] Lobby data power_level = 818
20:58:01.923 [Lua] Lobby data num_players = 0
20:58:01.923 [Lua] Lobby data weave_name = false
20:58:01.923 [Lua] Lobby data game_mode = 2
20:58:01.923 [Lua] Lobby data is_private = true
20:58:01.923 [Lua] Lobby data mechanism = adventure
20:58:01.923 [Lua] Lobby data level_key = ussingen
20:58:01.923 [Lua] Lobby data player_slot_1 = 0:0
20:58:01.923 [Lua] Lobby data selected_level_key = ussingen
20:58:01.923 [Lua] Lobby data unique_server_name = JayJay
20:58:01.923 [Lua] Lobby data quick_game = true
20:58:01.923 [Lua] Lobby data matchmaking = false
20:58:01.923 [Lua] Lobby data difficulty = hardest
20:58:01.923 [Lua] Lobby data country_code = DE
20:58:01.923 [Lua] Lobby data host = 110000106697298
20:58:01.923 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:58:01.923 [Lua] Lobby data player_slot_2 = 0:0
20:58:01.923 [Lua] Lobby data player_slot_4 = 0:0
20:58:01.923 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
20:58:01.923 [Lua] Lobby data eac_authorized = true
20:58:01.923 [Lua] Set lobby end.
20:58:01.923 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
20:58:01.923 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:58:01.923 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102489ad0)
20:58:01.923 [Lua] Set lobby begin:
20:58:01.923 [Lua] Lobby data twitch_enabled = false
20:58:01.923 [Lua] Lobby data power_level = 818
20:58:01.923 [Lua] Lobby data num_players = 0
20:58:01.923 [Lua] Lobby data weave_name = false
20:58:01.923 [Lua] Lobby data game_mode = 2
20:58:01.923 [Lua] Lobby data is_private = true
20:58:01.923 [Lua] Lobby data mechanism = adventure
20:58:01.923 [Lua] Lobby data level_key = ussingen
20:58:01.923 [Lua] Lobby data player_slot_1 = 0:0
20:58:01.923 [Lua] Lobby data selected_level_key = ussingen
20:58:01.923 [Lua] Lobby data unique_server_name = JayJay
20:58:01.923 [Lua] Lobby data quick_game = true
20:58:01.923 [Lua] Lobby data matchmaking = false
20:58:01.923 [Lua] Lobby data difficulty = hardest
20:58:01.923 [Lua] Lobby data country_code = DE
20:58:01.923 [Lua] Lobby data host = 110000106697298
20:58:01.923 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:58:01.923 [Lua] Lobby data player_slot_2 = 0:0
20:58:01.923 [Lua] Lobby data player_slot_4 = 0:0
20:58:01.923 [Lua] Lobby data player_slot_3 = 0:0
20:58:01.923 [Lua] Lobby data eac_authorized = true
20:58:01.923 [Lua] Set lobby end.
20:58:01.923 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
20:58:01.924 [EAC] EAC server lost client 110000102489ad0
20:58:01.924 [EACServer] [21:58:01:923][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102489AD0 PlayerGUID: 76561197998578384
20:58:01.924 [EAC] EAC server lost client 1100001028dc124
20:58:01.924 [EACServer] [21:58:01:923][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180
20:58:01.924 [SteamVoipClient] select_out(110000102489ad0, off)
20:58:01.924 [SteamVoipClient] select_in(110000102489ad0, off)
20:58:01.924 [SteamVoipClient] select_out(1100001028dc124, off)
20:58:01.924 [SteamVoipClient] select_in(1100001028dc124, off)
20:58:01.924 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:58:01.935 [SteamAuthenticator] Sent ticket request to 1100001028dc124
20:58:01.936 [Connection] Destroying endpoint 1100001028dc124 - explicit request
20:58:03.021 [Lua] Set lobby begin:
20:58:03.022 [Lua] Lobby data twitch_enabled = false
20:58:03.022 [Lua] Lobby data power_level = 0
20:58:03.022 [Lua] Lobby data num_players = 0
20:58:03.022 [Lua] Lobby data weave_name = false
20:58:03.022 [Lua] Lobby data game_mode = 2
20:58:03.022 [Lua] Lobby data is_private = true
20:58:03.022 [Lua] Lobby data mechanism = adventure
20:58:03.022 [Lua] Lobby data level_key = ussingen
20:58:03.022 [Lua] Lobby data player_slot_1 = 0:0
20:58:03.022 [Lua] Lobby data selected_level_key = ussingen
20:58:03.022 [Lua] Lobby data unique_server_name = JayJay
20:58:03.022 [Lua] Lobby data quick_game = true
20:58:03.022 [Lua] Lobby data matchmaking = false
20:58:03.022 [Lua] Lobby data difficulty = hardest
20:58:03.022 [Lua] Lobby data country_code = DE
20:58:03.022 [Lua] Lobby data host = 110000106697298
20:58:03.022 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:58:03.022 [Lua] Lobby data player_slot_2 = 0:0
20:58:03.022 [Lua] Lobby data player_slot_4 = 0:0
20:58:03.022 [Lua] Lobby data player_slot_3 = 0:0
20:58:03.022 [Lua] Lobby data eac_authorized = true
20:58:03.022 [Lua] Set lobby end.
20:58:03.734 [Lua] [Matchmaking] Handshake host removing client 110000102489ad0
20:58:03.734 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124
20:58:03.903 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:58:03.929 [Lua] Clearing all global lookup lists
20:58:03.929 [Lua] [IngamePlayerListUI] - Destroy
20:58:03.929 [Lua] [EquipmentUI] - Destroy
20:58:03.929 [Lua] [GamePadEquipmentUI] - Destroy
20:58:03.929 [Lua] [AbilityUI] - Destroy
20:58:03.929 [Lua] [GamePadAbilityUI] - Destroy
20:58:03.929 [Lua] [IngameUI] destroy
20:58:04.212 [Lua] [Managers] Destroying state managers...
20:58:04.238 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:58:04.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:58:04.412 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:58:04.415 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:58:04.419 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:58:04.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:58:04.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:58:04.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:58:04.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:58:04.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:58:04.424 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:58:04.427 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:58:04.427 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:58:04.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:58:04.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:58:04.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:58:04.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:58:04.436 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:58:04.437 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:58:04.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:58:04.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:58:04.442 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:58:04.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:58:04.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:58:04.451 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:58:04.453 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:58:04.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:58:04.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:58:04.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:58:04.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:58:04.462 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:58:04.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:58:04.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:58:04.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:58:04.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:58:04.487 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:58:04.487 [Lua] [Matchmaking] unregister rpcs
20:58:04.487 [Lua] ############### UNLOADING PACKAGES ###############
20:58:04.487 [Lua] [Gamestate] Enter state StateLoading
20:58:04.490 [World] Spawning level.
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] Found camera: end_screen_camera
20:58:04.497 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:58:04.498 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:58:04.498 [Lua] [Matchmaking] register rpcs
20:58:04.498 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:58:04.498 [Lua] registering RPCs
20:58:04.498 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:58:04.498 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:58:04.498 [Lua] Set lobby begin:
20:58:04.498 [Lua] Lobby data twitch_enabled = false
20:58:04.498 [Lua] Lobby data power_level = 0
20:58:04.498 [Lua] Lobby data num_players = 0
20:58:04.498 [Lua] Lobby data weave_name = false
20:58:04.498 [Lua] Lobby data game_mode = 3
20:58:04.498 [Lua] Lobby data is_private = true
20:58:04.498 [Lua] Lobby data mechanism = adventure
20:58:04.498 [Lua] Lobby data level_key = inn_level
20:58:04.498 [Lua] Lobby data player_slot_1 = 0:0
20:58:04.498 [Lua] Lobby data selected_level_key = ussingen
20:58:04.498 [Lua] Lobby data unique_server_name = JayJay
20:58:04.498 [Lua] Lobby data quick_game = true
20:58:04.498 [Lua] Lobby data matchmaking = false
20:58:04.498 [Lua] Lobby data difficulty = hardest
20:58:04.498 [Lua] Lobby data country_code = DE
20:58:04.498 [Lua] Lobby data host = 110000106697298
20:58:04.498 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:58:04.498 [Lua] Lobby data player_slot_2 = 0:0
20:58:04.498 [Lua] Lobby data player_slot_4 = 0:0
20:58:04.498 [Lua] Lobby data player_slot_3 = 0:0
20:58:04.498 [Lua] Lobby data eac_authorized = true
20:58:04.498 [Lua] Set lobby end.
20:58:04.498 [Lua] MUSIC MANAGER unmute_all_world_sounds 773225 0
20:58:04.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:58:04.502 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:58:04.502 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
20:58:04.502 [Lua] [LevelTransitionHandler] load_level inn_level
20:58:04.910 [Umbra] Unload tome
20:58:04.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xbcc6a, position: 0
20:58:04.966 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler
20:58:04.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:58:04.966 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:58:04.966 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:58:04.966 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:58:04.966 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:58:04.966 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:58:05.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:58:05.527 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:58:05.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:58:05.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:58:05.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:58:05.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:58:05.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:58:05.653 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:58:05.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:58:05.787 [Connection] Creating endpoint 1100001028dc124 - inbound message
20:58:05.787 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:58:05.787 [Lua] [ChatManager][1]System: Martin is joining the game
20:58:05.804 [SteamAuthenticator] Sent ticket request to 1100001028dc124
20:58:05.804 [Connection] Destroying endpoint 1100001028dc124 - explicit request
20:58:05.805 [Lua] [ChatManager][1]System: Martin has left the game
20:58:06.106 [Connection] Creating endpoint 110000102489ad0 - inbound message
20:58:06.106 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:58:06.107 [Lua] [ChatManager][1]System: Lukas is joining the game
20:58:06.123 [SteamAuthenticator] Sent ticket request to 110000102489ad0
20:58:06.123 [Connection] Destroying endpoint 110000102489ad0 - explicit request
20:58:06.124 [Lua] [ChatManager][1]System: Lukas has left the game
20:58:06.308 [Steam] Accepted session request from 1100001028dc124
20:58:06.729 [Steam] Accepted session request from 110000102489ad0
20:58:11.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:58:11.074 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:58:11.092 [Lua] [LevelTransitionHandler] Level load completed!
