adapter_index = 0 allow_occupied_hero_lobbies = false ambient_light_quality = "high" animation_lod_distance_multiplier = 1 ao_quality = "high" aspect_ratio = -1 blood_enabled = true borderless_fullscreen = true camera_shake = true char_texture_quality = "high" chat_enabled = true chat_font_size = 20 deadlock_timeout = 15 dismemberment_enabled = true double_tap_dodge = false double_tap_dodge_threshold = 0.25 dynamic_range_sound = "high" enable_gamepad_acceleration = true enabled_crosshairs = "all" env_texture_quality = "high" fullscreen = false fullscreen_minimize_on_alt_tab = true fullscreen_output = 0 gamepad_auto_aim_enabled = true gamepad_layout = "default" gamepad_left_handed = false gamepad_look_invert_y = false gamepad_look_sensitivity = 0 gamepad_look_sensitivity_y = 0 gamepad_rumble_enabled = true gamepad_use_ps4_style_input_icons = false gamepad_zoom_sensitivity = 0 gamepad_zoom_sensitivity_y = 0 give_on_defend = true graphics_quality = "custom" head_bob = true hud_clamp_ui_scaling = false hud_scale = 100 input_buffer = 0.5 language_id = "en" lightfx = { } local_light_shadow_quality = "low" master_bus_volume = 100 max_fps = 60 max_quick_play_search_range = "far" max_stacking_frames = -1 max_upload_speed = 2048 max_worker_threads = 2 mod_settings = { auto_disable_unsanctioned = true developer_mode = true disable_pcalls = false log_level = 1 } mods = [ { author = "bIbIbI(rus)" author_id = 58813412 banned = false dependency_error = "" description = "The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]." download_pending = false downloading = false enabled = true id = "1369573612" installed = true last_updated = "10/23/2019 12:36:46 PM" name = "Vermintide Mod Framework" num_children = 0 out_of_date = false sanctioned = true tags = [ "approved" "Tools" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/" } { author = "grasmann" author_id = 4821406 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = true id = "1389872347" installed = true last_updated = "10/31/2019 9:17:26 AM" name = "Simple UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url]" download_pending = false downloading = false enabled = true id = "1374248490" installed = true last_updated = "8/29/2018 8:03:32 PM" name = "Penlight Lua Libraries" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/" } { author = "grasmann" author_id = 4821406 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = true id = "1391228174" installed = true last_updated = "8/12/2019 4:51:27 PM" name = "UI Improvements" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/" } { author = "Necrossin" author_id = 26572404 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating \"last life\" and \"Natural Bond\" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out \"Mod Options\" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI " download_pending = false downloading = false enabled = true id = "1397265260" installed = true last_updated = "8/12/2019 4:32:46 PM" name = "Numeric UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/" } { author = "grasmann" author_id = 4821406 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = true id = "1388911015" installed = true last_updated = "4/6/2019 11:15:24 AM" name = "Chat Block" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Adds a \"Friendly Fire\" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = true id = "1393343095" installed = true last_updated = "9/6/2018 9:26:51 AM" name = "Scoreboard Tweaks" num_children = 2 out_of_date = false sanctioned = true tags = [ "approved" "UI" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/" } { author = "RIP AND TEAR" author_id = 96578995 banned = false children = [ "1369573612" ] dependency_error = "" description = " =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] " download_pending = false downloading = false enabled = true id = "1495937978" installed = true last_updated = "4/15/2020 9:05:38 PM" name = "Host your own game" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/" } { author = "Squatting Bear" author_id = 38895286 banned = false children = [ "1369573612" "1389872347" ] dependency_error = "" description = "[b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. " download_pending = false downloading = false enabled = true id = "1445717962" installed = true last_updated = "6/26/2020 5:19:49 AM" name = "Loadout Manager" num_children = 2 out_of_date = false sanctioned = true tags = [ "UI" "QoL" "applied" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/" } { author = "pixaal" author_id = 84308322 banned = false children = [ "1369573612" ] dependency_error = "" description = "Tired of accidentally joining international lobbies with a high ping, even though you set the filter to \"Near\"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing \"/country UK\" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods" download_pending = false downloading = false enabled = true id = "1498992606" installed = true last_updated = "1/16/2019 4:37:39 PM" name = "Countries in Lobby Browser" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/" } { author = "Squatting Bear" author_id = 38895286 banned = false dependency_error = "" description = "[b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] " download_pending = false downloading = false enabled = true id = "1455893647" installed = true last_updated = "7/25/2020 12:24:21 AM" name = "Player List Plus" num_children = 0 out_of_date = false sanctioned = false tags = [ "UI" "QoL" "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/" } { author = "bIbIbI(rus)" author_id = 58813412 banned = false children = [ "1369573612" ] dependency_error = "" description = "We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it." download_pending = false downloading = false enabled = true id = "1395453301" installed = true last_updated = "12/6/2019 11:35:09 AM" name = "Skip Intro" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = true id = "1487862316" installed = true last_updated = "12/11/2018 6:10:34 PM" name = "Reroll Improvements" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/" } { author = "SkacikPL" author_id = 18741013 banned = false children = [ "1369573612" ] dependency_error = "" description = "[h1][b]Experience your full body... in first person[/b][/h1] All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person. [i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i] [b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b]" download_pending = false downloading = false enabled = false id = "1582230400" installed = true last_updated = "5/14/2020 12:45:38 PM" name = "Full Body Awareness" num_children = 1 out_of_date = false sanctioned = true tags = [ "Misc" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/" } { author = "Grimalackt" author_id = 59593500 banned = false children = [ "1369573612" ] dependency_error = "" description = "A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options." download_pending = false downloading = false enabled = false id = "1395655171" installed = true last_updated = "8/15/2019 7:18:06 PM" name = "Bot Improvements - Combat" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "QoL" "Balance/Tweaks" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/" } { author = "V | Fracticality" author_id = 14284923 banned = false children = [ "1369573612" ] dependency_error = "" description = "For anyone still crashing, try the following: - Open a run dialog (Win + R) and enter the following: %appdata%\\Fatshark\\Vermintide 2 - Edit user_settings.config - Search for armory = { - Remove the following values: -- selected_hero_index -- selected_illusion_index -- selected_weapon_index -- selected_weapon_name -- selected_weapon_tab_index Then, when reopening Armory, select a melee weapon before selecting a ranged weapon ------------------------------------------------------------------------ Updated for Season 3. - Includes support for the Bretonnian Longsword and the Breton Sword and Shield - Damage numbers are now based on the Hero Power and property/talent values of the character you are currently playing as. This means you will need to change characters when viewing their weapons in order to see the most accurate data. This will be fixed in a future update. - Ranged damage data is inaccurate. This will be fixed in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default)" download_pending = false downloading = false enabled = false id = "1464907434" installed = true last_updated = "7/22/2020 5:30:22 PM" name = "Armory" num_children = 1 out_of_date = false sanctioned = false tags = [ "UI" "Misc" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = false id = "1393616748" installed = true last_updated = "8/3/2019 2:27:49 PM" name = "Deed Mutators