20:58:11.092 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3175745 - weave: nil
20:58:11.095 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:58:11.095 [Lua] checking dlc's against conflict directors
20:58:11.095 [Lua] number of factions to include 3
20:58:11.095 [Lua] number of factions added 3
20:58:11.095 [Lua] --- --- ---
20:58:11.095 [Lua] Starting... difficulty 'hardest'
20:58:11.095 [Lua] These are the starting conflict directors:
20:58:11.095 [Lua] inn_level
20:58:11.095 [Lua] --- --- ---
20:58:11.095 [Lua]
20:58:11.095 [Lua] DONE! Found the following directors:
20:58:11.095 [Lua] (free: 35), Master hash is:
20:58:11.095 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:58:11.096 [Lua] ### Sending rpc_level_loaded
20:58:11.096 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:58:11.096 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:58:11.126 [Lua] ### Sending rpc_level_loaded
20:58:11.126 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:58:11.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:58:11.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:58:11.160 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:58:11.160 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:58:15.328 [Lua] min_height 91.160001754760742
20:58:21.278 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:58:21.278 [Lua] [PlayState] Enter Substate EndViewStateChest
20:58:21.310 warning: [Steam] Session connect failed 1100001028dc124, error: 4
20:58:22.348 warning: [Steam] Session connect failed 110000102489ad0, error: 4
20:58:50.731 [Lua] min_height 91.160001754760742
20:58:56.323 [Lua] [PlayState] Exit Substate EndViewStateChest
20:58:56.323 [Lua] [PlayState] Enter Substate EndViewStateScore
20:59:07.693 [Window] Window => inactive
20:59:08.442 [Lua] [PlayState] Exit Substate EndViewStateScore
20:59:08.447 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:59:09.449 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:59:09.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:59:09.449 [Lua] [Matchmaking] unregister rpcs
20:59:09.449 [Lua] Set lobby begin:
20:59:09.449 [Lua] Lobby data twitch_enabled = false
20:59:09.450 [Lua] Lobby data power_level = 0
20:59:09.450 [Lua] Lobby data num_players = 0
20:59:09.450 [Lua] Lobby data weave_name = false
20:59:09.450 [Lua] Lobby data game_mode = 3
20:59:09.450 [Lua] Lobby data is_private = true
20:59:09.450 [Lua] Lobby data mechanism = adventure
20:59:09.450 [Lua] Lobby data level_key = inn_level
20:59:09.450 [Lua] Lobby data player_slot_1 = 0:0
20:59:09.450 [Lua] Lobby data selected_level_key = ussingen
20:59:09.450 [Lua] Lobby data unique_server_name = JayJay
20:59:09.450 [Lua] Lobby data quick_game = true
20:59:09.450 [Lua] Lobby data matchmaking = false
20:59:09.450 [Lua] Lobby data difficulty = hardest
20:59:09.450 [Lua] Lobby data country_code = DE
20:59:09.450 [Lua] Lobby data host = 110000106697298
20:59:09.450 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:59:09.450 [Lua] Lobby data player_slot_2 = 0:0
20:59:09.450 [Lua] Lobby data player_slot_4 = 0:0
20:59:09.450 [Lua] Lobby data player_slot_3 = 0:0
20:59:09.450 [Lua] Lobby data eac_authorized = true
20:59:09.450 [Lua] Set lobby end.
20:59:09.450 [Lua] [Managers] Destroying state managers...
20:59:09.450 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:59:09.450 [Lua] MUSIC MANAGER Stop_loading_screen_music 773447 0
20:59:09.450 [Lua] [Gamestate] Enter StateIngame HOST
20:59:09.451 [Lua] <>level = inn_level<>
20:59:09.451 [Lua] Set lobby begin:
20:59:09.451 [Lua] Lobby data twitch_enabled = false
20:59:09.451 [Lua] Lobby data power_level = 0
20:59:09.451 [Lua] Lobby data num_players = 0
20:59:09.451 [Lua] Lobby data weave_name = false
20:59:09.451 [Lua] Lobby data game_mode = 3
20:59:09.451 [Lua] Lobby data is_private = true
20:59:09.451 [Lua] Lobby data mechanism = adventure
20:59:09.451 [Lua] Lobby data level_key = inn_level
20:59:09.451 [Lua] Lobby data player_slot_1 = 0:0
20:59:09.451 [Lua] Lobby data selected_level_key = inn_level
20:59:09.451 [Lua] Lobby data unique_server_name = JayJay
20:59:09.451 [Lua] Lobby data quick_game = true
20:59:09.451 [Lua] Lobby data matchmaking = false
20:59:09.451 [Lua] Lobby data difficulty = hardest
20:59:09.451 [Lua] Lobby data country_code = DE
20:59:09.451 [Lua] Lobby data host = 110000106697298
20:59:09.451 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:59:09.451 [Lua] Lobby data player_slot_2 = 0:0
20:59:09.451 [Lua] Lobby data player_slot_4 = 0:0
20:59:09.451 [Lua] Lobby data player_slot_3 = 0:0
20:59:09.451 [Lua] Lobby data eac_authorized = true
20:59:09.451 [Lua] Set lobby end.
20:59:09.451 [Lua] [StateIngame] Server ingame
20:59:09.454 [Lua] Set lobby begin:
20:59:09.454 [Lua] Lobby data twitch_enabled = false
20:59:09.454 [Lua] Lobby data power_level = 0
20:59:09.454 [Lua] Lobby data num_players = 0
20:59:09.454 [Lua] Lobby data weave_name = false
20:59:09.454 [Lua] Lobby data game_mode = 3
20:59:09.454 [Lua] Lobby data is_private = true
20:59:09.454 [Lua] Lobby data mechanism = adventure
20:59:09.454 [Lua] Lobby data level_key = inn_level
20:59:09.455 [Lua] Lobby data player_slot_1 = 0:0
20:59:09.455 [Lua] Lobby data selected_level_key = inn_level
20:59:09.455 [Lua] Lobby data unique_server_name = JayJay
20:59:09.455 [Lua] Lobby data quick_game = true
20:59:09.455 [Lua] Lobby data matchmaking = false
20:59:09.455 [Lua] Lobby data difficulty = hardest
20:59:09.455 [Lua] Lobby data country_code = DE
20:59:09.455 [Lua] Lobby data host = 110000106697298
20:59:09.455 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:59:09.455 [Lua] Lobby data player_slot_2 = 0:0
20:59:09.455 [Lua] Lobby data player_slot_4 = 0:0
20:59:09.455 [Lua] Lobby data player_slot_3 = 0:0
20:59:09.455 [Lua] Lobby data eac_authorized = true
20:59:09.455 [Lua] Set lobby end.
20:59:09.455 [Lua] [Matchmaking] register rpcs
20:59:09.455 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:59:09.455 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:59:09.455 [Lua] [GameNetworkManager] self.is_server = true
20:59:09.455 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:59:09.455 [Network] Setting artificial MTU limit to 65536
20:59:09.462 [Lua] Switching ConflictSettings: to: inn_level
20:59:09.462 [Lua] pacing=disabled
20:59:09.462 [Lua] roaming=nil
20:59:09.462 [Lua] disabled=false
20:59:09.462 [Lua] pack_spawning=disabled
20:59:09.462 [Lua] contained_breeds=nil
20:59:09.462 [Lua] boss=disabled
20:59:09.462 [Lua] horde=disabled
20:59:09.462 [Lua] specials=disabled
20:59:09.462 [Lua] name=inn_level
20:59:09.462 [Lua] intensity=disabled
20:59:09.462 [Lua] ---
20:59:09.463 [Lua] [LevelAnalysis] set_random_seed( 3175745)
20:59:09.465 [Lua] [AIInterestPointSystem] Level Seed: 3175745
20:59:09.465 [Lua]
20:59:09.465 [Lua] [entity_system_bag] = table
20:59:09.465 [Lua] [entity_system_bag] = metatable
20:59:09.465 [Lua] [startup_data] = table
20:59:09.465 [Lua] [entity_manager] = table
20:59:09.465 [Lua] [entity_manager] = metatable
20:59:09.465 [Lua] [unit_spawner] = table
20:59:09.465 [Lua] [unit_spawner] = metatable
20:59:09.465 [Lua] [unit_storage] = table
20:59:09.465 [Lua] [unit_storage] = metatable
20:59:09.465 [Lua] [dice_keeper] = table
20:59:09.465 [Lua] [dice_keeper] = metatable
20:59:09.465 [Lua] [is_server] = true (boolean)
20:59:09.465 [Lua] [world] = [World]
20:59:09.465 [Lua] [system_api] = table
20:59:09.465 [Lua] [entity_system] = table
20:59:09.465 [Lua] [entity_system] = metatable
20:59:09.465 [Lua] [network_lobby] = table
20:59:09.465 [Lua] [network_lobby] = metatable
20:59:09.465 [Lua] [profile_synchronizer] = table
20:59:09.465 [Lua] [profile_synchronizer] = metatable
20:59:09.465 [Lua] [level_transition_handler] = table
20:59:09.465 [Lua] [level_transition_handler] = metatable
20:59:09.465 [Lua] [num_local_human_players] = 1 (number)
20:59:09.465 [Lua] [statistics_db] = table
20:59:09.465 [Lua] [statistics_db] = metatable
20:59:09.465 [Lua] [network_server] = table
20:59:09.465 [Lua] [network_server] = metatable
20:59:09.465 [Lua] [input_manager] = table
20:59:09.465 [Lua] [input_manager] = metatable
20:59:09.465 [Lua] [network_clock] = table
20:59:09.465 [Lua] [network_clock] = metatable
20:59:09.465 [Lua] [network_transmit] = table
20:59:09.465 [Lua] [network_transmit] = metatable
20:59:09.465 [Lua] [free_flight_manager] = table
20:59:09.465 [Lua] [free_flight_manager] = metatable
20:59:09.465 [Lua] [network_manager] = table
20:59:09.465 [Lua] [network_manager] = metatable
20:59:09.465 [Lua] [network_event_delegate] = table
20:59:09.465 [Lua] [network_event_delegate] = metatable
20:59:09.465 [Lua]
20:59:09.465 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:59:09.465 [Lua] ignoring extension VersusInteractObjectiveExtension
20:59:09.465 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:59:09.465 [Lua] ignoring extension VersusSocketObjectiveExtension
20:59:09.465 [Lua] ignoring extension VersusTargetObjectiveExtension
20:59:09.465 [Lua] ignoring extension VersusMissionObjectiveExtension
20:59:09.466 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:59:09.468 [Lua] [AchievementManager] Achievements using the steam platform
20:59:09.469 [Lua] [StateIngame] Level seed: 3175745
20:59:09.469 [World] Spawning level.