Selector" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/" } { author = "Kaelus Von Sestiaf" author_id = 75094395 banned = false children = [ "1369573612" ] dependency_error = "" description = "This mod adds a keybind that allows you to quickly toggle the UI on or off. Comes with three modes: -[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay. -[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots. -[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery. NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI. This is my first mod! Please let me know if you find any issues. Special thanks to all these patient, lovely people that helped me make this! raindish Zaphio prop joe SkacikPL Sir Aiedail" download_pending = false downloading = false enabled = true id = "2007374303" installed = true last_updated = "3/24/2020 4:43:40 PM" name = "Hide UI" num_children = 1 out_of_date = false sanctioned = false tags = [ "applied" "UI" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" "1389872347" ] dependency_error = "" description = "Open a window with F2 to paste and execute Lua code in. Open and close the console with F2 and use Ctrl+V to paste code inside. Aimed at sending code snippets at non-modders for them to execute. local mod = get_mod(\"ExecLua\") and penlight as pl are injected into each script." download_pending = false downloading = false enabled = false id = "1705479264" installed = true last_updated = "8/2/2019 9:13:26 PM" name = "Execute Lua Ingame" num_children = 3 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/961990399455818977/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Triptych" author_id = 83085022 banned = false children = [ "1369573612" ] dependency_error = "" description = "Displays which careers have this item equipped in the tooltip. Know what builds rely on this item before you reroll it, or figure out which pesky career is blocking your crafting. Depends upon the Vermintide Mod Framework, make sure VMF is above this in the mod load order. Props to them. [url=https://github.com/atertel/VT2-ShowCareersOnEquippedItems]Source[/url] " download_pending = false downloading = false enabled = false id = "2148680892" installed = true last_updated = "7/3/2020 7:32:16 PM" name = "Show Careers on Equipped Items" num_children = 1 out_of_date = false sanctioned = false tags = [ "UI" "QoL" "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1305430981109164935/B8584A561CB78E8669AFA963492D6DEAB01E17BB/" } { author = "Orange Chris" author_id = 104255341 banned = false children = [ "1369573612" ] dependency_error = "" description = "Display damage numbers over enemies. This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers. [url=https://github.com/orangechris/damage-numbers]Source Code[/url]" download_pending = false downloading = false enabled = false id = "1982412682" installed = true last_updated = "5/20/2020 4:21:30 AM" name = "Damage Numbers" num_children = 1 out_of_date = false sanctioned = false tags = [ "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "grasmann" author_id = 4821406 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = true id = "1381145345" installed = true last_updated = "3/19/2019 10:53:23 PM" name = "Third Person" num_children = 1 out_of_date = false sanctioned = false tags = [ "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/" } { author = "Aussiemon" author_id = 65038749 banned = false children = [ "1369573612" ] dependency_error = "" description = "Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url]" download_pending = false downloading = false enabled = true id = "1391113873" installed = true last_updated = "2/21/2019 2:38:18 AM" name = "More Hats and Frames" num_children = 1 out_of_date = false sanctioned = false tags = [ "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/" } { author = "Kaelus Von Sestiaf" author_id = 75094395 banned = false children = [ "1369573612" ] dependency_error = "" description = "You know how some of Kerillian's hats look awful because they remove her hood for no reason? Well, I think that's terrible, so I made a mod. [b]This mod adds a toggleable UI window that lets you change how an equipped hat affects your character's model.