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:59:09.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:59:09.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:59:09.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:59:09.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
20:59:09.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
20:59:09.567 [Lua] [LevelAnalysis] set_random_seed( 3175745)
20:59:09.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 50
20:59:09.582 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:59:09.582 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:59:09.582 [Lua] [IngameUI] init
20:59:09.593 [SteamVoipClient] select_out(110000106697298, off)
20:59:09.596 [Lua] cb_razer_chroma_setup
20:59:09.635 [Lua] [Matchmaking] Cancelling matchmaking
20:59:09.635 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:59:09.635 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:59:09.636 [Lua] Set lobby begin:
20:59:09.636 [Lua] Lobby data twitch_enabled = false
20:59:09.636 [Lua] Lobby data power_level = 835
20:59:09.636 [Lua] Lobby data num_players = 0
20:59:09.636 [Lua] Lobby data weave_name = false
20:59:09.636 [Lua] Lobby data game_mode = 3
20:59:09.636 [Lua] Lobby data is_private = true
20:59:09.636 [Lua] Lobby data mechanism = adventure
20:59:09.636 [Lua] Lobby data level_key = inn_level
20:59:09.636 [Lua] Lobby data player_slot_1 = 0:0
20:59:09.636 [Lua] Lobby data selected_level_key = inn_level
20:59:09.636 [Lua] Lobby data unique_server_name = JayJay
20:59:09.636 [Lua] Lobby data quick_game = true
20:59:09.636 [Lua] Lobby data matchmaking = false
20:59:09.636 [Lua] Lobby data difficulty = hardest
20:59:09.636 [Lua] Lobby data country_code = DE
20:59:09.636 [Lua] Lobby data host = 110000106697298
20:59:09.636 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:59:09.636 [Lua] Lobby data player_slot_2 = 0:0
20:59:09.636 [Lua] Lobby data player_slot_4 = 0:0
20:59:09.636 [Lua] Lobby data player_slot_3 = 0:0
20:59:09.636 [Lua] Lobby data eac_authorized = true
20:59:09.636 [Lua] Set lobby end.
20:59:09.637 [Flow] complete_skittergate_legend true
20:59:09.638 [Flow] complete_all_helmgart_levels_recruit true
20:59:09.638 [Flow] WitchHunterLevel:35
20:59:09.638 [Flow] LeaderYes
20:59:09.638 [Flow] ALL PC XP:304250
20:59:09.638 [Flow] Has "bogenhafen" DLC:true
20:59:09.638 [Flow] WH XP:60850
20:59:09.638 [Flow] Number of crafted items:11035
20:59:09.638 [Flow] Has "pre_order" DLC:true
20:59:09.638 [Flow] Sum of Powe Levels:1500
20:59:09.638 [Flow] lodestone diff 1:false
20:59:09.638 [Flow] magnus and forest activated
20:59:09.638 [Flow] magnus and forest activated
20:59:09.638 [Flow] cemetery and forest activated
20:59:09.638 [Flow] magnus and cemetery
20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:09.639 [Flow] ALL RUNES ACTIVATED
20:59:09.639 [Flow] magnus and forest activated
20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:09.639 [Flow] ALL RUNES ACTIVATED
20:59:09.639 [Flow] cemetery and forest activated
20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:09.639 [Flow] ALL RUNES ACTIVATED
20:59:09.639 [Flow] magnus and forest activated
20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:09.639 [Flow] ALL RUNES ACTIVATED
20:59:09.639 [Flow] magnus and cemetery
20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:09.639 [Flow] ALL RUNES ACTIVATED
20:59:09.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:09.640 [Lua] CurrentConflictSettings inn_level
20:59:09.640 [Lua] [ConflictDirector] conflict_director is ai_ready
20:59:09.640 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:59:09.640 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:59:09.641 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:59:09.641 [Lua] Forming navigation groups in one frame
20:59:09.641 [Lua] Forming navigation groups
20:59:09.660 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336
20:59:09.661 [Lua] NavigationGroupManager -> calulation time B: 0
20:59:09.661 [Lua] number of nav groups: 45
20:59:09.661 [Lua] number of refined nav groups : 25
20:59:09.663 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
20:59:09.663 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:59:09.663 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:59:09.663 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:59:09.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:59:09.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:59:09.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:59:09.665 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:59:09.665 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:59:09.681 [Lua] MUSIC: won -> explore
20:59:09.703 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 50
20:59:09.705 [Lua] Lost connection to lobby, restarting to inn.
20:59:09.705 [Lua] [GameNetworkManager] Leaving game...
20:59:09.705 [Lua] [GameNetworkManager] Shutting down game session host.
20:59:09.705 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:59:09.705 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:59:09.705 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=2.04
20:59:10.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:59:10.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:59:10.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:59:10.193 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:59:10.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:59:10.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:59:10.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:59:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:59:10.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:59:10.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:59:10.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:59:10.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:59:10.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:59:10.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:59:10.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:59:10.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:59:10.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:59:10.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:59:10.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:59:10.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:59:10.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:59:10.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:59:10.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:59:10.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:59:10.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:59:10.529 [Flow] DISABLE
20:59:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:59:10.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:59:10.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:59:10.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:59:10.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:59:10.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:59:10.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:59:10.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:59:10.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:59:10.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:59:10.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:59:10.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:59:10.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:59:10.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:59:10.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:59:10.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:59:10.799 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:59:10.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:59:10.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:59:10.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:59:10.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:59:10.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:59:10.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:59:11.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 50
20:59:11.524 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed"
20:59:11.524 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:59:11.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:59:11.525 [Lua] Clearing all global lookup lists
20:59:11.525 [Lua] [IngamePlayerListUI] - Destroy
20:59:11.526 [Lua] [IngameUI] destroy
20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
20:59:11.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:59:11.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
20:59:11.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
20:59:11.582 [Lua] [Managers] Destroying state managers...
20:59:11.586 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:59:11.658 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:59:11.658 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:59:11.658 [Lua] [Matchmaking] unregister rpcs
20:59:11.658 [Lua] [Matchmaking] destroying
20:59:11.658 [Lua] [ChatManager] Unregistering channel 1
20:59:11.658 [Lua] [EnemyPackageLoader] network_context_destroyed
20:59:11.658 [Lua] [PartyManager] network_context_destroyed
20:59:11.658 [Lua] [GameMechanismManager] network_context_destroyed
20:59:11.658 [Lua] initializing mechanism to: adventure
20:59:11.658 [EACServer] [21:59:11:658][Windows][EAC Server] [Info][Destroy] Called
20:59:11.660 [SteamVoipRoom] Leaving room 1fef8f63d999bdd
20:59:11.661 [SteamVoipRoom] Destroying room 1fef8f63d999bdd
20:59:11.661 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
20:59:11.661 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
20:59:11.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:59:11.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient
20:59:11.667 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
20:59:11.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:59:11.675 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
20:59:11.676 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:59:11.676 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
20:59:11.676 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
20:59:11.676 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:59:11.676 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
20:59:11.679 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:59:11.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
20:59:11.679 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:59:11.679 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:59:11.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
20:59:11.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient
20:59:11.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:59:11.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient
20:59:11.681 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
20:59:11.686 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:59:11.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
20:59:11.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
20:59:11.689 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient
20:59:11.689 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
20:59:11.690 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:59:11.690 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
20:59:11.690 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
20:59:11.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
20:59:11.693 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
20:59:11.693 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
20:59:11.693 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
20:59:11.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:59:11.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
20:59:11.694 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
20:59:11.694 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
20:59:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
20:59:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:59:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient
20:59:11.700 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
20:59:11.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient
20:59:11.703 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
20:59:11.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient
20:59:11.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient
20:59:11.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient
20:59:11.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient
20:59:11.706 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
20:59:11.707 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
20:59:11.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
20:59:11.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
20:59:11.745 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
20:59:11.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient
20:59:11.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
20:59:11.746 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:59:11.749 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:59:11.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient
20:59:11.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:59:11.750 [Lua] [LobbyHost] Destroying
20:59:11.750 [Lua] ############### UNLOADING PACKAGES ###############
20:59:11.750 [Lua] [Gamestate] Enter StateTitleScreen
20:59:11.751 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:59:11.751 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:59:11.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:59:11.755 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:59:11.755 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:59:11.755 [Save] Loading `save_data`
20:59:11.756 [Save] Load done
20:59:11.886 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:59:11.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:59:11.942 [Lua] [Managers] Destroying state managers...
20:59:11.942 [Lua] MUSIC MANAGER Stop_menu_screen_music 773663 0
20:59:11.942 [Lua] [Gamestate] Enter state StateLoading
20:59:11.944 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:59:11.944 [Lua] [LobbyManager] Setting up network options
20:59:11.944 [Lua] registering RPCs
20:59:11.944 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:59:11.944 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:59:11.944 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:59:11.944 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:59:11.944 [Lua] [LevelTransitionHandler] load_level inn_level
20:59:11.944 [SteamVoipRoom] Creating room 694947b8c8b2e7b7
20:59:11.944 [SteamVoipRoom] Joining room 694947b8c8b2e7b7
20:59:11.944 [EAC] EAC server 110000106697298 is initializing
20:59:11.951 [EAC] Server is also client 110000106697298
20:59:11.951 [EACServer] [21:59:11:951][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EB8D4300 LogLevel: Info.
20:59:11.952 [Lua] ### Created peer state machine for 110000106697298
20:59:11.952 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:59:11.952 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2105: in function create_popup
[2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network
[3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:99: in function init
[7] @scripts/game_state/game_state_machine.lua:7: in function init
[8] @foundation/scripts/util/class.lua:62: in function new
[9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine
[10] @scripts/game_state/state_loading.lua:81: in function on_enter
[11] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[12] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] @foundation/scripts/util/state_machine.lua:148: in function update
[14] @scripts/boot.lua:788: in function game_update
[15] @scripts/boot.lua:552:in function
[1] self = table: 0000000007543FB0; error = "broken_connection"; header = nil; action = "continue"; right_button = nil
[2] self = table: 0000000004B3CEC0; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 0000000005D67840; increment_lobby_port = true; network_options = table: 000000000C7A6000; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection"
[3] self = table: 0000000004B3CEC0; params = table: 00000000053BFE90
[4] self = table: 000000000B65AAD0; new_state = table: 00000000027DE870; params = table: 00000000053BFE90; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 000000000B65AAD0; new_state = table: 00000000027DE870; notify = nil; old_state = nil
[6] self = table: 000000000B65AAD0; parent = table: 0000000007543FB0; start_state = table: 00000000027DE870; params = table: 00000000053BFE90; profiling_debugging_enabled = true
[7] self = table: 000000000B65AAD0; parent = table: 0000000007543FB0; start_state = table: 00000000027DE870; params = table: 00000000053BFE90; profiling_debugging_enabled = true
[8] self = table: 00000000024C8E00; object = table: 000000000B65AAD0
[9] self = table: 0000000007543FB0; params = table: 00000000053BFE90
[10] self = table: 0000000007543FB0; param_block = table: 0000000000D4C510
[11] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; params = table: 0000000000D4C510; scope_name = "StateLoading:on_enter"
[12] self = table: 000000000DFD6F00; new_state = table: 00000000027E0B20; notify = true; old_state = table: 0000000008FFEA60
[13] self = table: 000000000DFD6F00; dt = 0.017011899501085281; t = 6519.190354202583; new_state = table: 00000000027E0B20
[14] self = table: 00000000000921B0; real_world_dt = 0.017011899501085281; dt = 0.017011899501085281; t = 6519.190354202583
[15] dt = 0.017011899501085281
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BD84740; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000BAEE920; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000C324530; _network_transmit = table: 0000000000C9DFA0; _network_server = table: 0000000003B0F910; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B55EAC0; _local_quickplay_bonus = true; _loading_view = table: 0000000003170110;
[2] _previous_session_error_headers_lookup = table: 00000000094AEE20; _loading_view = table: 0000000003170110; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007543FB0; _world = [World];
[3] _previous_session_error_headers_lookup = table: 00000000094AEE20; _loading_view = table: 0000000003170110; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007543FB0; _world = [World];
[4] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0;
[5] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0;
[6] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0;
[7] _params = table: 00000000053BFE90; _profiling_debugging_enabled = true; _parent = table: 0000000007543FB0; _state = table: 0000000004B3CEC0;
[8] __index = table: 00000000024C8E00; ___is_class_metatable___ = true; super = table: 00000000000A3B60; DEBUG = false;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BD84740; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000BAEE920; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000C324530; _network_transmit = table: 0000000000C9DFA0; _network_server = table: 0000000003B0F910; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B55EAC0; _local_quickplay_bonus = true; _loading_view = table: 0000000003170110;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BD84740; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000BAEE920; _registered_rpcs = true; _wanted_state = table: 000000000C7759F0; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000C324530; _network_transmit = table: 0000000000C9DFA0; _network_server = table: 0000000003B0F910; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000716DA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000B55EAC0; _local_quickplay_bonus = true; _loading_view = table: 0000000003170110;
[11] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007543FB0;
[12] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007543FB0;
[13] _params = table: 0000000000D4C510; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007543FB0;
[14] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 000000000DFD6F00; startup_timer = 3.895625772245694; has_booted = true; loading_context = table: 0000000005D67840;
20:59:11.952 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK
20:59:11.953 [Lua] MUSIC MANAGER unmute_all_world_sounds 773664 0
20:59:11.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:59:11.959 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3847165 - weave: nil
20:59:11.962 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:59:11.962 [Lua] checking dlc's against conflict directors
20:59:11.962 [Lua] number of factions to include 2
20:59:11.962 [Lua] Updated list weights for random:
20:59:11.962 [Lua] skaven, 0.42 (0.00-0.42)
20:59:11.962 [Lua] chaos, 0.42 (0.42-0.83)
20:59:11.962 [Lua] beastmen, 0.17 (0.83-1.00)
20:59:11.962 [Lua] Rolled random faction: 0.62927097082138062 chaos
20:59:11.962 [Lua] Updated list weights for random:
20:59:11.962 [Lua] skaven, 0.71 (0.00-0.71)
20:59:11.962 [Lua] beastmen, 0.29 (0.71-1.00)
20:59:11.962 [Lua] Rolled random faction: 0.52008980512619019 skaven
20:59:11.962 [Lua] number of factions added 2
20:59:11.962 [Lua] --- --- ---
20:59:11.962 [Lua] Starting... difficulty 'hardest'
20:59:11.962 [Lua] These are the starting conflict directors:
20:59:11.962 [Lua] inn_level
20:59:11.962 [Lua] --- --- ---
20:59:11.962 [Lua]
20:59:11.962 [Lua] DONE! Found the following directors:
20:59:11.962 [Lua] (free: 35), Master hash is:
20:59:11.962 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:59:11.963 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:59:11.963 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:59:11.963 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:59:11.963 [Lua] Set lobby begin:
20:59:11.963 [Lua] Set lobby end.
20:59:11.963 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5"
20:59:11.963 [Lua] [LobbyHost] Changed state from 0 to creating
20:59:11.963 [Lua] ### Sending rpc_level_loaded
20:59:11.963 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:59:11.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:59:11.992 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:59:11.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:59:12.009 [Lua] MUSIC MANAGER Play_loading_screen_music 773665 0
20:59:12.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:59:12.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:59:12.216 [SteamLobby] Detected added member 110000106697298
20:59:12.216 [Lua] [LobbyHost] Changed state from creating to joined
20:59:12.216 [Lua] [PartyManager] Leader is set to 110000106697298
20:59:12.217 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
20:59:12.217 [Lua] [ChatManager] Registering channel 1
20:59:12.217 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:59:12.217 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:59:12.217 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
20:59:12.217 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:59:12.217 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:59:12.233 [Lua] [NetworkServer] Changing num_players from nil to 1
20:59:12.233 [Lua] Players: 1
20:59:12.233 [Lua] Set lobby begin:
20:59:12.233 [Lua] Lobby data num_players = 1
20:59:12.233 [Lua] Lobby data level_key = inn_level
20:59:12.233 [Lua] Lobby data game_mode = 3
20:59:12.233 [Lua] Lobby data matchmaking = false
20:59:12.233 [Lua] Set lobby end.
20:59:13.962 [Lua] player (110000106697298,1) was put into party 0
20:59:13.962 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:59:13.963 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:59:13.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
20:59:13.979 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
20:59:13.996 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:59:13.996 [Lua] ### Sending rpc_level_loaded
20:59:13.996 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:59:14.515 [Lua] PlayFabMirror:_commit_internal 29
20:59:14.515 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:59:14.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 51
20:59:14.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 51
20:59:15.005 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 51
20:59:15.022 [Lua] commit result success 29
20:59:38.278 [Window] Window => active
20:59:39.221 [Lua] PopupManager:query_result returned result: continue
20:59:39.221 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:59:40.231 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:59:40.231 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:59:40.231 [Lua] Set lobby begin:
20:59:40.231 [Lua] Lobby data host = 110000106697298
20:59:40.231 [Lua] Lobby data level_key = inn_level
20:59:40.231 [Lua] Lobby data game_mode = 3
20:59:40.231 [Lua] Lobby data country_code = DE
20:59:40.231 [Lua] Lobby data unique_server_name = JayJay
20:59:40.231 [Lua] Lobby data num_players = 1
20:59:40.231 [Lua] Lobby data matchmaking = false
20:59:40.231 [Lua] Set lobby end.
20:59:40.231 [Lua] [Managers] Destroying state managers...
20:59:40.232 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:59:40.232 [Lua] MUSIC MANAGER Stop_loading_screen_music 773668 0
20:59:40.232 [Lua] [Gamestate] Enter StateIngame HOST
20:59:40.232 [Lua] <>level = inn_level<>
20:59:40.232 [Lua] Set lobby begin:
20:59:40.232 [Lua] Lobby data host = 110000106697298
20:59:40.232 [Lua] Lobby data level_key = inn_level
20:59:40.232 [Lua] Lobby data game_mode = 3
20:59:40.232 [Lua] Lobby data selected_level_key = inn_level
20:59:40.232 [Lua] Lobby data country_code = DE
20:59:40.232 [Lua] Lobby data unique_server_name = JayJay
20:59:40.232 [Lua] Lobby data num_players = 1
20:59:40.232 [Lua] Lobby data matchmaking = false
20:59:40.232 [Lua] Set lobby end.