[/b] Generally this will look terrible, but if you look for it you can use it to good results by making things like lifting Kerillian's hood when one of her masks lowers it and make it look good. As a bonus, those using the mod [b]'More Hats and Frames'[/b] (which lets you equip hats from another class or character), you'll know normally this can end up looking really bad if the default way in which the skin tries to interact with this hat looks bad. The mod can circumvent that by letting you try out different settings that can make the incompatible hat actually work. Feedback welcome! I also have no idea if other players can see the changes, lemme know if they do." download_pending = false downloading = false enabled = true id = "2174425628" installed = true last_updated = "7/27/2020 2:18:47 PM" name = "Hat Control" num_children = 1 out_of_date = false sanctioned = false tags = [ "Cosmetic" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1461932727948222980/9C9B7B43746924AFE503FB503BE731121AEBF860/" } { author = "Kaelus Von Sestiaf" author_id = 75094395 banned = false dependency_error = "" description = "KaelusTestMod description" download_pending = false downloading = false enabled = false id = "2003704208" installed = true last_updated = "2/21/2020 9:44:15 PM" name = "KaelusTestMod" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/771742395402465497/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "SkacikPL" author_id = 18741013 banned = false dependency_error = "" description = "[h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1] This mod adds Ubersreik 5 as NPCs to the keep. NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters. [u]The mod is fully client sided and does not affect other players whether they also use this mod or not, meaning that whilst NPC count, characters and their placement will match between all players with the mod, career of the NPC and cosmetics equipped on it will be specific to each player locally.[/u] NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself. [b]With currently existing animations within the game, NPCs cannot move nor look at the players, the \"Talk\" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b] Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing." download_pending = false downloading = false enabled = true id = "2176605557" installed = true last_updated = "7/26/2020 4:31:24 PM" name = "Inhabitants" num_children = 0 out_of_date = false sanctioned = false tags = [ "Misc" "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/" } { author = "SkacikPL" author_id = 18741013 banned = false children = [ "1369573612" ] dependency_error = "" description = "[h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b]" download_pending = false downloading = false enabled = true id = "1524365529" installed = true last_updated = "11/13/2019 9:31:05 PM" name = "Console" num_children = 1 out_of_date = false sanctioned = false tags = [ "applied" "UI" "Tools" "Misc" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/" } { author = "SkacikPL" author_id = 18741013 banned = false children = [ "1369573612" ] dependency_error = "" description = "[h1][b]This mod adds a \"photo-mode\" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named \"Warhammer Vermintide 2\" in your \"Pictures\" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \\n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \\n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b]" download_pending = false downloading = false enabled = true id = "1497861728" installed = true last_updated = "11/13/2019 9:31:35 PM" name = "Photomode" num_children = 1 out_of_date = false sanctioned = false tags = [ "Art" "Tools" "Misc" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/" } ] mods_settings = { BotImprovements_Combat = { better_melee = true ping_elites = true stay_closer = false } ChatBlock = { mode = "animation_push" } FBA = { forcefirstperson = false } HatControl = { show_window = false toggle_window_keybind = [ "numpad 9" ] } "Hide UI" = { UI_toggle_keybind = [ "f11" ] hud_toggle_option = "total" keep_outlines = false } KaelusTestMod = { Complete_UI_toggle_keybind = [ "f9" ] Realism_toggle_keybind = [ "f10" ] UI_toggle_keybind = [ "f8" ] UI_toggle_plus = [ "f7" ] check_current_attachment_event = [ "numpad 8" ] check_current_character = [ "numpad 7" ] hud_toggle_option = "plus" hud_toggle_option_localization = "partial" pop_realism_keybind = [ "f11" ] template_name = [ "numpad 6" ] test_events = [ "numpad 5" ] toggle_a_window = [ ] } MutatorsSelector = { beasts = false big_specials = false bloodlust = false chaos_warriors_trickle = false chasing_spirits = false corpse_explosion = false darkness = false death = false elite_run = false elite_specials = false escort = false explosive_loot_rats = false fire = false flames = false gutter_runner_mayhem = false heavens = false high_intensity = false hordes_galore = false instant_death = false leash = false life = false light = false lightning_strike = false metal = false mixed_horde = false more_specials = false multiple_bosses = false night_mode = true no_ammo = false no_pickups = false no_respawn = false player_dot = false powerful_elites = false realism = true same_specials = false shadow = false shared_health_pool = false skulking_sorcerer = false slayer_curse = false specials_frequency = false splitting_enemies = false ticking_bomb = false twitch_darkness = false wave_of_berzerkers = false wave_of_plague_monks = false whiterun = false } NumericUI = { cooldown_timer = 1 player_health = 1 player_maxhp = true teammate_ammo = 2 teammate_deaths_door = true teammate_health = 1 teammate_maxhp = true teammate_nb = true } Photomode = { botsinkeep = false capture_depth = false darkskin = false enabledebugtab = false entry_key = [ "f9" ] fake_official = false feetplanting = false highquality = false hud_toggle_key = [ "f5" ] invisible = false loganims = false maxbots = 3 pause_in_photomode = true pause_toggle_key = [ "p" ] screenshot_key = [ "f1" ] showweapon = true sightseeing = false third_person = true } ThirdPerson = { automatic_aim = false automatic_aim_delay = 0.1 automatic_aim_length = 1 automatic_aim_mode = "first_person" automatic_aim_offset = 100 automatic_aim_side = "right" automatic_aim_zoom = 1 automatic_block = false automatic_block_delay = 0.5 automatic_block_length = 1 automatic_block_mode = "first_person" automatic_block_offset = 100 automatic_block_side = "right" automatic_grenade = false automatic_grenade_delay = 0.1 automatic_grenade_length = 1 automatic_grenade_mode = "first_person" automatic_grenade_offset = 100 automatic_grenade_side = "right" automatic_healthkit = false automatic_healthkit_delay = 0.1 automatic_healthkit_length = 1 automatic_healthkit_mode = "first_person" automatic_healthkit_offset = 100 automatic_healthkit_side = "right" automatic_level_event = false automatic_level_event_delay = 0.1 automatic_level_event_length = 1 automatic_level_event_mode = "first_person" automatic_level_event_offset = 100 automatic_level_event_side = "right" automatic_melee = false automatic_melee_delay = 0.1 automatic_melee_length = 1 automatic_melee_mode = "first_person" automatic_melee_offset = 100 automatic_melee_side = "right" automatic_potion = false automatic_potion_delay = 0.1 automatic_potion_length = 1 automatic_potion_mode = "first_person" automatic_potion_offset = 100 automatic_potion_side = "right" automatic_push = false automatic_push_delay = 0.1 automatic_push_length = 1 automatic_push_mode = "first_person" automatic_push_offset = 100 automatic_push_side = "right" automatic_ranged = false automatic_ranged_delay = 0.1 automatic_ranged_length = 1 automatic_ranged_mode = "first_person" automatic_ranged_offset = 100 automatic_ranged_side = "right" automatic_reload = false automatic_reload_delay = 0.1 automatic_reload_length = 1 automatic_reload_mode = "first_person" automatic_reload_offset = 100 automatic_reload_side = "right" automatic_stunned = false automatic_stunned_delay = 0.1 automatic_stunned_length = 1 automatic_stunned_mode = "first_person" automatic_stunned_offset = 100 automatic_stunned_side = "right" automatic_vent = false automatic_vent_delay = 0.1 automatic_vent_length = 1 automatic_vent_mode = "first_person" automatic_vent_offset = 100 automatic_vent_side = "right" mode = "third_person" offset = 306 reload_extend_too_short = true reload_stop_when_finished = true side = "left" sway = false sway_avoid_backwards = 0.75 sway_avoid_character = false sway_avoid_vertical = 0.75 sway_input = "mouse" sway_normalize = false sway_speed = 0.5 switch_offset = [ ] switch_zoom = [ ] toggle_mod = [ ] toggle_side = [ ] zoom = 4 } VMF = { chat_history_buffer_size = 50 chat_history_commands_only = false chat_history_enable = true chat_history_remove_dups = false chat_history_remove_dups_mode = "last" chat_history_save = false developer_mode = true disabled_mods_list = { ThirdPerson = true } log_ui_renderers_info = false logging_mode = "default" open_vmf_options = [ "f4" ] options_menu_collapsed_mods = { MutatorsSelector = true } options_menu_collapsed_widgets = { Photomode = { DebugSettings = true ModdedSettings = true OtherSettings = true } } options_menu_favorite_mods = [ ] output_mode_debug = 0 output_mode_echo = 3 output_mode_error = 3 output_mode_info = 1 output_mode_warning = 3 show_developer_console = false show_network_debug_info = false toggle_developer_console = [ ] vmf_initialized = true vmf_options_scrolling_speed = 100 } Waypoints = { clear_waypoint_when_reached = true waypoint_clear_hotkey = [ "b" ] waypoint_lifetime = 60 waypoint_set_hotkey = [ "v" ] } armory = { open_armory_view = [ "f9" ] preview_data = { position = [ ] skin_prefix = "we_longbow" } selected_hero_index = 3 selected_illusion_index = 2 selected_weapon_index = 1 selected_weapon_name = "we_longbow" selected_weapon_tab_index = 2 } bestiary = { difficulty_index = 4 official_list = { slain_per_breed_beastmen_bestigor = 0 slain_per_breed_beastmen_bestigor_dummy = 0 slain_per_breed_beastmen_gor = 0 slain_per_breed_beastmen_gor_dummy = 0 slain_per_breed_beastmen_minotaur = 0 slain_per_breed_beastmen_standard_bearer = 0 slain_per_breed_beastmen_standard_bearer_crater = 0 slain_per_breed_beastmen_ungor = 0 slain_per_breed_beastmen_ungor_archer = 0 slain_per_breed_beastmen_ungor_dummy = 0 slain_per_breed_chaos_berzerker = 0 slain_per_breed_chaos_corruptor_sorcerer = 0 slain_per_breed_chaos_dummy_sorcerer = 0 slain_per_breed_chaos_dummy_troll = 0 slain_per_breed_chaos_exalted_champion_norsca = 0 slain_per_breed_chaos_exalted_champion_warcamp = 0 slain_per_breed_chaos_exalted_sorcerer = 0 slain_per_breed_chaos_fanatic = 0 slain_per_breed_chaos_marauder = 0 slain_per_breed_chaos_marauder_tutorial = 0 slain_per_breed_chaos_marauder_with_shield = 0 slain_per_breed_chaos_mutator_sorcerer = 0 slain_per_breed_chaos_plague_sorcerer = 0 slain_per_breed_chaos_plague_wave_spawner = 0 slain_per_breed_chaos_raider = 0 slain_per_breed_chaos_raider_tutorial = 0 slain_per_breed_chaos_spawn = 0 slain_per_breed_chaos_spawn_exalted_champion_norsca = 0 slain_per_breed_chaos_tentacle = 0 slain_per_breed_chaos_tentacle_sorcerer = 0 slain_per_breed_chaos_troll = 0 slain_per_breed_chaos_vortex = 0 slain_per_breed_chaos_vortex_sorcerer = 0 slain_per_breed_chaos_warrior = 0 slain_per_breed_chaos_zombie = 0 slain_per_breed_critter_pig = 0 slain_per_breed_critter_rat = 0 slain_per_breed_skaven_clan_rat = 0 slain_per_breed_skaven_clan_rat_tutorial = 0 slain_per_breed_skaven_clan_rat_with_shield = 0 slain_per_breed_skaven_dummy_clan_rat = 0 slain_per_breed_skaven_dummy_slave = 0 slain_per_breed_skaven_explosive_loot_rat = 0 slain_per_breed_skaven_grey_seer = 0 slain_per_breed_skaven_gutter_runner = 0 slain_per_breed_skaven_loot_rat = 0 slain_per_breed_skaven_pack_master = 0 slain_per_breed_skaven_plague_monk = 0 slain_per_breed_skaven_poison_wind_globadier = 0 slain_per_breed_skaven_rat_ogre = 0 slain_per_breed_skaven_ratling_gunner = 0 slain_per_breed_skaven_slave = 0 slain_per_breed_skaven_storm_vermin = 0 slain_per_breed_skaven_storm_vermin_champion = 0 slain_per_breed_skaven_storm_vermin_commander = 0 slain_per_breed_skaven_storm_vermin_warlord = 0 slain_per_breed_skaven_storm_vermin_with_shield = 0 slain_per_breed_skaven_stormfiend = 0 slain_per_breed_skaven_stormfiend_boss = 0 slain_per_breed_skaven_stormfiend_demo = 0 slain_per_breed_skaven_warpfire_thrower = 0 } open_bestiary_view = [ ] remember_customizations = false stats_initialized = true } hostQuickPlay = { keybind_toggle_name = [ ] noUI = true } ui_improvements = { alternative_exotic_background = true crafting_buttons = true open_achievements = [ "o" ] remember_categories = true } } mouse_look_invert_y = false mouse_look_sensitivity = 4.7 music_bus_volume = 100 num_blood_decals = 100 overcharge_opacity = 100 particles_quality = "high" play_intro_cinematic = false player_outlines = "on" priority_input_buffer = 1 process_priority = "unchanged" profanity_check = false ragdoll_enabled = true render_api = "dx12" render_settings = { ao_enabled = true ao_high_quality = false ao_secondary_enabled = true async_fog = false async_ssr = false bloom_enabled = true cached_local_lights_shadow_atlas_size = [ 2048 2048 ] capture_cubemap = false clear_back_buffer_enabled = false clustered_shading_enabled = false debug_rendering = false deferred_local_lights_cast_shadows = true dof_enabled = true eye_adaptation_speed = 1 fog_enabled = true forward_local_lights_cast_shadows = true fov = 65 fxaa_enabled = false gamma = 3 hdr = false hdr_rgb_format = "R11G11B10F" lens_flares_enabled = true lens_quality_enabled = true lens_quality_high_quality = true light_shafts_enabled = true local_lights = true local_lights_distance_culling = false local_lights_distance_culling_cut_distance = 50 local_lights_distance_culling_fade_distance = 30 local_lights_shadow_atlas_size = [ 2048 2048 ] local_lights_shadow_map_filter_quality = "low" local_probes_enabled = true lod_decoration_density = 1 lod_object_multiplier = 1 lod_scatter_density = 0.25 low_res_transparency = false max_shadow_casting_lights = 1 mixed_resolution_rendering_size = [ 1280 720 ] motion_blur_enabled = false outline_enabled = true particles_capacity_multiplier = 0.75 particles_cast_shadows = true particles_distance_culling = true particles_local_lighting = true particles_receive_shadows = false particles_simulation_lod = 0 particles_tessellation = true radiance_probes_enabled = false reflection_probes_enabled = false render_heatmap_enabled = false shadow_fade_in_speed = 4 shadow_fade_out_speed = 2 sharpen_enabled = true skin_material_enabled = true specular_aa = false ssr_enabled = true ssr_high_quality = false static_sun_shadow_map_size = [ 2048 2048 ] static_sun_shadows = true sun_flare_enabled = true sun_shadow_map_filter_quality = "low" sun_shadow_map_size = [ 1024 1024 ] sun_shadows = true taa_enabled = true ui_bloom_enabled = true volumetric_data_size = [ 128 96 160 ] volumetric_extrapolation_high_quality = true volumetric_extrapolation_volumetric_shadows = false volumetric_lighting_enabled = true volumetric_lighting_local_lights = true volumetric_lighting_local_shadows = true volumetric_reprojection_amount = 0 volumetric_volumes_enabled = true world_interaction_size = [ 1920 1080 ] } root_scale_x = 1 root_scale_y = 1 screen_blood_enabled = true screen_resolution = [ 1920 1080 ] sfx_bus_volume = 100 show_numerical_latency = true small_network_packets = false social_wheel_delay = 0.12 social_wheel_gamepad_layout = "auto" sound = { } sound_channel_configuration = -1 sound_panning_rule = "headphones" sound_quality = "high" subtitles_background_opacity = 20 subtitles_font_size = 20 sun_shadow_quality = "low" texture_settings = { "texture_categories/character_df" = 0 "texture_categories/character_df_1p" = 0 "texture_categories/character_dfa" = 0 "texture_categories/character_ma" = 0 "texture_categories/character_ma_1p" = 0 "texture_categories/character_nm" = 0 "texture_categories/character_nm_1p" = 0 "texture_categories/environment_df" = 0 "texture_categories/environment_dfa" = 0 "texture_categories/environment_dfa1" = 0 "texture_categories/environment_gsm" = 0 "texture_categories/environment_hm" = 0 "texture_categories/environment_hma" = 0 "texture_categories/environment_nm" = 0 "texture_categories/environment_streamable_df" = 0 "texture_categories/environment_streamable_dfa" = 0 "texture_categories/environment_streamable_ma" = 0 "texture_categories/environment_streamable_nm" = 0 "texture_categories/weapon_df" = 0 "texture_categories/weapon_df_3p" = 0 "texture_categories/weapon_dfa" = 0 "texture_categories/weapon_ma" = 0 "texture_categories/weapon_ma_3p" = 0 "texture_categories/weapon_mae" = 0 "texture_categories/weapon_nm" = 0 "texture_categories/weapon_nm_3p" = 0 } tobii_aim_at_gaze = true tobii_clean_ui = true tobii_extended_view = true tobii_extended_view_sensitivity = 50 tobii_extended_view_use_head_tracking = false tobii_eyetracking = true tobii_fire_at_gaze = true toggle_alternate_attack = false toggle_crouch = false toggle_stationary_dodge = false tutorials_enabled = true twitch_difficulty = 50 twitch_disable_mutators = false twitch_disable_positive_votes = "enable_positive_votes" twitch_mutator_duration = 1.5 twitch_spawn_amount = 2 twitch_time_between_votes = 45 twitch_vote_time = 30 ui_scale = 100 use_alien_fx = false use_baked_enemy_meshes = false use_custom_hud_scale = false use_gamepad_hud_layout = false use_gamepad_menu_layout = false use_high_quality_fur = true use_hud_screen_fit = true use_physic_debris = false use_razer_chroma = false use_subtitles = true voice_bus_volume = 100 voip_bus_volume = 100 voip_is_enabled = true voip_push_to_talk = true volumetric_fog_quality = "high" vsync = false weapon_scroll_type = "scroll_wrap"