20:59:40.232 [Lua] [StateIngame] Server ingame
20:59:40.235 [Lua] Set lobby begin:
20:59:40.235 [Lua] Lobby data level_key = inn_level
20:59:40.235 [Lua] Lobby data selected_level_key = inn_level
20:59:40.235 [Lua] Lobby data unique_server_name = JayJay
20:59:40.235 [Lua] Lobby data matchmaking = false
20:59:40.235 [Lua] Lobby data host = 110000106697298
20:59:40.235 [Lua] Lobby data country_code = DE
20:59:40.235 [Lua] Lobby data game_mode = 3
20:59:40.235 [Lua] Lobby data difficulty = hardest
20:59:40.235 [Lua] Lobby data num_players = 1
20:59:40.235 [Lua] Set lobby end.
20:59:40.236 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:59:40.236 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
20:59:40.236 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:59:40.236 [Lua] [Matchmaking] initializing
20:59:40.236 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
20:59:40.236 [Lua] [Matchmaking] register rpcs
20:59:40.236 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:59:40.236 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:59:40.236 [Lua] [GameNetworkManager] self.is_server = true
20:59:40.236 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:59:40.236 [Network] Setting artificial MTU limit to 65536
20:59:40.244 [Lua] Switching ConflictSettings: to: inn_level
20:59:40.244 [Lua] pacing=disabled
20:59:40.244 [Lua] roaming=nil
20:59:40.244 [Lua] disabled=false
20:59:40.244 [Lua] pack_spawning=disabled
20:59:40.244 [Lua] contained_breeds=nil
20:59:40.244 [Lua] boss=disabled
20:59:40.244 [Lua] horde=disabled
20:59:40.244 [Lua] specials=disabled
20:59:40.244 [Lua] name=inn_level
20:59:40.244 [Lua] intensity=disabled
20:59:40.244 [Lua] ---
20:59:40.244 [Lua] [LevelAnalysis] set_random_seed( 3847165)
20:59:40.246 [Lua] [AIInterestPointSystem] Level Seed: 3847165
20:59:40.246 [Lua]
20:59:40.246 [Lua] [entity_system_bag] = table
20:59:40.246 [Lua] [entity_system_bag] = metatable
20:59:40.246 [Lua] [startup_data] = table
20:59:40.246 [Lua] [entity_manager] = table
20:59:40.246 [Lua] [entity_manager] = metatable
20:59:40.246 [Lua] [unit_spawner] = table
20:59:40.246 [Lua] [unit_spawner] = metatable
20:59:40.246 [Lua] [unit_storage] = table
20:59:40.246 [Lua] [unit_storage] = metatable
20:59:40.246 [Lua] [dice_keeper] = table
20:59:40.246 [Lua] [dice_keeper] = metatable
20:59:40.246 [Lua] [is_server] = true (boolean)
20:59:40.246 [Lua] [world] = [World]
20:59:40.246 [Lua] [system_api] = table
20:59:40.246 [Lua] [entity_system] = table
20:59:40.246 [Lua] [entity_system] = metatable
20:59:40.246 [Lua] [network_lobby] = table
20:59:40.246 [Lua] [network_lobby] = metatable
20:59:40.246 [Lua] [profile_synchronizer] = table
20:59:40.246 [Lua] [profile_synchronizer] = metatable
20:59:40.246 [Lua] [level_transition_handler] = table
20:59:40.246 [Lua] [level_transition_handler] = metatable
20:59:40.246 [Lua] [num_local_human_players] = 1 (number)
20:59:40.246 [Lua] [statistics_db] = table
20:59:40.246 [Lua] [statistics_db] = metatable
20:59:40.246 [Lua] [network_server] = table
20:59:40.246 [Lua] [network_server] = metatable
20:59:40.246 [Lua] [input_manager] = table
20:59:40.246 [Lua] [input_manager] = metatable
20:59:40.246 [Lua] [network_clock] = table
20:59:40.246 [Lua] [network_clock] = metatable
20:59:40.246 [Lua] [network_transmit] = table
20:59:40.246 [Lua] [network_transmit] = metatable
20:59:40.246 [Lua] [free_flight_manager] = table
20:59:40.246 [Lua] [free_flight_manager] = metatable
20:59:40.246 [Lua] [network_manager] = table
20:59:40.246 [Lua] [network_manager] = metatable
20:59:40.246 [Lua] [network_event_delegate] = table
20:59:40.246 [Lua] [network_event_delegate] = metatable
20:59:40.246 [Lua]
20:59:40.246 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:59:40.246 [Lua] ignoring extension VersusInteractObjectiveExtension
20:59:40.246 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:59:40.246 [Lua] ignoring extension VersusSocketObjectiveExtension
20:59:40.246 [Lua] ignoring extension VersusTargetObjectiveExtension
20:59:40.246 [Lua] ignoring extension VersusMissionObjectiveExtension
20:59:40.247 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:59:40.249 [Lua] [AchievementManager] Achievements using the steam platform
20:59:40.250 [Lua] [StateIngame] Level seed: 3847165
20:59:40.250 [World] Spawning level.
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:59:40.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:59:40.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:59:40.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:59:40.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:59:40.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
20:59:40.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
20:59:40.346 [Lua] [LevelAnalysis] set_random_seed( 3847165)
20:59:40.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 52
20:59:40.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:59:40.362 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:59:40.362 [Lua] [IngameUI] init
20:59:40.372 [SteamVoipClient] select_out(110000106697298, off)
20:59:40.375 [Lua] cb_razer_chroma_setup
20:59:40.414 [Lua] [Matchmaking] Cancelling matchmaking
20:59:40.414 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:59:40.414 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:59:40.414 [Lua] Set lobby begin:
20:59:40.414 [Lua] Lobby data level_key = inn_level
20:59:40.414 [Lua] Lobby data power_level = 0
20:59:40.414 [Lua] Lobby data selected_level_key = inn_level
20:59:40.414 [Lua] Lobby data unique_server_name = JayJay
20:59:40.414 [Lua] Lobby data matchmaking = false
20:59:40.414 [Lua] Lobby data host = 110000106697298
20:59:40.414 [Lua] Lobby data country_code = DE
20:59:40.414 [Lua] Lobby data game_mode = 3
20:59:40.414 [Lua] Lobby data difficulty = hardest
20:59:40.414 [Lua] Lobby data num_players = 1
20:59:40.414 [Lua] Set lobby end.
20:59:40.415 [Flow] complete_skittergate_legend true
20:59:40.416 [Flow] complete_all_helmgart_levels_recruit true
20:59:40.417 [Flow] WitchHunterLevel:35
20:59:40.417 [Flow] LeaderYes
20:59:40.417 [Flow] ALL PC XP:304250
20:59:40.417 [Flow] Has "bogenhafen" DLC:true
20:59:40.417 [Flow] WH XP:60850
20:59:40.417 [Flow] Number of crafted items:11035
20:59:40.417 [Flow] Has "pre_order" DLC:true
20:59:40.417 [Flow] Sum of Powe Levels:1500
20:59:40.417 [Flow] lodestone diff 1:false
20:59:40.417 [Flow] magnus and forest activated
20:59:40.417 [Flow] magnus and forest activated
20:59:40.417 [Flow] cemetery and forest activated
20:59:40.417 [Flow] magnus and cemetery
20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:40.417 [Flow] ALL RUNES ACTIVATED
20:59:40.417 [Flow] magnus and forest activated
20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:40.417 [Flow] ALL RUNES ACTIVATED
20:59:40.417 [Flow] cemetery and forest activated
20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:40.417 [Flow] ALL RUNES ACTIVATED
20:59:40.417 [Flow] magnus and forest activated
20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:40.417 [Flow] ALL RUNES ACTIVATED
20:59:40.417 [Flow] magnus and cemetery
20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:40.417 [Flow] ALL RUNES ACTIVATED
20:59:40.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:59:40.418 [Lua] CurrentConflictSettings inn_level
20:59:40.418 [Lua] [ConflictDirector] conflict_director is ai_ready
20:59:40.418 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:59:40.418 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:59:40.420 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:59:40.420 [Lua] Forming navigation groups in one frame
20:59:40.420 [Lua] Forming navigation groups
20:59:40.439 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
20:59:40.440 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
20:59:40.440 [Lua] number of nav groups: 45
20:59:40.440 [Lua] number of refined nav groups : 25
20:59:40.442 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589
20:59:40.442 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:59:40.442 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:59:40.442 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:59:40.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:59:40.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:59:40.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:59:40.444 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:59:40.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:59:40.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 52
20:59:40.961 [Lua] player (110000106697298,1) was put into party 1
20:59:40.961 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
20:59:40.961 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
20:59:40.961 [Lua] Set lobby begin:
20:59:40.961 [Lua] Lobby data level_key = inn_level
20:59:40.961 [Lua] Lobby data power_level = 0
20:59:40.961 [Lua] Lobby data selected_level_key = inn_level
20:59:40.961 [Lua] Lobby data difficulty = hardest
20:59:40.961 [Lua] Lobby data player_slot_4 = 0:0
20:59:40.961 [Lua] Lobby data unique_server_name = JayJay
20:59:40.961 [Lua] Lobby data matchmaking = false
20:59:40.961 [Lua] Lobby data host = 110000106697298
20:59:40.961 [Lua] Lobby data country_code = DE
20:59:40.961 [Lua] Lobby data game_mode = 3
20:59:40.961 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:59:40.961 [Lua] Lobby data player_slot_2 = 0:0
20:59:40.961 [Lua] Lobby data player_slot_1 = 0:0
20:59:40.961 [Lua] Lobby data player_slot_3 = 0:0
20:59:40.961 [Lua] Lobby data num_players = 1
20:59:40.961 [Lua] Set lobby end.
20:59:40.961 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
20:59:40.961 [Lua]
20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
20:59:40.961 [Lua] [wwise/two_handed_axes] = false (boolean)
20:59:40.961 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
20:59:40.961 [Lua] [wwise/bow] = false (boolean)
20:59:40.961 [Lua]
20:59:40.961 [Lua]
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p] = false (boolean)
20:59:40.961 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
20:59:40.961 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:59:40.961 [Lua] [wwise/bow] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02] = false (boolean)
20:59:40.961 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
20:59:40.961 [Lua] [wwise/two_handed_axes] = false (boolean)
20:59:40.961 [Lua]
20:59:40.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:59:40.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:59:40.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
20:59:40.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:59:40.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 52
20:59:40.970 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
20:59:40.990 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:59:40.990 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
20:59:41.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:59:41.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:59:41.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
20:59:41.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:59:41.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:59:41.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:59:41.098 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:59:41.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:59:41.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:59:41.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:59:41.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:59:41.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:59:41.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:59:41.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:59:41.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:59:41.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:59:41.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:59:41.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:59:41.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:59:41.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:59:41.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:59:41.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:59:41.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:59:41.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:59:41.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:59:41.314 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:59:41.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:59:41.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:59:41.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:59:41.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:59:41.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:59:41.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:59:41.374 [Flow] DISABLE
20:59:41.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:59:41.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
20:59:41.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:59:41.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:59:41.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:59:41.426 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
20:59:41.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:59:41.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:59:41.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:59:41.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:59:41.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:59:41.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:59:41.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:59:41.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:59:41.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:59:41.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:59:41.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:59:41.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:59:41.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:59:41.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:59:41.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:59:41.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:59:41.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:59:41.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:59:41.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:59:41.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
20:59:41.610 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:59:41.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
20:59:41.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
20:59:41.722 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white
20:59:41.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:59:41.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:59:41.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
20:59:41.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
20:59:41.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
20:59:41.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
20:59:41.899 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:59:41.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:59:41.952 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:59:41.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:59:42.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:59:42.080 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:59:42.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:59:42.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:59:42.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
20:59:42.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
20:59:42.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
20:59:42.165 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
20:59:42.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:59:42.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:59:42.589 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
20:59:42.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
20:59:42.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
20:59:42.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
20:59:42.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:59:42.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:59:42.826 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
20:59:42.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:59:42.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:59:42.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
20:59:42.970 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:59:43.008 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:59:43.008 [Lua] [PackageManager] Force_load: wwise/bow
20:59:43.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:59:43.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:59:43.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
20:59:43.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:59:43.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:59:43.327 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:59:43.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
20:59:43.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
20:59:43.398 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
20:59:43.415 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:59:43.441 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:59:43.441 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:59:43.441 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:59:43.470 [Lua] Players are leaving the safe zone
20:59:43.835 [Lua] StateInGameRunning:_game_actually_starts()
20:59:43.835 [Lua] #################################################################################################################
20:59:43.835 [Lua] [Loading Time]: 00:00:32 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:59:43.835 [Lua] #################################################################################################################
20:59:43.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53
20:59:43.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53
20:59:44.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53
20:59:44.101 [Lua] Commit load time data
20:59:45.322 [Lua] PlayFabMirror:_commit_internal 30
20:59:45.322 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:59:45.326 [Lua] generate_backend_stats 110000106697298:1
20:59:45.336 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:59:45.336 [Lua] Set lobby begin:
20:59:45.336 [Lua] Lobby data level_key = inn_level
20:59:45.336 [Lua] Lobby data power_level = 835
20:59:45.336 [Lua] Lobby data selected_level_key = inn_level
20:59:45.336 [Lua] Lobby data difficulty = hardest
20:59:45.336 [Lua] Lobby data player_slot_4 = 0:0
20:59:45.336 [Lua] Lobby data unique_server_name = JayJay
20:59:45.336 [Lua] Lobby data matchmaking = false
20:59:45.336 [Lua] Lobby data host = 110000106697298
20:59:45.336 [Lua] Lobby data country_code = DE
20:59:45.336 [Lua] Lobby data game_mode = 3
20:59:45.336 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:59:45.336 [Lua] Lobby data player_slot_2 = 0:0
20:59:45.336 [Lua] Lobby data player_slot_1 = 0:0
20:59:45.336 [Lua] Lobby data player_slot_3 = 0:0
20:59:45.336 [Lua] Lobby data num_players = 1
20:59:45.336 [Lua] Set lobby end.
20:59:45.345 [Lua] commit result success 30
20:59:45.653 [Window] Window => inactive
20:59:50.295 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:59:50.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:59:50.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:59:50.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:59:50.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:59:50.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:59:50.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:59:50.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:59:50.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:59:50.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:59:50.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:59:50.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:59:50.407 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:59:50.407 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:59:50.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:59:50.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:59:50.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:59:50.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:59:50.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:59:50.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:00:05.964 [Window] Window => active
21:00:31.462 [Lua] [flow] string="stage_02"
21:00:31.462 [Lua] [flow] string="health" float=0.000000
21:00:31.462 [Lua] [flow] string="destroyed"
21:00:31.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:00:41.760 [SteamLobby] Detected added member 1100001028dc124
21:00:41.760 [Lua] [NetworkServer] Changing num_players from 1 to 2
21:00:41.760 [Lua] Players: 2
21:00:41.760 [Lua] Set lobby begin:
21:00:41.760 [Lua] Lobby data level_key = inn_level
21:00:41.760 [Lua] Lobby data power_level = 835
21:00:41.760 [Lua] Lobby data selected_level_key = inn_level
21:00:41.760 [Lua] Lobby data difficulty = hardest
21:00:41.760 [Lua] Lobby data player_slot_4 = 0:0
21:00:41.760 [Lua] Lobby data unique_server_name = JayJay
21:00:41.760 [Lua] Lobby data matchmaking = false
21:00:41.760 [Lua] Lobby data host = 110000106697298
21:00:41.760 [Lua] Lobby data country_code = DE
21:00:41.760 [Lua] Lobby data game_mode = 3
21:00:41.760 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:00:41.760 [Lua] Lobby data player_slot_2 = 0:0
21:00:41.760 [Lua] Lobby data player_slot_1 = 0:0
21:00:41.760 [Lua] Lobby data player_slot_3 = 0:0
21:00:41.760 [Lua] Lobby data num_players = 2
21:00:41.760 [Lua] Set lobby end.
21:00:41.760 [Lua] [LobbyMembers] Member joined 1100001028dc124
21:00:41.777 [Connection] Creating endpoint 1100001028dc124 - reliable message sent
21:00:41.777 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:00:41.794 [SteamAuthenticator] Sent ticket request to 1100001028dc124
21:00:41.794 [Lua] [ChatManager][1]System: Martin is joining the game
21:00:46.115 [SteamAuthenticator] Got ticket from 1100001028dc124
21:00:46.115 [SteamAuthenticator] BeginAuthSession 1100001028dc124
21:00:46.115 [SteamAuthenticator] Authenticating 1100001028dc124
21:00:46.132 [SteamAuthenticator] Got ticket request from 1100001028dc124
21:00:46.132 [SteamAuthenticator] GetAuthSessionTicket 1100001028dc124
21:00:46.132 [SteamAuthenticator] Sent ticket to 1100001028dc124
21:00:46.485 [SteamAuthenticator] Steam validation for 1100001028dc124 with response 0
21:00:46.554 [Connection] New session id 138 to 1100001028dc124.
21:00:46.605 [Connection] Established a connection <18.138> to 1100001028dc124
21:00:46.605 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:00:46.605 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
21:00:46.674 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a71f83 from 1100001028dc124, replying lobby_ok
21:00:46.758 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001028dc124 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
21:00:46.827 [Lua] Set lobby begin:
21:00:46.827 [Lua] Lobby data level_key = inn_level
21:00:46.827 [Lua] Lobby data power_level = 835
21:00:46.827 [Lua] Lobby data selected_level_key = inn_level
21:00:46.827 [Lua] Lobby data difficulty = hardest
21:00:46.827 [Lua] Lobby data player_slot_4 = 0:0
21:00:46.827 [Lua] Lobby data unique_server_name = JayJay
21:00:46.827 [Lua] Lobby data matchmaking = false
21:00:46.827 [Lua] Lobby data host = 110000106697298
21:00:46.827 [Lua] Lobby data country_code = DE
21:00:46.827 [Lua] Lobby data game_mode = 3
21:00:46.827 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:00:46.827 [Lua] Lobby data player_slot_2 = 0:0
21:00:46.827 [Lua] Lobby data player_slot_1 = 0:0
21:00:46.827 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
21:00:46.827 [Lua] Lobby data num_players = 2
21:00:46.827 [Lua] Set lobby end.
21:00:46.827 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001028dc124
21:00:46.827 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
21:00:49.121 [Lua] ### CLEARING PEER STATE FOR 1100001028dc124
21:00:49.171 [Lua] [PSM] Peer 1100001028dc124 joined. Want to use profile index "3"
21:00:49.171 [Lua] Mechanism says: a client joined the game! 1100001028dc124
21:00:49.171 [EAC] EAC server has client 1100001028dc124 (and owner 1100001028dc124)
21:00:49.171 [EACServer] [22:00:49:170][Windows][EAC Server] [Info][RegisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003110180 PlayerName: JayJay
21:00:49.171 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001028dc124, connection_key=0)
21:00:49.271 [EACServer] [22:00:49:271][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
21:00:49.368 [EACServer] [22:00:49:368][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 10 Status: Client Authenticated Message: Client authenticated.
21:00:49.370 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedLocal
21:00:49.656 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
21:00:50.113 [EACServer] [22:00:50:112][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001028DC124.
21:00:50.313 [EACServer] [22:00:50:313][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001028DC124
21:00:50.313 [EACServer] [22:00:50:313][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001028DC124 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:00:50.316 [EAC] Peer 1100001028dc124 switched EAC state to ClientAuthenticatedRemote
21:00:51.219 [Lua] player (1100001028dc124,1) was put into party 0
21:00:51.219 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001028dc124
21:00:51.303 [Lua] ### Sending rpc_level_loaded
21:00:51.303 [Lua] #### Has state machine: true, sender: 1100001028dc124, level_id: 50
21:00:51.303 [Lua] Peer 1100001028dc124 has loaded the level but not all enemies, so we wait
21:00:51.420 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001028dc124, connection_key=0)
21:00:51.421 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:1 my_peer_id:110000106697298
21:00:52.607 [SteamVoipClient] select_out(1100001028dc124, on)
21:00:52.607 [SteamVoipClient] select_in(1100001028dc124, on)
21:00:52.607 [SteamVoipClient] select_out(1100001028dc124, off)
21:00:54.421 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:00:54.421 [Lua] [Matchmaking] Got a handshake request from 1100001028dc124 with user name 'Martin'
21:00:54.440 [Lua] Breedfreezer (server) starting a hot join sync
21:00:54.440 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
21:00:54.440 [Lua] RemotePlayer:create_game_object( ) 44
21:00:54.450 [Lua] player (1100001028dc124,1) was put into party 1
21:00:54.450 [Lua] Assigning peer(1100001028dc124:1) to profile(3) career(2)
21:00:54.450 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001028dc124) local_player_id(1) profile_index(3) career_index(2)
21:00:54.450 [Lua] Set lobby begin:
21:00:54.450 [Lua] Lobby data level_key = inn_level
21:00:54.450 [Lua] Lobby data power_level = 835
21:00:54.450 [Lua] Lobby data selected_level_key = inn_level
21:00:54.450 [Lua] Lobby data difficulty = hardest
21:00:54.450 [Lua] Lobby data player_slot_4 = 0:0
21:00:54.451 [Lua] Lobby data unique_server_name = JayJay
21:00:54.451 [Lua] Lobby data matchmaking = false
21:00:54.451 [Lua] Lobby data host = 110000106697298
21:00:54.451 [Lua] Lobby data country_code = DE
21:00:54.451 [Lua] Lobby data game_mode = 3
21:00:54.451 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:00:54.451 [Lua] Lobby data player_slot_2 = 0:0
21:00:54.451 [Lua] Lobby data player_slot_1 = 0:0
21:00:54.451 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
21:00:54.451 [Lua] Lobby data num_players = 2
21:00:54.451 [Lua] Set lobby end.
21:00:54.451 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001028dc124 | bw:0 | es:110000106697298
21:00:54.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
21:00:54.714 [Lua] [MOD][VMF][INFO] Added 1100001028dc124 to the VMF users list.
21:00:54.714 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001028dc124 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:00:54.714 [Lua] Adding player sync data to peer=1100001028dc124 local_player_id=1
21:00:54.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
21:00:54.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001028dc124 inventory_sync_id:2 my_peer_id:110000106697298
21:00:54.714 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001028dc124
21:00:54.719 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
21:00:54.719 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:00:54.719 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
21:00:54.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:00:54.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:00:54.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:00:55.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:00:55.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:00:55.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
21:00:55.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
21:00:55.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
21:00:55.118 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
21:00:55.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
21:00:55.252 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
21:00:55.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
21:00:55.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
21:00:55.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
21:00:55.369 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
21:00:55.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
21:00:55.435 [Lua] [PackageManager] Force_load: wwise/drakegun
21:00:55.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
21:00:55.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
21:00:55.586 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
21:00:55.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:00:55.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:00:55.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:00:55.655 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
21:00:55.705 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
21:00:55.705 [Lua] [PackageManager] Force_load: wwise/flamethrower
21:00:55.705 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:00:55.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:00:55.739 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:00:55.739 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:00:55.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:00:55.773 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:00:55.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
21:00:55.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
21:00:55.824 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
21:00:55.841 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
21:00:55.841 [Lua] Set lobby begin:
21:00:55.841 [Lua] Lobby data level_key = inn_level
21:00:55.841 [Lua] Lobby data power_level = 417
21:00:55.841 [Lua] Lobby data selected_level_key = inn_level
21:00:55.841 [Lua] Lobby data difficulty = hardest
21:00:55.841 [Lua] Lobby data player_slot_4 = 0:0
21:00:55.841 [Lua] Lobby data unique_server_name = JayJay
21:00:55.842 [Lua] Lobby data matchmaking = false
21:00:55.842 [Lua] Lobby data host = 110000106697298
21:00:55.842 [Lua] Lobby data country_code = DE
21:00:55.842 [Lua] Lobby data game_mode = 3
21:00:55.842 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:00:55.842 [Lua] Lobby data player_slot_2 = 0:0
21:00:55.842 [Lua] Lobby data player_slot_1 = 0:0
21:00:55.842 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
21:00:55.842 [Lua] Lobby data num_players = 2
21:00:55.842 [Lua] Set lobby end.
21:01:00.893 [Lua] Set lobby begin:
21:01:00.893 [Lua] Lobby data level_key = inn_level
21:01:00.893 [Lua] Lobby data power_level = 835
21:01:00.893 [Lua] Lobby data selected_level_key = inn_level
21:01:00.893 [Lua] Lobby data difficulty = hardest
21:01:00.893 [Lua] Lobby data player_slot_4 = 0:0
21:01:00.893 [Lua] Lobby data unique_server_name = JayJay
21:01:00.893 [Lua] Lobby data matchmaking = false
21:01:00.894 [Lua] Lobby data host = 110000106697298
21:01:00.894 [Lua] Lobby data country_code = DE
21:01:00.894 [Lua] Lobby data game_mode = 3
21:01:00.894 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:01:00.894 [Lua] Lobby data player_slot_2 = 0:0
21:01:00.894 [Lua] Lobby data player_slot_1 = 0:0
21:01:00.894 [Lua] Lobby data player_slot_3 = 1100001028dc124:1
21:01:00.894 [Lua] Lobby data num_players = 2
21:01:00.894 [Lua] Set lobby end.
21:01:01.440 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001028dc124 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:01:01.441 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
21:01:01.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:01:04.541 [Lua] PlayFabMirror:_commit_internal 31
21:01:04.541 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:01:04.546 [Lua] generate_backend_stats 110000106697298:1
21:01:04.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 54
21:01:04.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 55
21:01:04.563 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 54 17
21:01:05.543 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
21:01:05.543 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 54
21:01:06.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 54
21:01:06.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 55
21:01:06.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 55
21:01:06.573 [Lua] commit result success 31
21:01:49.639 [Lua] [IngameUI] menu view on_enter hero_view
21:01:49.643 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0
21:01:49.643 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary
21:01:49.647 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read,
21:01:49.649 [World] Spawning level.
21:01:49.716 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:01:49.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
21:01:49.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
21:01:53.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:01:53.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:01:53.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:01:53.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:01:53.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:01:53.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:01:53.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:02:09.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:09.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:09.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
21:02:09.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
21:02:10.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:10.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:22.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:22.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
21:02:22.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
21:02:22.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:22.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:24.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:24.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:26.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:26.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:27.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:29.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:29.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:31.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:32.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:32.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:39.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:42.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:42.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:43.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:44.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:44.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:02:45.925 [Lua] [IngameUI] menu view on_exit hero_view
21:02:45.930 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0
21:02:45.935 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded:
21:02:50.933 [Lua] PlayFabMirror:_commit_internal 32
21:02:50.933 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:02:50.935 [Lua] generate_backend_stats 110000106697298:1
21:02:50.943 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:02:50.949 [Lua] commit result success 32
21:02:51.637 [Lua] [IngameUI] menu view on_enter hero_view
21:02:51.641 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0
21:02:51.641 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:02:51.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:02:51.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:02:51.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:02:51.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:02:51.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:02:51.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:02:51.967 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:02:51.975 [World] Spawning level.
21:02:51.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
21:02:51.994 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
21:02:52.026 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
21:02:52.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
21:02:52.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
21:02:52.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870, async-read, prioritized
21:02:52.673 [Lua] [IngameUI] menu view on_exit hero_view
21:02:52.678 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0
21:02:52.678 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:02:52.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:02:52.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:02:52.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
21:02:52.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
21:02:52.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
21:02:52.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
21:02:52.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, MenuWorldPreviewertable: 000000000DA1D870 -> Package still referenced, NOT unloaded:
21:02:52.686 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:02:52.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:02:52.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:02:53.279 [Lua] [IngameUI] menu view on_enter hero_view
21:02:53.284 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0
21:02:53.284 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary
21:02:53.287 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read,
21:02:53.289 [World] Spawning level.
21:02:53.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:02:53.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:03:02.687 [Lua] PlayFabMirror:_commit_internal 33
21:03:02.687 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:03:02.689 [Lua] generate_backend_stats 110000106697298:1
21:03:02.698 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:03:02.708 [Lua] commit result success 33
21:03:04.940 [Lua] [IngameUI] menu view on_exit hero_view
21:03:04.944 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0
21:03:04.949 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded:
21:03:16.941 [Lua] [IngameUI] menu view on_enter hero_view
21:03:16.945 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0
21:03:16.945 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary
21:03:16.949 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read,
21:03:16.951 [World] Spawning level.
21:03:17.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
21:03:17.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
21:03:19.981 [Lua] PlayFabMirror:_commit_internal 34
21:03:19.981 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:03:19.983 [Lua] generate_backend_stats 110000106697298:1
21:03:19.992 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:03:20.002 [Lua] commit result success 34
21:03:21.083 [Lua] [IngameUI] menu view on_exit hero_view
21:03:21.088 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0
21:03:21.092 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded:
21:03:41.156 [Lua] PlayFabMirror:_commit_internal 35
21:03:41.156 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:03:41.161 [Lua] generate_backend_stats 110000106697298:1
21:03:41.171 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56
21:03:41.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 18
21:03:41.449 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
21:03:41.449 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56
21:03:41.970 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56
21:03:41.981 [Lua] commit result success 35
21:04:49.614 [Lua] [IngameUI] menu view on_enter hero_view
21:04:49.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05e796c0
21:04:49.618 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
21:05:07.263 [Lua] [IngameUI] menu view on_exit hero_view
21:05:07.268 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05e796c0
21:05:07.268 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
21:05:22.336 [Lua] PlayFabMirror:_commit_internal 36
21:05:22.336 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:05:22.339 [Lua] generate_backend_stats 110000106697298:1
21:05:22.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 57
21:05:22.356 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 57 19
21:05:23.427 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
21:05:23.427 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 57
21:05:23.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 57
21:05:23.900 [Lua] commit result success 36
21:05:45.888 [Lua] [ChatManager][1]System: Martin has left the game
21:05:45.888 [Lua] [PSM] Disconnecting peer 1100001028dc124
21:05:45.888 [Lua] [PSM] Disconnected peer 1100001028dc124 is being removed from session.
21:05:45.888 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028dc124
21:05:45.888 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028dc124
21:05:45.888 [Lua] [MOD][VMF][INFO] Removed 1100001028dc124 from the VMF users list.
21:05:45.888 [Lua] [GameNetworkManager] destroying game object with go_id=44
21:05:45.888 [Lua] Set lobby begin:
21:05:45.888 [Lua] Lobby data level_key = inn_level
21:05:45.888 [Lua] Lobby data power_level = 835
21:05:45.888 [Lua] Lobby data selected_level_key = inn_level
21:05:45.888 [Lua] Lobby data difficulty = hardest
21:05:45.888 [Lua] Lobby data player_slot_4 = 0:0
21:05:45.888 [Lua] Lobby data unique_server_name = JayJay
21:05:45.888 [Lua] Lobby data matchmaking = false
21:05:45.888 [Lua] Lobby data host = 110000106697298
21:05:45.888 [Lua] Lobby data country_code = DE
21:05:45.888 [Lua] Lobby data game_mode = 3
21:05:45.888 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:05:45.888 [Lua] Lobby data player_slot_2 = 0:0
21:05:45.888 [Lua] Lobby data player_slot_1 = 0:0
21:05:45.888 [Lua] Lobby data player_slot_3 = 0:0
21:05:45.888 [Lua] Lobby data num_players = 2
21:05:45.888 [Lua] Set lobby end.
21:05:45.888 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001028dc124)
21:05:45.888 [EAC] EAC server lost client 1100001028dc124
21:05:45.888 [EACServer] [22:05:45:887][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001028DC124 PlayerGUID: 76561198003110180
21:05:45.888 [EACServer] [22:05:45:887][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
21:05:45.888 [EACServer] [22:05:45:888][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
21:05:45.888 [Lua] [GameNetworkManager] destroying game object with go_id=45
21:05:45.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
21:05:48.470 [SteamLobby] Detected removed member 1100001028dc124
21:05:48.470 [Connection] Destroying endpoint 1100001028dc124 - explicit request
21:05:48.472 [SteamAuthenticator] CancelAuthTicket 1100001028dc124
21:05:48.472 [SteamAuthenticator] EndAuthSession 1100001028dc124
21:05:48.472 [Lua] [NetworkServer] Changing num_players from 2 to 1
21:05:48.472 [Lua] Players: 1
21:05:48.472 [Lua] Set lobby begin:
21:05:48.472 [Lua] Lobby data level_key = inn_level
21:05:48.472 [Lua] Lobby data power_level = 835
21:05:48.472 [Lua] Lobby data selected_level_key = inn_level
21:05:48.472 [Lua] Lobby data difficulty = hardest
21:05:48.472 [Lua] Lobby data player_slot_4 = 0:0
21:05:48.472 [Lua] Lobby data unique_server_name = JayJay
21:05:48.472 [Lua] Lobby data matchmaking = false
21:05:48.472 [Lua] Lobby data host = 110000106697298
21:05:48.472 [Lua] Lobby data country_code = DE
21:05:48.472 [Lua] Lobby data game_mode = 3
21:05:48.472 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:05:48.472 [Lua] Lobby data player_slot_2 = 0:0
21:05:48.472 [Lua] Lobby data player_slot_1 = 0:0
21:05:48.472 [Lua] Lobby data player_slot_3 = 0:0
21:05:48.472 [Lua] Lobby data num_players = 1
21:05:48.472 [Lua] Set lobby end.
21:05:48.472 [SteamVoipClient] select_out(1100001028dc124, off)
21:05:48.472 [SteamVoipClient] select_in(1100001028dc124, off)
21:05:48.473 [Lua] [LobbyMembers] Member left 1100001028dc124
21:05:48.876 [Lua] [IngameUI] menu view on_enter ingame_menu
21:05:48.892 [Lua] [Matchmaking] Handshake host removing client 1100001028dc124
21:05:50.002 [Lua] [IngameUI] menu view on_exit ingame_menu
21:05:50.422 [Lua] [IngameUI] menu view on_enter ingame_menu
21:05:50.976 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
21:05:51.485 [Lua] PopupManager:query_result returned result: end_game
21:05:51.485 [Lua] FORCE COMMIT 37
21:05:51.485 [Lua] PlayFabMirror:_commit_internal 37
21:05:51.485 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:05:51.487 [Lua] generate_backend_stats 110000106697298:1
21:05:51.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 58
21:05:51.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59
21:05:51.502 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 20
21:05:51.738 [Lua] [PlayFabRequestQueue] EAC Enabled! 58
21:05:51.738 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58
21:05:52.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 58
21:05:52.237 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59
21:05:52.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59
21:05:52.712 [Lua] commit result success 37
21:05:52.713 [Lua] [Matchmaking] Doing transition quit_game from UI
21:05:52.713 [Lua] TRANSITION quit_game nil nil
21:05:52.713 [Lua] [GameNetworkManager] Leaving game...
21:05:52.713 [Lua] [GameNetworkManager] Shutting down game session host.
21:05:52.713 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:05:52.713 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:05:52.713 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=373.33
21:05:52.728 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:05:54.716 [Application] Lua signals application exit.
21:05:54.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:05:54.775 [Lua] Clearing all global lookup lists
21:05:54.775 [Lua] [IngamePlayerListUI] - Destroy
21:05:54.775 [Lua] [EquipmentUI] - Destroy
21:05:54.775 [Lua] [GamePadEquipmentUI] - Destroy
21:05:54.775 [Lua] [AbilityUI] - Destroy
21:05:54.776 [Lua] [GamePadAbilityUI] - Destroy
21:05:54.776 [Lua] [IngameUI] destroy
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
21:05:54.780 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
21:05:54.781 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
21:05:54.828 [Lua] [Managers] Destroying state managers...
21:05:54.833 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:05:54.905 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:05:54.905 [Lua] [Matchmaking] unregister rpcs
21:05:54.905 [Lua] [Matchmaking] destroying
21:05:54.905 [Lua] [ChatManager] Unregistering channel 1
21:05:54.905 [Lua] [EnemyPackageLoader] network_context_destroyed
21:05:54.905 [Lua] [PartyManager] network_context_destroyed
21:05:54.905 [Lua] [GameMechanismManager] network_context_destroyed
21:05:54.905 [Lua] initializing mechanism to: adventure
21:05:54.905 [EACServer] [22:05:54:905][Windows][EAC Server] [Info][Destroy] Called
21:05:54.908 [SteamVoipRoom] Leaving room 694947b8c8b2e7b7
21:05:54.908 [SteamVoipRoom] Destroying room 694947b8c8b2e7b7
21:05:54.908 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/red_and_white/chr_empire_soldier_huntsman_red_and_white, InventoryPackageSynchronizerClient
21:05:54.908 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
21:05:54.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
21:05:54.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:05:54.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
21:05:54.909 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
21:05:54.910 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
21:05:54.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
21:05:54.915 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:05:54.916 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
21:05:54.921 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
21:05:54.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:05:54.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient
21:05:54.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
21:05:54.926 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
21:05:54.928 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
21:05:54.928 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient
21:05:54.935 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
21:05:54.935 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:05:54.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
21:05:54.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
21:05:54.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, InventoryPackageSynchronizerClient
21:05:54.936 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
21:05:54.936 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:05:54.936 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
21:05:54.936 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
21:05:54.936 [Lua] [LobbyHost] Destroying
21:05:55.048 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:05:55.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:05:55.048 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:05:55.048 [Lua] ############### UNLOADING PACKAGES ###############
21:05:55.048 [Lua] [Managers] Destroying state managers...
21:05:55.048 [Lua] [Managers] Destroying global managers...
21:05:55.491 [Lua] VMF:ON_UNLOAD()
21:05:55.509 [Lua] [PackageManager] Destroy()
21:05:55.511 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
21:05:55.514 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
21:05:55.548 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
21:05:55.563 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
21:05:55.571 [Lua] [PackageManager] Unload: resource_packages/inventory, global
21:05:55.572 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
21:05:55.572 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
21:05:55.575 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
21:05:55.575 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
21:05:55.575 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
21:05:55.576 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
21:05:55.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
21:05:55.577 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
21:05:55.578 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
21:05:55.579 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
21:05:55.579 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
21:05:55.579 [Lua] [PackageManager] Unload: resource_packages/decals, global
21:05:55.583 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
21:05:55.583 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
21:05:55.584 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
21:05:55.586 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
21:05:55.590 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
21:05:55.591 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
21:05:55.593 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer
21:05:55.594 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
21:05:55.595 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
21:05:55.595 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
21:05:55.600 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
21:05:55.601 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
21:05:55.628 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
21:05:55.628 [Lua] [PackageManager] Unload: resource_packages/careers, global
21:05:55.628 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
21:05:55.634 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
21:05:55.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewer
21:05:55.635 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
21:05:55.638 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
21:05:55.639 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
21:05:55.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:05:55.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
21:05:55.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
21:05:55.692 [Lua] [PackageManager] Unload: resource_packages/ingame, global
21:05:55.693 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
21:05:55.694 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
21:05:55.715 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
21:05:55.716 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
21:05:55.750 [Lua] [PackageManager] Unload: resource_packages/pickups, global
21:05:55.753 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
21:05:56.032 [RazerChroma] Shutdown Razer Chroma
21:05:56.643 [EAC] Shutdown
[Log end]